warscript 0.0.1-dev.d690591 → 0.0.1-dev.d6e2c10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (106) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/types/frame.lua +24 -21
  4. package/core/types/player.d.ts +16 -0
  5. package/core/types/player.lua +60 -15
  6. package/core/types/playerCamera.d.ts +2 -0
  7. package/core/types/playerCamera.lua +123 -5
  8. package/core/types/tileCell.d.ts +11 -1
  9. package/core/types/tileCell.lua +97 -0
  10. package/core/types/timer.d.ts +3 -1
  11. package/core/types/timer.lua +27 -2
  12. package/decl/native.d.ts +6 -4
  13. package/destroyable.d.ts +1 -0
  14. package/destroyable.lua +9 -0
  15. package/engine/behavior.d.ts +12 -1
  16. package/engine/behavior.lua +172 -70
  17. package/engine/behaviour/ability/apply-buff.lua +5 -5
  18. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  19. package/engine/behaviour/ability/emulate-impact.lua +11 -3
  20. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  21. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  22. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  23. package/engine/behaviour/ability/restore-mana.lua +6 -6
  24. package/engine/behaviour/ability.d.ts +2 -1
  25. package/engine/behaviour/ability.lua +10 -18
  26. package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
  27. package/engine/behaviour/unit/stun-immunity.lua +53 -28
  28. package/engine/behaviour/unit.d.ts +39 -3
  29. package/engine/behaviour/unit.lua +259 -6
  30. package/engine/buff.d.ts +14 -6
  31. package/engine/buff.lua +145 -97
  32. package/engine/internal/ability.d.ts +7 -1
  33. package/engine/internal/ability.lua +49 -9
  34. package/engine/internal/item/ability.lua +63 -11
  35. package/engine/internal/item+owner.lua +12 -6
  36. package/engine/internal/item.d.ts +16 -16
  37. package/engine/internal/item.lua +135 -49
  38. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  39. package/engine/internal/misc/frame-coordinates.lua +21 -0
  40. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  41. package/engine/internal/misc/get-terrain-z.lua +11 -0
  42. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  43. package/engine/internal/misc/player-local-handle.lua +5 -0
  44. package/engine/internal/unit/ability.d.ts +35 -0
  45. package/engine/internal/unit/ability.lua +98 -9
  46. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  47. package/engine/internal/unit/allowed-targets.lua +9 -1
  48. package/engine/internal/unit/fly-height.d.ts +7 -0
  49. package/engine/internal/unit/fly-height.lua +20 -0
  50. package/engine/internal/unit/main-selected.lua +12 -27
  51. package/engine/internal/unit/order.d.ts +20 -0
  52. package/engine/internal/unit/order.lua +136 -0
  53. package/engine/internal/unit/scale.d.ts +7 -0
  54. package/engine/internal/unit/scale.lua +20 -0
  55. package/engine/internal/unit+ability.lua +10 -1
  56. package/engine/internal/unit-missile-launch.lua +45 -14
  57. package/engine/internal/unit.d.ts +29 -18
  58. package/engine/internal/unit.lua +257 -140
  59. package/engine/local-client.d.ts +2 -0
  60. package/engine/local-client.lua +30 -0
  61. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  62. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  63. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  64. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  65. package/engine/object-data/entry/ability-type.lua +5 -4
  66. package/engine/object-data/entry/destructible-type.d.ts +17 -1
  67. package/engine/object-data/entry/destructible-type.lua +90 -0
  68. package/engine/object-data/entry/unit-type.d.ts +15 -2
  69. package/engine/object-data/entry/unit-type.lua +135 -33
  70. package/engine/object-field/ability.d.ts +3 -3
  71. package/engine/object-field/ability.lua +7 -6
  72. package/engine/object-field/unit.d.ts +24 -1
  73. package/engine/object-field/unit.lua +91 -0
  74. package/engine/object-field.d.ts +15 -6
  75. package/engine/object-field.lua +225 -124
  76. package/engine/random.d.ts +9 -0
  77. package/engine/random.lua +13 -0
  78. package/engine/standard/fields/ability.d.ts +2 -2
  79. package/engine/standard/fields/ability.lua +2 -2
  80. package/engine/standard/fields/unit.d.ts +6 -0
  81. package/engine/standard/fields/unit.lua +11 -0
  82. package/engine/synchronization.d.ts +11 -0
  83. package/engine/synchronization.lua +77 -0
  84. package/engine/text-tag.d.ts +36 -2
  85. package/engine/text-tag.lua +250 -10
  86. package/engine/unit.d.ts +3 -0
  87. package/engine/unit.lua +3 -0
  88. package/net/socket.lua +1 -1
  89. package/objutil/buff.lua +1 -1
  90. package/package.json +2 -2
  91. package/patch-lualib.lua +1 -1
  92. package/utility/arrays.d.ts +1 -0
  93. package/utility/arrays.lua +8 -0
  94. package/utility/callback-array.d.ts +17 -0
  95. package/utility/callback-array.lua +61 -0
  96. package/utility/functions.d.ts +7 -0
  97. package/utility/functions.lua +12 -0
  98. package/utility/linked-set.d.ts +1 -0
  99. package/utility/linked-set.lua +19 -1
  100. package/utility/lua-maps.d.ts +12 -2
  101. package/utility/lua-maps.lua +37 -2
  102. package/utility/lua-sets.d.ts +1 -0
  103. package/utility/lua-sets.lua +4 -0
  104. package/utility/types.d.ts +3 -0
  105. package/core/types/order.d.ts +0 -25
  106. package/core/types/order.lua +0 -55
@@ -21,6 +21,13 @@ local ____preconditions = require("utility.preconditions")
21
21
  local checkNotNull = ____preconditions.checkNotNull
22
22
  local ____lazy = require("utility.lazy")
23
23
  local lazyRecord = ____lazy.lazyRecord
24
+ local ____timer = require("core.types.timer")
25
+ local consumeZeroTimerCallback = ____timer.consumeZeroTimerCallback
26
+ local Timer = ____timer.Timer
27
+ local ____lua_2Dsets = require("utility.lua-sets")
28
+ local luaSetOf = ____lua_2Dsets.luaSetOf
29
+ local ____attributes = require("attributes")
30
+ local attribute = ____attributes.attribute
24
31
  local eventInvoke = Event.invoke
25
32
  local condition = Condition
26
33
  local createTrigger = CreateTrigger
@@ -345,21 +352,17 @@ rawset(
345
352
  extractAbilityTypeId
346
353
  )
347
354
  )
355
+ local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
348
356
  rawset(
349
357
  Unit,
350
358
  "abilityChannelingFinishEvent",
351
- createDispatchingEvent(
352
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters),
353
- extractAbilityTypeId
354
- )
359
+ createDispatchingEvent(internalAbilityChannelingFinishEvent, extractAbilityTypeId)
355
360
  )
361
+ local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
356
362
  rawset(
357
363
  Unit,
358
364
  "abilityStopEvent",
359
- createDispatchingEvent(
360
- __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters),
361
- extractAbilityTypeId
362
- )
365
+ createDispatchingEvent(internalAbilityStopEvent, extractAbilityTypeId)
363
366
  )
364
367
  rawset(
365
368
  Unit,
@@ -376,7 +379,7 @@ rawset(
376
379
  condition(function()
377
380
  local unit = Unit:of(getTriggerUnit())
378
381
  if unit ~= nil then
379
- local ability = unit:getAbilityById(abilityTypeId)
382
+ local ability = unit:getAbility(abilityTypeId)
380
383
  if ability ~= nil then
381
384
  eventInvoke(event, unit, ability, orderTypeStringId)
382
385
  end
@@ -388,4 +391,90 @@ rawset(
388
391
  end)
389
392
  end)
390
393
  )
394
+ local internalAbilityImpactEvent = __TS__New(Event)
395
+ local impactCallbackIdAttribute = attribute()
396
+ local function invokeImpactEvent(unit, ability, ...)
397
+ ability[impactCallbackIdAttribute] = nil
398
+ eventInvoke(internalAbilityImpactEvent, unit, ability, ...)
399
+ end
400
+ internalAbilityChannelingStartEvent:addListener(
401
+ 999999,
402
+ function(unit, ability, ...)
403
+ ability[impactCallbackIdAttribute] = Timer:run(invokeImpactEvent, unit, ability, ...)
404
+ end
405
+ )
406
+ local function consumeImpactCallback(_, ability)
407
+ local impactCallbackId = ability[impactCallbackIdAttribute]
408
+ if impactCallbackId ~= nil then
409
+ consumeZeroTimerCallback(impactCallbackId)
410
+ end
411
+ end
412
+ internalAbilityChannelingFinishEvent:addListener(999999, consumeImpactCallback)
413
+ internalAbilityStopEvent:addListener(999999, consumeImpactCallback)
414
+ rawset(
415
+ Unit,
416
+ "abilityImpactEvent",
417
+ createDispatchingEvent(
418
+ createCommonEvent(internalAbilityImpactEvent),
419
+ extractAbilityTypeId
420
+ )
421
+ )
422
+ rawset(
423
+ Unit,
424
+ "abilityWidgetTargetImpactEvent",
425
+ createDispatchingEvent(
426
+ createWidgetTargetEvent(internalAbilityImpactEvent),
427
+ extractAbilityTypeId
428
+ )
429
+ )
430
+ rawset(
431
+ Unit,
432
+ "abilityUnitTargetImpactEvent",
433
+ createDispatchingEvent(
434
+ createUnitTargetEvent(internalAbilityImpactEvent),
435
+ extractAbilityTypeId
436
+ )
437
+ )
438
+ rawset(
439
+ Unit,
440
+ "abilityItemTargetImpactEvent",
441
+ createDispatchingEvent(
442
+ createItemTargetEvent(internalAbilityImpactEvent),
443
+ extractAbilityTypeId
444
+ )
445
+ )
446
+ rawset(
447
+ Unit,
448
+ "abilityDestructibleTargetImpactEvent",
449
+ createDispatchingEvent(
450
+ createDestructibleTargetEvent(internalAbilityImpactEvent),
451
+ extractAbilityTypeId
452
+ )
453
+ )
454
+ rawset(
455
+ Unit,
456
+ "abilityPointTargetImpactEvent",
457
+ createDispatchingEvent(
458
+ createPointTargetEvent(internalAbilityImpactEvent),
459
+ extractAbilityTypeId
460
+ )
461
+ )
462
+ rawset(
463
+ Unit,
464
+ "abilityNoTargetImpactEvent",
465
+ createDispatchingEvent(
466
+ createNoTargetEvent(internalAbilityImpactEvent),
467
+ extractAbilityTypeId
468
+ )
469
+ )
470
+ local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
471
+ internalAbilityChannelingStartEvent:addListener(
472
+ -999999,
473
+ function(unit, ability)
474
+ if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
475
+ eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
476
+ eventInvoke(internalAbilityStopEvent, unit, ability)
477
+ end
478
+ end
479
+ )
391
480
  return ____exports
@@ -2,7 +2,7 @@
2
2
  import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
3
3
  declare module "../unit" {
4
4
  interface Unit {
5
- isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications: CombatClassifications): boolean;
5
+ isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
6
6
  }
7
7
  }
8
8
  declare module "../unit" {
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
5
5
  local ____unit = require("engine.internal.unit")
6
6
  local Unit = ____unit.Unit
7
7
  Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
8
- initializeFilterTargetState(source, allowedTargetCombatClassifications)
8
+ if allowedTargetCombatClassifications ~= nil then
9
+ initializeFilterTargetState(source, allowedTargetCombatClassifications)
10
+ return filterTarget(self)
11
+ end
12
+ initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
13
+ if filterTarget(self) then
14
+ return true
15
+ end
16
+ initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
9
17
  return filterTarget(self)
10
18
  end
11
19
  Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ flyHeight: number;
5
+ }
6
+ }
7
+ export {};
@@ -0,0 +1,20 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local FLY_HEIGHT_UNIT_FLOAT_FIELD = ____unit.FLY_HEIGHT_UNIT_FLOAT_FIELD
8
+ __TS__ObjectDefineProperty(
9
+ Unit.prototype,
10
+ "flyHeight",
11
+ {
12
+ get = function(self)
13
+ return FLY_HEIGHT_UNIT_FLOAT_FIELD:getValue(self)
14
+ end,
15
+ set = function(self, value)
16
+ FLY_HEIGHT_UNIT_FLOAT_FIELD:setValue(self, value)
17
+ end
18
+ }
19
+ )
20
+ return ____exports
@@ -1,46 +1,31 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
- local ____player = require("core.types.player")
5
- local Player = ____player.Player
6
- local ____math = require("math")
7
- local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
8
- local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
9
4
  local ____local_2Dclient = require("engine.local-client")
10
5
  local LocalClient = ____local_2Dclient.LocalClient
11
6
  local ____unit = require("engine.internal.unit")
12
7
  local Unit = ____unit.Unit
13
8
  local ____event = require("event")
14
9
  local Event = ____event.Event
10
+ local ____synchronization = require("engine.synchronization")
11
+ local ObjectBus = ____synchronization.ObjectBus
15
12
  local mainSelectedUnitChangeEvent = __TS__New(Event)
16
13
  rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
17
14
  local mainSelectedUnitByPlayer = {}
18
- local syncSlider = BlzCreateFrameByType(
19
- "SLIDER",
20
- "UnitSyncId",
21
- BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
22
- "",
23
- 0
15
+ local unitBus = __TS__New(
16
+ ObjectBus,
17
+ function(unit) return unit.syncId end,
18
+ function(syncId) return Unit:getBySyncId(syncId) end
24
19
  )
25
- BlzFrameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
26
20
  LocalClient.mainSelectedUnitChangeEvent:addListener(function()
27
- local ____opt_0 = LocalClient.mainSelectedUnit
28
- local syncId = ____opt_0 and ____opt_0.syncId
29
- BlzFrameSetValue(syncSlider, syncId or 0)
21
+ unitBus:send(LocalClient.mainSelectedUnit)
30
22
  end)
31
- local trg = CreateTrigger()
32
- BlzTriggerRegisterFrameEvent(trg, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
33
- TriggerAddAction(
34
- trg,
35
- function()
36
- local player = Player:of(GetTriggerPlayer())
37
- local mainSelectedUnit = Unit:getBySyncId(BlzGetTriggerFrameValue())
38
- if mainSelectedUnit ~= mainSelectedUnitByPlayer[player] then
39
- mainSelectedUnitByPlayer[player] = mainSelectedUnit
40
- Event.invoke(mainSelectedUnitChangeEvent, player)
41
- end
23
+ unitBus.event:addListener(function(player, unit)
24
+ if unit ~= mainSelectedUnitByPlayer[player] then
25
+ mainSelectedUnitByPlayer[player] = unit
26
+ Event.invoke(mainSelectedUnitChangeEvent, player)
42
27
  end
43
- )
28
+ end)
44
29
  rawset(
45
30
  Unit,
46
31
  "getMainSelectedOf",
@@ -0,0 +1,20 @@
1
+ /** @noSelfInFile */
2
+ import { Widget } from "../../../core/types/widget";
3
+ export declare const enum OrderType {
4
+ IMMEDIATE = 0,
5
+ POINT = 1,
6
+ TARGET = 2
7
+ }
8
+ declare module "../unit" {
9
+ interface Unit {
10
+ readonly currentOrderType: OrderType;
11
+ readonly currentOrderId: number;
12
+ readonly currentOrderStartTime: number;
13
+ readonly currentOrderStartX: number;
14
+ readonly currentOrderStartY: number;
15
+ readonly currentOrderTargetX: number;
16
+ readonly currentOrderTargetY: number;
17
+ readonly currentOrderTarget?: Widget;
18
+ issueOrder(...order: [orderType: OrderType.IMMEDIATE, orderId: number] | [orderType: OrderType.POINT, orderId: number, x: number, y: number] | [orderType: OrderType.TARGET, orderId: number, target: Widget]): boolean;
19
+ }
20
+ }
@@ -0,0 +1,136 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____attributes = require("attributes")
5
+ local attribute = ____attributes.attribute
6
+ local ____unit = require("engine.internal.unit")
7
+ local Unit = ____unit.Unit
8
+ local ____game = require("core.game")
9
+ local elapsedTime = ____game.elapsedTime
10
+ local getUnitCurrentOrder = GetUnitCurrentOrder
11
+ local issueImmediateOrderById = IssueImmediateOrderById
12
+ local issuePointOrderById = IssuePointOrderById
13
+ local issueTargetOrderById = IssueTargetOrderById
14
+ local unitLastOrderTypeAttribute = attribute()
15
+ local unitLastOrderIdAttribute = attribute()
16
+ local unitLastOrderStartTimeAttribute = attribute()
17
+ local unitLastOrderStartXAttribute = attribute()
18
+ local unitLastOrderStartYAttribute = attribute()
19
+ local unitLastOrderTargetXAttribute = attribute()
20
+ local unitLastOrderTargetYAttribute = attribute()
21
+ local unitLastOrderTargetAttribute = attribute()
22
+ Unit.onImmediateOrder:addListener(
23
+ 4,
24
+ function(unit, orderId)
25
+ unit[unitLastOrderTypeAttribute] = 0
26
+ unit[unitLastOrderIdAttribute] = orderId
27
+ unit[unitLastOrderStartTimeAttribute] = elapsedTime()
28
+ unit[unitLastOrderStartXAttribute] = unit.x
29
+ unit[unitLastOrderStartYAttribute] = unit.y
30
+ unit[unitLastOrderTargetXAttribute] = nil
31
+ unit[unitLastOrderTargetYAttribute] = nil
32
+ unit[unitLastOrderTargetAttribute] = nil
33
+ end
34
+ )
35
+ Unit.onPointOrder:addListener(
36
+ 4,
37
+ function(unit, orderId, x, y)
38
+ unit[unitLastOrderTypeAttribute] = 1
39
+ unit[unitLastOrderIdAttribute] = orderId
40
+ unit[unitLastOrderStartTimeAttribute] = elapsedTime()
41
+ unit[unitLastOrderStartXAttribute] = unit.x
42
+ unit[unitLastOrderStartYAttribute] = unit.y
43
+ unit[unitLastOrderTargetXAttribute] = x
44
+ unit[unitLastOrderTargetYAttribute] = y
45
+ unit[unitLastOrderTargetAttribute] = nil
46
+ end
47
+ )
48
+ Unit.onTargetOrder:addListener(
49
+ 4,
50
+ function(unit, orderId, target)
51
+ unit[unitLastOrderTypeAttribute] = 2
52
+ unit[unitLastOrderIdAttribute] = orderId
53
+ unit[unitLastOrderStartTimeAttribute] = elapsedTime()
54
+ unit[unitLastOrderStartXAttribute] = unit.x
55
+ unit[unitLastOrderStartYAttribute] = unit.y
56
+ unit[unitLastOrderTargetXAttribute] = target.x
57
+ unit[unitLastOrderTargetYAttribute] = target.y
58
+ unit[unitLastOrderTargetAttribute] = target
59
+ end
60
+ )
61
+ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
62
+ local currentOrderId = getUnitCurrentOrder(unit.handle)
63
+ local lastOrderId = unit[unitLastOrderIdAttribute]
64
+ local ____temp_0
65
+ if currentOrderId == lastOrderId or currentOrderId == orderId("patrolAI") and lastOrderId == orderId("patrol") then
66
+ ____temp_0 = value
67
+ else
68
+ ____temp_0 = nil
69
+ end
70
+ return ____temp_0
71
+ end
72
+ __TS__ObjectDefineProperty(
73
+ Unit.prototype,
74
+ "currentOrderType",
75
+ {get = function(self)
76
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTypeAttribute]) or 0
77
+ end}
78
+ )
79
+ __TS__ObjectDefineProperty(
80
+ Unit.prototype,
81
+ "currentOrderId",
82
+ {get = function(self)
83
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderIdAttribute]) or 0
84
+ end}
85
+ )
86
+ __TS__ObjectDefineProperty(
87
+ Unit.prototype,
88
+ "currentOrderStartTime",
89
+ {get = function(self)
90
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartTimeAttribute]) or 0
91
+ end}
92
+ )
93
+ __TS__ObjectDefineProperty(
94
+ Unit.prototype,
95
+ "currentOrderStartX",
96
+ {get = function(self)
97
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartXAttribute]) or 0
98
+ end}
99
+ )
100
+ __TS__ObjectDefineProperty(
101
+ Unit.prototype,
102
+ "currentOrderStartY",
103
+ {get = function(self)
104
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartYAttribute]) or 0
105
+ end}
106
+ )
107
+ __TS__ObjectDefineProperty(
108
+ Unit.prototype,
109
+ "currentOrderTargetX",
110
+ {get = function(self)
111
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetXAttribute]) or 0
112
+ end}
113
+ )
114
+ __TS__ObjectDefineProperty(
115
+ Unit.prototype,
116
+ "currentOrderTargetY",
117
+ {get = function(self)
118
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetYAttribute]) or 0
119
+ end}
120
+ )
121
+ __TS__ObjectDefineProperty(
122
+ Unit.prototype,
123
+ "currentOrderTarget",
124
+ {get = function(self)
125
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetAttribute])
126
+ end}
127
+ )
128
+ local issueOrderByType = {
129
+ [0] = issueImmediateOrderById,
130
+ [1] = issuePointOrderById,
131
+ [2] = function(unitHandle, orderId, widget) return issueTargetOrderById(unitHandle, orderId, widget.handle) end
132
+ }
133
+ Unit.prototype.issueOrder = function(self, orderType, orderId, xOrTarget, y)
134
+ return issueOrderByType[orderType](self.handle, orderId, xOrTarget, y)
135
+ end
136
+ return ____exports
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ scale: number;
5
+ }
6
+ }
7
+ export {};
@@ -0,0 +1,20 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local SCALING_VALUE_UNIT_FLOAT_FIELD = ____unit.SCALING_VALUE_UNIT_FLOAT_FIELD
8
+ __TS__ObjectDefineProperty(
9
+ Unit.prototype,
10
+ "scale",
11
+ {
12
+ get = function(self)
13
+ return SCALING_VALUE_UNIT_FLOAT_FIELD:getValue(self)
14
+ end,
15
+ set = function(self, value)
16
+ SCALING_VALUE_UNIT_FLOAT_FIELD:setValue(self, value)
17
+ end
18
+ }
19
+ )
20
+ return ____exports
@@ -7,8 +7,8 @@ local UnitAbility = ____ability.UnitAbility
7
7
  local ____unit = require("engine.internal.unit")
8
8
  local Unit = ____unit.Unit
9
9
  local ____event = require("event")
10
- local Event = ____event.Event
11
10
  local createDispatchingEvent = ____event.createDispatchingEvent
11
+ local Event = ____event.Event
12
12
  local abilityGainedEvent = createDispatchingEvent(
13
13
  __TS__New(Event),
14
14
  function(unit, ability) return ability.typeId end
@@ -40,6 +40,15 @@ ItemAbility.onCreate:addListener(
40
40
  end
41
41
  end
42
42
  )
43
+ ItemAbility.destroyEvent:addListener(
44
+ 4,
45
+ function(ability)
46
+ local unit = ability.owner.owner
47
+ if unit ~= nil then
48
+ Event.invoke(abilityLostEvent, unit, ability)
49
+ end
50
+ end
51
+ )
43
52
  Unit.itemPickedUpEvent:addListener(
44
53
  0,
45
54
  function(unit, item)
@@ -9,9 +9,18 @@ local ____timer = require("core.types.timer")
9
9
  local Timer = ____timer.Timer
10
10
  local ____lua_2Dsets = require("utility.lua-sets")
11
11
  local luaSetOf = ____lua_2Dsets.luaSetOf
12
+ local ____attributes = require("attributes")
13
+ local attribute = ____attributes.attribute
14
+ local ____linked_2Dset = require("utility.linked-set")
15
+ local LinkedSet = ____linked_2Dset.LinkedSet
16
+ local ____math = require("math")
17
+ local ceil = ____math.ceil
12
18
  local autoAttackFinishEvent = __TS__New(Event)
13
19
  rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
14
- local eventTimerByUnit = {}
20
+ local units = __TS__New(LinkedSet)
21
+ local targetAttribute = attribute()
22
+ local impactDelayAttribute = attribute()
23
+ local passedTimeAttribute = attribute()
15
24
  local instantOrderIds = luaSetOf(
16
25
  orderId("avatar"),
17
26
  orderId("berserk"),
@@ -28,24 +37,46 @@ local instantOrderIds = luaSetOf(
28
37
  orderId("unimmolation")
29
38
  )
30
39
  local function reset(source, orderId)
31
- if not (instantOrderIds[orderId] ~= nil) then
32
- local eventTimer = eventTimerByUnit[source]
33
- if eventTimer then
34
- eventTimer:destroy()
35
- eventTimerByUnit[source] = nil
36
- end
40
+ if not (instantOrderIds[orderId] ~= nil) and units:remove(source) then
41
+ source[targetAttribute] = nil
42
+ source[impactDelayAttribute] = nil
43
+ source[passedTimeAttribute] = nil
37
44
  end
38
45
  end
39
46
  Unit.onImmediateOrder:addListener(reset)
40
47
  Unit.onPointOrder:addListener(reset)
41
48
  Unit.onTargetOrder:addListener(reset)
42
- local function timerCallback(source, target)
43
- eventTimerByUnit[source] = nil
44
- Event.invoke(autoAttackFinishEvent, source, target)
49
+ local timerPeriod = 1 / 64
50
+ local function invokeEvent(unit)
51
+ units:remove(unit)
52
+ local target = unit[targetAttribute]
53
+ unit[targetAttribute] = nil
54
+ unit[impactDelayAttribute] = nil
55
+ unit[passedTimeAttribute] = nil
56
+ Event.invoke(autoAttackFinishEvent, unit, target)
57
+ end
58
+ local function checkUnit(unit)
59
+ local passedTime = unit[passedTimeAttribute] + timerPeriod
60
+ local impactDelay = unit[impactDelayAttribute]
61
+ if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
62
+ invokeEvent(unit)
63
+ else
64
+ unit[passedTimeAttribute] = passedTime
65
+ end
45
66
  end
46
- Unit.autoAttackStartEvent:addListener(function(source, target)
47
- local attackPoint = source.weapons[1].impactDelay
48
- local timer = Timer:simple(attackPoint, timerCallback, source, target)
49
- eventTimerByUnit[source] = timer
67
+ Timer.onPeriod[timerPeriod]:addListener(function()
68
+ units:forEach(checkUnit)
50
69
  end)
70
+ Unit.autoAttackStartEvent:addListener(
71
+ 999999,
72
+ function(source, target)
73
+ if source[targetAttribute] ~= nil then
74
+ invokeEvent(source)
75
+ end
76
+ source[targetAttribute] = target
77
+ source[impactDelayAttribute] = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
78
+ source[passedTimeAttribute] = -timerPeriod
79
+ units:add(source)
80
+ end
81
+ )
51
82
  return ____exports