warscript 0.0.1-dev.b026cc2 → 0.0.1-dev.b23de5c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (235) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +14 -6
  6. package/core/types/effect.lua +131 -35
  7. package/core/types/frame.d.ts +6 -0
  8. package/core/types/frame.lua +113 -22
  9. package/core/types/player.d.ts +16 -0
  10. package/core/types/player.lua +60 -15
  11. package/core/types/playerCamera.d.ts +2 -0
  12. package/core/types/playerCamera.lua +123 -5
  13. package/core/types/sound.d.ts +17 -24
  14. package/core/types/sound.lua +99 -24
  15. package/core/types/tileCell.d.ts +11 -1
  16. package/core/types/tileCell.lua +97 -0
  17. package/core/types/timer.d.ts +9 -8
  18. package/core/types/timer.lua +45 -23
  19. package/core/util.d.ts +1 -1
  20. package/core/util.lua +18 -1
  21. package/decl/native.d.ts +846 -790
  22. package/destroyable.d.ts +1 -0
  23. package/destroyable.lua +9 -0
  24. package/engine/behavior.d.ts +16 -3
  25. package/engine/behavior.lua +233 -73
  26. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  27. package/engine/behaviour/ability/always-enabled.lua +31 -0
  28. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  29. package/engine/behaviour/ability/apply-buff.lua +36 -4
  30. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  31. package/engine/behaviour/ability/damage.d.ts +9 -3
  32. package/engine/behaviour/ability/damage.lua +26 -38
  33. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  34. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  35. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  36. package/engine/behaviour/ability/instant-impact.lua +4 -19
  37. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  38. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  39. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  40. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  41. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  42. package/engine/behaviour/ability/restore-mana.lua +6 -6
  43. package/engine/behaviour/ability.d.ts +28 -7
  44. package/engine/behaviour/ability.lua +137 -43
  45. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  46. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  47. package/engine/behaviour/unit.d.ts +45 -2
  48. package/engine/behaviour/unit.lua +289 -6
  49. package/engine/buff.d.ts +128 -52
  50. package/engine/buff.lua +595 -270
  51. package/engine/internal/ability.d.ts +23 -14
  52. package/engine/internal/ability.lua +129 -85
  53. package/engine/internal/item/ability.lua +162 -4
  54. package/engine/internal/item+owner.lua +12 -6
  55. package/engine/internal/item.d.ts +20 -19
  56. package/engine/internal/item.lua +191 -74
  57. package/engine/internal/mechanics/ability-duration.lua +1 -1
  58. package/engine/internal/mechanics/cast-ability.lua +6 -3
  59. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  60. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  61. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  62. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  63. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  64. package/engine/internal/misc/frame-coordinates.lua +21 -0
  65. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  66. package/engine/internal/misc/get-terrain-z.lua +11 -0
  67. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  68. package/engine/internal/misc/player-local-handle.lua +5 -0
  69. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  70. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  71. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  72. package/engine/internal/object-data/evasion-probability.lua +16 -0
  73. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  74. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  75. package/engine/internal/unit/ability.d.ts +45 -1
  76. package/engine/internal/unit/ability.lua +128 -17
  77. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  78. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  79. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  80. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  81. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  82. package/engine/internal/unit/allowed-targets.lua +9 -1
  83. package/engine/internal/unit/attributes.d.ts +17 -0
  84. package/engine/internal/unit/attributes.lua +46 -0
  85. package/engine/internal/unit/bonus.d.ts +8 -2
  86. package/engine/internal/unit/bonus.lua +33 -1
  87. package/engine/internal/unit/fly-height.d.ts +7 -0
  88. package/engine/internal/unit/fly-height.lua +20 -0
  89. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  90. package/engine/internal/unit/ignore-events-items.lua +5 -0
  91. package/engine/internal/unit/interrupts.d.ts +12 -0
  92. package/engine/internal/unit/interrupts.lua +28 -0
  93. package/engine/internal/unit/item.d.ts +24 -0
  94. package/engine/internal/unit/item.lua +78 -0
  95. package/engine/internal/unit/main-selected.d.ts +13 -0
  96. package/engine/internal/unit/main-selected.lua +36 -0
  97. package/engine/internal/unit/order.d.ts +20 -0
  98. package/engine/internal/unit/order.lua +136 -0
  99. package/engine/internal/unit/range-event.d.ts +12 -0
  100. package/engine/internal/unit/range-event.lua +90 -0
  101. package/engine/internal/unit/scale.d.ts +7 -0
  102. package/engine/internal/unit/scale.lua +20 -0
  103. package/engine/internal/unit+ability.lua +12 -3
  104. package/engine/internal/unit+damage.d.ts +2 -11
  105. package/engine/internal/unit+damage.lua +10 -14
  106. package/engine/internal/unit+spellSteal.lua +1 -2
  107. package/engine/internal/unit-missile-launch.lua +70 -13
  108. package/engine/internal/unit.d.ts +64 -30
  109. package/engine/internal/unit.lua +490 -285
  110. package/engine/internal/utility.lua +12 -0
  111. package/engine/lightning.d.ts +12 -5
  112. package/engine/lightning.lua +48 -14
  113. package/engine/local-client.d.ts +9 -2
  114. package/engine/local-client.lua +112 -0
  115. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  116. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  117. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  118. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  119. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  120. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  121. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  122. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  123. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  124. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  125. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  126. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  127. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  128. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  129. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  130. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  131. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  132. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  133. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  134. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  135. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  136. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  137. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  138. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  139. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  140. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  141. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  142. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  143. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  144. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  145. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  146. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  147. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  148. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  149. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  150. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  151. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  152. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  153. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  154. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  155. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  156. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  157. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  158. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  159. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  160. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  161. package/engine/object-data/entry/ability-type/web.lua +52 -0
  162. package/engine/object-data/entry/ability-type.d.ts +21 -17
  163. package/engine/object-data/entry/ability-type.lua +177 -40
  164. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  165. package/engine/object-data/entry/buff-type.d.ts +6 -12
  166. package/engine/object-data/entry/buff-type.lua +13 -29
  167. package/engine/object-data/entry/destructible-type.d.ts +28 -2
  168. package/engine/object-data/entry/destructible-type.lua +155 -0
  169. package/engine/object-data/entry/item-type.d.ts +15 -1
  170. package/engine/object-data/entry/item-type.lua +93 -2
  171. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  172. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  173. package/engine/object-data/entry/sound-preset.lua +140 -0
  174. package/engine/object-data/entry/unit-type.d.ts +25 -5
  175. package/engine/object-data/entry/unit-type.lua +258 -93
  176. package/engine/object-data/entry/upgrade.d.ts +1 -1
  177. package/engine/object-data/entry/upgrade.lua +4 -4
  178. package/engine/object-data/entry.d.ts +16 -14
  179. package/engine/object-data/entry.lua +60 -32
  180. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  181. package/engine/object-field/ability.d.ts +28 -5
  182. package/engine/object-field/ability.lua +59 -5
  183. package/engine/object-field/unit.d.ts +72 -3
  184. package/engine/object-field/unit.lua +268 -7
  185. package/engine/object-field.d.ts +25 -6
  186. package/engine/object-field.lua +359 -116
  187. package/engine/random.d.ts +10 -0
  188. package/engine/random.lua +21 -0
  189. package/engine/standard/entries/buff-type.d.ts +3 -0
  190. package/engine/standard/entries/buff-type.lua +3 -0
  191. package/engine/standard/entries/sound-preset.d.ts +10 -0
  192. package/engine/standard/entries/sound-preset.lua +10 -0
  193. package/engine/standard/fields/ability.d.ts +4 -2
  194. package/engine/standard/fields/ability.lua +4 -2
  195. package/engine/standard/fields/unit.d.ts +12 -0
  196. package/engine/standard/fields/unit.lua +20 -0
  197. package/engine/synchronization.d.ts +11 -0
  198. package/engine/synchronization.lua +77 -0
  199. package/engine/text-tag.d.ts +36 -2
  200. package/engine/text-tag.lua +250 -10
  201. package/engine/unit.d.ts +9 -0
  202. package/engine/unit.lua +9 -0
  203. package/index.d.ts +1 -0
  204. package/index.lua +1 -0
  205. package/net/socket.d.ts +7 -1
  206. package/net/socket.lua +45 -4
  207. package/network.d.ts +1 -0
  208. package/network.lua +3 -2
  209. package/objutil/buff.lua +12 -11
  210. package/objutil/unit.lua +8 -0
  211. package/package.json +2 -2
  212. package/patch-lua.d.ts +0 -0
  213. package/patch-lua.lua +25 -0
  214. package/patch-lualib.lua +1 -1
  215. package/utility/arrays.d.ts +10 -1
  216. package/utility/arrays.lua +45 -3
  217. package/utility/callback-array.d.ts +17 -0
  218. package/utility/callback-array.lua +61 -0
  219. package/utility/functions.d.ts +8 -0
  220. package/utility/functions.lua +13 -0
  221. package/utility/lazy.d.ts +2 -0
  222. package/utility/lazy.lua +14 -0
  223. package/utility/linked-map.d.ts +34 -0
  224. package/utility/linked-map.lua +101 -0
  225. package/utility/linked-set.d.ts +15 -3
  226. package/utility/linked-set.lua +48 -3
  227. package/utility/lua-maps.d.ts +15 -2
  228. package/utility/lua-maps.lua +53 -2
  229. package/utility/lua-sets.d.ts +2 -0
  230. package/utility/lua-sets.lua +7 -0
  231. package/utility/records.lua +20 -1
  232. package/utility/reflection.lua +11 -7
  233. package/utility/types.d.ts +4 -0
  234. package/core/types/order.d.ts +0 -25
  235. package/core/types/order.lua +0 -55
@@ -1,29 +1,35 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
7
8
  local ____behavior = require("engine.behavior")
8
9
  local Behavior = ____behavior.Behavior
9
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
10
11
  local Unit = ____unit.Unit
12
+ require("engine.internal.unit.ability")
11
13
  local ____ability = require("engine.internal.ability")
12
14
  local Ability = ____ability.Ability
13
15
  local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
22
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
23
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
24
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
21
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
24
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
- local ____timer = require("core.types.timer")
26
- local Timer = ____timer.Timer
27
33
  local ____missile = require("core.types.missile")
28
34
  local Missile = ____missile.Missile
29
35
  local createBehaviorFunctionsByAbilityTypeId = {}
@@ -32,13 +38,21 @@ local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
32
38
  abilityBehavior:onMissileArrival(...)
33
39
  end
34
40
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
41
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
42
+ local function createUnitEventListener(key)
43
+ return function(unit, ability, ...)
44
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
45
+ end
46
+ end
47
+ local registeredCommandEventIds = {}
48
+ local subscribedValuesByAbilityBehavior = {}
49
+ local ____class_2 = __TS__Class()
50
+ ____class_2.name = ""
51
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
52
  self.abilityBehavior = abilityBehavior
39
53
  end
40
54
  __TS__SetDescriptor(
41
- ____class_0.prototype,
55
+ ____class_2.prototype,
42
56
  "art",
43
57
  {get = function(self)
44
58
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +60,7 @@ __TS__SetDescriptor(
46
60
  true
47
61
  )
48
62
  __TS__SetDescriptor(
49
- ____class_0.prototype,
63
+ ____class_2.prototype,
50
64
  "arc",
51
65
  {get = function(self)
52
66
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +68,7 @@ __TS__SetDescriptor(
54
68
  true
55
69
  )
56
70
  __TS__SetDescriptor(
57
- ____class_0.prototype,
71
+ ____class_2.prototype,
58
72
  "speed",
59
73
  {get = function(self)
60
74
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +79,58 @@ ____exports.AbilityBehavior = __TS__Class()
65
79
  local AbilityBehavior = ____exports.AbilityBehavior
66
80
  AbilityBehavior.name = "AbilityBehavior"
67
81
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
82
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
83
  Behavior.prototype.____constructor(self, ability)
84
+ if parameters and parameters.isExclusiveOnImpactHandler then
85
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
86
+ end
87
+ self:onCreate()
88
+ end
89
+ function AbilityBehavior.prototype.onDestroy(self)
90
+ subscribedValuesByAbilityBehavior[self] = nil
91
+ return Behavior.prototype.onDestroy(self)
92
+ end
93
+ function AbilityBehavior.prototype.subscribe(self, value)
94
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
95
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
96
+ if subscribedValues == nil then
97
+ subscribedValues = {}
98
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
99
+ end
100
+ subscribedValues[value] = true
101
+ end
102
+ end
103
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
104
+ if orderTypeStringId == nil then
105
+ orderTypeStringId = self.ability.orderTypeStringId
106
+ end
107
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
108
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
109
+ registeredCommandEventIds[commandEventId] = true
110
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
111
+ end
70
112
  end
71
113
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
114
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
115
  end
116
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
117
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
118
+ Effect:flash(
119
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
120
+ widget,
121
+ attachmentPoint ~= "" and attachmentPoint or "origin",
122
+ ...
123
+ )
124
+ end
125
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
126
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
127
+ Effect:flash(
128
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
129
+ widget,
130
+ attachmentPoint ~= "" and attachmentPoint or "origin",
131
+ ...
132
+ )
133
+ end
74
134
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
135
  Effect:flash(
76
136
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -87,32 +147,51 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
87
147
  ...
88
148
  )
89
149
  end
90
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
150
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
91
151
  if type(xOrWidget) == "number" then
92
152
  Effect:flash(
93
153
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
94
154
  xOrWidget,
95
- yOrDuration,
96
- duration
155
+ yOrParametersOrDuration,
156
+ durationOrParameters,
157
+ parameters
97
158
  )
98
159
  else
160
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
99
161
  Effect:flash(
100
162
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
101
163
  xOrWidget,
102
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
103
- yOrDuration
164
+ attachmentPoint ~= "" and attachmentPoint or "origin",
165
+ yOrParametersOrDuration,
166
+ durationOrParameters
104
167
  )
105
168
  end
106
169
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
170
+ function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
171
+ if type(xOrWidget) ~= "number" then
172
+ Missile:launch(
173
+ self.missileLaunchConfig,
174
+ source,
175
+ xOrWidget,
176
+ invokeOnMissileArrival,
177
+ self,
178
+ yOrParameter,
179
+ ...
180
+ )
181
+ else
182
+ Missile:launch(
183
+ self.missileLaunchConfig,
184
+ source,
185
+ vec2(xOrWidget, yOrParameter),
186
+ invokeOnMissileArrival,
187
+ self,
188
+ ...
189
+ )
190
+ end
191
+ end
192
+ function AbilityBehavior.prototype.onCreate(self)
193
+ end
194
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
195
  end
117
196
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
197
  end
@@ -120,6 +199,8 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
199
  end
121
200
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
201
  end
202
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
203
+ end
123
204
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
205
  end
125
206
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -179,7 +260,19 @@ __TS__SetDescriptor(
179
260
  end},
180
261
  true
181
262
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
263
+ __TS__SetDescriptor(
264
+ AbilityBehavior.prototype,
265
+ "unit",
266
+ {get = function(self)
267
+ local owner = self.object.owner
268
+ if __TS__InstanceOf(owner, Unit) then
269
+ return owner
270
+ end
271
+ return owner.owner
272
+ end},
273
+ true
274
+ )
275
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
276
  __TS__SetDescriptor(
184
277
  AbilityBehavior.prototype,
185
278
  "missileLaunchConfig",
@@ -191,17 +284,6 @@ __TS__SetDescriptor(
191
284
  true
192
285
  );
193
286
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
287
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
288
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
289
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -213,16 +295,28 @@ __TS__SetDescriptor(
213
295
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
214
296
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
215
297
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
216
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
217
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
218
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
219
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
220
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
221
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
222
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
298
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
299
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
300
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
301
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
302
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
303
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
304
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
223
305
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
306
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
307
  end)(AbilityBehavior)
308
+ local function checkBehaviorOnValueChange(behavior, field)
309
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
310
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
311
+ behavior:onValueChange(field)
312
+ end
313
+ end
314
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
315
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
316
+ end)
317
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
318
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
319
+ end)
226
320
  Ability.onCreate:addListener(function(ability)
227
321
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
322
  if createBehaviorFunctions ~= nil then
@@ -4,15 +4,21 @@ import { Unit } from "../../unit";
4
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
5
5
  import { TextTagPreset } from "../../text-tag";
6
6
  import { Destructor } from "../../../destroyable";
7
- export type StunImmunityUnitBehaviourParameters = {
8
- buffTypeIds?: LuaSet<BuffTypeId>;
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
10
+ buffTypeIds?: readonly BuffTypeId[];
9
11
  textTagPreset?: TextTagPreset;
10
12
  textTagText?: string;
13
+ additionalAction?: (this: void, unit: Unit) => void;
11
14
  };
12
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
13
- private readonly parameters;
14
- static defaultParameters: StunImmunityUnitBehaviourParameters;
15
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
16
19
  protected onDestroy(): Destructor;
17
- private onBuffsCheck;
20
+ onDamageReceived(): void;
21
+ onTargetingAbilityChannelingStart(): void;
22
+ onTargetingAbilityImpact(): void;
23
+ protected onEffect(): void;
18
24
  }
@@ -8,35 +8,58 @@ local UnitBehavior = ____unit.UnitBehavior
8
8
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
9
9
  local AbilityType = ____ability_2Dtype.AbilityType
10
10
  local ____arrays = require("utility.arrays")
11
- local flatMapToLuaSet = ____arrays.flatMapToLuaSet
11
+ local distinct = ____arrays.distinct
12
+ local flatMap = ____arrays.flatMap
12
13
  local map = ____arrays.map
13
14
  local ____text_2Dtag = require("engine.text-tag")
14
15
  local TextTag = ____text_2Dtag.TextTag
16
+ local ____timer = require("core.types.timer")
17
+ local Timer = ____timer.Timer
15
18
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
- return flatMapToLuaSet(
19
+ return distinct(flatMap(
17
20
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
21
+ "AHtb",
22
+ "AHbh",
23
+ "AOws",
24
+ "AOw2",
25
+ "AUim",
26
+ "Acyc",
27
+ "ANfb",
28
+ "ANsb",
29
+ "ANcs",
30
+ "ANc1",
31
+ "ANc2",
32
+ "ANc3",
33
+ "ACbh",
34
+ "ANbh",
35
+ "SCc1",
36
+ "ACcy",
37
+ "ANb2",
38
+ "Awrs",
39
+ "Awrh",
40
+ "Awrg",
41
+ "ACtb",
42
+ "ACcb"
36
43
  }, fourCC)),
37
44
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
- )
45
+ ))
39
46
  end)
47
+ local function process(behavior)
48
+ local hasRemovedBuffs = false
49
+ for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
50
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
51
+ end
52
+ if hasRemovedBuffs then
53
+ behavior.onEffect(behavior)
54
+ if behavior.parameters.textTagText ~= nil then
55
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
56
+ end
57
+ local ____opt_0 = behavior.parameters.additionalAction
58
+ if ____opt_0 ~= nil then
59
+ ____opt_0(behavior.unit)
60
+ end
61
+ end
62
+ end
40
63
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
64
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
65
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -45,23 +68,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
45
68
  if parameters == nil then
46
69
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
47
70
  end
48
- UnitBehavior.prototype.____constructor(self, unit)
71
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
49
72
  self.parameters = parameters
50
73
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
74
+ process(self)
52
75
  end
53
76
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
77
  self.unit:incrementStunCounter()
55
78
  return UnitBehavior.prototype.onDestroy(self)
56
79
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
80
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
81
+ process(self)
82
+ Timer:run(process, self)
83
+ end
84
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
85
+ process(self)
86
+ end
87
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
88
+ process(self)
89
+ end
90
+ function StunImmunityUnitBehavior.prototype.onEffect(self)
65
91
  end
66
92
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
93
  return ____exports
@@ -1,21 +1,64 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
8
+ import { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
12
+ import { Destructable } from "../../core/types/destructable";
13
+ import type { Buff } from "../buff";
14
+ import { UnitBonusType } from "../internal/unit/bonus";
15
+ import { Player } from "../../core/types/player";
16
+ import { UnitTypeId } from "../object-data/entry/unit-type";
7
17
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
8
18
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
9
- constructor(unit: Unit);
19
+ readonly sourceAbilityBehavior?: AbilityBehavior;
20
+ private _bonusIdByBonusType?;
21
+ constructor(unit: Unit, priority?: BehaviorPriority);
22
+ protected onDestroy(): Destructor;
10
23
  get unit(): Unit;
24
+ protected getUnitBonus(bonusType: UnitBonusType): number;
25
+ protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
26
+ protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
27
+ protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
28
+ onImmediateOrder(orderId: number): void;
29
+ onTargetOrder(orderId: number, target: Widget): void;
30
+ onPointOrder(orderId: number, x: number, y: number): void;
11
31
  onAutoAttackStart(target: Unit): void;
12
32
  onAutoAttackFinish(target: Unit): void;
33
+ onTargetingAutoAttackStart(source: Unit): void;
34
+ onTargetingAutoAttackFinish(source: Unit): void;
13
35
  onDamageDealing(target: Unit, event: DamagingEvent): void;
14
36
  onDamageDealt(target: Unit, event: DamageEvent): void;
15
37
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
16
38
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
17
39
  onAbilityGained(ability: Ability): void;
18
40
  onAbilityLost(ability: Ability): void;
41
+ onAbilityChannelingStart(ability: Ability): void;
42
+ onAbilityImpact(ability: Ability): void;
43
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
44
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
45
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
46
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
47
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
48
+ onAbilityNoTargetImpact(ability: Ability): void;
49
+ onAbilityChannelingFinish(ability: Ability): void;
50
+ onAbilityStop(ability: Ability): void;
51
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
52
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
53
+ onBuffGained(buff: Buff): void;
54
+ onBuffLost(buff: Buff): void;
55
+ onItemDropped(item: Item): void;
56
+ onItemPickedUp(item: Item): void;
57
+ onItemUsed(item: Item): void;
58
+ onItemStacked(item: Item): void;
59
+ onItemChargesChanged(item: Item): void;
19
60
  onKill(target: Unit): void;
20
61
  onDeath(source: Unit | undefined): void;
62
+ onOwnerChange(previousOwner: Player): void;
63
+ static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
21
64
  }