warscript 0.0.1-dev.ed60fea → 0.0.1-dev.eda504c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +42 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +34 -0
- package/engine/behaviour/unit.lua +190 -4
- package/engine/buff.d.ts +57 -44
- package/engine/buff.lua +273 -221
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -11
- package/engine/internal/item/ability.lua +82 -14
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +42 -14
- package/engine/internal/unit.d.ts +35 -10
- package/engine/internal/unit.lua +290 -119
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +188 -92
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +2 -0
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +5 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/engine/internal/unit.lua
CHANGED
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@@ -51,12 +51,21 @@ local ____arrays = require("utility.arrays")
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local forEach = ____arrays.forEach
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local ____math = require("math")
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local min = ____math.min
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
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local nativeToAttackType = ____attack_2Dtype.nativeToAttackType
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local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
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local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
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local ____attributes = require("attributes")
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local isAttribute = ____attributes.isAttribute
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local ____ability = require("engine.internal.item.ability")
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local doUnitAbilityAction = ____ability.doUnitAbilityAction
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local match = string.match
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local ____tostring = _G.tostring
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local setUnitAnimation = SetUnitAnimation
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-
local setUnitAnimationWithRarity = SetUnitAnimationWithRarity
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local setUnitAnimationByIndex = SetUnitAnimationByIndex
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-
local queueUnitAnimation = QueueUnitAnimation
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local getUnitIntegerField = BlzGetUnitIntegerField
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local getUnitRealField = BlzGetUnitRealField
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local getHeroStr = GetHeroStr
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@@ -75,9 +84,9 @@ local setUnitScale = SetUnitScale
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local setUnitPosition = SetUnitPosition
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local setUnitTimeScale = SetUnitTimeScale
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local getHandleId = GetHandleId
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local createUnit = CreateUnit
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local killUnit = KillUnit
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-
local setUnitExploded = SetUnitExploded
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local removeUnit = RemoveUnit
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local getUnitTypeId = GetUnitTypeId
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local isHeroUnitId = IsHeroUnitId
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local getSpellTargetDestructable = GetSpellTargetDestructable
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local isUnitInRangeXY = IsUnitInRangeXY
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local isUnitInRange = IsUnitInRange
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local setResourceAmount = SetResourceAmount
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local getResourceAmount = GetResourceAmount
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local getUnitWeaponRealField = BlzGetUnitWeaponRealField
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local setUnitWeaponRealField = BlzSetUnitWeaponRealField
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local getUnitWeaponStringField = BlzGetUnitWeaponStringField
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@@ -118,15 +125,9 @@ local getOrderedUnit = GetOrderedUnit
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local getIssuedOrderId = GetIssuedOrderId
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local isUnitInvulnerable = BlzIsUnitInvulnerable
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local unitAlive = UnitAlive
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local unitAddType = UnitAddType
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local unitRemoveType = UnitRemoveType
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local isUnitIllusion = IsUnitIllusion
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local isUnitType = IsUnitType
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local isUnitAlly = IsUnitAlly
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local isUnitEnemy = IsUnitEnemy
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local getOwningPlayer = GetOwningPlayer
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local setUnitColor = SetUnitColor
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local showUnitTeamGlow = BlzShowUnitTeamGlow
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____exports.UnitClassification = {}
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local UnitClassification = ____exports.UnitClassification
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do
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UnitClassification.GROUND = UNIT_TYPE_GROUND
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UnitClassification.SUMMONED = UNIT_TYPE_SUMMONED
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UnitClassification.MECHANICAL = UNIT_TYPE_MECHANICAL
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UnitClassification.WORKER = UNIT_TYPE_PEON
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UnitClassification.ANCIENT = UNIT_TYPE_ANCIENT
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UnitClassification.SUICIDAL = UNIT_TYPE_SAPPER
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UnitClassification.TAUREN = UNIT_TYPE_TAUREN
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@@ -343,6 +345,9 @@ local function dispatchAbility(event)
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}
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)
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end
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local function damagingEventPreventRetaliation(self)
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self[0] = true
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end
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local function damageEventPreventDeath(self, callback, ...)
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if self[0] ~= nil then
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return
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@@ -354,7 +359,14 @@ local function damageEventPreventDeath(self, callback, ...)
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rawset(self, 1 + i, (select(i, ...)))
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end
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end
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local damageSetters = {
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local damageSetters = {
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amount = BlzSetEventDamage,
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attackType = function(attackType)
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return BlzSetEventAttackType(attackTypeToNative(attackType))
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end,
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damageType = BlzSetEventDamageType,
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weaponType = BlzSetEventWeaponType
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}
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local jlimitopByOperator = {
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[0] = LESS_THAN_OR_EQUAL,
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[1] = LESS_THAN_OR_EQUAL,
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@@ -398,6 +410,19 @@ function UnitWeapon.prototype.____constructor(self, unit, index)
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self.unit = unit
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self.index = index
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end
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"isEnabled",
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{
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get = function(self)
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return BlzGetUnitWeaponBooleanField(self.unit.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, self.index)
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end,
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set = function(self, isEnabled)
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BlzSetUnitWeaponBooleanField(self.unit.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, self.index, isEnabled)
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"cooldown",
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@@ -432,6 +457,19 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"allowedTargetCombatClassifications",
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{
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get = function(self)
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return BlzGetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index)
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end,
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set = function(self, allowedTargetCombatClassifications)
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BlzSetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index, allowedTargetCombatClassifications)
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"damageBase",
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@@ -636,16 +674,26 @@ local function delayHealthChecksCallback(unit)
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end
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end
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local nextSyncId = 1
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-
local unitBySyncId = setmetatable({}, {__mode = "
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local unitBySyncId = setmetatable({}, {__mode = "v"})
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local damagingEventByTarget = setmetatable({}, {__mode = "k"})
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local function addAbility(unit, abilityTypeId)
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local ____unitAddAbility_result_0
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if unitAddAbility(unit, abilityTypeId) then
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____unitAddAbility_result_0 = getUnitAbility(unit, abilityTypeId)
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else
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____unitAddAbility_result_0 = nil
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end
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return ____unitAddAbility_result_0
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end
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____exports.Unit = __TS__Class()
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local Unit = ____exports.Unit
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Unit.name = "Unit"
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__TS__ClassExtends(Unit, Handle)
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function Unit.prototype.____constructor(self, handle)
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Handle.prototype.____constructor(self, handle)
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local
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nextSyncId =
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self.syncId =
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local ____nextSyncId_1 = nextSyncId
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nextSyncId = ____nextSyncId_1 + 1
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self.syncId = ____nextSyncId_1
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697
|
self._owner = Player:of(getOwningPlayer(handle))
|
|
650
698
|
assert(unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId))
|
|
651
699
|
assert(unitAddAbility(handle, morphDetectAbilityId))
|
|
@@ -677,6 +725,8 @@ function Unit.prototype.getEvent(self, event, collector)
|
|
|
677
725
|
end
|
|
678
726
|
function Unit.prototype.onDestroy(self)
|
|
679
727
|
local handle = self.handle
|
|
728
|
+
self[107] = getUnitX(handle)
|
|
729
|
+
self[108] = getUnitY(handle)
|
|
680
730
|
if not self._owner then
|
|
681
731
|
self._owner = Player:of(getOwningPlayer(handle))
|
|
682
732
|
end
|
|
@@ -744,17 +794,17 @@ function Unit.prototype.addModifier(self, property, modifier)
|
|
|
744
794
|
end}
|
|
745
795
|
end
|
|
746
796
|
function Unit.prototype.hasCombatClassification(self, combatClassification)
|
|
747
|
-
local
|
|
748
|
-
return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) &
|
|
797
|
+
local ____combatClassification_2 = combatClassification
|
|
798
|
+
return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) & ____combatClassification_2 == ____combatClassification_2
|
|
749
799
|
end
|
|
750
800
|
function Unit.prototype.addClassification(self, classification)
|
|
751
|
-
return
|
|
801
|
+
return UnitAddType(self.handle, classification)
|
|
752
802
|
end
|
|
753
803
|
function Unit.prototype.removeClassification(self, classification)
|
|
754
|
-
return
|
|
804
|
+
return UnitRemoveType(self.handle, classification)
|
|
755
805
|
end
|
|
756
806
|
function Unit.prototype.hasClassification(self, classification)
|
|
757
|
-
return
|
|
807
|
+
return IsUnitType(self.handle, classification)
|
|
758
808
|
end
|
|
759
809
|
function Unit.prototype.isVisibleTo(self, player)
|
|
760
810
|
return isUnitVisible(self.handle, player.handle)
|
|
@@ -763,13 +813,13 @@ function Unit.prototype.isInvisibleTo(self, player)
|
|
|
763
813
|
return isUnitInvisible(self.handle, player.handle)
|
|
764
814
|
end
|
|
765
815
|
function Unit.prototype.isInRangeOf(self, x, y, range)
|
|
766
|
-
local
|
|
816
|
+
local ____temp_3
|
|
767
817
|
if type(x) == "number" then
|
|
768
|
-
|
|
818
|
+
____temp_3 = isUnitInRangeXY(self.handle, x, y, range)
|
|
769
819
|
else
|
|
770
|
-
|
|
820
|
+
____temp_3 = isUnitInRange(self.handle, x.handle, y)
|
|
771
821
|
end
|
|
772
|
-
return
|
|
822
|
+
return ____temp_3
|
|
773
823
|
end
|
|
774
824
|
function Unit.prototype.isAllyOf(self, unit)
|
|
775
825
|
return isUnitAlly(
|
|
@@ -787,13 +837,27 @@ function Unit.prototype.playAnimation(self, animation, rarity)
|
|
|
787
837
|
if type(animation) == "number" then
|
|
788
838
|
setUnitAnimationByIndex(self.handle, animation)
|
|
789
839
|
elseif rarity then
|
|
790
|
-
|
|
840
|
+
SetUnitAnimationWithRarity(self.handle, animation, rarity)
|
|
791
841
|
else
|
|
792
842
|
setUnitAnimation(self.handle, animation)
|
|
793
843
|
end
|
|
794
844
|
end
|
|
845
|
+
function Unit.prototype.resetAnimation(self)
|
|
846
|
+
ResetUnitAnimation(self.handle)
|
|
847
|
+
end
|
|
795
848
|
function Unit.prototype.queueAnimation(self, animation)
|
|
796
|
-
|
|
849
|
+
QueueUnitAnimation(self.handle, animation)
|
|
850
|
+
end
|
|
851
|
+
function Unit.prototype.chooseWeapon(self, target)
|
|
852
|
+
local firstWeapon = self.firstWeapon
|
|
853
|
+
if firstWeapon.isEnabled and target:isAllowedTarget(self, firstWeapon.allowedTargetCombatClassifications) then
|
|
854
|
+
return firstWeapon
|
|
855
|
+
end
|
|
856
|
+
local secondWeapon = self.secondWeapon
|
|
857
|
+
if secondWeapon.isEnabled and target:isAllowedTarget(target, secondWeapon.allowedTargetCombatClassifications) then
|
|
858
|
+
return secondWeapon
|
|
859
|
+
end
|
|
860
|
+
return nil
|
|
797
861
|
end
|
|
798
862
|
function Unit.prototype.delayHealthChecks(self)
|
|
799
863
|
self[103] = (self[103] or 0) + 1
|
|
@@ -806,21 +870,21 @@ function Unit.prototype.isSelected(self, player)
|
|
|
806
870
|
return IsUnitSelected(self.handle, player.handle)
|
|
807
871
|
end
|
|
808
872
|
function Unit.prototype.explode(self)
|
|
809
|
-
|
|
873
|
+
SetUnitExploded(self.handle, true)
|
|
810
874
|
killUnit(self.handle)
|
|
811
875
|
end
|
|
812
876
|
function Unit.prototype.kill(self)
|
|
813
877
|
killUnit(self.handle)
|
|
814
878
|
end
|
|
815
879
|
function Unit.prototype.revive(self, x, y, doEffect)
|
|
816
|
-
local
|
|
817
|
-
local
|
|
818
|
-
local
|
|
819
|
-
if
|
|
820
|
-
|
|
880
|
+
local ____ReviveHero_6 = ReviveHero
|
|
881
|
+
local ____array_5 = __TS__SparseArrayNew(self.handle, x, y)
|
|
882
|
+
local ____doEffect_4 = doEffect
|
|
883
|
+
if ____doEffect_4 == nil then
|
|
884
|
+
____doEffect_4 = false
|
|
821
885
|
end
|
|
822
|
-
__TS__SparseArrayPush(
|
|
823
|
-
|
|
886
|
+
__TS__SparseArrayPush(____array_5, ____doEffect_4)
|
|
887
|
+
____ReviveHero_6(__TS__SparseArraySpread(____array_5))
|
|
824
888
|
end
|
|
825
889
|
function Unit.prototype.healTarget(self, target, amount)
|
|
826
890
|
if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
|
|
@@ -863,17 +927,16 @@ function Unit.prototype.itemInSlot(self, slot)
|
|
|
863
927
|
return Item:of(unitItemInSlot(self.handle, slot))
|
|
864
928
|
end
|
|
865
929
|
function Unit.prototype.addAbility(self, abilityId)
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
|
|
871
|
-
|
|
930
|
+
local ability = UnitAbility:of(
|
|
931
|
+
doUnitAbilityAction(self.handle, abilityId, addAbility, abilityId),
|
|
932
|
+
abilityId,
|
|
933
|
+
self
|
|
934
|
+
)
|
|
935
|
+
if ability ~= nil then
|
|
872
936
|
local abilities = self.abilities
|
|
873
937
|
abilities[#abilities + 1] = ability
|
|
874
|
-
return ability
|
|
875
938
|
end
|
|
876
|
-
return
|
|
939
|
+
return ability
|
|
877
940
|
end
|
|
878
941
|
function Unit.prototype.makeAbilityPermanent(self, abilityId, permanent)
|
|
879
942
|
return UnitMakeAbilityPermanent(self.handle, permanent, abilityId)
|
|
@@ -887,31 +950,21 @@ end
|
|
|
887
950
|
function Unit.prototype.hasAbility(self, abilityId)
|
|
888
951
|
return getUnitAbilityLevel(self.handle, abilityId) > 0
|
|
889
952
|
end
|
|
890
|
-
function Unit.prototype.
|
|
891
|
-
local
|
|
892
|
-
|
|
893
|
-
assert(unitRemoveAbility(handle, abilityId))
|
|
894
|
-
return nil
|
|
895
|
-
end
|
|
896
|
-
return UnitAbility:of(
|
|
897
|
-
getUnitAbility(self.handle, abilityId),
|
|
898
|
-
abilityId,
|
|
899
|
-
self
|
|
900
|
-
)
|
|
953
|
+
function Unit.prototype.getAbility(self, abilityId)
|
|
954
|
+
local ability = doUnitAbilityAction(self.handle, abilityId, getUnitAbility, abilityId)
|
|
955
|
+
return UnitAbility:of(ability, abilityId, self)
|
|
901
956
|
end
|
|
902
|
-
function Unit.prototype.removeAbility(self,
|
|
903
|
-
|
|
904
|
-
|
|
905
|
-
|
|
906
|
-
|
|
907
|
-
|
|
908
|
-
|
|
909
|
-
|
|
910
|
-
end
|
|
957
|
+
function Unit.prototype.removeAbility(self, abilityTypeId)
|
|
958
|
+
local abilities = self.abilities
|
|
959
|
+
for i = 1, #abilities do
|
|
960
|
+
if abilities[i].typeId == abilityTypeId then
|
|
961
|
+
local ability = abilities[i]
|
|
962
|
+
tremove(abilities, i)
|
|
963
|
+
ability:destroy()
|
|
964
|
+
return true
|
|
911
965
|
end
|
|
912
|
-
return true
|
|
913
966
|
end
|
|
914
|
-
return
|
|
967
|
+
return doUnitAbilityAction(self.handle, abilityTypeId, unitRemoveAbility, abilityTypeId)
|
|
915
968
|
end
|
|
916
969
|
function Unit.prototype.hideAbility(self, abilityId, flag)
|
|
917
970
|
BlzUnitHideAbility(self.handle, abilityId, flag)
|
|
@@ -925,6 +978,21 @@ end
|
|
|
925
978
|
function Unit.prototype.endAbilityCooldown(self, abilityId)
|
|
926
979
|
BlzEndUnitAbilityCooldown(self.handle, abilityId)
|
|
927
980
|
end
|
|
981
|
+
function Unit.prototype.interruptMovement(self)
|
|
982
|
+
local handle = self.handle
|
|
983
|
+
unitDisableAbility(
|
|
984
|
+
handle,
|
|
985
|
+
fourCC("Amov"),
|
|
986
|
+
true,
|
|
987
|
+
false
|
|
988
|
+
)
|
|
989
|
+
unitDisableAbility(
|
|
990
|
+
handle,
|
|
991
|
+
fourCC("Amov"),
|
|
992
|
+
false,
|
|
993
|
+
false
|
|
994
|
+
)
|
|
995
|
+
end
|
|
928
996
|
function Unit.prototype.interruptAttack(self)
|
|
929
997
|
unitInterruptAttack(self.handle)
|
|
930
998
|
end
|
|
@@ -1198,7 +1266,15 @@ __TS__SetDescriptor(
|
|
|
1198
1266
|
Unit.prototype,
|
|
1199
1267
|
"isIllusion",
|
|
1200
1268
|
{get = function(self)
|
|
1201
|
-
return
|
|
1269
|
+
return IsUnitIllusion(self.handle)
|
|
1270
|
+
end},
|
|
1271
|
+
true
|
|
1272
|
+
)
|
|
1273
|
+
__TS__SetDescriptor(
|
|
1274
|
+
Unit.prototype,
|
|
1275
|
+
"isStunned",
|
|
1276
|
+
{get = function(self)
|
|
1277
|
+
return getUnitCurrentOrder(self.handle) == orderId("stunned")
|
|
1202
1278
|
end},
|
|
1203
1279
|
true
|
|
1204
1280
|
)
|
|
@@ -1275,6 +1351,19 @@ __TS__SetDescriptor(
|
|
|
1275
1351
|
},
|
|
1276
1352
|
true
|
|
1277
1353
|
)
|
|
1354
|
+
__TS__SetDescriptor(
|
|
1355
|
+
Unit.prototype,
|
|
1356
|
+
"primaryAttribute",
|
|
1357
|
+
{
|
|
1358
|
+
get = function(self)
|
|
1359
|
+
return getUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE)
|
|
1360
|
+
end,
|
|
1361
|
+
set = function(self, primaryAttribute)
|
|
1362
|
+
setUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE, primaryAttribute)
|
|
1363
|
+
end
|
|
1364
|
+
},
|
|
1365
|
+
true
|
|
1366
|
+
)
|
|
1278
1367
|
__TS__SetDescriptor(
|
|
1279
1368
|
Unit.prototype,
|
|
1280
1369
|
"strengthBase",
|
|
@@ -1399,14 +1488,14 @@ __TS__SetDescriptor(
|
|
|
1399
1488
|
return not self[106]
|
|
1400
1489
|
end,
|
|
1401
1490
|
set = function(self, isTeamGlowVisible)
|
|
1402
|
-
|
|
1403
|
-
local
|
|
1491
|
+
BlzShowUnitTeamGlow(self.handle, isTeamGlowVisible)
|
|
1492
|
+
local ____temp_7
|
|
1404
1493
|
if not isTeamGlowVisible then
|
|
1405
|
-
|
|
1494
|
+
____temp_7 = true
|
|
1406
1495
|
else
|
|
1407
|
-
|
|
1496
|
+
____temp_7 = nil
|
|
1408
1497
|
end
|
|
1409
|
-
self[106] =
|
|
1498
|
+
self[106] = ____temp_7
|
|
1410
1499
|
end
|
|
1411
1500
|
},
|
|
1412
1501
|
true
|
|
@@ -1415,9 +1504,9 @@ __TS__SetDescriptor(
|
|
|
1415
1504
|
Unit.prototype,
|
|
1416
1505
|
"color",
|
|
1417
1506
|
{set = function(self, color)
|
|
1418
|
-
|
|
1507
|
+
SetUnitColor(self.handle, color.handle)
|
|
1419
1508
|
if self[106] then
|
|
1420
|
-
|
|
1509
|
+
BlzShowUnitTeamGlow(self.handle, false)
|
|
1421
1510
|
end
|
|
1422
1511
|
end},
|
|
1423
1512
|
true
|
|
@@ -1586,7 +1675,7 @@ __TS__SetDescriptor(
|
|
|
1586
1675
|
"x",
|
|
1587
1676
|
{
|
|
1588
1677
|
get = function(self)
|
|
1589
|
-
return getUnitX(self.handle)
|
|
1678
|
+
return self[107] or getUnitX(self.handle)
|
|
1590
1679
|
end,
|
|
1591
1680
|
set = function(self, v)
|
|
1592
1681
|
SetUnitX(self.handle, v)
|
|
@@ -1599,7 +1688,7 @@ __TS__SetDescriptor(
|
|
|
1599
1688
|
"y",
|
|
1600
1689
|
{
|
|
1601
1690
|
get = function(self)
|
|
1602
|
-
return getUnitY(self.handle)
|
|
1691
|
+
return self[108] or getUnitY(self.handle)
|
|
1603
1692
|
end,
|
|
1604
1693
|
set = function(self, v)
|
|
1605
1694
|
SetUnitY(self.handle, v)
|
|
@@ -1685,10 +1774,10 @@ __TS__SetDescriptor(
|
|
|
1685
1774
|
"gold",
|
|
1686
1775
|
{
|
|
1687
1776
|
get = function(self)
|
|
1688
|
-
return
|
|
1777
|
+
return GetResourceAmount(self.handle)
|
|
1689
1778
|
end,
|
|
1690
1779
|
set = function(self, gold)
|
|
1691
|
-
|
|
1780
|
+
SetResourceAmount(self.handle, gold)
|
|
1692
1781
|
end
|
|
1693
1782
|
},
|
|
1694
1783
|
true
|
|
@@ -1816,6 +1905,19 @@ __TS__SetDescriptor(
|
|
|
1816
1905
|
end},
|
|
1817
1906
|
true
|
|
1818
1907
|
)
|
|
1908
|
+
__TS__SetDescriptor(
|
|
1909
|
+
Unit.prototype,
|
|
1910
|
+
"movementType",
|
|
1911
|
+
{
|
|
1912
|
+
get = function(self)
|
|
1913
|
+
return getUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE)
|
|
1914
|
+
end,
|
|
1915
|
+
set = function(self, movementType)
|
|
1916
|
+
setUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE, movementType)
|
|
1917
|
+
end
|
|
1918
|
+
},
|
|
1919
|
+
true
|
|
1920
|
+
)
|
|
1819
1921
|
__TS__SetDescriptor(
|
|
1820
1922
|
Unit.prototype,
|
|
1821
1923
|
"pathing",
|
|
@@ -1997,6 +2099,14 @@ __TS__SetDescriptor(
|
|
|
1997
2099
|
end},
|
|
1998
2100
|
true
|
|
1999
2101
|
)
|
|
2102
|
+
__TS__SetDescriptor(
|
|
2103
|
+
Unit.prototype,
|
|
2104
|
+
"targetAcquiredEvent",
|
|
2105
|
+
{get = function(self)
|
|
2106
|
+
return self:getEvent(EVENT_UNIT_ACQUIRED_TARGET)
|
|
2107
|
+
end},
|
|
2108
|
+
true
|
|
2109
|
+
)
|
|
2000
2110
|
__TS__SetDescriptor(
|
|
2001
2111
|
Unit.prototype,
|
|
2002
2112
|
"onSelect",
|
|
@@ -2132,25 +2242,25 @@ Unit.onTargetCast = dispatchId(__TS__New(
|
|
|
2132
2242
|
InitializingEvent,
|
|
2133
2243
|
function(event)
|
|
2134
2244
|
local function listener(unit, id)
|
|
2135
|
-
local
|
|
2245
|
+
local ____GetSpellTargetUnit_result_10
|
|
2136
2246
|
if GetSpellTargetUnit() then
|
|
2137
|
-
|
|
2247
|
+
____GetSpellTargetUnit_result_10 = ____exports.Unit:of(GetSpellTargetUnit())
|
|
2138
2248
|
else
|
|
2139
|
-
local
|
|
2249
|
+
local ____GetSpellTargetItem_result_9
|
|
2140
2250
|
if GetSpellTargetItem() then
|
|
2141
|
-
|
|
2251
|
+
____GetSpellTargetItem_result_9 = Item:of(GetSpellTargetItem())
|
|
2142
2252
|
else
|
|
2143
|
-
local
|
|
2253
|
+
local ____GetSpellTargetDestructable_result_8
|
|
2144
2254
|
if GetSpellTargetDestructable() then
|
|
2145
|
-
|
|
2255
|
+
____GetSpellTargetDestructable_result_8 = Destructable:of(GetSpellTargetDestructable())
|
|
2146
2256
|
else
|
|
2147
|
-
|
|
2257
|
+
____GetSpellTargetDestructable_result_8 = nil
|
|
2148
2258
|
end
|
|
2149
|
-
|
|
2259
|
+
____GetSpellTargetItem_result_9 = ____GetSpellTargetDestructable_result_8
|
|
2150
2260
|
end
|
|
2151
|
-
|
|
2261
|
+
____GetSpellTargetUnit_result_10 = ____GetSpellTargetItem_result_9
|
|
2152
2262
|
end
|
|
2153
|
-
local target =
|
|
2263
|
+
local target = ____GetSpellTargetUnit_result_10
|
|
2154
2264
|
if target then
|
|
2155
2265
|
invoke(event, unit, id, target)
|
|
2156
2266
|
end
|
|
@@ -2358,38 +2468,57 @@ Unit.onDamaging = (function()
|
|
|
2358
2468
|
if source and source.typeId == dummyUnitId then
|
|
2359
2469
|
source = nil
|
|
2360
2470
|
end
|
|
2361
|
-
local target = BlzGetEventDamageTarget()
|
|
2471
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2472
|
+
local metadata = damageMetadataByTarget[target]
|
|
2473
|
+
damageMetadataByTarget[target] = nil
|
|
2362
2474
|
local data = {
|
|
2363
2475
|
amount = GetEventDamage(),
|
|
2364
|
-
attackType = BlzGetEventAttackType(),
|
|
2476
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2365
2477
|
damageType = BlzGetEventDamageType(),
|
|
2366
2478
|
weaponType = BlzGetEventWeaponType(),
|
|
2367
|
-
|
|
2479
|
+
metadata = metadata,
|
|
2480
|
+
isAttack = BlzGetEventIsAttack(),
|
|
2481
|
+
originalAmount = GetEventDamage(),
|
|
2482
|
+
originalMetadata = metadata,
|
|
2483
|
+
preventRetaliation = damagingEventPreventRetaliation
|
|
2368
2484
|
}
|
|
2369
2485
|
if data.isAttack and source then
|
|
2370
|
-
|
|
2371
|
-
if weapon == -1 then
|
|
2372
|
-
local targetsAllowed = BlzGetUnitWeaponIntegerField(source.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, 0)
|
|
2373
|
-
weapon = 0
|
|
2374
|
-
end
|
|
2375
|
-
data.weapon = assert(source.weapons[weapon + 1])
|
|
2486
|
+
data.weapon = source:chooseWeapon(target)
|
|
2376
2487
|
end
|
|
2377
2488
|
if not data.isAttack or not source or not source._attackHandlers then
|
|
2378
2489
|
invoke(
|
|
2379
2490
|
event,
|
|
2380
2491
|
source,
|
|
2381
|
-
|
|
2492
|
+
target,
|
|
2382
2493
|
setmetatable(
|
|
2383
2494
|
{},
|
|
2384
2495
|
{
|
|
2385
2496
|
__index = data,
|
|
2386
2497
|
__newindex = function(self, key, value)
|
|
2387
|
-
damageSetters[key]
|
|
2498
|
+
local damageSetter = damageSetters[key]
|
|
2499
|
+
if damageSetter ~= nil then
|
|
2500
|
+
damageSetter(value)
|
|
2501
|
+
end
|
|
2388
2502
|
data[key] = value
|
|
2389
2503
|
end
|
|
2390
2504
|
}
|
|
2391
2505
|
)
|
|
2392
2506
|
)
|
|
2507
|
+
if data[0] and source then
|
|
2508
|
+
local sourceOwner = source.owner.handle
|
|
2509
|
+
data[1] = sourceOwner
|
|
2510
|
+
local targetOwner = target.owner.handle
|
|
2511
|
+
data[2] = targetOwner
|
|
2512
|
+
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2513
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2514
|
+
data[3] = true
|
|
2515
|
+
end
|
|
2516
|
+
if not GetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE) then
|
|
2517
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, true)
|
|
2518
|
+
data[4] = true
|
|
2519
|
+
end
|
|
2520
|
+
end
|
|
2521
|
+
damagingEventByTarget[target] = data
|
|
2393
2522
|
return
|
|
2394
2523
|
end
|
|
2395
2524
|
BlzSetEventDamage(0)
|
|
@@ -2397,7 +2526,7 @@ Unit.onDamaging = (function()
|
|
|
2397
2526
|
BlzSetEventDamageType(DAMAGE_TYPE_UNKNOWN)
|
|
2398
2527
|
BlzSetEventWeaponType(WEAPON_TYPE_WHOKNOWS)
|
|
2399
2528
|
local sourceOwner = source.owner.handle
|
|
2400
|
-
local targetOwner =
|
|
2529
|
+
local targetOwner = target.owner.handle
|
|
2401
2530
|
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2402
2531
|
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2403
2532
|
Timer:run(function()
|
|
@@ -2413,23 +2542,19 @@ Unit.onDamaging = (function()
|
|
|
2413
2542
|
for ____, ____value in ipairs(source._attackHandlers) do
|
|
2414
2543
|
local condition = ____value[1]
|
|
2415
2544
|
local action = ____value[2]
|
|
2416
|
-
if condition(
|
|
2417
|
-
source,
|
|
2418
|
-
____exports.Unit:of(target),
|
|
2419
|
-
data
|
|
2420
|
-
) then
|
|
2545
|
+
if condition(source, target, data) then
|
|
2421
2546
|
action(
|
|
2422
2547
|
source,
|
|
2423
|
-
|
|
2548
|
+
target,
|
|
2424
2549
|
setmetatable(
|
|
2425
2550
|
{fire = function()
|
|
2426
2551
|
UnitDamageTarget(
|
|
2427
2552
|
source.handle,
|
|
2428
|
-
target,
|
|
2553
|
+
target.handle,
|
|
2429
2554
|
data.amount,
|
|
2430
2555
|
true,
|
|
2431
2556
|
true,
|
|
2432
|
-
data.attackType,
|
|
2557
|
+
attackTypeToNative(data.attackType),
|
|
2433
2558
|
data.damageType,
|
|
2434
2559
|
data.weaponType
|
|
2435
2560
|
)
|
|
@@ -2456,26 +2581,50 @@ Unit.onDamage = __TS__New(
|
|
|
2456
2581
|
if source and source.typeId == dummyUnitId then
|
|
2457
2582
|
source = nil
|
|
2458
2583
|
end
|
|
2584
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2585
|
+
local damagingEvent = damagingEventByTarget[target]
|
|
2586
|
+
damagingEventByTarget[target] = nil
|
|
2459
2587
|
local data = {
|
|
2460
2588
|
amount = GetEventDamage(),
|
|
2461
|
-
attackType = BlzGetEventAttackType(),
|
|
2589
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2462
2590
|
damageType = BlzGetEventDamageType(),
|
|
2463
2591
|
weaponType = BlzGetEventWeaponType(),
|
|
2592
|
+
metadata = damagingEvent and damagingEvent.metadata,
|
|
2464
2593
|
isAttack = BlzGetEventIsAttack(),
|
|
2465
|
-
originalAmount = GetEventDamage(),
|
|
2594
|
+
originalAmount = damagingEvent and damagingEvent.originalAmount or GetEventDamage(),
|
|
2595
|
+
originalMetadata = damagingEvent and damagingEvent.originalMetadata,
|
|
2466
2596
|
preventDeath = damageEventPreventDeath
|
|
2467
2597
|
}
|
|
2598
|
+
if damagingEvent then
|
|
2599
|
+
for key, value in pairs(damagingEvent) do
|
|
2600
|
+
if isAttribute(key) then
|
|
2601
|
+
data[key] = value
|
|
2602
|
+
end
|
|
2603
|
+
end
|
|
2604
|
+
local sourceOwner = damagingEvent[1]
|
|
2605
|
+
if sourceOwner then
|
|
2606
|
+
local targetOwner = damagingEvent[2]
|
|
2607
|
+
if damagingEvent[3] then
|
|
2608
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, false)
|
|
2609
|
+
end
|
|
2610
|
+
if damagingEvent[4] then
|
|
2611
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, false)
|
|
2612
|
+
end
|
|
2613
|
+
end
|
|
2614
|
+
end
|
|
2468
2615
|
local evData = setmetatable(
|
|
2469
2616
|
{},
|
|
2470
2617
|
{
|
|
2471
2618
|
__index = data,
|
|
2472
2619
|
__newindex = function(self, key, value)
|
|
2473
|
-
damageSetters[key]
|
|
2620
|
+
local damageSetter = damageSetters[key]
|
|
2621
|
+
if damageSetter ~= nil then
|
|
2622
|
+
damageSetter(value)
|
|
2623
|
+
end
|
|
2474
2624
|
data[key] = value
|
|
2475
2625
|
end
|
|
2476
2626
|
}
|
|
2477
2627
|
)
|
|
2478
|
-
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2479
2628
|
invoke(event, source, target, evData)
|
|
2480
2629
|
if evData[0] ~= nil and target.health - evData.amount < 0.405 then
|
|
2481
2630
|
local bonusHealth = math.ceil(evData.amount)
|
|
@@ -2518,8 +2667,9 @@ Unit.itemDroppedEvent = __TS__New(
|
|
|
2518
2667
|
EVENT_PLAYER_UNIT_DROP_ITEM,
|
|
2519
2668
|
function()
|
|
2520
2669
|
local unit = getTriggerUnit()
|
|
2521
|
-
|
|
2522
|
-
|
|
2670
|
+
local item = getManipulatedItem()
|
|
2671
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2672
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2523
2673
|
end
|
|
2524
2674
|
return IgnoreEvent
|
|
2525
2675
|
end
|
|
@@ -2528,9 +2678,14 @@ Unit.itemPickedUpEvent = __TS__New(
|
|
|
2528
2678
|
____exports.UnitTriggerEvent,
|
|
2529
2679
|
EVENT_PLAYER_UNIT_PICKUP_ITEM,
|
|
2530
2680
|
function()
|
|
2531
|
-
local
|
|
2532
|
-
|
|
2533
|
-
|
|
2681
|
+
local unitHandle = getTriggerUnit()
|
|
2682
|
+
local itemHandle = getManipulatedItem()
|
|
2683
|
+
if getUnitTypeId(unitHandle) ~= dummyUnitId and not (ignoreEventsItems[itemHandle] ~= nil) then
|
|
2684
|
+
local unit = ____exports.Unit:of(unitHandle)
|
|
2685
|
+
local item = Item:of(itemHandle)
|
|
2686
|
+
if item.owner ~= unit then
|
|
2687
|
+
return unit, item
|
|
2688
|
+
end
|
|
2534
2689
|
end
|
|
2535
2690
|
return IgnoreEvent
|
|
2536
2691
|
end
|
|
@@ -2540,8 +2695,9 @@ Unit.itemUsedEvent = __TS__New(
|
|
|
2540
2695
|
EVENT_PLAYER_UNIT_USE_ITEM,
|
|
2541
2696
|
function()
|
|
2542
2697
|
local unit = getTriggerUnit()
|
|
2543
|
-
|
|
2544
|
-
|
|
2698
|
+
local item = getManipulatedItem()
|
|
2699
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2700
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2545
2701
|
end
|
|
2546
2702
|
return IgnoreEvent
|
|
2547
2703
|
end
|
|
@@ -2549,7 +2705,22 @@ Unit.itemUsedEvent = __TS__New(
|
|
|
2549
2705
|
Unit.itemStackedEvent = __TS__New(
|
|
2550
2706
|
____exports.UnitTriggerEvent,
|
|
2551
2707
|
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
2552
|
-
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(
|
|
2708
|
+
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(BlzGetStackingItemTarget()), Item:of(BlzGetStackingItemSource()) end
|
|
2709
|
+
)
|
|
2710
|
+
__TS__ObjectDefineProperty(
|
|
2711
|
+
Unit,
|
|
2712
|
+
"itemChargesChangedEvent",
|
|
2713
|
+
{get = function(self)
|
|
2714
|
+
local event = __TS__New(Event)
|
|
2715
|
+
Item.chargesChangedEvent:addListener(function(item)
|
|
2716
|
+
local unit = item.owner
|
|
2717
|
+
if unit ~= nil then
|
|
2718
|
+
invoke(event, unit, item)
|
|
2719
|
+
end
|
|
2720
|
+
end)
|
|
2721
|
+
rawset(self, "itemChargesChangedEvent", event)
|
|
2722
|
+
return event
|
|
2723
|
+
end}
|
|
2553
2724
|
)
|
|
2554
2725
|
__TS__ObjectDefineProperty(
|
|
2555
2726
|
Unit,
|