warscript 0.0.1-dev.e7b1f67 → 0.0.1-dev.ea102a7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -0
- package/core/types/frame.lua +117 -22
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +9 -0
- package/core/types/tileCell.lua +92 -0
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +39 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +11 -6
- package/engine/behavior.lua +112 -33
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +39 -11
- package/engine/behaviour/ability/damage.lua +83 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +20 -4
- package/engine/behaviour/ability.lua +111 -47
- package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
- package/engine/behaviour/unit/stun-immunity.lua +52 -27
- package/engine/behaviour/unit.d.ts +39 -0
- package/engine/behaviour/unit.lua +210 -4
- package/engine/buff.d.ts +102 -42
- package/engine/buff.lua +446 -206
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +108 -16
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +6 -2
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +42 -10
- package/engine/internal/unit.d.ts +57 -19
- package/engine/internal/unit.lua +396 -160
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +59 -5
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +190 -90
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -0
- package/engine/standard/fields/ability.lua +2 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +7 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/buff.lua +3 -4
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +12 -2
- package/utility/linked-set.lua +8 -2
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -4,13 +4,40 @@ import { Ability } from "../../internal/ability";
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import { Unit } from "../../internal/unit";
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import { AbilityDependentValue } from "../../object-field/ability";
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import { AbilityBehavior } from "../ability";
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export
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export type HealAbilityBehaviorParameters = {
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healingPerStrength?: AbilityDependentValue<number>;
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healingPerAgility?: AbilityDependentValue<number>;
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healingPerIntelligence?: AbilityDependentValue<number>;
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};
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export type HealAreaAbilityBehaviorParameters = HealAbilityBehaviorParameters & {
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maximumHealing?: AbilityDependentValue<number>;
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};
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declare abstract class HealAbilityBehavior<T extends HealAbilityBehaviorParameters = HealAbilityBehaviorParameters> extends AbilityBehavior {
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protected readonly healing: AbilityDependentValue<number>;
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protected readonly parameters?: T | undefined;
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protected constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: T | undefined);
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protected calculateHealing(caster: Unit): number;
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}
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export declare class HealSelfAbilityBehavior extends HealAbilityBehavior {
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constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAbilityBehaviorParameters);
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onImpact(caster: Unit): void;
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}
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export declare class HealTargetAbilityBehavior extends HealAbilityBehavior {
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constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAbilityBehaviorParameters);
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onWidgetTargetImpact(caster: Unit, target: Widget): void;
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}
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declare abstract class HealAreaAbilityBehavior extends HealAbilityBehavior<HealAreaAbilityBehaviorParameters> {
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protected constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAreaAbilityBehaviorParameters);
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protected healArea(caster: Unit, x: number, y: number): void;
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}
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export declare class HealSelfAreaAbilityBehavior extends HealAreaAbilityBehavior {
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constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAreaAbilityBehaviorParameters);
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}
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export declare class
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export declare class HealTargetAreaAbilityBehavior extends HealAreaAbilityBehavior {
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constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAreaAbilityBehaviorParameters);
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onWidgetTargetImpact(caster: Unit, target: Widget): void;
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onPointTargetImpact(caster: Unit, x: number, y: number): void;
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export {};
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local AbilityBehavior = ____ability.AbilityBehavior
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local ____ability = require("engine.standard.fields.ability")
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local HealAbilityBehavior = __TS__Class()
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HealAbilityBehavior.name = "HealAbilityBehavior"
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__TS__ClassExtends(HealAbilityBehavior, AbilityBehavior)
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function HealAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
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AbilityBehavior.prototype.____constructor(self, ability)
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end
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function HealAbilityBehavior.prototype.calculateHealing(self, caster)
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local healingPerIntelligence = self:resolveCurrentAbilityDependentValue(parameters and parameters.healingPerIntelligence or 0)
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return healing
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end
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____exports.HealSelfAbilityBehavior = __TS__Class()
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local HealSelfAbilityBehavior = ____exports.HealSelfAbilityBehavior
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HealSelfAbilityBehavior.name = "HealSelfAbilityBehavior"
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__TS__ClassExtends(HealSelfAbilityBehavior,
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function HealSelfAbilityBehavior.prototype.____constructor(self, ability, healing)
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self.healing = healing
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__TS__ClassExtends(HealSelfAbilityBehavior, HealAbilityBehavior)
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function HealSelfAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
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HealAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
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function HealSelfAbilityBehavior.prototype.onImpact(self, caster)
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____exports.HealTargetAbilityBehavior = __TS__Class()
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local HealTargetAbilityBehavior = ____exports.HealTargetAbilityBehavior
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HealTargetAbilityBehavior.name = "HealTargetAbilityBehavior"
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__TS__ClassExtends(HealTargetAbilityBehavior,
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function HealTargetAbilityBehavior.prototype.____constructor(self, ability, healing)
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self.healing = healing
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__TS__ClassExtends(HealTargetAbilityBehavior, HealAbilityBehavior)
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function HealTargetAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
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function HealTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
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end
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local HealAreaAbilityBehavior = __TS__Class()
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HealAreaAbilityBehavior.name = "HealAreaAbilityBehavior"
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__TS__ClassExtends(HealAreaAbilityBehavior, HealAbilityBehavior)
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function HealAreaAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
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|
+
HealAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
68
|
+
end
|
|
69
|
+
function HealAreaAbilityBehavior.prototype.healArea(self, caster, x, y)
|
|
70
|
+
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
71
|
+
caster,
|
|
72
|
+
self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
73
|
+
x,
|
|
74
|
+
y,
|
|
75
|
+
self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
33
76
|
)
|
|
77
|
+
local healing = self:calculateHealing(caster)
|
|
78
|
+
local ____self_resolveCurrentAbilityDependentValue_8 = self.resolveCurrentAbilityDependentValue
|
|
79
|
+
local ____opt_6 = self.parameters
|
|
80
|
+
local maximumHealing = ____self_resolveCurrentAbilityDependentValue_8(self, ____opt_6 and ____opt_6.maximumHealing or 0)
|
|
81
|
+
if maximumHealing ~= 0 and healing > maximumHealing then
|
|
82
|
+
healing = maximumHealing / #targets
|
|
83
|
+
end
|
|
84
|
+
for ____, target in ipairs(targets) do
|
|
85
|
+
caster:healTarget(target, healing)
|
|
86
|
+
end
|
|
87
|
+
end
|
|
88
|
+
____exports.HealSelfAreaAbilityBehavior = __TS__Class()
|
|
89
|
+
local HealSelfAreaAbilityBehavior = ____exports.HealSelfAreaAbilityBehavior
|
|
90
|
+
HealSelfAreaAbilityBehavior.name = "HealSelfAreaAbilityBehavior"
|
|
91
|
+
__TS__ClassExtends(HealSelfAreaAbilityBehavior, HealAreaAbilityBehavior)
|
|
92
|
+
function HealSelfAreaAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
93
|
+
HealAreaAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
94
|
+
end
|
|
95
|
+
function HealSelfAreaAbilityBehavior.prototype.onImpact(self, caster)
|
|
96
|
+
self:healArea(caster, caster.x, caster.y)
|
|
97
|
+
end
|
|
98
|
+
____exports.HealTargetAreaAbilityBehavior = __TS__Class()
|
|
99
|
+
local HealTargetAreaAbilityBehavior = ____exports.HealTargetAreaAbilityBehavior
|
|
100
|
+
HealTargetAreaAbilityBehavior.name = "HealTargetAreaAbilityBehavior"
|
|
101
|
+
__TS__ClassExtends(HealTargetAreaAbilityBehavior, HealAreaAbilityBehavior)
|
|
102
|
+
function HealTargetAreaAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
103
|
+
HealAreaAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
104
|
+
end
|
|
105
|
+
function HealTargetAreaAbilityBehavior.prototype.onNoTargetImpact(self, caster)
|
|
106
|
+
self:healArea(caster, caster.x, caster.y)
|
|
107
|
+
end
|
|
108
|
+
function HealTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
|
|
109
|
+
self:healArea(caster, target.x, target.y)
|
|
110
|
+
end
|
|
111
|
+
function HealTargetAreaAbilityBehavior.prototype.onPointTargetImpact(self, caster, x, y)
|
|
112
|
+
self:healArea(caster, x, y)
|
|
34
113
|
end
|
|
35
114
|
return ____exports
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { AbilityBehavior } from "../ability";
|
|
3
2
|
import { Unit } from "../../internal/unit";
|
|
4
|
-
|
|
3
|
+
import { EmulateImpactAbilityBehavior } from "./emulate-impact";
|
|
4
|
+
export declare class InstantImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
|
|
5
5
|
onCastingStart(caster: Unit): void;
|
|
6
6
|
}
|
|
@@ -2,28 +2,13 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
4
|
local ____exports = {}
|
|
5
|
-
local
|
|
6
|
-
local
|
|
7
|
-
local ____ability = require("engine.standard.fields.ability")
|
|
8
|
-
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
9
|
-
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
5
|
+
local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
|
|
6
|
+
local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
|
|
10
7
|
____exports.InstantImpactAbilityBehavior = __TS__Class()
|
|
11
8
|
local InstantImpactAbilityBehavior = ____exports.InstantImpactAbilityBehavior
|
|
12
9
|
InstantImpactAbilityBehavior.name = "InstantImpactAbilityBehavior"
|
|
13
|
-
__TS__ClassExtends(InstantImpactAbilityBehavior,
|
|
10
|
+
__TS__ClassExtends(InstantImpactAbilityBehavior, EmulateImpactAbilityBehavior)
|
|
14
11
|
function InstantImpactAbilityBehavior.prototype.onCastingStart(self, caster)
|
|
15
|
-
|
|
16
|
-
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
17
|
-
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
18
|
-
if caster:getAbilityRemainingCooldown(abilityTypeId) ~= 0 or caster.mana < manaCost then
|
|
19
|
-
return
|
|
20
|
-
end
|
|
21
|
-
caster.mana = caster.mana - manaCost
|
|
22
|
-
if cooldown == 0 then
|
|
23
|
-
caster:interruptCast(self.ability.typeId)
|
|
24
|
-
else
|
|
25
|
-
caster:startAbilityCooldown(self.ability.typeId, cooldown)
|
|
26
|
-
end
|
|
27
|
-
AbilityBehavior:forAll(self.ability, "onImpact", caster)
|
|
12
|
+
self:emulateImpact(caster)
|
|
28
13
|
end
|
|
29
14
|
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Unit } from "../../internal/unit";
|
|
3
|
+
import { EmulateImpactAbilityBehavior } from "./emulate-impact";
|
|
4
|
+
import { Ability } from "../../internal/ability";
|
|
5
|
+
export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
|
|
6
|
+
constructor(ability: Ability);
|
|
7
|
+
onCommand(caster: Unit): void;
|
|
8
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____unit = require("engine.internal.unit")
|
|
6
|
+
local Unit = ____unit.Unit
|
|
7
|
+
local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
|
|
8
|
+
local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
|
|
9
|
+
____exports.OnCommandImpactAbilityBehavior = __TS__Class()
|
|
10
|
+
local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
|
|
11
|
+
OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
|
|
12
|
+
__TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
|
|
13
|
+
function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
|
|
14
|
+
EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
|
|
15
|
+
self:registerCommandEvent()
|
|
16
|
+
end
|
|
17
|
+
function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
|
|
18
|
+
self:emulateImpact(caster)
|
|
19
|
+
end
|
|
20
|
+
Unit.itemUseOrderEvent:addListener(function(unit, item)
|
|
21
|
+
for ____, ability in ipairs(item.abilities) do
|
|
22
|
+
____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
|
|
23
|
+
end
|
|
24
|
+
end)
|
|
25
|
+
return ____exports
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityBehavior } from "../ability";
|
|
3
|
+
import { Unit } from "../../internal/unit";
|
|
4
|
+
import { Ability } from "../../internal/ability";
|
|
5
|
+
import { AbilityDependentValue } from "../../object-field/ability";
|
|
6
|
+
import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
|
|
7
|
+
import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
|
|
8
|
+
export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
|
|
9
|
+
private readonly polarity?;
|
|
10
|
+
private readonly resistanceType?;
|
|
11
|
+
private readonly includeExpirationTimers?;
|
|
12
|
+
private readonly includeAuras?;
|
|
13
|
+
private readonly autoDispel?;
|
|
14
|
+
constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
|
|
15
|
+
onImpact(caster: Unit): void;
|
|
16
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____ability = require("engine.behaviour.ability")
|
|
6
|
+
local AbilityBehavior = ____ability.AbilityBehavior
|
|
7
|
+
____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
|
|
8
|
+
local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
|
|
9
|
+
RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
|
|
10
|
+
__TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
|
|
11
|
+
function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
|
|
12
|
+
AbilityBehavior.prototype.____constructor(self, ability)
|
|
13
|
+
self.polarity = polarity
|
|
14
|
+
self.resistanceType = resistanceType
|
|
15
|
+
self.includeExpirationTimers = includeExpirationTimers
|
|
16
|
+
self.includeAuras = includeAuras
|
|
17
|
+
self.autoDispel = autoDispel
|
|
18
|
+
end
|
|
19
|
+
function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
20
|
+
caster:removeBuffs(
|
|
21
|
+
self:resolveCurrentAbilityDependentValue(self.polarity),
|
|
22
|
+
self:resolveCurrentAbilityDependentValue(self.resistanceType),
|
|
23
|
+
self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
|
|
24
|
+
self:resolveCurrentAbilityDependentValue(self.includeAuras),
|
|
25
|
+
self:resolveCurrentAbilityDependentValue(self.autoDispel)
|
|
26
|
+
)
|
|
27
|
+
end
|
|
28
|
+
return ____exports
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Ability } from "../../internal/ability";
|
|
3
|
+
import { Unit } from "../../internal/unit";
|
|
4
|
+
import { AbilityDependentValue } from "../../object-field/ability";
|
|
5
|
+
import { AbilityBehavior } from "../ability";
|
|
6
|
+
export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
|
|
7
|
+
private readonly mana;
|
|
8
|
+
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
9
|
+
onImpact(caster: Unit): void;
|
|
10
|
+
}
|
|
11
|
+
export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
|
|
12
|
+
private readonly mana;
|
|
13
|
+
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
14
|
+
onUnitTargetImpact(caster: Unit, target: Unit): void;
|
|
15
|
+
}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____ability = require("engine.behaviour.ability")
|
|
6
|
+
local AbilityBehavior = ____ability.AbilityBehavior
|
|
7
|
+
____exports.RestoreManaSelfAbilityBehavior = __TS__Class()
|
|
8
|
+
local RestoreManaSelfAbilityBehavior = ____exports.RestoreManaSelfAbilityBehavior
|
|
9
|
+
RestoreManaSelfAbilityBehavior.name = "RestoreManaSelfAbilityBehavior"
|
|
10
|
+
__TS__ClassExtends(RestoreManaSelfAbilityBehavior, AbilityBehavior)
|
|
11
|
+
function RestoreManaSelfAbilityBehavior.prototype.____constructor(self, ability, mana)
|
|
12
|
+
AbilityBehavior.prototype.____constructor(self, ability)
|
|
13
|
+
self.mana = mana
|
|
14
|
+
end
|
|
15
|
+
function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
16
|
+
caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
17
|
+
end
|
|
18
|
+
____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
|
|
19
|
+
local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
|
|
20
|
+
RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
|
|
21
|
+
__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
|
|
22
|
+
function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
|
|
23
|
+
AbilityBehavior.prototype.____constructor(self, ability)
|
|
24
|
+
self.mana = mana
|
|
25
|
+
end
|
|
26
|
+
function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
|
|
27
|
+
target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
28
|
+
end
|
|
29
|
+
return ____exports
|
|
@@ -7,24 +7,40 @@ import { Widget } from "../../core/types/widget";
|
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
8
|
import { Destructable } from "../../core/types/destructable";
|
|
9
9
|
import { EffectParameters } from "../../core/types/effect";
|
|
10
|
-
import { AbilityDependentValue } from "../object-field/ability";
|
|
10
|
+
import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
|
|
11
|
+
import { Destructor } from "../../destroyable";
|
|
11
12
|
export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
|
|
13
|
+
export type AbilityBehaviorParameters = {
|
|
14
|
+
isExclusiveOnImpactHandler?: boolean;
|
|
15
|
+
};
|
|
12
16
|
export declare abstract class AbilityBehavior<Parameters extends {
|
|
13
17
|
periodicActionParameters?: any[];
|
|
14
18
|
missileParameters?: any[];
|
|
15
19
|
} = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
|
|
16
|
-
constructor(ability: Ability);
|
|
20
|
+
constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
|
|
21
|
+
protected onDestroy(): Destructor;
|
|
22
|
+
protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
|
|
23
|
+
protected registerCommandEvent(orderTypeStringId?: string): void;
|
|
17
24
|
get ability(): Ability;
|
|
25
|
+
get unit(): Unit | undefined;
|
|
18
26
|
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
|
|
27
|
+
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
|
|
28
|
+
protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
29
|
+
protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
19
30
|
protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
20
31
|
protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
21
|
-
protected flashSpecialEffect(...args: [
|
|
32
|
+
protected flashSpecialEffect(...args: [
|
|
33
|
+
...pointOrWidget: [x: number, y: number] | [widget: Widget],
|
|
34
|
+
...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
|
|
35
|
+
]): void;
|
|
22
36
|
private static MissileLaunchConfig;
|
|
23
37
|
private get missileLaunchConfig();
|
|
24
|
-
protected
|
|
38
|
+
protected onCreate(): void;
|
|
39
|
+
onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
|
|
25
40
|
onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
|
|
26
41
|
onUnitGainAbility(_unit: Unit): void;
|
|
27
42
|
onUnitLoseAbility(_unit: Unit): void;
|
|
43
|
+
onCommand(caster: Unit, orderTypeStringId: string): void;
|
|
28
44
|
onCastingStart(caster: Unit): void;
|
|
29
45
|
onCastingFinish(caster: Unit): void;
|
|
30
46
|
onChannelingStart(caster: Unit): void;
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
4
5
|
local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local Effect = ____effect.Effect
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local ____ability = require("engine.standard.fields.ability")
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
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local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
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local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
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local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local ____ability = require("engine.object-field.ability")
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local AbilityField = ____ability.AbilityField
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local createBehaviorFunctionsByAbilityTypeId = {}
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local
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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local function createUnitEventListener(key)
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return function(unit, ability, ...)
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____exports.AbilityBehavior:forAll(ability, key, unit, ...)
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end
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end
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local
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local registeredCommandEventIds = {}
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local subscribedValuesByAbilityBehavior = {}
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____class_2.name = ""
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function ____class_2.prototype.____constructor(self, abilityBehavior)
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end
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____class_2.prototype,
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"art",
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{get = function(self)
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return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
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@@ -46,7 +52,7 @@ __TS__SetDescriptor(
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true
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)
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__TS__SetDescriptor(
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____class_2.prototype,
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"arc",
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{get = function(self)
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return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
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true
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)
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__TS__SetDescriptor(
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____class_2.prototype,
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"speed",
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{get = function(self)
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@@ -65,12 +71,58 @@ ____exports.AbilityBehavior = __TS__Class()
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local AbilityBehavior = ____exports.AbilityBehavior
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AbilityBehavior.name = "AbilityBehavior"
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__TS__ClassExtends(AbilityBehavior, Behavior)
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function AbilityBehavior.prototype.____constructor(self, ability)
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function AbilityBehavior.prototype.____constructor(self, ability, parameters)
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75
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Behavior.prototype.____constructor(self, ability)
|
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76
|
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if parameters and parameters.isExclusiveOnImpactHandler then
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exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
|
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end
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self:onCreate()
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end
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function AbilityBehavior.prototype.onDestroy(self)
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subscribedValuesByAbilityBehavior[self] = nil
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end
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85
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function AbilityBehavior.prototype.subscribe(self, value)
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86
|
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if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
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local subscribedValues = subscribedValuesByAbilityBehavior[self]
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|
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90
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subscribedValuesByAbilityBehavior[self] = subscribedValues
|
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end
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end
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end
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function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
|
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if orderTypeStringId == nil then
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orderTypeStringId = self.ability.orderTypeStringId
|
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end
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local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
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+
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registeredCommandEventIds[commandEventId] = true
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Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
|
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end
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end
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function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
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106
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return resolveCurrentAbilityDependentValue(self.ability, value)
|
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end
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function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
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+
local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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110
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+
Effect:flash(
|
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111
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CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
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112
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+
widget,
|
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113
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attachmentPoint ~= "" and attachmentPoint or "origin",
|
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114
|
+
...
|
|
115
|
+
)
|
|
116
|
+
end
|
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117
|
+
function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
|
|
118
|
+
local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
119
|
+
Effect:flash(
|
|
120
|
+
TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
121
|
+
widget,
|
|
122
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
123
|
+
...
|
|
124
|
+
)
|
|
125
|
+
end
|
|
74
126
|
function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
|
|
75
127
|
Effect:flash(
|
|
76
128
|
AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
@@ -87,32 +139,29 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
|
|
|
87
139
|
...
|
|
88
140
|
)
|
|
89
141
|
end
|
|
90
|
-
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget,
|
|
142
|
+
function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
|
|
91
143
|
if type(xOrWidget) == "number" then
|
|
92
144
|
Effect:flash(
|
|
93
145
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
94
146
|
xOrWidget,
|
|
95
|
-
|
|
96
|
-
|
|
147
|
+
yOrParametersOrDuration,
|
|
148
|
+
durationOrParameters,
|
|
149
|
+
parameters
|
|
97
150
|
)
|
|
98
151
|
else
|
|
152
|
+
local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
|
99
153
|
Effect:flash(
|
|
100
154
|
SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
|
|
101
155
|
xOrWidget,
|
|
102
|
-
|
|
103
|
-
|
|
156
|
+
attachmentPoint ~= "" and attachmentPoint or "origin",
|
|
157
|
+
yOrParametersOrDuration,
|
|
158
|
+
durationOrParameters
|
|
104
159
|
)
|
|
105
160
|
end
|
|
106
161
|
end
|
|
107
|
-
function AbilityBehavior.prototype.
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
source,
|
|
111
|
-
target,
|
|
112
|
-
invokeOnMissileArrival,
|
|
113
|
-
self,
|
|
114
|
-
...
|
|
115
|
-
)
|
|
162
|
+
function AbilityBehavior.prototype.onCreate(self)
|
|
163
|
+
end
|
|
164
|
+
function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
116
165
|
end
|
|
117
166
|
function AbilityBehavior.prototype.onMissileArrival(self, ...)
|
|
118
167
|
end
|
|
@@ -120,6 +169,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
|
|
|
120
169
|
end
|
|
121
170
|
function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
|
|
122
171
|
end
|
|
172
|
+
function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
|
|
173
|
+
end
|
|
123
174
|
function AbilityBehavior.prototype.onCastingStart(self, caster)
|
|
124
175
|
end
|
|
125
176
|
function AbilityBehavior.prototype.onCastingFinish(self, caster)
|
|
@@ -179,7 +230,19 @@ __TS__SetDescriptor(
|
|
|
179
230
|
end},
|
|
180
231
|
true
|
|
181
232
|
)
|
|
182
|
-
|
|
233
|
+
__TS__SetDescriptor(
|
|
234
|
+
AbilityBehavior.prototype,
|
|
235
|
+
"unit",
|
|
236
|
+
{get = function(self)
|
|
237
|
+
local owner = self.object.owner
|
|
238
|
+
if __TS__InstanceOf(owner, Unit) then
|
|
239
|
+
return owner
|
|
240
|
+
end
|
|
241
|
+
return owner.owner
|
|
242
|
+
end},
|
|
243
|
+
true
|
|
244
|
+
)
|
|
245
|
+
AbilityBehavior.MissileLaunchConfig = ____class_2
|
|
183
246
|
__TS__SetDescriptor(
|
|
184
247
|
AbilityBehavior.prototype,
|
|
185
248
|
"missileLaunchConfig",
|
|
@@ -191,17 +254,6 @@ __TS__SetDescriptor(
|
|
|
191
254
|
true
|
|
192
255
|
);
|
|
193
256
|
(function(self)
|
|
194
|
-
local function createUnitEventListener(key)
|
|
195
|
-
return function(unit, ability, ...)
|
|
196
|
-
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
197
|
-
end
|
|
198
|
-
end
|
|
199
|
-
local function createZeroTimerUnitEventListener(key)
|
|
200
|
-
local unitEventListener = createUnitEventListener(key)
|
|
201
|
-
return function(unit, ability, ...)
|
|
202
|
-
Timer:run(unitEventListener, unit, ability, ...)
|
|
203
|
-
end
|
|
204
|
-
end
|
|
205
257
|
Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
|
|
206
258
|
Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
|
|
207
259
|
Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
|
|
@@ -213,16 +265,28 @@ __TS__SetDescriptor(
|
|
|
213
265
|
Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
|
|
214
266
|
Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
|
|
215
267
|
Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
|
|
216
|
-
Unit.
|
|
217
|
-
Unit.
|
|
218
|
-
Unit.
|
|
219
|
-
Unit.
|
|
220
|
-
Unit.
|
|
221
|
-
Unit.
|
|
222
|
-
Unit.
|
|
268
|
+
Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
|
|
269
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
|
|
270
|
+
Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
|
|
271
|
+
Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
|
|
272
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
|
|
273
|
+
Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
|
|
274
|
+
Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
|
|
223
275
|
Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
|
|
224
276
|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
|
225
277
|
end)(AbilityBehavior)
|
|
278
|
+
local function checkBehaviorOnValueChange(behavior, field)
|
|
279
|
+
local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
|
|
280
|
+
if subscribedValues ~= nil and subscribedValues[field] ~= nil then
|
|
281
|
+
behavior:onValueChange(field)
|
|
282
|
+
end
|
|
283
|
+
end
|
|
284
|
+
AbilityField.valueChangeEvent:addListener(function(ability, field)
|
|
285
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
286
|
+
end)
|
|
287
|
+
AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
|
|
288
|
+
____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
|
|
289
|
+
end)
|
|
226
290
|
Ability.onCreate:addListener(function(ability)
|
|
227
291
|
local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
|
|
228
292
|
if createBehaviorFunctions ~= nil then
|