warscript 0.0.1-dev.ed60fea → 0.0.1-dev.edf7fad
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +71 -22
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +100 -25
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +12 -3
- package/engine/behaviour/ability/damage.lua +33 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +15 -5
- package/engine/behaviour/ability.lua +72 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +113 -53
- package/engine/buff.lua +544 -288
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -11
- package/engine/internal/item/ability.lua +82 -14
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +8 -0
- package/engine/internal/unit/bonus.lua +50 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +44 -25
- package/engine/internal/unit.lua +401 -263
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +79 -1
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +21 -17
- package/engine/object-data/entry/ability-type.lua +169 -28
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -2
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +7 -0
- package/engine/unit.lua +7 -0
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.lua +1 -4
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +43 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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/** @noSelfInFile */
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import { Behavior } from "../behavior";
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import { Behavior, BehaviorPriority } from "../behavior";
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import { Ability } from "../internal/ability";
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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import "../internal/unit+ability";
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import "../internal/unit-missile-launch";
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import { Item } from "../internal/item";
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import { AbilityBehavior } from "./ability";
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import { Event } from "../../event";
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
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import { Destructable } from "../../core/types/destructable";
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
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import { Player } from "../../core/types/player";
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import { UnitTypeId } from "../object-data/entry/unit-type";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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readonly sourceAbilityBehavior?: AbilityBehavior;
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constructor(unit: Unit, priority?: BehaviorPriority);
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protected onDestroy(): Destructor;
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get unit(): Unit;
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protected getUnitBonus(bonusType: UnitBonusType): number;
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
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protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
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protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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onImmediateOrder(orderId: number): void;
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onTargetOrder(orderId: number, target: Widget): void;
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onPointOrder(orderId: number, x: number, y: number): void;
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onAutoAttackStart(target: Unit): void;
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onAutoAttackFinish(target: Unit): void;
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onTargetingAutoAttackStart(source: Unit): void;
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onTargetingAutoAttackFinish(source: Unit): void;
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onDamageDealing(target: Unit, event: DamagingEvent): void;
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onDamageDealt(target: Unit, event: DamageEvent): void;
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onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
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onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
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onAbilityGained(ability: Ability): void;
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onAbilityLost(ability: Ability): void;
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onAbilityChannelingStart(ability: Ability): void;
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onAbilityImpact(ability: Ability): void;
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onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
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onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
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onAbilityItemTargetImpact(ability: Ability, target: Item): void;
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onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
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onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
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onAbilityNoTargetImpact(ability: Ability): void;
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onAbilityChannelingFinish(ability: Ability): void;
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onAbilityStop(ability: Ability): void;
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onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
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onTargetingAbilityImpact(ability: Ability, source: Unit): void;
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onBuffGained(buff: Buff): void;
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onBuffLost(buff: Buff): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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onOwnerChange(previousOwner: Player): void;
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static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
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}
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local ____lualib = require("lualib_bundle")
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local ____linked_2Dmap = require("utility.linked-map")
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local LinkedMap = ____linked_2Dmap.LinkedMap
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local safeCall = warpack.safeCall
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local createBehaviorFunctionsByUnitTypeId = {}
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local behaviorsByOwningPlayerEvent = {}
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local listenerByBehaviorByOwningPlayerEvent = {}
|
|
30
|
+
local owningPlayerEventsByBehavior = {}
|
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31
|
+
local behaviorsByInRangeUnitEvent = {}
|
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32
|
+
local rangeByBehaviorByInRangeUnitEvent = {}
|
|
33
|
+
local listenerByBehaviorByInRangeUnitEvent = {}
|
|
34
|
+
local inRangeUnitEventsByBehavior = {}
|
|
12
35
|
____exports.UnitBehavior = __TS__Class()
|
|
13
36
|
local UnitBehavior = ____exports.UnitBehavior
|
|
14
37
|
UnitBehavior.name = "UnitBehavior"
|
|
15
38
|
__TS__ClassExtends(UnitBehavior, Behavior)
|
|
16
|
-
function UnitBehavior.prototype.____constructor(self, unit)
|
|
17
|
-
Behavior.prototype.____constructor(self, unit)
|
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39
|
+
function UnitBehavior.prototype.____constructor(self, unit, priority)
|
|
40
|
+
Behavior.prototype.____constructor(self, unit, priority)
|
|
41
|
+
end
|
|
42
|
+
function UnitBehavior.prototype.onDestroy(self)
|
|
43
|
+
local owningPlayerEvents = owningPlayerEventsByBehavior[self]
|
|
44
|
+
if owningPlayerEvents ~= nil then
|
|
45
|
+
for event in pairs(owningPlayerEvents) do
|
|
46
|
+
local ____opt_0 = behaviorsByOwningPlayerEvent[event]
|
|
47
|
+
if ____opt_0 ~= nil then
|
|
48
|
+
____opt_0:remove(self)
|
|
49
|
+
end
|
|
50
|
+
local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
|
|
51
|
+
if ____opt_2 ~= nil then
|
|
52
|
+
____opt_2[self] = nil
|
|
53
|
+
end
|
|
54
|
+
end
|
|
55
|
+
owningPlayerEventsByBehavior[self] = nil
|
|
56
|
+
end
|
|
57
|
+
local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
|
|
58
|
+
if inRangeUnitEvents ~= nil then
|
|
59
|
+
for event in pairs(inRangeUnitEvents) do
|
|
60
|
+
local ____opt_4 = behaviorsByInRangeUnitEvent[event]
|
|
61
|
+
if ____opt_4 ~= nil then
|
|
62
|
+
____opt_4:remove(self)
|
|
63
|
+
end
|
|
64
|
+
local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
|
|
65
|
+
if ____opt_6 ~= nil then
|
|
66
|
+
____opt_6[self] = nil
|
|
67
|
+
end
|
|
68
|
+
local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
|
|
69
|
+
if ____opt_8 ~= nil then
|
|
70
|
+
____opt_8[self] = nil
|
|
71
|
+
end
|
|
72
|
+
end
|
|
73
|
+
inRangeUnitEventsByBehavior[self] = nil
|
|
74
|
+
end
|
|
75
|
+
if self._bonusIdByBonusType ~= nil then
|
|
76
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
77
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
78
|
+
end
|
|
79
|
+
end
|
|
80
|
+
return Behavior.prototype.onDestroy(self)
|
|
81
|
+
end
|
|
82
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
83
|
+
local ____opt_10 = self._bonusIdByBonusType
|
|
84
|
+
local bonusId = ____opt_10 and ____opt_10:get(bonusType)
|
|
85
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
86
|
+
end
|
|
87
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
88
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
89
|
+
if bonusIdByBonusType == nil then
|
|
90
|
+
bonusIdByBonusType = __TS__New(LinkedMap)
|
|
91
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
92
|
+
end
|
|
93
|
+
bonusIdByBonusType:put(
|
|
94
|
+
bonusType,
|
|
95
|
+
addOrUpdateOrRemoveUnitBonus(
|
|
96
|
+
self.object,
|
|
97
|
+
bonusType,
|
|
98
|
+
bonusIdByBonusType:get(bonusType),
|
|
99
|
+
value
|
|
100
|
+
)
|
|
101
|
+
)
|
|
102
|
+
end
|
|
103
|
+
function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
|
|
104
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
|
|
105
|
+
listenerByBehavior[self] = listener
|
|
106
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
107
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
108
|
+
if behaviors == nil then
|
|
109
|
+
event:addListener(function(...)
|
|
110
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
111
|
+
if behaviors ~= nil then
|
|
112
|
+
local player = extractPlayer(...)
|
|
113
|
+
if player ~= nil then
|
|
114
|
+
for behavior in pairs(behaviors) do
|
|
115
|
+
if behavior.unit.owner == player then
|
|
116
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
117
|
+
end
|
|
118
|
+
end
|
|
119
|
+
end
|
|
120
|
+
end
|
|
121
|
+
end)
|
|
122
|
+
behaviors = __TS__New(LinkedSet)
|
|
123
|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
124
|
+
end
|
|
125
|
+
behaviors:add(self)
|
|
126
|
+
end
|
|
127
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
128
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
129
|
+
rangeByBehavior[self] = range
|
|
130
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
131
|
+
listenerByBehavior[self] = listener
|
|
132
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
133
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
134
|
+
if behaviors == nil then
|
|
135
|
+
event:addListener(function(...)
|
|
136
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
137
|
+
if behaviors ~= nil then
|
|
138
|
+
local unit = extractUnit(...)
|
|
139
|
+
if unit ~= nil then
|
|
140
|
+
for behavior in pairs(behaviors) do
|
|
141
|
+
local range = rangeByBehavior[behavior]
|
|
142
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
143
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
144
|
+
end
|
|
145
|
+
end
|
|
146
|
+
end
|
|
147
|
+
end
|
|
148
|
+
end)
|
|
149
|
+
behaviors = __TS__New(LinkedSet)
|
|
150
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
151
|
+
end
|
|
152
|
+
behaviors:add(self)
|
|
153
|
+
end
|
|
154
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
155
|
+
end
|
|
156
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
157
|
+
end
|
|
158
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
18
159
|
end
|
|
19
160
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
161
|
end
|
|
21
162
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
163
|
end
|
|
164
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
165
|
+
end
|
|
166
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
167
|
+
end
|
|
23
168
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
169
|
end
|
|
25
170
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +177,34 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
177
|
end
|
|
33
178
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
179
|
end
|
|
180
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
181
|
+
end
|
|
182
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
183
|
+
end
|
|
184
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
185
|
+
end
|
|
186
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
187
|
+
end
|
|
188
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
189
|
+
end
|
|
190
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
191
|
+
end
|
|
192
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
193
|
+
end
|
|
194
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
195
|
+
end
|
|
196
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
197
|
+
end
|
|
198
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
199
|
+
end
|
|
200
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
201
|
+
end
|
|
202
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
203
|
+
end
|
|
204
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
205
|
+
end
|
|
206
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
207
|
+
end
|
|
35
208
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
209
|
end
|
|
37
210
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,10 +213,29 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
213
|
end
|
|
41
214
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
215
|
end
|
|
216
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
217
|
+
end
|
|
43
218
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
219
|
end
|
|
45
220
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
46
221
|
end
|
|
222
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
223
|
+
end
|
|
224
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
225
|
+
local args = {...}
|
|
226
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
227
|
+
if createBehaviorFunctions == nil then
|
|
228
|
+
createBehaviorFunctions = {}
|
|
229
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
230
|
+
end
|
|
231
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
232
|
+
return __TS__New(
|
|
233
|
+
self,
|
|
234
|
+
unit,
|
|
235
|
+
table.unpack(args)
|
|
236
|
+
)
|
|
237
|
+
end
|
|
238
|
+
end
|
|
47
239
|
__TS__SetDescriptor(
|
|
48
240
|
UnitBehavior.prototype,
|
|
49
241
|
"unit",
|
|
@@ -53,11 +245,28 @@ __TS__SetDescriptor(
|
|
|
53
245
|
true
|
|
54
246
|
);
|
|
55
247
|
(function(self)
|
|
248
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
249
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
250
|
+
end)
|
|
251
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
253
|
+
end)
|
|
254
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
255
|
+
____exports.UnitBehavior:forAll(
|
|
256
|
+
source,
|
|
257
|
+
"onPointOrder",
|
|
258
|
+
orderId,
|
|
259
|
+
x,
|
|
260
|
+
y
|
|
261
|
+
)
|
|
262
|
+
end)
|
|
56
263
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
264
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
265
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
266
|
end)
|
|
59
267
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
268
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
269
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
270
|
end)
|
|
62
271
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
272
|
if source ~= nil then
|
|
@@ -71,11 +280,51 @@ __TS__SetDescriptor(
|
|
|
71
280
|
end
|
|
72
281
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
282
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
283
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
284
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
285
|
+
end)
|
|
286
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
287
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
288
|
+
end)
|
|
289
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
290
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
291
|
+
end)
|
|
292
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
294
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
295
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
300
|
+
end)
|
|
301
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
302
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
303
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
304
|
+
end)
|
|
305
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
306
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
307
|
+
end)
|
|
308
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
309
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
310
|
+
end)
|
|
311
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
312
|
+
____exports.UnitBehavior:forAll(
|
|
313
|
+
source,
|
|
314
|
+
"onAbilityPointTargetImpact",
|
|
315
|
+
ability,
|
|
316
|
+
x,
|
|
317
|
+
y
|
|
318
|
+
)
|
|
319
|
+
end)
|
|
320
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
321
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
322
|
+
end)
|
|
323
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
324
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
325
|
+
end)
|
|
326
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
327
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
328
|
end)
|
|
80
329
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
330
|
if source ~= nil then
|
|
@@ -95,7 +344,21 @@ __TS__SetDescriptor(
|
|
|
95
344
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
345
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
346
|
end)
|
|
347
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
348
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
349
|
+
end)
|
|
350
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
351
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
352
|
+
end)
|
|
98
353
|
end)(UnitBehavior)
|
|
354
|
+
Unit.onCreate:addListener(function(unit)
|
|
355
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
356
|
+
if createBehaviorFunctions ~= nil then
|
|
357
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
358
|
+
createBehavior(unit)
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
end)
|
|
99
362
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
363
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
101
364
|
end)
|