warscript 0.0.1-dev.bcab4e5 → 0.0.1-dev.bed79a4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/frame.lua +24 -21
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/timer.d.ts +2 -1
- package/core/types/timer.lua +21 -2
- package/decl/native.d.ts +6 -4
- package/engine/behavior.d.ts +5 -0
- package/engine/behavior.lua +106 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +11 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.lua +8 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +26 -2
- package/engine/behaviour/unit.lua +128 -11
- package/engine/buff.d.ts +2 -4
- package/engine/buff.lua +68 -83
- package/engine/internal/ability.d.ts +5 -1
- package/engine/internal/ability.lua +44 -11
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +4 -4
- package/engine/internal/item.lua +97 -26
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +63 -1
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +8 -1
- package/engine/internal/unit.d.ts +7 -6
- package/engine/internal/unit.lua +103 -73
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/entry/ability-type.lua +1 -3
- package/engine/object-data/entry/unit-type.d.ts +11 -2
- package/engine/object-data/entry/unit-type.lua +59 -1
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +11 -0
- package/engine/object-field/unit.lua +34 -0
- package/engine/object-field.d.ts +8 -5
- package/engine/object-field.lua +90 -76
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/callback-array.d.ts +13 -0
- package/utility/callback-array.lua +46 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/lua-maps.d.ts +1 -0
- package/utility/lua-maps.lua +4 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/core/types/order.d.ts +0 -26
- package/core/types/order.lua +0 -65
package/core/types/frame.lua
CHANGED
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@@ -15,13 +15,20 @@ local Event = ____event.Event
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local TriggerEvent = ____event.TriggerEvent
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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+
local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
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local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
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local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
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local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
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local ____playerCamera = require("core.types.playerCamera")
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local frameCoordinatesToWorld = ____playerCamera.frameCoordinatesToWorld
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local worldCoordinatesToFrame = ____playerCamera.worldCoordinatesToFrame
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local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
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local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
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local frameClick = BlzFrameClick
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local frameGetEnable = BlzFrameGetEnable
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local frameIsVisible = BlzFrameIsVisible
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local frameSetEnable = BlzFrameSetEnable
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local frameSetScale = BlzFrameSetScale
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-
local getCameraTargetPositionX = GetCameraTargetPositionX
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-
local getCameraTargetPositionY = GetCameraTargetPositionY
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local ____rawget = _G.rawget
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local rawset = _G.rawset
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local invoke = Event.invoke
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@@ -344,27 +351,21 @@ __TS__ObjectDefineProperty(
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Frame,
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"minX",
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{get = function(self)
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-
local
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-
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local width4by3 = (w - h / 600 * 800) / 2
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local pxtodpi = 0.6 / h
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-
return -width4by3 * pxtodpi
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local minX = getFrameMinXMaxX()
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return minX
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end}
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)
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__TS__ObjectDefineProperty(
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Frame,
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"maxX",
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{get = function(self)
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local
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-
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local width4by3 = (w - h / 600 * 800) / 2
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local pxtodpi = 0.6 / h
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-
return (-width4by3 + w) * pxtodpi
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local ____, maxX = getFrameMinXMaxX()
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return maxX
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end}
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)
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Frame.centerX = 0.4
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-
Frame.minY =
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Frame.maxY =
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Frame.minY = FRAME_MIN_Y
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Frame.maxY = FRAME_MAX_Y
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Frame.centerY = 0.3
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__TS__SetDescriptor(
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Frame.prototype,
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@@ -938,16 +939,19 @@ __TS__ObjectDefineProperty(
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local event = __TS__New(Event)
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local syncX = 0
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local syncY = 0
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-
local
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-
local
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local syncFrameX = 0
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local syncFrameY = 0
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local lastX = syncX
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local lastY = syncY
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self.onMouseMove:addListener(function(player, x, y)
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if player.isLocal then
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syncX = x
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syncY = y
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-
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-
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syncFrameX, syncFrameY = worldCoordinatesToFrame(
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x,
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y,
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getTerrainZ(x, y)
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)
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lastX = x
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lastY = y
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invoke(event, x, y)
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@@ -957,9 +961,8 @@ __TS__ObjectDefineProperty(
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if syncX == 0 and syncY == 0 then
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return
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end
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local x
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-
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if x ~= lastX or y ~= lastY then
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local x, y, ____, isDefinite = frameCoordinatesToWorld(syncFrameX, syncFrameY)
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if isDefinite and (x ~= lastX or y ~= lastY) then
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lastX = x
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lastY = y
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invoke(event, x, y)
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package/core/types/player.lua
CHANGED
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@@ -21,6 +21,8 @@ local ____exception = require("exception")
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local IllegalStateException = ____exception.IllegalStateException
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local ____math = require("math")
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local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
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local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
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local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
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local getPlayerColor = GetPlayerColor
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local getPlayerName = GetPlayerName
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local getPlayerTechCount = GetPlayerTechCount
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@@ -249,7 +251,7 @@ Player.all = (function()
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end
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return all
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end)()
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-
Player["local"] = ____exports.Player:of(
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Player["local"] = ____exports.Player:of(PLAYER_LOCAL_HANDLE)
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Player.neutralPassive = ____exports.Player.all[PLAYER_NEUTRAL_PASSIVE + 1]
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Player.neutralAggressive = ____exports.Player.all[PLAYER_NEUTRAL_AGGRESSIVE + 1]
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Player.neutralVictim = ____exports.Player.all[bj_PLAYER_NEUTRAL_VICTIM + 1]
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@@ -1,4 +1,5 @@
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1
1
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/** @noSelfInFile */
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import type { Unit } from "../../engine/internal/unit";
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export declare class PlayerCamera {
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private readonly player;
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private readonly isLocal;
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@@ -28,5 +29,6 @@ export declare class PlayerCamera {
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get roll(): number;
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set roll(v: number);
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reset(): void;
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static isUnitInView(unit: Unit): boolean;
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static of(player: jplayer): PlayerCamera;
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}
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@@ -3,33 +3,52 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
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local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
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local ____preconditions = require("utility.preconditions")
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local check = ____preconditions.check
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local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
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local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
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local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
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local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
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local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
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local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
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local getHandleId = GetHandleId
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local setCameraField = SetCameraField
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local getCameraField = GetCameraField
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local setCameraPosition = SetCameraPosition
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local getCameraEyePositionX = GetCameraEyePositionX
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local getCameraEyePositionY = GetCameraEyePositionY
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local getCameraEyePositionZ = GetCameraEyePositionZ
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local getCameraTargetPositionX = GetCameraTargetPositionX
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local getCameraTargetPositionY = GetCameraTargetPositionY
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local resetToGameCamera = ResetToGameCamera
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local cos = math.cos
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local deg = math.deg
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local
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local sin = math.sin
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local sqrt = math.sqrt
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local memoized = {}
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____exports.PlayerCamera = __TS__Class()
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local PlayerCamera = ____exports.PlayerCamera
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PlayerCamera.name = "PlayerCamera"
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function PlayerCamera.prototype.____constructor(self, player)
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local id = getHandleId(player)
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-
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error("Double-constructor run player camera!")
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end
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check(memoized[id] == nil)
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memoized[id] = self
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self.player = player
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self.isLocal = player ==
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self.isLocal = player == PLAYER_LOCAL_HANDLE
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end
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function PlayerCamera.prototype.reset(self)
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if self.isLocal then
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resetToGameCamera(0)
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end
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end
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function PlayerCamera.isUnitInView(self, unit)
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local ____, ____, isInView = ____exports.worldCoordinatesToFrame(unit.x, unit.y, unit.z)
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return isInView
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end
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function PlayerCamera.of(self, player)
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34
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return memoized[getHandleId(player)] or __TS__New(____exports.PlayerCamera, player)
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end
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@@ -159,4 +178,103 @@ __TS__SetDescriptor(
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},
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true
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)
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local cameraEyeX = 0
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local cameraEyeY = 0
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local cameraEyeZ = 0
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local cameraAngleOfAttack = 0
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local cameraAngleOfAttackCos = 0
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local cameraAngleOfAttackSin = 0
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local cameraRotation = 0
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local cameraRotationCos = 0
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local cameraRotationSin = 0
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local cameraAngleOfAttackCosRotationCos = 0
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local cameraAngleOfAttackCosRotationSin = 0
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local cameraAngleOfAttackSinRotationCos = 0
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local cameraAngleOfAttackSinRotationSin = 0
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local yCenterScreenShift = 0
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local scaleFactor = 0
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local frameMinX = 0
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local frameMaxX = 0
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local isCameraViewPrecalculated = false
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local function precalculateCameraView()
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cameraEyeX = getCameraEyePositionX()
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cameraEyeY = getCameraEyePositionY()
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cameraEyeZ = getCameraEyePositionZ()
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cameraAngleOfAttack = getCameraField(CAMERA_FIELD_ANGLE_OF_ATTACK)
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cameraAngleOfAttackCos = cos(cameraAngleOfAttack)
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cameraAngleOfAttackSin = sin(cameraAngleOfAttack)
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cameraRotation = getCameraField(CAMERA_FIELD_ROTATION)
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cameraRotationCos = cos(cameraRotation)
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cameraRotationSin = sin(cameraRotation)
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cameraAngleOfAttackCosRotationCos = cameraAngleOfAttackCos * cameraRotationCos
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cameraAngleOfAttackCosRotationSin = cameraAngleOfAttackCos * cameraRotationSin
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cameraAngleOfAttackSinRotationCos = cameraAngleOfAttackSin * cameraRotationCos
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cameraAngleOfAttackSinRotationSin = cameraAngleOfAttackSin * cameraRotationSin
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yCenterScreenShift = 0.1284 * cameraAngleOfAttackCos
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local cameraFieldOfView = getCameraField(CAMERA_FIELD_FIELD_OF_VIEW)
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scaleFactor = 0.0524 * cameraFieldOfView ^ 3 - 0.0283 * cameraFieldOfView ^ 2 + 1.061 * cameraFieldOfView
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frameMinX, frameMaxX = getFrameMinXMaxX()
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isCameraViewPrecalculated = true
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end
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Timer.onPeriod[1 / 64]:addListener(
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4,
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function()
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isCameraViewPrecalculated = false
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end
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)
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---
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-- @internal For use by internal systems only.
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____exports.worldCoordinatesToFrame = function(x, y, z)
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if not isCameraViewPrecalculated then
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precalculateCameraView()
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end
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local dx = x - cameraEyeX
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local dy = y - cameraEyeY
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local dz = z - cameraEyeZ
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local xPrime = scaleFactor * (-cameraAngleOfAttackCosRotationCos * dx - cameraAngleOfAttackCosRotationSin * dy - cameraAngleOfAttackSin * dz)
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local frameX = 0.4 + (cameraRotationCos * dy - cameraRotationSin * dx) / xPrime
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local frameY = 0.42625 - yCenterScreenShift + (cameraAngleOfAttackSinRotationCos * dx + cameraAngleOfAttackSinRotationSin * dy - cameraAngleOfAttackCos * dz) / xPrime
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return frameX, frameY, xPrime < 0 and frameX >= frameMinX and frameX <= frameMaxX and frameY >= FRAME_MIN_Y and frameY <= FRAME_MAX_Y
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+
end
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---
|
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+
-- @internal For use by internal systems only.
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241
|
+
____exports.frameCoordinatesToWorld = function(x, y)
|
|
242
|
+
if not isCameraViewPrecalculated then
|
|
243
|
+
precalculateCameraView()
|
|
244
|
+
end
|
|
245
|
+
local a = (x - 0.4) * scaleFactor
|
|
246
|
+
local b = (0.42625 - yCenterScreenShift - y) * scaleFactor
|
|
247
|
+
local nx = 1 / sqrt(1 + a * a + b * b)
|
|
248
|
+
local ny = sqrt(1 - (1 + b * b) * nx * nx)
|
|
249
|
+
local nz = sqrt(1 - nx * nx - ny * ny)
|
|
250
|
+
if a > 0 then
|
|
251
|
+
ny = -ny
|
|
252
|
+
end
|
|
253
|
+
if b < 0 then
|
|
254
|
+
nz = -nz
|
|
255
|
+
end
|
|
256
|
+
local nxPrime = cameraAngleOfAttackCosRotationCos * nx - cameraRotationSin * ny + cameraAngleOfAttackSinRotationCos * nz
|
|
257
|
+
local nyPrime = cameraAngleOfAttackCosRotationSin * nx + cameraRotationCos * ny + cameraAngleOfAttackSinRotationSin * nz
|
|
258
|
+
local nzPrime = -cameraAngleOfAttackSin * nx + cameraAngleOfAttackCos * nz
|
|
259
|
+
local zGuess = getTerrainZ(cameraEyeX, cameraEyeY)
|
|
260
|
+
local xGuess = cameraEyeX + nxPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
261
|
+
local yGuess = cameraEyeY + nyPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
262
|
+
local zWorld = getTerrainZ(xGuess, yGuess)
|
|
263
|
+
local deltaZ = zWorld - zGuess
|
|
264
|
+
zGuess = zWorld
|
|
265
|
+
local zWorldOld = zWorld
|
|
266
|
+
local deltaZOld = deltaZ
|
|
267
|
+
local i = 0
|
|
268
|
+
while (deltaZ > 1 or deltaZ < -1) and i < 50 do
|
|
269
|
+
xGuess = cameraEyeX + nxPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
270
|
+
yGuess = cameraEyeY + nyPrime * (cameraEyeZ - zGuess) / nzPrime
|
|
271
|
+
zWorld = getTerrainZ(xGuess, yGuess)
|
|
272
|
+
deltaZ = zWorld - zGuess
|
|
273
|
+
zGuess = (deltaZOld * zWorld - deltaZ * zWorldOld) / (deltaZOld - deltaZ)
|
|
274
|
+
zWorldOld = zWorld
|
|
275
|
+
deltaZOld = deltaZ
|
|
276
|
+
i = i + 1
|
|
277
|
+
end
|
|
278
|
+
return xGuess, yGuess, zWorld, i < 50
|
|
279
|
+
end
|
|
162
280
|
return ____exports
|
package/core/types/timer.d.ts
CHANGED
|
@@ -22,7 +22,8 @@ export declare class Timer extends AbstractDestroyable {
|
|
|
22
22
|
pause(): void;
|
|
23
23
|
resume(): void;
|
|
24
24
|
static create(): Timer;
|
|
25
|
-
static run<
|
|
25
|
+
static run<T, K extends KeysOfType<T, (this: T, ...args: any) => any>>(object: T, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): void;
|
|
26
|
+
static run<Args extends any[]>(callback: (this: void, ...args: Args) => void, ...args: Args): void;
|
|
26
27
|
static simple<Args extends any[]>(timeout: number, callback: (...args: Args) => void, ...args: Args): Timer;
|
|
27
28
|
static periodic<Args extends any[]>(period: number, callback: (this: void, timer: Timer, ...args: Args) => void, ...args: Args): Timer;
|
|
28
29
|
static counted(period: number, count: number, callback: (this: void, timer: Timer) => void): Timer;
|
package/core/types/timer.lua
CHANGED
|
@@ -12,6 +12,10 @@ local ____objectPool = require("util.objectPool")
|
|
|
12
12
|
local ObjectPool = ____objectPool.ObjectPool
|
|
13
13
|
local ____destroyable = require("destroyable")
|
|
14
14
|
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
15
|
+
local ____callback_2Darray = require("utility.callback-array")
|
|
16
|
+
local addCallback = ____callback_2Darray.addCallback
|
|
17
|
+
local callbackArray = ____callback_2Darray.callbackArray
|
|
18
|
+
local consumeCallbacks = ____callback_2Darray.consumeCallbacks
|
|
15
19
|
local createTimer = CreateTimer
|
|
16
20
|
local timerStart = TimerStart
|
|
17
21
|
local pauseTimer = PauseTimer
|
|
@@ -24,6 +28,7 @@ local getHandleId = GetHandleId
|
|
|
24
28
|
local ____pcall = _G.pcall
|
|
25
29
|
local ____print = _G.print
|
|
26
30
|
local select = _G.select
|
|
31
|
+
local ____type = _G.type
|
|
27
32
|
local safeCall = warpack.safeCall
|
|
28
33
|
local corunning = coroutine.running
|
|
29
34
|
local coresume = coroutine.resume
|
|
@@ -48,6 +53,12 @@ local function timerSafeCall()
|
|
|
48
53
|
end
|
|
49
54
|
end
|
|
50
55
|
end
|
|
56
|
+
local zeroTimerScheduled = false
|
|
57
|
+
local zeroTimerCallbacks = callbackArray()
|
|
58
|
+
local function invokeZeroTimerCallbacks()
|
|
59
|
+
zeroTimerScheduled = false
|
|
60
|
+
consumeCallbacks(zeroTimerCallbacks)
|
|
61
|
+
end
|
|
51
62
|
____exports.Timer = __TS__Class()
|
|
52
63
|
local Timer = ____exports.Timer
|
|
53
64
|
Timer.name = "Timer"
|
|
@@ -81,8 +92,16 @@ end
|
|
|
81
92
|
function Timer.create(self)
|
|
82
93
|
return __TS__New(____exports.Timer)
|
|
83
94
|
end
|
|
84
|
-
function Timer.run(self,
|
|
85
|
-
|
|
95
|
+
function Timer.run(self, objectOrCallback, keyOrFirstArg, ...)
|
|
96
|
+
if not zeroTimerScheduled then
|
|
97
|
+
zeroTimerScheduled = true
|
|
98
|
+
____exports.Timer:simple(0, invokeZeroTimerCallbacks)
|
|
99
|
+
end
|
|
100
|
+
if ____type(objectOrCallback) == "function" then
|
|
101
|
+
addCallback(zeroTimerCallbacks, objectOrCallback, keyOrFirstArg, ...)
|
|
102
|
+
else
|
|
103
|
+
addCallback(zeroTimerCallbacks, objectOrCallback[keyOrFirstArg], objectOrCallback, ...)
|
|
104
|
+
end
|
|
86
105
|
end
|
|
87
106
|
function Timer.simple(self, timeout, callback, ...)
|
|
88
107
|
local timer = __TS__New(____exports.Timer)
|
package/decl/native.d.ts
CHANGED
|
@@ -388,13 +388,15 @@ declare interface jmovetype extends jhandle {
|
|
|
388
388
|
declare interface jtargetflag extends jhandle {
|
|
389
389
|
__jtargetflag: never
|
|
390
390
|
}
|
|
391
|
-
declare
|
|
391
|
+
declare type jarmortype = symbol &
|
|
392
|
+
jhandle & {
|
|
392
393
|
__jarmortype: never
|
|
393
394
|
}
|
|
394
395
|
declare interface jheroattribute extends jhandle {
|
|
395
396
|
__jheroattribute: never
|
|
396
397
|
}
|
|
397
|
-
declare
|
|
398
|
+
declare type jdefensetype = symbol &
|
|
399
|
+
jhandle & {
|
|
398
400
|
__jdefensetype: never
|
|
399
401
|
}
|
|
400
402
|
declare interface jregentype extends jhandle {
|
|
@@ -5257,8 +5259,8 @@ declare function BlzRemoveAbilityStringLevelArrayField(
|
|
|
5257
5259
|
level: number,
|
|
5258
5260
|
value: string,
|
|
5259
5261
|
): boolean
|
|
5260
|
-
declare function BlzGetItemAbilityByIndex(whichItem: jitem, index: number): jability |
|
|
5261
|
-
declare function BlzGetItemAbility(whichItem: jitem, abilCode: number): jability |
|
|
5262
|
+
declare function BlzGetItemAbilityByIndex(whichItem: jitem, index: number): jability | undefined
|
|
5263
|
+
declare function BlzGetItemAbility(whichItem: jitem, abilCode: number): jability | undefined
|
|
5262
5264
|
declare function BlzItemAddAbility(whichItem: jitem, abilCode: number): boolean
|
|
5263
5265
|
declare function BlzGetItemBooleanField(whichItem: jitem, whichField: jitembooleanfield): boolean
|
|
5264
5266
|
declare function BlzGetItemIntegerField(whichItem: jitem, whichField: jitemintegerfield): number
|
package/engine/behavior.d.ts
CHANGED
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { AbstractDestroyable, Destructor } from "../destroyable";
|
|
3
|
+
import { Event } from "../event";
|
|
3
4
|
export type BehaviorConstructor<T extends Behavior<AnyNotNil>, Parameters extends any[] = any[]> = OmitConstructor<typeof Behavior<any>> & (abstract new (...parameters: Parameters) => T);
|
|
4
5
|
declare const enum BehaviorPropertyKey {
|
|
5
6
|
PREVIOUS_BEHAVIOR = 0,
|
|
@@ -13,6 +14,8 @@ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParame
|
|
|
13
14
|
private [BehaviorPropertyKey.TIMER]?;
|
|
14
15
|
protected constructor(object: T);
|
|
15
16
|
protected onDestroy(): Destructor;
|
|
17
|
+
protected registerEvent<K extends string, Args extends any[]>(this: Behavior<any, PeriodicActionParameters> & Record<K, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, listener: K): void;
|
|
18
|
+
protected deregisterEvent(event: Event<any>): boolean;
|
|
16
19
|
protected onPeriod(...parameters: PeriodicActionParameters): void;
|
|
17
20
|
protected startPeriodicAction(interval: number, ...parameters: PeriodicActionParameters): void;
|
|
18
21
|
protected stopPeriodicAction(): void;
|
|
@@ -24,5 +27,7 @@ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParame
|
|
|
24
27
|
static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
|
|
25
28
|
static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => unknown, ...parameters: ConsumerParameters): number;
|
|
26
29
|
static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
|
|
30
|
+
static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[], Accumulator, R>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => R, ...parameters: ConsumerParameters): Accumulator;
|
|
31
|
+
static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], Accumulator, R, K extends KeysOfType<T, (this: T, ...args: any) => R>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, key: K, ...parameters: T[K] extends (this: T, ...args: any) => R ? Parameters<T[K]> : never): Accumulator;
|
|
27
32
|
}
|
|
28
33
|
export {};
|
package/engine/behavior.lua
CHANGED
|
@@ -1,18 +1,63 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
2
3
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
4
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
-
local
|
|
5
|
+
local __TS__New = ____lualib.__TS__New
|
|
5
6
|
local ____exports = {}
|
|
6
7
|
local ____destroyable = require("destroyable")
|
|
7
8
|
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
8
9
|
local ____timer = require("core.types.timer")
|
|
9
10
|
local Timer = ____timer.Timer
|
|
11
|
+
local ____functions = require("utility.functions")
|
|
12
|
+
local increment = ____functions.increment
|
|
13
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
14
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
15
|
+
local ____lua_2Dmaps = require("utility.lua-maps")
|
|
16
|
+
local getOrPut = ____lua_2Dmaps.getOrPut
|
|
17
|
+
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
|
+
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
10
20
|
local safeCall = warpack.safeCall
|
|
11
21
|
local firstBehaviorByObject = {}
|
|
12
22
|
local lastBehaviorByObject = {}
|
|
13
23
|
local function invokeBehaviorOnPeriod(behavior, ...)
|
|
14
24
|
behavior.onPeriod(behavior, ...)
|
|
15
25
|
end
|
|
26
|
+
local function reduceBehaviors(behaviorConstructor, object, operation, initial, consumerOrKey, ...)
|
|
27
|
+
local accumulator = initial
|
|
28
|
+
local behavior = firstBehaviorByObject[object]
|
|
29
|
+
if behavior ~= nil then
|
|
30
|
+
if type(consumerOrKey) == "function" then
|
|
31
|
+
repeat
|
|
32
|
+
do
|
|
33
|
+
if __TS__InstanceOf(behavior, behaviorConstructor) then
|
|
34
|
+
local isSuccessful, result = safeCall(consumerOrKey, behavior, ...)
|
|
35
|
+
if isSuccessful then
|
|
36
|
+
accumulator = operation(accumulator, result)
|
|
37
|
+
end
|
|
38
|
+
end
|
|
39
|
+
behavior = behavior[1]
|
|
40
|
+
end
|
|
41
|
+
until not (behavior ~= nil)
|
|
42
|
+
else
|
|
43
|
+
repeat
|
|
44
|
+
do
|
|
45
|
+
if __TS__InstanceOf(behavior, behaviorConstructor) then
|
|
46
|
+
local isSuccessful, result = safeCall(behavior[consumerOrKey], behavior, ...)
|
|
47
|
+
if isSuccessful then
|
|
48
|
+
accumulator = operation(accumulator, result)
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
behavior = behavior[1]
|
|
52
|
+
end
|
|
53
|
+
until not (behavior ~= nil)
|
|
54
|
+
end
|
|
55
|
+
end
|
|
56
|
+
return accumulator
|
|
57
|
+
end
|
|
58
|
+
local behaviorsByEvent = {}
|
|
59
|
+
local listenerByBehaviorByEvent = {}
|
|
60
|
+
local eventsByBehavior = {}
|
|
16
61
|
____exports.Behavior = __TS__Class()
|
|
17
62
|
local Behavior = ____exports.Behavior
|
|
18
63
|
Behavior.name = "Behavior"
|
|
@@ -35,6 +80,20 @@ function Behavior.prototype.onDestroy(self)
|
|
|
35
80
|
if ____opt_0 ~= nil then
|
|
36
81
|
____opt_0:destroy()
|
|
37
82
|
end
|
|
83
|
+
local events = eventsByBehavior[self]
|
|
84
|
+
if events ~= nil then
|
|
85
|
+
for event in pairs(events) do
|
|
86
|
+
local ____opt_2 = behaviorsByEvent[event]
|
|
87
|
+
if ____opt_2 ~= nil then
|
|
88
|
+
____opt_2:remove(self)
|
|
89
|
+
end
|
|
90
|
+
local ____opt_4 = listenerByBehaviorByEvent[event]
|
|
91
|
+
if ____opt_4 ~= nil then
|
|
92
|
+
____opt_4[self] = nil
|
|
93
|
+
end
|
|
94
|
+
end
|
|
95
|
+
eventsByBehavior[self] = nil
|
|
96
|
+
end
|
|
38
97
|
local previousBehavior = self[0]
|
|
39
98
|
local nextBehavior = self[1]
|
|
40
99
|
if previousBehavior ~= nil then
|
|
@@ -49,6 +108,34 @@ function Behavior.prototype.onDestroy(self)
|
|
|
49
108
|
end
|
|
50
109
|
return AbstractDestroyable.prototype.onDestroy(self)
|
|
51
110
|
end
|
|
111
|
+
function Behavior.prototype.registerEvent(self, event, listener)
|
|
112
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
|
|
113
|
+
listenerByBehavior[self] = listener
|
|
114
|
+
getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
|
|
115
|
+
local behaviors = behaviorsByEvent[event]
|
|
116
|
+
if behaviors == nil then
|
|
117
|
+
event:addListener(function(...)
|
|
118
|
+
local behaviors = behaviorsByEvent[event]
|
|
119
|
+
if behaviors ~= nil then
|
|
120
|
+
for behavior in pairs(behaviors) do
|
|
121
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
122
|
+
end
|
|
123
|
+
end
|
|
124
|
+
end)
|
|
125
|
+
behaviors = __TS__New(LinkedSet)
|
|
126
|
+
behaviorsByEvent[event] = behaviors
|
|
127
|
+
end
|
|
128
|
+
behaviors:add(self)
|
|
129
|
+
end
|
|
130
|
+
function Behavior.prototype.deregisterEvent(self, event)
|
|
131
|
+
local behaviors = behaviorsByEvent[event]
|
|
132
|
+
if behaviors ~= nil and behaviors:remove(self) then
|
|
133
|
+
eventsByBehavior[self][event] = nil
|
|
134
|
+
listenerByBehaviorByEvent[event][self] = nil
|
|
135
|
+
return true
|
|
136
|
+
end
|
|
137
|
+
return false
|
|
138
|
+
end
|
|
52
139
|
function Behavior.prototype.onPeriod(self, ...)
|
|
53
140
|
end
|
|
54
141
|
function Behavior.prototype.startPeriodicAction(self, interval, ...)
|
|
@@ -151,31 +238,23 @@ function Behavior.forFirst(self, object, count, consumerOrKey, ...)
|
|
|
151
238
|
return behaviorsCount
|
|
152
239
|
end
|
|
153
240
|
function Behavior.forAll(self, object, consumerOrKey, ...)
|
|
154
|
-
|
|
155
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return behaviorsCount
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return reduceBehaviors(
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object,
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increment,
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0,
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consumerOrKey,
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...
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)
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end
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function Behavior.reduce(self, object, operation, initial, consumerOrKey, ...)
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return reduceBehaviors(
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initial,
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...
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|
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@@ -148,7 +148,7 @@ function ApplyBuffChannelingTargetAbilityBehavior.prototype.onStop(self)
|
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148
148
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self.buff = nil
|
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149
149
|
end
|
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150
|
end
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|
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-
Buff.
|
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+
Buff.beingDestroyedEvent:addListener(function(buff)
|
|
152
152
|
local behavior = behaviorByBuff[buff]
|
|
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if behavior ~= nil then
|
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154
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behaviorByBuff[buff] = nil
|
|
@@ -2,5 +2,5 @@
|
|
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2
2
|
import { AbilityBehavior } from "../ability";
|
|
3
3
|
import { Unit } from "../../internal/unit";
|
|
4
4
|
export declare abstract class EmulateImpactAbilityBehavior extends AbilityBehavior {
|
|
5
|
-
protected emulateImpact(caster: Unit):
|
|
5
|
+
protected emulateImpact(caster: Unit): boolean;
|
|
6
6
|
}
|
|
@@ -1,9 +1,12 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
4
5
|
local ____exports = {}
|
|
5
6
|
local ____ability = require("engine.behaviour.ability")
|
|
6
7
|
local AbilityBehavior = ____ability.AbilityBehavior
|
|
8
|
+
local ____unit = require("engine.internal.unit")
|
|
9
|
+
local Unit = ____unit.Unit
|
|
7
10
|
local ____ability = require("engine.standard.fields.ability")
|
|
8
11
|
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
9
12
|
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
@@ -13,6 +16,10 @@ local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_F
|
|
|
13
16
|
local ____sound = require("core.types.sound")
|
|
14
17
|
local Sound3D = ____sound.Sound3D
|
|
15
18
|
local SoundSettings = ____sound.SoundSettings
|
|
19
|
+
local ____ability = require("engine.internal.ability")
|
|
20
|
+
local UnitAbility = ____ability.UnitAbility
|
|
21
|
+
local ____event = require("event")
|
|
22
|
+
local Event = ____event.Event
|
|
16
23
|
____exports.EmulateImpactAbilityBehavior = __TS__Class()
|
|
17
24
|
local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
|
|
18
25
|
EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
|
|
@@ -20,8 +27,8 @@ __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
|
|
|
20
27
|
function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
21
28
|
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
22
29
|
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
23
|
-
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
|
|
24
|
-
return
|
|
30
|
+
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
|
|
31
|
+
return false
|
|
25
32
|
end
|
|
26
33
|
caster.mana = caster.mana - manaCost
|
|
27
34
|
self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
|
|
@@ -30,6 +37,7 @@ function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
|
30
37
|
if soundPresetId ~= "" then
|
|
31
38
|
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
32
39
|
end
|
|
33
|
-
|
|
40
|
+
Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
|
|
41
|
+
return true
|
|
34
42
|
end
|
|
35
43
|
return ____exports
|
|
@@ -8,7 +8,7 @@ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
|
|
|
8
8
|
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
9
9
|
onImpact(caster: Unit): void;
|
|
10
10
|
}
|
|
11
|
-
export declare class
|
|
11
|
+
export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
|
|
12
12
|
private readonly mana;
|
|
13
13
|
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
14
14
|
onUnitTargetImpact(caster: Unit, target: Unit): void;
|
|
@@ -15,15 +15,15 @@ end
|
|
|
15
15
|
function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
16
16
|
caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
17
17
|
end
|
|
18
|
-
____exports.
|
|
19
|
-
local
|
|
20
|
-
|
|
21
|
-
__TS__ClassExtends(
|
|
22
|
-
function
|
|
18
|
+
____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
|
|
19
|
+
local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
|
|
20
|
+
RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
|
|
21
|
+
__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
|
|
22
|
+
function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
|
|
23
23
|
AbilityBehavior.prototype.____constructor(self, ability)
|
|
24
24
|
self.mana = mana
|
|
25
25
|
end
|
|
26
|
-
function
|
|
26
|
+
function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
|
|
27
27
|
target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
28
28
|
end
|
|
29
29
|
return ____exports
|