warscript 0.0.1-dev.e0e46c4 → 0.0.1-dev.e147c49

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (308) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/types/frame.d.ts +1 -0
  4. package/core/types/frame.lua +136 -58
  5. package/core/types/handle.lua +9 -9
  6. package/core/types/item.d.ts +1 -0
  7. package/core/types/item.lua +1 -0
  8. package/core/types/player.d.ts +18 -1
  9. package/core/types/player.lua +76 -26
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/playerColor.lua +4 -3
  13. package/core/types/sound.d.ts +1 -1
  14. package/core/types/sound.lua +14 -9
  15. package/core/types/tileCell.d.ts +11 -1
  16. package/core/types/tileCell.lua +97 -0
  17. package/core/types/timer.d.ts +3 -1
  18. package/core/types/timer.lua +27 -2
  19. package/core/types/unit.d.ts +4 -0
  20. package/core/types/unit.lua +4 -0
  21. package/decl/native.d.ts +711 -11
  22. package/destroyable.d.ts +1 -0
  23. package/destroyable.lua +9 -0
  24. package/engine/behavior.d.ts +14 -1
  25. package/engine/behavior.lua +230 -70
  26. package/engine/behaviour/ability/apply-buff.lua +4 -4
  27. package/engine/behaviour/ability/damage.d.ts +3 -0
  28. package/engine/behaviour/ability/damage.lua +18 -15
  29. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  30. package/engine/behaviour/ability/emulate-impact.lua +7 -5
  31. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  32. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  33. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  34. package/engine/behaviour/ability/restore-mana.lua +6 -6
  35. package/engine/behaviour/ability.d.ts +12 -6
  36. package/engine/behaviour/ability.lua +42 -1
  37. package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
  38. package/engine/behaviour/unit/stun-immunity.lua +17 -7
  39. package/engine/behaviour/unit.d.ts +16 -5
  40. package/engine/behaviour/unit.lua +133 -26
  41. package/engine/buff.d.ts +73 -27
  42. package/engine/buff.lua +424 -193
  43. package/engine/index.d.ts +2 -1
  44. package/engine/internal/ability.d.ts +7 -1
  45. package/engine/internal/ability.lua +86 -44
  46. package/engine/internal/item/fields.d.ts +12 -0
  47. package/engine/internal/item/fields.lua +33 -0
  48. package/engine/internal/item+owner.d.ts +1 -0
  49. package/engine/internal/item+owner.lua +19 -6
  50. package/engine/internal/item.d.ts +23 -14
  51. package/engine/internal/item.lua +169 -82
  52. package/engine/internal/mechanics/cast-ability.lua +6 -3
  53. package/engine/internal/misc/frame-coordinates.lua +21 -0
  54. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  55. package/engine/internal/misc/get-terrain-z.lua +11 -0
  56. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  57. package/engine/internal/misc/player-local-handle.lua +5 -0
  58. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  59. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  60. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  61. package/engine/internal/object-data/health-bonus.lua +16 -0
  62. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  63. package/engine/internal/object-data/mana-bonus.lua +16 -0
  64. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  65. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  66. package/engine/internal/unit/ability.d.ts +14 -14
  67. package/engine/internal/unit/ability.lua +86 -47
  68. package/engine/internal/unit/appearance.d.ts +15 -0
  69. package/engine/internal/unit/appearance.lua +85 -0
  70. package/engine/internal/unit/attributes.d.ts +17 -0
  71. package/engine/internal/unit/attributes.lua +46 -0
  72. package/engine/internal/unit/bag.d.ts +18 -0
  73. package/engine/internal/unit/bag.lua +63 -0
  74. package/engine/internal/unit/bonus.d.ts +6 -0
  75. package/engine/internal/unit/bonus.lua +33 -3
  76. package/engine/internal/unit/buff.d.ts +2 -2
  77. package/engine/internal/unit/buff.lua +34 -19
  78. package/engine/internal/unit/equipment.d.ts +36 -0
  79. package/engine/internal/unit/equipment.lua +169 -0
  80. package/engine/internal/unit/fly-height.d.ts +7 -0
  81. package/engine/internal/unit/fly-height.lua +20 -0
  82. package/engine/internal/unit/interrupts.d.ts +12 -0
  83. package/engine/internal/unit/interrupts.lua +28 -0
  84. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
  85. package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
  86. package/engine/internal/unit/main-selected.lua +12 -27
  87. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  88. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  89. package/engine/internal/unit/range-event.d.ts +12 -0
  90. package/engine/internal/unit/range-event.lua +90 -0
  91. package/engine/internal/unit/scale.d.ts +7 -0
  92. package/engine/internal/unit/scale.lua +20 -0
  93. package/engine/internal/unit+ability.lua +10 -1
  94. package/engine/internal/unit+bonus.lua +3 -3
  95. package/engine/internal/unit+damage.d.ts +9 -0
  96. package/engine/internal/unit+damage.lua +33 -0
  97. package/engine/internal/unit-missile-data.lua +58 -32
  98. package/engine/internal/unit-missile-launch.lua +52 -14
  99. package/engine/internal/unit.d.ts +18 -24
  100. package/engine/internal/unit.lua +180 -206
  101. package/engine/local-client.d.ts +27 -0
  102. package/engine/local-client.lua +518 -54
  103. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  104. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  105. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  106. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  107. package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
  108. package/engine/object-data/auxiliary/equipment-type.lua +2 -0
  109. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  110. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  111. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  112. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  113. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  114. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  115. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  116. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  117. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  118. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  119. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  120. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  121. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  122. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  123. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  124. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  125. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  126. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  127. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  128. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  129. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  130. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  131. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  132. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  133. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  134. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  135. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  136. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  137. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  138. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  139. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  140. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  141. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  142. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  143. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  144. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  145. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  146. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  147. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  148. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  149. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  150. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  151. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  152. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  153. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  154. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  155. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  156. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  157. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  158. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  159. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  160. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  161. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  162. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  163. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  164. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  165. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  166. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  167. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  168. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  169. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  170. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  171. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  172. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  173. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  174. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  175. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  176. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  177. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  178. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  179. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  180. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  181. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  182. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  183. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  184. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  185. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  186. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  187. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  188. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  189. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  190. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  191. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  192. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  193. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  194. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  195. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  196. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  197. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  198. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  199. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  200. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  201. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  202. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  203. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  204. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  205. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  206. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  207. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  208. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  209. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  210. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  211. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  212. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  213. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  214. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  215. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  216. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  217. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  218. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  219. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  220. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  221. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  222. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  223. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  224. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  225. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  226. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  227. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  228. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  229. package/engine/object-data/entry/ability-type.d.ts +12 -3
  230. package/engine/object-data/entry/ability-type.lua +142 -8
  231. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  232. package/engine/object-data/entry/buff-type.d.ts +6 -2
  233. package/engine/object-data/entry/buff-type.lua +26 -0
  234. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  235. package/engine/object-data/entry/destructible-type.lua +181 -0
  236. package/engine/object-data/entry/item-type.d.ts +12 -3
  237. package/engine/object-data/entry/item-type.lua +52 -0
  238. package/engine/object-data/entry/lightning-type.d.ts +2 -2
  239. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  240. package/engine/object-data/entry/unit-type.d.ts +62 -4
  241. package/engine/object-data/entry/unit-type.lua +474 -38
  242. package/engine/object-data/entry/upgrade.d.ts +2 -2
  243. package/engine/object-data/entry.d.ts +4 -1
  244. package/engine/object-field/ability.d.ts +3 -3
  245. package/engine/object-field/ability.lua +9 -8
  246. package/engine/object-field/item.d.ts +22 -0
  247. package/engine/object-field/item.lua +118 -0
  248. package/engine/object-field/unit.d.ts +27 -5
  249. package/engine/object-field/unit.lua +82 -0
  250. package/engine/object-field.d.ts +12 -4
  251. package/engine/object-field.lua +273 -126
  252. package/engine/random.d.ts +10 -0
  253. package/engine/random.lua +21 -0
  254. package/engine/standard/entries/ability-type.d.ts +3102 -7
  255. package/engine/standard/entries/ability-type.lua +0 -6
  256. package/engine/standard/entries/item-type.d.ts +1299 -0
  257. package/engine/standard/entries/item-type.lua +2 -0
  258. package/engine/standard/entries/unit-type.d.ts +5 -0
  259. package/engine/standard/entries/unit-type.lua +5 -0
  260. package/engine/standard/fields/ability.d.ts +2 -2
  261. package/engine/standard/fields/ability.lua +2 -2
  262. package/engine/standard/fields/item.d.ts +4 -0
  263. package/engine/standard/fields/item.lua +6 -0
  264. package/engine/standard/fields/unit.d.ts +11 -2
  265. package/engine/standard/fields/unit.lua +16 -1
  266. package/engine/synchronization.d.ts +11 -0
  267. package/engine/synchronization.lua +77 -0
  268. package/engine/text-tag.d.ts +1 -1
  269. package/engine/text-tag.lua +92 -17
  270. package/engine/unit.d.ts +9 -1
  271. package/engine/unit.lua +9 -1
  272. package/event.d.ts +1 -1
  273. package/lualib_bundle.lua +1 -1
  274. package/math.d.ts +2 -0
  275. package/math.lua +14 -0
  276. package/net/socket.lua +1 -1
  277. package/network.lua +25 -1
  278. package/objutil/buff.lua +10 -8
  279. package/objutil/object.lua +1 -1
  280. package/operation.d.ts +8 -1
  281. package/operation.lua +38 -18
  282. package/package.json +3 -23
  283. package/patch-lua.lua +15 -0
  284. package/patch-lualib.lua +1 -1
  285. package/utility/arrays.d.ts +1 -0
  286. package/utility/arrays.lua +8 -0
  287. package/utility/callback-array.d.ts +17 -0
  288. package/utility/callback-array.lua +61 -0
  289. package/utility/functions.d.ts +4 -0
  290. package/utility/functions.lua +9 -0
  291. package/utility/linked-map.d.ts +35 -0
  292. package/utility/linked-map.lua +107 -0
  293. package/utility/linked-set.d.ts +4 -1
  294. package/utility/linked-set.lua +46 -1
  295. package/utility/lua-maps.d.ts +11 -2
  296. package/utility/lua-maps.lua +33 -2
  297. package/utility/lua-sets.d.ts +1 -0
  298. package/utility/lua-sets.lua +4 -0
  299. package/utility/random.d.ts +102 -0
  300. package/utility/random.lua +273 -0
  301. package/utility/records.lua +20 -1
  302. package/utility/types.d.ts +3 -0
  303. package/utility/unordered-map.d.ts +27 -0
  304. package/utility/unordered-map.lua +99 -0
  305. /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
  306. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  307. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  308. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -15,15 +15,15 @@ end
15
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  function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
16
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  caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
17
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  end
18
- ____exports.RestoreManaAbilityBehavior = __TS__Class()
19
- local RestoreManaAbilityBehavior = ____exports.RestoreManaAbilityBehavior
20
- RestoreManaAbilityBehavior.name = "RestoreManaAbilityBehavior"
21
- __TS__ClassExtends(RestoreManaAbilityBehavior, AbilityBehavior)
22
- function RestoreManaAbilityBehavior.prototype.____constructor(self, ability, mana)
18
+ ____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
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+ local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
20
+ RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
21
+ __TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
22
+ function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
23
23
  AbilityBehavior.prototype.____constructor(self, ability)
24
24
  self.mana = mana
25
25
  end
26
- function RestoreManaAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
26
+ function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
27
27
  target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
28
28
  end
29
29
  return ____exports
@@ -1,6 +1,7 @@
1
1
  /** @noSelfInFile */
2
2
  import { Behavior } from "../behavior";
3
- import { Unit } from "../unit";
3
+ import { Unit } from "../internal/unit";
4
+ import "../internal/unit/ability";
4
5
  import { Ability } from "../internal/ability";
5
6
  import { AbilityTypeId } from "../object-data/entry/ability-type";
6
7
  import { Widget } from "../../core/types/widget";
@@ -25,16 +26,21 @@ export declare abstract class AbilityBehavior<Parameters extends {
25
26
  get unit(): Unit | undefined;
26
27
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
27
28
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
28
- protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
29
- protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
30
- protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
31
- protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
32
- protected flashSpecialEffect(...args: [
29
+ protected getDuration(widget: Widget): number;
30
+ flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
31
+ flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
32
+ flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
33
+ flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
34
+ flashSpecialEffect(...args: [
33
35
  ...pointOrWidget: [x: number, y: number] | [widget: Widget],
34
36
  ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
35
37
  ]): void;
36
38
  private static MissileLaunchConfig;
37
39
  private get missileLaunchConfig();
40
+ protected launchMissile(source: Unit, ...args: [
41
+ ...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
42
+ ...parameters: NonNullable<Parameters["missileParameters"]>
43
+ ]): void;
38
44
  protected onCreate(): void;
39
45
  onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
40
46
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
@@ -7,8 +7,10 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
7
  local ____exports = {}
8
8
  local ____behavior = require("engine.behavior")
9
9
  local Behavior = ____behavior.Behavior
10
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
11
11
  local Unit = ____unit.Unit
12
+ local UnitClassification = ____unit.UnitClassification
13
+ require("engine.internal.unit.ability")
12
14
  local ____ability = require("engine.internal.ability")
13
15
  local Ability = ____ability.Ability
14
16
  local ____effect = require("core.types.effect")
@@ -17,6 +19,8 @@ local ____ability = require("engine.standard.fields.ability")
17
19
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
20
  local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
19
21
  local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
22
+ local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
23
+ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD
20
24
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
25
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
22
26
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
@@ -29,7 +33,14 @@ local ____ability = require("engine.object-field.ability")
29
33
  local AbilityField = ____ability.AbilityField
30
34
  local AbilityLevelField = ____ability.AbilityLevelField
31
35
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
36
+ local ____missile = require("core.types.missile")
37
+ local Missile = ____missile.Missile
32
38
  local createBehaviorFunctionsByAbilityTypeId = {}
39
+ local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
40
+ if success then
41
+ abilityBehavior:onMissileArrival(...)
42
+ end
43
+ end
33
44
  local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
34
45
  local function createUnitEventListener(key)
35
46
  return function(unit, ability, ...)
@@ -105,6 +116,14 @@ end
105
116
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
106
117
  return resolveCurrentAbilityDependentValue(self.ability, value)
107
118
  end
119
+ function AbilityBehavior.prototype.getDuration(self, widget)
120
+ if __TS__InstanceOf(widget, Unit) then
121
+ if widget.isHero or widget:getField(UNIT_IF_LEVEL) >= 6 or widget:hasClassification(UnitClassification.RESISTANT) then
122
+ return self:resolveCurrentAbilityDependentValue(DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD)
123
+ end
124
+ end
125
+ return self:resolveCurrentAbilityDependentValue(DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD)
126
+ end
108
127
  function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
109
128
  local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
110
129
  Effect:flash(
@@ -159,6 +178,28 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParame
159
178
  )
160
179
  end
161
180
  end
181
+ function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
182
+ if type(xOrWidget) ~= "number" then
183
+ Missile:launch(
184
+ self.missileLaunchConfig,
185
+ source,
186
+ xOrWidget,
187
+ invokeOnMissileArrival,
188
+ self,
189
+ yOrParameter,
190
+ ...
191
+ )
192
+ else
193
+ Missile:launch(
194
+ self.missileLaunchConfig,
195
+ source,
196
+ vec2(xOrWidget, yOrParameter),
197
+ invokeOnMissileArrival,
198
+ self,
199
+ ...
200
+ )
201
+ end
202
+ end
162
203
  function AbilityBehavior.prototype.onCreate(self)
163
204
  end
164
205
  function AbilityBehavior.prototype.onValueChange(self, _value)
@@ -4,17 +4,21 @@ import { Unit } from "../../unit";
4
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
5
5
  import { TextTagPreset } from "../../text-tag";
6
6
  import { Destructor } from "../../../destroyable";
7
- export type StunImmunityUnitBehaviourParameters = {
8
- buffTypeIds?: LuaSet<BuffTypeId>;
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
10
+ buffTypeIds?: readonly BuffTypeId[];
9
11
  textTagPreset?: TextTagPreset;
10
12
  textTagText?: string;
13
+ additionalAction?: (this: void, unit: Unit) => void;
11
14
  };
12
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
13
- readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
14
- static defaultParameters: StunImmunityUnitBehaviourParameters;
15
- constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
16
19
  protected onDestroy(): Destructor;
17
20
  onDamageReceived(): void;
18
21
  onTargetingAbilityChannelingStart(): void;
19
22
  onTargetingAbilityImpact(): void;
23
+ protected onEffect(): void;
20
24
  }
@@ -8,14 +8,15 @@ local UnitBehavior = ____unit.UnitBehavior
8
8
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
9
9
  local AbilityType = ____ability_2Dtype.AbilityType
10
10
  local ____arrays = require("utility.arrays")
11
- local flatMapToLuaSet = ____arrays.flatMapToLuaSet
11
+ local distinct = ____arrays.distinct
12
+ local flatMap = ____arrays.flatMap
12
13
  local map = ____arrays.map
13
14
  local ____text_2Dtag = require("engine.text-tag")
14
15
  local TextTag = ____text_2Dtag.TextTag
15
16
  local ____timer = require("core.types.timer")
16
17
  local Timer = ____timer.Timer
17
18
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
18
- return flatMapToLuaSet(
19
+ return distinct(flatMap(
19
20
  AbilityType:getAllByBaseIds(map({
20
21
  "AHtb",
21
22
  "AHbh",
@@ -41,15 +42,22 @@ local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
41
42
  "ACcb"
42
43
  }, fourCC)),
43
44
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
44
- )
45
+ ))
45
46
  end)
46
47
  local function process(behavior)
47
48
  local hasRemovedBuffs = false
48
- for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
50
  hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
51
  end
51
- if hasRemovedBuffs and behavior.parameters.textTagText ~= nil then
52
- TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
52
+ if hasRemovedBuffs then
53
+ behavior.onEffect(behavior)
54
+ if behavior.parameters.textTagText ~= nil then
55
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
56
+ end
57
+ local ____opt_0 = behavior.parameters.additionalAction
58
+ if ____opt_0 ~= nil then
59
+ ____opt_0(behavior.unit)
60
+ end
53
61
  end
54
62
  end
55
63
  ____exports.StunImmunityUnitBehavior = __TS__Class()
@@ -60,7 +68,7 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
60
68
  if parameters == nil then
61
69
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
62
70
  end
63
- UnitBehavior.prototype.____constructor(self, unit)
71
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
64
72
  self.parameters = parameters
65
73
  unit:decrementStunCounter()
66
74
  process(self)
@@ -79,5 +87,7 @@ end
79
87
  function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
80
88
  process(self)
81
89
  end
90
+ function StunImmunityUnitBehavior.prototype.onEffect(self)
91
+ end
82
92
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
83
93
  return ____exports
@@ -1,23 +1,31 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit/equipment";
5
6
  import "../internal/unit+ability";
6
7
  import "../internal/unit-missile-launch";
7
8
  import { Item } from "../internal/item";
8
- import type { AbilityBehavior } from "./ability";
9
+ import { AbilityBehavior } from "./ability";
9
10
  import { Event } from "../../event";
10
11
  import { Destructor } from "../../destroyable";
11
12
  import type { Widget } from "../../core/types/widget";
12
13
  import { Destructable } from "../../core/types/destructable";
13
14
  import type { Buff } from "../buff";
15
+ import { UnitBonusType } from "../internal/unit/bonus";
16
+ import { Player } from "../../core/types/player";
17
+ import { UnitTypeId } from "../object-data/entry/unit-type";
14
18
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
15
19
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
16
- constructor(unit: Unit);
17
- protected onDestroy(): Destructor;
18
20
  readonly sourceAbilityBehavior?: AbilityBehavior;
21
+ private _bonusIdByBonusType?;
22
+ constructor(unit: Unit, priority?: BehaviorPriority);
23
+ protected onDestroy(): Destructor;
19
24
  get unit(): Unit;
20
- registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit, range: number, listener: T): void;
25
+ protected getUnitBonus(bonusType: UnitBonusType): number;
26
+ protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
27
+ protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
28
+ protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
21
29
  onImmediateOrder(orderId: number): void;
22
30
  onTargetOrder(orderId: number, target: Widget): void;
23
31
  onPointOrder(orderId: number, x: number, y: number): void;
@@ -44,6 +52,7 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
44
52
  onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
45
53
  onTargetingAbilityImpact(ability: Ability, source: Unit): void;
46
54
  onBuffGained(buff: Buff): void;
55
+ onBuffLost(buff: Buff): void;
47
56
  onItemDropped(item: Item): void;
48
57
  onItemPickedUp(item: Item): void;
49
58
  onItemUsed(item: Item): void;
@@ -51,4 +60,6 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
51
60
  onItemChargesChanged(item: Item): void;
52
61
  onKill(target: Unit): void;
53
62
  onDeath(source: Unit | undefined): void;
63
+ onOwnerChange(previousOwner: Player): void;
64
+ static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
54
65
  }
@@ -8,6 +8,7 @@ local ____behavior = require("engine.behavior")
8
8
  local Behavior = ____behavior.Behavior
9
9
  local ____unit = require("engine.internal.unit")
10
10
  local Unit = ____unit.Unit
11
+ require("engine.internal.unit.equipment")
11
12
  require("engine.internal.unit+ability")
12
13
  require("engine.internal.unit-missile-launch")
13
14
  local ____linked_2Dset = require("utility.linked-set")
@@ -17,61 +18,137 @@ local getOrPut = ____lua_2Dmaps.getOrPut
17
18
  local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
19
  local ____lua_2Dsets = require("utility.lua-sets")
19
20
  local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
20
- local behaviorsByEvent = {}
21
- local rangeByBehaviorByEvent = {}
22
- local listenerByBehaviorByEvent = {}
23
- local eventsByBehavior = {}
21
+ local ____bonus = require("engine.internal.unit.bonus")
22
+ local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
23
+ local getUnitBonus = ____bonus.getUnitBonus
24
+ local removeUnitBonus = ____bonus.removeUnitBonus
25
+ local ____linked_2Dmap = require("utility.linked-map")
26
+ local LinkedMap = ____linked_2Dmap.LinkedMap
27
+ local safeCall = warpack.safeCall
28
+ local createBehaviorFunctionsByUnitTypeId = {}
29
+ local behaviorsByOwningPlayerEvent = {}
30
+ local listenerByBehaviorByOwningPlayerEvent = {}
31
+ local owningPlayerEventsByBehavior = {}
32
+ local behaviorsByInRangeUnitEvent = {}
33
+ local rangeByBehaviorByInRangeUnitEvent = {}
34
+ local listenerByBehaviorByInRangeUnitEvent = {}
35
+ local inRangeUnitEventsByBehavior = {}
24
36
  ____exports.UnitBehavior = __TS__Class()
25
37
  local UnitBehavior = ____exports.UnitBehavior
26
38
  UnitBehavior.name = "UnitBehavior"
27
39
  __TS__ClassExtends(UnitBehavior, Behavior)
28
- function UnitBehavior.prototype.____constructor(self, unit)
29
- Behavior.prototype.____constructor(self, unit)
40
+ function UnitBehavior.prototype.____constructor(self, unit, priority)
41
+ Behavior.prototype.____constructor(self, unit, priority)
30
42
  end
31
43
  function UnitBehavior.prototype.onDestroy(self)
32
- local events = eventsByBehavior[self]
33
- if events ~= nil then
34
- for event in pairs(events) do
35
- local ____opt_0 = behaviorsByEvent[event]
44
+ local owningPlayerEvents = owningPlayerEventsByBehavior[self]
45
+ if owningPlayerEvents ~= nil then
46
+ for event in pairs(owningPlayerEvents) do
47
+ local ____opt_0 = behaviorsByOwningPlayerEvent[event]
36
48
  if ____opt_0 ~= nil then
37
49
  ____opt_0:remove(self)
38
50
  end
39
- local ____opt_2 = rangeByBehaviorByEvent[event]
51
+ local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
40
52
  if ____opt_2 ~= nil then
41
53
  ____opt_2[self] = nil
42
54
  end
43
- local ____opt_4 = listenerByBehaviorByEvent[event]
55
+ end
56
+ owningPlayerEventsByBehavior[self] = nil
57
+ end
58
+ local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
59
+ if inRangeUnitEvents ~= nil then
60
+ for event in pairs(inRangeUnitEvents) do
61
+ local ____opt_4 = behaviorsByInRangeUnitEvent[event]
44
62
  if ____opt_4 ~= nil then
45
- ____opt_4[self] = nil
63
+ ____opt_4:remove(self)
64
+ end
65
+ local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
66
+ if ____opt_6 ~= nil then
67
+ ____opt_6[self] = nil
68
+ end
69
+ local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
70
+ if ____opt_8 ~= nil then
71
+ ____opt_8[self] = nil
46
72
  end
47
73
  end
48
- eventsByBehavior[self] = nil
74
+ inRangeUnitEventsByBehavior[self] = nil
75
+ end
76
+ if self._bonusIdByBonusType ~= nil then
77
+ for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
78
+ removeUnitBonus(self.object, bonusType, bonusId)
79
+ end
49
80
  end
50
81
  return Behavior.prototype.onDestroy(self)
51
82
  end
83
+ function UnitBehavior.prototype.getUnitBonus(self, bonusType)
84
+ local ____opt_10 = self._bonusIdByBonusType
85
+ local bonusId = ____opt_10 and ____opt_10:get(bonusType)
86
+ return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
87
+ end
88
+ function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
89
+ local bonusIdByBonusType = self._bonusIdByBonusType
90
+ if bonusIdByBonusType == nil then
91
+ bonusIdByBonusType = __TS__New(LinkedMap)
92
+ self._bonusIdByBonusType = bonusIdByBonusType
93
+ end
94
+ bonusIdByBonusType:put(
95
+ bonusType,
96
+ addOrUpdateOrRemoveUnitBonus(
97
+ self.object,
98
+ bonusType,
99
+ bonusIdByBonusType:get(bonusType),
100
+ value
101
+ )
102
+ )
103
+ end
104
+ function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
105
+ local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
106
+ listenerByBehavior[self] = listener
107
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
108
+ local behaviors = behaviorsByOwningPlayerEvent[event]
109
+ if behaviors == nil then
110
+ event:addListener(function(...)
111
+ local behaviors = behaviorsByOwningPlayerEvent[event]
112
+ if behaviors ~= nil then
113
+ local player = extractPlayer(...)
114
+ if player ~= nil then
115
+ for behavior in pairs(behaviors) do
116
+ if behavior.unit.owner == player then
117
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
118
+ end
119
+ end
120
+ end
121
+ end
122
+ end)
123
+ behaviors = __TS__New(LinkedSet)
124
+ behaviorsByOwningPlayerEvent[event] = behaviors
125
+ end
126
+ behaviors:add(self)
127
+ end
52
128
  function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
53
- local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
129
+ local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
54
130
  rangeByBehavior[self] = range
55
- local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
131
+ local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
56
132
  listenerByBehavior[self] = listener
57
- getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
58
- local behaviors = behaviorsByEvent[event]
133
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
134
+ local behaviors = behaviorsByInRangeUnitEvent[event]
59
135
  if behaviors == nil then
60
136
  event:addListener(function(...)
61
- local unit = extractUnit(...)
62
- local behaviors = behaviorsByEvent[event]
137
+ local behaviors = behaviorsByInRangeUnitEvent[event]
63
138
  if behaviors ~= nil then
64
- for behavior in pairs(behaviors) do
65
- local range = rangeByBehavior[behavior]
66
- if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
67
- local ____self_6 = behavior
68
- ____self_6[listenerByBehavior[behavior]](____self_6, ...)
139
+ local unit = extractUnit(...)
140
+ if unit ~= nil then
141
+ for behavior in pairs(behaviors) do
142
+ local range = rangeByBehavior[behavior]
143
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
144
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
145
+ end
69
146
  end
70
147
  end
71
148
  end
72
149
  end)
73
150
  behaviors = __TS__New(LinkedSet)
74
- behaviorsByEvent[event] = behaviors
151
+ behaviorsByInRangeUnitEvent[event] = behaviors
75
152
  end
76
153
  behaviors:add(self)
77
154
  end
@@ -127,6 +204,8 @@ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
127
204
  end
128
205
  function UnitBehavior.prototype.onBuffGained(self, buff)
129
206
  end
207
+ function UnitBehavior.prototype.onBuffLost(self, buff)
208
+ end
130
209
  function UnitBehavior.prototype.onItemDropped(self, item)
131
210
  end
132
211
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -141,6 +220,23 @@ function UnitBehavior.prototype.onKill(self, target)
141
220
  end
142
221
  function UnitBehavior.prototype.onDeath(self, source)
143
222
  end
223
+ function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
224
+ end
225
+ function UnitBehavior.bindUnitType(self, unitTypeId, ...)
226
+ local args = {...}
227
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
228
+ if createBehaviorFunctions == nil then
229
+ createBehaviorFunctions = {}
230
+ createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
231
+ end
232
+ createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
233
+ return __TS__New(
234
+ self,
235
+ unit,
236
+ table.unpack(args)
237
+ )
238
+ end
239
+ end
144
240
  __TS__SetDescriptor(
145
241
  UnitBehavior.prototype,
146
242
  "unit",
@@ -252,7 +348,18 @@ __TS__SetDescriptor(
252
348
  Unit.itemChargesChangedEvent:addListener(function(unit, item)
253
349
  ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
254
350
  end)
351
+ Unit.onOwnerChange:addListener(function(unit, previousOwner)
352
+ ____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
353
+ end)
255
354
  end)(UnitBehavior)
355
+ Unit.onCreate:addListener(function(unit)
356
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
357
+ if createBehaviorFunctions ~= nil then
358
+ for ____, createBehavior in ipairs(createBehaviorFunctions) do
359
+ createBehavior(unit)
360
+ end
361
+ end
362
+ end)
256
363
  Unit.destroyEvent:addListener(function(unit)
257
364
  ____exports.UnitBehavior:forAll(unit, "destroy")
258
365
  end)