warscript 0.0.1-dev.e4a5fce → 0.0.1-dev.e5e97e8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +2 -3
  6. package/core/types/effect.lua +95 -48
  7. package/core/types/frame.lua +24 -21
  8. package/core/types/player.d.ts +15 -0
  9. package/core/types/player.lua +56 -14
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/tileCell.d.ts +9 -0
  15. package/core/types/tileCell.lua +92 -0
  16. package/core/types/timer.d.ts +9 -8
  17. package/core/types/timer.lua +45 -23
  18. package/core/util.d.ts +1 -1
  19. package/core/util.lua +12 -1
  20. package/decl/native.d.ts +846 -790
  21. package/engine/behavior.d.ts +5 -0
  22. package/engine/behavior.lua +106 -27
  23. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  24. package/engine/behaviour/ability/apply-buff.lua +32 -0
  25. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  26. package/engine/behaviour/ability/damage.d.ts +9 -3
  27. package/engine/behaviour/ability/damage.lua +26 -38
  28. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  29. package/engine/behaviour/ability/emulate-impact.lua +22 -9
  30. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  31. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  32. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  33. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  34. package/engine/behaviour/ability/restore-mana.lua +6 -6
  35. package/engine/behaviour/ability.d.ts +12 -3
  36. package/engine/behaviour/ability.lua +74 -24
  37. package/engine/behaviour/unit/stun-immunity.d.ts +7 -3
  38. package/engine/behaviour/unit/stun-immunity.lua +52 -27
  39. package/engine/behaviour/unit.d.ts +34 -0
  40. package/engine/behaviour/unit.lua +190 -4
  41. package/engine/buff.d.ts +57 -44
  42. package/engine/buff.lua +278 -226
  43. package/engine/internal/ability.d.ts +18 -2
  44. package/engine/internal/ability.lua +116 -11
  45. package/engine/internal/item/ability.lua +162 -4
  46. package/engine/internal/item+owner.lua +12 -6
  47. package/engine/internal/item.d.ts +20 -19
  48. package/engine/internal/item.lua +191 -74
  49. package/engine/internal/mechanics/ability-duration.lua +1 -1
  50. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  51. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  52. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  53. package/engine/internal/misc/frame-coordinates.lua +21 -0
  54. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  55. package/engine/internal/misc/get-terrain-z.lua +11 -0
  56. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  57. package/engine/internal/misc/player-local-handle.lua +5 -0
  58. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  59. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  60. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  61. package/engine/internal/object-data/evasion-probability.lua +16 -0
  62. package/engine/internal/unit/ability.d.ts +35 -0
  63. package/engine/internal/unit/ability.lua +98 -9
  64. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  65. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  66. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  67. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  68. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  69. package/engine/internal/unit/allowed-targets.lua +9 -1
  70. package/engine/internal/unit/bonus.d.ts +2 -0
  71. package/engine/internal/unit/bonus.lua +17 -0
  72. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  73. package/engine/internal/unit/ignore-events-items.lua +5 -0
  74. package/engine/internal/unit/item.lua +6 -12
  75. package/engine/internal/unit/main-selected.lua +12 -27
  76. package/engine/internal/unit/order.d.ts +20 -0
  77. package/engine/internal/unit/order.lua +136 -0
  78. package/engine/internal/unit+ability.lua +10 -1
  79. package/engine/internal/unit+damage.d.ts +2 -11
  80. package/engine/internal/unit+damage.lua +10 -14
  81. package/engine/internal/unit+spellSteal.lua +1 -2
  82. package/engine/internal/unit-missile-launch.lua +45 -14
  83. package/engine/internal/unit.d.ts +45 -14
  84. package/engine/internal/unit.lua +391 -148
  85. package/engine/internal/utility.lua +12 -0
  86. package/engine/lightning.d.ts +12 -5
  87. package/engine/lightning.lua +48 -14
  88. package/engine/local-client.d.ts +2 -0
  89. package/engine/local-client.lua +30 -0
  90. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  91. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  92. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  93. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  94. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  95. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  96. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  97. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  98. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  99. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  100. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  101. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  102. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  103. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  104. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  105. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  106. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  107. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  108. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  109. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  110. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  111. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  112. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  113. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  114. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  115. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  116. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  117. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  118. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  119. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  120. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  121. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  122. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  123. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  124. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  125. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  126. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  127. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  128. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  129. package/engine/object-data/entry/ability-type/web.lua +52 -0
  130. package/engine/object-data/entry/ability-type.d.ts +19 -17
  131. package/engine/object-data/entry/ability-type.lua +93 -36
  132. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  133. package/engine/object-data/entry/buff-type.d.ts +6 -12
  134. package/engine/object-data/entry/buff-type.lua +13 -29
  135. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  136. package/engine/object-data/entry/item-type.d.ts +3 -1
  137. package/engine/object-data/entry/item-type.lua +15 -2
  138. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  139. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  140. package/engine/object-data/entry/sound-preset.lua +140 -0
  141. package/engine/object-data/entry/unit-type.d.ts +21 -5
  142. package/engine/object-data/entry/unit-type.lua +214 -93
  143. package/engine/object-data/entry/upgrade.d.ts +1 -1
  144. package/engine/object-data/entry/upgrade.lua +4 -4
  145. package/engine/object-data/entry.d.ts +16 -14
  146. package/engine/object-data/entry.lua +60 -32
  147. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  148. package/engine/object-field/ability.d.ts +8 -5
  149. package/engine/object-field/ability.lua +8 -4
  150. package/engine/object-field/unit.d.ts +57 -3
  151. package/engine/object-field/unit.lua +207 -7
  152. package/engine/object-field.d.ts +23 -6
  153. package/engine/object-field.lua +303 -114
  154. package/engine/random.d.ts +9 -0
  155. package/engine/random.lua +13 -0
  156. package/engine/standard/entries/buff-type.d.ts +3 -0
  157. package/engine/standard/entries/buff-type.lua +3 -0
  158. package/engine/standard/entries/sound-preset.d.ts +10 -0
  159. package/engine/standard/entries/sound-preset.lua +10 -0
  160. package/engine/standard/fields/unit.d.ts +4 -0
  161. package/engine/standard/fields/unit.lua +7 -0
  162. package/engine/synchronization.d.ts +11 -0
  163. package/engine/synchronization.lua +77 -0
  164. package/engine/text-tag.d.ts +36 -2
  165. package/engine/text-tag.lua +250 -10
  166. package/engine/unit.d.ts +2 -0
  167. package/engine/unit.lua +2 -0
  168. package/net/socket.lua +1 -1
  169. package/objutil/buff.lua +2 -3
  170. package/objutil/unit.lua +8 -0
  171. package/package.json +2 -2
  172. package/patch-lualib.lua +1 -1
  173. package/utility/arrays.d.ts +2 -0
  174. package/utility/arrays.lua +11 -0
  175. package/utility/callback-array.d.ts +17 -0
  176. package/utility/callback-array.lua +61 -0
  177. package/utility/functions.d.ts +8 -0
  178. package/utility/functions.lua +13 -0
  179. package/utility/linked-set.d.ts +2 -0
  180. package/utility/linked-set.lua +22 -1
  181. package/utility/lua-maps.d.ts +15 -2
  182. package/utility/lua-maps.lua +53 -2
  183. package/utility/lua-sets.d.ts +2 -0
  184. package/utility/lua-sets.lua +7 -0
  185. package/utility/reflection.lua +11 -7
  186. package/utility/types.d.ts +3 -0
  187. package/core/types/order.d.ts +0 -25
  188. package/core/types/order.lua +0 -55
package/engine/buff.d.ts CHANGED
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
12
12
  import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
15
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
16
17
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
17
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
55
56
  armorIncreaseFactor?: NumberParameterValueType;
56
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
57
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
58
61
  damageFactor?: NumberParameterValueType;
59
62
  receivedDamageFactor?: NumberParameterValueType;
60
63
  receivedMagicDamageFactor?: NumberParameterValueType;
61
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
62
65
  maximumRemainingDuration?: NumberParameterValueType;
63
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
64
68
  stuns?: BooleanParameterValueType;
65
69
  ignoresStunImmunity?: BooleanParameterValueType;
66
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -78,46 +82,49 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
78
82
  uniqueGroup?: BuffUniqueGroup;
79
83
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
80
84
  declare const enum BuffPropertyKey {
81
- UNIT = 100,
82
- SOURCE = 101,
83
- DURATION = 102,
84
- UNIQUE_GROUP = 103,
85
- EFFECT_MODEL_PATH = 104,
86
- SPECIAL_EFFECT_MODEL_PATH = 105,
87
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
88
- MAXIMUM_DURATION = 107,
89
- MAXIMUM_REMAINING_DURATION = 108,
90
- DAMAGE_OVER_DURATION = 109,
91
- DAMAGE_PER_INTERVAL = 110,
92
- DAMAGE_INTERVAL = 111,
93
- REMAINING_DAMAGE_OVER_DURATION = 112,
94
- DAMAGE_INTERVAL_TIMER = 113,
95
- HEALING_OVER_DURATION = 114,
96
- HEALING_PER_INTERVAL = 115,
97
- HEALING_INTERVAL = 116,
98
- REMAINING_HEALING_OVER_DURATION = 117,
99
- HEALING_INTERVAL_TIMER = 118,
100
- DAMAGE_ON_EXPIRATION = 119,
101
- HEALING_ON_EXPIRATION = 120,
102
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
103
- DAMAGE_UPON_DEATH = 122,
104
- DAMAGE_UPON_DEATH_RANGE = 123,
105
- MEDIUM_DAMAGE_UPON_DEATH = 124,
106
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
107
- SMALL_DAMAGE_UPON_DEATH = 126,
108
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
109
- AUTO_ATTACK_COUNT = 128,
110
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
111
- DAMAGE_DEALT_EVENT_COUNT = 130,
112
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
113
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
114
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
115
- STUNS = 134,
116
- IGNORES_STUN_IMMUNITY = 135,
117
- DISABLES_AUTO_ATTACK = 136,
118
- PROVIDES_INVULNERABILITY = 137,
119
- KILLS_ON_EXPIRATION = 138,
120
- EXPLODES_ON_EXPIRATION = 139
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
121
128
  }
122
129
  export declare const enum BuffTypeIdSelectionPolicy {
123
130
  LEAST_DURATION = 0
@@ -131,13 +138,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
131
138
  polarity: BuffPolarityParameterType,
132
139
  resistanceType: BuffResistanceTypeParameterType,
133
140
  ...abilityOrParameters: [
134
- ability: Ability,
141
+ ability?: Ability,
135
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
136
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
137
144
  ];
138
145
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
139
146
  private _unit;
140
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
141
149
  private [BuffPropertyKey.UNIT];
142
150
  private [BuffPropertyKey.SOURCE]?;
143
151
  private [BuffPropertyKey.DURATION];
@@ -172,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
172
180
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
173
181
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
174
182
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
175
184
  private [BuffPropertyKey.STUNS]?;
176
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
177
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
@@ -191,11 +200,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
191
200
  private readonly _level?;
192
201
  private readonly _spellStealPriority?;
193
202
  private readonly _learnLevelMinimum?;
194
- private _bonusIdByBonusType?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
195
204
  private readonly _abilityTypeIds?;
196
205
  private _behaviors?;
197
- private getUnitBonus;
198
- private addOrUpdateOrRemoveUnitBonus;
199
206
  constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
200
207
  get level(): number;
201
208
  get remainingDamageOverDuration(): number;
@@ -224,6 +231,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
224
231
  set receivedDamageFactor(receivedDamageFactor: number);
225
232
  get armorIncrease(): number;
226
233
  set armorIncrease(armorIncrease: number);
234
+ get turnsIntoGhost(): boolean;
235
+ set turnsIntoGhost(turnsIntoGhost: boolean);
227
236
  get stuns(): boolean;
228
237
  set stuns(stuns: boolean);
229
238
  get ignoresStunImmunity(): boolean;
@@ -248,6 +257,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
248
257
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
249
258
  get movementSpeedIncreaseFactor(): number;
250
259
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
260
+ get evasionProbability(): number;
261
+ set evasionProbability(evasionProbability: number);
251
262
  get duration(): number;
252
263
  get remainingDuration(): number;
253
264
  set remainingDuration(remainingDuration: number);
@@ -264,5 +275,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
264
275
  onDeath(source: Unit | undefined): void;
265
276
  onDamageDealt(target: Unit, event: DamageEvent): void;
266
277
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
278
+ static readonly createdEvent: Event<[Buff<object>]>;
279
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
267
280
  }
268
281
  export {};