warscript 0.0.1-dev.d6e2c10 → 0.0.1-dev.d77b529
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +112 -37
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/engine/behavior.d.ts +4 -2
- package/engine/behavior.lua +69 -11
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability.d.ts +11 -5
- package/engine/behaviour/ability.lua +54 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
- package/engine/behaviour/unit/stun-immunity.lua +5 -4
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +14 -3
- package/engine/buff.d.ts +64 -25
- package/engine/buff.lua +345 -156
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +56 -36
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +14 -0
- package/engine/internal/unit/bonus.lua +102 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.lua +3 -3
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.lua +3 -3
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +63 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +25 -18
- package/engine/internal/unit.d.ts +3 -18
- package/engine/internal/unit.lua +97 -195
- package/engine/local-client.d.ts +27 -1
- package/engine/local-client.lua +298 -58
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +18 -3
- package/engine/object-data/entry/ability-type.lua +222 -5
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +16 -2
- package/engine/object-data/entry/destructible-type.lua +91 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +47 -2
- package/engine/object-data/entry/unit-type.lua +383 -49
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +7 -4
- package/engine/object-field/unit.lua +4 -0
- package/engine/object-field.d.ts +3 -1
- package/engine/object-field.lua +177 -119
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -5
- package/engine/standard/fields/unit.lua +13 -4
- package/engine/unit.d.ts +8 -1
- package/engine/unit.lua +8 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +27 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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local ____exports = {}
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local
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local AttributeBonusAbilityType =
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local ____attribute_2Dbonus = require("engine.object-data.entry.ability-type.attribute-bonus")
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local AttributeBonusAbilityType = ____attribute_2Dbonus.AttributeBonusAbilityType
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____exports.ATTRIBUTE_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
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local ____exports = {}
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local ____health_2Dbonus = require("engine.object-data.entry.ability-type.health-bonus")
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local HealthBonusAbilityType = ____health_2Dbonus.HealthBonusAbilityType
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---
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end)
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---
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____exports.HEALTH_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_LIFE_GAINED
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return ____exports
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local ____exports = {}
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local ____healing_2Dward_2Daura = require("engine.object-data.entry.ability-type.healing-ward-aura")
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local HealingWardAuraAbilityType = ____healing_2Dward_2Daura.HealingWardAuraAbilityType
|
|
4
|
+
local ____item_2Dlife_2Dregeneration = require("engine.object-data.entry.ability-type.item-life-regeneration")
|
|
5
|
+
local ItemLifeRegenerationAbilityType = ____item_2Dlife_2Dregeneration.ItemLifeRegenerationAbilityType
|
|
6
|
+
local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
|
|
7
|
+
local combatClassificationsOf = ____combat_2Dclassification.combatClassificationsOf
|
|
8
|
+
local function createHealthRegenerationDummyAbilityType(healthRegeneration)
|
|
9
|
+
local abilityType = ItemLifeRegenerationAbilityType:create()
|
|
10
|
+
abilityType.isInternal = true
|
|
11
|
+
abilityType.isButtonVisible = false
|
|
12
|
+
abilityType.healthRegeneration = healthRegeneration
|
|
13
|
+
return abilityType.id
|
|
14
|
+
end
|
|
15
|
+
---
|
|
16
|
+
-- @internal For use by internal systems. The ability at index `i` regenerates `2^i` hit
|
|
17
|
+
-- points per second; together they compose any value from 0 to 1023.
|
|
18
|
+
____exports.HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_IDS = compiletime(function()
|
|
19
|
+
local abilityTypeIds = {}
|
|
20
|
+
for i = 0, 9 do
|
|
21
|
+
abilityTypeIds[i + 1] = createHealthRegenerationDummyAbilityType(1 << i)
|
|
22
|
+
end
|
|
23
|
+
return abilityTypeIds
|
|
24
|
+
end)
|
|
25
|
+
---
|
|
26
|
+
-- @internal For use by internal systems.
|
|
27
|
+
____exports.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_VALUE = -1024
|
|
28
|
+
---
|
|
29
|
+
-- @internal For use by internal systems. Shifts negative values into the positive range.
|
|
30
|
+
____exports.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_ABILITY_TYPE_ID = compiletime(function() return createHealthRegenerationDummyAbilityType(____exports.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_VALUE) end)
|
|
31
|
+
---
|
|
32
|
+
-- @internal For use by internal systems. Holds the fractional remainder; being an aura,
|
|
33
|
+
-- it accepts field writes but applies with the usual aura delay.
|
|
34
|
+
____exports.FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
35
|
+
local abilityType = HealingWardAuraAbilityType:create()
|
|
36
|
+
abilityType.isInternal = true
|
|
37
|
+
abilityType.isButtonVisible = false
|
|
38
|
+
abilityType.healthRegeneration = 0
|
|
39
|
+
abilityType.isHealthRegenerationPercentage = false
|
|
40
|
+
abilityType.allowedTargetCombatClassifications = combatClassificationsOf(4096)
|
|
41
|
+
abilityType.buffTypeIds = {}
|
|
42
|
+
abilityType.targetEffectPresets = {}
|
|
43
|
+
return abilityType.id
|
|
44
|
+
end)
|
|
45
|
+
---
|
|
46
|
+
-- @internal For use by internal systems.
|
|
47
|
+
____exports.FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_ABILITY_FIELD = ABILITY_RLF_AMOUNT_OF_HIT_POINTS_REGENERATED
|
|
48
|
+
return ____exports
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____mana_2Dbonus = require("engine.object-data.entry.ability-type.mana-bonus")
|
|
3
|
+
local ManaBonusAbilityType = ____mana_2Dbonus.ManaBonusAbilityType
|
|
4
|
+
---
|
|
5
|
+
-- @internal For use by internal systems only.
|
|
6
|
+
____exports.MANA_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
7
|
+
local abilityType = ManaBonusAbilityType:create()
|
|
8
|
+
abilityType.isInternal = true
|
|
9
|
+
abilityType.isButtonVisible = false
|
|
10
|
+
abilityType.manaBonus = 0
|
|
11
|
+
return abilityType.id
|
|
12
|
+
end)
|
|
13
|
+
---
|
|
14
|
+
-- @internal For use by internal systems only.
|
|
15
|
+
____exports.MANA_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_MANA_GAINED
|
|
16
|
+
return ____exports
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____mana_2Dregeneration = require("engine.object-data.entry.ability-type.mana-regeneration")
|
|
3
|
+
local ManaRegenerationAbilityType = ____mana_2Dregeneration.ManaRegenerationAbilityType
|
|
4
|
+
---
|
|
5
|
+
-- @internal For use by internal systems.
|
|
6
|
+
____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
7
|
+
local abilityType = ManaRegenerationAbilityType:create()
|
|
8
|
+
abilityType.isInternal = true
|
|
9
|
+
abilityType.isButtonVisible = false
|
|
10
|
+
abilityType.manaRegenerationRateIncreaseFactor = 4
|
|
11
|
+
return abilityType.id
|
|
12
|
+
end)
|
|
13
|
+
---
|
|
14
|
+
-- @internal For use by internal systems.
|
|
15
|
+
____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL
|
|
16
|
+
return ____exports
|
|
@@ -28,6 +28,9 @@ local ____lua_2Dsets = require("utility.lua-sets")
|
|
|
28
28
|
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
29
29
|
local ____attributes = require("attributes")
|
|
30
30
|
local attribute = ____attributes.attribute
|
|
31
|
+
local ____pseudo_2Dpassive_2Dabilities = require("engine.internal.unit.pseudo-passive-abilities")
|
|
32
|
+
local pseudoPassiveAbilityOrderTypeStringId = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityOrderTypeStringId
|
|
33
|
+
local pseudoPassiveAbilityTypeIds = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityTypeIds
|
|
31
34
|
local eventInvoke = Event.invoke
|
|
32
35
|
local condition = Condition
|
|
33
36
|
local createTrigger = CreateTrigger
|
|
@@ -90,7 +93,7 @@ local function createCommonEvent(underlyingEvent)
|
|
|
90
93
|
underlyingEvent,
|
|
91
94
|
3,
|
|
92
95
|
function(caster, ability)
|
|
93
|
-
return
|
|
96
|
+
return not (pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil), caster, ability
|
|
94
97
|
end
|
|
95
98
|
)
|
|
96
99
|
end
|
|
@@ -170,7 +173,7 @@ local function createNoTargetEvent(underlyingEvent)
|
|
|
170
173
|
underlyingEvent,
|
|
171
174
|
1,
|
|
172
175
|
function(caster, ability, targetUnit, targetItem, targetDestructible, x, y)
|
|
173
|
-
if x == 0 and y == 0 and targetUnit == nil and targetItem == nil and targetDestructible == nil then
|
|
176
|
+
if x == 0 and y == 0 and targetUnit == nil and targetItem == nil and targetDestructible == nil and not (pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil) then
|
|
174
177
|
return true, caster, ability
|
|
175
178
|
else
|
|
176
179
|
return false
|
|
@@ -381,7 +384,11 @@ rawset(
|
|
|
381
384
|
if unit ~= nil then
|
|
382
385
|
local ability = unit:getAbility(abilityTypeId)
|
|
383
386
|
if ability ~= nil then
|
|
384
|
-
|
|
387
|
+
if pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil then
|
|
388
|
+
ability:interruptCast()
|
|
389
|
+
else
|
|
390
|
+
eventInvoke(event, unit, ability, orderTypeStringId)
|
|
391
|
+
end
|
|
385
392
|
end
|
|
386
393
|
end
|
|
387
394
|
end)
|
|
@@ -477,4 +484,9 @@ internalAbilityChannelingStartEvent:addListener(
|
|
|
477
484
|
end
|
|
478
485
|
end
|
|
479
486
|
)
|
|
487
|
+
local function doNothing()
|
|
488
|
+
end
|
|
489
|
+
for pseudoPassiveAbilityTypeId in pairs(pseudoPassiveAbilityTypeIds) do
|
|
490
|
+
Unit.abilityCommandEvent[pseudoPassiveAbilityTypeId][pseudoPassiveAbilityOrderTypeStringId]:addListener(999999, doNothing)
|
|
491
|
+
end
|
|
480
492
|
return ____exports
|
|
@@ -2,22 +2,11 @@ local ____exports = {}
|
|
|
2
2
|
local ____unit = require("engine.internal.unit")
|
|
3
3
|
local Unit = ____unit.Unit
|
|
4
4
|
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
5
|
-
local
|
|
6
|
-
local unitsWithFillerItems = ____add_2Ditem_2Dto_2Dslot.unitsWithFillerItems
|
|
7
|
-
local setItemVisible = SetItemVisible
|
|
8
|
-
local unitRemoveItem = UnitRemoveItem
|
|
5
|
+
local unitRemoveFillerItems = ____add_2Ditem_2Dto_2Dslot.unitRemoveFillerItems
|
|
9
6
|
Unit.itemPickedUpEvent:addListener(
|
|
10
|
-
|
|
7
|
+
999999,
|
|
11
8
|
function(unit)
|
|
12
|
-
|
|
13
|
-
if unitsWithFillerItems[handle] ~= nil then
|
|
14
|
-
for previousSlot = 1, 6 do
|
|
15
|
-
local fillerItem = fillerItems[previousSlot]
|
|
16
|
-
unitRemoveItem(handle, fillerItem)
|
|
17
|
-
setItemVisible(fillerItem, false)
|
|
18
|
-
end
|
|
19
|
-
unitsWithFillerItems[handle] = nil
|
|
20
|
-
end
|
|
9
|
+
unitRemoveFillerItems(unit.handle)
|
|
21
10
|
end
|
|
22
11
|
)
|
|
23
12
|
return ____exports
|
|
@@ -4,9 +4,14 @@ local BlankItemType = ____blank.BlankItemType
|
|
|
4
4
|
local ____arrays = require("utility.arrays")
|
|
5
5
|
local array = ____arrays.array
|
|
6
6
|
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
7
|
-
local
|
|
7
|
+
local ignoreEventsItemTypeIds = ____ignore_2Devents_2Ditems.ignoreEventsItemTypeIds
|
|
8
|
+
local ____item_2Dcontainer = require("engine.internal.unit.item-container")
|
|
9
|
+
local UNIT_EXTENDED_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EXTENDED_INVENTORY_SLOT_COUNT
|
|
10
|
+
local UNIT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_INVENTORY_SLOT_COUNT
|
|
8
11
|
local setItemVisible = SetItemVisible
|
|
9
12
|
local unitAddItem = UnitAddItem
|
|
13
|
+
local unitInventorySize = UnitInventorySize
|
|
14
|
+
local unitItemInBagSlot = UnitItemInBagSlot
|
|
10
15
|
local unitItemInSlot = UnitItemInSlot
|
|
11
16
|
local unitRemoveItem = UnitRemoveItem
|
|
12
17
|
---
|
|
@@ -16,14 +21,15 @@ ____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
|
|
|
16
21
|
itemType.name = "[Warscript/Dummy] Slot Filler"
|
|
17
22
|
return itemType.id
|
|
18
23
|
end)
|
|
19
|
-
|
|
24
|
+
ignoreEventsItemTypeIds[____exports.SLOT_FILLER_ITEM_TYPE_ID] = true
|
|
25
|
+
--- Enough fillers to occupy every regular and extended inventory slot that precedes the last extended one.
|
|
26
|
+
--
|
|
20
27
|
-- @internal For use by internal systems only.
|
|
21
28
|
____exports.fillerItems = array(
|
|
22
|
-
|
|
29
|
+
UNIT_INVENTORY_SLOT_COUNT + UNIT_EXTENDED_INVENTORY_SLOT_COUNT,
|
|
23
30
|
function()
|
|
24
31
|
local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
|
|
25
32
|
setItemVisible(item, false)
|
|
26
|
-
ignoreEventsItems[item] = true
|
|
27
33
|
return item
|
|
28
34
|
end
|
|
29
35
|
)
|
|
@@ -32,21 +38,56 @@ ____exports.fillerItems = array(
|
|
|
32
38
|
____exports.unitsWithFillerItems = {}
|
|
33
39
|
---
|
|
34
40
|
-- @internal For use by internal systems only.
|
|
35
|
-
____exports.
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
41
|
+
____exports.unitRemoveFillerItems = function(unit)
|
|
42
|
+
if ____exports.unitsWithFillerItems[unit] ~= nil then
|
|
43
|
+
for ____, fillerItem in ipairs(____exports.fillerItems) do
|
|
44
|
+
unitRemoveItem(unit, fillerItem)
|
|
45
|
+
setItemVisible(fillerItem, false)
|
|
46
|
+
end
|
|
47
|
+
____exports.unitsWithFillerItems[unit] = nil
|
|
48
|
+
end
|
|
49
|
+
end
|
|
50
|
+
--- Adds an item to a unit so that it lands in a specific slot of its regular or extended inventory.
|
|
51
|
+
--
|
|
52
|
+
-- The engine fills slots in order (the regular inventory first, then the extended one), so every empty slot
|
|
53
|
+
-- preceding the target is temporarily occupied by a filler item. Unlike `moveslot` orders, this works
|
|
54
|
+
-- regardless of whether the unit can currently act.
|
|
55
|
+
--
|
|
56
|
+
-- @internal For use by internal systems only.
|
|
57
|
+
____exports.unitAddItemToSlot = function(unit, item, slot, containerType)
|
|
58
|
+
if containerType == nil then
|
|
59
|
+
containerType = 0
|
|
60
|
+
end
|
|
61
|
+
local fillerCount = 0
|
|
62
|
+
local function fillEmptySlots(slotCount, itemInSlot)
|
|
63
|
+
for precedingSlot = 0, slotCount - 1 do
|
|
64
|
+
if itemInSlot(unit, precedingSlot) == nil then
|
|
65
|
+
unitAddItem(unit, ____exports.fillerItems[fillerCount + 1])
|
|
66
|
+
fillerCount = fillerCount + 1
|
|
67
|
+
end
|
|
40
68
|
end
|
|
41
69
|
end
|
|
42
|
-
|
|
70
|
+
if containerType == 0 then
|
|
71
|
+
fillEmptySlots(slot, unitItemInSlot)
|
|
72
|
+
else
|
|
73
|
+
fillEmptySlots(
|
|
74
|
+
unitInventorySize(unit),
|
|
75
|
+
unitItemInSlot
|
|
76
|
+
)
|
|
77
|
+
fillEmptySlots(slot, unitItemInBagSlot)
|
|
78
|
+
end
|
|
79
|
+
if fillerCount > 0 then
|
|
80
|
+
____exports.unitsWithFillerItems[unit] = true
|
|
81
|
+
end
|
|
82
|
+
local result = unitAddItem(unit, item)
|
|
43
83
|
if ____exports.unitsWithFillerItems[unit] ~= nil then
|
|
44
|
-
for
|
|
45
|
-
local fillerItem = ____exports.fillerItems[
|
|
84
|
+
for fillerIndex = 0, fillerCount - 1 do
|
|
85
|
+
local fillerItem = ____exports.fillerItems[fillerIndex + 1]
|
|
46
86
|
unitRemoveItem(unit, fillerItem)
|
|
47
87
|
setItemVisible(fillerItem, false)
|
|
48
88
|
end
|
|
49
89
|
____exports.unitsWithFillerItems[unit] = nil
|
|
50
90
|
end
|
|
91
|
+
return result
|
|
51
92
|
end
|
|
52
93
|
return ____exports
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
declare module "../unit" {
|
|
3
|
+
interface Unit {
|
|
4
|
+
getAnimationDuration(this: Unit, animation: string | number): number;
|
|
5
|
+
setAurasEnabled(this: Unit, enabled: boolean, affectsUI?: boolean): void;
|
|
6
|
+
isHeroGlowAllowed: boolean;
|
|
7
|
+
maximumFlyHeight: number;
|
|
8
|
+
showsAirToGroundIndicator: boolean;
|
|
9
|
+
alwaysDisplaysHealth: boolean;
|
|
10
|
+
}
|
|
11
|
+
interface UnitWeapon {
|
|
12
|
+
resetAttack(this: UnitWeapon): void;
|
|
13
|
+
}
|
|
14
|
+
}
|
|
15
|
+
export {};
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local UnitWeapon = ____unit.UnitWeapon
|
|
7
|
+
local allowHeroGlowOnUnit = AllowHeroGlowOnUnit
|
|
8
|
+
local disallowHeroGlowOnUnit = DisallowHeroGlowOnUnit
|
|
9
|
+
local getUnitAnimationDuration = BlzGetUnitAnimationDuration
|
|
10
|
+
local getUnitAnimationDurationByIndex = BlzGetUnitAnimationDurationByIndex
|
|
11
|
+
local getUnitBooleanField = BlzGetUnitBooleanField
|
|
12
|
+
local getUnitRealField = BlzGetUnitRealField
|
|
13
|
+
local heroGlowIsAllowedOnUnit = HeroGlowIsAllowedOnUnit
|
|
14
|
+
local resetUnitAttack = BlzResetUnitAttack
|
|
15
|
+
local setUnitBooleanField = BlzSetUnitBooleanField
|
|
16
|
+
local setUnitRealField = BlzSetUnitRealField
|
|
17
|
+
local unitEnableAuras = BlzUnitEnableAuras
|
|
18
|
+
Unit.prototype.getAnimationDuration = function(self, animation)
|
|
19
|
+
if type(animation) == "number" then
|
|
20
|
+
return getUnitAnimationDurationByIndex(self.handle, animation)
|
|
21
|
+
end
|
|
22
|
+
return getUnitAnimationDuration(self.handle, animation)
|
|
23
|
+
end
|
|
24
|
+
Unit.prototype.setAurasEnabled = function(self, enabled, affectsUI)
|
|
25
|
+
if affectsUI == nil then
|
|
26
|
+
affectsUI = true
|
|
27
|
+
end
|
|
28
|
+
unitEnableAuras(self.handle, enabled, affectsUI)
|
|
29
|
+
end
|
|
30
|
+
__TS__ObjectDefineProperty(
|
|
31
|
+
Unit.prototype,
|
|
32
|
+
"isHeroGlowAllowed",
|
|
33
|
+
{
|
|
34
|
+
get = function(self)
|
|
35
|
+
return heroGlowIsAllowedOnUnit(self.handle)
|
|
36
|
+
end,
|
|
37
|
+
set = function(self, allowed)
|
|
38
|
+
if allowed then
|
|
39
|
+
allowHeroGlowOnUnit(self.handle)
|
|
40
|
+
else
|
|
41
|
+
disallowHeroGlowOnUnit(self.handle)
|
|
42
|
+
end
|
|
43
|
+
end
|
|
44
|
+
}
|
|
45
|
+
)
|
|
46
|
+
__TS__ObjectDefineProperty(
|
|
47
|
+
Unit.prototype,
|
|
48
|
+
"maximumFlyHeight",
|
|
49
|
+
{
|
|
50
|
+
get = function(self)
|
|
51
|
+
return getUnitRealField(self.handle, UNIT_RF_FLY_MAX_HEIGHT)
|
|
52
|
+
end,
|
|
53
|
+
set = function(self, height)
|
|
54
|
+
setUnitRealField(self.handle, UNIT_RF_FLY_MAX_HEIGHT, height)
|
|
55
|
+
end
|
|
56
|
+
}
|
|
57
|
+
)
|
|
58
|
+
__TS__ObjectDefineProperty(
|
|
59
|
+
Unit.prototype,
|
|
60
|
+
"showsAirToGroundIndicator",
|
|
61
|
+
{
|
|
62
|
+
get = function(self)
|
|
63
|
+
return getUnitBooleanField(self.handle, UNIT_BF_SHOW_AIR_TO_GROUND)
|
|
64
|
+
end,
|
|
65
|
+
set = function(self, show)
|
|
66
|
+
setUnitBooleanField(self.handle, UNIT_BF_SHOW_AIR_TO_GROUND, show)
|
|
67
|
+
end
|
|
68
|
+
}
|
|
69
|
+
)
|
|
70
|
+
__TS__ObjectDefineProperty(
|
|
71
|
+
Unit.prototype,
|
|
72
|
+
"alwaysDisplaysHealth",
|
|
73
|
+
{
|
|
74
|
+
get = function(self)
|
|
75
|
+
return getUnitBooleanField(self.handle, UNIT_BF_FORCE_DISPLAY_HP)
|
|
76
|
+
end,
|
|
77
|
+
set = function(self, show)
|
|
78
|
+
setUnitBooleanField(self.handle, UNIT_BF_FORCE_DISPLAY_HP, show)
|
|
79
|
+
end
|
|
80
|
+
}
|
|
81
|
+
)
|
|
82
|
+
UnitWeapon.prototype.resetAttack = function(self)
|
|
83
|
+
resetUnitAttack(self.unit.handle, self.index)
|
|
84
|
+
end
|
|
85
|
+
return ____exports
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
declare module "../unit" {
|
|
3
|
+
interface Unit {
|
|
4
|
+
strengthBase: number;
|
|
5
|
+
}
|
|
6
|
+
}
|
|
7
|
+
declare module "../unit" {
|
|
8
|
+
interface Unit {
|
|
9
|
+
agilityBase: number;
|
|
10
|
+
}
|
|
11
|
+
}
|
|
12
|
+
declare module "../unit" {
|
|
13
|
+
interface Unit {
|
|
14
|
+
intelligenceBase: number;
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
export {};
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local AGILITY_UNIT_FIELD = ____unit.AGILITY_UNIT_FIELD
|
|
8
|
+
local INTELLIGENCE_UNIT_FIELD = ____unit.INTELLIGENCE_UNIT_FIELD
|
|
9
|
+
local STRENGTH_UNIT_FIELD = ____unit.STRENGTH_UNIT_FIELD
|
|
10
|
+
__TS__ObjectDefineProperty(
|
|
11
|
+
Unit.prototype,
|
|
12
|
+
"strengthBase",
|
|
13
|
+
{
|
|
14
|
+
get = function(self)
|
|
15
|
+
return STRENGTH_UNIT_FIELD:getValue(self)
|
|
16
|
+
end,
|
|
17
|
+
set = function(self, value)
|
|
18
|
+
STRENGTH_UNIT_FIELD:setValue(self, value)
|
|
19
|
+
end
|
|
20
|
+
}
|
|
21
|
+
)
|
|
22
|
+
__TS__ObjectDefineProperty(
|
|
23
|
+
Unit.prototype,
|
|
24
|
+
"agilityBase",
|
|
25
|
+
{
|
|
26
|
+
get = function(self)
|
|
27
|
+
return AGILITY_UNIT_FIELD:getValue(self)
|
|
28
|
+
end,
|
|
29
|
+
set = function(self, value)
|
|
30
|
+
AGILITY_UNIT_FIELD:setValue(self, value)
|
|
31
|
+
end
|
|
32
|
+
}
|
|
33
|
+
)
|
|
34
|
+
__TS__ObjectDefineProperty(
|
|
35
|
+
Unit.prototype,
|
|
36
|
+
"intelligenceBase",
|
|
37
|
+
{
|
|
38
|
+
get = function(self)
|
|
39
|
+
return INTELLIGENCE_UNIT_FIELD:getValue(self)
|
|
40
|
+
end,
|
|
41
|
+
set = function(self, value)
|
|
42
|
+
INTELLIGENCE_UNIT_FIELD:setValue(self, value)
|
|
43
|
+
end
|
|
44
|
+
}
|
|
45
|
+
)
|
|
46
|
+
return ____exports
|
|
@@ -5,6 +5,8 @@ export type UnitBonusId<Brand extends string = any> = number & {
|
|
|
5
5
|
readonly __unitBonusId: unique symbol;
|
|
6
6
|
readonly __unitBonusIdBrand: Brand;
|
|
7
7
|
};
|
|
8
|
+
export type UnitMaxHealthBonusId = UnitBonusId<"maxHealth">;
|
|
9
|
+
export type UnitMaxManaBonusId = UnitBonusId<"maxMana">;
|
|
8
10
|
export type UnitArmorBonusId = UnitBonusId<"armor">;
|
|
9
11
|
export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
|
|
10
12
|
export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
|
|
@@ -12,6 +14,8 @@ export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
|
|
|
12
14
|
export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
|
|
13
15
|
export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
|
|
14
16
|
export type UnitEvasionProbabilityBonusId = UnitBonusId<"evasionProbability">;
|
|
17
|
+
export type UnitManaRegenerationRateFactorBonusId = UnitBonusId<"manaRegenerationRateFactor">;
|
|
18
|
+
export type UnitHealthRegenerationRateBonusId = UnitBonusId<"healthRegenerationRate">;
|
|
15
19
|
export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
16
20
|
abilityTypeId: AbilityTypeId;
|
|
17
21
|
field: jabilityintegerlevelfield;
|
|
@@ -23,12 +27,19 @@ export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
|
23
27
|
} | {
|
|
24
28
|
abilityTypeId?: undefined;
|
|
25
29
|
valueByUnit: LuaMap<Unit, number>;
|
|
30
|
+
apply?: undefined;
|
|
31
|
+
} | {
|
|
32
|
+
abilityTypeId?: undefined;
|
|
33
|
+
valueByUnit?: undefined;
|
|
34
|
+
apply: (this: void, unitHandle: junit, value: number) => void;
|
|
26
35
|
}) & {
|
|
27
36
|
reduce: (this: void, array: number[]) => number;
|
|
28
37
|
initialValue: number;
|
|
29
38
|
readonly __unitBonusTypeId?: Id;
|
|
30
39
|
};
|
|
31
40
|
export declare namespace UnitBonusType {
|
|
41
|
+
const HEALTH: UnitBonusType<UnitMaxHealthBonusId>;
|
|
42
|
+
const MANA: UnitBonusType<UnitMaxManaBonusId>;
|
|
32
43
|
const ARMOR: UnitBonusType<UnitArmorBonusId>;
|
|
33
44
|
const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
34
45
|
const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
@@ -36,6 +47,9 @@ export declare namespace UnitBonusType {
|
|
|
36
47
|
const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
37
48
|
const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
38
49
|
const EVASION_PROBABILITY: UnitBonusType<UnitEvasionProbabilityBonusId>;
|
|
50
|
+
const MANA_REGENERATION_RATE_FACTOR: UnitBonusType<UnitManaRegenerationRateFactorBonusId>;
|
|
51
|
+
/** Supported range: -1000 to 1000; the total is clamped to it. */
|
|
52
|
+
const HEALTH_REGENERATION_RATE: UnitBonusType<UnitHealthRegenerationRateBonusId>;
|
|
39
53
|
}
|
|
40
54
|
export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
|
|
41
55
|
export declare const removeUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;
|