warscript 0.0.1-dev.ed60fea → 0.0.1-dev.eda504c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +42 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +34 -0
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +57 -44
- package/engine/buff.lua +273 -221
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -11
- package/engine/internal/item/ability.lua +82 -14
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +42 -14
- package/engine/internal/unit.d.ts +35 -10
- package/engine/internal/unit.lua +290 -119
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +188 -92
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +5 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -21,6 +21,13 @@ local ____preconditions = require("utility.preconditions")
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local checkNotNull = ____preconditions.checkNotNull
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local ____lazy = require("utility.lazy")
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local lazyRecord = ____lazy.lazyRecord
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local ____timer = require("core.types.timer")
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local consumeZeroTimerCallback = ____timer.consumeZeroTimerCallback
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local Timer = ____timer.Timer
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local ____lua_2Dsets = require("utility.lua-sets")
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local luaSetOf = ____lua_2Dsets.luaSetOf
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local ____attributes = require("attributes")
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local attribute = ____attributes.attribute
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local eventInvoke = Event.invoke
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local condition = Condition
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local createTrigger = CreateTrigger
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@@ -345,21 +352,17 @@ rawset(
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extractAbilityTypeId
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)
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)
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local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
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rawset(
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Unit,
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"abilityChannelingFinishEvent",
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createDispatchingEvent(
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__TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters),
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extractAbilityTypeId
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)
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createDispatchingEvent(internalAbilityChannelingFinishEvent, extractAbilityTypeId)
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local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
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rawset(
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Unit,
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createDispatchingEvent(
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__TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters),
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extractAbilityTypeId
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createDispatchingEvent(internalAbilityStopEvent, extractAbilityTypeId)
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rawset(
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condition(function()
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local unit = Unit:of(getTriggerUnit())
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if unit ~= nil then
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local ability = unit:
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local ability = unit:getAbility(abilityTypeId)
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if ability ~= nil then
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eventInvoke(event, unit, ability, orderTypeStringId)
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end
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end)
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end)
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local internalAbilityImpactEvent = __TS__New(Event)
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local impactCallbackIdAttribute = attribute()
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local function invokeImpactEvent(unit, ability, ...)
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ability[impactCallbackIdAttribute] = nil
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eventInvoke(internalAbilityImpactEvent, unit, ability, ...)
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end
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internalAbilityChannelingStartEvent:addListener(
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function(unit, ability, ...)
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ability[impactCallbackIdAttribute] = Timer:run(invokeImpactEvent, unit, ability, ...)
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end
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)
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local function consumeImpactCallback(_, ability)
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local impactCallbackId = ability[impactCallbackIdAttribute]
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consumeZeroTimerCallback(impactCallbackId)
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end
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end
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internalAbilityChannelingFinishEvent:addListener(999999, consumeImpactCallback)
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internalAbilityStopEvent:addListener(999999, consumeImpactCallback)
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rawset(
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"abilityImpactEvent",
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createDispatchingEvent(
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createCommonEvent(internalAbilityImpactEvent),
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extractAbilityTypeId
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)
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)
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rawset(
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"abilityWidgetTargetImpactEvent",
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createDispatchingEvent(
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createWidgetTargetEvent(internalAbilityImpactEvent),
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extractAbilityTypeId
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)
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)
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rawset(
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"abilityUnitTargetImpactEvent",
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createDispatchingEvent(
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createUnitTargetEvent(internalAbilityImpactEvent),
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extractAbilityTypeId
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)
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rawset(
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"abilityItemTargetImpactEvent",
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createDispatchingEvent(
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createItemTargetEvent(internalAbilityImpactEvent),
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extractAbilityTypeId
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)
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)
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rawset(
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Unit,
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"abilityDestructibleTargetImpactEvent",
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createDispatchingEvent(
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createDestructibleTargetEvent(internalAbilityImpactEvent),
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extractAbilityTypeId
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)
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)
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rawset(
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Unit,
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"abilityPointTargetImpactEvent",
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createDispatchingEvent(
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createPointTargetEvent(internalAbilityImpactEvent),
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extractAbilityTypeId
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)
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rawset(
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"abilityNoTargetImpactEvent",
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createDispatchingEvent(
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createNoTargetEvent(internalAbilityImpactEvent),
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extractAbilityTypeId
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local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
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internalAbilityChannelingStartEvent:addListener(
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function(unit, ability)
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if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
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eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
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eventInvoke(internalAbilityStopEvent, unit, ability)
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end
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end
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)
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return ____exports
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
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local fillerItems = ____add_2Ditem_2Dto_2Dslot.fillerItems
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local setItemVisible = SetItemVisible
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local unitRemoveItem = UnitRemoveItem
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Unit.itemPickedUpEvent:addListener(
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function(unit)
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local handle = unit.handle
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for previousSlot = 1, 6 do
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end
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end
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end
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)
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return ____exports
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local ____exports = {}
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local ____blank = require("engine.object-data.entry.item-type.blank")
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local BlankItemType = ____blank.BlankItemType
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local ____arrays = require("utility.arrays")
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local array = ____arrays.array
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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local setItemVisible = SetItemVisible
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local unitAddItem = UnitAddItem
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local unitItemInSlot = UnitItemInSlot
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local unitRemoveItem = UnitRemoveItem
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---
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-- @internal For use by internal systems only.
|
|
14
|
+
____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
|
|
15
|
+
local itemType = BlankItemType:create()
|
|
16
|
+
itemType.name = "[Warscript/Dummy] Slot Filler"
|
|
17
|
+
return itemType.id
|
|
18
|
+
end)
|
|
19
|
+
---
|
|
20
|
+
-- @internal For use by internal systems only.
|
|
21
|
+
____exports.fillerItems = array(
|
|
22
|
+
6,
|
|
23
|
+
function()
|
|
24
|
+
local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
|
|
25
|
+
setItemVisible(item, false)
|
|
26
|
+
ignoreEventsItems[item] = true
|
|
27
|
+
return item
|
|
28
|
+
end
|
|
29
|
+
)
|
|
30
|
+
---
|
|
31
|
+
-- @internal For use by internal systems only.
|
|
32
|
+
____exports.unitsWithFillerItems = {}
|
|
33
|
+
---
|
|
34
|
+
-- @internal For use by internal systems only.
|
|
35
|
+
____exports.unitAddItemToSlot = function(unit, item, slot)
|
|
36
|
+
for previousSlot = 0, slot - 1 do
|
|
37
|
+
if unitItemInSlot(unit, previousSlot) == nil then
|
|
38
|
+
unitAddItem(unit, ____exports.fillerItems[previousSlot + 1])
|
|
39
|
+
____exports.unitsWithFillerItems[unit] = true
|
|
40
|
+
end
|
|
41
|
+
end
|
|
42
|
+
unitAddItem(unit, item)
|
|
43
|
+
if ____exports.unitsWithFillerItems[unit] ~= nil then
|
|
44
|
+
for previousSlot = 0, slot - 1 do
|
|
45
|
+
local fillerItem = ____exports.fillerItems[previousSlot + 1]
|
|
46
|
+
unitRemoveItem(unit, fillerItem)
|
|
47
|
+
setItemVisible(fillerItem, false)
|
|
48
|
+
end
|
|
49
|
+
____exports.unitsWithFillerItems[unit] = nil
|
|
50
|
+
end
|
|
51
|
+
end
|
|
52
|
+
return ____exports
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
3
3
|
declare module "../unit" {
|
|
4
4
|
interface Unit {
|
|
5
|
-
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications
|
|
5
|
+
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
|
|
6
6
|
}
|
|
7
7
|
}
|
|
8
8
|
declare module "../unit" {
|
|
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
|
|
|
5
5
|
local ____unit = require("engine.internal.unit")
|
|
6
6
|
local Unit = ____unit.Unit
|
|
7
7
|
Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
|
|
8
|
-
|
|
8
|
+
if allowedTargetCombatClassifications ~= nil then
|
|
9
|
+
initializeFilterTargetState(source, allowedTargetCombatClassifications)
|
|
10
|
+
return filterTarget(self)
|
|
11
|
+
end
|
|
12
|
+
initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
|
|
13
|
+
if filterTarget(self) then
|
|
14
|
+
return true
|
|
15
|
+
end
|
|
16
|
+
initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
|
|
9
17
|
return filterTarget(self)
|
|
10
18
|
end
|
|
11
19
|
Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
|
|
@@ -11,6 +11,7 @@ export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
|
|
|
11
11
|
export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
|
|
12
12
|
export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
|
|
13
13
|
export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
|
|
14
|
+
export type UnitEvasionProbabilityBonusId = UnitBonusId<"evasionProbability">;
|
|
14
15
|
export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
15
16
|
abilityTypeId: AbilityTypeId;
|
|
16
17
|
field: jabilityintegerlevelfield;
|
|
@@ -34,6 +35,7 @@ export declare namespace UnitBonusType {
|
|
|
34
35
|
const AUTO_ATTACK_DAMAGE: UnitBonusType<UnitAutoAttackDamageBonusId>;
|
|
35
36
|
const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
36
37
|
const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
38
|
+
const EVASION_PROBABILITY: UnitBonusType<UnitEvasionProbabilityBonusId>;
|
|
37
39
|
}
|
|
38
40
|
export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
|
|
39
41
|
export declare const removeUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;
|
|
@@ -21,8 +21,18 @@ local AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID = ____auto_2Dattack_2Dda
|
|
|
21
21
|
local ____movement_2Dspeed_2Dincrease_2Dfactor = require("engine.internal.object-data.movement-speed-increase-factor")
|
|
22
22
|
local MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD
|
|
23
23
|
local MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
24
|
+
local ____evasion_2Dprobability = require("engine.internal.object-data.evasion-probability")
|
|
25
|
+
local EVASION_PROBABILITY_ABILITY_FIELD = ____evasion_2Dprobability.EVASION_PROBABILITY_ABILITY_FIELD
|
|
26
|
+
local EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = ____evasion_2Dprobability.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID
|
|
24
27
|
local damageFactorByUnit = {}
|
|
25
28
|
local receivedDamageFactorByUnit = {}
|
|
29
|
+
local function atLeastOnceProbability(array)
|
|
30
|
+
local oppositeEventProbability = 1
|
|
31
|
+
for i = 1, #array do
|
|
32
|
+
oppositeEventProbability = oppositeEventProbability * (1 - array[i])
|
|
33
|
+
end
|
|
34
|
+
return 1 - oppositeEventProbability
|
|
35
|
+
end
|
|
26
36
|
____exports.UnitBonusType = {}
|
|
27
37
|
local UnitBonusType = ____exports.UnitBonusType
|
|
28
38
|
do
|
|
@@ -56,6 +66,13 @@ do
|
|
|
56
66
|
}
|
|
57
67
|
UnitBonusType.DAMAGE_FACTOR = {reduce = product, valueByUnit = damageFactorByUnit, initialValue = 1}
|
|
58
68
|
UnitBonusType.RECEIVED_DAMAGE_FACTOR = {reduce = product, valueByUnit = receivedDamageFactorByUnit, initialValue = 1}
|
|
69
|
+
UnitBonusType.EVASION_PROBABILITY = {
|
|
70
|
+
abilityTypeId = EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID,
|
|
71
|
+
field = EVASION_PROBABILITY_ABILITY_FIELD,
|
|
72
|
+
integer = false,
|
|
73
|
+
reduce = atLeastOnceProbability,
|
|
74
|
+
initialValue = 0
|
|
75
|
+
}
|
|
59
76
|
end
|
|
60
77
|
local bonusesByUnitByBonusType = {}
|
|
61
78
|
local nextId = 1
|
|
@@ -9,12 +9,12 @@ local ____unit = require("engine.internal.unit")
|
|
|
9
9
|
local Unit = ____unit.Unit
|
|
10
10
|
local ____utility = require("engine.internal.utility")
|
|
11
11
|
local findUnitItemSlot = ____utility.findUnitItemSlot
|
|
12
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
13
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
12
14
|
local rawset = _G.rawset
|
|
13
15
|
local ____type = _G.type
|
|
14
16
|
local isItemPowerup = IsItemPowerup
|
|
15
17
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
16
|
-
local unitAddItem = UnitAddItem
|
|
17
|
-
local unitDropItemSlot = UnitDropItemSlot
|
|
18
18
|
local unitInventorySize = UnitInventorySize
|
|
19
19
|
local unitItemInSlot = UnitItemInSlot
|
|
20
20
|
local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
|
|
@@ -47,8 +47,7 @@ function UnitItems.prototype.__newindex(self, slot, item)
|
|
|
47
47
|
if isPowerup then
|
|
48
48
|
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
49
49
|
end
|
|
50
|
-
|
|
51
|
-
unitDropItemSlot(handle, itemHandle, slot - 1)
|
|
50
|
+
unitAddItemToSlot(handle, itemHandle, slot - 1)
|
|
52
51
|
if isPowerup then
|
|
53
52
|
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
54
53
|
end
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Widget } from "../../../core/types/widget";
|
|
3
|
+
export declare const enum OrderType {
|
|
4
|
+
IMMEDIATE = 0,
|
|
5
|
+
POINT = 1,
|
|
6
|
+
TARGET = 2
|
|
7
|
+
}
|
|
8
|
+
declare module "../unit" {
|
|
9
|
+
interface Unit {
|
|
10
|
+
readonly currentOrderType: OrderType;
|
|
11
|
+
readonly currentOrderId: number;
|
|
12
|
+
readonly currentOrderStartTime: number;
|
|
13
|
+
readonly currentOrderStartX: number;
|
|
14
|
+
readonly currentOrderStartY: number;
|
|
15
|
+
readonly currentOrderTargetX: number;
|
|
16
|
+
readonly currentOrderTargetY: number;
|
|
17
|
+
readonly currentOrderTarget?: Widget;
|
|
18
|
+
issueOrder(...order: [orderType: OrderType.IMMEDIATE, orderId: number] | [orderType: OrderType.POINT, orderId: number, x: number, y: number] | [orderType: OrderType.TARGET, orderId: number, target: Widget]): boolean;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
@@ -0,0 +1,136 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____attributes = require("attributes")
|
|
5
|
+
local attribute = ____attributes.attribute
|
|
6
|
+
local ____unit = require("engine.internal.unit")
|
|
7
|
+
local Unit = ____unit.Unit
|
|
8
|
+
local ____game = require("core.game")
|
|
9
|
+
local elapsedTime = ____game.elapsedTime
|
|
10
|
+
local getUnitCurrentOrder = GetUnitCurrentOrder
|
|
11
|
+
local issueImmediateOrderById = IssueImmediateOrderById
|
|
12
|
+
local issuePointOrderById = IssuePointOrderById
|
|
13
|
+
local issueTargetOrderById = IssueTargetOrderById
|
|
14
|
+
local unitLastOrderTypeAttribute = attribute()
|
|
15
|
+
local unitLastOrderIdAttribute = attribute()
|
|
16
|
+
local unitLastOrderStartTimeAttribute = attribute()
|
|
17
|
+
local unitLastOrderStartXAttribute = attribute()
|
|
18
|
+
local unitLastOrderStartYAttribute = attribute()
|
|
19
|
+
local unitLastOrderTargetXAttribute = attribute()
|
|
20
|
+
local unitLastOrderTargetYAttribute = attribute()
|
|
21
|
+
local unitLastOrderTargetAttribute = attribute()
|
|
22
|
+
Unit.onImmediateOrder:addListener(
|
|
23
|
+
4,
|
|
24
|
+
function(unit, orderId)
|
|
25
|
+
unit[unitLastOrderTypeAttribute] = 0
|
|
26
|
+
unit[unitLastOrderIdAttribute] = orderId
|
|
27
|
+
unit[unitLastOrderStartTimeAttribute] = elapsedTime()
|
|
28
|
+
unit[unitLastOrderStartXAttribute] = unit.x
|
|
29
|
+
unit[unitLastOrderStartYAttribute] = unit.y
|
|
30
|
+
unit[unitLastOrderTargetXAttribute] = nil
|
|
31
|
+
unit[unitLastOrderTargetYAttribute] = nil
|
|
32
|
+
unit[unitLastOrderTargetAttribute] = nil
|
|
33
|
+
end
|
|
34
|
+
)
|
|
35
|
+
Unit.onPointOrder:addListener(
|
|
36
|
+
4,
|
|
37
|
+
function(unit, orderId, x, y)
|
|
38
|
+
unit[unitLastOrderTypeAttribute] = 1
|
|
39
|
+
unit[unitLastOrderIdAttribute] = orderId
|
|
40
|
+
unit[unitLastOrderStartTimeAttribute] = elapsedTime()
|
|
41
|
+
unit[unitLastOrderStartXAttribute] = unit.x
|
|
42
|
+
unit[unitLastOrderStartYAttribute] = unit.y
|
|
43
|
+
unit[unitLastOrderTargetXAttribute] = x
|
|
44
|
+
unit[unitLastOrderTargetYAttribute] = y
|
|
45
|
+
unit[unitLastOrderTargetAttribute] = nil
|
|
46
|
+
end
|
|
47
|
+
)
|
|
48
|
+
Unit.onTargetOrder:addListener(
|
|
49
|
+
4,
|
|
50
|
+
function(unit, orderId, target)
|
|
51
|
+
unit[unitLastOrderTypeAttribute] = 2
|
|
52
|
+
unit[unitLastOrderIdAttribute] = orderId
|
|
53
|
+
unit[unitLastOrderStartTimeAttribute] = elapsedTime()
|
|
54
|
+
unit[unitLastOrderStartXAttribute] = unit.x
|
|
55
|
+
unit[unitLastOrderStartYAttribute] = unit.y
|
|
56
|
+
unit[unitLastOrderTargetXAttribute] = target.x
|
|
57
|
+
unit[unitLastOrderTargetYAttribute] = target.y
|
|
58
|
+
unit[unitLastOrderTargetAttribute] = target
|
|
59
|
+
end
|
|
60
|
+
)
|
|
61
|
+
local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
|
|
62
|
+
local currentOrderId = getUnitCurrentOrder(unit.handle)
|
|
63
|
+
local lastOrderId = unit[unitLastOrderIdAttribute]
|
|
64
|
+
local ____temp_0
|
|
65
|
+
if currentOrderId == lastOrderId or currentOrderId == orderId("patrolAI") and lastOrderId == orderId("patrol") then
|
|
66
|
+
____temp_0 = value
|
|
67
|
+
else
|
|
68
|
+
____temp_0 = nil
|
|
69
|
+
end
|
|
70
|
+
return ____temp_0
|
|
71
|
+
end
|
|
72
|
+
__TS__ObjectDefineProperty(
|
|
73
|
+
Unit.prototype,
|
|
74
|
+
"currentOrderType",
|
|
75
|
+
{get = function(self)
|
|
76
|
+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTypeAttribute]) or 0
|
|
77
|
+
end}
|
|
78
|
+
)
|
|
79
|
+
__TS__ObjectDefineProperty(
|
|
80
|
+
Unit.prototype,
|
|
81
|
+
"currentOrderId",
|
|
82
|
+
{get = function(self)
|
|
83
|
+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderIdAttribute]) or 0
|
|
84
|
+
end}
|
|
85
|
+
)
|
|
86
|
+
__TS__ObjectDefineProperty(
|
|
87
|
+
Unit.prototype,
|
|
88
|
+
"currentOrderStartTime",
|
|
89
|
+
{get = function(self)
|
|
90
|
+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartTimeAttribute]) or 0
|
|
91
|
+
end}
|
|
92
|
+
)
|
|
93
|
+
__TS__ObjectDefineProperty(
|
|
94
|
+
Unit.prototype,
|
|
95
|
+
"currentOrderStartX",
|
|
96
|
+
{get = function(self)
|
|
97
|
+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartXAttribute]) or 0
|
|
98
|
+
end}
|
|
99
|
+
)
|
|
100
|
+
__TS__ObjectDefineProperty(
|
|
101
|
+
Unit.prototype,
|
|
102
|
+
"currentOrderStartY",
|
|
103
|
+
{get = function(self)
|
|
104
|
+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartYAttribute]) or 0
|
|
105
|
+
end}
|
|
106
|
+
)
|
|
107
|
+
__TS__ObjectDefineProperty(
|
|
108
|
+
Unit.prototype,
|
|
109
|
+
"currentOrderTargetX",
|
|
110
|
+
{get = function(self)
|
|
111
|
+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetXAttribute]) or 0
|
|
112
|
+
end}
|
|
113
|
+
)
|
|
114
|
+
__TS__ObjectDefineProperty(
|
|
115
|
+
Unit.prototype,
|
|
116
|
+
"currentOrderTargetY",
|
|
117
|
+
{get = function(self)
|
|
118
|
+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetYAttribute]) or 0
|
|
119
|
+
end}
|
|
120
|
+
)
|
|
121
|
+
__TS__ObjectDefineProperty(
|
|
122
|
+
Unit.prototype,
|
|
123
|
+
"currentOrderTarget",
|
|
124
|
+
{get = function(self)
|
|
125
|
+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetAttribute])
|
|
126
|
+
end}
|
|
127
|
+
)
|
|
128
|
+
local issueOrderByType = {
|
|
129
|
+
[0] = issueImmediateOrderById,
|
|
130
|
+
[1] = issuePointOrderById,
|
|
131
|
+
[2] = function(unitHandle, orderId, widget) return issueTargetOrderById(unitHandle, orderId, widget.handle) end
|
|
132
|
+
}
|
|
133
|
+
Unit.prototype.issueOrder = function(self, orderType, orderId, xOrTarget, y)
|
|
134
|
+
return issueOrderByType[orderType](self.handle, orderId, xOrTarget, y)
|
|
135
|
+
end
|
|
136
|
+
return ____exports
|
|
@@ -7,8 +7,8 @@ local UnitAbility = ____ability.UnitAbility
|
|
|
7
7
|
local ____unit = require("engine.internal.unit")
|
|
8
8
|
local Unit = ____unit.Unit
|
|
9
9
|
local ____event = require("event")
|
|
10
|
-
local Event = ____event.Event
|
|
11
10
|
local createDispatchingEvent = ____event.createDispatchingEvent
|
|
11
|
+
local Event = ____event.Event
|
|
12
12
|
local abilityGainedEvent = createDispatchingEvent(
|
|
13
13
|
__TS__New(Event),
|
|
14
14
|
function(unit, ability) return ability.typeId end
|
|
@@ -40,6 +40,15 @@ ItemAbility.onCreate:addListener(
|
|
|
40
40
|
end
|
|
41
41
|
end
|
|
42
42
|
)
|
|
43
|
+
ItemAbility.destroyEvent:addListener(
|
|
44
|
+
4,
|
|
45
|
+
function(ability)
|
|
46
|
+
local unit = ability.owner.owner
|
|
47
|
+
if unit ~= nil then
|
|
48
|
+
Event.invoke(abilityLostEvent, unit, ability)
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
)
|
|
43
52
|
Unit.itemPickedUpEvent:addListener(
|
|
44
53
|
0,
|
|
45
54
|
function(unit, item)
|
|
@@ -1,15 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Widget } from "../../core/types/widget";
|
|
3
|
-
|
|
4
|
-
export declare namespace AttackType {
|
|
5
|
-
const SPELL: jattacktype;
|
|
6
|
-
const NORMAL: jattacktype;
|
|
7
|
-
const PIERCE: jattacktype;
|
|
8
|
-
const SIEGE: jattacktype;
|
|
9
|
-
const MAGIC: jattacktype;
|
|
10
|
-
const CHAOS: jattacktype;
|
|
11
|
-
const HERO: jattacktype;
|
|
12
|
-
}
|
|
3
|
+
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
13
4
|
export type DamageType = jdamagetype;
|
|
14
5
|
export declare namespace DamageType {
|
|
15
6
|
const UNKNOWN: jdamagetype;
|
|
@@ -64,6 +55,6 @@ export declare namespace WeaponType {
|
|
|
64
55
|
}
|
|
65
56
|
declare module "./unit" {
|
|
66
57
|
interface Unit {
|
|
67
|
-
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType): boolean;
|
|
58
|
+
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
|
|
68
59
|
}
|
|
69
60
|
}
|
|
@@ -7,21 +7,14 @@ local ____player = require("core.types.player")
|
|
|
7
7
|
local Player = ____player.Player
|
|
8
8
|
local ____dummy = require("objutil.dummy")
|
|
9
9
|
local dummyUnitId = ____dummy.dummyUnitId
|
|
10
|
+
local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
|
|
11
|
+
local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
|
|
12
|
+
local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
|
|
13
|
+
local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
|
|
10
14
|
local createUnit = CreateUnit
|
|
11
15
|
local getOwningPlayer = GetOwningPlayer
|
|
12
16
|
local showUnit = ShowUnit
|
|
13
17
|
local unitDamageTarget = UnitDamageTarget
|
|
14
|
-
____exports.AttackType = {}
|
|
15
|
-
local AttackType = ____exports.AttackType
|
|
16
|
-
do
|
|
17
|
-
AttackType.SPELL = ATTACK_TYPE_NORMAL
|
|
18
|
-
AttackType.NORMAL = ATTACK_TYPE_MELEE
|
|
19
|
-
AttackType.PIERCE = ATTACK_TYPE_PIERCE
|
|
20
|
-
AttackType.SIEGE = ATTACK_TYPE_SIEGE
|
|
21
|
-
AttackType.MAGIC = ATTACK_TYPE_MAGIC
|
|
22
|
-
AttackType.CHAOS = ATTACK_TYPE_CHAOS
|
|
23
|
-
AttackType.HERO = ATTACK_TYPE_HERO
|
|
24
|
-
end
|
|
25
18
|
____exports.DamageType = {}
|
|
26
19
|
local DamageType = ____exports.DamageType
|
|
27
20
|
do
|
|
@@ -88,7 +81,7 @@ for ____, player in ipairs(Player.all) do
|
|
|
88
81
|
showUnit(dummy, false)
|
|
89
82
|
dummies[player] = dummy
|
|
90
83
|
end
|
|
91
|
-
Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType, weaponType)
|
|
84
|
+
Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType, weaponType, metadata)
|
|
92
85
|
if attack == nil then
|
|
93
86
|
attack = false
|
|
94
87
|
end
|
|
@@ -96,7 +89,7 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
96
89
|
ranged = false
|
|
97
90
|
end
|
|
98
91
|
if attackType == nil then
|
|
99
|
-
attackType =
|
|
92
|
+
attackType = 0
|
|
100
93
|
end
|
|
101
94
|
if damageType == nil then
|
|
102
95
|
damageType = ____exports.DamageType.MAGIC
|
|
@@ -109,13 +102,16 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
109
102
|
if not getOwningPlayer(handle) then
|
|
110
103
|
handle = dummies[__TS__InstanceOf(target, Unit) and target.owner or (self._owner or Player.neutralAggressive)]
|
|
111
104
|
end
|
|
105
|
+
if __TS__InstanceOf(target, Unit) then
|
|
106
|
+
damageMetadataByTarget[target] = metadata
|
|
107
|
+
end
|
|
112
108
|
return unitDamageTarget(
|
|
113
109
|
handle,
|
|
114
110
|
targetHandle,
|
|
115
111
|
amount,
|
|
116
112
|
attack,
|
|
117
113
|
ranged,
|
|
118
|
-
attackType,
|
|
114
|
+
attackTypeToNative(attackType),
|
|
119
115
|
damageType,
|
|
120
116
|
weaponType
|
|
121
117
|
)
|
|
@@ -6,7 +6,6 @@ local ____exports = {}
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ____unit_2Bdamage = require("engine.internal.unit+damage")
|
|
9
|
-
local AttackType = ____unit_2Bdamage.AttackType
|
|
10
9
|
local DamageType = ____unit_2Bdamage.DamageType
|
|
11
10
|
local ____event = require("event")
|
|
12
11
|
local Event = ____event.Event
|
|
@@ -33,7 +32,7 @@ local spellStealEventStack = {}
|
|
|
33
32
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
34
33
|
if event.amount == 0 and source ~= nil then
|
|
35
34
|
local count = countByUnit[source] or 0
|
|
36
|
-
if count > 0 and event.attackType ==
|
|
35
|
+
if count > 0 and event.attackType == 0 then
|
|
37
36
|
if event.damageType == DamageType.UNKNOWN then
|
|
38
37
|
spellStealEventStack[#spellStealEventStack + 1] = {
|
|
39
38
|
sourceBuffIds = source.buffIds,
|