warscript 0.0.1-dev.c59dd14 → 0.0.1-dev.c60b168

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (241) hide show
  1. package/attributes.d.ts +5 -1
  2. package/attributes.lua +8 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +8 -1
  10. package/core/types/frame.lua +103 -13
  11. package/core/types/group.d.ts +0 -1
  12. package/core/types/image.d.ts +0 -1
  13. package/core/types/player.lua +3 -1
  14. package/core/types/playerCamera.d.ts +2 -0
  15. package/core/types/playerCamera.lua +79 -5
  16. package/core/types/sound.d.ts +17 -24
  17. package/core/types/sound.lua +99 -24
  18. package/core/types/timer.d.ts +8 -8
  19. package/core/types/timer.lua +39 -23
  20. package/core/types/unit.lua +8 -0
  21. package/core/util.d.ts +1 -1
  22. package/core/util.lua +18 -1
  23. package/decl/index.d.ts +1 -0
  24. package/decl/native.d.ts +844 -788
  25. package/engine/ability.d.ts +1 -1
  26. package/engine/behavior.d.ts +15 -10
  27. package/engine/behavior.lua +112 -33
  28. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  29. package/engine/behaviour/ability/always-enabled.lua +31 -0
  30. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  31. package/engine/behaviour/ability/apply-buff.lua +32 -0
  32. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  33. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  34. package/engine/behaviour/ability/damage.d.ts +39 -11
  35. package/engine/behaviour/ability/damage.lua +83 -37
  36. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  37. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  38. package/engine/behaviour/ability/heal.d.ts +33 -6
  39. package/engine/behaviour/ability/heal.lua +89 -10
  40. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  41. package/engine/behaviour/ability/instant-impact.lua +4 -19
  42. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  43. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  44. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  45. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  46. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  47. package/engine/behaviour/ability/restore-mana.lua +29 -0
  48. package/engine/behaviour/ability.d.ts +20 -4
  49. package/engine/behaviour/ability.lua +111 -47
  50. package/engine/behaviour/unit/stun-immunity.d.ts +5 -4
  51. package/engine/behaviour/unit/stun-immunity.lua +43 -27
  52. package/engine/behaviour/unit.d.ts +40 -2
  53. package/engine/behaviour/unit.lua +208 -0
  54. package/engine/buff.d.ts +104 -44
  55. package/engine/buff.lua +453 -215
  56. package/engine/game-map.d.ts +7 -0
  57. package/engine/game-map.lua +32 -0
  58. package/engine/internal/ability.d.ts +23 -14
  59. package/engine/internal/ability.lua +128 -85
  60. package/engine/internal/item/ability.lua +162 -4
  61. package/engine/internal/item+owner.lua +12 -6
  62. package/engine/internal/item.d.ts +7 -4
  63. package/engine/internal/item.lua +141 -35
  64. package/engine/internal/mechanics/ability-duration.lua +1 -1
  65. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  66. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  67. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  68. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  69. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  70. package/engine/internal/misc/frame-coordinates.lua +21 -0
  71. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  72. package/engine/internal/misc/get-terrain-z.lua +11 -0
  73. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  74. package/engine/internal/misc/player-local-handle.lua +5 -0
  75. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  76. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  77. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  78. package/engine/internal/object-data/evasion-probability.lua +16 -0
  79. package/engine/internal/unit/ability.d.ts +45 -1
  80. package/engine/internal/unit/ability.lua +98 -14
  81. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  82. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  83. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  84. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  85. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  86. package/engine/internal/unit/allowed-targets.lua +9 -1
  87. package/engine/internal/unit/bonus.d.ts +11 -8
  88. package/engine/internal/unit/bonus.lua +23 -1
  89. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  90. package/engine/internal/unit/ignore-events-items.lua +5 -0
  91. package/engine/internal/unit/item.d.ts +24 -0
  92. package/engine/internal/unit/item.lua +78 -0
  93. package/engine/internal/unit/main-selected.d.ts +13 -0
  94. package/engine/internal/unit/main-selected.lua +51 -0
  95. package/engine/internal/unit/order.d.ts +20 -0
  96. package/engine/internal/unit/order.lua +136 -0
  97. package/engine/internal/unit+ability.lua +12 -3
  98. package/engine/internal/unit+damage.d.ts +2 -11
  99. package/engine/internal/unit+damage.lua +10 -14
  100. package/engine/internal/unit+spellSteal.lua +1 -2
  101. package/engine/internal/unit+transport.lua +4 -10
  102. package/engine/internal/unit-missile-launch.lua +33 -7
  103. package/engine/internal/unit.d.ts +55 -18
  104. package/engine/internal/unit.lua +392 -157
  105. package/engine/internal/utility.lua +12 -0
  106. package/engine/lightning.d.ts +12 -5
  107. package/engine/lightning.lua +48 -14
  108. package/engine/local-client.d.ts +7 -2
  109. package/engine/local-client.lua +82 -0
  110. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  111. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  112. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  113. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  114. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  115. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  116. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  117. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  118. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  119. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  120. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  121. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  122. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  123. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  124. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  125. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  126. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  127. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  128. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  129. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  130. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  131. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  132. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  133. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  134. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  135. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  136. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  137. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  138. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  139. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  140. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  141. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  142. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  143. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  144. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  145. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  146. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  147. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  148. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  149. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  150. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  151. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  152. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  153. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  154. package/engine/object-data/entry/ability-type/web.lua +52 -0
  155. package/engine/object-data/entry/ability-type.d.ts +19 -18
  156. package/engine/object-data/entry/ability-type.lua +90 -36
  157. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  158. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  159. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  160. package/engine/object-data/entry/buff-type.d.ts +6 -13
  161. package/engine/object-data/entry/buff-type.lua +13 -29
  162. package/engine/object-data/entry/destructible-type.d.ts +1 -2
  163. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  164. package/engine/object-data/entry/item-type.d.ts +15 -2
  165. package/engine/object-data/entry/item-type.lua +93 -2
  166. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  167. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  168. package/engine/object-data/entry/sound-preset.lua +140 -0
  169. package/engine/object-data/entry/unit-type.d.ts +21 -6
  170. package/engine/object-data/entry/unit-type.lua +214 -93
  171. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  172. package/engine/object-data/entry/upgrade.d.ts +1 -2
  173. package/engine/object-data/entry/upgrade.lua +4 -4
  174. package/engine/object-data/entry.d.ts +18 -17
  175. package/engine/object-data/entry.lua +60 -32
  176. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  177. package/engine/object-field/ability.d.ts +28 -5
  178. package/engine/object-field/ability.lua +59 -5
  179. package/engine/object-field/unit.d.ts +57 -3
  180. package/engine/object-field/unit.lua +207 -7
  181. package/engine/object-field.d.ts +17 -7
  182. package/engine/object-field.lua +190 -90
  183. package/engine/random.d.ts +1 -5
  184. package/engine/standard/entries/buff-type.d.ts +3 -0
  185. package/engine/standard/entries/buff-type.lua +3 -0
  186. package/engine/standard/entries/sound-preset.d.ts +10 -0
  187. package/engine/standard/entries/sound-preset.lua +10 -0
  188. package/engine/standard/fields/ability.d.ts +2 -0
  189. package/engine/standard/fields/ability.lua +2 -0
  190. package/engine/standard/fields/unit.d.ts +4 -0
  191. package/engine/standard/fields/unit.lua +7 -0
  192. package/engine/text-tag.d.ts +36 -2
  193. package/engine/text-tag.lua +249 -10
  194. package/engine/unit.d.ts +4 -0
  195. package/engine/unit.lua +13 -2
  196. package/event.d.ts +2 -3
  197. package/event.lua +9 -5
  198. package/index.d.ts +1 -0
  199. package/index.lua +1 -0
  200. package/lualib_bundle.lua +146 -42
  201. package/math/vec2.d.ts +2 -9
  202. package/math.d.ts +0 -2
  203. package/net/socket.d.ts +7 -1
  204. package/net/socket.lua +45 -4
  205. package/network.d.ts +1 -0
  206. package/network.lua +3 -2
  207. package/objutil/ability.d.ts +0 -1
  208. package/objutil/buff.d.ts +0 -1
  209. package/objutil/buff.lua +2 -3
  210. package/objutil/object.d.ts +0 -1
  211. package/objutil/unit.d.ts +0 -1
  212. package/objutil/unit.lua +8 -0
  213. package/package.json +13 -13
  214. package/patch-lua.d.ts +0 -0
  215. package/patch-lua.lua +10 -0
  216. package/property.d.ts +55 -0
  217. package/property.lua +374 -0
  218. package/string.d.ts +16 -0
  219. package/string.lua +5 -0
  220. package/util/stream.d.ts +0 -1
  221. package/utility/arrays.d.ts +12 -5
  222. package/utility/arrays.lua +37 -3
  223. package/utility/bit-set.d.ts +0 -2
  224. package/utility/callback-array.d.ts +13 -0
  225. package/utility/callback-array.lua +46 -0
  226. package/utility/functions.d.ts +8 -0
  227. package/utility/functions.lua +13 -0
  228. package/utility/lazy.d.ts +2 -0
  229. package/utility/lazy.lua +14 -0
  230. package/utility/linked-set.d.ts +12 -3
  231. package/utility/linked-set.lua +8 -2
  232. package/utility/lua-maps.d.ts +5 -2
  233. package/utility/lua-maps.lua +20 -0
  234. package/utility/lua-sets.d.ts +3 -2
  235. package/utility/lua-sets.lua +7 -0
  236. package/utility/reflection.lua +11 -7
  237. package/utility/types.d.ts +1 -0
  238. package/core/mapbounds.d.ts +0 -8
  239. package/core/mapbounds.lua +0 -12
  240. package/core/types/order.d.ts +0 -25
  241. package/core/types/order.lua +0 -55
@@ -5,8 +5,8 @@ import { Event } from "../../event";
5
5
  import { ReadonlyRect } from "../../core/types/rect";
6
6
  import { ItemAbility } from "./ability";
7
7
  import { AbilityTypeId } from "../object-data/entry/ability-type";
8
+ import type { ItemTypeId } from "../object-data/entry/item-type";
8
9
  type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
9
- export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
10
10
  declare const enum ItemPropertyKey {
11
11
  ABILITIES = 100,
12
12
  LUA_INDEX_BY_ABILITY_TYPE_ID = 101
@@ -17,7 +17,7 @@ export declare class Item extends Handle<jitem> {
17
17
  constructor(handle: jitem);
18
18
  protected onDestroy(): HandleDestructor;
19
19
  static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
20
- get typeId(): number;
20
+ get typeId(): ItemTypeId;
21
21
  set skinId(v: number);
22
22
  get skinId(): number;
23
23
  set name(v: string);
@@ -73,14 +73,17 @@ export declare class Item extends Handle<jitem> {
73
73
  set position(v: Vec2);
74
74
  set charges(v: number);
75
75
  get charges(): number;
76
+ consumeCharge(): boolean;
77
+ consumeCharges(count: number): boolean;
76
78
  addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
77
79
  removeAbility(abilityTypeId: AbilityTypeId): boolean;
78
80
  hasAbility(abilityTypeId: AbilityTypeId): boolean;
79
81
  getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
80
82
  get abilities(): readonly ItemAbility[];
81
- static getInRange(pos: Vec2, range: number): Item[];
83
+ static getInRange(x: number, y: number, range: number): Item[];
82
84
  static getInRect(rect: ReadonlyRect): Item[];
83
85
  static get onCreate(): Event<[Item]>;
84
- static get onDestroy(): Event<[Item]>;
86
+ static get destroyEvent(): Event<[Item]>;
87
+ static readonly chargesChangedEvent: Event<[Item]>;
85
88
  }
86
89
  export {};
@@ -1,22 +1,34 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
6
7
  local __TS__Delete = ____lualib.__TS__Delete
7
8
  local ____exports = {}
9
+ local invoke
8
10
  local ____handle = require("core.types.handle")
9
11
  local Handle = ____handle.Handle
10
12
  local ____color = require("core.types.color")
11
13
  local Color = ____color.Color
14
+ local ____event = require("event")
15
+ local Event = ____event.Event
12
16
  local ____rect = require("core.types.rect")
13
17
  local Rect = ____rect.Rect
14
18
  local ____ability = require("engine.internal.ability")
15
19
  local ItemAbility = ____ability.ItemAbility
16
20
  local ____ability = require("engine.internal.item.ability")
17
21
  local doAbilityAction = ____ability.doAbilityAction
22
+ local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
23
+ local itemAbilityDummy = ____ability.itemAbilityDummy
24
+ local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
25
+ local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
26
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
27
+ local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
28
+ local ____vec2 = require("math.vec2")
29
+ local distance = ____vec2.distance
30
+ local itemChargesChangeEvent = __TS__New(Event)
18
31
  local itemAddAbility = BlzItemAddAbility
19
- local itemRemoveAbility = BlzItemRemoveAbility
20
32
  local getItemAbility = BlzGetItemAbility
21
33
  local isItemPowerup = IsItemPowerup
22
34
  local getItemAbilityByIndex = BlzGetItemAbilityByIndex
@@ -24,10 +36,34 @@ local getAbilityId = BlzGetAbilityId
24
36
  local getWidgetLife = GetWidgetLife
25
37
  local removeItem = RemoveItem
26
38
  local getHandleId = GetHandleId
39
+ local setRect = SetRect
40
+ local enumItemsInRect = EnumItemsInRect
41
+ local getEnumItem = GetEnumItem
42
+ local getItemTypeId = GetItemTypeId
43
+ local getItemX = GetItemX
44
+ local getItemY = GetItemY
45
+ local getItemCharges = GetItemCharges
46
+ local setItemCharges = SetItemCharges
47
+ local unitRemoveAbility = UnitRemoveAbility
48
+ local unitRemoveItem = UnitRemoveItem
49
+ local unitUseItem = UnitUseItem
50
+ local unitUseItemPoint = UnitUseItemPoint
51
+ local unitUseItemTarget = UnitUseItemTarget
52
+ local tableRemove = table.remove
53
+ _G.SetItemCharges = function(whichItem, charges)
54
+ setItemCharges(whichItem, charges)
55
+ invoke(
56
+ itemChargesChangeEvent,
57
+ ____exports.Item:of(whichItem)
58
+ )
59
+ end
27
60
  local getItemIntegerField = BlzGetItemIntegerField
28
61
  local setItemBooleanField = BlzSetItemBooleanField
29
62
  local getItemBooleanField = BlzGetItemBooleanField
63
+ invoke = Event.invoke
30
64
  local enumRect = Rect:create(0, 0, 0, 0).handle
65
+ ---
66
+ -- @internal For use by internal systems only.
31
67
  ____exports.addAndGetAbility = function(handle, abilityTypeId)
32
68
  if itemAddAbility(handle, abilityTypeId) then
33
69
  return getItemAbility(handle, abilityTypeId)
@@ -53,6 +89,49 @@ local function getItemAbilities(handle, item)
53
89
  end
54
90
  return abilities
55
91
  end
92
+ local function consumeCharge(handle)
93
+ do
94
+ local i = 0
95
+ local ability = getItemAbilityByIndex(handle, i)
96
+ while ability ~= nil do
97
+ unitRemoveAbility(
98
+ itemAbilityDummy,
99
+ getAbilityId(ability)
100
+ )
101
+ do
102
+ i = i + 1
103
+ ability = getItemAbilityByIndex(handle, i)
104
+ end
105
+ end
106
+ end
107
+ return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
108
+ end
109
+ local targetCollection
110
+ local targetCollectionNextIndex
111
+ local centerX
112
+ local centerY
113
+ local enumRange
114
+ local function collectIntoTarget()
115
+ local item = getEnumItem()
116
+ local typeId = getItemTypeId(item)
117
+ if typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
118
+ targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
119
+ targetCollectionNextIndex = targetCollectionNextIndex + 1
120
+ end
121
+ end
122
+ local function collectIntoTargetRange()
123
+ local item = getEnumItem()
124
+ local typeId = getItemTypeId(item)
125
+ if distance(
126
+ getItemX(item),
127
+ getItemY(item),
128
+ centerX,
129
+ centerY
130
+ ) <= enumRange and typeId ~= DUMMY_ITEM_ID and typeId ~= SLOT_FILLER_ITEM_TYPE_ID then
131
+ targetCollection[targetCollectionNextIndex] = ____exports.Item:of(item)
132
+ targetCollectionNextIndex = targetCollectionNextIndex + 1
133
+ end
134
+ end
56
135
  ____exports.Item = __TS__Class()
57
136
  local Item = ____exports.Item
58
137
  Item.name = "Item"
@@ -68,6 +147,10 @@ function Item.prototype.____constructor(self, handle)
68
147
  self[101] = luaIndexByAbilityTypeId
69
148
  end
70
149
  function Item.prototype.onDestroy(self)
150
+ local owner = self.owner
151
+ if owner ~= nil then
152
+ unitRemoveItem(owner.handle, self.handle)
153
+ end
71
154
  local abilities = self[100]
72
155
  for i = 1, #abilities do
73
156
  abilities[i]:destroy()
@@ -78,6 +161,36 @@ end
78
161
  function Item.create(self, id, x, y, skinId)
79
162
  return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
80
163
  end
164
+ function Item.prototype.consumeCharge(self)
165
+ return self:consumeCharges(1)
166
+ end
167
+ function Item.prototype.consumeCharges(self, count)
168
+ local handle = self.handle
169
+ local charges = getItemCharges(handle)
170
+ if charges > count then
171
+ setItemCharges(handle, charges - count)
172
+ invoke(itemChargesChangeEvent, self)
173
+ return true
174
+ end
175
+ if charges == count then
176
+ if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
177
+ self:destroy()
178
+ return true
179
+ end
180
+ if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
181
+ setItemCharges(handle, 0)
182
+ invoke(itemChargesChangeEvent, self)
183
+ return true
184
+ end
185
+ setItemCharges(handle, 1)
186
+ local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
187
+ local ____opt_0 = self.owner
188
+ ____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
189
+ invoke(itemChargesChangeEvent, self)
190
+ return true
191
+ end
192
+ return false
193
+ end
81
194
  function Item.prototype.addAbility(self, abilityTypeId)
82
195
  local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
83
196
  if nativeAbility ~= nil then
@@ -93,14 +206,12 @@ end
93
206
  function Item.prototype.removeAbility(self, abilityTypeId)
94
207
  local luaIndexByAbilityTypeId = self[101]
95
208
  local luaIndex = luaIndexByAbilityTypeId[abilityTypeId]
96
- if luaIndex ~= nil and doAbilityAction(self.handle, itemRemoveAbility, abilityTypeId) then
97
- luaIndexByAbilityTypeId[abilityTypeId] = nil
209
+ if luaIndex ~= nil then
98
210
  local abilities = self[100]
99
211
  abilities[luaIndex]:destroy()
100
- local abilityTypeIdsLength = #abilities
101
- for j = luaIndex, abilityTypeIdsLength do
102
- abilities[j] = abilities[j + 1]
103
- end
212
+ tableRemove(abilities, luaIndex)
213
+ luaIndexByAbilityTypeId[abilityTypeId] = nil
214
+ return true
104
215
  end
105
216
  return false
106
217
  end
@@ -111,34 +222,27 @@ function Item.prototype.getAbility(self, abilityTypeId)
111
222
  local ability = self[101][abilityTypeId] ~= nil and doAbilityAction(self.handle, getItemAbility, abilityTypeId)
112
223
  return ability and ItemAbility:of(ability, abilityTypeId, self) or nil
113
224
  end
114
- function Item.getInRange(self, pos, range)
115
- local collection = {}
116
- SetRect(
117
- enumRect,
118
- pos.x - range,
119
- pos.y - range,
120
- pos.x + range,
121
- pos.y + range
122
- )
123
- EnumItemsInRect(
225
+ function Item.getInRange(self, x, y, range)
226
+ targetCollection = {}
227
+ targetCollectionNextIndex = 1
228
+ centerX = x
229
+ centerY = y
230
+ enumRange = range
231
+ setRect(
124
232
  enumRect,
125
- nil,
126
- function()
127
- collection[#collection + 1] = self:of(GetEnumItem())
128
- end
233
+ x - range,
234
+ y - range,
235
+ x + range,
236
+ y + range
129
237
  )
130
- return collection
238
+ enumItemsInRect(enumRect, nil, collectIntoTargetRange)
239
+ return targetCollection
131
240
  end
132
241
  function Item.getInRect(self, rect)
133
- local collection = {}
134
- EnumItemsInRect(
135
- rect.handle,
136
- nil,
137
- function()
138
- collection[#collection + 1] = self:of(GetEnumItem())
139
- end
140
- )
141
- return collection
242
+ targetCollection = {}
243
+ targetCollectionNextIndex = 1
244
+ enumItemsInRect(rect.handle, nil, collectIntoTarget)
245
+ return targetCollection
142
246
  end
143
247
  __TS__SetDescriptor(
144
248
  Item.prototype,
@@ -270,7 +374,7 @@ __TS__SetDescriptor(
270
374
  "perishable",
271
375
  {
272
376
  get = function(self)
273
- return BlzGetItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
377
+ return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
274
378
  end,
275
379
  set = function(self, v)
276
380
  BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
@@ -526,10 +630,11 @@ __TS__SetDescriptor(
526
630
  "charges",
527
631
  {
528
632
  get = function(self)
529
- return GetItemCharges(self.handle)
633
+ return getItemCharges(self.handle)
530
634
  end,
531
635
  set = function(self, v)
532
- SetItemCharges(self.handle, v)
636
+ setItemCharges(self.handle, v)
637
+ invoke(itemChargesChangeEvent, self)
533
638
  end
534
639
  },
535
640
  true
@@ -551,11 +656,12 @@ __TS__ObjectDefineProperty(
551
656
  )
552
657
  __TS__ObjectDefineProperty(
553
658
  Item,
554
- "onDestroy",
659
+ "destroyEvent",
555
660
  {get = function(self)
556
661
  return self.onDestroyEvent
557
662
  end}
558
663
  )
664
+ Item.chargesChangedEvent = itemChargesChangeEvent
559
665
  local getManipulatedItem = GetManipulatedItem
560
666
  local trigger = CreateTrigger()
561
667
  TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
@@ -8,6 +8,6 @@ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_AB
8
8
  -- @internal For use by internal systems only.
9
9
  ____exports.getAbilityDuration = function(ability, target)
10
10
  local level = ability.level
11
- return target ~= nil and target:hasClassification(UnitClassification.RESISTANT) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
11
+ return target ~= nil and (target.isHero or target:getField(UNIT_IF_LEVEL) >= 6 or target:hasClassification(UnitClassification.RESISTANT)) and DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level) or DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(ability, level)
12
12
  end
13
13
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,13 @@
1
+ local ____exports = {}
2
+ local disableAbility = BlzUnitDisableAbility
3
+ ---
4
+ -- @internal For use by internal systems only.
5
+ ____exports.increaseAbilityDisableCounter = function(unit, abilityTypeId, times)
6
+ for _ = 1, times do
7
+ disableAbility(unit, abilityTypeId, true, false)
8
+ end
9
+ for _ = times, -1 do
10
+ disableAbility(unit, abilityTypeId, false, false)
11
+ end
12
+ end
13
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.damageMetadataByTarget = setmetatable({}, {__mode = "k"})
5
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,21 @@
1
+ local ____exports = {}
2
+ local getLocalClientWidth = BlzGetLocalClientWidth
3
+ local getLocalClientHeight = BlzGetLocalClientHeight
4
+ ---
5
+ -- @internal For use by internal systems only.
6
+ ____exports.getFrameMinXMaxX = function()
7
+ local w = getLocalClientWidth()
8
+ local h = getLocalClientHeight()
9
+ local width4by3 = (w - h / 600 * 800) / 2
10
+ local pxtodpi = 0.6 / h
11
+ local minX = -width4by3 * pxtodpi
12
+ local maxX = minX + w * pxtodpi
13
+ return minX, maxX
14
+ end
15
+ ---
16
+ -- @internal For use by internal systems only.
17
+ ____exports.FRAME_MIN_Y = 0
18
+ ---
19
+ -- @internal For use by internal systems only.
20
+ ____exports.FRAME_MAX_Y = 0.6
21
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,11 @@
1
+ local ____exports = {}
2
+ local getLocationZ = GetLocationZ
3
+ local moveLocation = MoveLocation
4
+ local location = Location(0, 0)
5
+ ---
6
+ -- @internal For use by internal systems only.
7
+ ____exports.getTerrainZ = function(x, y)
8
+ moveLocation(location, x, y)
9
+ return getLocationZ(location)
10
+ end
11
+ return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,5 @@
1
+ local ____exports = {}
2
+ ---
3
+ -- @internal For use by internal systems only.
4
+ ____exports.PLAYER_LOCAL_HANDLE = GetLocalPlayer()
5
+ return ____exports
@@ -1,2 +1,2 @@
1
1
  /** @noSelfInFile */
2
- export declare const AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD: jabilityreallevelfield;
2
+ export {};
@@ -10,5 +10,7 @@ ____exports.AUTO_ATTACK_SPEED_INCREASE_DUMMY_ABILITY_TYPE_ID = compiletime(funct
10
10
  abilityType.autoAttackSpeedIncreaseFactor = 0
11
11
  return abilityType.id
12
12
  end)
13
+ ---
14
+ -- @internal For use by internal systems.
13
15
  ____exports.AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1
14
16
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____evasion = require("engine.object-data.entry.ability-type.evasion")
3
+ local EvasionAbilityType = ____evasion.EvasionAbilityType
4
+ ---
5
+ -- @internal For use by internal systems.
6
+ ____exports.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = compiletime(function()
7
+ local abilityType = EvasionAbilityType:create()
8
+ abilityType.isInternal = true
9
+ abilityType.isButtonVisible = false
10
+ abilityType.evasionProbability = 0
11
+ return abilityType.id
12
+ end)
13
+ ---
14
+ -- @internal For use by internal systems.
15
+ ____exports.EVASION_PROBABILITY_ABILITY_FIELD = ABILITY_RLF_CHANCE_TO_EVADE_EEV1
16
+ return ____exports
@@ -3,7 +3,7 @@ import { Ability } from "../ability";
3
3
  import { Destructable } from "../../../core/types/destructable";
4
4
  import { Item } from "../item";
5
5
  import { Widget } from "../../../core/types/widget";
6
- import { DispatchingEvent } from "../../../event";
6
+ import { DispatchingEvent, Event } from "../../../event";
7
7
  declare module "../unit" {
8
8
  namespace Unit {
9
9
  const abilityCastingStartEvent: DispatchingEvent<[Unit, Ability]>;
@@ -131,6 +131,41 @@ declare module "../unit" {
131
131
  const abilityNoTargetChannelingStartEvent: DispatchingEvent<[Unit, Ability]>;
132
132
  }
133
133
  }
134
+ declare module "../unit" {
135
+ namespace Unit {
136
+ const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
137
+ }
138
+ }
139
+ declare module "../unit" {
140
+ namespace Unit {
141
+ const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
142
+ }
143
+ }
144
+ declare module "../unit" {
145
+ namespace Unit {
146
+ const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
147
+ }
148
+ }
149
+ declare module "../unit" {
150
+ namespace Unit {
151
+ const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
152
+ }
153
+ }
154
+ declare module "../unit" {
155
+ namespace Unit {
156
+ const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
157
+ }
158
+ }
159
+ declare module "../unit" {
160
+ namespace Unit {
161
+ const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
162
+ }
163
+ }
164
+ declare module "../unit" {
165
+ namespace Unit {
166
+ const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
167
+ }
168
+ }
134
169
  declare module "../unit" {
135
170
  namespace Unit {
136
171
  const abilityChannelingFinishEvent: DispatchingEvent<[Unit, Ability]>;
@@ -141,3 +176,12 @@ declare module "../unit" {
141
176
  const abilityStopEvent: DispatchingEvent<[Unit, Ability]>;
142
177
  }
143
178
  }
179
+ declare module "../unit" {
180
+ namespace Unit {
181
+ const abilityCommandEvent: {
182
+ readonly [abilityTypeId: number]: {
183
+ readonly [orderTypeStringId: string]: Event<[Unit, Ability, string]>;
184
+ };
185
+ };
186
+ }
187
+ }
@@ -15,8 +15,17 @@ local UnitTriggerEvent = ____unit.UnitTriggerEvent
15
15
  local ____event = require("event")
16
16
  local createDispatchingEvent = ____event.createDispatchingEvent
17
17
  local DependentInitializingEvent = ____event.DependentInitializingEvent
18
+ local Event = ____event.Event
19
+ local InitializingEvent = ____event.InitializingEvent
18
20
  local ____preconditions = require("utility.preconditions")
19
21
  local checkNotNull = ____preconditions.checkNotNull
22
+ local ____lazy = require("utility.lazy")
23
+ local lazyRecord = ____lazy.lazyRecord
24
+ local ____timer = require("core.types.timer")
25
+ local Timer = ____timer.Timer
26
+ local eventInvoke = Event.invoke
27
+ local condition = Condition
28
+ local createTrigger = CreateTrigger
20
29
  local getItemAbility = BlzGetItemAbility
21
30
  local getSpellAbility = GetSpellAbility
22
31
  local getSpellAbilityId = GetSpellAbilityId
@@ -26,11 +35,10 @@ local getSpellTargetUnit = GetSpellTargetUnit
26
35
  local getSpellTargetX = GetSpellTargetX
27
36
  local getSpellTargetY = GetSpellTargetY
28
37
  local getTriggerUnit = GetTriggerUnit
29
- local getUnitAbility = BlzGetUnitAbility
30
- local unitAddAbility = UnitAddAbility
38
+ local triggerAddCondition = TriggerAddCondition
39
+ local triggerRegisterCommandEvent = TriggerRegisterCommandEvent
31
40
  local unitInventorySize = UnitInventorySize
32
41
  local unitItemInSlot = UnitItemInSlot
33
- local unitRemoveAbility = UnitRemoveAbility
34
42
  local function retrieveAbility(unit, ability, abilityId)
35
43
  if ability == nil then
36
44
  return __TS__New(
@@ -39,17 +47,6 @@ local function retrieveAbility(unit, ability, abilityId)
39
47
  Unit:of(unit)
40
48
  )
41
49
  end
42
- if not unitAddAbility(unit, abilityId) then
43
- if getUnitAbility(unit, abilityId) == ability then
44
- return UnitAbility:of(
45
- ability,
46
- abilityId,
47
- Unit:of(unit)
48
- )
49
- end
50
- else
51
- unitRemoveAbility(unit, abilityId)
52
- end
53
50
  for i = 0, unitInventorySize(unit) - 1 do
54
51
  local item = unitItemInSlot(unit, i)
55
52
  if getItemAbility(item, abilityId) == ability then
@@ -350,6 +347,66 @@ rawset(
350
347
  extractAbilityTypeId
351
348
  )
352
349
  )
350
+ local internalAbilityImpactEvent = __TS__New(Event)
351
+ internalAbilityChannelingStartEvent:addListener(function(...)
352
+ Timer:run(eventInvoke, internalAbilityImpactEvent, ...)
353
+ end)
354
+ rawset(
355
+ Unit,
356
+ "abilityImpactEvent",
357
+ createDispatchingEvent(
358
+ createCommonEvent(internalAbilityImpactEvent),
359
+ extractAbilityTypeId
360
+ )
361
+ )
362
+ rawset(
363
+ Unit,
364
+ "abilityWidgetTargetImpactEvent",
365
+ createDispatchingEvent(
366
+ createWidgetTargetEvent(internalAbilityImpactEvent),
367
+ extractAbilityTypeId
368
+ )
369
+ )
370
+ rawset(
371
+ Unit,
372
+ "abilityUnitTargetImpactEvent",
373
+ createDispatchingEvent(
374
+ createUnitTargetEvent(internalAbilityImpactEvent),
375
+ extractAbilityTypeId
376
+ )
377
+ )
378
+ rawset(
379
+ Unit,
380
+ "abilityItemTargetImpactEvent",
381
+ createDispatchingEvent(
382
+ createItemTargetEvent(internalAbilityImpactEvent),
383
+ extractAbilityTypeId
384
+ )
385
+ )
386
+ rawset(
387
+ Unit,
388
+ "abilityDestructibleTargetImpactEvent",
389
+ createDispatchingEvent(
390
+ createDestructibleTargetEvent(internalAbilityImpactEvent),
391
+ extractAbilityTypeId
392
+ )
393
+ )
394
+ rawset(
395
+ Unit,
396
+ "abilityPointTargetImpactEvent",
397
+ createDispatchingEvent(
398
+ createPointTargetEvent(internalAbilityImpactEvent),
399
+ extractAbilityTypeId
400
+ )
401
+ )
402
+ rawset(
403
+ Unit,
404
+ "abilityNoTargetImpactEvent",
405
+ createDispatchingEvent(
406
+ createNoTargetEvent(internalAbilityImpactEvent),
407
+ extractAbilityTypeId
408
+ )
409
+ )
353
410
  rawset(
354
411
  Unit,
355
412
  "abilityChannelingFinishEvent",
@@ -366,4 +423,31 @@ rawset(
366
423
  extractAbilityTypeId
367
424
  )
368
425
  )
426
+ rawset(
427
+ Unit,
428
+ "abilityCommandEvent",
429
+ lazyRecord(function(abilityTypeId)
430
+ return lazyRecord(function(orderTypeStringId)
431
+ return __TS__New(
432
+ InitializingEvent,
433
+ function(event)
434
+ local trigger = createTrigger()
435
+ triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
436
+ triggerAddCondition(
437
+ trigger,
438
+ condition(function()
439
+ local unit = Unit:of(getTriggerUnit())
440
+ if unit ~= nil then
441
+ local ability = unit:getAbilityById(abilityTypeId)
442
+ if ability ~= nil then
443
+ eventInvoke(event, unit, ability, orderTypeStringId)
444
+ end
445
+ end
446
+ end)
447
+ )
448
+ end
449
+ )
450
+ end)
451
+ end)
452
+ )
369
453
  return ____exports
@@ -0,0 +1,2 @@
1
+ /** @noSelfInFile */
2
+ export {};
@@ -0,0 +1,23 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.internal.unit")
3
+ local Unit = ____unit.Unit
4
+ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
5
+ local fillerItems = ____add_2Ditem_2Dto_2Dslot.fillerItems
6
+ local unitsWithFillerItems = ____add_2Ditem_2Dto_2Dslot.unitsWithFillerItems
7
+ local setItemVisible = SetItemVisible
8
+ local unitRemoveItem = UnitRemoveItem
9
+ Unit.itemPickedUpEvent:addListener(
10
+ 4,
11
+ function(unit)
12
+ local handle = unit.handle
13
+ if unitsWithFillerItems[handle] ~= nil then
14
+ for previousSlot = 1, 6 do
15
+ local fillerItem = fillerItems[previousSlot]
16
+ unitRemoveItem(handle, fillerItem)
17
+ setItemVisible(fillerItem, false)
18
+ end
19
+ unitsWithFillerItems[handle] = nil
20
+ end
21
+ end
22
+ )
23
+ return ____exports