warscript 0.0.1-dev.d63794c → 0.0.1-dev.d6e2c10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (195) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +1 -3
  6. package/core/types/effect.lua +26 -29
  7. package/core/types/frame.lua +24 -21
  8. package/core/types/player.d.ts +16 -0
  9. package/core/types/player.lua +60 -15
  10. package/core/types/playerCamera.d.ts +2 -0
  11. package/core/types/playerCamera.lua +123 -5
  12. package/core/types/sound.d.ts +17 -24
  13. package/core/types/sound.lua +99 -24
  14. package/core/types/tileCell.d.ts +11 -1
  15. package/core/types/tileCell.lua +97 -0
  16. package/core/types/timer.d.ts +9 -8
  17. package/core/types/timer.lua +45 -23
  18. package/core/util.lua +6 -1
  19. package/decl/native.d.ts +846 -790
  20. package/destroyable.d.ts +1 -0
  21. package/destroyable.lua +9 -0
  22. package/engine/behavior.d.ts +12 -1
  23. package/engine/behavior.lua +172 -70
  24. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  25. package/engine/behaviour/ability/apply-buff.lua +36 -4
  26. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  27. package/engine/behaviour/ability/damage.d.ts +9 -3
  28. package/engine/behaviour/ability/damage.lua +26 -38
  29. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  30. package/engine/behaviour/ability/emulate-impact.lua +22 -8
  31. package/engine/behaviour/ability/on-command-impact.lua +7 -0
  32. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  33. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  34. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  35. package/engine/behaviour/ability/restore-mana.lua +6 -6
  36. package/engine/behaviour/ability.d.ts +14 -4
  37. package/engine/behaviour/ability.lua +76 -25
  38. package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
  39. package/engine/behaviour/unit/stun-immunity.lua +53 -28
  40. package/engine/behaviour/unit.d.ts +40 -2
  41. package/engine/behaviour/unit.lua +259 -6
  42. package/engine/buff.d.ts +67 -44
  43. package/engine/buff.lua +347 -232
  44. package/engine/internal/ability.d.ts +7 -1
  45. package/engine/internal/ability.lua +66 -33
  46. package/engine/internal/item/ability.lua +136 -10
  47. package/engine/internal/item+owner.lua +12 -6
  48. package/engine/internal/item.d.ts +20 -19
  49. package/engine/internal/item.lua +191 -74
  50. package/engine/internal/mechanics/ability-duration.lua +1 -1
  51. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  52. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  53. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  54. package/engine/internal/misc/frame-coordinates.lua +21 -0
  55. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  56. package/engine/internal/misc/get-terrain-z.lua +11 -0
  57. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  58. package/engine/internal/misc/player-local-handle.lua +5 -0
  59. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  60. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  61. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  62. package/engine/internal/object-data/evasion-probability.lua +16 -0
  63. package/engine/internal/unit/ability.d.ts +35 -0
  64. package/engine/internal/unit/ability.lua +98 -9
  65. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  66. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  67. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  68. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  69. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  70. package/engine/internal/unit/allowed-targets.lua +9 -1
  71. package/engine/internal/unit/bonus.d.ts +2 -0
  72. package/engine/internal/unit/bonus.lua +17 -0
  73. package/engine/internal/unit/fly-height.d.ts +7 -0
  74. package/engine/internal/unit/fly-height.lua +20 -0
  75. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  76. package/engine/internal/unit/ignore-events-items.lua +5 -0
  77. package/engine/internal/unit/item.lua +3 -4
  78. package/engine/internal/unit/main-selected.lua +12 -27
  79. package/engine/internal/unit/order.d.ts +20 -0
  80. package/engine/internal/unit/order.lua +136 -0
  81. package/engine/internal/unit/scale.d.ts +7 -0
  82. package/engine/internal/unit/scale.lua +20 -0
  83. package/engine/internal/unit+ability.lua +10 -1
  84. package/engine/internal/unit+damage.d.ts +2 -11
  85. package/engine/internal/unit+damage.lua +10 -14
  86. package/engine/internal/unit+spellSteal.lua +1 -2
  87. package/engine/internal/unit-missile-launch.lua +45 -14
  88. package/engine/internal/unit.d.ts +43 -17
  89. package/engine/internal/unit.lua +368 -173
  90. package/engine/lightning.d.ts +12 -5
  91. package/engine/lightning.lua +48 -14
  92. package/engine/local-client.d.ts +2 -0
  93. package/engine/local-client.lua +30 -0
  94. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  95. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  96. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  97. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  98. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  99. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  100. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  101. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  102. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  103. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  104. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  105. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  106. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  107. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  108. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  109. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  110. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  111. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  112. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  113. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  114. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  115. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  116. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  117. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  118. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  119. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  120. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  121. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  122. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  123. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  124. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  125. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  126. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  127. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  128. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  129. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  130. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  131. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  132. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  133. package/engine/object-data/entry/ability-type/web.lua +52 -0
  134. package/engine/object-data/entry/ability-type.d.ts +19 -17
  135. package/engine/object-data/entry/ability-type.lua +93 -36
  136. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  137. package/engine/object-data/entry/buff-type.d.ts +6 -12
  138. package/engine/object-data/entry/buff-type.lua +13 -29
  139. package/engine/object-data/entry/destructible-type.d.ts +18 -2
  140. package/engine/object-data/entry/destructible-type.lua +90 -0
  141. package/engine/object-data/entry/item-type.d.ts +3 -1
  142. package/engine/object-data/entry/item-type.lua +15 -2
  143. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  144. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  145. package/engine/object-data/entry/sound-preset.lua +140 -0
  146. package/engine/object-data/entry/unit-type.d.ts +25 -5
  147. package/engine/object-data/entry/unit-type.lua +258 -93
  148. package/engine/object-data/entry/upgrade.d.ts +1 -1
  149. package/engine/object-data/entry/upgrade.lua +4 -4
  150. package/engine/object-data/entry.d.ts +16 -14
  151. package/engine/object-data/entry.lua +60 -32
  152. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  153. package/engine/object-field/ability.d.ts +8 -5
  154. package/engine/object-field/ability.lua +8 -4
  155. package/engine/object-field/unit.d.ts +69 -3
  156. package/engine/object-field/unit.lua +264 -7
  157. package/engine/object-field.d.ts +23 -6
  158. package/engine/object-field.lua +311 -124
  159. package/engine/random.d.ts +9 -0
  160. package/engine/random.lua +13 -0
  161. package/engine/standard/entries/buff-type.d.ts +3 -0
  162. package/engine/standard/entries/buff-type.lua +3 -0
  163. package/engine/standard/entries/sound-preset.d.ts +10 -0
  164. package/engine/standard/entries/sound-preset.lua +10 -0
  165. package/engine/standard/fields/ability.d.ts +2 -2
  166. package/engine/standard/fields/ability.lua +2 -2
  167. package/engine/standard/fields/unit.d.ts +6 -0
  168. package/engine/standard/fields/unit.lua +11 -0
  169. package/engine/synchronization.d.ts +11 -0
  170. package/engine/synchronization.lua +77 -0
  171. package/engine/text-tag.d.ts +36 -2
  172. package/engine/text-tag.lua +250 -10
  173. package/engine/unit.d.ts +4 -0
  174. package/engine/unit.lua +4 -0
  175. package/net/socket.lua +1 -1
  176. package/objutil/buff.lua +2 -3
  177. package/objutil/unit.lua +8 -0
  178. package/package.json +2 -2
  179. package/patch-lualib.lua +1 -1
  180. package/utility/arrays.d.ts +2 -0
  181. package/utility/arrays.lua +11 -0
  182. package/utility/callback-array.d.ts +17 -0
  183. package/utility/callback-array.lua +61 -0
  184. package/utility/functions.d.ts +8 -0
  185. package/utility/functions.lua +13 -0
  186. package/utility/linked-set.d.ts +2 -0
  187. package/utility/linked-set.lua +22 -1
  188. package/utility/lua-maps.d.ts +15 -2
  189. package/utility/lua-maps.lua +53 -2
  190. package/utility/lua-sets.d.ts +2 -0
  191. package/utility/lua-sets.lua +7 -0
  192. package/utility/reflection.lua +11 -7
  193. package/utility/types.d.ts +3 -0
  194. package/core/types/order.d.ts +0 -25
  195. package/core/types/order.lua +0 -55
@@ -1,12 +1,25 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local ____exports = {}
5
6
  local ____ability = require("engine.behaviour.ability")
6
7
  local AbilityBehavior = ____ability.AbilityBehavior
8
+ local ____unit = require("engine.internal.unit")
9
+ local Unit = ____unit.Unit
7
10
  local ____ability = require("engine.standard.fields.ability")
8
11
  local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
12
  local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
13
+ local ____math = require("math")
14
+ local max = ____math.max
15
+ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
16
+ local ____sound = require("core.types.sound")
17
+ local Sound3D = ____sound.Sound3D
18
+ local SoundSettings = ____sound.SoundSettings
19
+ local ____ability = require("engine.internal.ability")
20
+ local UnitAbility = ____ability.UnitAbility
21
+ local ____event = require("event")
22
+ local Event = ____event.Event
10
23
  ____exports.EmulateImpactAbilityBehavior = __TS__Class()
11
24
  local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
12
25
  EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
@@ -14,16 +27,17 @@ __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
14
27
  function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
15
28
  local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
16
29
  local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
17
- if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
18
- return
30
+ if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
31
+ return false
19
32
  end
20
33
  caster.mana = caster.mana - manaCost
21
- if cooldown == 0 then
22
- self.ability:interruptCast()
23
- else
24
- self.ability.cooldownRemaining = cooldown
25
- end
34
+ self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
26
35
  self:flashCasterEffect(caster)
27
- AbilityBehavior:forAll(self.ability, "onImpact", caster)
36
+ local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
37
+ if soundPresetId ~= "" then
38
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
39
+ end
40
+ Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
41
+ return true
28
42
  end
29
43
  return ____exports
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local ____exports = {}
5
+ local ____unit = require("engine.internal.unit")
6
+ local Unit = ____unit.Unit
5
7
  local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
6
8
  local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
7
9
  ____exports.OnCommandImpactAbilityBehavior = __TS__Class()
@@ -15,4 +17,9 @@ end
15
17
  function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
16
18
  self:emulateImpact(caster)
17
19
  end
20
+ Unit.itemUseOrderEvent:addListener(function(unit, item)
21
+ for ____, ability in ipairs(item.abilities) do
22
+ ____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
23
+ end
24
+ end)
18
25
  return ____exports
@@ -14,3 +14,12 @@ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
14
14
  constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
15
  onImpact(caster: Unit): void;
16
16
  }
17
+ export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
18
+ private readonly polarity?;
19
+ private readonly resistanceType?;
20
+ private readonly includeExpirationTimers?;
21
+ private readonly includeAuras?;
22
+ private readonly autoDispel?;
23
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
24
+ onUnitTargetImpact(_: Unit, target: Unit): void;
25
+ }
@@ -25,4 +25,25 @@ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
25
25
  self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
26
  )
27
27
  end
28
+ ____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
29
+ local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
30
+ RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
31
+ __TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
32
+ function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
33
+ AbilityBehavior.prototype.____constructor(self, ability)
34
+ self.polarity = polarity
35
+ self.resistanceType = resistanceType
36
+ self.includeExpirationTimers = includeExpirationTimers
37
+ self.includeAuras = includeAuras
38
+ self.autoDispel = autoDispel
39
+ end
40
+ function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
41
+ target:removeBuffs(
42
+ self:resolveCurrentAbilityDependentValue(self.polarity),
43
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
44
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
45
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
46
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
47
+ )
48
+ end
28
49
  return ____exports
@@ -8,7 +8,7 @@ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
8
8
  constructor(ability: Ability, mana: AbilityDependentValue<number>);
9
9
  onImpact(caster: Unit): void;
10
10
  }
11
- export declare class RestoreManaAbilityBehavior extends AbilityBehavior {
11
+ export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
12
12
  private readonly mana;
13
13
  constructor(ability: Ability, mana: AbilityDependentValue<number>);
14
14
  onUnitTargetImpact(caster: Unit, target: Unit): void;
@@ -15,15 +15,15 @@ end
15
15
  function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
16
16
  caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
17
17
  end
18
- ____exports.RestoreManaAbilityBehavior = __TS__Class()
19
- local RestoreManaAbilityBehavior = ____exports.RestoreManaAbilityBehavior
20
- RestoreManaAbilityBehavior.name = "RestoreManaAbilityBehavior"
21
- __TS__ClassExtends(RestoreManaAbilityBehavior, AbilityBehavior)
22
- function RestoreManaAbilityBehavior.prototype.____constructor(self, ability, mana)
18
+ ____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
19
+ local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
20
+ RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
21
+ __TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
22
+ function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
23
23
  AbilityBehavior.prototype.____constructor(self, ability)
24
24
  self.mana = mana
25
25
  end
26
- function RestoreManaAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
26
+ function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
27
27
  target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
28
28
  end
29
29
  return ____exports
@@ -1,13 +1,15 @@
1
1
  /** @noSelfInFile */
2
2
  import { Behavior } from "../behavior";
3
- import { Unit } from "../unit";
3
+ import { Unit } from "../internal/unit";
4
+ import "../internal/unit/ability";
4
5
  import { Ability } from "../internal/ability";
5
6
  import { AbilityTypeId } from "../object-data/entry/ability-type";
6
7
  import { Widget } from "../../core/types/widget";
7
8
  import { Item } from "../internal/item";
8
9
  import { Destructable } from "../../core/types/destructable";
9
10
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
11
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
12
+ import { Destructor } from "../../destroyable";
11
13
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
14
  export type AbilityBehaviorParameters = {
13
15
  isExclusiveOnImpactHandler?: boolean;
@@ -17,17 +19,25 @@ export declare abstract class AbilityBehavior<Parameters extends {
17
19
  missileParameters?: any[];
18
20
  } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
19
21
  constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
22
+ protected onDestroy(): Destructor;
23
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
20
24
  protected registerCommandEvent(orderTypeStringId?: string): void;
21
25
  get ability(): Ability;
26
+ get unit(): Unit | undefined;
22
27
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
23
28
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
24
- protected flashCasterEffect(widget: Widget): void;
29
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
30
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
25
31
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
26
32
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
27
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
33
+ protected flashSpecialEffect(...args: [
34
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
35
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
36
+ ]): void;
28
37
  private static MissileLaunchConfig;
29
38
  private get missileLaunchConfig();
30
39
  protected onCreate(): void;
40
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
31
41
  onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
32
42
  onUnitGainAbility(_unit: Unit): void;
33
43
  onUnitLoseAbility(_unit: Unit): void;
@@ -1,14 +1,15 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
7
- local createUnitEventListener
8
8
  local ____behavior = require("engine.behavior")
9
9
  local Behavior = ____behavior.Behavior
10
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
11
11
  local Unit = ____unit.Unit
12
+ require("engine.internal.unit.ability")
12
13
  local ____ability = require("engine.internal.ability")
13
14
  local Ability = ____ability.Ability
14
15
  local ____effect = require("core.types.effect")
@@ -23,24 +24,21 @@ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL
23
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
24
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
25
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
26
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
27
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
28
- local ____timer = require("core.types.timer")
29
- local Timer = ____timer.Timer
30
33
  local createBehaviorFunctionsByAbilityTypeId = {}
31
34
  local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
32
- local function createZeroTimerUnitEventListener(key)
33
- local unitEventListener = createUnitEventListener(key)
34
- return function(unit, ability, ...)
35
- Timer:run(unitEventListener, unit, ability, ...)
36
- end
37
- end
38
- createUnitEventListener = function(key)
35
+ local function createUnitEventListener(key)
39
36
  return function(unit, ability, ...)
40
37
  ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
41
38
  end
42
39
  end
43
40
  local registeredCommandEventIds = {}
41
+ local subscribedValuesByAbilityBehavior = {}
44
42
  local ____class_2 = __TS__Class()
45
43
  ____class_2.name = ""
46
44
  function ____class_2.prototype.____constructor(self, abilityBehavior)
@@ -81,6 +79,20 @@ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
81
79
  end
82
80
  self:onCreate()
83
81
  end
82
+ function AbilityBehavior.prototype.onDestroy(self)
83
+ subscribedValuesByAbilityBehavior[self] = nil
84
+ return Behavior.prototype.onDestroy(self)
85
+ end
86
+ function AbilityBehavior.prototype.subscribe(self, value)
87
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
88
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
89
+ if subscribedValues == nil then
90
+ subscribedValues = {}
91
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
92
+ end
93
+ subscribedValues[value] = true
94
+ end
95
+ end
84
96
  function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
85
97
  if orderTypeStringId == nil then
86
98
  orderTypeStringId = self.ability.orderTypeStringId
@@ -94,12 +106,22 @@ end
94
106
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
95
107
  return resolveCurrentAbilityDependentValue(self.ability, value)
96
108
  end
97
- function AbilityBehavior.prototype.flashCasterEffect(self, widget)
109
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
98
110
  local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
99
111
  Effect:flash(
100
112
  CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
101
113
  widget,
102
- attachmentPoint ~= "" and attachmentPoint or "origin"
114
+ attachmentPoint ~= "" and attachmentPoint or "origin",
115
+ ...
116
+ )
117
+ end
118
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
119
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
120
+ Effect:flash(
121
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
122
+ widget,
123
+ attachmentPoint ~= "" and attachmentPoint or "origin",
124
+ ...
103
125
  )
104
126
  end
105
127
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
@@ -118,25 +140,30 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
118
140
  ...
119
141
  )
120
142
  end
121
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
143
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
122
144
  if type(xOrWidget) == "number" then
123
145
  Effect:flash(
124
146
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
125
147
  xOrWidget,
126
- yOrDuration,
127
- duration
148
+ yOrParametersOrDuration,
149
+ durationOrParameters,
150
+ parameters
128
151
  )
129
152
  else
153
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
130
154
  Effect:flash(
131
155
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
132
156
  xOrWidget,
133
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
134
- yOrDuration
157
+ attachmentPoint ~= "" and attachmentPoint or "origin",
158
+ yOrParametersOrDuration,
159
+ durationOrParameters
135
160
  )
136
161
  end
137
162
  end
138
163
  function AbilityBehavior.prototype.onCreate(self)
139
164
  end
165
+ function AbilityBehavior.prototype.onValueChange(self, _value)
166
+ end
140
167
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
141
168
  end
142
169
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
@@ -204,6 +231,18 @@ __TS__SetDescriptor(
204
231
  end},
205
232
  true
206
233
  )
234
+ __TS__SetDescriptor(
235
+ AbilityBehavior.prototype,
236
+ "unit",
237
+ {get = function(self)
238
+ local owner = self.object.owner
239
+ if __TS__InstanceOf(owner, Unit) then
240
+ return owner
241
+ end
242
+ return owner.owner
243
+ end},
244
+ true
245
+ )
207
246
  AbilityBehavior.MissileLaunchConfig = ____class_2
208
247
  __TS__SetDescriptor(
209
248
  AbilityBehavior.prototype,
@@ -227,16 +266,28 @@ __TS__SetDescriptor(
227
266
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
228
267
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
229
268
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
230
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
231
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
232
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
233
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
234
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
235
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
236
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
269
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
270
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
271
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
272
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
273
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
274
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
275
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
237
276
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
238
277
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
239
278
  end)(AbilityBehavior)
279
+ local function checkBehaviorOnValueChange(behavior, field)
280
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
281
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
282
+ behavior:onValueChange(field)
283
+ end
284
+ end
285
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
286
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
287
+ end)
288
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
289
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
290
+ end)
240
291
  Ability.onCreate:addListener(function(ability)
241
292
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
242
293
  if createBehaviorFunctions ~= nil then
@@ -4,15 +4,21 @@ import { Unit } from "../../unit";
4
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
5
5
  import { TextTagPreset } from "../../text-tag";
6
6
  import { Destructor } from "../../../destroyable";
7
- export type StunImmunityUnitBehaviourParameters = {
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
8
10
  buffTypeIds?: LuaSet<BuffTypeId>;
9
11
  textTagPreset?: TextTagPreset;
10
12
  textTagText?: string;
13
+ additionalAction?: (this: void, unit: Unit) => void;
11
14
  };
12
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
13
- private readonly parameters;
14
- static defaultParameters: StunImmunityUnitBehaviourParameters;
15
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
16
19
  protected onDestroy(): Destructor;
17
- private onBuffsCheck;
20
+ onDamageReceived(): void;
21
+ onTargetingAbilityChannelingStart(): void;
22
+ onTargetingAbilityImpact(): void;
23
+ protected onEffect(): void;
18
24
  }
@@ -12,31 +12,53 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
12
12
  local map = ____arrays.map
13
13
  local ____text_2Dtag = require("engine.text-tag")
14
14
  local TextTag = ____text_2Dtag.TextTag
15
+ local ____timer = require("core.types.timer")
16
+ local Timer = ____timer.Timer
15
17
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
18
  return flatMapToLuaSet(
17
19
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
20
+ "AHtb",
21
+ "AHbh",
22
+ "AOws",
23
+ "AOw2",
24
+ "AUim",
25
+ "Acyc",
26
+ "ANfb",
27
+ "ANsb",
28
+ "ANcs",
29
+ "ANc1",
30
+ "ANc2",
31
+ "ANc3",
32
+ "ACbh",
33
+ "ANbh",
34
+ "SCc1",
35
+ "ACcy",
36
+ "ANb2",
37
+ "Awrs",
38
+ "Awrh",
39
+ "Awrg",
40
+ "ACtb",
41
+ "ACcb"
36
42
  }, fourCC)),
37
43
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
44
  )
39
45
  end)
46
+ local function process(behavior)
47
+ local hasRemovedBuffs = false
48
+ for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
49
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
50
+ end
51
+ if hasRemovedBuffs then
52
+ behavior.onEffect(behavior)
53
+ if behavior.parameters.textTagText ~= nil then
54
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
55
+ end
56
+ local ____opt_0 = behavior.parameters.additionalAction
57
+ if ____opt_0 ~= nil then
58
+ ____opt_0(behavior.unit)
59
+ end
60
+ end
61
+ end
40
62
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
63
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
64
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -45,23 +67,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
45
67
  if parameters == nil then
46
68
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
47
69
  end
48
- UnitBehavior.prototype.____constructor(self, unit)
70
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
49
71
  self.parameters = parameters
50
72
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
73
+ process(self)
52
74
  end
53
75
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
76
  self.unit:incrementStunCounter()
55
77
  return UnitBehavior.prototype.onDestroy(self)
56
78
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
79
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
80
+ process(self)
81
+ Timer:run(process, self)
82
+ end
83
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
84
+ process(self)
85
+ end
86
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
87
+ process(self)
88
+ end
89
+ function StunImmunityUnitBehavior.prototype.onEffect(self)
65
90
  end
66
91
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
92
  return ____exports
@@ -1,26 +1,64 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
+ import { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
12
+ import { Destructable } from "../../core/types/destructable";
13
+ import type { Buff } from "../buff";
14
+ import { UnitBonusType } from "../internal/unit/bonus";
15
+ import { Player } from "../../core/types/player";
16
+ import { UnitTypeId } from "../object-data/entry/unit-type";
8
17
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
18
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
10
- constructor(unit: Unit);
19
+ readonly sourceAbilityBehavior?: AbilityBehavior;
20
+ private _bonusIdByBonusType?;
21
+ constructor(unit: Unit, priority?: BehaviorPriority);
22
+ protected onDestroy(): Destructor;
11
23
  get unit(): Unit;
24
+ protected getUnitBonus(bonusType: UnitBonusType): number;
25
+ protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
26
+ protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
27
+ protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
28
+ onImmediateOrder(orderId: number): void;
29
+ onTargetOrder(orderId: number, target: Widget): void;
30
+ onPointOrder(orderId: number, x: number, y: number): void;
12
31
  onAutoAttackStart(target: Unit): void;
13
32
  onAutoAttackFinish(target: Unit): void;
33
+ onTargetingAutoAttackStart(source: Unit): void;
34
+ onTargetingAutoAttackFinish(source: Unit): void;
14
35
  onDamageDealing(target: Unit, event: DamagingEvent): void;
15
36
  onDamageDealt(target: Unit, event: DamageEvent): void;
16
37
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
17
38
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
18
39
  onAbilityGained(ability: Ability): void;
19
40
  onAbilityLost(ability: Ability): void;
41
+ onAbilityChannelingStart(ability: Ability): void;
42
+ onAbilityImpact(ability: Ability): void;
43
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
44
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
45
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
46
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
47
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
48
+ onAbilityNoTargetImpact(ability: Ability): void;
49
+ onAbilityChannelingFinish(ability: Ability): void;
50
+ onAbilityStop(ability: Ability): void;
51
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
52
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
53
+ onBuffGained(buff: Buff): void;
54
+ onBuffLost(buff: Buff): void;
20
55
  onItemDropped(item: Item): void;
21
56
  onItemPickedUp(item: Item): void;
22
57
  onItemUsed(item: Item): void;
23
58
  onItemStacked(item: Item): void;
59
+ onItemChargesChanged(item: Item): void;
24
60
  onKill(target: Unit): void;
25
61
  onDeath(source: Unit | undefined): void;
62
+ onOwnerChange(previousOwner: Player): void;
63
+ static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
26
64
  }