warscript 0.0.1-dev.ed60fea → 0.0.1-dev.edf7fad
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +71 -22
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +100 -25
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +12 -3
- package/engine/behaviour/ability/damage.lua +33 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +15 -5
- package/engine/behaviour/ability.lua +72 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +113 -53
- package/engine/buff.lua +544 -288
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -11
- package/engine/internal/item/ability.lua +82 -14
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +8 -0
- package/engine/internal/unit/bonus.lua +50 -3
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +44 -25
- package/engine/internal/unit.lua +401 -263
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -0
- package/engine/local-client.lua +79 -1
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +21 -17
- package/engine/object-data/entry/ability-type.lua +169 -28
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -2
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +7 -0
- package/engine/unit.lua +7 -0
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.lua +1 -4
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +43 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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local preparePhysicalPositiveApplicatorAbility
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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local
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local
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local ____curse = require("engine.object-data.entry.ability-type.curse")
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local CurseAbilityType = ____curse.CurseAbilityType
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local ____searing_2Darrows = require("engine.object-data.entry.ability-type.searing-arrows")
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local SearingArrowsAbilityType = ____searing_2Darrows.SearingArrowsAbilityType
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local ____slow_2Dpoison = require("engine.object-data.entry.ability-type.slow-poison")
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local map = ____arrays.map
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local max = ____arrays.max
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local toLuaSet = ____arrays.toLuaSet
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local ____blood_2Dlust = require("engine.object-data.entry.ability-type.blood-lust")
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local BloodLustAbilityType = ____blood_2Dlust.BloodLustAbilityType
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local ____berserk = require("engine.object-data.entry.ability-type.berserk")
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local PermanentImmolationAbilityType = ____permanent_2Dimmolation.PermanentImmolationAbilityType
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local ____cast_2Dability = require("engine.internal.mechanics.cast-ability")
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local castAbility = ____cast_2Dability.castAbility
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local createItem = CreateItem
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local getAbilityId = BlzGetAbilityId
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local getItemAbility = BlzGetItemAbility
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local getOwningPlayer = GetOwningPlayer
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local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
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local itemAddAbility = BlzItemAddAbility
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local removeItem = RemoveItem
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local setAbilityIntegerField = BlzSetAbilityIntegerField
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local setAbilityRealLevelField = BlzSetAbilityRealLevelField
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local setItemBooleanField = BlzSetItemBooleanField
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local setPlayerTechResearched = SetPlayerTechResearched
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local unitAddAbility = UnitAddAbility
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local unitAddItem = UnitAddItem
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local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId = table.unpack(
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local function prepareAbilityType(abilityTypeConstructor, applicableBuffType)
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abilityType.isInternal = true
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abilityType.levelCount = applicableBuffType.levelCount
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abilityType.buttonPositionX = 0
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abilityType.casterAttachmentPresets = {}
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abilityType.targetEffectPresets = {}
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abilityType.casterEffectSoundPresetId = nil
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abilityType.learnLevelMinimum = 6
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abilityType.race = "other"
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abilityType.shouldCheckTechTreeDependencies = false
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abilityType.techTreeDependencies = {}
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abilityType.allowedTargetCombatClassifications = combatClassificationsOf(
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abilityType.areaOfEffect = 0
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abilityType.castRange = 999999
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abilityType.cooldown = 0
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abilityType.manaCost = 0
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abilityType.buffDuration = 0
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abilityType.heroBuffDuration = 0
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return abilityType
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end
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local multilevelPhysicalPositiveApplicatorAbilityTypes = {}
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if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
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if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
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end
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local applicatorAbilityType = prepareAbilityType(BloodLustAbilityType, applicableBuffType)
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applicatorAbilityType.scaleIncrease = 0
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
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applicatorAbilityTypeIdByApplicatorType[852101] = applicatorAbilityType.id
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end
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applicatorAbilityType.damagePerSecond = 0
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applicatorAbilityType.movementSpeedDecreaseFactor = 0
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end
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multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
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end
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applicatorAbilityTypeIdByApplicatorType[852100] = applicatorAbilityType.id
|
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end
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end
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if applicableBuffType.polarity == 0 or applicableBuffType.polarity == nil then
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local applicatorAbilityType = prepareAbilityType(PermanentImmolationAbilityType, applicableBuffType)
|
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applicatorAbilityType.levelCount = 1
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|
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applicatorAbilityType.heroBuffDuration = MAXIMUM_INTEGER
|
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applicatorAbilityType.allowedTargetCombatClassifications = combatClassificationsOf(1)
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152
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
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|
-
applicatorAbilityTypeIdByApplicatorType[
|
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|
+
applicatorAbilityTypeIdByApplicatorType[0] = applicatorAbilityType.id
|
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|
end
|
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applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffType.id] = applicatorAbilityTypeIdByApplicatorType
|
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156
|
end
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|
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|
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|
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applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
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|
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applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
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|
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if applicatorAbilityType.levelCount > 1 then
|
|
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|
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multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
|
|
157
|
+
local applicatorUpgradeIds = {}
|
|
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|
+
local applicatorUpgradeIdByApplicatorAbilityTypeId = {}
|
|
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|
+
for ____, multilevelPhysicalPositiveApplicatorAbilityTypesChunk in ipairs(chunked(multilevelPhysicalPositiveApplicatorAbilityTypes, 4)) do
|
|
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|
+
local maxLevelCount = max(map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "levelCount"))
|
|
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|
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local applicatorAbilityTypeIds = map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "id")
|
|
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|
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local applicatorUpgrade = BlankUpgrade:create()
|
|
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|
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applicatorUpgrade.isInternal = true
|
|
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|
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applicatorUpgrade.levelCount = maxLevelCount - 1
|
|
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|
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applicatorUpgrade.effects = map(
|
|
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|
+
applicatorAbilityTypeIds,
|
|
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|
+
function(applicatorAbilityTypeId)
|
|
168
|
+
return {type = "rlev", bonusBase = 1, bonusIncrement = 1, abilityTypeId = applicatorAbilityTypeId}
|
|
148
169
|
end
|
|
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|
-
|
|
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|
+
)
|
|
171
|
+
applicatorUpgradeIds[#applicatorUpgradeIds + 1] = applicatorUpgrade.id
|
|
172
|
+
for ____, applicatorAbilityTypeId in ipairs(applicatorAbilityTypeIds) do
|
|
173
|
+
applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId] = applicatorUpgrade.id
|
|
150
174
|
end
|
|
151
175
|
end
|
|
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|
-
|
|
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|
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local
|
|
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|
-
|
|
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|
-
|
|
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|
-
|
|
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|
-
|
|
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|
-
|
|
159
|
-
applicatorAbilityType.allowedTargetCombatClassifications = combatClassificationsOf(1)
|
|
160
|
-
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
161
|
-
applicatorAbilityTypeIdByApplicatorType[0] = applicatorAbilityType.id
|
|
176
|
+
for ____, unitType in ipairs(UnitType:getAll()) do
|
|
177
|
+
local ____array_0 = __TS__SparseArrayNew(table.unpack(unitType.affectingUpgradeIds))
|
|
178
|
+
__TS__SparseArrayPush(
|
|
179
|
+
____array_0,
|
|
180
|
+
table.unpack(applicatorUpgradeIds)
|
|
181
|
+
)
|
|
182
|
+
unitType.affectingUpgradeIds = {__TS__SparseArraySpread(____array_0)}
|
|
162
183
|
end
|
|
163
|
-
applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId
|
|
164
|
-
end
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
local maxLevelCount = max(map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "levelCount"))
|
|
169
|
-
local applicatorAbilityTypeIds = map(multilevelPhysicalPositiveApplicatorAbilityTypesChunk, "id")
|
|
170
|
-
local applicatorUpgrade = BlankUpgrade:create()
|
|
171
|
-
applicatorUpgrade.isInternal = true
|
|
172
|
-
applicatorUpgrade.levelCount = maxLevelCount - 1
|
|
173
|
-
applicatorUpgrade.effects = map(
|
|
174
|
-
applicatorAbilityTypeIds,
|
|
175
|
-
function(applicatorAbilityTypeId)
|
|
176
|
-
return {type = "rlev", bonusBase = 1, bonusIncrement = 1, abilityTypeId = applicatorAbilityTypeId}
|
|
177
|
-
end
|
|
178
|
-
)
|
|
179
|
-
applicatorUpgradeIds[#applicatorUpgradeIds + 1] = applicatorUpgrade.id
|
|
180
|
-
for ____, applicatorAbilityTypeId in ipairs(applicatorAbilityTypeIds) do
|
|
181
|
-
applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId] = applicatorUpgrade.id
|
|
182
|
-
end
|
|
183
|
-
end
|
|
184
|
-
for ____, unitType in ipairs(UnitType:getAll()) do
|
|
185
|
-
local ____array_0 = __TS__SparseArrayNew(table.unpack(unitType.affectingUpgradeIds))
|
|
186
|
-
__TS__SparseArrayPush(
|
|
187
|
-
____array_0,
|
|
188
|
-
table.unpack(applicatorUpgradeIds)
|
|
189
|
-
)
|
|
190
|
-
unitType.affectingUpgradeIds = {__TS__SparseArraySpread(____array_0)}
|
|
191
|
-
end
|
|
192
|
-
return {applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId}
|
|
193
|
-
end))
|
|
184
|
+
return {applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorUpgradeIdByApplicatorAbilityTypeId}
|
|
185
|
+
end),
|
|
186
|
+
1,
|
|
187
|
+
2
|
|
188
|
+
)
|
|
194
189
|
local EVASION_ABILITY_TYPE_IDS = postcompile(function()
|
|
195
190
|
return AbilityType:getAllIdsByBaseIds(map({
|
|
196
191
|
"AEev",
|
|
@@ -204,15 +199,6 @@ local EVASION_ABILITY_TYPE_IDS = postcompile(function()
|
|
|
204
199
|
"AIcs"
|
|
205
200
|
}, fourCC))
|
|
206
201
|
end)
|
|
207
|
-
local INVENTORY_ABILITY_TYPE_IDS = postcompile(function()
|
|
208
|
-
return toLuaSet(AbilityType:getAllIdsByBaseIds(map({
|
|
209
|
-
"AInv",
|
|
210
|
-
"Aihn",
|
|
211
|
-
"Aien",
|
|
212
|
-
"Aion",
|
|
213
|
-
"Aiun"
|
|
214
|
-
}, fourCC)))
|
|
215
|
-
end)
|
|
216
202
|
local SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
217
203
|
local abilityType = SearingArrowsAbilityType:create()
|
|
218
204
|
abilityType.isInternal = true
|
|
@@ -244,8 +230,8 @@ Unit.abilityCastingStartEvent[SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID]:addListener(
|
|
|
244
230
|
)
|
|
245
231
|
---
|
|
246
232
|
-- @internal For use by internal systems only.
|
|
247
|
-
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum,
|
|
248
|
-
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and
|
|
233
|
+
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum, missProbability)
|
|
234
|
+
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and 852190 or 852173) or 0)
|
|
249
235
|
local ____opt_1 = applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffTypeId]
|
|
250
236
|
local applicatorAbilityTypeId = ____opt_1 and ____opt_1[applicatorType]
|
|
251
237
|
if applicatorAbilityTypeId == nil then
|
|
@@ -267,8 +253,7 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
267
253
|
applicatorAbilityTypeId,
|
|
268
254
|
preparePhysicalPositiveApplicatorAbility,
|
|
269
255
|
level,
|
|
270
|
-
duration or 0
|
|
271
|
-
movementSpeedIncreaseFactor
|
|
256
|
+
duration or 0
|
|
272
257
|
)
|
|
273
258
|
if level ~= nil and level > 0 then
|
|
274
259
|
local upgradeId = applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId]
|
|
@@ -298,6 +283,9 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
298
283
|
ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
|
|
299
284
|
ability:setField(ABILITY_IF_PRIORITY, spellStealPriority or 0)
|
|
300
285
|
ability:setField(ABILITY_IF_REQUIRED_LEVEL, learnLevelMinimum or 6)
|
|
286
|
+
if missProbability ~= nil and applicatorType == 852190 then
|
|
287
|
+
ability:setField(ABILITY_RLF_CHANCE_TO_MISS_CRS, missProbability)
|
|
288
|
+
end
|
|
301
289
|
end,
|
|
302
290
|
applicatorType,
|
|
303
291
|
unit
|
|
@@ -309,16 +297,13 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
309
297
|
end
|
|
310
298
|
return success
|
|
311
299
|
end
|
|
312
|
-
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration
|
|
300
|
+
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration)
|
|
313
301
|
if level == nil then
|
|
314
302
|
setAbilityIntegerField(ability, ABILITY_IF_LEVELS, 1)
|
|
315
303
|
level = 1
|
|
316
304
|
end
|
|
317
305
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_NORMAL, level, duration)
|
|
318
306
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_HERO, level, duration)
|
|
319
|
-
if movementSpeedIncreaseFactor ~= nil then
|
|
320
|
-
setAbilityRealLevelField(ability, ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1, level, movementSpeedIncreaseFactor)
|
|
321
|
-
end
|
|
322
307
|
end
|
|
323
308
|
---
|
|
324
309
|
-- @internal For use by internal systems only.
|
|
@@ -3,12 +3,16 @@ import { TupleOf } from "../../../utility/types";
|
|
|
3
3
|
import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
|
|
4
4
|
import { Race } from "../auxiliary/race";
|
|
5
5
|
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
6
|
-
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
6
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
7
7
|
import { LightningTypeId } from "./lightning-type";
|
|
8
|
-
export type BuffTypeId = ObjectDataEntryId & {
|
|
8
|
+
export type BuffTypeId = ObjectDataEntryId & number & {
|
|
9
9
|
readonly __buffTypeId: unique symbol;
|
|
10
10
|
};
|
|
11
|
+
export type StandardBuffTypeId = BuffTypeId & {
|
|
12
|
+
readonly __standardBuffTypeId: unique symbol;
|
|
13
|
+
};
|
|
11
14
|
export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
|
|
15
|
+
static readonly [id: StandardBuffTypeId]: ObjectDataEntryConstructor<BuffType>;
|
|
12
16
|
private static readonly idGenerator;
|
|
13
17
|
protected static generateId(): number;
|
|
14
18
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
@@ -51,13 +55,3 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
|
|
|
51
55
|
get tooltipExtendedText(): string;
|
|
52
56
|
set tooltipExtendedText(tooltipText: string);
|
|
53
57
|
}
|
|
54
|
-
declare const AvatarBuffType_base: typeof BuffType;
|
|
55
|
-
export declare class AvatarBuffType extends AvatarBuffType_base {
|
|
56
|
-
}
|
|
57
|
-
declare const DevotionAuraBuffType_base: typeof BuffType;
|
|
58
|
-
export declare class DevotionAuraBuffType extends DevotionAuraBuffType_base {
|
|
59
|
-
}
|
|
60
|
-
declare const DivineShieldBuffType_base: typeof BuffType;
|
|
61
|
-
export declare class DivineShieldBuffType extends DivineShieldBuffType_base {
|
|
62
|
-
}
|
|
63
|
-
export {};
|
|
@@ -6,6 +6,8 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
6
6
|
local ____exports = {}
|
|
7
7
|
local ____arrays = require("utility.arrays")
|
|
8
8
|
local array = ____arrays.array
|
|
9
|
+
local ____reflection = require("utility.reflection")
|
|
10
|
+
local implementReadonlyNumberIndexSupplier = ____reflection.implementReadonlyNumberIndexSupplier
|
|
9
11
|
local ____entry = require("engine.object-data.entry")
|
|
10
12
|
local ObjectDataEntry = ____entry.ObjectDataEntry
|
|
11
13
|
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
@@ -94,10 +96,10 @@ __TS__SetDescriptor(
|
|
|
94
96
|
"lightningTypeIds",
|
|
95
97
|
{
|
|
96
98
|
get = function(self)
|
|
97
|
-
return self:
|
|
99
|
+
return self:getObjectDataEntryNumericIdsField("flig")
|
|
98
100
|
end,
|
|
99
101
|
set = function(self, lightningTypeIds)
|
|
100
|
-
self:
|
|
102
|
+
self:setObjectDataEntryNumericIdsField("flig", lightningTypeIds)
|
|
101
103
|
end
|
|
102
104
|
},
|
|
103
105
|
true
|
|
@@ -285,32 +287,14 @@ __TS__SetDescriptor(
|
|
|
285
287
|
},
|
|
286
288
|
true
|
|
287
289
|
)
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
|
|
292
|
-
|
|
293
|
-
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
AvatarBuffType.name = "AvatarBuffType"
|
|
298
|
-
__TS__ClassExtends(
|
|
299
|
-
AvatarBuffType,
|
|
300
|
-
makeBaseBuffType(fourCC("BHav"))
|
|
301
|
-
)
|
|
302
|
-
____exports.DevotionAuraBuffType = __TS__Class()
|
|
303
|
-
local DevotionAuraBuffType = ____exports.DevotionAuraBuffType
|
|
304
|
-
DevotionAuraBuffType.name = "DevotionAuraBuffType"
|
|
305
|
-
__TS__ClassExtends(
|
|
306
|
-
DevotionAuraBuffType,
|
|
307
|
-
makeBaseBuffType(fourCC("BHad"))
|
|
308
|
-
)
|
|
309
|
-
____exports.DivineShieldBuffType = __TS__Class()
|
|
310
|
-
local DivineShieldBuffType = ____exports.DivineShieldBuffType
|
|
311
|
-
DivineShieldBuffType.name = "DivineShieldBuffType"
|
|
312
|
-
__TS__ClassExtends(
|
|
313
|
-
DivineShieldBuffType,
|
|
314
|
-
makeBaseBuffType(fourCC("BHds"))
|
|
290
|
+
implementReadonlyNumberIndexSupplier(
|
|
291
|
+
____exports.BuffType,
|
|
292
|
+
function(id)
|
|
293
|
+
local ____class_0 = __TS__Class()
|
|
294
|
+
____class_0.name = ____class_0.name
|
|
295
|
+
__TS__ClassExtends(____class_0, ____exports.BuffType)
|
|
296
|
+
____class_0.BASE_ID = id
|
|
297
|
+
return ____class_0
|
|
298
|
+
end
|
|
315
299
|
)
|
|
316
300
|
return ____exports
|
|
@@ -1,14 +1,30 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
3
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
4
|
-
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
5
|
-
export type DestructibleTypeId = ObjectDataEntryId & {
|
|
4
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
5
|
+
export type DestructibleTypeId = ObjectDataEntryId & number & {
|
|
6
6
|
readonly __destructibleTypeId: unique symbol;
|
|
7
7
|
};
|
|
8
|
+
export type StandardDestructibleTypeId = DestructibleTypeId & {
|
|
9
|
+
readonly __standardDestructibleTypeId: unique symbol;
|
|
10
|
+
};
|
|
8
11
|
export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
|
|
12
|
+
static readonly [id: StandardDestructibleTypeId]: ObjectDataEntryConstructor<DestructibleType>;
|
|
9
13
|
private static readonly idGenerator;
|
|
10
14
|
protected static generateId(): number;
|
|
11
15
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
16
|
+
get fixedFacing(): number;
|
|
17
|
+
set fixedFacing(fixedFacing: number);
|
|
18
|
+
get flyOverHeight(): number;
|
|
19
|
+
set flyOverHeight(flyOverHeight: number);
|
|
20
|
+
get modelPath(): string;
|
|
21
|
+
set modelPath(modelPath: string);
|
|
22
|
+
get modelPathSD(): string;
|
|
23
|
+
set modelPathSD(modelPathSD: string);
|
|
24
|
+
get modelPathHD(): string;
|
|
25
|
+
set modelPathHD(modelPathHD: string);
|
|
26
|
+
get occlusionHeight(): number;
|
|
27
|
+
set occlusionHeight(occlusionHeight: number);
|
|
12
28
|
get armorSoundType(): ArmorSoundType;
|
|
13
29
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
14
30
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
@@ -17,4 +33,14 @@ export declare abstract class DestructibleType extends ObjectDataEntry<Destructi
|
|
|
17
33
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
18
34
|
get combatClassifications(): CombatClassifications;
|
|
19
35
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
36
|
+
get cliffHeight(): number;
|
|
37
|
+
set cliffHeight(cliffHeight: number);
|
|
38
|
+
get isWalkable(): boolean;
|
|
39
|
+
set isWalkable(isWalkable: boolean);
|
|
40
|
+
get pathingTexturePath(): string;
|
|
41
|
+
set pathingTexturePath(pathingTexturePath: string);
|
|
42
|
+
get deadPathingTexturePath(): string;
|
|
43
|
+
set deadPathingTexturePath(deadPathingTexturePath: string);
|
|
44
|
+
get name(): string;
|
|
45
|
+
set name(name: string);
|
|
20
46
|
}
|
|
@@ -11,6 +11,8 @@ local ____entry = require("engine.object-data.entry")
|
|
|
11
11
|
local ObjectDataEntry = ____entry.ObjectDataEntry
|
|
12
12
|
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
13
13
|
local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
|
|
14
|
+
local ____reflection = require("utility.reflection")
|
|
15
|
+
local implementReadonlyNumberIndexSupplier = ____reflection.implementReadonlyNumberIndexSupplier
|
|
14
16
|
____exports.DestructibleType = __TS__Class()
|
|
15
17
|
local DestructibleType = ____exports.DestructibleType
|
|
16
18
|
DestructibleType.name = "DestructibleType"
|
|
@@ -25,6 +27,84 @@ DestructibleType.idGenerator = __TS__New(
|
|
|
25
27
|
ObjectDataEntryIdGenerator,
|
|
26
28
|
fourCC("D000")
|
|
27
29
|
)
|
|
30
|
+
__TS__SetDescriptor(
|
|
31
|
+
DestructibleType.prototype,
|
|
32
|
+
"fixedFacing",
|
|
33
|
+
{
|
|
34
|
+
get = function(self)
|
|
35
|
+
return self:getNumberField("bfxr")
|
|
36
|
+
end,
|
|
37
|
+
set = function(self, fixedFacing)
|
|
38
|
+
self:setNumberField("bfxr", fixedFacing)
|
|
39
|
+
end
|
|
40
|
+
},
|
|
41
|
+
true
|
|
42
|
+
)
|
|
43
|
+
__TS__SetDescriptor(
|
|
44
|
+
DestructibleType.prototype,
|
|
45
|
+
"flyOverHeight",
|
|
46
|
+
{
|
|
47
|
+
get = function(self)
|
|
48
|
+
return self:getNumberField("bflh")
|
|
49
|
+
end,
|
|
50
|
+
set = function(self, flyOverHeight)
|
|
51
|
+
self:setNumberField("bflh", flyOverHeight)
|
|
52
|
+
end
|
|
53
|
+
},
|
|
54
|
+
true
|
|
55
|
+
)
|
|
56
|
+
__TS__SetDescriptor(
|
|
57
|
+
DestructibleType.prototype,
|
|
58
|
+
"modelPath",
|
|
59
|
+
{
|
|
60
|
+
get = function(self)
|
|
61
|
+
return self:getStringField("bfil")
|
|
62
|
+
end,
|
|
63
|
+
set = function(self, modelPath)
|
|
64
|
+
self:setStringField("bfil", modelPath)
|
|
65
|
+
end
|
|
66
|
+
},
|
|
67
|
+
true
|
|
68
|
+
)
|
|
69
|
+
__TS__SetDescriptor(
|
|
70
|
+
DestructibleType.prototype,
|
|
71
|
+
"modelPathSD",
|
|
72
|
+
{
|
|
73
|
+
get = function(self)
|
|
74
|
+
return self:getStringField("bfil:sd")
|
|
75
|
+
end,
|
|
76
|
+
set = function(self, modelPathSD)
|
|
77
|
+
self:setStringField("bfil:sd", modelPathSD)
|
|
78
|
+
end
|
|
79
|
+
},
|
|
80
|
+
true
|
|
81
|
+
)
|
|
82
|
+
__TS__SetDescriptor(
|
|
83
|
+
DestructibleType.prototype,
|
|
84
|
+
"modelPathHD",
|
|
85
|
+
{
|
|
86
|
+
get = function(self)
|
|
87
|
+
return self:getStringField("bfil:hd")
|
|
88
|
+
end,
|
|
89
|
+
set = function(self, modelPathHD)
|
|
90
|
+
self:setStringField("bfil:hd", modelPathHD)
|
|
91
|
+
end
|
|
92
|
+
},
|
|
93
|
+
true
|
|
94
|
+
)
|
|
95
|
+
__TS__SetDescriptor(
|
|
96
|
+
DestructibleType.prototype,
|
|
97
|
+
"occlusionHeight",
|
|
98
|
+
{
|
|
99
|
+
get = function(self)
|
|
100
|
+
return self:getNumberField("boch")
|
|
101
|
+
end,
|
|
102
|
+
set = function(self, occlusionHeight)
|
|
103
|
+
self:setNumberField("boch", occlusionHeight)
|
|
104
|
+
end
|
|
105
|
+
},
|
|
106
|
+
true
|
|
107
|
+
)
|
|
28
108
|
__TS__SetDescriptor(
|
|
29
109
|
DestructibleType.prototype,
|
|
30
110
|
"armorSoundType",
|
|
@@ -80,4 +160,79 @@ __TS__SetDescriptor(
|
|
|
80
160
|
},
|
|
81
161
|
true
|
|
82
162
|
)
|
|
163
|
+
__TS__SetDescriptor(
|
|
164
|
+
DestructibleType.prototype,
|
|
165
|
+
"cliffHeight",
|
|
166
|
+
{
|
|
167
|
+
get = function(self)
|
|
168
|
+
return self:getNumberField("bclh")
|
|
169
|
+
end,
|
|
170
|
+
set = function(self, cliffHeight)
|
|
171
|
+
self:setNumberField("bclh", cliffHeight)
|
|
172
|
+
end
|
|
173
|
+
},
|
|
174
|
+
true
|
|
175
|
+
)
|
|
176
|
+
__TS__SetDescriptor(
|
|
177
|
+
DestructibleType.prototype,
|
|
178
|
+
"isWalkable",
|
|
179
|
+
{
|
|
180
|
+
get = function(self)
|
|
181
|
+
return self:getBooleanField("bwal")
|
|
182
|
+
end,
|
|
183
|
+
set = function(self, isWalkable)
|
|
184
|
+
self:setBooleanField("bwal", isWalkable)
|
|
185
|
+
end
|
|
186
|
+
},
|
|
187
|
+
true
|
|
188
|
+
)
|
|
189
|
+
__TS__SetDescriptor(
|
|
190
|
+
DestructibleType.prototype,
|
|
191
|
+
"pathingTexturePath",
|
|
192
|
+
{
|
|
193
|
+
get = function(self)
|
|
194
|
+
return self:getStringField("bptx")
|
|
195
|
+
end,
|
|
196
|
+
set = function(self, pathingTexturePath)
|
|
197
|
+
self:setStringField("bptx", pathingTexturePath)
|
|
198
|
+
end
|
|
199
|
+
},
|
|
200
|
+
true
|
|
201
|
+
)
|
|
202
|
+
__TS__SetDescriptor(
|
|
203
|
+
DestructibleType.prototype,
|
|
204
|
+
"deadPathingTexturePath",
|
|
205
|
+
{
|
|
206
|
+
get = function(self)
|
|
207
|
+
return self:getStringField("bptd")
|
|
208
|
+
end,
|
|
209
|
+
set = function(self, deadPathingTexturePath)
|
|
210
|
+
self:setStringField("bptd", deadPathingTexturePath)
|
|
211
|
+
end
|
|
212
|
+
},
|
|
213
|
+
true
|
|
214
|
+
)
|
|
215
|
+
__TS__SetDescriptor(
|
|
216
|
+
DestructibleType.prototype,
|
|
217
|
+
"name",
|
|
218
|
+
{
|
|
219
|
+
get = function(self)
|
|
220
|
+
return self:getStringField("bnam")
|
|
221
|
+
end,
|
|
222
|
+
set = function(self, name)
|
|
223
|
+
self:setStringField("bnam", name)
|
|
224
|
+
end
|
|
225
|
+
},
|
|
226
|
+
true
|
|
227
|
+
)
|
|
228
|
+
implementReadonlyNumberIndexSupplier(
|
|
229
|
+
____exports.DestructibleType,
|
|
230
|
+
function(id)
|
|
231
|
+
local ____class_0 = __TS__Class()
|
|
232
|
+
____class_0.name = ____class_0.name
|
|
233
|
+
__TS__ClassExtends(____class_0, ____exports.DestructibleType)
|
|
234
|
+
____class_0.BASE_ID = id
|
|
235
|
+
return ____class_0
|
|
236
|
+
end
|
|
237
|
+
)
|
|
83
238
|
return ____exports
|