warscript 0.0.1-dev.d842bb6 → 0.0.1-dev.da5fb2e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (153) hide show
  1. package/attributes.d.ts +5 -0
  2. package/attributes.lua +8 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +1 -3
  6. package/core/types/effect.lua +26 -29
  7. package/core/types/frame.lua +10 -12
  8. package/core/types/player.lua +3 -1
  9. package/core/types/playerCamera.d.ts +2 -0
  10. package/core/types/playerCamera.lua +79 -5
  11. package/core/types/sound.d.ts +17 -25
  12. package/core/types/sound.lua +91 -46
  13. package/core/types/timer.d.ts +8 -8
  14. package/core/types/timer.lua +39 -23
  15. package/core/util.lua +6 -1
  16. package/decl/native.d.ts +844 -788
  17. package/engine/behavior.d.ts +5 -0
  18. package/engine/behavior.lua +106 -27
  19. package/engine/behaviour/ability/apply-buff.lua +1 -1
  20. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  21. package/engine/behaviour/ability/damage.d.ts +9 -3
  22. package/engine/behaviour/ability/damage.lua +26 -38
  23. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  24. package/engine/behaviour/ability/emulate-impact.lua +18 -3
  25. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  26. package/engine/behaviour/ability/restore-mana.lua +6 -6
  27. package/engine/behaviour/ability.d.ts +5 -1
  28. package/engine/behaviour/ability.lua +26 -21
  29. package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
  30. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  31. package/engine/behaviour/unit.d.ts +32 -0
  32. package/engine/behaviour/unit.lua +185 -4
  33. package/engine/buff.d.ts +15 -12
  34. package/engine/buff.lua +133 -117
  35. package/engine/internal/ability.d.ts +7 -1
  36. package/engine/internal/ability.lua +48 -9
  37. package/engine/internal/item/ability.lua +63 -11
  38. package/engine/internal/item+owner.lua +12 -6
  39. package/engine/internal/item.d.ts +5 -2
  40. package/engine/internal/item.lua +85 -10
  41. package/engine/internal/mechanics/ability-duration.lua +1 -1
  42. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  43. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  44. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  45. package/engine/internal/misc/frame-coordinates.lua +21 -0
  46. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  47. package/engine/internal/misc/get-terrain-z.lua +11 -0
  48. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  49. package/engine/internal/misc/player-local-handle.lua +5 -0
  50. package/engine/internal/unit/ability.d.ts +35 -0
  51. package/engine/internal/unit/ability.lua +62 -0
  52. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  53. package/engine/internal/unit/allowed-targets.lua +9 -1
  54. package/engine/internal/unit/order.d.ts +20 -0
  55. package/engine/internal/unit/order.lua +136 -0
  56. package/engine/internal/unit+ability.lua +10 -1
  57. package/engine/internal/unit+damage.d.ts +2 -11
  58. package/engine/internal/unit+damage.lua +10 -14
  59. package/engine/internal/unit+spellSteal.lua +1 -2
  60. package/engine/internal/unit-missile-launch.lua +9 -2
  61. package/engine/internal/unit.d.ts +30 -8
  62. package/engine/internal/unit.lua +253 -107
  63. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  64. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  65. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  66. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  67. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  68. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  69. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  70. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  71. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  72. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  73. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  74. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  75. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  76. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  77. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  78. package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
  79. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  80. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  81. package/engine/object-data/entry/ability-type/curse.lua +2 -2
  82. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  83. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  84. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  85. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  86. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  87. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  88. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  89. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  90. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  91. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  92. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  93. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  94. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  95. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  96. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  97. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  98. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  99. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  100. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  101. package/engine/object-data/entry/ability-type/web.lua +52 -0
  102. package/engine/object-data/entry/ability-type.d.ts +19 -17
  103. package/engine/object-data/entry/ability-type.lua +82 -24
  104. package/engine/object-data/entry/buff-type/applicable.lua +9 -4
  105. package/engine/object-data/entry/buff-type.d.ts +6 -12
  106. package/engine/object-data/entry/buff-type.lua +13 -29
  107. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  108. package/engine/object-data/entry/item-type.d.ts +1 -1
  109. package/engine/object-data/entry/item-type.lua +4 -4
  110. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  111. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  112. package/engine/object-data/entry/sound-preset.lua +140 -0
  113. package/engine/object-data/entry/unit-type.d.ts +21 -5
  114. package/engine/object-data/entry/unit-type.lua +214 -93
  115. package/engine/object-data/entry/upgrade.d.ts +1 -1
  116. package/engine/object-data/entry/upgrade.lua +4 -4
  117. package/engine/object-data/entry.d.ts +16 -14
  118. package/engine/object-data/entry.lua +60 -32
  119. package/engine/object-field/ability.d.ts +4 -4
  120. package/engine/object-field/ability.lua +7 -6
  121. package/engine/object-field/unit.d.ts +57 -3
  122. package/engine/object-field/unit.lua +207 -7
  123. package/engine/object-field.d.ts +17 -6
  124. package/engine/object-field.lua +188 -92
  125. package/engine/standard/entries/buff-type.d.ts +3 -0
  126. package/engine/standard/entries/buff-type.lua +3 -0
  127. package/engine/standard/entries/sound-preset.d.ts +10 -0
  128. package/engine/standard/entries/sound-preset.lua +10 -0
  129. package/engine/standard/fields/unit.d.ts +4 -0
  130. package/engine/standard/fields/unit.lua +7 -0
  131. package/engine/text-tag.d.ts +36 -2
  132. package/engine/text-tag.lua +249 -10
  133. package/engine/unit.d.ts +1 -0
  134. package/engine/unit.lua +1 -0
  135. package/objutil/buff.lua +1 -2
  136. package/objutil/unit.lua +8 -0
  137. package/package.json +2 -2
  138. package/patch-lualib.lua +1 -1
  139. package/utility/arrays.d.ts +1 -0
  140. package/utility/arrays.lua +3 -0
  141. package/utility/callback-array.d.ts +13 -0
  142. package/utility/callback-array.lua +46 -0
  143. package/utility/functions.d.ts +8 -0
  144. package/utility/functions.lua +13 -0
  145. package/utility/linked-set.d.ts +1 -0
  146. package/utility/linked-set.lua +3 -0
  147. package/utility/lua-maps.d.ts +4 -0
  148. package/utility/lua-maps.lua +20 -0
  149. package/utility/lua-sets.d.ts +2 -0
  150. package/utility/lua-sets.lua +7 -0
  151. package/utility/reflection.lua +11 -7
  152. package/core/types/order.d.ts +0 -25
  153. package/core/types/order.lua +0 -55
@@ -20,6 +20,7 @@ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slo
20
20
  local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
21
21
  local isItemOwned = IsItemOwned
22
22
  local isItemPowerup = IsItemPowerup
23
+ local getItemAbility = BlzGetItemAbility
23
24
  local getItemX = GetItemX
24
25
  local getItemY = GetItemY
25
26
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
@@ -31,6 +32,8 @@ local unitAddItem = UnitAddItem
31
32
  local unitRemoveItem = UnitRemoveItem
32
33
  local unitUseItem = UnitUseItem
33
34
  local unitResetCooldown = UnitResetCooldown
35
+ local unitInventorySize = UnitInventorySize
36
+ local unitItemInSlot = UnitItemInSlot
34
37
  local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
35
38
  if not currentMap then
36
39
  return 0
@@ -55,22 +58,24 @@ local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
55
58
  itemType.activelyUsed = true
56
59
  return itemType.id
57
60
  end)
58
- local dummy = assert(CreateUnit(
61
+ ---
62
+ -- @internal For use by internal systems only.
63
+ ____exports.itemAbilityDummy = assert(CreateUnit(
59
64
  Player.neutralVictim.handle,
60
65
  dummyUnitId,
61
66
  0,
62
67
  0,
63
68
  270
64
69
  ))
65
- local cooldownStarterItem = UnitAddItemById(dummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
66
- local cooldownStarterAbility = BlzGetItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
67
- ShowUnit(dummy, false)
70
+ local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
71
+ local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
72
+ ShowUnit(____exports.itemAbilityDummy, false)
68
73
  local function startItemCooldownInternal(handle, cooldown)
69
74
  local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
70
75
  setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
71
76
  setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
72
- unitResetCooldown(dummy)
73
- unitUseItem(dummy, cooldownStarterItem)
77
+ unitResetCooldown(____exports.itemAbilityDummy)
78
+ unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
74
79
  Timer:run(restoreCooldownGroup, handle, cooldownGroup)
75
80
  end
76
81
  restoreCooldownGroup = function(handle, cooldownGroup)
@@ -85,7 +90,7 @@ ____exports.startItemCooldown = function(handle, owner, cooldown)
85
90
  end
86
91
  ---
87
92
  -- @internal For use by internal systems only.
88
- ____exports.abilityActionDummy = dummy
93
+ ____exports.abilityActionDummy = ____exports.itemAbilityDummy
89
94
  ---
90
95
  -- @internal For use by internal systems only.
91
96
  ____exports.doAbilityAction = function(handle, action, ...)
@@ -104,11 +109,11 @@ ____exports.doAbilityAction = function(handle, action, ...)
104
109
  end
105
110
  x = getItemX(handle)
106
111
  y = getItemY(handle)
107
- unitAddItem(dummy, handle)
112
+ unitAddItem(____exports.itemAbilityDummy, handle)
108
113
  end
109
114
  local result = action(handle, ...)
110
115
  if not isOwned then
111
- unitRemoveItem(dummy, handle)
116
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
112
117
  setItemPosition(handle, x, y)
113
118
  if isPowerup then
114
119
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
@@ -139,9 +144,9 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
139
144
  isPowerup = true
140
145
  end
141
146
  unitRemoveItem(owner, handle)
142
- unitAddItem(dummy, handle)
147
+ unitAddItem(____exports.itemAbilityDummy, handle)
143
148
  local result = action(handle, ...)
144
- unitRemoveItem(dummy, handle)
149
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
145
150
  unitAddItemToSlot(owner, handle, slot)
146
151
  if isPowerup then
147
152
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
@@ -151,4 +156,51 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
151
156
  end
152
157
  return result
153
158
  end
159
+ local depth = 0
160
+ local itemBySlot = {}
161
+ ---
162
+ -- @internal For use by internal systems only.
163
+ ____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
164
+ local ____depth_0 = depth
165
+ depth = ____depth_0 + 1
166
+ local offset = 6 * ____depth_0
167
+ for slot = 0, unitInventorySize(unit) - 1 do
168
+ local item = unitItemInSlot(unit, slot)
169
+ if getItemAbility(item, abilityTypeId) ~= nil then
170
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
171
+ if not isAlreadyIgnoredInEvents then
172
+ ignoreEventsItems[item] = true
173
+ end
174
+ unitRemoveItem(unit, item)
175
+ if not isAlreadyIgnoredInEvents then
176
+ ignoreEventsItems[item] = nil
177
+ end
178
+ itemBySlot[offset + slot] = item
179
+ end
180
+ end
181
+ local result = action(unit, ...)
182
+ for slot = 0, unitInventorySize(unit) - 1 do
183
+ local item = itemBySlot[offset + slot]
184
+ if item ~= nil then
185
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
186
+ if not isAlreadyIgnoredInEvents then
187
+ ignoreEventsItems[item] = true
188
+ end
189
+ local isPowerup = isItemPowerup(item)
190
+ if isPowerup then
191
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
192
+ end
193
+ unitAddItemToSlot(unit, item, slot)
194
+ if isPowerup then
195
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
196
+ end
197
+ if not isAlreadyIgnoredInEvents then
198
+ ignoreEventsItems[item] = nil
199
+ end
200
+ itemBySlot[offset + slot] = nil
201
+ end
202
+ end
203
+ depth = depth - 1
204
+ return result
205
+ end
154
206
  return ____exports
@@ -6,12 +6,18 @@ local Item = ____item.Item
6
6
  local ____unit = require("engine.internal.unit")
7
7
  local Unit = ____unit.Unit
8
8
  local ownerByItem = setmetatable({}, {__mode = "kv"})
9
- Unit.itemPickedUpEvent:addListener(function(unit, item)
10
- ownerByItem[item] = unit
11
- end)
12
- Unit.itemDroppedEvent:addListener(function(unit, item)
13
- ownerByItem[item] = nil
14
- end)
9
+ Unit.itemPickedUpEvent:addListener(
10
+ 4,
11
+ function(unit, item)
12
+ ownerByItem[item] = unit
13
+ end
14
+ )
15
+ Unit.itemDroppedEvent:addListener(
16
+ 4,
17
+ function(unit, item)
18
+ ownerByItem[item] = nil
19
+ end
20
+ )
15
21
  __TS__ObjectDefineProperty(
16
22
  Item.prototype,
17
23
  "owner",
@@ -5,8 +5,8 @@ import { Event } from "../../event";
5
5
  import { ReadonlyRect } from "../../core/types/rect";
6
6
  import { ItemAbility } from "./ability";
7
7
  import { AbilityTypeId } from "../object-data/entry/ability-type";
8
+ import type { ItemTypeId } from "../object-data/entry/item-type";
8
9
  type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
9
- export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
10
10
  declare const enum ItemPropertyKey {
11
11
  ABILITIES = 100,
12
12
  LUA_INDEX_BY_ABILITY_TYPE_ID = 101
@@ -17,7 +17,7 @@ export declare class Item extends Handle<jitem> {
17
17
  constructor(handle: jitem);
18
18
  protected onDestroy(): HandleDestructor;
19
19
  static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
20
- get typeId(): number;
20
+ get typeId(): ItemTypeId;
21
21
  set skinId(v: number);
22
22
  get skinId(): number;
23
23
  set name(v: string);
@@ -73,6 +73,8 @@ export declare class Item extends Handle<jitem> {
73
73
  set position(v: Vec2);
74
74
  set charges(v: number);
75
75
  get charges(): number;
76
+ consumeCharge(): boolean;
77
+ consumeCharges(count: number): boolean;
76
78
  addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
77
79
  removeAbility(abilityTypeId: AbilityTypeId): boolean;
78
80
  hasAbility(abilityTypeId: AbilityTypeId): boolean;
@@ -82,5 +84,6 @@ export declare class Item extends Handle<jitem> {
82
84
  static getInRect(rect: ReadonlyRect): Item[];
83
85
  static get onCreate(): Event<[Item]>;
84
86
  static get destroyEvent(): Event<[Item]>;
87
+ static readonly chargesChangedEvent: Event<[Item]>;
85
88
  }
86
89
  export {};
@@ -1,28 +1,34 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
6
7
  local __TS__Delete = ____lualib.__TS__Delete
7
8
  local ____exports = {}
9
+ local invoke
8
10
  local ____handle = require("core.types.handle")
9
11
  local Handle = ____handle.Handle
10
12
  local ____color = require("core.types.color")
11
13
  local Color = ____color.Color
14
+ local ____event = require("event")
15
+ local Event = ____event.Event
12
16
  local ____rect = require("core.types.rect")
13
17
  local Rect = ____rect.Rect
14
18
  local ____ability = require("engine.internal.ability")
15
19
  local ItemAbility = ____ability.ItemAbility
16
20
  local ____ability = require("engine.internal.item.ability")
17
21
  local doAbilityAction = ____ability.doAbilityAction
22
+ local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
23
+ local itemAbilityDummy = ____ability.itemAbilityDummy
18
24
  local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
19
25
  local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
20
26
  local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
21
27
  local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
22
28
  local ____vec2 = require("math.vec2")
23
29
  local distance = ____vec2.distance
30
+ local itemChargesChangeEvent = __TS__New(Event)
24
31
  local itemAddAbility = BlzItemAddAbility
25
- local itemRemoveAbility = BlzItemRemoveAbility
26
32
  local getItemAbility = BlzGetItemAbility
27
33
  local isItemPowerup = IsItemPowerup
28
34
  local getItemAbilityByIndex = BlzGetItemAbilityByIndex
@@ -36,10 +42,28 @@ local getEnumItem = GetEnumItem
36
42
  local getItemTypeId = GetItemTypeId
37
43
  local getItemX = GetItemX
38
44
  local getItemY = GetItemY
45
+ local getItemCharges = GetItemCharges
46
+ local setItemCharges = SetItemCharges
47
+ local unitRemoveAbility = UnitRemoveAbility
48
+ local unitRemoveItem = UnitRemoveItem
49
+ local unitUseItem = UnitUseItem
50
+ local unitUseItemPoint = UnitUseItemPoint
51
+ local unitUseItemTarget = UnitUseItemTarget
52
+ local tableRemove = table.remove
53
+ _G.SetItemCharges = function(whichItem, charges)
54
+ setItemCharges(whichItem, charges)
55
+ invoke(
56
+ itemChargesChangeEvent,
57
+ ____exports.Item:of(whichItem)
58
+ )
59
+ end
39
60
  local getItemIntegerField = BlzGetItemIntegerField
40
61
  local setItemBooleanField = BlzSetItemBooleanField
41
62
  local getItemBooleanField = BlzGetItemBooleanField
63
+ invoke = Event.invoke
42
64
  local enumRect = Rect:create(0, 0, 0, 0).handle
65
+ ---
66
+ -- @internal For use by internal systems only.
43
67
  ____exports.addAndGetAbility = function(handle, abilityTypeId)
44
68
  if itemAddAbility(handle, abilityTypeId) then
45
69
  return getItemAbility(handle, abilityTypeId)
@@ -65,6 +89,23 @@ local function getItemAbilities(handle, item)
65
89
  end
66
90
  return abilities
67
91
  end
92
+ local function consumeCharge(handle)
93
+ do
94
+ local i = 0
95
+ local ability = getItemAbilityByIndex(handle, i)
96
+ while ability ~= nil do
97
+ unitRemoveAbility(
98
+ itemAbilityDummy,
99
+ getAbilityId(ability)
100
+ )
101
+ do
102
+ i = i + 1
103
+ ability = getItemAbilityByIndex(handle, i)
104
+ end
105
+ end
106
+ end
107
+ return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
108
+ end
68
109
  local targetCollection
69
110
  local targetCollectionNextIndex
70
111
  local centerX
@@ -106,6 +147,10 @@ function Item.prototype.____constructor(self, handle)
106
147
  self[101] = luaIndexByAbilityTypeId
107
148
  end
108
149
  function Item.prototype.onDestroy(self)
150
+ local owner = self.owner
151
+ if owner ~= nil then
152
+ unitRemoveItem(owner.handle, self.handle)
153
+ end
109
154
  local abilities = self[100]
110
155
  for i = 1, #abilities do
111
156
  abilities[i]:destroy()
@@ -116,6 +161,36 @@ end
116
161
  function Item.create(self, id, x, y, skinId)
117
162
  return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
118
163
  end
164
+ function Item.prototype.consumeCharge(self)
165
+ return self:consumeCharges(1)
166
+ end
167
+ function Item.prototype.consumeCharges(self, count)
168
+ local handle = self.handle
169
+ local charges = getItemCharges(handle)
170
+ if charges > count then
171
+ setItemCharges(handle, charges - count)
172
+ invoke(itemChargesChangeEvent, self)
173
+ return true
174
+ end
175
+ if charges == count then
176
+ if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
177
+ self:destroy()
178
+ return true
179
+ end
180
+ if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
181
+ setItemCharges(handle, 0)
182
+ invoke(itemChargesChangeEvent, self)
183
+ return true
184
+ end
185
+ setItemCharges(handle, 1)
186
+ local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
187
+ local ____opt_0 = self.owner
188
+ ____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
189
+ invoke(itemChargesChangeEvent, self)
190
+ return true
191
+ end
192
+ return false
193
+ end
119
194
  function Item.prototype.addAbility(self, abilityTypeId)
120
195
  local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
121
196
  if nativeAbility ~= nil then
@@ -131,14 +206,12 @@ end
131
206
  function Item.prototype.removeAbility(self, abilityTypeId)
132
207
  local luaIndexByAbilityTypeId = self[101]
133
208
  local luaIndex = luaIndexByAbilityTypeId[abilityTypeId]
134
- if luaIndex ~= nil and doAbilityAction(self.handle, itemRemoveAbility, abilityTypeId) then
135
- luaIndexByAbilityTypeId[abilityTypeId] = nil
209
+ if luaIndex ~= nil then
136
210
  local abilities = self[100]
137
211
  abilities[luaIndex]:destroy()
138
- local abilityTypeIdsLength = #abilities
139
- for j = luaIndex, abilityTypeIdsLength do
140
- abilities[j] = abilities[j + 1]
141
- end
212
+ tableRemove(abilities, luaIndex)
213
+ luaIndexByAbilityTypeId[abilityTypeId] = nil
214
+ return true
142
215
  end
143
216
  return false
144
217
  end
@@ -301,7 +374,7 @@ __TS__SetDescriptor(
301
374
  "perishable",
302
375
  {
303
376
  get = function(self)
304
- return BlzGetItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
377
+ return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
305
378
  end,
306
379
  set = function(self, v)
307
380
  BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
@@ -557,10 +630,11 @@ __TS__SetDescriptor(
557
630
  "charges",
558
631
  {
559
632
  get = function(self)
560
- return GetItemCharges(self.handle)
633
+ return getItemCharges(self.handle)
561
634
  end,
562
635
  set = function(self, v)
563
- SetItemCharges(self.handle, v)
636
+ setItemCharges(self.handle, v)
637
+ invoke(itemChargesChangeEvent, self)
564
638
  end
565
639
  },
566
640
  true
@@ -587,6 +661,7 @@ __TS__ObjectDefineProperty(
587
661
  return self.onDestroyEvent
588
662
  end}
589
663
  )
664
+ Item.chargesChangedEvent = itemChargesChangeEvent
590
665
  local getManipulatedItem = GetManipulatedItem
591
666
  local trigger = CreateTrigger()
592
667
  TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
8
8
  -- @internal For use by internal systems only.
9
9
  ____exports.getAbilityDuration = function(ability, target)
10
10
  local level = ability.level
11
- return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
11
+ return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
12
12
  end
13
13
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.damageMetadataByTarget = setmetatable({}, {__mode = "k"})
5
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,21 @@
1
+ local ____exports = {}
2
+ local getLocalClientWidth = BlzGetLocalClientWidth
3
+ local getLocalClientHeight = BlzGetLocalClientHeight
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.getFrameMinXMaxX = function()
7
+ local w = getLocalClientWidth()
8
+ local h = getLocalClientHeight()
9
+ local width4by3 = (w - h / 600 * 800) / 2
10
+ local pxtodpi = 0.6 / h
11
+ local minX = -width4by3 * pxtodpi
12
+ local maxX = minX + w * pxtodpi
13
+ return minX, maxX
14
+ end
15
+ ---
16
+ -- @internal For use by internal systems only.
17
+ ____exports.FRAME_MIN_Y = 0
18
+ ---
19
+ -- @internal For use by internal systems only.
20
+ ____exports.FRAME_MAX_Y = 0.6
21
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,11 @@
1
+ local ____exports = {}
2
+ local getLocationZ = GetLocationZ
3
+ local moveLocation = MoveLocation
4
+ local location = Location(0, 0)
5
+ ---
6
+ -- @internal For use by internal systems only.
7
+ ____exports.getTerrainZ = function(x, y)
8
+ moveLocation(location, x, y)
9
+ return getLocationZ(location)
10
+ end
11
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.PLAYER_LOCAL_HANDLE = GetLocalPlayer()
5
+ return ____exports
@@ -131,6 +131,41 @@ declare module "../unit" {
131
131
  const abilityNoTargetChannelingStartEvent: DispatchingEvent<[Unit, Ability]>;
132
132
  }
133
133
  }
134
+ declare module "../unit" {
135
+ namespace Unit {
136
+ const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
137
+ }
138
+ }
139
+ declare module "../unit" {
140
+ namespace Unit {
141
+ const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
142
+ }
143
+ }
144
+ declare module "../unit" {
145
+ namespace Unit {
146
+ const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
147
+ }
148
+ }
149
+ declare module "../unit" {
150
+ namespace Unit {
151
+ const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
152
+ }
153
+ }
154
+ declare module "../unit" {
155
+ namespace Unit {
156
+ const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
157
+ }
158
+ }
159
+ declare module "../unit" {
160
+ namespace Unit {
161
+ const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
162
+ }
163
+ }
164
+ declare module "../unit" {
165
+ namespace Unit {
166
+ const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
167
+ }
168
+ }
134
169
  declare module "../unit" {
135
170
  namespace Unit {
136
171
  const abilityChannelingFinishEvent: DispatchingEvent<[Unit, Ability]>;
@@ -21,6 +21,8 @@ local ____preconditions = require("utility.preconditions")
21
21
  local checkNotNull = ____preconditions.checkNotNull
22
22
  local ____lazy = require("utility.lazy")
23
23
  local lazyRecord = ____lazy.lazyRecord
24
+ local ____timer = require("core.types.timer")
25
+ local Timer = ____timer.Timer
24
26
  local eventInvoke = Event.invoke
25
27
  local condition = Condition
26
28
  local createTrigger = CreateTrigger
@@ -345,6 +347,66 @@ rawset(
345
347
  extractAbilityTypeId
346
348
  )
347
349
  )
350
+ local internalAbilityImpactEvent = __TS__New(Event)
351
+ internalAbilityChannelingStartEvent:addListener(function(...)
352
+ Timer:run(eventInvoke, internalAbilityImpactEvent, ...)
353
+ end)
354
+ rawset(
355
+ Unit,
356
+ "abilityImpactEvent",
357
+ createDispatchingEvent(
358
+ createCommonEvent(internalAbilityImpactEvent),
359
+ extractAbilityTypeId
360
+ )
361
+ )
362
+ rawset(
363
+ Unit,
364
+ "abilityWidgetTargetImpactEvent",
365
+ createDispatchingEvent(
366
+ createWidgetTargetEvent(internalAbilityImpactEvent),
367
+ extractAbilityTypeId
368
+ )
369
+ )
370
+ rawset(
371
+ Unit,
372
+ "abilityUnitTargetImpactEvent",
373
+ createDispatchingEvent(
374
+ createUnitTargetEvent(internalAbilityImpactEvent),
375
+ extractAbilityTypeId
376
+ )
377
+ )
378
+ rawset(
379
+ Unit,
380
+ "abilityItemTargetImpactEvent",
381
+ createDispatchingEvent(
382
+ createItemTargetEvent(internalAbilityImpactEvent),
383
+ extractAbilityTypeId
384
+ )
385
+ )
386
+ rawset(
387
+ Unit,
388
+ "abilityDestructibleTargetImpactEvent",
389
+ createDispatchingEvent(
390
+ createDestructibleTargetEvent(internalAbilityImpactEvent),
391
+ extractAbilityTypeId
392
+ )
393
+ )
394
+ rawset(
395
+ Unit,
396
+ "abilityPointTargetImpactEvent",
397
+ createDispatchingEvent(
398
+ createPointTargetEvent(internalAbilityImpactEvent),
399
+ extractAbilityTypeId
400
+ )
401
+ )
402
+ rawset(
403
+ Unit,
404
+ "abilityNoTargetImpactEvent",
405
+ createDispatchingEvent(
406
+ createNoTargetEvent(internalAbilityImpactEvent),
407
+ extractAbilityTypeId
408
+ )
409
+ )
348
410
  rawset(
349
411
  Unit,
350
412
  "abilityChannelingFinishEvent",
@@ -2,7 +2,7 @@
2
2
  import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
3
3
  declare module "../unit" {
4
4
  interface Unit {
5
- isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications: CombatClassifications): boolean;
5
+ isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
6
6
  }
7
7
  }
8
8
  declare module "../unit" {
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
5
5
  local ____unit = require("engine.internal.unit")
6
6
  local Unit = ____unit.Unit
7
7
  Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
8
- initializeFilterTargetState(source, allowedTargetCombatClassifications)
8
+ if allowedTargetCombatClassifications ~= nil then
9
+ initializeFilterTargetState(source, allowedTargetCombatClassifications)
10
+ return filterTarget(self)
11
+ end
12
+ initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
13
+ if filterTarget(self) then
14
+ return true
15
+ end
16
+ initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
9
17
  return filterTarget(self)
10
18
  end
11
19
  Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
@@ -0,0 +1,20 @@
1
+ /** @noSelfInFile */
2
+ import { Widget } from "../../../core/types/widget";
3
+ export declare const enum OrderType {
4
+ IMMEDIATE = 0,
5
+ POINT = 1,
6
+ TARGET = 2
7
+ }
8
+ declare module "../unit" {
9
+ interface Unit {
10
+ readonly currentOrderType: OrderType;
11
+ readonly currentOrderId: number;
12
+ readonly currentOrderStartTime: number;
13
+ readonly currentOrderStartX: number;
14
+ readonly currentOrderStartY: number;
15
+ readonly currentOrderTargetX: number;
16
+ readonly currentOrderTargetY: number;
17
+ readonly currentOrderTarget?: Widget;
18
+ issueOrder(...order: [orderType: OrderType.IMMEDIATE, orderId: number] | [orderType: OrderType.POINT, orderId: number, x: number, y: number] | [orderType: OrderType.TARGET, orderId: number, target: Widget]): boolean;
19
+ }
20
+ }