warscript 0.0.1-dev.d690591 → 0.0.1-dev.d6e2c10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (106) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/types/frame.lua +24 -21
  4. package/core/types/player.d.ts +16 -0
  5. package/core/types/player.lua +60 -15
  6. package/core/types/playerCamera.d.ts +2 -0
  7. package/core/types/playerCamera.lua +123 -5
  8. package/core/types/tileCell.d.ts +11 -1
  9. package/core/types/tileCell.lua +97 -0
  10. package/core/types/timer.d.ts +3 -1
  11. package/core/types/timer.lua +27 -2
  12. package/decl/native.d.ts +6 -4
  13. package/destroyable.d.ts +1 -0
  14. package/destroyable.lua +9 -0
  15. package/engine/behavior.d.ts +12 -1
  16. package/engine/behavior.lua +172 -70
  17. package/engine/behaviour/ability/apply-buff.lua +5 -5
  18. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  19. package/engine/behaviour/ability/emulate-impact.lua +11 -3
  20. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  21. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  22. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  23. package/engine/behaviour/ability/restore-mana.lua +6 -6
  24. package/engine/behaviour/ability.d.ts +2 -1
  25. package/engine/behaviour/ability.lua +10 -18
  26. package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
  27. package/engine/behaviour/unit/stun-immunity.lua +53 -28
  28. package/engine/behaviour/unit.d.ts +39 -3
  29. package/engine/behaviour/unit.lua +259 -6
  30. package/engine/buff.d.ts +14 -6
  31. package/engine/buff.lua +145 -97
  32. package/engine/internal/ability.d.ts +7 -1
  33. package/engine/internal/ability.lua +49 -9
  34. package/engine/internal/item/ability.lua +63 -11
  35. package/engine/internal/item+owner.lua +12 -6
  36. package/engine/internal/item.d.ts +16 -16
  37. package/engine/internal/item.lua +135 -49
  38. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  39. package/engine/internal/misc/frame-coordinates.lua +21 -0
  40. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  41. package/engine/internal/misc/get-terrain-z.lua +11 -0
  42. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  43. package/engine/internal/misc/player-local-handle.lua +5 -0
  44. package/engine/internal/unit/ability.d.ts +35 -0
  45. package/engine/internal/unit/ability.lua +98 -9
  46. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  47. package/engine/internal/unit/allowed-targets.lua +9 -1
  48. package/engine/internal/unit/fly-height.d.ts +7 -0
  49. package/engine/internal/unit/fly-height.lua +20 -0
  50. package/engine/internal/unit/main-selected.lua +12 -27
  51. package/engine/internal/unit/order.d.ts +20 -0
  52. package/engine/internal/unit/order.lua +136 -0
  53. package/engine/internal/unit/scale.d.ts +7 -0
  54. package/engine/internal/unit/scale.lua +20 -0
  55. package/engine/internal/unit+ability.lua +10 -1
  56. package/engine/internal/unit-missile-launch.lua +45 -14
  57. package/engine/internal/unit.d.ts +29 -18
  58. package/engine/internal/unit.lua +257 -140
  59. package/engine/local-client.d.ts +2 -0
  60. package/engine/local-client.lua +30 -0
  61. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  62. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  63. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  64. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  65. package/engine/object-data/entry/ability-type.lua +5 -4
  66. package/engine/object-data/entry/destructible-type.d.ts +17 -1
  67. package/engine/object-data/entry/destructible-type.lua +90 -0
  68. package/engine/object-data/entry/unit-type.d.ts +15 -2
  69. package/engine/object-data/entry/unit-type.lua +135 -33
  70. package/engine/object-field/ability.d.ts +3 -3
  71. package/engine/object-field/ability.lua +7 -6
  72. package/engine/object-field/unit.d.ts +24 -1
  73. package/engine/object-field/unit.lua +91 -0
  74. package/engine/object-field.d.ts +15 -6
  75. package/engine/object-field.lua +225 -124
  76. package/engine/random.d.ts +9 -0
  77. package/engine/random.lua +13 -0
  78. package/engine/standard/fields/ability.d.ts +2 -2
  79. package/engine/standard/fields/ability.lua +2 -2
  80. package/engine/standard/fields/unit.d.ts +6 -0
  81. package/engine/standard/fields/unit.lua +11 -0
  82. package/engine/synchronization.d.ts +11 -0
  83. package/engine/synchronization.lua +77 -0
  84. package/engine/text-tag.d.ts +36 -2
  85. package/engine/text-tag.lua +250 -10
  86. package/engine/unit.d.ts +3 -0
  87. package/engine/unit.lua +3 -0
  88. package/net/socket.lua +1 -1
  89. package/objutil/buff.lua +1 -1
  90. package/package.json +2 -2
  91. package/patch-lualib.lua +1 -1
  92. package/utility/arrays.d.ts +1 -0
  93. package/utility/arrays.lua +8 -0
  94. package/utility/callback-array.d.ts +17 -0
  95. package/utility/callback-array.lua +61 -0
  96. package/utility/functions.d.ts +7 -0
  97. package/utility/functions.lua +12 -0
  98. package/utility/linked-set.d.ts +1 -0
  99. package/utility/linked-set.lua +19 -1
  100. package/utility/lua-maps.d.ts +12 -2
  101. package/utility/lua-maps.lua +37 -2
  102. package/utility/lua-sets.d.ts +1 -0
  103. package/utility/lua-sets.lua +4 -0
  104. package/utility/types.d.ts +3 -0
  105. package/core/types/order.d.ts +0 -25
  106. package/core/types/order.lua +0 -55
package/engine/buff.d.ts CHANGED
@@ -13,6 +13,7 @@ import { UnitBehavior } from "./behaviour/unit";
13
13
  import type { Widget } from "../core/types/widget";
14
14
  import { Destructor } from "../destroyable";
15
15
  import { Event } from "../event";
16
+ import { AbilityBehavior } from "./behaviour/ability";
16
17
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
18
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
18
19
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -79,6 +80,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
79
80
  healingOnExpiration?: NumberParameterValueType;
80
81
  killsOnExpiration?: BooleanParameterValueType;
81
82
  explodesOnExpiration?: BooleanParameterValueType;
83
+ abilityCooldownFactor?: NumberParameterValueType;
82
84
  uniqueGroup?: BuffUniqueGroup;
83
85
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
84
86
  declare const enum BuffPropertyKey {
@@ -124,7 +126,9 @@ declare const enum BuffPropertyKey {
124
126
  PROVIDES_INVULNERABILITY = 139,
125
127
  KILLS_ON_EXPIRATION = 140,
126
128
  EXPLODES_ON_EXPIRATION = 141,
127
- MISS_PROBABILITY = 142
129
+ MISS_PROBABILITY = 142,
130
+ ABILITY_COOLDOWN_FACTOR = 143,
131
+ ABILITY_COOLDOWN_MODIFIER = 144
128
132
  }
129
133
  export declare const enum BuffTypeIdSelectionPolicy {
130
134
  LEAST_DURATION = 0
@@ -138,7 +142,7 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
138
142
  polarity: BuffPolarityParameterType,
139
143
  resistanceType: BuffResistanceTypeParameterType,
140
144
  ...abilityOrParameters: [
141
- ability?: Ability,
145
+ ability?: Ability | AbilityBehavior,
142
146
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
143
147
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
144
148
  ];
@@ -187,6 +191,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
191
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
188
192
  private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
189
193
  private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
194
+ private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
195
+ private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
190
196
  protected static readonly defaultParameters: BuffParameters;
191
197
  get source(): Unit;
192
198
  readonly typeId: ApplicableBuffTypeId;
@@ -201,11 +207,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
201
207
  private readonly _spellStealPriority?;
202
208
  private readonly _learnLevelMinimum?;
203
209
  private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
204
- private _bonusIdByBonusType?;
205
210
  private readonly _abilityTypeIds?;
206
211
  private _behaviors?;
207
- private getUnitBonus;
208
- private addOrUpdateOrRemoveUnitBonus;
209
212
  constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
210
213
  get level(): number;
211
214
  get remainingDamageOverDuration(): number;
@@ -265,6 +268,10 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
265
268
  get duration(): number;
266
269
  get remainingDuration(): number;
267
270
  set remainingDuration(remainingDuration: number);
271
+ get abilityCooldownFactor(): number;
272
+ set abilityCooldownFactor(abilityCooldownFactor: number);
273
+ onAbilityGained(ability: Ability): void;
274
+ onAbilityLost(ability: Ability): void;
268
275
  flashEffect(...parameters: [
269
276
  ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
277
  ...parametersOrDuration: [] | [EffectParameters] | [number]
@@ -278,6 +285,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
278
285
  onDeath(source: Unit | undefined): void;
279
286
  onDamageDealt(target: Unit, event: DamageEvent): void;
280
287
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
- static readonly destroyEvent: Event<[Buff<object>]>;
288
+ static readonly createdEvent: Event<[Buff<object>]>;
289
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
282
290
  }
283
291
  export {};
package/engine/buff.lua CHANGED
@@ -16,6 +16,7 @@ local internalApplyBuff = ____applicable.internalApplyBuff
16
16
  local removeBuff = ____applicable.removeBuff
17
17
  local ____ability = require("engine.internal.ability")
18
18
  local Ability = ____ability.Ability
19
+ local UnitAbility = ____ability.UnitAbility
19
20
  local ____ability = require("engine.object-field.ability")
20
21
  local AbilityBooleanField = ____ability.AbilityBooleanField
21
22
  local AbilityNumberField = ____ability.AbilityNumberField
@@ -28,9 +29,6 @@ local ____math = require("math")
28
29
  local max = ____math.max
29
30
  local min = ____math.min
30
31
  local ____bonus = require("engine.internal.unit.bonus")
31
- local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
32
- local getUnitBonus = ____bonus.getUnitBonus
33
- local removeUnitBonus = ____bonus.removeUnitBonus
34
32
  local UnitBonusType = ____bonus.UnitBonusType
35
33
  local ____area_2Ddamage = require("engine.internal.mechanics.area-damage")
36
34
  local damageArea = ____area_2Ddamage.damageArea
@@ -53,6 +51,10 @@ local ____item = require("engine.internal.item")
53
51
  local Item = ____item.Item
54
52
  local ____destructable = require("core.types.destructable")
55
53
  local Destructable = ____destructable.Destructable
54
+ local ____ability = require("engine.standard.fields.ability")
55
+ local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
56
+ local ____ability = require("engine.behaviour.ability")
57
+ local AbilityBehavior = ____ability.AbilityBehavior
56
58
  local getUnitAbility = BlzGetUnitAbility
57
59
  local stringValueByBuffTypeIdByFieldId = postcompile(function()
58
60
  local stringValueByBuffTypeIdByFieldId = {}
@@ -124,7 +126,8 @@ local buffParametersKeys = {
124
126
  damageOnExpiration = true,
125
127
  healingOnExpiration = true,
126
128
  killsOnExpiration = true,
127
- explodesOnExpiration = true
129
+ explodesOnExpiration = true,
130
+ abilityCooldownFactor = true
128
131
  }
129
132
  local function resolveEnumValue(ability, level, value)
130
133
  if value == nil or type(value) == "number" then
@@ -201,7 +204,8 @@ local buffNumberParameters = {
201
204
  "healingPerInterval",
202
205
  "healingOverDuration",
203
206
  "damageOnExpiration",
204
- "healingOnExpiration"
207
+ "healingOnExpiration",
208
+ "abilityCooldownFactor"
205
209
  }
206
210
  local unsuccessfulApplicationMarker = {}
207
211
  local function selectBuffTypeIdWithLeastDuration(buffTypeIds, unit)
@@ -304,7 +308,8 @@ buffHealingIntervalTimerCallback = function(buff)
304
308
  source:healTarget(buff[101], healingPerInterval)
305
309
  end
306
310
  end
307
- local buffDestroyEvent = __TS__New(Event)
311
+ local buffCreatedEvent = __TS__New(Event)
312
+ local buffBeingDestroyedEvent = __TS__New(Event)
308
313
  ____exports.Buff = __TS__Class()
309
314
  local Buff = ____exports.Buff
310
315
  Buff.name = "Buff"
@@ -319,33 +324,38 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
319
324
  local polarity
320
325
  local resistanceType
321
326
  local ability
327
+ local abilityBehavior
322
328
  if type(typeIdOrTypeIds) ~= "number" then
323
329
  typeId = selectBuffTypeIdWithLeastDuration(typeIdOrTypeIds, _unit)
324
330
  polarity = resistanceTypeOrPolarity
325
331
  resistanceType = abilityOrParametersOrResistanceType
326
- if __TS__InstanceOf(parametersOrAbility, Ability) or parametersOrAbility == nil then
332
+ if __TS__InstanceOf(parametersOrAbility, AbilityBehavior) then
333
+ abilityBehavior = parametersOrAbility
334
+ ability = abilityBehavior.ability
335
+ elseif __TS__InstanceOf(parametersOrAbility, Ability) then
327
336
  ability = parametersOrAbility
328
- else
329
- ability = nil
337
+ elseif parametersOrAbility ~= nil then
330
338
  parameters = parametersOrAbility
331
339
  end
332
340
  else
333
341
  typeId = typeIdOrTypeIds
334
342
  polarity = polarityOrTypeIdSelectionPolicy
335
343
  resistanceType = resistanceTypeOrPolarity
336
- if __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) or abilityOrParametersOrResistanceType == nil then
344
+ if __TS__InstanceOf(abilityOrParametersOrResistanceType, AbilityBehavior) then
345
+ abilityBehavior = abilityOrParametersOrResistanceType
346
+ ability = abilityBehavior.ability
347
+ parameters = parametersOrAbility
348
+ elseif __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) then
337
349
  ability = abilityOrParametersOrResistanceType
338
350
  parameters = parametersOrAbility
339
- else
340
- ability = nil
351
+ elseif abilityOrParametersOrResistanceType ~= nil then
341
352
  parameters = abilityOrParametersOrResistanceType
353
+ else
354
+ parameters = parametersOrAbility
342
355
  end
343
356
  end
357
+ self.sourceAbilityBehavior = abilityBehavior
344
358
  self.typeId = typeId
345
- if not (__TS__InstanceOf(ability, Ability) or ability == nil) then
346
- parameters = ability
347
- ability = nil
348
- end
349
359
  local defaultParameters = self.constructor.defaultParameters
350
360
  local level = parameters and parameters.level or defaultParameters.level
351
361
  local spellStealPriority = parameters and parameters.spellStealPriority or defaultParameters.spellStealPriority
@@ -506,64 +516,68 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
506
516
  end
507
517
  self:onCreate()
508
518
  self[100] = 1
519
+ Event.invoke(buffCreatedEvent, self)
509
520
  end
510
- function Buff.prototype.getUnitBonus(self, bonusType)
511
- local ____opt_38 = self._bonusIdByBonusType
512
- local bonusId = ____opt_38 and ____opt_38[bonusType]
513
- return bonusId == nil and 0 or getUnitBonus(self._unit, bonusType, bonusId)
521
+ function Buff.prototype.onAbilityGained(self, ability)
522
+ if __TS__InstanceOf(ability, UnitAbility) then
523
+ local abilityCooldownModifier = self[144]
524
+ if abilityCooldownModifier then
525
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, abilityCooldownModifier)
526
+ end
527
+ end
514
528
  end
515
- function Buff.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
516
- local bonusIdByBonusType = self._bonusIdByBonusType
517
- if bonusIdByBonusType == nil then
518
- bonusIdByBonusType = {}
519
- self._bonusIdByBonusType = bonusIdByBonusType
529
+ function Buff.prototype.onAbilityLost(self, ability)
530
+ if __TS__InstanceOf(ability, UnitAbility) then
531
+ local abilityCooldownModifier = self[144]
532
+ if abilityCooldownModifier then
533
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, abilityCooldownModifier)
534
+ end
520
535
  end
521
- bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self._unit, bonusType, bonusIdByBonusType[bonusType], value)
522
536
  end
523
537
  function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
524
538
  if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
525
539
  Effect:flash(self[105], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
526
540
  else
527
541
  local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
528
- local ____Effect_42 = Effect
529
- local ____Effect_flash_43 = Effect.flash
530
- local ____array_41 = __TS__SparseArrayNew(
542
+ local ____Effect_40 = Effect
543
+ local ____Effect_flash_41 = Effect.flash
544
+ local ____array_39 = __TS__SparseArrayNew(
531
545
  self[105],
532
546
  isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
533
547
  stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
534
548
  )
535
- local ____isWidgetProvided_40
549
+ local ____isWidgetProvided_38
536
550
  if isWidgetProvided then
537
- ____isWidgetProvided_40 = yOrParametersOrDuration
551
+ ____isWidgetProvided_38 = yOrParametersOrDuration
538
552
  else
539
- ____isWidgetProvided_40 = widgetOrXOrParametersOrDuration
553
+ ____isWidgetProvided_38 = widgetOrXOrParametersOrDuration
540
554
  end
541
- __TS__SparseArrayPush(____array_41, ____isWidgetProvided_40)
542
- ____Effect_flash_43(
543
- ____Effect_42,
544
- __TS__SparseArraySpread(____array_41)
555
+ __TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
556
+ ____Effect_flash_41(
557
+ ____Effect_40,
558
+ __TS__SparseArraySpread(____array_39)
545
559
  )
546
560
  end
547
561
  end
548
562
  function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
549
563
  local isWidgetProvided = type(widgetOrDuration) == "table"
550
- local ____Effect_46 = Effect
551
- local ____Effect_flash_47 = Effect.flash
552
- local ____array_45 = __TS__SparseArrayNew(
564
+ local ____Effect_44 = Effect
565
+ local ____Effect_flash_45 = Effect.flash
566
+ local ____array_43 = __TS__SparseArrayNew(
553
567
  self[106],
554
568
  isWidgetProvided and widgetOrDuration or self._unit,
555
569
  stringValueByBuffTypeIdByFieldId[fourCC("fspt")][self.typeId] or "origin"
556
570
  )
557
- local ____isWidgetProvided_44
571
+ local ____isWidgetProvided_42
558
572
  if isWidgetProvided then
559
- ____isWidgetProvided_44 = duration
573
+ ____isWidgetProvided_42 = duration
560
574
  else
561
- ____isWidgetProvided_44 = widgetOrDuration
575
+ ____isWidgetProvided_42 = widgetOrDuration
562
576
  end
563
- __TS__SparseArrayPush(____array_45, ____isWidgetProvided_44)
564
- ____Effect_flash_47(
565
- ____Effect_46,
566
- __TS__SparseArraySpread(____array_45)
577
+ __TS__SparseArrayPush(____array_43, ____isWidgetProvided_42)
578
+ ____Effect_flash_45(
579
+ ____Effect_44,
580
+ __TS__SparseArraySpread(____array_43)
567
581
  )
568
582
  end
569
583
  function Buff.prototype.onCreate(self)
@@ -594,6 +608,12 @@ function Buff.prototype.onDestroy(self)
594
608
  behavior:destroy()
595
609
  end
596
610
  end
611
+ local previousAbilityCooldownModifier = self[144]
612
+ if previousAbilityCooldownModifier then
613
+ for ____, ability in ipairs(self._unit.abilities) do
614
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
615
+ end
616
+ end
597
617
  if self[139] then
598
618
  unit:decrementInvulnerabilityCounter()
599
619
  end
@@ -602,7 +622,7 @@ function Buff.prototype.onDestroy(self)
602
622
  end
603
623
  if self[136] then
604
624
  if self[137] then
605
- unit:decrementStunCounter()
625
+ unit:decrementForceStunCounter()
606
626
  end
607
627
  unit:decrementStunCounter()
608
628
  end
@@ -614,12 +634,7 @@ function Buff.prototype.onDestroy(self)
614
634
  unit:removeAbility(abilityTypeId)
615
635
  end
616
636
  end
617
- if self._bonusIdByBonusType ~= nil then
618
- for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
619
- removeUnitBonus(unit, bonusType, bonusId)
620
- end
621
- end
622
- Event.invoke(buffDestroyEvent, self)
637
+ Event.invoke(buffBeingDestroyedEvent, self)
623
638
  self[100] = 3
624
639
  return UnitBehavior.prototype.onDestroy(self)
625
640
  end
@@ -648,8 +663,8 @@ function Buff.apply(self, ...)
648
663
  end
649
664
  end
650
665
  function Buff.getByTypeId(self, unit, typeId)
651
- local ____opt_48 = buffByTypeIdByUnit[unit]
652
- local buff = ____opt_48 and ____opt_48[typeId]
666
+ local ____opt_46 = buffByTypeIdByUnit[unit]
667
+ local buff = ____opt_46 and ____opt_46[typeId]
653
668
  if __TS__InstanceOf(buff, self) then
654
669
  return buff
655
670
  end
@@ -807,8 +822,8 @@ __TS__SetDescriptor(
807
822
  return
808
823
  end
809
824
  self[112] = damageInterval
810
- local ____opt_50 = self._timer
811
- local elapsed = ____opt_50 and ____opt_50.elapsed or 0
825
+ local ____opt_48 = self._timer
826
+ local elapsed = ____opt_48 and ____opt_48.elapsed or 0
812
827
  local timer = self[114]
813
828
  if timer == nil then
814
829
  timer = Timer:create()
@@ -887,8 +902,8 @@ __TS__SetDescriptor(
887
902
  return
888
903
  end
889
904
  self[117] = healingInterval
890
- local ____opt_52 = self._timer
891
- local elapsed = ____opt_52 and ____opt_52.elapsed or 0
905
+ local ____opt_50 = self._timer
906
+ local elapsed = ____opt_50 and ____opt_50.elapsed or 0
892
907
  local timer = self[119]
893
908
  if timer == nil then
894
909
  timer = Timer:create()
@@ -974,11 +989,11 @@ __TS__SetDescriptor(
974
989
  "turnsIntoGhost",
975
990
  {
976
991
  get = function(self)
977
- local ____self__135_54 = self[135]
978
- if ____self__135_54 == nil then
979
- ____self__135_54 = false
992
+ local ____self__135_52 = self[135]
993
+ if ____self__135_52 == nil then
994
+ ____self__135_52 = false
980
995
  end
981
- return ____self__135_54
996
+ return ____self__135_52
982
997
  end,
983
998
  set = function(self, turnsIntoGhost)
984
999
  if not turnsIntoGhost and self[135] then
@@ -997,22 +1012,22 @@ __TS__SetDescriptor(
997
1012
  "stuns",
998
1013
  {
999
1014
  get = function(self)
1000
- local ____self__136_55 = self[136]
1001
- if ____self__136_55 == nil then
1002
- ____self__136_55 = false
1015
+ local ____self__136_53 = self[136]
1016
+ if ____self__136_53 == nil then
1017
+ ____self__136_53 = false
1003
1018
  end
1004
- return ____self__136_55
1019
+ return ____self__136_53
1005
1020
  end,
1006
1021
  set = function(self, stuns)
1007
1022
  if not stuns and self[136] then
1008
1023
  if self[137] then
1009
- self.object:decrementStunCounter()
1024
+ self.object:decrementForceStunCounter()
1010
1025
  end
1011
1026
  self.object:decrementStunCounter()
1012
1027
  self[136] = nil
1013
1028
  elseif stuns and not self[136] then
1014
1029
  if self[137] then
1015
- self.object:incrementStunCounter()
1030
+ self.object:incrementForceStunCounter()
1016
1031
  end
1017
1032
  self.object:incrementStunCounter()
1018
1033
  self[136] = true
@@ -1026,21 +1041,21 @@ __TS__SetDescriptor(
1026
1041
  "ignoresStunImmunity",
1027
1042
  {
1028
1043
  get = function(self)
1029
- local ____self__137_56 = self[137]
1030
- if ____self__137_56 == nil then
1031
- ____self__137_56 = false
1044
+ local ____self__137_54 = self[137]
1045
+ if ____self__137_54 == nil then
1046
+ ____self__137_54 = false
1032
1047
  end
1033
- return ____self__137_56
1048
+ return ____self__137_54
1034
1049
  end,
1035
1050
  set = function(self, ignoresStunImmunity)
1036
1051
  if not ignoresStunImmunity and self[137] then
1037
1052
  if self[136] then
1038
- self.object:decrementStunCounter()
1053
+ self.object:decrementForceStunCounter()
1039
1054
  end
1040
1055
  self[137] = nil
1041
1056
  elseif ignoresStunImmunity and not self[137] then
1042
1057
  if self[136] then
1043
- self.object:incrementStunCounter()
1058
+ self.object:incrementForceStunCounter()
1044
1059
  end
1045
1060
  self[137] = true
1046
1061
  end
@@ -1053,11 +1068,11 @@ __TS__SetDescriptor(
1053
1068
  "disablesAutoAttack",
1054
1069
  {
1055
1070
  get = function(self)
1056
- local ____self__138_57 = self[138]
1057
- if ____self__138_57 == nil then
1058
- ____self__138_57 = false
1071
+ local ____self__138_55 = self[138]
1072
+ if ____self__138_55 == nil then
1073
+ ____self__138_55 = false
1059
1074
  end
1060
- return ____self__138_57
1075
+ return ____self__138_55
1061
1076
  end,
1062
1077
  set = function(self, disablesAutoAttack)
1063
1078
  if not disablesAutoAttack and self[138] then
@@ -1076,11 +1091,11 @@ __TS__SetDescriptor(
1076
1091
  "providesInvulnerability",
1077
1092
  {
1078
1093
  get = function(self)
1079
- local ____self__139_58 = self[139]
1080
- if ____self__139_58 == nil then
1081
- ____self__139_58 = false
1094
+ local ____self__139_56 = self[139]
1095
+ if ____self__139_56 == nil then
1096
+ ____self__139_56 = false
1082
1097
  end
1083
- return ____self__139_58
1098
+ return ____self__139_56
1084
1099
  end,
1085
1100
  set = function(self, providesInvulnerability)
1086
1101
  if not providesInvulnerability and self[139] then
@@ -1099,11 +1114,11 @@ __TS__SetDescriptor(
1099
1114
  "killsOnExpiration",
1100
1115
  {
1101
1116
  get = function(self)
1102
- local ____self__140_59 = self[140]
1103
- if ____self__140_59 == nil then
1104
- ____self__140_59 = false
1117
+ local ____self__140_57 = self[140]
1118
+ if ____self__140_57 == nil then
1119
+ ____self__140_57 = false
1105
1120
  end
1106
- return ____self__140_59
1121
+ return ____self__140_57
1107
1122
  end,
1108
1123
  set = function(self, killsOnExpiration)
1109
1124
  if not killsOnExpiration and self[140] then
@@ -1120,11 +1135,11 @@ __TS__SetDescriptor(
1120
1135
  "explodesOnExpiration",
1121
1136
  {
1122
1137
  get = function(self)
1123
- local ____self__141_60 = self[141]
1124
- if ____self__141_60 == nil then
1125
- ____self__141_60 = false
1138
+ local ____self__141_58 = self[141]
1139
+ if ____self__141_58 == nil then
1140
+ ____self__141_58 = false
1126
1141
  end
1127
- return ____self__141_60
1142
+ return ____self__141_58
1128
1143
  end,
1129
1144
  set = function(self, killsOnExpiration)
1130
1145
  if not killsOnExpiration and self[141] then
@@ -1252,13 +1267,13 @@ __TS__SetDescriptor(
1252
1267
  "remainingDuration",
1253
1268
  {
1254
1269
  get = function(self)
1255
- local ____opt_61 = self._timer
1256
- return ____opt_61 and ____opt_61.remaining or 0
1270
+ local ____opt_59 = self._timer
1271
+ return ____opt_59 and ____opt_59.remaining or 0
1257
1272
  end,
1258
1273
  set = function(self, remainingDuration)
1259
- local ____remainingDuration_65 = remainingDuration
1260
- local ____opt_63 = self._timer
1261
- local remainingDurationDelta = ____remainingDuration_65 - (____opt_63 and ____opt_63.remaining or 0)
1274
+ local ____remainingDuration_63 = remainingDuration
1275
+ local ____opt_61 = self._timer
1276
+ local remainingDurationDelta = ____remainingDuration_63 - (____opt_61 and ____opt_61.remaining or 0)
1262
1277
  if remainingDurationDelta ~= 0 then
1263
1278
  self[103] = self[103] + remainingDurationDelta
1264
1279
  if remainingDuration <= 0 then
@@ -1288,7 +1303,34 @@ __TS__SetDescriptor(
1288
1303
  },
1289
1304
  true
1290
1305
  )
1291
- Buff.destroyEvent = buffDestroyEvent;
1306
+ __TS__SetDescriptor(
1307
+ Buff.prototype,
1308
+ "abilityCooldownFactor",
1309
+ {
1310
+ get = function(self)
1311
+ return self[143] or 1
1312
+ end,
1313
+ set = function(self, abilityCooldownFactor)
1314
+ local previousAbilityCooldownModifier = self[144]
1315
+ if previousAbilityCooldownModifier then
1316
+ for ____, ability in ipairs(self._unit.abilities) do
1317
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
1318
+ end
1319
+ end
1320
+ local function modifier(ability, level, cooldown)
1321
+ return cooldown * abilityCooldownFactor
1322
+ end
1323
+ for ____, ability in ipairs(self._unit.abilities) do
1324
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, modifier)
1325
+ end
1326
+ self[144] = modifier
1327
+ self[143] = abilityCooldownFactor
1328
+ end
1329
+ },
1330
+ true
1331
+ )
1332
+ Buff.createdEvent = buffCreatedEvent
1333
+ Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
1292
1334
  (function(self)
1293
1335
  local function destroyBuffIfNeeded(buff)
1294
1336
  if getUnitAbility(buff[101].handle, buff.typeId) ~= buff.handle and buff[100] == 1 then
@@ -1342,5 +1384,11 @@ Buff.destroyEvent = buffDestroyEvent;
1342
1384
  ____exports.checkBuffs(target)
1343
1385
  end
1344
1386
  )
1387
+ buffCreatedEvent:addListener(function(buff)
1388
+ UnitBehavior:forAll(buff.unit, "onBuffGained", buff)
1389
+ end)
1390
+ buffBeingDestroyedEvent:addListener(function(buff)
1391
+ UnitBehavior:forAll(buff.unit, "onBuffLost", buff)
1392
+ end)
1345
1393
  end)(Buff)
1346
1394
  return ____exports
@@ -1,5 +1,5 @@
1
1
  /** @noSelfInFile */
2
- import { Handle } from "../../core/types/handle";
2
+ import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
@@ -55,14 +55,19 @@ export declare class UnrecognizedAbility extends Ability {
55
55
  export declare class UnitAbility extends Ability {
56
56
  readonly owner: Unit;
57
57
  private readonly u;
58
+ private d?;
58
59
  constructor(handle: jability, typeId: number, owner: Unit);
59
60
  incrementHideCounter(): void;
60
61
  decrementHideCounter(): void;
62
+ incrementDisableCounter(): void;
63
+ decrementDisableCounter(): void;
64
+ get isDisabled(): boolean;
61
65
  get level(): number;
62
66
  set level(v: number);
63
67
  get cooldownRemaining(): number;
64
68
  set cooldownRemaining(cooldownRemaining: number);
65
69
  interruptCast(): void;
70
+ protected onDestroy(): HandleDestructor;
66
71
  static get onCreate(): Event<[UnitAbility]>;
67
72
  static get onDestroy(): Event<[UnitAbility]>;
68
73
  }
@@ -89,6 +94,7 @@ export declare class ItemAbility extends Ability {
89
94
  get cooldownRemaining(): number;
90
95
  set cooldownRemaining(cooldownRemaining: number);
91
96
  interruptCast(): void;
97
+ protected onDestroy(): HandleDestructor;
92
98
  static get onCreate(): Event<[ItemAbility]>;
93
99
  static get onDestroy(): Event<[ItemAbility]>;
94
100
  }
@@ -38,6 +38,7 @@ local getHandleId = GetHandleId
38
38
  local getItemBooleanField = BlzGetItemBooleanField
39
39
  local setItemBooleanField = BlzSetItemBooleanField
40
40
  local unitHideAbility = BlzUnitHideAbility
41
+ local unitDisableAbility = BlzUnitDisableAbility
41
42
  local match = string.match
42
43
  local ____type = _G.type
43
44
  local ____tostring = _G.tostring
@@ -231,6 +232,19 @@ ____exports.getOrderIdByAbilityTypeId = function(abilityTypeId)
231
232
  local parentTypeId = availableFields[abilityTypeId]
232
233
  return order2orderId(orders[____type(parentTypeId) == "number" and parentTypeId or abilityTypeId] or "")
233
234
  end
235
+ ---
236
+ -- @internal For use by internal systems only.
237
+ ____exports.abilityTypeHasField = function(abilityTypeId, field)
238
+ field = ____type(field) == "number" and field or getHandleId(field)
239
+ if commonFields[field] then
240
+ return true
241
+ end
242
+ local id = availableFields[abilityTypeId]
243
+ if ____type(id) == "number" then
244
+ id = availableFields[id]
245
+ end
246
+ return not not (id and id[field])
247
+ end
234
248
  ____exports.Ability = __TS__Class()
235
249
  local Ability = ____exports.Ability
236
250
  Ability.name = "Ability"
@@ -246,15 +260,7 @@ function Ability.prototype.getSnapshot(self)
246
260
  return nil
247
261
  end
248
262
  function Ability.prototype.hasField(self, field)
249
- field = ____type(field) == "number" and field or getHandleId(field)
250
- if commonFields[field] then
251
- return true
252
- end
253
- local id = availableFields[self.typeId]
254
- if ____type(id) == "number" then
255
- id = availableFields[id]
256
- end
257
- return not not (id and id[field])
263
+ return ____exports.abilityTypeHasField(self.typeId, field)
258
264
  end
259
265
  function Ability.prototype.getField(self, field, level)
260
266
  local fieldType = match(
@@ -402,9 +408,37 @@ end
402
408
  function UnitAbility.prototype.decrementHideCounter(self)
403
409
  unitHideAbility(self.u, self.typeId, false)
404
410
  end
411
+ function UnitAbility.prototype.incrementDisableCounter(self)
412
+ local unit = self.u
413
+ local typeId = self.typeId
414
+ unitHideAbility(unit, typeId, true)
415
+ unitDisableAbility(unit, typeId, true, false)
416
+ self.d = (self.d or 0) + 1
417
+ end
418
+ function UnitAbility.prototype.decrementDisableCounter(self)
419
+ local unit = self.u
420
+ local typeId = self.typeId
421
+ unitDisableAbility(unit, typeId, false, false)
422
+ unitHideAbility(unit, typeId, true)
423
+ self.d = (self.d or 0) - 1
424
+ end
405
425
  function UnitAbility.prototype.interruptCast(self)
406
426
  self.owner:interruptCast(self.typeId)
407
427
  end
428
+ function UnitAbility.prototype.onDestroy(self)
429
+ if self.owner.state ~= 2 then
430
+ self.owner:removeAbility(self.typeId)
431
+ end
432
+ return UnitAbility.____super.prototype.onDestroy(self)
433
+ end
434
+ __TS__SetDescriptor(
435
+ UnitAbility.prototype,
436
+ "isDisabled",
437
+ {get = function(self)
438
+ return self.d ~= nil and self.d > 0
439
+ end},
440
+ true
441
+ )
408
442
  __TS__SetDescriptor(
409
443
  UnitAbility.prototype,
410
444
  "level",
@@ -489,6 +523,12 @@ function ItemAbility.prototype.interruptCast(self)
489
523
  setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
490
524
  end
491
525
  end
526
+ function ItemAbility.prototype.onDestroy(self)
527
+ if self.owner.state ~= 2 then
528
+ self.owner:removeAbility(self.typeId)
529
+ end
530
+ return ItemAbility.____super.prototype.onDestroy(self)
531
+ end
492
532
  __TS__SetDescriptor(
493
533
  ItemAbility.prototype,
494
534
  "level",