warscript 0.0.1-dev.eda504c → 0.0.1-dev.edf7fad
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/frame.lua +47 -1
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +57 -14
- package/core/types/sound.lua +1 -1
- package/core/types/tileCell.d.ts +2 -1
- package/core/types/tileCell.lua +5 -0
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +10 -2
- package/engine/behavior.lua +157 -76
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +8 -2
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +11 -6
- package/engine/behaviour/ability.lua +31 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -5
- package/engine/behaviour/unit/stun-immunity.lua +6 -5
- package/engine/behaviour/unit.d.ts +7 -3
- package/engine/behaviour/unit.lua +101 -24
- package/engine/buff.d.ts +65 -18
- package/engine/buff.lua +356 -152
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit-missile-launch.lua +16 -6
- package/engine/internal/unit.d.ts +13 -19
- package/engine/internal/unit.lua +140 -173
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +79 -1
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.d.ts +2 -0
- package/engine/object-data/entry/ability-type.lua +84 -4
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +4 -0
- package/engine/object-data/entry/unit-type.lua +76 -32
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +10 -2
- package/engine/object-field.lua +268 -123
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +2 -1
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +9 -7
- package/objutil/object.lua +1 -1
- package/operation.lua +1 -4
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +38 -0
- package/utility/records.lua +20 -1
- /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -1,11 +1,11 @@
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/** @noSelfInFile */
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import { Behavior } from "../behavior";
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import { Behavior, BehaviorPriority } from "../behavior";
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import { Ability } from "../internal/ability";
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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import "../internal/unit+ability";
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import "../internal/unit-missile-launch";
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import { Item } from "../internal/item";
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import
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import { AbilityBehavior } from "./ability";
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import { Event } from "../../event";
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
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@@ -13,15 +13,17 @@ import { Destructable } from "../../core/types/destructable";
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
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import { Player } from "../../core/types/player";
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import { UnitTypeId } from "../object-data/entry/unit-type";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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readonly sourceAbilityBehavior?: AbilityBehavior;
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private _bonusIdByBonusType?;
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constructor(unit: Unit);
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constructor(unit: Unit, priority?: BehaviorPriority);
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protected onDestroy(): Destructor;
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get unit(): Unit;
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protected getUnitBonus(bonusType: UnitBonusType): number;
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
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protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
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protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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onImmediateOrder(orderId: number): void;
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onTargetOrder(orderId: number, target: Widget): void;
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@@ -49,6 +51,7 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
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onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
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onTargetingAbilityImpact(ability: Ability, source: Unit): void;
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onBuffGained(buff: Buff): void;
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onBuffLost(buff: Buff): void;
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onItemDropped(item: Item): void;
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onItemPickedUp(item: Item): void;
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onItemUsed(item: Item): void;
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@@ -57,4 +60,5 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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onOwnerChange(previousOwner: Player): void;
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static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
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}
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@@ -21,36 +21,56 @@ local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local ____linked_2Dmap = require("utility.linked-map")
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local LinkedMap = ____linked_2Dmap.LinkedMap
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local safeCall = warpack.safeCall
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local
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local
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local
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local
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local createBehaviorFunctionsByUnitTypeId = {}
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local behaviorsByOwningPlayerEvent = {}
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local listenerByBehaviorByOwningPlayerEvent = {}
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local owningPlayerEventsByBehavior = {}
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local behaviorsByInRangeUnitEvent = {}
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local rangeByBehaviorByInRangeUnitEvent = {}
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local listenerByBehaviorByInRangeUnitEvent = {}
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local inRangeUnitEventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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__TS__ClassExtends(UnitBehavior, Behavior)
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function UnitBehavior.prototype.____constructor(self, unit)
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Behavior.prototype.____constructor(self, unit)
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function UnitBehavior.prototype.____constructor(self, unit, priority)
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Behavior.prototype.____constructor(self, unit, priority)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local
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if
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for event in pairs(
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local ____opt_0 =
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local owningPlayerEvents = owningPlayerEventsByBehavior[self]
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if owningPlayerEvents ~= nil then
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for event in pairs(owningPlayerEvents) do
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local ____opt_0 = behaviorsByOwningPlayerEvent[event]
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____opt_0:remove(self)
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end
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local ____opt_2 =
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local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
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____opt_2[self] = nil
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end
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end
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end
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local ____opt_4 = behaviorsByInRangeUnitEvent[event]
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____opt_4
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____opt_4:remove(self)
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end
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local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
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____opt_6[self] = nil
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end
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____opt_8[self] = nil
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end
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end
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inRangeUnitEventsByBehavior[self] = nil
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end
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for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local ____opt_10 = self._bonusIdByBonusType
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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local bonusIdByBonusType = self._bonusIdByBonusType
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bonusIdByBonusType =
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bonusIdByBonusType = __TS__New(LinkedMap)
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self._bonusIdByBonusType = bonusIdByBonusType
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end
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bonusIdByBonusType
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bonusIdByBonusType:put(
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bonusType,
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addOrUpdateOrRemoveUnitBonus(
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self.object,
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value
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)
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)
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end
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function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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end
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end
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end
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end
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end)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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event:addListener(function(...)
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end)
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function UnitBehavior.prototype.onBuffGained(self, buff)
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end
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function UnitBehavior.prototype.onBuffLost(self, buff)
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end
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function UnitBehavior.prototype.onItemDropped(self, item)
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end
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function UnitBehavior.prototype.onItemPickedUp(self, item)
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function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
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end
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function UnitBehavior.bindUnitType(self, unitTypeId, ...)
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local args = {...}
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local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
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if createBehaviorFunctions == nil then
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createBehaviorFunctions = {}
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+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
230
|
+
end
|
|
231
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
232
|
+
return __TS__New(
|
|
233
|
+
self,
|
|
234
|
+
unit,
|
|
235
|
+
table.unpack(args)
|
|
236
|
+
)
|
|
237
|
+
end
|
|
238
|
+
end
|
|
170
239
|
__TS__SetDescriptor(
|
|
171
240
|
UnitBehavior.prototype,
|
|
172
241
|
"unit",
|
|
@@ -282,6 +351,14 @@ __TS__SetDescriptor(
|
|
|
282
351
|
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
283
352
|
end)
|
|
284
353
|
end)(UnitBehavior)
|
|
354
|
+
Unit.onCreate:addListener(function(unit)
|
|
355
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
356
|
+
if createBehaviorFunctions ~= nil then
|
|
357
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
358
|
+
createBehavior(unit)
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
end)
|
|
285
362
|
Unit.destroyEvent:addListener(function(unit)
|
|
286
363
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
287
364
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
|
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
15
|
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
16
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
17
18
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
18
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -30,8 +31,10 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
30
31
|
source?: Unit;
|
|
31
32
|
behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
|
|
32
33
|
abilityTypeIds?: Record<AbilityTypeId, {
|
|
33
|
-
|
|
34
|
-
|
|
34
|
+
readonly fields?: [
|
|
35
|
+
AbilityNumberField | AbilityNumberLevelField,
|
|
36
|
+
NumberParameterValueType
|
|
37
|
+
][];
|
|
35
38
|
/** Default `true`. */
|
|
36
39
|
readonly isButtonVisible?: boolean;
|
|
37
40
|
/** Default is the level of the source ability or 0 if it is absent. */
|
|
@@ -53,9 +56,11 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
53
56
|
damageIncrease?: NumberParameterValueType;
|
|
54
57
|
damageIncreaseFactor?: NumberParameterValueType;
|
|
55
58
|
armorIncrease?: NumberParameterValueType;
|
|
56
|
-
|
|
59
|
+
maxHealthIncrease?: NumberParameterValueType;
|
|
60
|
+
maxManaIncrease?: NumberParameterValueType;
|
|
57
61
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
58
62
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
63
|
+
manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
|
|
59
64
|
evasionProbability?: NumberParameterValueType;
|
|
60
65
|
missProbability?: NumberParameterValueType;
|
|
61
66
|
damageFactor?: NumberParameterValueType;
|
|
@@ -75,10 +80,14 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
75
80
|
maximumAutoAttackCount?: IntegerParameterValueType;
|
|
76
81
|
maximumDamageDealtEventCount?: IntegerParameterValueType;
|
|
77
82
|
maximumDamageReceivedEventCount?: IntegerParameterValueType;
|
|
83
|
+
absorbedDamageFactor?: NumberParameterValueType;
|
|
84
|
+
maximumDamageAbsorbed?: NumberParameterValueType;
|
|
85
|
+
destroysOnMaximumDamageAbsorbed?: BooleanParameterValueType;
|
|
78
86
|
damageOnExpiration?: NumberParameterValueType;
|
|
79
87
|
healingOnExpiration?: NumberParameterValueType;
|
|
80
88
|
killsOnExpiration?: BooleanParameterValueType;
|
|
81
89
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
90
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
82
91
|
uniqueGroup?: BuffUniqueGroup;
|
|
83
92
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
84
93
|
declare const enum BuffPropertyKey {
|
|
@@ -117,20 +126,26 @@ declare const enum BuffPropertyKey {
|
|
|
117
126
|
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
118
127
|
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
119
128
|
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
|
|
129
|
+
ABSORBED_DAMAGE_FACTOR = 135,
|
|
130
|
+
MAXIMUM_DAMAGE_ABSORBED = 136,
|
|
131
|
+
DAMAGE_ABSORBED = 137,
|
|
132
|
+
DESTROYS_ON_MAXIMUM_DAMAGE_ABSORBED = 138,
|
|
133
|
+
TURNS_INTO_GHOST = 139,
|
|
134
|
+
STUNS = 140,
|
|
135
|
+
IGNORES_STUN_IMMUNITY = 141,
|
|
136
|
+
DISABLES_AUTO_ATTACK = 142,
|
|
137
|
+
PROVIDES_INVULNERABILITY = 143,
|
|
138
|
+
KILLS_ON_EXPIRATION = 144,
|
|
139
|
+
EXPLODES_ON_EXPIRATION = 145,
|
|
140
|
+
MISS_PROBABILITY = 146,
|
|
141
|
+
ABILITY_COOLDOWN_FACTOR = 147,
|
|
142
|
+
ABILITY_COOLDOWN_MODIFIER = 148
|
|
128
143
|
}
|
|
129
144
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
130
145
|
LEAST_DURATION = 0
|
|
131
146
|
}
|
|
132
147
|
export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
|
|
133
|
-
export type BuffConstructorParameters<
|
|
148
|
+
export type BuffConstructorParameters<T extends Buff<BuffAdditionalParameters>> = T extends Buff<infer AdditionalParameters> ? [
|
|
134
149
|
...typeId: [ApplicableBuffTypeId] | [
|
|
135
150
|
typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
|
|
136
151
|
typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
|
|
@@ -138,10 +153,12 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
138
153
|
polarity: BuffPolarityParameterType,
|
|
139
154
|
resistanceType: BuffResistanceTypeParameterType,
|
|
140
155
|
...abilityOrParameters: [
|
|
141
|
-
ability?: Ability,
|
|
156
|
+
ability?: Ability | AbilityBehavior,
|
|
142
157
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
143
|
-
] | [
|
|
144
|
-
|
|
158
|
+
] | [
|
|
159
|
+
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
160
|
+
]
|
|
161
|
+
] : never;
|
|
145
162
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
146
163
|
private _unit;
|
|
147
164
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
@@ -180,6 +197,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
180
197
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
181
198
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
182
199
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
200
|
+
private [BuffPropertyKey.ABSORBED_DAMAGE_FACTOR]?;
|
|
201
|
+
private [BuffPropertyKey.MAXIMUM_DAMAGE_ABSORBED]?;
|
|
202
|
+
private [BuffPropertyKey.DAMAGE_ABSORBED]?;
|
|
203
|
+
private [BuffPropertyKey.DESTROYS_ON_MAXIMUM_DAMAGE_ABSORBED]?;
|
|
183
204
|
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
184
205
|
private [BuffPropertyKey.STUNS]?;
|
|
185
206
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
@@ -187,15 +208,18 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
187
208
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
|
188
209
|
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
189
210
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
211
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
212
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
190
213
|
protected static readonly defaultParameters: BuffParameters;
|
|
191
214
|
get source(): Unit;
|
|
192
215
|
readonly typeId: ApplicableBuffTypeId;
|
|
193
216
|
readonly polarity: BuffPolarity;
|
|
194
217
|
readonly resistanceType: BuffResistanceType;
|
|
195
|
-
readonly parameters: IsExactlyAny<AdditionalParameters> extends true ? any :
|
|
218
|
+
readonly parameters: IsExactlyAny<AdditionalParameters> extends true ? any : AdditionalParameters extends Record<PropertyKey, never> ? undefined : {
|
|
196
219
|
[K in keyof Omit<AdditionalParameters, keyof BuffParameters>]: AdditionalParameters[K] extends AbilityDependentValue<infer T> ? T : AdditionalParameters[K];
|
|
197
220
|
};
|
|
198
221
|
private readonly handle;
|
|
222
|
+
readonly previousBuff?: Buff;
|
|
199
223
|
private _timer?;
|
|
200
224
|
private readonly _level?;
|
|
201
225
|
private readonly _spellStealPriority?;
|
|
@@ -203,7 +227,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
203
227
|
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
204
228
|
private readonly _abilityTypeIds?;
|
|
205
229
|
private _behaviors?;
|
|
206
|
-
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters
|
|
230
|
+
constructor(target: Unit, ...parameters: BuffConstructorParameters<Buff<AdditionalParameters>>);
|
|
207
231
|
get level(): number;
|
|
208
232
|
get remainingDamageOverDuration(): number;
|
|
209
233
|
set remainingDamageOverDuration(remainingDamageOverDuration: number);
|
|
@@ -231,6 +255,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
231
255
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
232
256
|
get armorIncrease(): number;
|
|
233
257
|
set armorIncrease(armorIncrease: number);
|
|
258
|
+
get maxHealthIncrease(): number;
|
|
259
|
+
set maxHealthIncrease(maxHealthIncrease: number);
|
|
260
|
+
get maxManaIncrease(): number;
|
|
261
|
+
set maxManaIncrease(maxManaIncrease: number);
|
|
234
262
|
get turnsIntoGhost(): boolean;
|
|
235
263
|
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
236
264
|
get stuns(): boolean;
|
|
@@ -259,14 +287,33 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
259
287
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
260
288
|
get evasionProbability(): number;
|
|
261
289
|
set evasionProbability(evasionProbability: number);
|
|
290
|
+
get manaRegenerationRateIncreaseFactor(): number;
|
|
291
|
+
set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
|
|
262
292
|
get duration(): number;
|
|
293
|
+
set duration(duration: number);
|
|
263
294
|
get remainingDuration(): number;
|
|
264
295
|
set remainingDuration(remainingDuration: number);
|
|
296
|
+
get absorbedDamageFactor(): number;
|
|
297
|
+
set absorbedDamageFactor(absorbedDamageFactor: number);
|
|
298
|
+
get maximumDamageAbsorbed(): number;
|
|
299
|
+
set maximumDamageAbsorbed(maximumDamageAbsorbed: number);
|
|
300
|
+
get damageAbsorbed(): number;
|
|
301
|
+
get destroysOnMaximumDamageAbsorbed(): boolean;
|
|
302
|
+
set destroysOnMaximumDamageAbsorbed(destroysOnMaximumDamageAbsorbed: boolean);
|
|
303
|
+
get abilityCooldownFactor(): number;
|
|
304
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
305
|
+
onAbilityGained(ability: Ability): void;
|
|
306
|
+
onAbilityLost(ability: Ability): void;
|
|
265
307
|
flashEffect(...parameters: [
|
|
266
308
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
267
309
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
268
310
|
]): void;
|
|
269
|
-
flashSpecialEffect(...parameters: [
|
|
311
|
+
flashSpecialEffect(...parameters: [
|
|
312
|
+
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
313
|
+
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
314
|
+
]): void;
|
|
315
|
+
private flash;
|
|
316
|
+
expire(): void;
|
|
270
317
|
protected onCreate(): void;
|
|
271
318
|
protected onDestroy(): Destructor;
|
|
272
319
|
static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
|