warscript 0.0.1-dev.ed60fea → 0.0.1-dev.eda504c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +42 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +34 -0
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +57 -44
- package/engine/buff.lua +273 -221
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -11
- package/engine/internal/item/ability.lua +82 -14
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +42 -14
- package/engine/internal/unit.d.ts +35 -10
- package/engine/internal/unit.lua +290 -119
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +188 -92
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +5 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
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local map = ____arrays.map
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local ____text_2Dtag = require("engine.text-tag")
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local TextTag = ____text_2Dtag.TextTag
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
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return flatMapToLuaSet(
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AbilityType:getAllByBaseIds(map({
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"AHtb",
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"AHbh",
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"AOws",
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"AOw2",
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"AUim",
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"Acyc",
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"ANfb",
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"ANsb",
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"ANcs",
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"ANc1",
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"ANbh",
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"ACtb",
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"ACcb"
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}, fourCC)),
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function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
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)
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end)
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local function process(behavior)
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for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
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hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
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end
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if hasRemovedBuffs then
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behavior.onEffect(behavior)
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if behavior.parameters.textTagText ~= nil then
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TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
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end
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local ____opt_0 = behavior.parameters.additionalAction
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____opt_0(behavior.unit)
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end
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end
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end
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____exports.StunImmunityUnitBehavior = __TS__Class()
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local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
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StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
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UnitBehavior.prototype.____constructor(self, unit)
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unit:decrementStunCounter()
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self
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onDestroy(self)
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self.unit:incrementStunCounter()
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end
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function StunImmunityUnitBehavior.prototype.
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function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
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process(self)
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Timer:run(process, self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onEffect(self)
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end
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StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
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return ____exports
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import { Item } from "../internal/item";
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import type { AbilityBehavior } from "./ability";
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import { Event } from "../../event";
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
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import { Destructable } from "../../core/types/destructable";
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
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import { Player } from "../../core/types/player";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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readonly sourceAbilityBehavior?: AbilityBehavior;
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private _bonusIdByBonusType?;
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constructor(unit: Unit);
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protected onDestroy(): Destructor;
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protected getUnitBonus(bonusType: UnitBonusType): number;
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
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protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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onTargetOrder(orderId: number, target: Widget): void;
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onPointOrder(orderId: number, x: number, y: number): void;
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onAutoAttackStart(target: Unit): void;
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onDamageDealing(target: Unit, event: DamagingEvent): void;
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onDamageDealt(target: Unit, event: DamageEvent): void;
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onAbilityGained(ability: Ability): void;
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onAbilityLost(ability: Ability): void;
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onAbilityChannelingStart(ability: Ability): void;
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onAbilityImpact(ability: Ability): void;
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onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
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onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
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onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
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onAbilityStop(ability: Ability): void;
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onBuffGained(buff: Buff): void;
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onItemDropped(item: Item): void;
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onItemUsed(item: Item): void;
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onItemChargesChanged(item: Item): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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onOwnerChange(previousOwner: Player): void;
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}
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|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
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4
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+
local __TS__New = ____lualib.__TS__New
|
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4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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local ____exports = {}
|
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6
7
|
local ____behavior = require("engine.behavior")
|
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@@ -9,6 +10,22 @@ local ____unit = require("engine.internal.unit")
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9
10
|
local Unit = ____unit.Unit
|
|
10
11
|
require("engine.internal.unit+ability")
|
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11
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|
require("engine.internal.unit-missile-launch")
|
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local ____linked_2Dset = require("utility.linked-set")
|
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14
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local LinkedSet = ____linked_2Dset.LinkedSet
|
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15
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+
local ____lua_2Dmaps = require("utility.lua-maps")
|
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16
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local getOrPut = ____lua_2Dmaps.getOrPut
|
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
|
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19
|
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
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20
|
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local ____bonus = require("engine.internal.unit.bonus")
|
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|
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
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22
|
+
local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local safeCall = warpack.safeCall
|
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local behaviorsByEvent = {}
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local rangeByBehaviorByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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|
____exports.UnitBehavior = __TS__Class()
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|
local UnitBehavior = ____exports.UnitBehavior
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|
UnitBehavior.name = "UnitBehavior"
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@@ -16,10 +33,86 @@ __TS__ClassExtends(UnitBehavior, Behavior)
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function UnitBehavior.prototype.____constructor(self, unit)
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17
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Behavior.prototype.____constructor(self, unit)
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18
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|
end
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function UnitBehavior.prototype.onDestroy(self)
|
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|
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local events = eventsByBehavior[self]
|
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|
+
if events ~= nil then
|
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+
for event in pairs(events) do
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local ____opt_0 = behaviorsByEvent[event]
|
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+
if ____opt_0 ~= nil then
|
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+
____opt_0:remove(self)
|
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+
end
|
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+
local ____opt_2 = rangeByBehaviorByEvent[event]
|
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|
+
if ____opt_2 ~= nil then
|
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46
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+
____opt_2[self] = nil
|
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|
+
end
|
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48
|
+
local ____opt_4 = listenerByBehaviorByEvent[event]
|
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|
+
if ____opt_4 ~= nil then
|
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____opt_4[self] = nil
|
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end
|
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end
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eventsByBehavior[self] = nil
|
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end
|
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if self._bonusIdByBonusType ~= nil then
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for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
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removeUnitBonus(self.object, bonusType, bonusId)
|
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+
end
|
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|
+
end
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return Behavior.prototype.onDestroy(self)
|
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|
+
end
|
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62
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
63
|
+
local ____opt_6 = self._bonusIdByBonusType
|
|
64
|
+
local bonusId = ____opt_6 and ____opt_6[bonusType]
|
|
65
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
66
|
+
end
|
|
67
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
68
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
69
|
+
if bonusIdByBonusType == nil then
|
|
70
|
+
bonusIdByBonusType = {}
|
|
71
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
72
|
+
end
|
|
73
|
+
bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
|
|
74
|
+
end
|
|
75
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
76
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
|
|
77
|
+
rangeByBehavior[self] = range
|
|
78
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
|
|
79
|
+
listenerByBehavior[self] = listener
|
|
80
|
+
getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
|
|
81
|
+
local behaviors = behaviorsByEvent[event]
|
|
82
|
+
if behaviors == nil then
|
|
83
|
+
event:addListener(function(...)
|
|
84
|
+
local behaviors = behaviorsByEvent[event]
|
|
85
|
+
if behaviors ~= nil then
|
|
86
|
+
local unit = extractUnit(...)
|
|
87
|
+
if unit ~= nil then
|
|
88
|
+
for behavior in pairs(behaviors) do
|
|
89
|
+
local range = rangeByBehavior[behavior]
|
|
90
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
91
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
92
|
+
end
|
|
93
|
+
end
|
|
94
|
+
end
|
|
95
|
+
end
|
|
96
|
+
end)
|
|
97
|
+
behaviors = __TS__New(LinkedSet)
|
|
98
|
+
behaviorsByEvent[event] = behaviors
|
|
99
|
+
end
|
|
100
|
+
behaviors:add(self)
|
|
101
|
+
end
|
|
102
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
103
|
+
end
|
|
104
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
105
|
+
end
|
|
106
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
107
|
+
end
|
|
19
108
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
109
|
end
|
|
21
110
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
111
|
end
|
|
112
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
113
|
+
end
|
|
114
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
115
|
+
end
|
|
23
116
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
117
|
end
|
|
25
118
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +125,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
125
|
end
|
|
33
126
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
127
|
end
|
|
128
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
129
|
+
end
|
|
130
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
131
|
+
end
|
|
132
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
133
|
+
end
|
|
134
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
135
|
+
end
|
|
136
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
137
|
+
end
|
|
138
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
139
|
+
end
|
|
140
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
141
|
+
end
|
|
142
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
143
|
+
end
|
|
144
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
145
|
+
end
|
|
146
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
147
|
+
end
|
|
148
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
149
|
+
end
|
|
150
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
151
|
+
end
|
|
152
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
153
|
+
end
|
|
35
154
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
155
|
end
|
|
37
156
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,10 +159,14 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
159
|
end
|
|
41
160
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
161
|
end
|
|
162
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
163
|
+
end
|
|
43
164
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
165
|
end
|
|
45
166
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
46
167
|
end
|
|
168
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
169
|
+
end
|
|
47
170
|
__TS__SetDescriptor(
|
|
48
171
|
UnitBehavior.prototype,
|
|
49
172
|
"unit",
|
|
@@ -53,11 +176,28 @@ __TS__SetDescriptor(
|
|
|
53
176
|
true
|
|
54
177
|
);
|
|
55
178
|
(function(self)
|
|
179
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
180
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
181
|
+
end)
|
|
182
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
183
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
184
|
+
end)
|
|
185
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
186
|
+
____exports.UnitBehavior:forAll(
|
|
187
|
+
source,
|
|
188
|
+
"onPointOrder",
|
|
189
|
+
orderId,
|
|
190
|
+
x,
|
|
191
|
+
y
|
|
192
|
+
)
|
|
193
|
+
end)
|
|
56
194
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
195
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
196
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
197
|
end)
|
|
59
198
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
199
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
200
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
201
|
end)
|
|
62
202
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
203
|
if source ~= nil then
|
|
@@ -71,11 +211,51 @@ __TS__SetDescriptor(
|
|
|
71
211
|
end
|
|
72
212
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
213
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
214
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
215
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
216
|
+
end)
|
|
217
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
218
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
219
|
+
end)
|
|
220
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
221
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
222
|
+
end)
|
|
223
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
224
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
225
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
226
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
227
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
228
|
+
end)
|
|
229
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
230
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
231
|
+
end)
|
|
232
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
233
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
234
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
235
|
+
end)
|
|
236
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
237
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
238
|
+
end)
|
|
239
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
240
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
241
|
+
end)
|
|
242
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
243
|
+
____exports.UnitBehavior:forAll(
|
|
244
|
+
source,
|
|
245
|
+
"onAbilityPointTargetImpact",
|
|
246
|
+
ability,
|
|
247
|
+
x,
|
|
248
|
+
y
|
|
249
|
+
)
|
|
250
|
+
end)
|
|
251
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
253
|
+
end)
|
|
254
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
255
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
256
|
+
end)
|
|
257
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
258
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
259
|
end)
|
|
80
260
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
261
|
if source ~= nil then
|
|
@@ -95,6 +275,12 @@ __TS__SetDescriptor(
|
|
|
95
275
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
276
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
277
|
end)
|
|
278
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
279
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
280
|
+
end)
|
|
281
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
282
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
283
|
+
end)
|
|
98
284
|
end)(UnitBehavior)
|
|
99
285
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
286
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
|
|
|
12
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
15
16
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
16
17
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
17
18
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
55
56
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
56
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
57
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
|
+
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
missProbability?: NumberParameterValueType;
|
|
58
61
|
damageFactor?: NumberParameterValueType;
|
|
59
62
|
receivedDamageFactor?: NumberParameterValueType;
|
|
60
63
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
61
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
62
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
63
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
64
68
|
stuns?: BooleanParameterValueType;
|
|
65
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
66
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
78
82
|
uniqueGroup?: BuffUniqueGroup;
|
|
79
83
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
80
84
|
declare const enum BuffPropertyKey {
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
85
|
+
STATE = 100,
|
|
86
|
+
UNIT = 101,
|
|
87
|
+
SOURCE = 102,
|
|
88
|
+
DURATION = 103,
|
|
89
|
+
UNIQUE_GROUP = 104,
|
|
90
|
+
EFFECT_MODEL_PATH = 105,
|
|
91
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
92
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
93
|
+
MAXIMUM_DURATION = 108,
|
|
94
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
95
|
+
DAMAGE_OVER_DURATION = 110,
|
|
96
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
97
|
+
DAMAGE_INTERVAL = 112,
|
|
98
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
99
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
100
|
+
HEALING_OVER_DURATION = 115,
|
|
101
|
+
HEALING_PER_INTERVAL = 116,
|
|
102
|
+
HEALING_INTERVAL = 117,
|
|
103
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
104
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
105
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
106
|
+
HEALING_ON_EXPIRATION = 121,
|
|
107
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
108
|
+
DAMAGE_UPON_DEATH = 123,
|
|
109
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
110
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
111
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
112
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
113
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
114
|
+
AUTO_ATTACK_COUNT = 129,
|
|
115
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
116
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
117
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
118
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
119
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
120
|
+
TURNS_INTO_GHOST = 135,
|
|
121
|
+
STUNS = 136,
|
|
122
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
123
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
124
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
125
|
+
KILLS_ON_EXPIRATION = 140,
|
|
126
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
+
MISS_PROBABILITY = 142
|
|
121
128
|
}
|
|
122
129
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
123
130
|
LEAST_DURATION = 0
|
|
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
131
138
|
polarity: BuffPolarityParameterType,
|
|
132
139
|
resistanceType: BuffResistanceTypeParameterType,
|
|
133
140
|
...abilityOrParameters: [
|
|
134
|
-
ability
|
|
141
|
+
ability?: Ability,
|
|
135
142
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
136
143
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
137
144
|
];
|
|
138
145
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
139
146
|
private _unit;
|
|
140
147
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
148
|
+
private [BuffPropertyKey.STATE];
|
|
141
149
|
private [BuffPropertyKey.UNIT];
|
|
142
150
|
private [BuffPropertyKey.SOURCE]?;
|
|
143
151
|
private [BuffPropertyKey.DURATION];
|
|
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
172
180
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
173
181
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
174
182
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
183
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
175
184
|
private [BuffPropertyKey.STUNS]?;
|
|
176
185
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
177
186
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
@@ -191,11 +200,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
191
200
|
private readonly _level?;
|
|
192
201
|
private readonly _spellStealPriority?;
|
|
193
202
|
private readonly _learnLevelMinimum?;
|
|
194
|
-
private
|
|
203
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
195
204
|
private readonly _abilityTypeIds?;
|
|
196
205
|
private _behaviors?;
|
|
197
|
-
private getUnitBonus;
|
|
198
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
199
206
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
200
207
|
get level(): number;
|
|
201
208
|
get remainingDamageOverDuration(): number;
|
|
@@ -224,6 +231,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
224
231
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
225
232
|
get armorIncrease(): number;
|
|
226
233
|
set armorIncrease(armorIncrease: number);
|
|
234
|
+
get turnsIntoGhost(): boolean;
|
|
235
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
227
236
|
get stuns(): boolean;
|
|
228
237
|
set stuns(stuns: boolean);
|
|
229
238
|
get ignoresStunImmunity(): boolean;
|
|
@@ -248,6 +257,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
248
257
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
249
258
|
get movementSpeedIncreaseFactor(): number;
|
|
250
259
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
260
|
+
get evasionProbability(): number;
|
|
261
|
+
set evasionProbability(evasionProbability: number);
|
|
251
262
|
get duration(): number;
|
|
252
263
|
get remainingDuration(): number;
|
|
253
264
|
set remainingDuration(remainingDuration: number);
|
|
@@ -264,5 +275,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
264
275
|
onDeath(source: Unit | undefined): void;
|
|
265
276
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
266
277
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
278
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
279
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
267
280
|
}
|
|
268
281
|
export {};
|