warscript 0.0.1-dev.e0e46c4 → 0.0.1-dev.e147c49
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +711 -11
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +18 -15
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +7 -5
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +12 -6
- package/engine/behaviour/ability.lua +42 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +16 -5
- package/engine/behaviour/unit.lua +133 -26
- package/engine/buff.d.ts +73 -27
- package/engine/buff.lua +424 -193
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +86 -44
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +19 -6
- package/engine/internal/item.d.ts +23 -14
- package/engine/internal/item.lua +169 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +86 -47
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +18 -24
- package/engine/internal/unit.lua +180 -206
- package/engine/local-client.d.ts +27 -0
- package/engine/local-client.lua +518 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +12 -3
- package/engine/object-data/entry/ability-type.lua +142 -8
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +62 -4
- package/engine/object-data/entry/unit-type.lua +474 -38
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +27 -5
- package/engine/object-field/unit.lua +82 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -2
- package/engine/standard/fields/unit.lua +16 -1
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +92 -17
- package/engine/unit.d.ts +9 -1
- package/engine/unit.lua +9 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +4 -0
- package/utility/functions.lua +9 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
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RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
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__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
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function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
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return ____exports
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flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashSpecialEffect(...args: [
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]): void;
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onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
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@@ -7,8 +7,10 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
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@@ -29,7 +33,14 @@ local ____ability = require("engine.object-field.ability")
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abilityBehavior:onMissileArrival(...)
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end
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end
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return function(unit, ability, ...)
|
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@@ -105,6 +116,14 @@ end
|
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function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
|
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end
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function AbilityBehavior.prototype.getDuration(self, widget)
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return self:resolveCurrentAbilityDependentValue(DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD)
|
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end
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end
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return self:resolveCurrentAbilityDependentValue(DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD)
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end
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function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
|
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|
local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
|
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Effect:flash(
|
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@@ -159,6 +178,28 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParame
|
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|
)
|
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end
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end
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function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
|
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|
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Missile:launch(
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self.missileLaunchConfig,
|
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source,
|
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xOrWidget,
|
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invokeOnMissileArrival,
|
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self,
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yOrParameter,
|
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...
|
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+
)
|
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else
|
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Missile:launch(
|
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self.missileLaunchConfig,
|
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source,
|
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vec2(xOrWidget, yOrParameter),
|
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invokeOnMissileArrival,
|
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self,
|
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...
|
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|
+
)
|
|
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end
|
|
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end
|
|
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203
|
function AbilityBehavior.prototype.onCreate(self)
|
|
163
204
|
end
|
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|
function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
@@ -4,17 +4,21 @@ import { Unit } from "../../unit";
|
|
|
4
4
|
import { BuffTypeId } from "../../object-data/entry/buff-type";
|
|
5
5
|
import { TextTagPreset } from "../../text-tag";
|
|
6
6
|
import { Destructor } from "../../../destroyable";
|
|
7
|
-
|
|
8
|
-
|
|
7
|
+
import { BehaviorPriority } from "../../behavior";
|
|
8
|
+
export type StunImmunityUnitBehaviorParameters = {
|
|
9
|
+
readonly priority?: BehaviorPriority;
|
|
10
|
+
buffTypeIds?: readonly BuffTypeId[];
|
|
9
11
|
textTagPreset?: TextTagPreset;
|
|
10
12
|
textTagText?: string;
|
|
13
|
+
additionalAction?: (this: void, unit: Unit) => void;
|
|
11
14
|
};
|
|
12
15
|
export declare class StunImmunityUnitBehavior extends UnitBehavior {
|
|
13
|
-
readonly parameters: Readonly<
|
|
14
|
-
static defaultParameters:
|
|
15
|
-
constructor(unit: Unit, parameters?: Readonly<
|
|
16
|
+
readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
|
|
17
|
+
static defaultParameters: StunImmunityUnitBehaviorParameters;
|
|
18
|
+
constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
|
|
16
19
|
protected onDestroy(): Destructor;
|
|
17
20
|
onDamageReceived(): void;
|
|
18
21
|
onTargetingAbilityChannelingStart(): void;
|
|
19
22
|
onTargetingAbilityImpact(): void;
|
|
23
|
+
protected onEffect(): void;
|
|
20
24
|
}
|
|
@@ -8,14 +8,15 @@ local UnitBehavior = ____unit.UnitBehavior
|
|
|
8
8
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
9
9
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
10
10
|
local ____arrays = require("utility.arrays")
|
|
11
|
-
local
|
|
11
|
+
local distinct = ____arrays.distinct
|
|
12
|
+
local flatMap = ____arrays.flatMap
|
|
12
13
|
local map = ____arrays.map
|
|
13
14
|
local ____text_2Dtag = require("engine.text-tag")
|
|
14
15
|
local TextTag = ____text_2Dtag.TextTag
|
|
15
16
|
local ____timer = require("core.types.timer")
|
|
16
17
|
local Timer = ____timer.Timer
|
|
17
18
|
local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
18
|
-
return
|
|
19
|
+
return distinct(flatMap(
|
|
19
20
|
AbilityType:getAllByBaseIds(map({
|
|
20
21
|
"AHtb",
|
|
21
22
|
"AHbh",
|
|
@@ -41,15 +42,22 @@ local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
|
41
42
|
"ACcb"
|
|
42
43
|
}, fourCC)),
|
|
43
44
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
44
|
-
)
|
|
45
|
+
))
|
|
45
46
|
end)
|
|
46
47
|
local function process(behavior)
|
|
47
48
|
local hasRemovedBuffs = false
|
|
48
|
-
for buffTypeId in
|
|
49
|
+
for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
49
50
|
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
50
51
|
end
|
|
51
|
-
if hasRemovedBuffs
|
|
52
|
-
|
|
52
|
+
if hasRemovedBuffs then
|
|
53
|
+
behavior.onEffect(behavior)
|
|
54
|
+
if behavior.parameters.textTagText ~= nil then
|
|
55
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
56
|
+
end
|
|
57
|
+
local ____opt_0 = behavior.parameters.additionalAction
|
|
58
|
+
if ____opt_0 ~= nil then
|
|
59
|
+
____opt_0(behavior.unit)
|
|
60
|
+
end
|
|
53
61
|
end
|
|
54
62
|
end
|
|
55
63
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
@@ -60,7 +68,7 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
60
68
|
if parameters == nil then
|
|
61
69
|
parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
|
|
62
70
|
end
|
|
63
|
-
UnitBehavior.prototype.____constructor(self, unit)
|
|
71
|
+
UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
|
|
64
72
|
self.parameters = parameters
|
|
65
73
|
unit:decrementStunCounter()
|
|
66
74
|
process(self)
|
|
@@ -79,5 +87,7 @@ end
|
|
|
79
87
|
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
80
88
|
process(self)
|
|
81
89
|
end
|
|
90
|
+
function StunImmunityUnitBehavior.prototype.onEffect(self)
|
|
91
|
+
end
|
|
82
92
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
83
93
|
return ____exports
|
|
@@ -1,23 +1,31 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { Behavior } from "../behavior";
|
|
2
|
+
import { Behavior, BehaviorPriority } from "../behavior";
|
|
3
3
|
import { Ability } from "../internal/ability";
|
|
4
4
|
import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
5
|
+
import "../internal/unit/equipment";
|
|
5
6
|
import "../internal/unit+ability";
|
|
6
7
|
import "../internal/unit-missile-launch";
|
|
7
8
|
import { Item } from "../internal/item";
|
|
8
|
-
import
|
|
9
|
+
import { AbilityBehavior } from "./ability";
|
|
9
10
|
import { Event } from "../../event";
|
|
10
11
|
import { Destructor } from "../../destroyable";
|
|
11
12
|
import type { Widget } from "../../core/types/widget";
|
|
12
13
|
import { Destructable } from "../../core/types/destructable";
|
|
13
14
|
import type { Buff } from "../buff";
|
|
15
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
|
16
|
+
import { Player } from "../../core/types/player";
|
|
17
|
+
import { UnitTypeId } from "../object-data/entry/unit-type";
|
|
14
18
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
15
19
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
16
|
-
constructor(unit: Unit);
|
|
17
|
-
protected onDestroy(): Destructor;
|
|
18
20
|
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
21
|
+
private _bonusIdByBonusType?;
|
|
22
|
+
constructor(unit: Unit, priority?: BehaviorPriority);
|
|
23
|
+
protected onDestroy(): Destructor;
|
|
19
24
|
get unit(): Unit;
|
|
20
|
-
|
|
25
|
+
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
26
|
+
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
27
|
+
protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
|
|
28
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
21
29
|
onImmediateOrder(orderId: number): void;
|
|
22
30
|
onTargetOrder(orderId: number, target: Widget): void;
|
|
23
31
|
onPointOrder(orderId: number, x: number, y: number): void;
|
|
@@ -44,6 +52,7 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
44
52
|
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
45
53
|
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
46
54
|
onBuffGained(buff: Buff): void;
|
|
55
|
+
onBuffLost(buff: Buff): void;
|
|
47
56
|
onItemDropped(item: Item): void;
|
|
48
57
|
onItemPickedUp(item: Item): void;
|
|
49
58
|
onItemUsed(item: Item): void;
|
|
@@ -51,4 +60,6 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
51
60
|
onItemChargesChanged(item: Item): void;
|
|
52
61
|
onKill(target: Unit): void;
|
|
53
62
|
onDeath(source: Unit | undefined): void;
|
|
63
|
+
onOwnerChange(previousOwner: Player): void;
|
|
64
|
+
static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
|
|
54
65
|
}
|
|
@@ -8,6 +8,7 @@ local ____behavior = require("engine.behavior")
|
|
|
8
8
|
local Behavior = ____behavior.Behavior
|
|
9
9
|
local ____unit = require("engine.internal.unit")
|
|
10
10
|
local Unit = ____unit.Unit
|
|
11
|
+
require("engine.internal.unit.equipment")
|
|
11
12
|
require("engine.internal.unit+ability")
|
|
12
13
|
require("engine.internal.unit-missile-launch")
|
|
13
14
|
local ____linked_2Dset = require("utility.linked-set")
|
|
@@ -17,61 +18,137 @@ local getOrPut = ____lua_2Dmaps.getOrPut
|
|
|
17
18
|
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
19
|
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
20
|
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
-
local
|
|
21
|
-
local
|
|
22
|
-
local
|
|
23
|
-
local
|
|
21
|
+
local ____bonus = require("engine.internal.unit.bonus")
|
|
22
|
+
local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
23
|
+
local getUnitBonus = ____bonus.getUnitBonus
|
|
24
|
+
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
25
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
26
|
+
local LinkedMap = ____linked_2Dmap.LinkedMap
|
|
27
|
+
local safeCall = warpack.safeCall
|
|
28
|
+
local createBehaviorFunctionsByUnitTypeId = {}
|
|
29
|
+
local behaviorsByOwningPlayerEvent = {}
|
|
30
|
+
local listenerByBehaviorByOwningPlayerEvent = {}
|
|
31
|
+
local owningPlayerEventsByBehavior = {}
|
|
32
|
+
local behaviorsByInRangeUnitEvent = {}
|
|
33
|
+
local rangeByBehaviorByInRangeUnitEvent = {}
|
|
34
|
+
local listenerByBehaviorByInRangeUnitEvent = {}
|
|
35
|
+
local inRangeUnitEventsByBehavior = {}
|
|
24
36
|
____exports.UnitBehavior = __TS__Class()
|
|
25
37
|
local UnitBehavior = ____exports.UnitBehavior
|
|
26
38
|
UnitBehavior.name = "UnitBehavior"
|
|
27
39
|
__TS__ClassExtends(UnitBehavior, Behavior)
|
|
28
|
-
function UnitBehavior.prototype.____constructor(self, unit)
|
|
29
|
-
Behavior.prototype.____constructor(self, unit)
|
|
40
|
+
function UnitBehavior.prototype.____constructor(self, unit, priority)
|
|
41
|
+
Behavior.prototype.____constructor(self, unit, priority)
|
|
30
42
|
end
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|
31
43
|
function UnitBehavior.prototype.onDestroy(self)
|
|
32
|
-
local
|
|
33
|
-
if
|
|
34
|
-
for event in pairs(
|
|
35
|
-
local ____opt_0 =
|
|
44
|
+
local owningPlayerEvents = owningPlayerEventsByBehavior[self]
|
|
45
|
+
if owningPlayerEvents ~= nil then
|
|
46
|
+
for event in pairs(owningPlayerEvents) do
|
|
47
|
+
local ____opt_0 = behaviorsByOwningPlayerEvent[event]
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|
36
48
|
if ____opt_0 ~= nil then
|
|
37
49
|
____opt_0:remove(self)
|
|
38
50
|
end
|
|
39
|
-
local ____opt_2 =
|
|
51
|
+
local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
|
|
40
52
|
if ____opt_2 ~= nil then
|
|
41
53
|
____opt_2[self] = nil
|
|
42
54
|
end
|
|
43
|
-
|
|
55
|
+
end
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|
56
|
+
owningPlayerEventsByBehavior[self] = nil
|
|
57
|
+
end
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|
58
|
+
local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
|
|
59
|
+
if inRangeUnitEvents ~= nil then
|
|
60
|
+
for event in pairs(inRangeUnitEvents) do
|
|
61
|
+
local ____opt_4 = behaviorsByInRangeUnitEvent[event]
|
|
44
62
|
if ____opt_4 ~= nil then
|
|
45
|
-
____opt_4
|
|
63
|
+
____opt_4:remove(self)
|
|
64
|
+
end
|
|
65
|
+
local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
|
|
66
|
+
if ____opt_6 ~= nil then
|
|
67
|
+
____opt_6[self] = nil
|
|
68
|
+
end
|
|
69
|
+
local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
|
|
70
|
+
if ____opt_8 ~= nil then
|
|
71
|
+
____opt_8[self] = nil
|
|
46
72
|
end
|
|
47
73
|
end
|
|
48
|
-
|
|
74
|
+
inRangeUnitEventsByBehavior[self] = nil
|
|
75
|
+
end
|
|
76
|
+
if self._bonusIdByBonusType ~= nil then
|
|
77
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
78
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
79
|
+
end
|
|
49
80
|
end
|
|
50
81
|
return Behavior.prototype.onDestroy(self)
|
|
51
82
|
end
|
|
83
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
84
|
+
local ____opt_10 = self._bonusIdByBonusType
|
|
85
|
+
local bonusId = ____opt_10 and ____opt_10:get(bonusType)
|
|
86
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
87
|
+
end
|
|
88
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
89
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
90
|
+
if bonusIdByBonusType == nil then
|
|
91
|
+
bonusIdByBonusType = __TS__New(LinkedMap)
|
|
92
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
93
|
+
end
|
|
94
|
+
bonusIdByBonusType:put(
|
|
95
|
+
bonusType,
|
|
96
|
+
addOrUpdateOrRemoveUnitBonus(
|
|
97
|
+
self.object,
|
|
98
|
+
bonusType,
|
|
99
|
+
bonusIdByBonusType:get(bonusType),
|
|
100
|
+
value
|
|
101
|
+
)
|
|
102
|
+
)
|
|
103
|
+
end
|
|
104
|
+
function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
|
|
105
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
|
|
106
|
+
listenerByBehavior[self] = listener
|
|
107
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
108
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
109
|
+
if behaviors == nil then
|
|
110
|
+
event:addListener(function(...)
|
|
111
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
112
|
+
if behaviors ~= nil then
|
|
113
|
+
local player = extractPlayer(...)
|
|
114
|
+
if player ~= nil then
|
|
115
|
+
for behavior in pairs(behaviors) do
|
|
116
|
+
if behavior.unit.owner == player then
|
|
117
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
118
|
+
end
|
|
119
|
+
end
|
|
120
|
+
end
|
|
121
|
+
end
|
|
122
|
+
end)
|
|
123
|
+
behaviors = __TS__New(LinkedSet)
|
|
124
|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
125
|
+
end
|
|
126
|
+
behaviors:add(self)
|
|
127
|
+
end
|
|
52
128
|
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
53
|
-
local rangeByBehavior = getOrPut(
|
|
129
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
54
130
|
rangeByBehavior[self] = range
|
|
55
|
-
local listenerByBehavior = getOrPut(
|
|
131
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
56
132
|
listenerByBehavior[self] = listener
|
|
57
|
-
getOrPut(
|
|
58
|
-
local behaviors =
|
|
133
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
134
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
59
135
|
if behaviors == nil then
|
|
60
136
|
event:addListener(function(...)
|
|
61
|
-
local
|
|
62
|
-
local behaviors = behaviorsByEvent[event]
|
|
137
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
63
138
|
if behaviors ~= nil then
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
local
|
|
68
|
-
|
|
139
|
+
local unit = extractUnit(...)
|
|
140
|
+
if unit ~= nil then
|
|
141
|
+
for behavior in pairs(behaviors) do
|
|
142
|
+
local range = rangeByBehavior[behavior]
|
|
143
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
144
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
145
|
+
end
|
|
69
146
|
end
|
|
70
147
|
end
|
|
71
148
|
end
|
|
72
149
|
end)
|
|
73
150
|
behaviors = __TS__New(LinkedSet)
|
|
74
|
-
|
|
151
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
75
152
|
end
|
|
76
153
|
behaviors:add(self)
|
|
77
154
|
end
|
|
@@ -127,6 +204,8 @@ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
|
127
204
|
end
|
|
128
205
|
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
129
206
|
end
|
|
207
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
208
|
+
end
|
|
130
209
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
131
210
|
end
|
|
132
211
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -141,6 +220,23 @@ function UnitBehavior.prototype.onKill(self, target)
|
|
|
141
220
|
end
|
|
142
221
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
143
222
|
end
|
|
223
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
224
|
+
end
|
|
225
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
226
|
+
local args = {...}
|
|
227
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
228
|
+
if createBehaviorFunctions == nil then
|
|
229
|
+
createBehaviorFunctions = {}
|
|
230
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
231
|
+
end
|
|
232
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
233
|
+
return __TS__New(
|
|
234
|
+
self,
|
|
235
|
+
unit,
|
|
236
|
+
table.unpack(args)
|
|
237
|
+
)
|
|
238
|
+
end
|
|
239
|
+
end
|
|
144
240
|
__TS__SetDescriptor(
|
|
145
241
|
UnitBehavior.prototype,
|
|
146
242
|
"unit",
|
|
@@ -252,7 +348,18 @@ __TS__SetDescriptor(
|
|
|
252
348
|
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
253
349
|
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
254
350
|
end)
|
|
351
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
352
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
353
|
+
end)
|
|
255
354
|
end)(UnitBehavior)
|
|
355
|
+
Unit.onCreate:addListener(function(unit)
|
|
356
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
357
|
+
if createBehaviorFunctions ~= nil then
|
|
358
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
359
|
+
createBehavior(unit)
|
|
360
|
+
end
|
|
361
|
+
end
|
|
362
|
+
end)
|
|
256
363
|
Unit.destroyEvent:addListener(function(unit)
|
|
257
364
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
258
365
|
end)
|