warscript 0.0.1-dev.d63794c → 0.0.1-dev.d6e2c10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (195) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +1 -3
  6. package/core/types/effect.lua +26 -29
  7. package/core/types/frame.lua +24 -21
  8. package/core/types/player.d.ts +16 -0
  9. package/core/types/player.lua +60 -15
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/tileCell.d.ts +11 -1
  15. package/core/types/tileCell.lua +97 -0
  16. package/core/types/timer.d.ts +9 -8
  17. package/core/types/timer.lua +45 -23
  18. package/core/util.lua +6 -1
  19. package/decl/native.d.ts +846 -790
  20. package/destroyable.d.ts +1 -0
  21. package/destroyable.lua +9 -0
  22. package/engine/behavior.d.ts +12 -1
  23. package/engine/behavior.lua +172 -70
  24. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  25. package/engine/behaviour/ability/apply-buff.lua +36 -4
  26. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  27. package/engine/behaviour/ability/damage.d.ts +9 -3
  28. package/engine/behaviour/ability/damage.lua +26 -38
  29. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  30. package/engine/behaviour/ability/emulate-impact.lua +22 -8
  31. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  32. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  33. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  34. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  35. package/engine/behaviour/ability/restore-mana.lua +6 -6
  36. package/engine/behaviour/ability.d.ts +14 -4
  37. package/engine/behaviour/ability.lua +76 -25
  38. package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
  39. package/engine/behaviour/unit/stun-immunity.lua +53 -28
  40. package/engine/behaviour/unit.d.ts +40 -2
  41. package/engine/behaviour/unit.lua +259 -6
  42. package/engine/buff.d.ts +67 -44
  43. package/engine/buff.lua +347 -232
  44. package/engine/internal/ability.d.ts +7 -1
  45. package/engine/internal/ability.lua +66 -33
  46. package/engine/internal/item/ability.lua +136 -10
  47. package/engine/internal/item+owner.lua +12 -6
  48. package/engine/internal/item.d.ts +20 -19
  49. package/engine/internal/item.lua +191 -74
  50. package/engine/internal/mechanics/ability-duration.lua +1 -1
  51. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  52. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  53. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  54. package/engine/internal/misc/frame-coordinates.lua +21 -0
  55. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  56. package/engine/internal/misc/get-terrain-z.lua +11 -0
  57. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  58. package/engine/internal/misc/player-local-handle.lua +5 -0
  59. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  60. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  61. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  62. package/engine/internal/object-data/evasion-probability.lua +16 -0
  63. package/engine/internal/unit/ability.d.ts +35 -0
  64. package/engine/internal/unit/ability.lua +98 -9
  65. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  66. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  67. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  68. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  69. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  70. package/engine/internal/unit/allowed-targets.lua +9 -1
  71. package/engine/internal/unit/bonus.d.ts +2 -0
  72. package/engine/internal/unit/bonus.lua +17 -0
  73. package/engine/internal/unit/fly-height.d.ts +7 -0
  74. package/engine/internal/unit/fly-height.lua +20 -0
  75. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  76. package/engine/internal/unit/ignore-events-items.lua +5 -0
  77. package/engine/internal/unit/item.lua +3 -4
  78. package/engine/internal/unit/main-selected.lua +12 -27
  79. package/engine/internal/unit/order.d.ts +20 -0
  80. package/engine/internal/unit/order.lua +136 -0
  81. package/engine/internal/unit/scale.d.ts +7 -0
  82. package/engine/internal/unit/scale.lua +20 -0
  83. package/engine/internal/unit+ability.lua +10 -1
  84. package/engine/internal/unit+damage.d.ts +2 -11
  85. package/engine/internal/unit+damage.lua +10 -14
  86. package/engine/internal/unit+spellSteal.lua +1 -2
  87. package/engine/internal/unit-missile-launch.lua +45 -14
  88. package/engine/internal/unit.d.ts +43 -17
  89. package/engine/internal/unit.lua +368 -173
  90. package/engine/lightning.d.ts +12 -5
  91. package/engine/lightning.lua +48 -14
  92. package/engine/local-client.d.ts +2 -0
  93. package/engine/local-client.lua +30 -0
  94. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  95. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  96. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  97. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  98. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  99. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  100. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  101. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  102. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  103. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  104. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  105. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  106. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  107. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  108. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  109. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  110. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  111. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  112. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  113. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  114. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  115. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  116. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  117. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  118. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  119. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  120. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  121. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  122. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  123. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  124. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  125. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  126. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  127. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  128. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  129. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  130. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  131. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  132. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  133. package/engine/object-data/entry/ability-type/web.lua +52 -0
  134. package/engine/object-data/entry/ability-type.d.ts +19 -17
  135. package/engine/object-data/entry/ability-type.lua +93 -36
  136. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  137. package/engine/object-data/entry/buff-type.d.ts +6 -12
  138. package/engine/object-data/entry/buff-type.lua +13 -29
  139. package/engine/object-data/entry/destructible-type.d.ts +18 -2
  140. package/engine/object-data/entry/destructible-type.lua +90 -0
  141. package/engine/object-data/entry/item-type.d.ts +3 -1
  142. package/engine/object-data/entry/item-type.lua +15 -2
  143. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  144. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  145. package/engine/object-data/entry/sound-preset.lua +140 -0
  146. package/engine/object-data/entry/unit-type.d.ts +25 -5
  147. package/engine/object-data/entry/unit-type.lua +258 -93
  148. package/engine/object-data/entry/upgrade.d.ts +1 -1
  149. package/engine/object-data/entry/upgrade.lua +4 -4
  150. package/engine/object-data/entry.d.ts +16 -14
  151. package/engine/object-data/entry.lua +60 -32
  152. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  153. package/engine/object-field/ability.d.ts +8 -5
  154. package/engine/object-field/ability.lua +8 -4
  155. package/engine/object-field/unit.d.ts +69 -3
  156. package/engine/object-field/unit.lua +264 -7
  157. package/engine/object-field.d.ts +23 -6
  158. package/engine/object-field.lua +311 -124
  159. package/engine/random.d.ts +9 -0
  160. package/engine/random.lua +13 -0
  161. package/engine/standard/entries/buff-type.d.ts +3 -0
  162. package/engine/standard/entries/buff-type.lua +3 -0
  163. package/engine/standard/entries/sound-preset.d.ts +10 -0
  164. package/engine/standard/entries/sound-preset.lua +10 -0
  165. package/engine/standard/fields/ability.d.ts +2 -2
  166. package/engine/standard/fields/ability.lua +2 -2
  167. package/engine/standard/fields/unit.d.ts +6 -0
  168. package/engine/standard/fields/unit.lua +11 -0
  169. package/engine/synchronization.d.ts +11 -0
  170. package/engine/synchronization.lua +77 -0
  171. package/engine/text-tag.d.ts +36 -2
  172. package/engine/text-tag.lua +250 -10
  173. package/engine/unit.d.ts +4 -0
  174. package/engine/unit.lua +4 -0
  175. package/net/socket.lua +1 -1
  176. package/objutil/buff.lua +2 -3
  177. package/objutil/unit.lua +8 -0
  178. package/package.json +2 -2
  179. package/patch-lualib.lua +1 -1
  180. package/utility/arrays.d.ts +2 -0
  181. package/utility/arrays.lua +11 -0
  182. package/utility/callback-array.d.ts +17 -0
  183. package/utility/callback-array.lua +61 -0
  184. package/utility/functions.d.ts +8 -0
  185. package/utility/functions.lua +13 -0
  186. package/utility/linked-set.d.ts +2 -0
  187. package/utility/linked-set.lua +22 -1
  188. package/utility/lua-maps.d.ts +15 -2
  189. package/utility/lua-maps.lua +53 -2
  190. package/utility/lua-sets.d.ts +2 -0
  191. package/utility/lua-sets.lua +7 -0
  192. package/utility/reflection.lua +11 -7
  193. package/utility/types.d.ts +3 -0
  194. package/core/types/order.d.ts +0 -25
  195. package/core/types/order.lua +0 -55
@@ -1,5 +1,5 @@
1
1
  /** @noSelfInFile */
2
- import { Handle } from "../../core/types/handle";
2
+ import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
@@ -55,14 +55,19 @@ export declare class UnrecognizedAbility extends Ability {
55
55
  export declare class UnitAbility extends Ability {
56
56
  readonly owner: Unit;
57
57
  private readonly u;
58
+ private d?;
58
59
  constructor(handle: jability, typeId: number, owner: Unit);
59
60
  incrementHideCounter(): void;
60
61
  decrementHideCounter(): void;
62
+ incrementDisableCounter(): void;
63
+ decrementDisableCounter(): void;
64
+ get isDisabled(): boolean;
61
65
  get level(): number;
62
66
  set level(v: number);
63
67
  get cooldownRemaining(): number;
64
68
  set cooldownRemaining(cooldownRemaining: number);
65
69
  interruptCast(): void;
70
+ protected onDestroy(): HandleDestructor;
66
71
  static get onCreate(): Event<[UnitAbility]>;
67
72
  static get onDestroy(): Event<[UnitAbility]>;
68
73
  }
@@ -89,6 +94,7 @@ export declare class ItemAbility extends Ability {
89
94
  get cooldownRemaining(): number;
90
95
  set cooldownRemaining(cooldownRemaining: number);
91
96
  interruptCast(): void;
97
+ protected onDestroy(): HandleDestructor;
92
98
  static get onCreate(): Event<[ItemAbility]>;
93
99
  static get onDestroy(): Event<[ItemAbility]>;
94
100
  }
@@ -13,6 +13,7 @@ local ____ability = require("engine.internal.item.ability")
13
13
  local abilityActionDummy = ____ability.abilityActionDummy
14
14
  local doAbilityAction = ____ability.doAbilityAction
15
15
  local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
16
+ local startItemCooldown = ____ability.startItemCooldown
16
17
  local getUnitAbilityLevel = GetUnitAbilityLevel
17
18
  local setUnitAbilityLevel = SetUnitAbilityLevel
18
19
  local setAbilityIntegerField = BlzSetAbilityIntegerField
@@ -34,7 +35,10 @@ local getAbilityStringLevelField = BlzGetAbilityStringLevelField
34
35
  local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
35
36
  local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
36
37
  local getHandleId = GetHandleId
38
+ local getItemBooleanField = BlzGetItemBooleanField
39
+ local setItemBooleanField = BlzSetItemBooleanField
37
40
  local unitHideAbility = BlzUnitHideAbility
41
+ local unitDisableAbility = BlzUnitDisableAbility
38
42
  local match = string.match
39
43
  local ____type = _G.type
40
44
  local ____tostring = _G.tostring
@@ -228,6 +232,19 @@ ____exports.getOrderIdByAbilityTypeId = function(abilityTypeId)
228
232
  local parentTypeId = availableFields[abilityTypeId]
229
233
  return order2orderId(orders[____type(parentTypeId) == "number" and parentTypeId or abilityTypeId] or "")
230
234
  end
235
+ ---
236
+ -- @internal For use by internal systems only.
237
+ ____exports.abilityTypeHasField = function(abilityTypeId, field)
238
+ field = ____type(field) == "number" and field or getHandleId(field)
239
+ if commonFields[field] then
240
+ return true
241
+ end
242
+ local id = availableFields[abilityTypeId]
243
+ if ____type(id) == "number" then
244
+ id = availableFields[id]
245
+ end
246
+ return not not (id and id[field])
247
+ end
231
248
  ____exports.Ability = __TS__Class()
232
249
  local Ability = ____exports.Ability
233
250
  Ability.name = "Ability"
@@ -243,15 +260,7 @@ function Ability.prototype.getSnapshot(self)
243
260
  return nil
244
261
  end
245
262
  function Ability.prototype.hasField(self, field)
246
- field = ____type(field) == "number" and field or getHandleId(field)
247
- if commonFields[field] then
248
- return true
249
- end
250
- local id = availableFields[self.typeId]
251
- if ____type(id) == "number" then
252
- id = availableFields[id]
253
- end
254
- return not not (id and id[field])
263
+ return ____exports.abilityTypeHasField(self.typeId, field)
255
264
  end
256
265
  function Ability.prototype.getField(self, field, level)
257
266
  local fieldType = match(
@@ -399,9 +408,37 @@ end
399
408
  function UnitAbility.prototype.decrementHideCounter(self)
400
409
  unitHideAbility(self.u, self.typeId, false)
401
410
  end
411
+ function UnitAbility.prototype.incrementDisableCounter(self)
412
+ local unit = self.u
413
+ local typeId = self.typeId
414
+ unitHideAbility(unit, typeId, true)
415
+ unitDisableAbility(unit, typeId, true, false)
416
+ self.d = (self.d or 0) + 1
417
+ end
418
+ function UnitAbility.prototype.decrementDisableCounter(self)
419
+ local unit = self.u
420
+ local typeId = self.typeId
421
+ unitDisableAbility(unit, typeId, false, false)
422
+ unitHideAbility(unit, typeId, true)
423
+ self.d = (self.d or 0) - 1
424
+ end
402
425
  function UnitAbility.prototype.interruptCast(self)
403
426
  self.owner:interruptCast(self.typeId)
404
427
  end
428
+ function UnitAbility.prototype.onDestroy(self)
429
+ if self.owner.state ~= 2 then
430
+ self.owner:removeAbility(self.typeId)
431
+ end
432
+ return UnitAbility.____super.prototype.onDestroy(self)
433
+ end
434
+ __TS__SetDescriptor(
435
+ UnitAbility.prototype,
436
+ "isDisabled",
437
+ {get = function(self)
438
+ return self.d ~= nil and self.d > 0
439
+ end},
440
+ true
441
+ )
405
442
  __TS__SetDescriptor(
406
443
  UnitAbility.prototype,
407
444
  "level",
@@ -451,11 +488,6 @@ end
451
488
  local function getAbilityCooldown(_, abilityTypeId)
452
489
  return getUnitAbilityCooldownRemaining(abilityActionDummy, abilityTypeId)
453
490
  end
454
- local function startAbilityCooldown(_, abilityTypeId, cooldown)
455
- startUnitAbilityCooldown(abilityActionDummy, abilityTypeId, cooldown)
456
- end
457
- local function doNothing()
458
- end
459
491
  ____exports.ItemAbility = __TS__Class()
460
492
  local ItemAbility = ____exports.ItemAbility
461
493
  ItemAbility.name = "ItemAbility"
@@ -484,11 +516,18 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
484
516
  )
485
517
  end
486
518
  function ItemAbility.prototype.interruptCast(self)
487
- local item = self.owner
488
- local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
489
- local ____item_handle_3 = item.handle
490
- local ____opt_1 = item.owner
491
- ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, doNothing)
519
+ local handle = self.owner.handle
520
+ local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
521
+ if activelyUsed then
522
+ setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
523
+ setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
524
+ end
525
+ end
526
+ function ItemAbility.prototype.onDestroy(self)
527
+ if self.owner.state ~= 2 then
528
+ self.owner:removeAbility(self.typeId)
529
+ end
530
+ return ItemAbility.____super.prototype.onDestroy(self)
492
531
  end
493
532
  __TS__SetDescriptor(
494
533
  ItemAbility.prototype,
@@ -504,23 +543,17 @@ __TS__SetDescriptor(
504
543
  {
505
544
  get = function(self)
506
545
  local item = self.owner
507
- local ____doAbilityActionForceDummy_8 = doAbilityActionForceDummy
508
- local ____item_handle_7 = item.handle
509
- local ____opt_5 = item.owner
510
- return ____doAbilityActionForceDummy_8(____item_handle_7, ____opt_5 and ____opt_5.handle, getAbilityCooldown, self.typeId)
546
+ local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
547
+ local ____item_handle_3 = item.handle
548
+ local ____opt_1 = item.owner
549
+ return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
511
550
  end,
512
551
  set = function(self, cooldownRemaining)
513
552
  local item = self.owner
514
- local ____doAbilityActionForceDummy_12 = doAbilityActionForceDummy
515
- local ____item_handle_11 = item.handle
516
- local ____opt_9 = item.owner
517
- ____doAbilityActionForceDummy_12(
518
- ____item_handle_11,
519
- ____opt_9 and ____opt_9.handle,
520
- startAbilityCooldown,
521
- self.typeId,
522
- cooldownRemaining
523
- )
553
+ local ____startItemCooldown_8 = startItemCooldown
554
+ local ____item_handle_7 = item.handle
555
+ local ____opt_5 = item.owner
556
+ ____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
524
557
  end
525
558
  },
526
559
  true
@@ -1,33 +1,103 @@
1
1
  local ____exports = {}
2
+ local restoreCooldownGroup
2
3
  local ____player = require("core.types.player")
3
4
  local Player = ____player.Player
4
5
  local ____dummy = require("objutil.dummy")
5
6
  local dummyUnitId = ____dummy.dummyUnitId
6
7
  local ____utility = require("engine.internal.utility")
7
8
  local findUnitItemSlot = ____utility.findUnitItemSlot
9
+ local ____blank = require("engine.object-data.entry.item-type.blank")
10
+ local BlankItemType = ____blank.BlankItemType
11
+ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
12
+ local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
13
+ local ____math = require("math")
14
+ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
15
+ local ____timer = require("core.types.timer")
16
+ local Timer = ____timer.Timer
17
+ local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
18
+ local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
19
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
20
+ local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
8
21
  local isItemOwned = IsItemOwned
9
22
  local isItemPowerup = IsItemPowerup
23
+ local getItemAbility = BlzGetItemAbility
10
24
  local getItemX = GetItemX
11
25
  local getItemY = GetItemY
26
+ local setAbilityRealLevelField = BlzSetAbilityRealLevelField
27
+ local setItemIntegerField = BlzSetItemIntegerField
28
+ local getItemIntegerField = BlzGetItemIntegerField
12
29
  local setItemBooleanField = BlzSetItemBooleanField
13
30
  local setItemPosition = SetItemPosition
14
31
  local unitAddItem = UnitAddItem
15
- local unitDropItemSlot = UnitDropItemSlot
16
32
  local unitRemoveItem = UnitRemoveItem
17
- local dummy = assert(CreateUnit(
33
+ local unitUseItem = UnitUseItem
34
+ local unitResetCooldown = UnitResetCooldown
35
+ local unitInventorySize = UnitInventorySize
36
+ local unitItemInSlot = UnitItemInSlot
37
+ local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
38
+ if not currentMap then
39
+ return 0
40
+ end
41
+ local abilityType = currentMap.objects.ability:newObject(
42
+ util.id2s(abilityTypeIdGenerator:next()),
43
+ "Absk"
44
+ )
45
+ abilityType["bsk1+0"] = 0
46
+ abilityType["bsk2+0"] = 0
47
+ abilityType["bsk3+0"] = 0
48
+ abilityType["amcs+0"] = 0
49
+ abilityType["adur+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
50
+ abilityType["ahdu+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
51
+ return util.s2id(abilityType.id)
52
+ end)
53
+ local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
54
+ local itemType = BlankItemType:create()
55
+ itemType.name = "[Warscript/Dummy] Item Cooldown Starter"
56
+ itemType.abilityTypeIds = {COOLDOWN_STARTER_ABILITY_TYPE_ID}
57
+ itemType.cooldownGroupId = COOLDOWN_STARTER_ABILITY_TYPE_ID
58
+ itemType.activelyUsed = true
59
+ return itemType.id
60
+ end)
61
+ ---
62
+ -- @internal For use by internal systems only.
63
+ ____exports.itemAbilityDummy = assert(CreateUnit(
18
64
  Player.neutralVictim.handle,
19
65
  dummyUnitId,
20
66
  0,
21
67
  0,
22
68
  270
23
69
  ))
24
- ShowUnit(dummy, false)
70
+ local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
71
+ local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
72
+ ShowUnit(____exports.itemAbilityDummy, false)
73
+ local function startItemCooldownInternal(handle, cooldown)
74
+ local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
75
+ setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
76
+ setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
77
+ unitResetCooldown(____exports.itemAbilityDummy)
78
+ unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
79
+ Timer:run(restoreCooldownGroup, handle, cooldownGroup)
80
+ end
81
+ restoreCooldownGroup = function(handle, cooldownGroup)
82
+ if getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP) == COOLDOWN_STARTER_ABILITY_TYPE_ID then
83
+ setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, cooldownGroup)
84
+ end
85
+ end
25
86
  ---
26
87
  -- @internal For use by internal systems only.
27
- ____exports.abilityActionDummy = dummy
88
+ ____exports.startItemCooldown = function(handle, owner, cooldown)
89
+ ____exports.doAbilityActionForceDummy(handle, owner, startItemCooldownInternal, cooldown)
90
+ end
91
+ ---
92
+ -- @internal For use by internal systems only.
93
+ ____exports.abilityActionDummy = ____exports.itemAbilityDummy
28
94
  ---
29
95
  -- @internal For use by internal systems only.
30
96
  ____exports.doAbilityAction = function(handle, action, ...)
97
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
98
+ if not isAlreadyIgnoredInEvents then
99
+ ignoreEventsItems[handle] = true
100
+ end
31
101
  local isOwned = isItemOwned(handle)
32
102
  local isPowerup
33
103
  local x
@@ -39,16 +109,19 @@ ____exports.doAbilityAction = function(handle, action, ...)
39
109
  end
40
110
  x = getItemX(handle)
41
111
  y = getItemY(handle)
42
- unitAddItem(dummy, handle)
112
+ unitAddItem(____exports.itemAbilityDummy, handle)
43
113
  end
44
114
  local result = action(handle, ...)
45
115
  if not isOwned then
46
- unitRemoveItem(dummy, handle)
116
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
47
117
  setItemPosition(handle, x, y)
48
118
  if isPowerup then
49
119
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
50
120
  end
51
121
  end
122
+ if not isAlreadyIgnoredInEvents then
123
+ ignoreEventsItems[handle] = nil
124
+ end
52
125
  return result
53
126
  end
54
127
  ---
@@ -61,20 +134,73 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
61
134
  if slot == nil then
62
135
  return ____exports.doAbilityAction(handle, action, ...)
63
136
  end
137
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
138
+ if not isAlreadyIgnoredInEvents then
139
+ ignoreEventsItems[handle] = true
140
+ end
64
141
  local isPowerup
65
142
  if isItemPowerup(handle) then
66
143
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
67
144
  isPowerup = true
68
145
  end
69
146
  unitRemoveItem(owner, handle)
70
- unitAddItem(dummy, handle)
147
+ unitAddItem(____exports.itemAbilityDummy, handle)
71
148
  local result = action(handle, ...)
72
- unitRemoveItem(dummy, handle)
73
- unitAddItem(owner, handle)
74
- unitDropItemSlot(owner, handle, slot)
149
+ unitRemoveItem(____exports.itemAbilityDummy, handle)
150
+ unitAddItemToSlot(owner, handle, slot)
75
151
  if isPowerup then
76
152
  setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
77
153
  end
154
+ if not isAlreadyIgnoredInEvents then
155
+ ignoreEventsItems[handle] = nil
156
+ end
157
+ return result
158
+ end
159
+ local depth = 0
160
+ local itemBySlot = {}
161
+ ---
162
+ -- @internal For use by internal systems only.
163
+ ____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
164
+ local ____depth_0 = depth
165
+ depth = ____depth_0 + 1
166
+ local offset = 6 * ____depth_0
167
+ for slot = 0, unitInventorySize(unit) - 1 do
168
+ local item = unitItemInSlot(unit, slot)
169
+ if getItemAbility(item, abilityTypeId) ~= nil then
170
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
171
+ if not isAlreadyIgnoredInEvents then
172
+ ignoreEventsItems[item] = true
173
+ end
174
+ unitRemoveItem(unit, item)
175
+ if not isAlreadyIgnoredInEvents then
176
+ ignoreEventsItems[item] = nil
177
+ end
178
+ itemBySlot[offset + slot] = item
179
+ end
180
+ end
181
+ local result = action(unit, ...)
182
+ for slot = 0, unitInventorySize(unit) - 1 do
183
+ local item = itemBySlot[offset + slot]
184
+ if item ~= nil then
185
+ local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
186
+ if not isAlreadyIgnoredInEvents then
187
+ ignoreEventsItems[item] = true
188
+ end
189
+ local isPowerup = isItemPowerup(item)
190
+ if isPowerup then
191
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
192
+ end
193
+ unitAddItemToSlot(unit, item, slot)
194
+ if isPowerup then
195
+ setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
196
+ end
197
+ if not isAlreadyIgnoredInEvents then
198
+ ignoreEventsItems[item] = nil
199
+ end
200
+ itemBySlot[offset + slot] = nil
201
+ end
202
+ end
203
+ depth = depth - 1
78
204
  return result
79
205
  end
80
206
  return ____exports
@@ -6,12 +6,18 @@ local Item = ____item.Item
6
6
  local ____unit = require("engine.internal.unit")
7
7
  local Unit = ____unit.Unit
8
8
  local ownerByItem = setmetatable({}, {__mode = "kv"})
9
- Unit.itemPickedUpEvent:addListener(function(unit, item)
10
- ownerByItem[item] = unit
11
- end)
12
- Unit.itemDroppedEvent:addListener(function(unit, item)
13
- ownerByItem[item] = nil
14
- end)
9
+ Unit.itemPickedUpEvent:addListener(
10
+ 4,
11
+ function(unit, item)
12
+ ownerByItem[item] = unit
13
+ end
14
+ )
15
+ Unit.itemDroppedEvent:addListener(
16
+ 4,
17
+ function(unit, item)
18
+ ownerByItem[item] = nil
19
+ end
20
+ )
15
21
  __TS__ObjectDefineProperty(
16
22
  Item.prototype,
17
23
  "owner",
@@ -5,19 +5,17 @@ import { Event } from "../../event";
5
5
  import { ReadonlyRect } from "../../core/types/rect";
6
6
  import { ItemAbility } from "./ability";
7
7
  import { AbilityTypeId } from "../object-data/entry/ability-type";
8
+ import type { ItemTypeId } from "../object-data/entry/item-type";
8
9
  type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
9
- export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
10
10
  declare const enum ItemPropertyKey {
11
- ABILITIES = 100,
12
- LUA_INDEX_BY_ABILITY_TYPE_ID = 101
11
+ ABILITIES = 100
13
12
  }
14
13
  export declare class Item extends Handle<jitem> {
15
14
  private readonly [ItemPropertyKey.ABILITIES];
16
- private readonly [ItemPropertyKey.LUA_INDEX_BY_ABILITY_TYPE_ID];
17
15
  constructor(handle: jitem);
18
16
  protected onDestroy(): HandleDestructor;
19
17
  static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
20
- get typeId(): number;
18
+ get typeId(): ItemTypeId;
21
19
  set skinId(v: number);
22
20
  get skinId(): number;
23
21
  set name(v: string);
@@ -30,22 +28,22 @@ export declare class Item extends Handle<jitem> {
30
28
  get extendedTooltip(): string;
31
29
  set iconPath(v: string);
32
30
  get iconPath(): string;
33
- set dropOnDeath(v: boolean);
34
- get dropOnDeath(): boolean;
35
- set droppable(v: boolean);
36
- get droppable(): boolean;
37
- set pawnable(v: boolean);
38
- get pawnable(): boolean;
39
- set perishable(v: boolean);
40
- get perishable(): boolean;
41
- set powerup(v: boolean);
42
- get powerup(): boolean;
31
+ set dropsOnDeath(dropsOnDeath: boolean);
32
+ get dropsOnDeath(): boolean;
33
+ set canBeDropped(canBeDropped: boolean);
34
+ get canBeDropped(): boolean;
35
+ set canBeSold(canBeSold: boolean);
36
+ get canBeSold(): boolean;
37
+ set perishes(perishes: boolean);
38
+ get perishes(): boolean;
39
+ set isPowerUp(isPowerUp: boolean);
40
+ get isPowerUp(): boolean;
43
41
  get isAlive(): boolean;
44
42
  get isDead(): boolean;
45
43
  set isInvulnerable(isInvulnerable: boolean);
46
44
  get isInvulnerable(): boolean;
47
- set usable(v: boolean);
48
- get usable(): boolean;
45
+ set isActivelyUsed(isActivelyUsed: boolean);
46
+ get isActivelyUsed(): boolean;
49
47
  set visible(v: boolean);
50
48
  get visible(): boolean;
51
49
  set level(v: number);
@@ -73,14 +71,17 @@ export declare class Item extends Handle<jitem> {
73
71
  set position(v: Vec2);
74
72
  set charges(v: number);
75
73
  get charges(): number;
74
+ consumeCharge(): boolean;
75
+ consumeCharges(count: number): boolean;
76
76
  addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
77
77
  removeAbility(abilityTypeId: AbilityTypeId): boolean;
78
78
  hasAbility(abilityTypeId: AbilityTypeId): boolean;
79
79
  getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
80
80
  get abilities(): readonly ItemAbility[];
81
- static getInRange(pos: Vec2, range: number): Item[];
81
+ static getInRange(x: number, y: number, range: number): Item[];
82
82
  static getInRect(rect: ReadonlyRect): Item[];
83
83
  static get onCreate(): Event<[Item]>;
84
- static get onDestroy(): Event<[Item]>;
84
+ static get destroyEvent(): Event<[Item]>;
85
+ static readonly chargesChangedEvent: Event<[Item]>;
85
86
  }
86
87
  export {};