warscript 0.0.1-dev.d6e2c10 → 0.0.1-dev.d77b529
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +112 -37
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/engine/behavior.d.ts +4 -2
- package/engine/behavior.lua +69 -11
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability.d.ts +11 -5
- package/engine/behaviour/ability.lua +54 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
- package/engine/behaviour/unit/stun-immunity.lua +5 -4
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +14 -3
- package/engine/buff.d.ts +64 -25
- package/engine/buff.lua +345 -156
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +56 -36
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +14 -0
- package/engine/internal/unit/bonus.lua +102 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.lua +3 -3
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.lua +3 -3
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +63 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +25 -18
- package/engine/internal/unit.d.ts +3 -18
- package/engine/internal/unit.lua +97 -195
- package/engine/local-client.d.ts +27 -1
- package/engine/local-client.lua +298 -58
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +18 -3
- package/engine/object-data/entry/ability-type.lua +222 -5
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +16 -2
- package/engine/object-data/entry/destructible-type.lua +91 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +47 -2
- package/engine/object-data/entry/unit-type.lua +383 -49
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +7 -4
- package/engine/object-field/unit.lua +4 -0
- package/engine/object-field.d.ts +3 -1
- package/engine/object-field.lua +177 -119
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -5
- package/engine/standard/fields/unit.lua +13 -4
- package/engine/unit.d.ts +8 -1
- package/engine/unit.lua +8 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +27 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/unit-ability-level-natives.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/engine/behavior.d.ts
CHANGED
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@@ -18,9 +18,11 @@ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParame
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private [BehaviorPropertyKey.PREVIOUS_BEHAVIOR]?;
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private [BehaviorPropertyKey.NEXT_BEHAVIOR]?;
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private [BehaviorPropertyKey.TIMER]?;
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constructor(object: T, priority?: BehaviorPriority);
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protected onDestroy(): Destructor;
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protected
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protected registerGlobalEvent<K extends string, Args extends any[]>(this: Behavior<any, PeriodicActionParameters> & Record<K, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, listener: K): void;
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protected deregisterGlobalEvent(event: Event<any>): boolean;
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protected registerEvent<K extends string, Args extends any[]>(this: Behavior<any, PeriodicActionParameters> & Record<K, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractObject: (...args: Args) => T | undefined, listener: K): void;
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protected deregisterEvent(event: Event<any>): boolean;
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protected onPeriod(...parameters: PeriodicActionParameters): void;
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protected startPeriodicAction(interval: number, ...parameters: PeriodicActionParameters): void;
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package/engine/behavior.lua
CHANGED
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@@ -57,9 +57,17 @@ local function reduceBehaviors(behaviorConstructor, object, operation, initial,
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end
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return accumulator
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end
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local behaviorsByGlobalEvent = {}
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local listenerByBehaviorByGlobalEvent = {}
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local globalEventsByBehavior = {}
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local behaviorsByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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local function safeCallBehaviorListener(behavior, behaviors, listenerByBehavior, ...)
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if behaviors[behavior] ~= nil then
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function Behavior.prototype.
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function Behavior.prototype.deregisterGlobalEvent(self, event)
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|
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|
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|
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end
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|
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end
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function Behavior.prototype.registerEvent(self, event, extractObject, listener)
|
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|
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|
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|
|
@@ -124,19 +174,27 @@ function Behavior.prototype.registerEvent(self, event, listener)
|
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|
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|
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|
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|
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|
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|
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|
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object,
|
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safeCallBehaviorListener,
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behaviors,
|
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listenerByBehavior,
|
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...
|
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|
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)
|
|
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|
end
|
|
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|
end
|
|
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|
end)
|
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|
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behaviors =
|
|
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|
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|
|
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|
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|
|
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191
|
end
|
|
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|
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behaviors
|
|
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|
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behaviors[self] = true
|
|
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193
|
end
|
|
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194
|
function Behavior.prototype.deregisterEvent(self, event)
|
|
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195
|
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|
|
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|
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if behaviors ~= nil and behaviors
|
|
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|
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|
|
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|
+
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|
|
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198
|
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|
|
141
199
|
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|
|
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|
return true
|
|
@@ -7,6 +7,8 @@ local __TS__New = ____lualib.__TS__New
|
|
|
7
7
|
local ____exports = {}
|
|
8
8
|
local ____ability = require("engine.behaviour.ability")
|
|
9
9
|
local AbilityBehavior = ____ability.AbilityBehavior
|
|
10
|
+
local ____unit = require("engine.internal.unit")
|
|
11
|
+
local Unit = ____unit.Unit
|
|
10
12
|
local ____ability = require("engine.object-field.ability")
|
|
11
13
|
local AbilityField = ____ability.AbilityField
|
|
12
14
|
local AbilityLevelField = ____ability.AbilityLevelField
|
|
@@ -56,4 +58,7 @@ end)
|
|
|
56
58
|
AbilityLevelField.valueChangeEvent:addListener(function(ability)
|
|
57
59
|
____exports.ApplyUnitBehaviorAbilityBehavior:forAll(ability, "update")
|
|
58
60
|
end)
|
|
61
|
+
Unit.abilityLevelChangedEvent:addListener(function(_, ability)
|
|
62
|
+
____exports.ApplyUnitBehaviorAbilityBehavior:forAll(ability, "update")
|
|
63
|
+
end)
|
|
59
64
|
return ____exports
|
|
@@ -5,6 +5,7 @@ import { Unit } from "../../internal/unit";
|
|
|
5
5
|
import { AbilityDependentValue } from "../../object-field/ability";
|
|
6
6
|
import { Widget } from "../../../core/types/widget";
|
|
7
7
|
import { DamageType, WeaponType } from "../../internal/unit+damage";
|
|
8
|
+
import "../../internal/unit+damage";
|
|
8
9
|
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
9
10
|
import { AttackType } from "../../object-data/auxiliary/attack-type";
|
|
10
11
|
export type DamageAbilityBehaviorParameters = {
|
|
@@ -25,8 +26,11 @@ export declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehav
|
|
|
25
26
|
protected readonly damage: AbilityDependentValue<number>;
|
|
26
27
|
protected readonly parameters?: T | undefined;
|
|
27
28
|
protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
|
|
29
|
+
protected precalculatedDamage?: number;
|
|
28
30
|
protected calculateDamage(caster: Unit): number;
|
|
29
31
|
protected damageTarget(caster: Unit, target: Widget, damage?: number): void;
|
|
32
|
+
onChannelingStart(caster: Unit): void;
|
|
33
|
+
onStop(): void;
|
|
30
34
|
}
|
|
31
35
|
export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
|
|
32
36
|
constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
|
|
@@ -4,11 +4,10 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
|
4
4
|
local ____exports = {}
|
|
5
5
|
local ____ability = require("engine.behaviour.ability")
|
|
6
6
|
local AbilityBehavior = ____ability.AbilityBehavior
|
|
7
|
-
local ____unit = require("engine.internal.unit")
|
|
8
|
-
local Unit = ____unit.Unit
|
|
9
7
|
local ____ability = require("engine.standard.fields.ability")
|
|
10
8
|
local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
|
|
11
9
|
local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
|
|
10
|
+
require("engine.internal.unit+damage")
|
|
12
11
|
____exports.DamageAbilityBehavior = __TS__Class()
|
|
13
12
|
local DamageAbilityBehavior = ____exports.DamageAbilityBehavior
|
|
14
13
|
DamageAbilityBehavior.name = "DamageAbilityBehavior"
|
|
@@ -39,7 +38,7 @@ function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, dama
|
|
|
39
38
|
local parameters = self.parameters
|
|
40
39
|
caster:damageTarget(
|
|
41
40
|
target,
|
|
42
|
-
damage or self:calculateDamage(caster),
|
|
41
|
+
damage or self.precalculatedDamage or self:calculateDamage(caster),
|
|
43
42
|
nil,
|
|
44
43
|
nil,
|
|
45
44
|
self:resolveCurrentAbilityDependentValue(parameters and parameters.attackType),
|
|
@@ -48,6 +47,12 @@ function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, dama
|
|
|
48
47
|
self:resolveCurrentAbilityDependentValue(parameters and parameters.metadata)
|
|
49
48
|
)
|
|
50
49
|
end
|
|
50
|
+
function DamageAbilityBehavior.prototype.onChannelingStart(self, caster)
|
|
51
|
+
self.precalculatedDamage = self:calculateDamage(caster)
|
|
52
|
+
end
|
|
53
|
+
function DamageAbilityBehavior.prototype.onStop(self)
|
|
54
|
+
self.precalculatedDamage = nil
|
|
55
|
+
end
|
|
51
56
|
____exports.DamageSelfAbilityBehavior = __TS__Class()
|
|
52
57
|
local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
|
|
53
58
|
DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
|
|
@@ -76,21 +81,20 @@ function DamageAreaAbilityBehavior.prototype.____constructor(self, ability, dama
|
|
|
76
81
|
end
|
|
77
82
|
function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
|
78
83
|
local parameters = self.parameters
|
|
79
|
-
|
|
80
|
-
caster,
|
|
81
|
-
self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
84
|
+
caster:damageArea(
|
|
82
85
|
x,
|
|
83
86
|
y,
|
|
84
|
-
self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
87
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD),
|
|
88
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
89
|
+
self.precalculatedDamage or self:calculateDamage(caster),
|
|
90
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0),
|
|
91
|
+
nil,
|
|
92
|
+
nil,
|
|
93
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.attackType),
|
|
94
|
+
parameters and parameters.damageType,
|
|
95
|
+
parameters and parameters.weaponType,
|
|
96
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.metadata)
|
|
85
97
|
)
|
|
86
|
-
local damage = self:calculateDamage(caster)
|
|
87
|
-
local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
|
|
88
|
-
if maximumDamage ~= 0 and damage > maximumDamage then
|
|
89
|
-
damage = maximumDamage / #targets
|
|
90
|
-
end
|
|
91
|
-
for ____, target in ipairs(targets) do
|
|
92
|
-
self:damageTarget(caster, target, damage)
|
|
93
|
-
end
|
|
94
98
|
end
|
|
95
99
|
____exports.DamageSelfAreaAbilityBehavior = __TS__Class()
|
|
96
100
|
local DamageSelfAreaAbilityBehavior = ____exports.DamageSelfAreaAbilityBehavior
|
|
@@ -10,9 +10,6 @@ local Unit = ____unit.Unit
|
|
|
10
10
|
local ____ability = require("engine.standard.fields.ability")
|
|
11
11
|
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
12
12
|
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
13
|
-
local ____math = require("math")
|
|
14
|
-
local max = ____math.max
|
|
15
|
-
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
16
13
|
local ____sound = require("core.types.sound")
|
|
17
14
|
local Sound3D = ____sound.Sound3D
|
|
18
15
|
local SoundSettings = ____sound.SoundSettings
|
|
@@ -31,7 +28,11 @@ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
|
31
28
|
return false
|
|
32
29
|
end
|
|
33
30
|
caster.mana = caster.mana - manaCost
|
|
34
|
-
|
|
31
|
+
if cooldown == 0 then
|
|
32
|
+
self.ability:interruptCast()
|
|
33
|
+
else
|
|
34
|
+
self.ability.cooldownRemaining = cooldown
|
|
35
|
+
end
|
|
35
36
|
self:flashCasterEffect(caster)
|
|
36
37
|
local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
37
38
|
if soundPresetId ~= "" then
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Unit } from "../../internal/unit";
|
|
3
|
+
import "../../internal/unit/item-order-events";
|
|
3
4
|
import { EmulateImpactAbilityBehavior } from "./emulate-impact";
|
|
4
5
|
import { Ability } from "../../internal/ability";
|
|
5
6
|
export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
|
|
@@ -4,6 +4,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
|
4
4
|
local ____exports = {}
|
|
5
5
|
local ____unit = require("engine.internal.unit")
|
|
6
6
|
local Unit = ____unit.Unit
|
|
7
|
+
require("engine.internal.unit.item-order-events")
|
|
7
8
|
local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
|
|
8
9
|
local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
|
|
9
10
|
____exports.OnCommandImpactAbilityBehavior = __TS__Class()
|
|
@@ -2,6 +2,7 @@
|
|
|
2
2
|
import { Behavior } from "../behavior";
|
|
3
3
|
import { Unit } from "../internal/unit";
|
|
4
4
|
import "../internal/unit/ability";
|
|
5
|
+
import "../internal/unit+ability";
|
|
5
6
|
import { Ability } from "../internal/ability";
|
|
6
7
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
7
8
|
import { Widget } from "../../core/types/widget";
|
|
@@ -26,16 +27,21 @@ export declare abstract class AbilityBehavior<Parameters extends {
|
|
|
26
27
|
get unit(): Unit | undefined;
|
|
27
28
|
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
|
|
28
29
|
protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
|
|
29
|
-
protected
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
30
|
+
protected getDuration(widget: Widget): number;
|
|
31
|
+
flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
32
|
+
flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
33
|
+
flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
34
|
+
flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
|
|
35
|
+
flashSpecialEffect(...args: [
|
|
34
36
|
...pointOrWidget: [x: number, y: number] | [widget: Widget],
|
|
35
37
|
...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
|
|
36
38
|
]): void;
|
|
37
39
|
private static MissileLaunchConfig;
|
|
38
40
|
private get missileLaunchConfig();
|
|
41
|
+
protected launchMissile(source: Unit, ...args: [
|
|
42
|
+
...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
|
|
43
|
+
...parameters: NonNullable<Parameters["missileParameters"]>
|
|
44
|
+
]): void;
|
|
39
45
|
protected onCreate(): void;
|
|
40
46
|
onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
|
|
41
47
|
onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
|
|
@@ -9,7 +9,9 @@ local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local UnitClassification = ____unit.UnitClassification
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require("engine.internal.unit.ability")
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require("engine.internal.unit+ability")
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local ____ability = require("engine.internal.ability")
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local Ability = ____ability.Ability
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local ____effect = require("core.types.effect")
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@@ -18,6 +20,8 @@ local ____ability = require("engine.standard.fields.ability")
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local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
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local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
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local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD
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local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
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local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
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@@ -30,7 +34,14 @@ local ____ability = require("engine.object-field.ability")
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local AbilityField = ____ability.AbilityField
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local AbilityLevelField = ____ability.AbilityLevelField
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local ____missile = require("core.types.missile")
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local Missile = ____missile.Missile
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local createBehaviorFunctionsByAbilityTypeId = {}
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local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
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if success then
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abilityBehavior:onMissileArrival(...)
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end
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end
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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local function createUnitEventListener(key)
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return function(unit, ability, ...)
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@@ -106,6 +117,14 @@ end
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function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
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return resolveCurrentAbilityDependentValue(self.ability, value)
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end
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function AbilityBehavior.prototype.getDuration(self, widget)
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if __TS__InstanceOf(widget, Unit) then
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if widget.isHero or widget:getField(UNIT_IF_LEVEL) >= 6 or widget:hasClassification(UnitClassification.RESISTANT) then
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return self:resolveCurrentAbilityDependentValue(DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD)
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end
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end
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return self:resolveCurrentAbilityDependentValue(DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD)
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end
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function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
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local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
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Effect:flash(
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@@ -160,6 +179,28 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParame
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)
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end
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end
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function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
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if type(xOrWidget) ~= "number" then
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Missile:launch(
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self.missileLaunchConfig,
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source,
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xOrWidget,
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invokeOnMissileArrival,
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self,
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yOrParameter,
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...
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)
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else
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Missile:launch(
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self.missileLaunchConfig,
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source,
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vec2(xOrWidget, yOrParameter),
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invokeOnMissileArrival,
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self,
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...
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)
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end
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end
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function AbilityBehavior.prototype.onCreate(self)
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end
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function AbilityBehavior.prototype.onValueChange(self, _value)
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@@ -288,6 +329,19 @@ end)
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AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
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____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
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end)
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local function checkBehaviorOnLevelChange(behavior)
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local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
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if subscribedValues ~= nil then
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for value in pairs(subscribedValues) do
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if __TS__InstanceOf(value, AbilityLevelField) then
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behavior:onValueChange(value)
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end
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end
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end
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end
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Unit.abilityLevelChangedEvent:addListener(function(_, ability)
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____exports.AbilityBehavior:forAll(ability, checkBehaviorOnLevelChange)
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end)
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Ability.onCreate:addListener(function(ability)
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local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
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if createBehaviorFunctions ~= nil then
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@@ -7,7 +7,7 @@ import { Destructor } from "../../../destroyable";
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import { BehaviorPriority } from "../../behavior";
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export type StunImmunityUnitBehaviorParameters = {
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readonly priority?: BehaviorPriority;
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buffTypeIds?:
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buffTypeIds?: readonly BuffTypeId[];
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textTagPreset?: TextTagPreset;
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textTagText?: string;
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additionalAction?: (this: void, unit: Unit) => void;
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@@ -8,14 +8,15 @@ local UnitBehavior = ____unit.UnitBehavior
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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local ____arrays = require("utility.arrays")
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local
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local distinct = ____arrays.distinct
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local flatMap = ____arrays.flatMap
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local map = ____arrays.map
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local ____text_2Dtag = require("engine.text-tag")
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local TextTag = ____text_2Dtag.TextTag
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
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return
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return distinct(flatMap(
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AbilityType:getAllByBaseIds(map({
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"AHtb",
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"AHbh",
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@@ -41,11 +42,11 @@ local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
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"ACcb"
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}, fourCC)),
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function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
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)
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))
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end)
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local function process(behavior)
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local hasRemovedBuffs = false
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for buffTypeId in
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for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
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hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
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end
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if hasRemovedBuffs then
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@@ -2,6 +2,7 @@
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import { Behavior, BehaviorPriority } from "../behavior";
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import { Ability } from "../internal/ability";
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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import "../internal/unit/equipment-inventory";
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import "../internal/unit+ability";
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import "../internal/unit-missile-launch";
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import { Item } from "../internal/item";
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@@ -8,6 +8,7 @@ local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit.equipment-inventory")
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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@@ -21,6 +22,8 @@ local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local ____linked_2Dmap = require("utility.linked-map")
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local LinkedMap = ____linked_2Dmap.LinkedMap
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local safeCall = warpack.safeCall
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local createBehaviorFunctionsByUnitTypeId = {}
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local behaviorsByOwningPlayerEvent = {}
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@@ -79,16 +82,24 @@ function UnitBehavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local ____opt_10 = self._bonusIdByBonusType
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local bonusId = ____opt_10 and ____opt_10
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local bonusId = ____opt_10 and ____opt_10:get(bonusType)
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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local bonusIdByBonusType = self._bonusIdByBonusType
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if bonusIdByBonusType == nil then
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bonusIdByBonusType =
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bonusIdByBonusType = __TS__New(LinkedMap)
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self._bonusIdByBonusType = bonusIdByBonusType
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end
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-
bonusIdByBonusType
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bonusIdByBonusType:put(
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bonusType,
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addOrUpdateOrRemoveUnitBonus(
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self.object,
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bonusType,
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bonusIdByBonusType:get(bonusType),
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value
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)
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)
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end
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function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
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