warscript 0.0.1-dev.e0e46c4 → 0.0.1-dev.e147c49
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +711 -11
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +18 -15
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +7 -5
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +12 -6
- package/engine/behaviour/ability.lua +42 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +16 -5
- package/engine/behaviour/unit.lua +133 -26
- package/engine/buff.d.ts +73 -27
- package/engine/buff.lua +424 -193
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +86 -44
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +19 -6
- package/engine/internal/item.d.ts +23 -14
- package/engine/internal/item.lua +169 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +86 -47
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +18 -24
- package/engine/internal/unit.lua +180 -206
- package/engine/local-client.d.ts +27 -0
- package/engine/local-client.lua +518 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +12 -3
- package/engine/object-data/entry/ability-type.lua +142 -8
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +62 -4
- package/engine/object-data/entry/unit-type.lua +474 -38
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +27 -5
- package/engine/object-field/unit.lua +82 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -2
- package/engine/standard/fields/unit.lua +16 -1
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +92 -17
- package/engine/unit.d.ts +9 -1
- package/engine/unit.lua +9 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +4 -0
- package/utility/functions.lua +9 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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local unitHasItemEquipped = UnitHasItemEquipped
|
|
31
|
+
local unitHasLoadoutSlotEmpty = UnitHasLoadoutSlotEmpty
|
|
32
|
+
local unitItemInEquipmentSlot = UnitItemInEquipmentSlot
|
|
33
|
+
local unitUnequipItem = UnitUnequipItem
|
|
34
|
+
local unitUnequipItemFromSlot = UnitUnequipItemFromSlot
|
|
35
|
+
local ____rawget = _G.rawget
|
|
36
|
+
local rawset = _G.rawset
|
|
37
|
+
local ____type = _G.type
|
|
38
|
+
local EQUIPMENT_SLOT_COUNT = bj_MAX_EQUIPMENT_INVENTORY
|
|
39
|
+
local handleByUnitEquipment = setmetatable({}, {__mode = "k"})
|
|
40
|
+
local function unitEquipmentNext(handle, slot)
|
|
41
|
+
if slot >= EQUIPMENT_SLOT_COUNT then
|
|
42
|
+
return nil, nil
|
|
43
|
+
end
|
|
44
|
+
return slot + 1, Item:of(unitItemInEquipmentSlot(
|
|
45
|
+
handle,
|
|
46
|
+
convertLoadoutSlot(slot)
|
|
47
|
+
))
|
|
48
|
+
end
|
|
49
|
+
--- A live view indexed by EquipmentSlot. Equip operations let the engine choose the slot.
|
|
50
|
+
____exports.UnitEquipment = __TS__Class()
|
|
51
|
+
local UnitEquipment = ____exports.UnitEquipment
|
|
52
|
+
UnitEquipment.name = "UnitEquipment"
|
|
53
|
+
function UnitEquipment.prototype.____constructor(self, handle)
|
|
54
|
+
handleByUnitEquipment[self] = handle
|
|
55
|
+
end
|
|
56
|
+
function UnitEquipment.prototype.equip(self, item)
|
|
57
|
+
return unitEquipItem(handleByUnitEquipment[self], item.handle)
|
|
58
|
+
end
|
|
59
|
+
function UnitEquipment.prototype.unequip(self, item)
|
|
60
|
+
unitUnequipItem(handleByUnitEquipment[self], item.handle)
|
|
61
|
+
end
|
|
62
|
+
function UnitEquipment.prototype.unequipSlot(self, slot)
|
|
63
|
+
return Item:of(unitUnequipItemFromSlot(
|
|
64
|
+
handleByUnitEquipment[self],
|
|
65
|
+
convertLoadoutSlot(slot)
|
|
66
|
+
))
|
|
67
|
+
end
|
|
68
|
+
function UnitEquipment.prototype.has(self, item)
|
|
69
|
+
return unitHasItemEquipped(handleByUnitEquipment[self], item.handle)
|
|
70
|
+
end
|
|
71
|
+
function UnitEquipment.prototype.hasAny(self)
|
|
72
|
+
return unitHasAnyItemEquiped(handleByUnitEquipment[self])
|
|
73
|
+
end
|
|
74
|
+
function UnitEquipment.prototype.isSlotEmpty(self, slot)
|
|
75
|
+
return unitHasLoadoutSlotEmpty(
|
|
76
|
+
handleByUnitEquipment[self],
|
|
77
|
+
convertLoadoutSlot(slot)
|
|
78
|
+
)
|
|
79
|
+
end
|
|
80
|
+
function UnitEquipment.prototype.hasType(self, ____type)
|
|
81
|
+
return unitHasItemEquipmentOfType(
|
|
82
|
+
handleByUnitEquipment[self],
|
|
83
|
+
convertEquipmentType(____type)
|
|
84
|
+
)
|
|
85
|
+
end
|
|
86
|
+
function UnitEquipment.prototype.canEquipType(self, ____type)
|
|
87
|
+
return unitCanEquipItemOfEquipmentType(
|
|
88
|
+
handleByUnitEquipment[self],
|
|
89
|
+
convertEquipmentType(____type)
|
|
90
|
+
)
|
|
91
|
+
end
|
|
92
|
+
function UnitEquipment.prototype.findSlot(self, item)
|
|
93
|
+
local handle = handleByUnitEquipment[self]
|
|
94
|
+
for slot = 0, EQUIPMENT_SLOT_COUNT - 1 do
|
|
95
|
+
if unitItemInEquipmentSlot(
|
|
96
|
+
handle,
|
|
97
|
+
convertLoadoutSlot(slot)
|
|
98
|
+
) == item.handle then
|
|
99
|
+
return slot
|
|
100
|
+
end
|
|
101
|
+
end
|
|
102
|
+
return nil
|
|
103
|
+
end
|
|
104
|
+
function UnitEquipment.prototype.__index(self, key)
|
|
105
|
+
if ____type(key) == "number" then
|
|
106
|
+
return Item:of(unitItemInEquipmentSlot(
|
|
107
|
+
handleByUnitEquipment[self],
|
|
108
|
+
convertLoadoutSlot(key - 1)
|
|
109
|
+
))
|
|
110
|
+
end
|
|
111
|
+
return ____rawget(____exports.UnitEquipment.prototype, key)
|
|
112
|
+
end
|
|
113
|
+
function UnitEquipment.prototype.__len(self)
|
|
114
|
+
return EQUIPMENT_SLOT_COUNT
|
|
115
|
+
end
|
|
116
|
+
function UnitEquipment.prototype.__ipairs(self)
|
|
117
|
+
return unitEquipmentNext, handleByUnitEquipment[self], 0
|
|
118
|
+
end
|
|
119
|
+
__TS__ObjectDefineProperty(
|
|
120
|
+
Unit.prototype,
|
|
121
|
+
"equipment",
|
|
122
|
+
{get = function(self)
|
|
123
|
+
local equipment = __TS__New(____exports.UnitEquipment, self.handle)
|
|
124
|
+
rawset(self, "equipment", equipment)
|
|
125
|
+
return equipment
|
|
126
|
+
end}
|
|
127
|
+
)
|
|
128
|
+
rawset(
|
|
129
|
+
Unit,
|
|
130
|
+
"itemEquippedEvent",
|
|
131
|
+
__TS__New(
|
|
132
|
+
UnitTriggerEvent,
|
|
133
|
+
EVENT_PLAYER_UNIT_EQUIP_ITEM,
|
|
134
|
+
function()
|
|
135
|
+
local unit = getTriggerUnit()
|
|
136
|
+
local item = getEquippedItem()
|
|
137
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
138
|
+
return Unit:of(unit), Item:of(item)
|
|
139
|
+
end
|
|
140
|
+
return IgnoreEvent
|
|
141
|
+
end
|
|
142
|
+
)
|
|
143
|
+
)
|
|
144
|
+
rawset(
|
|
145
|
+
Unit,
|
|
146
|
+
"itemUnequippedEvent",
|
|
147
|
+
__TS__New(
|
|
148
|
+
UnitTriggerEvent,
|
|
149
|
+
EVENT_PLAYER_UNIT_UNEQUIP_ITEM,
|
|
150
|
+
function()
|
|
151
|
+
local unit = getTriggerUnit()
|
|
152
|
+
local item = getUnequippedItem()
|
|
153
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
154
|
+
return Unit:of(unit), Item:of(item)
|
|
155
|
+
end
|
|
156
|
+
return IgnoreEvent
|
|
157
|
+
end
|
|
158
|
+
)
|
|
159
|
+
)
|
|
160
|
+
rawset(
|
|
161
|
+
Unit,
|
|
162
|
+
"itemStackedEvent",
|
|
163
|
+
__TS__New(
|
|
164
|
+
UnitTriggerEvent,
|
|
165
|
+
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
166
|
+
function() return Unit:of(getTriggerUnit()), Item:of(getStackingItemTarget()), Item:of(getStackingItemSource()), getStackingItemTargetPreviousCharges() end
|
|
167
|
+
)
|
|
168
|
+
)
|
|
169
|
+
return ____exports
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local FLY_HEIGHT_UNIT_FIELD = ____unit.FLY_HEIGHT_UNIT_FIELD
|
|
8
|
+
__TS__ObjectDefineProperty(
|
|
9
|
+
Unit.prototype,
|
|
10
|
+
"flyHeight",
|
|
11
|
+
{
|
|
12
|
+
get = function(self)
|
|
13
|
+
return FLY_HEIGHT_UNIT_FIELD:getValue(self)
|
|
14
|
+
end,
|
|
15
|
+
set = function(self, value)
|
|
16
|
+
FLY_HEIGHT_UNIT_FIELD:setValue(self, value)
|
|
17
|
+
end
|
|
18
|
+
}
|
|
19
|
+
)
|
|
20
|
+
return ____exports
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.internal.unit")
|
|
3
|
+
local Unit = ____unit.Unit
|
|
4
|
+
local ____unit_2Dmissile_2Dlaunch = require("engine.internal.unit-missile-launch")
|
|
5
|
+
local resetAutoAttackTimer = ____unit_2Dmissile_2Dlaunch.resetAutoAttackTimer
|
|
6
|
+
local unitDisableAbility = BlzUnitDisableAbility
|
|
7
|
+
local unitInterruptAttack = BlzUnitInterruptAttack
|
|
8
|
+
Unit.prototype.interruptAttack = function(self)
|
|
9
|
+
unitInterruptAttack(self.handle)
|
|
10
|
+
resetAutoAttackTimer(self)
|
|
11
|
+
end
|
|
12
|
+
Unit.prototype.interruptMovement = function(self)
|
|
13
|
+
local handle = self.handle
|
|
14
|
+
unitDisableAbility(
|
|
15
|
+
handle,
|
|
16
|
+
fourCC("Amov"),
|
|
17
|
+
true,
|
|
18
|
+
false
|
|
19
|
+
)
|
|
20
|
+
unitDisableAbility(
|
|
21
|
+
handle,
|
|
22
|
+
fourCC("Amov"),
|
|
23
|
+
false,
|
|
24
|
+
false
|
|
25
|
+
)
|
|
26
|
+
resetAutoAttackTimer(self)
|
|
27
|
+
end
|
|
28
|
+
return ____exports
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Item } from "../item";
|
|
3
|
-
export interface
|
|
3
|
+
export interface UnitInventory extends ReadonlyArray<Item | undefined> {
|
|
4
4
|
readonly length: 0 | 1 | 2 | 3 | 4 | 5 | 6;
|
|
5
5
|
[0]: Item | undefined;
|
|
6
6
|
[1]: Item | undefined;
|
|
@@ -9,7 +9,7 @@ export interface UnitItems extends ReadonlyArray<Item | undefined> {
|
|
|
9
9
|
[4]: Item | undefined;
|
|
10
10
|
[5]: Item | undefined;
|
|
11
11
|
}
|
|
12
|
-
export declare class
|
|
12
|
+
export declare class UnitInventory {
|
|
13
13
|
constructor(handle: junit);
|
|
14
14
|
findSlot(item: Item): 0 | 1 | 2 | 3 | 4 | 5 | undefined;
|
|
15
15
|
protected __newindex(slot: number, item: Item | undefined): void;
|
|
@@ -19,6 +19,6 @@ export declare class UnitItems {
|
|
|
19
19
|
}
|
|
20
20
|
declare module "../unit" {
|
|
21
21
|
interface Unit {
|
|
22
|
-
readonly
|
|
22
|
+
readonly inventory: UnitInventory;
|
|
23
23
|
}
|
|
24
24
|
}
|
|
@@ -18,25 +18,24 @@ local setItemBooleanField = BlzSetItemBooleanField
|
|
|
18
18
|
local unitInventorySize = UnitInventorySize
|
|
19
19
|
local unitItemInSlot = UnitItemInSlot
|
|
20
20
|
local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
|
|
21
|
-
local
|
|
22
|
-
local function
|
|
23
|
-
|
|
24
|
-
if index >> 3 == slot then
|
|
21
|
+
local handleByUnitInventory = setmetatable({}, {__mode = "k"})
|
|
22
|
+
local function unitInventoryNext(handle, slot)
|
|
23
|
+
if slot >= unitInventorySize(handle) then
|
|
25
24
|
return nil, nil
|
|
26
25
|
end
|
|
27
|
-
return
|
|
26
|
+
return slot + 1, Item:of(unitItemInSlot(handle, slot))
|
|
28
27
|
end
|
|
29
|
-
____exports.
|
|
30
|
-
local
|
|
31
|
-
|
|
32
|
-
function
|
|
33
|
-
|
|
28
|
+
____exports.UnitInventory = __TS__Class()
|
|
29
|
+
local UnitInventory = ____exports.UnitInventory
|
|
30
|
+
UnitInventory.name = "UnitInventory"
|
|
31
|
+
function UnitInventory.prototype.____constructor(self, handle)
|
|
32
|
+
handleByUnitInventory[self] = handle
|
|
34
33
|
end
|
|
35
|
-
function
|
|
36
|
-
return findUnitItemSlot(
|
|
34
|
+
function UnitInventory.prototype.findSlot(self, item)
|
|
35
|
+
return findUnitItemSlot(handleByUnitInventory[self], item.handle)
|
|
37
36
|
end
|
|
38
|
-
function
|
|
39
|
-
local handle =
|
|
37
|
+
function UnitInventory.prototype.__newindex(self, slot, item)
|
|
38
|
+
local handle = handleByUnitInventory[self]
|
|
40
39
|
if slot < 1 or slot > unitInventorySize(handle) then
|
|
41
40
|
return
|
|
42
41
|
end
|
|
@@ -53,26 +52,26 @@ function UnitItems.prototype.__newindex(self, slot, item)
|
|
|
53
52
|
end
|
|
54
53
|
end
|
|
55
54
|
end
|
|
56
|
-
function
|
|
55
|
+
function UnitInventory.prototype.__index(self, key)
|
|
57
56
|
if ____type(key) == "number" then
|
|
58
|
-
return Item:of(unitItemInSlot(
|
|
57
|
+
return Item:of(unitItemInSlot(handleByUnitInventory[self], key - 1))
|
|
59
58
|
end
|
|
60
|
-
return rawget(____exports.
|
|
59
|
+
return rawget(____exports.UnitInventory.prototype, key)
|
|
61
60
|
end
|
|
62
|
-
function
|
|
63
|
-
return unitInventorySize(
|
|
61
|
+
function UnitInventory.prototype.__len(self)
|
|
62
|
+
return unitInventorySize(handleByUnitInventory[self])
|
|
64
63
|
end
|
|
65
|
-
function
|
|
66
|
-
local handle =
|
|
67
|
-
return
|
|
64
|
+
function UnitInventory.prototype.__ipairs(self)
|
|
65
|
+
local handle = handleByUnitInventory[self]
|
|
66
|
+
return unitInventoryNext, handle, 0
|
|
68
67
|
end
|
|
69
68
|
__TS__ObjectDefineProperty(
|
|
70
69
|
Unit.prototype,
|
|
71
|
-
"
|
|
70
|
+
"inventory",
|
|
72
71
|
{get = function(self)
|
|
73
|
-
local
|
|
74
|
-
rawset(self, "
|
|
75
|
-
return
|
|
72
|
+
local inventory = __TS__New(____exports.UnitInventory, self.handle)
|
|
73
|
+
rawset(self, "inventory", inventory)
|
|
74
|
+
return inventory
|
|
76
75
|
end}
|
|
77
76
|
)
|
|
78
77
|
return ____exports
|
|
@@ -1,46 +1,31 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__New = ____lualib.__TS__New
|
|
3
3
|
local ____exports = {}
|
|
4
|
-
local ____player = require("core.types.player")
|
|
5
|
-
local Player = ____player.Player
|
|
6
|
-
local ____math = require("math")
|
|
7
|
-
local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
8
|
-
local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
|
|
9
4
|
local ____local_2Dclient = require("engine.local-client")
|
|
10
5
|
local LocalClient = ____local_2Dclient.LocalClient
|
|
11
6
|
local ____unit = require("engine.internal.unit")
|
|
12
7
|
local Unit = ____unit.Unit
|
|
13
8
|
local ____event = require("event")
|
|
14
9
|
local Event = ____event.Event
|
|
10
|
+
local ____synchronization = require("engine.synchronization")
|
|
11
|
+
local ObjectBus = ____synchronization.ObjectBus
|
|
15
12
|
local mainSelectedUnitChangeEvent = __TS__New(Event)
|
|
16
13
|
rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
|
|
17
14
|
local mainSelectedUnitByPlayer = {}
|
|
18
|
-
local
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
"",
|
|
23
|
-
0
|
|
15
|
+
local unitBus = __TS__New(
|
|
16
|
+
ObjectBus,
|
|
17
|
+
function(unit) return unit.syncId end,
|
|
18
|
+
function(syncId) return Unit:getBySyncId(syncId) end
|
|
24
19
|
)
|
|
25
|
-
BlzFrameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
|
|
26
20
|
LocalClient.mainSelectedUnitChangeEvent:addListener(function()
|
|
27
|
-
|
|
28
|
-
local syncId = ____opt_0 and ____opt_0.syncId
|
|
29
|
-
BlzFrameSetValue(syncSlider, syncId or 0)
|
|
21
|
+
unitBus:send(LocalClient.mainSelectedUnit)
|
|
30
22
|
end)
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
function()
|
|
36
|
-
local player = Player:of(GetTriggerPlayer())
|
|
37
|
-
local mainSelectedUnit = Unit:getBySyncId(BlzGetTriggerFrameValue())
|
|
38
|
-
if mainSelectedUnit ~= mainSelectedUnitByPlayer[player] then
|
|
39
|
-
mainSelectedUnitByPlayer[player] = mainSelectedUnit
|
|
40
|
-
Event.invoke(mainSelectedUnitChangeEvent, player)
|
|
41
|
-
end
|
|
23
|
+
unitBus.event:addListener(function(player, unit)
|
|
24
|
+
if unit ~= mainSelectedUnitByPlayer[player] then
|
|
25
|
+
mainSelectedUnitByPlayer[player] = unit
|
|
26
|
+
Event.invoke(mainSelectedUnitChangeEvent, player)
|
|
42
27
|
end
|
|
43
|
-
)
|
|
28
|
+
end)
|
|
44
29
|
rawset(
|
|
45
30
|
Unit,
|
|
46
31
|
"getMainSelectedOf",
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
---
|
|
3
|
+
-- @internal For use by internal systems only.
|
|
4
|
+
____exports.compiletimePseudoPassiveAbilityTypeIds = {}
|
|
5
|
+
---
|
|
6
|
+
-- @internal For use by internal systems only.
|
|
7
|
+
____exports.pseudoPassiveAbilityTypeIds = postcompile(function() return ____exports.compiletimePseudoPassiveAbilityTypeIds end)
|
|
8
|
+
---
|
|
9
|
+
-- @internal For use by internal systems only.
|
|
10
|
+
____exports.pseudoPassiveAbilityOrderTypeStringId = "channel"
|
|
11
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Event } from "../../../event";
|
|
3
|
+
declare module "../unit" {
|
|
4
|
+
interface Unit {
|
|
5
|
+
readonly unitInRangeEvent: Record<number, Event<[unit: Unit, range: number, unitInRange: Unit]>>;
|
|
6
|
+
}
|
|
7
|
+
}
|
|
8
|
+
declare module "../unit" {
|
|
9
|
+
interface Unit {
|
|
10
|
+
readonly unitOutOfRangeEvent: Record<number, Event<[unit: Unit, range: number, unitOutOfRange: Unit]>>;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -0,0 +1,90 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____event = require("event")
|
|
6
|
+
local Event = ____event.Event
|
|
7
|
+
local InitializingEvent = ____event.InitializingEvent
|
|
8
|
+
local TriggerEvent = ____event.TriggerEvent
|
|
9
|
+
local ____unit = require("engine.internal.unit")
|
|
10
|
+
local Unit = ____unit.Unit
|
|
11
|
+
local ____timer = require("core.types.timer")
|
|
12
|
+
local Timer = ____timer.Timer
|
|
13
|
+
local ____attributes = require("attributes")
|
|
14
|
+
local attribute = ____attributes.attribute
|
|
15
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
16
|
+
local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
|
|
17
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
18
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
19
|
+
local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
|
|
20
|
+
local getTriggerUnit = GetTriggerUnit
|
|
21
|
+
local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
|
|
22
|
+
local eventInvoke = Event.invoke
|
|
23
|
+
__TS__ObjectDefineProperty(
|
|
24
|
+
Unit.prototype,
|
|
25
|
+
"unitInRangeEvent",
|
|
26
|
+
{get = function(self)
|
|
27
|
+
local unit = self
|
|
28
|
+
local handle = self.handle
|
|
29
|
+
local unitInRangeEvent = setmetatable(
|
|
30
|
+
{},
|
|
31
|
+
{__index = function(self, value)
|
|
32
|
+
local event = __TS__New(
|
|
33
|
+
TriggerEvent,
|
|
34
|
+
function(trigger)
|
|
35
|
+
triggerRegisterUnitInRange(trigger, handle, value, nil)
|
|
36
|
+
end,
|
|
37
|
+
function() return unit, value, Unit:of(getTriggerUnit()) end
|
|
38
|
+
)
|
|
39
|
+
rawset(self, value, event)
|
|
40
|
+
return event
|
|
41
|
+
end}
|
|
42
|
+
)
|
|
43
|
+
rawset(self, "unitInRangeEvent", unitInRangeEvent)
|
|
44
|
+
return unitInRangeEvent
|
|
45
|
+
end}
|
|
46
|
+
)
|
|
47
|
+
local units = __TS__New(LinkedSet)
|
|
48
|
+
local unitsInRangeByRangeAttribute = attribute()
|
|
49
|
+
local function registerUnitOfRangeEvent(unit, range, unitInRange)
|
|
50
|
+
units:add(unit)
|
|
51
|
+
unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
|
|
52
|
+
end
|
|
53
|
+
__TS__ObjectDefineProperty(
|
|
54
|
+
Unit.prototype,
|
|
55
|
+
"unitOutOfRangeEvent",
|
|
56
|
+
{get = function(self)
|
|
57
|
+
local unit = self
|
|
58
|
+
local unitOutOfRangeEvent = setmetatable(
|
|
59
|
+
{},
|
|
60
|
+
{__index = function(self, value)
|
|
61
|
+
local event = __TS__New(
|
|
62
|
+
InitializingEvent,
|
|
63
|
+
function()
|
|
64
|
+
unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
|
|
65
|
+
end
|
|
66
|
+
)
|
|
67
|
+
rawset(self, value, event)
|
|
68
|
+
return event
|
|
69
|
+
end}
|
|
70
|
+
)
|
|
71
|
+
rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
|
|
72
|
+
return unitOutOfRangeEvent
|
|
73
|
+
end}
|
|
74
|
+
)
|
|
75
|
+
Timer.onPeriod[1]:addListener(function()
|
|
76
|
+
for unit in pairs(units) do
|
|
77
|
+
local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
|
|
78
|
+
if unitsInRangeByRange ~= nil then
|
|
79
|
+
for range, unitsInRange in pairs(unitsInRangeByRange) do
|
|
80
|
+
for unitInRange in pairs(unitsInRange) do
|
|
81
|
+
if unit:getDistanceTo(unitInRange) > range then
|
|
82
|
+
unitsInRange:remove(unitInRange)
|
|
83
|
+
eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
|
|
84
|
+
end
|
|
85
|
+
end
|
|
86
|
+
end
|
|
87
|
+
end
|
|
88
|
+
end
|
|
89
|
+
end)
|
|
90
|
+
return ____exports
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local SCALING_VALUE_UNIT_FIELD = ____unit.SCALING_VALUE_UNIT_FIELD
|
|
8
|
+
__TS__ObjectDefineProperty(
|
|
9
|
+
Unit.prototype,
|
|
10
|
+
"scale",
|
|
11
|
+
{
|
|
12
|
+
get = function(self)
|
|
13
|
+
return SCALING_VALUE_UNIT_FIELD:getValue(self)
|
|
14
|
+
end,
|
|
15
|
+
set = function(self, value)
|
|
16
|
+
SCALING_VALUE_UNIT_FIELD:setValue(self, value)
|
|
17
|
+
end
|
|
18
|
+
}
|
|
19
|
+
)
|
|
20
|
+
return ____exports
|
|
@@ -7,8 +7,8 @@ local UnitAbility = ____ability.UnitAbility
|
|
|
7
7
|
local ____unit = require("engine.internal.unit")
|
|
8
8
|
local Unit = ____unit.Unit
|
|
9
9
|
local ____event = require("event")
|
|
10
|
-
local Event = ____event.Event
|
|
11
10
|
local createDispatchingEvent = ____event.createDispatchingEvent
|
|
11
|
+
local Event = ____event.Event
|
|
12
12
|
local abilityGainedEvent = createDispatchingEvent(
|
|
13
13
|
__TS__New(Event),
|
|
14
14
|
function(unit, ability) return ability.typeId end
|
|
@@ -40,6 +40,15 @@ ItemAbility.onCreate:addListener(
|
|
|
40
40
|
end
|
|
41
41
|
end
|
|
42
42
|
)
|
|
43
|
+
ItemAbility.destroyEvent:addListener(
|
|
44
|
+
4,
|
|
45
|
+
function(ability)
|
|
46
|
+
local unit = ability.owner.owner
|
|
47
|
+
if unit ~= nil then
|
|
48
|
+
Event.invoke(abilityLostEvent, unit, ability)
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
)
|
|
43
52
|
Unit.itemPickedUpEvent:addListener(
|
|
44
53
|
0,
|
|
45
54
|
function(unit, item)
|
|
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
-
local
|
|
7
|
-
local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
|
|
8
|
-
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
|
|
6
|
+
local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
|
|
7
|
+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
|
|
8
|
+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
9
9
|
local getUnitAbility = BlzGetUnitAbility
|
|
10
10
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
11
11
|
local unitAddAbility = UnitAddAbility
|
|
@@ -1,6 +1,8 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
+
import "./unit/allowed-targets";
|
|
2
3
|
import { Widget } from "../../core/types/widget";
|
|
3
4
|
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
5
|
+
import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
4
6
|
export type DamageType = jdamagetype;
|
|
5
7
|
export declare namespace DamageType {
|
|
6
8
|
const UNKNOWN: jdamagetype;
|
|
@@ -56,5 +58,12 @@ export declare namespace WeaponType {
|
|
|
56
58
|
declare module "./unit" {
|
|
57
59
|
interface Unit {
|
|
58
60
|
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
|
|
61
|
+
/**
|
|
62
|
+
* Deals amount to each allowed unit in collision range of (x, y).
|
|
63
|
+
* A positive maximumDamage caps the total requested damage, shared equally
|
|
64
|
+
* between the targets. Zero or omitted means unlimited; damage mitigation
|
|
65
|
+
* and damage-event modifiers are applied afterward by damageTarget.
|
|
66
|
+
*/
|
|
67
|
+
damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): void;
|
|
59
68
|
}
|
|
60
69
|
}
|
|
@@ -3,6 +3,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
+
require("engine.internal.unit.allowed-targets")
|
|
6
7
|
local ____player = require("core.types.player")
|
|
7
8
|
local Player = ____player.Player
|
|
8
9
|
local ____dummy = require("objutil.dummy")
|
|
@@ -11,6 +12,8 @@ local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
|
|
|
11
12
|
local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
|
|
12
13
|
local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
|
|
13
14
|
local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
|
|
15
|
+
local ____math = require("math")
|
|
16
|
+
local min = ____math.min
|
|
14
17
|
local createUnit = CreateUnit
|
|
15
18
|
local getOwningPlayer = GetOwningPlayer
|
|
16
19
|
local showUnit = ShowUnit
|
|
@@ -116,4 +119,34 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
116
119
|
weaponType
|
|
117
120
|
)
|
|
118
121
|
end
|
|
122
|
+
Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponType, metadata)
|
|
123
|
+
if maximumDamage == nil then
|
|
124
|
+
maximumDamage = 0
|
|
125
|
+
end
|
|
126
|
+
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
127
|
+
self,
|
|
128
|
+
allowedTargetCombatClassifications,
|
|
129
|
+
x,
|
|
130
|
+
y,
|
|
131
|
+
range
|
|
132
|
+
)
|
|
133
|
+
if #targets == 0 then
|
|
134
|
+
return
|
|
135
|
+
end
|
|
136
|
+
if maximumDamage > 0 then
|
|
137
|
+
amount = min(amount, maximumDamage / #targets)
|
|
138
|
+
end
|
|
139
|
+
for ____, target in ipairs(targets) do
|
|
140
|
+
self:damageTarget(
|
|
141
|
+
target,
|
|
142
|
+
amount,
|
|
143
|
+
attack,
|
|
144
|
+
ranged,
|
|
145
|
+
attackType,
|
|
146
|
+
damageType,
|
|
147
|
+
weaponType,
|
|
148
|
+
metadata
|
|
149
|
+
)
|
|
150
|
+
end
|
|
151
|
+
end
|
|
119
152
|
return ____exports
|