warscript 0.0.1-dev.d842bb6 → 0.0.1-dev.da5fb2e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +10 -12
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +79 -5
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +91 -46
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +39 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +844 -788
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +5 -1
- package/engine/behaviour/ability.lua +26 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +32 -0
- package/engine/behaviour/unit.lua +185 -4
- package/engine/buff.d.ts +15 -12
- package/engine/buff.lua +133 -117
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +48 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +5 -2
- package/engine/internal/item.lua +85 -10
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +62 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +30 -8
- package/engine/internal/unit.lua +253 -107
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +0 -9
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/curse.lua +2 -2
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +82 -24
- package/engine/object-data/entry/buff-type/applicable.lua +9 -4
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +188 -92
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -12,31 +12,46 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
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local map = ____arrays.map
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local ____text_2Dtag = require("engine.text-tag")
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local TextTag = ____text_2Dtag.TextTag
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
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return flatMapToLuaSet(
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AbilityType:getAllByBaseIds(map({
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"AHbh",
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"AOws",
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"AOw2",
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"AUim",
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"Acyc",
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"ANfb",
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"ANsb",
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"ANcs",
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"ANc1",
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"ANc2",
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"ANc3",
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"ACbh",
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"ANbh",
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"SCc1",
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"ACcy",
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"ANb2",
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"Awrs",
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"Awrh",
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"Awrg",
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"ACtb",
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"ACcb"
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}, fourCC)),
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function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
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)
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end)
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local function process(behavior)
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local hasRemovedBuffs = false
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for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
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hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
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end
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if hasRemovedBuffs and behavior.parameters.textTagText ~= nil then
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TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
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end
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end
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____exports.StunImmunityUnitBehavior = __TS__Class()
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local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
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StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
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@@ -48,20 +63,21 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
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UnitBehavior.prototype.____constructor(self, unit)
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self.parameters = parameters
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unit:decrementStunCounter()
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self
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onDestroy(self)
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self.unit:incrementStunCounter()
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return UnitBehavior.prototype.onDestroy(self)
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end
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function StunImmunityUnitBehavior.prototype.
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function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
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process(self)
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Timer:run(process, self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
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process(self)
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end
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StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
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return ____exports
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@@ -5,22 +5,54 @@ import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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import "../internal/unit+ability";
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import "../internal/unit-missile-launch";
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import { Item } from "../internal/item";
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import type { AbilityBehavior } from "./ability";
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import { Event } from "../../event";
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
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import { Destructable } from "../../core/types/destructable";
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import type { Buff } from "../buff";
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import { UnitBonusType } from "../internal/unit/bonus";
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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readonly sourceAbilityBehavior?: AbilityBehavior;
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private _bonusIdByBonusType?;
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constructor(unit: Unit);
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protected onDestroy(): Destructor;
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get unit(): Unit;
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protected getUnitBonus(bonusType: UnitBonusType): number;
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
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protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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onImmediateOrder(orderId: number): void;
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onTargetOrder(orderId: number, target: Widget): void;
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onPointOrder(orderId: number, x: number, y: number): void;
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onAutoAttackStart(target: Unit): void;
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onAutoAttackFinish(target: Unit): void;
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onTargetingAutoAttackStart(source: Unit): void;
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onTargetingAutoAttackFinish(source: Unit): void;
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onDamageDealing(target: Unit, event: DamagingEvent): void;
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onDamageDealt(target: Unit, event: DamageEvent): void;
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onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
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onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
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onAbilityGained(ability: Ability): void;
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onAbilityLost(ability: Ability): void;
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onAbilityChannelingStart(ability: Ability): void;
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onAbilityImpact(ability: Ability): void;
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onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
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onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
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onAbilityItemTargetImpact(ability: Ability, target: Item): void;
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onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
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onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
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onAbilityNoTargetImpact(ability: Ability): void;
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onAbilityChannelingFinish(ability: Ability): void;
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onAbilityStop(ability: Ability): void;
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onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
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onTargetingAbilityImpact(ability: Ability, source: Unit): void;
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onBuffGained(buff: Buff): void;
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onItemDropped(item: Item): void;
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onItemPickedUp(item: Item): void;
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onItemUsed(item: Item): void;
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onItemStacked(item: Item): void;
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onItemChargesChanged(item: Item): void;
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onKill(target: Unit): void;
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onDeath(source: Unit | undefined): void;
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}
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local ____lualib = require("lualib_bundle")
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local safeCall = warpack.safeCall
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local behaviorsByEvent = {}
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local rangeByBehaviorByEvent = {}
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local listenerByBehaviorByEvent = {}
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|
28
|
+
local eventsByBehavior = {}
|
|
12
29
|
____exports.UnitBehavior = __TS__Class()
|
|
13
30
|
local UnitBehavior = ____exports.UnitBehavior
|
|
14
31
|
UnitBehavior.name = "UnitBehavior"
|
|
@@ -16,10 +33,86 @@ __TS__ClassExtends(UnitBehavior, Behavior)
|
|
|
16
33
|
function UnitBehavior.prototype.____constructor(self, unit)
|
|
17
34
|
Behavior.prototype.____constructor(self, unit)
|
|
18
35
|
end
|
|
36
|
+
function UnitBehavior.prototype.onDestroy(self)
|
|
37
|
+
local events = eventsByBehavior[self]
|
|
38
|
+
if events ~= nil then
|
|
39
|
+
for event in pairs(events) do
|
|
40
|
+
local ____opt_0 = behaviorsByEvent[event]
|
|
41
|
+
if ____opt_0 ~= nil then
|
|
42
|
+
____opt_0:remove(self)
|
|
43
|
+
end
|
|
44
|
+
local ____opt_2 = rangeByBehaviorByEvent[event]
|
|
45
|
+
if ____opt_2 ~= nil then
|
|
46
|
+
____opt_2[self] = nil
|
|
47
|
+
end
|
|
48
|
+
local ____opt_4 = listenerByBehaviorByEvent[event]
|
|
49
|
+
if ____opt_4 ~= nil then
|
|
50
|
+
____opt_4[self] = nil
|
|
51
|
+
end
|
|
52
|
+
end
|
|
53
|
+
eventsByBehavior[self] = nil
|
|
54
|
+
end
|
|
55
|
+
if self._bonusIdByBonusType ~= nil then
|
|
56
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
57
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
58
|
+
end
|
|
59
|
+
end
|
|
60
|
+
return Behavior.prototype.onDestroy(self)
|
|
61
|
+
end
|
|
62
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
63
|
+
local ____opt_6 = self._bonusIdByBonusType
|
|
64
|
+
local bonusId = ____opt_6 and ____opt_6[bonusType]
|
|
65
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
66
|
+
end
|
|
67
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
68
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
69
|
+
if bonusIdByBonusType == nil then
|
|
70
|
+
bonusIdByBonusType = {}
|
|
71
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
72
|
+
end
|
|
73
|
+
bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
|
|
74
|
+
end
|
|
75
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
76
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
|
|
77
|
+
rangeByBehavior[self] = range
|
|
78
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
|
|
79
|
+
listenerByBehavior[self] = listener
|
|
80
|
+
getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
|
|
81
|
+
local behaviors = behaviorsByEvent[event]
|
|
82
|
+
if behaviors == nil then
|
|
83
|
+
event:addListener(function(...)
|
|
84
|
+
local behaviors = behaviorsByEvent[event]
|
|
85
|
+
if behaviors ~= nil then
|
|
86
|
+
local unit = extractUnit(...)
|
|
87
|
+
if unit ~= nil then
|
|
88
|
+
for behavior in pairs(behaviors) do
|
|
89
|
+
local range = rangeByBehavior[behavior]
|
|
90
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
91
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
92
|
+
end
|
|
93
|
+
end
|
|
94
|
+
end
|
|
95
|
+
end
|
|
96
|
+
end)
|
|
97
|
+
behaviors = __TS__New(LinkedSet)
|
|
98
|
+
behaviorsByEvent[event] = behaviors
|
|
99
|
+
end
|
|
100
|
+
behaviors:add(self)
|
|
101
|
+
end
|
|
102
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
103
|
+
end
|
|
104
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
105
|
+
end
|
|
106
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
107
|
+
end
|
|
19
108
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
109
|
end
|
|
21
110
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
111
|
end
|
|
112
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
113
|
+
end
|
|
114
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
115
|
+
end
|
|
23
116
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
117
|
end
|
|
25
118
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +125,32 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
125
|
end
|
|
33
126
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
127
|
end
|
|
128
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
129
|
+
end
|
|
130
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
131
|
+
end
|
|
132
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
133
|
+
end
|
|
134
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
135
|
+
end
|
|
136
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
137
|
+
end
|
|
138
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
139
|
+
end
|
|
140
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
141
|
+
end
|
|
142
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
143
|
+
end
|
|
144
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
145
|
+
end
|
|
146
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
147
|
+
end
|
|
148
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
149
|
+
end
|
|
150
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
151
|
+
end
|
|
152
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
153
|
+
end
|
|
35
154
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
155
|
end
|
|
37
156
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,6 +159,8 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
159
|
end
|
|
41
160
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
161
|
end
|
|
162
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
163
|
+
end
|
|
43
164
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
165
|
end
|
|
45
166
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
@@ -53,11 +174,28 @@ __TS__SetDescriptor(
|
|
|
53
174
|
true
|
|
54
175
|
);
|
|
55
176
|
(function(self)
|
|
177
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
178
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
179
|
+
end)
|
|
180
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
181
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
182
|
+
end)
|
|
183
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
184
|
+
____exports.UnitBehavior:forAll(
|
|
185
|
+
source,
|
|
186
|
+
"onPointOrder",
|
|
187
|
+
orderId,
|
|
188
|
+
x,
|
|
189
|
+
y
|
|
190
|
+
)
|
|
191
|
+
end)
|
|
56
192
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
193
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
194
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
195
|
end)
|
|
59
196
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
197
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
198
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
199
|
end)
|
|
62
200
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
201
|
if source ~= nil then
|
|
@@ -71,11 +209,51 @@ __TS__SetDescriptor(
|
|
|
71
209
|
end
|
|
72
210
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
211
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
212
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
213
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
214
|
+
end)
|
|
215
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
216
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
217
|
+
end)
|
|
218
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
219
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
76
220
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(
|
|
221
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
222
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
223
|
+
end)
|
|
224
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
225
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
226
|
+
end)
|
|
227
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
228
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
229
|
+
end)
|
|
230
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
231
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
232
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
233
|
+
end)
|
|
234
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
235
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
236
|
+
end)
|
|
237
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
238
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
239
|
+
end)
|
|
240
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
241
|
+
____exports.UnitBehavior:forAll(
|
|
242
|
+
source,
|
|
243
|
+
"onAbilityPointTargetImpact",
|
|
244
|
+
ability,
|
|
245
|
+
x,
|
|
246
|
+
y
|
|
247
|
+
)
|
|
248
|
+
end)
|
|
249
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
250
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
251
|
+
end)
|
|
252
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
253
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
254
|
+
end)
|
|
255
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
256
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
257
|
end)
|
|
80
258
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
259
|
if source ~= nil then
|
|
@@ -95,6 +273,9 @@ __TS__SetDescriptor(
|
|
|
95
273
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
274
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
275
|
end)
|
|
276
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
277
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
278
|
+
end)
|
|
98
279
|
end)(UnitBehavior)
|
|
99
280
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
281
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -64,6 +64,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
64
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
65
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
66
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
67
68
|
stuns?: BooleanParameterValueType;
|
|
68
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
69
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -116,13 +117,14 @@ declare const enum BuffPropertyKey {
|
|
|
116
117
|
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
117
118
|
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
118
119
|
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
120
|
+
TURNS_INTO_GHOST = 135,
|
|
121
|
+
STUNS = 136,
|
|
122
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
123
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
124
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
125
|
+
KILLS_ON_EXPIRATION = 140,
|
|
126
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
127
|
+
MISS_PROBABILITY = 142
|
|
126
128
|
}
|
|
127
129
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
128
130
|
LEAST_DURATION = 0
|
|
@@ -136,7 +138,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
136
138
|
polarity: BuffPolarityParameterType,
|
|
137
139
|
resistanceType: BuffResistanceTypeParameterType,
|
|
138
140
|
...abilityOrParameters: [
|
|
139
|
-
ability
|
|
141
|
+
ability?: Ability,
|
|
140
142
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
141
143
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
142
144
|
];
|
|
@@ -178,6 +180,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
178
180
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
179
181
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
180
182
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
183
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
181
184
|
private [BuffPropertyKey.STUNS]?;
|
|
182
185
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
183
186
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
@@ -198,11 +201,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
198
201
|
private readonly _spellStealPriority?;
|
|
199
202
|
private readonly _learnLevelMinimum?;
|
|
200
203
|
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
201
|
-
private _bonusIdByBonusType?;
|
|
202
204
|
private readonly _abilityTypeIds?;
|
|
203
205
|
private _behaviors?;
|
|
204
|
-
private getUnitBonus;
|
|
205
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
206
206
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
207
207
|
get level(): number;
|
|
208
208
|
get remainingDamageOverDuration(): number;
|
|
@@ -231,6 +231,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
231
231
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
232
232
|
get armorIncrease(): number;
|
|
233
233
|
set armorIncrease(armorIncrease: number);
|
|
234
|
+
get turnsIntoGhost(): boolean;
|
|
235
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
234
236
|
get stuns(): boolean;
|
|
235
237
|
set stuns(stuns: boolean);
|
|
236
238
|
get ignoresStunImmunity(): boolean;
|
|
@@ -273,6 +275,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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onDeath(source: Unit | undefined): void;
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onDamageDealt(target: Unit, event: DamageEvent): void;
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onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
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276
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-
static readonly
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+
static readonly createdEvent: Event<[Buff<object>]>;
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279
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+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
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}
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export {};
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