warscript 0.0.1-dev.d63794c → 0.0.1-dev.d6e2c10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +172 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +22 -8
- package/engine/behaviour/ability/on-command-impact.lua +7 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +14 -4
- package/engine/behaviour/ability.lua +76 -25
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +259 -6
- package/engine/buff.d.ts +67 -44
- package/engine/buff.lua +347 -232
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +66 -33
- package/engine/internal/item/ability.lua +136 -10
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +43 -17
- package/engine/internal/unit.lua +368 -173
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +18 -2
- package/engine/object-data/entry/destructible-type.lua +90 -0
- package/engine/object-data/entry/item-type.d.ts +3 -1
- package/engine/object-data/entry/item-type.lua +15 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +8 -5
- package/engine/object-field/ability.lua +8 -4
- package/engine/object-field/unit.d.ts +69 -3
- package/engine/object-field/unit.lua +264 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +311 -124
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,17 +10,151 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local safeCall = warpack.safeCall
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local createBehaviorFunctionsByUnitTypeId = {}
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local behaviorsByOwningPlayerEvent = {}
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local listenerByBehaviorByOwningPlayerEvent = {}
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local owningPlayerEventsByBehavior = {}
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local behaviorsByInRangeUnitEvent = {}
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local rangeByBehaviorByInRangeUnitEvent = {}
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local listenerByBehaviorByInRangeUnitEvent = {}
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local inRangeUnitEventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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__TS__ClassExtends(UnitBehavior, Behavior)
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function UnitBehavior.prototype.____constructor(self, unit)
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Behavior.prototype.____constructor(self, unit)
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function UnitBehavior.prototype.____constructor(self, unit, priority)
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Behavior.prototype.____constructor(self, unit, priority)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local owningPlayerEvents = owningPlayerEventsByBehavior[self]
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____opt_2[self] = nil
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end
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end
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owningPlayerEventsByBehavior[self] = nil
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end
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local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
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local ____opt_4 = behaviorsByInRangeUnitEvent[event]
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end
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local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
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____opt_6[self] = nil
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end
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local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
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____opt_8[self] = nil
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end
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end
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inRangeUnitEventsByBehavior[self] = nil
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end
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removeUnitBonus(self.object, bonusType, bonusId)
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end
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end
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local ____opt_10 = self._bonusIdByBonusType
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local bonusId = ____opt_10 and ____opt_10[bonusType]
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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local bonusIdByBonusType = self._bonusIdByBonusType
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bonusIdByBonusType = {}
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self._bonusIdByBonusType = bonusIdByBonusType
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end
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bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
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end
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function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByOwningPlayerEvent[event]
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if behaviors ~= nil then
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local player = extractPlayer(...)
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if player ~= nil then
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for behavior in pairs(behaviors) do
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if behavior.unit.owner == player then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByOwningPlayerEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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rangeByBehavior[self] = range
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local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByInRangeUnitEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByInRangeUnitEvent[event]
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if behaviors ~= nil then
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local unit = extractUnit(...)
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if unit ~= nil then
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for behavior in pairs(behaviors) do
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local range = rangeByBehavior[behavior]
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if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByInRangeUnitEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
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|
+
end
|
|
146
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
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|
+
end
|
|
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|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
18
149
|
end
|
|
19
150
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
20
151
|
end
|
|
21
152
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
22
153
|
end
|
|
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|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
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|
+
end
|
|
156
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
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|
+
end
|
|
23
158
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
24
159
|
end
|
|
25
160
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -32,6 +167,34 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
32
167
|
end
|
|
33
168
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
34
169
|
end
|
|
170
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
171
|
+
end
|
|
172
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
173
|
+
end
|
|
174
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
175
|
+
end
|
|
176
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
177
|
+
end
|
|
178
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
179
|
+
end
|
|
180
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
181
|
+
end
|
|
182
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
183
|
+
end
|
|
184
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
185
|
+
end
|
|
186
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
187
|
+
end
|
|
188
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
189
|
+
end
|
|
190
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
191
|
+
end
|
|
192
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
193
|
+
end
|
|
194
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
195
|
+
end
|
|
196
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
197
|
+
end
|
|
35
198
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
36
199
|
end
|
|
37
200
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -40,10 +203,29 @@ function UnitBehavior.prototype.onItemUsed(self, item)
|
|
|
40
203
|
end
|
|
41
204
|
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
42
205
|
end
|
|
206
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
207
|
+
end
|
|
43
208
|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
209
|
end
|
|
45
210
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
46
211
|
end
|
|
212
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
213
|
+
end
|
|
214
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
215
|
+
local args = {...}
|
|
216
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
217
|
+
if createBehaviorFunctions == nil then
|
|
218
|
+
createBehaviorFunctions = {}
|
|
219
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
220
|
+
end
|
|
221
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
222
|
+
return __TS__New(
|
|
223
|
+
self,
|
|
224
|
+
unit,
|
|
225
|
+
table.unpack(args)
|
|
226
|
+
)
|
|
227
|
+
end
|
|
228
|
+
end
|
|
47
229
|
__TS__SetDescriptor(
|
|
48
230
|
UnitBehavior.prototype,
|
|
49
231
|
"unit",
|
|
@@ -53,11 +235,28 @@ __TS__SetDescriptor(
|
|
|
53
235
|
true
|
|
54
236
|
);
|
|
55
237
|
(function(self)
|
|
238
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
239
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
240
|
+
end)
|
|
241
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
242
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
243
|
+
end)
|
|
244
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
245
|
+
____exports.UnitBehavior:forAll(
|
|
246
|
+
source,
|
|
247
|
+
"onPointOrder",
|
|
248
|
+
orderId,
|
|
249
|
+
x,
|
|
250
|
+
y
|
|
251
|
+
)
|
|
252
|
+
end)
|
|
56
253
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
57
254
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
255
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
58
256
|
end)
|
|
59
257
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
60
258
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
259
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
61
260
|
end)
|
|
62
261
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
63
262
|
if source ~= nil then
|
|
@@ -71,11 +270,51 @@ __TS__SetDescriptor(
|
|
|
71
270
|
end
|
|
72
271
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
73
272
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
|
75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
273
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
274
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
275
|
+
end)
|
|
276
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
277
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
278
|
+
end)
|
|
279
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
280
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
281
|
+
end)
|
|
282
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
283
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
284
|
end)
|
|
77
|
-
Unit.
|
|
78
|
-
____exports.UnitBehavior:forAll(source, "
|
|
285
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
286
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
287
|
+
end)
|
|
288
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
289
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
290
|
+
end)
|
|
291
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
292
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
294
|
+
end)
|
|
295
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
300
|
+
end)
|
|
301
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
302
|
+
____exports.UnitBehavior:forAll(
|
|
303
|
+
source,
|
|
304
|
+
"onAbilityPointTargetImpact",
|
|
305
|
+
ability,
|
|
306
|
+
x,
|
|
307
|
+
y
|
|
308
|
+
)
|
|
309
|
+
end)
|
|
310
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
311
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
312
|
+
end)
|
|
313
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
314
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
315
|
+
end)
|
|
316
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
317
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
79
318
|
end)
|
|
80
319
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
320
|
if source ~= nil then
|
|
@@ -95,7 +334,21 @@ __TS__SetDescriptor(
|
|
|
95
334
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
335
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
336
|
end)
|
|
337
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
338
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
339
|
+
end)
|
|
340
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
341
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
342
|
+
end)
|
|
98
343
|
end)(UnitBehavior)
|
|
344
|
+
Unit.onCreate:addListener(function(unit)
|
|
345
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
346
|
+
if createBehaviorFunctions ~= nil then
|
|
347
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
348
|
+
createBehavior(unit)
|
|
349
|
+
end
|
|
350
|
+
end
|
|
351
|
+
end)
|
|
99
352
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
353
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
101
354
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -12,6 +12,8 @@ import { EffectParameters } from "../core/types/effect";
|
|
|
12
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
15
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
16
18
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
17
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -55,12 +57,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
55
57
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
56
58
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
57
59
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
60
|
+
evasionProbability?: NumberParameterValueType;
|
|
61
|
+
missProbability?: NumberParameterValueType;
|
|
58
62
|
damageFactor?: NumberParameterValueType;
|
|
59
63
|
receivedDamageFactor?: NumberParameterValueType;
|
|
60
64
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
61
65
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
62
66
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
63
67
|
maximumDuration?: NumberParameterValueType;
|
|
68
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
64
69
|
stuns?: BooleanParameterValueType;
|
|
65
70
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
66
71
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -75,49 +80,55 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
75
80
|
healingOnExpiration?: NumberParameterValueType;
|
|
76
81
|
killsOnExpiration?: BooleanParameterValueType;
|
|
77
82
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
83
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
78
84
|
uniqueGroup?: BuffUniqueGroup;
|
|
79
85
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
80
86
|
declare const enum BuffPropertyKey {
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
87
|
+
STATE = 100,
|
|
88
|
+
UNIT = 101,
|
|
89
|
+
SOURCE = 102,
|
|
90
|
+
DURATION = 103,
|
|
91
|
+
UNIQUE_GROUP = 104,
|
|
92
|
+
EFFECT_MODEL_PATH = 105,
|
|
93
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
94
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
95
|
+
MAXIMUM_DURATION = 108,
|
|
96
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
97
|
+
DAMAGE_OVER_DURATION = 110,
|
|
98
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
99
|
+
DAMAGE_INTERVAL = 112,
|
|
100
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
101
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
102
|
+
HEALING_OVER_DURATION = 115,
|
|
103
|
+
HEALING_PER_INTERVAL = 116,
|
|
104
|
+
HEALING_INTERVAL = 117,
|
|
105
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
106
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
107
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
108
|
+
HEALING_ON_EXPIRATION = 121,
|
|
109
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
110
|
+
DAMAGE_UPON_DEATH = 123,
|
|
111
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
112
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
113
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
114
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
115
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
116
|
+
AUTO_ATTACK_COUNT = 129,
|
|
117
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
118
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
119
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
120
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
121
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
122
|
+
TURNS_INTO_GHOST = 135,
|
|
123
|
+
STUNS = 136,
|
|
124
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
125
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
126
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
127
|
+
KILLS_ON_EXPIRATION = 140,
|
|
128
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
129
|
+
MISS_PROBABILITY = 142,
|
|
130
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
131
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
121
132
|
}
|
|
122
133
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
123
134
|
LEAST_DURATION = 0
|
|
@@ -131,13 +142,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
131
142
|
polarity: BuffPolarityParameterType,
|
|
132
143
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resistanceType: BuffResistanceTypeParameterType,
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133
144
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...abilityOrParameters: [
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134
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-
ability
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145
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+
ability?: Ability | AbilityBehavior,
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135
146
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parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
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136
147
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] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
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137
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];
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138
149
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export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
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139
150
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private _unit;
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140
151
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protected readonly __additionalParametersBrand?: AdditionalParameters;
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152
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+
private [BuffPropertyKey.STATE];
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141
153
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private [BuffPropertyKey.UNIT];
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142
154
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private [BuffPropertyKey.SOURCE]?;
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143
155
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private [BuffPropertyKey.DURATION];
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@@ -172,12 +184,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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172
184
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private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
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173
185
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
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|
174
186
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
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187
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+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
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|
175
188
|
private [BuffPropertyKey.STUNS]?;
|
|
176
189
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
177
190
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
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|
178
191
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
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179
192
|
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
180
193
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
194
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
195
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
181
196
|
protected static readonly defaultParameters: BuffParameters;
|
|
182
197
|
get source(): Unit;
|
|
183
198
|
readonly typeId: ApplicableBuffTypeId;
|
|
@@ -191,11 +206,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
191
206
|
private readonly _level?;
|
|
192
207
|
private readonly _spellStealPriority?;
|
|
193
208
|
private readonly _learnLevelMinimum?;
|
|
194
|
-
private
|
|
209
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
195
210
|
private readonly _abilityTypeIds?;
|
|
196
211
|
private _behaviors?;
|
|
197
|
-
private getUnitBonus;
|
|
198
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
199
212
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
200
213
|
get level(): number;
|
|
201
214
|
get remainingDamageOverDuration(): number;
|
|
@@ -224,6 +237,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
224
237
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
225
238
|
get armorIncrease(): number;
|
|
226
239
|
set armorIncrease(armorIncrease: number);
|
|
240
|
+
get turnsIntoGhost(): boolean;
|
|
241
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
227
242
|
get stuns(): boolean;
|
|
228
243
|
set stuns(stuns: boolean);
|
|
229
244
|
get ignoresStunImmunity(): boolean;
|
|
@@ -248,9 +263,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
248
263
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
249
264
|
get movementSpeedIncreaseFactor(): number;
|
|
250
265
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
266
|
+
get evasionProbability(): number;
|
|
267
|
+
set evasionProbability(evasionProbability: number);
|
|
251
268
|
get duration(): number;
|
|
252
269
|
get remainingDuration(): number;
|
|
253
270
|
set remainingDuration(remainingDuration: number);
|
|
271
|
+
get abilityCooldownFactor(): number;
|
|
272
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
273
|
+
onAbilityGained(ability: Ability): void;
|
|
274
|
+
onAbilityLost(ability: Ability): void;
|
|
254
275
|
flashEffect(...parameters: [
|
|
255
276
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
256
277
|
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
@@ -264,5 +285,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
264
285
|
onDeath(source: Unit | undefined): void;
|
|
265
286
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
266
287
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
288
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
289
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
267
290
|
}
|
|
268
291
|
export {};
|