warscript 0.0.1-dev.b026cc2 → 0.0.1-dev.b23de5c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (235) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +14 -6
  6. package/core/types/effect.lua +131 -35
  7. package/core/types/frame.d.ts +6 -0
  8. package/core/types/frame.lua +113 -22
  9. package/core/types/player.d.ts +16 -0
  10. package/core/types/player.lua +60 -15
  11. package/core/types/playerCamera.d.ts +2 -0
  12. package/core/types/playerCamera.lua +123 -5
  13. package/core/types/sound.d.ts +17 -24
  14. package/core/types/sound.lua +99 -24
  15. package/core/types/tileCell.d.ts +11 -1
  16. package/core/types/tileCell.lua +97 -0
  17. package/core/types/timer.d.ts +9 -8
  18. package/core/types/timer.lua +45 -23
  19. package/core/util.d.ts +1 -1
  20. package/core/util.lua +18 -1
  21. package/decl/native.d.ts +846 -790
  22. package/destroyable.d.ts +1 -0
  23. package/destroyable.lua +9 -0
  24. package/engine/behavior.d.ts +16 -3
  25. package/engine/behavior.lua +233 -73
  26. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  27. package/engine/behaviour/ability/always-enabled.lua +31 -0
  28. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  29. package/engine/behaviour/ability/apply-buff.lua +36 -4
  30. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  31. package/engine/behaviour/ability/damage.d.ts +9 -3
  32. package/engine/behaviour/ability/damage.lua +26 -38
  33. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  34. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  35. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  36. package/engine/behaviour/ability/instant-impact.lua +4 -19
  37. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  38. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  39. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  40. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  41. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  42. package/engine/behaviour/ability/restore-mana.lua +6 -6
  43. package/engine/behaviour/ability.d.ts +28 -7
  44. package/engine/behaviour/ability.lua +137 -43
  45. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  46. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  47. package/engine/behaviour/unit.d.ts +45 -2
  48. package/engine/behaviour/unit.lua +289 -6
  49. package/engine/buff.d.ts +128 -52
  50. package/engine/buff.lua +595 -270
  51. package/engine/internal/ability.d.ts +23 -14
  52. package/engine/internal/ability.lua +129 -85
  53. package/engine/internal/item/ability.lua +162 -4
  54. package/engine/internal/item+owner.lua +12 -6
  55. package/engine/internal/item.d.ts +20 -19
  56. package/engine/internal/item.lua +191 -74
  57. package/engine/internal/mechanics/ability-duration.lua +1 -1
  58. package/engine/internal/mechanics/cast-ability.lua +6 -3
  59. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  60. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  61. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  62. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  63. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  64. package/engine/internal/misc/frame-coordinates.lua +21 -0
  65. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  66. package/engine/internal/misc/get-terrain-z.lua +11 -0
  67. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  68. package/engine/internal/misc/player-local-handle.lua +5 -0
  69. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  70. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  71. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  72. package/engine/internal/object-data/evasion-probability.lua +16 -0
  73. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  74. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  75. package/engine/internal/unit/ability.d.ts +45 -1
  76. package/engine/internal/unit/ability.lua +128 -17
  77. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  78. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  79. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  80. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  81. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  82. package/engine/internal/unit/allowed-targets.lua +9 -1
  83. package/engine/internal/unit/attributes.d.ts +17 -0
  84. package/engine/internal/unit/attributes.lua +46 -0
  85. package/engine/internal/unit/bonus.d.ts +8 -2
  86. package/engine/internal/unit/bonus.lua +33 -1
  87. package/engine/internal/unit/fly-height.d.ts +7 -0
  88. package/engine/internal/unit/fly-height.lua +20 -0
  89. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  90. package/engine/internal/unit/ignore-events-items.lua +5 -0
  91. package/engine/internal/unit/interrupts.d.ts +12 -0
  92. package/engine/internal/unit/interrupts.lua +28 -0
  93. package/engine/internal/unit/item.d.ts +24 -0
  94. package/engine/internal/unit/item.lua +78 -0
  95. package/engine/internal/unit/main-selected.d.ts +13 -0
  96. package/engine/internal/unit/main-selected.lua +36 -0
  97. package/engine/internal/unit/order.d.ts +20 -0
  98. package/engine/internal/unit/order.lua +136 -0
  99. package/engine/internal/unit/range-event.d.ts +12 -0
  100. package/engine/internal/unit/range-event.lua +90 -0
  101. package/engine/internal/unit/scale.d.ts +7 -0
  102. package/engine/internal/unit/scale.lua +20 -0
  103. package/engine/internal/unit+ability.lua +12 -3
  104. package/engine/internal/unit+damage.d.ts +2 -11
  105. package/engine/internal/unit+damage.lua +10 -14
  106. package/engine/internal/unit+spellSteal.lua +1 -2
  107. package/engine/internal/unit-missile-launch.lua +70 -13
  108. package/engine/internal/unit.d.ts +64 -30
  109. package/engine/internal/unit.lua +490 -285
  110. package/engine/internal/utility.lua +12 -0
  111. package/engine/lightning.d.ts +12 -5
  112. package/engine/lightning.lua +48 -14
  113. package/engine/local-client.d.ts +9 -2
  114. package/engine/local-client.lua +112 -0
  115. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  116. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  117. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  118. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  119. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  120. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  121. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  122. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  123. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  124. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  125. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  126. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  127. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  128. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  129. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  130. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  131. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  132. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  133. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  134. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  135. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  136. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  137. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  138. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  139. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  140. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  141. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  142. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  143. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  144. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  145. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  146. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  147. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  148. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  149. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  150. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  151. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  152. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  153. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  154. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  155. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  156. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  157. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  158. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  159. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  160. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  161. package/engine/object-data/entry/ability-type/web.lua +52 -0
  162. package/engine/object-data/entry/ability-type.d.ts +21 -17
  163. package/engine/object-data/entry/ability-type.lua +177 -40
  164. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  165. package/engine/object-data/entry/buff-type.d.ts +6 -12
  166. package/engine/object-data/entry/buff-type.lua +13 -29
  167. package/engine/object-data/entry/destructible-type.d.ts +28 -2
  168. package/engine/object-data/entry/destructible-type.lua +155 -0
  169. package/engine/object-data/entry/item-type.d.ts +15 -1
  170. package/engine/object-data/entry/item-type.lua +93 -2
  171. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  172. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  173. package/engine/object-data/entry/sound-preset.lua +140 -0
  174. package/engine/object-data/entry/unit-type.d.ts +25 -5
  175. package/engine/object-data/entry/unit-type.lua +258 -93
  176. package/engine/object-data/entry/upgrade.d.ts +1 -1
  177. package/engine/object-data/entry/upgrade.lua +4 -4
  178. package/engine/object-data/entry.d.ts +16 -14
  179. package/engine/object-data/entry.lua +60 -32
  180. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  181. package/engine/object-field/ability.d.ts +28 -5
  182. package/engine/object-field/ability.lua +59 -5
  183. package/engine/object-field/unit.d.ts +72 -3
  184. package/engine/object-field/unit.lua +268 -7
  185. package/engine/object-field.d.ts +25 -6
  186. package/engine/object-field.lua +359 -116
  187. package/engine/random.d.ts +10 -0
  188. package/engine/random.lua +21 -0
  189. package/engine/standard/entries/buff-type.d.ts +3 -0
  190. package/engine/standard/entries/buff-type.lua +3 -0
  191. package/engine/standard/entries/sound-preset.d.ts +10 -0
  192. package/engine/standard/entries/sound-preset.lua +10 -0
  193. package/engine/standard/fields/ability.d.ts +4 -2
  194. package/engine/standard/fields/ability.lua +4 -2
  195. package/engine/standard/fields/unit.d.ts +12 -0
  196. package/engine/standard/fields/unit.lua +20 -0
  197. package/engine/synchronization.d.ts +11 -0
  198. package/engine/synchronization.lua +77 -0
  199. package/engine/text-tag.d.ts +36 -2
  200. package/engine/text-tag.lua +250 -10
  201. package/engine/unit.d.ts +9 -0
  202. package/engine/unit.lua +9 -0
  203. package/index.d.ts +1 -0
  204. package/index.lua +1 -0
  205. package/net/socket.d.ts +7 -1
  206. package/net/socket.lua +45 -4
  207. package/network.d.ts +1 -0
  208. package/network.lua +3 -2
  209. package/objutil/buff.lua +12 -11
  210. package/objutil/unit.lua +8 -0
  211. package/package.json +2 -2
  212. package/patch-lua.d.ts +0 -0
  213. package/patch-lua.lua +25 -0
  214. package/patch-lualib.lua +1 -1
  215. package/utility/arrays.d.ts +10 -1
  216. package/utility/arrays.lua +45 -3
  217. package/utility/callback-array.d.ts +17 -0
  218. package/utility/callback-array.lua +61 -0
  219. package/utility/functions.d.ts +8 -0
  220. package/utility/functions.lua +13 -0
  221. package/utility/lazy.d.ts +2 -0
  222. package/utility/lazy.lua +14 -0
  223. package/utility/linked-map.d.ts +34 -0
  224. package/utility/linked-map.lua +101 -0
  225. package/utility/linked-set.d.ts +15 -3
  226. package/utility/linked-set.lua +48 -3
  227. package/utility/lua-maps.d.ts +15 -2
  228. package/utility/lua-maps.lua +53 -2
  229. package/utility/lua-sets.d.ts +2 -0
  230. package/utility/lua-sets.lua +7 -0
  231. package/utility/records.lua +20 -1
  232. package/utility/reflection.lua +11 -7
  233. package/utility/types.d.ts +4 -0
  234. package/core/types/order.d.ts +0 -25
  235. package/core/types/order.lua +0 -55
@@ -9,6 +9,12 @@ ____exports.SlowPoisonAbilityType = __TS__Class()
9
9
  local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
10
10
  SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
11
11
  __TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
12
+ function SlowPoisonAbilityType.prototype.setOption(self, option, supplier)
13
+ self:setFlagLevelFieldValue("Spo4", option, supplier)
14
+ end
15
+ function SlowPoisonAbilityType.prototype.getOption(self, option)
16
+ return self:getFlagLevelFieldValue("Spo4", option)
17
+ end
12
18
  SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
13
19
  __TS__SetDescriptor(
14
20
  SlowPoisonAbilityType.prototype,
@@ -49,4 +55,56 @@ __TS__SetDescriptor(
49
55
  },
50
56
  true
51
57
  )
58
+ __TS__SetDescriptor(
59
+ SlowPoisonAbilityType.prototype,
60
+ "isDamageStacking",
61
+ {
62
+ get = function(self)
63
+ return self:getOption(1)
64
+ end,
65
+ set = function(self, isDamageStacking)
66
+ self:setOption(1, isDamageStacking)
67
+ end
68
+ },
69
+ true
70
+ )
71
+ __TS__SetDescriptor(
72
+ SlowPoisonAbilityType.prototype,
73
+ "isMovementSpeedFactorStacking",
74
+ {
75
+ get = function(self)
76
+ return self:getOption(2)
77
+ end,
78
+ set = function(self, isMovementSpeedFactorStacking)
79
+ self:setOption(2, isMovementSpeedFactorStacking)
80
+ end
81
+ },
82
+ true
83
+ )
84
+ __TS__SetDescriptor(
85
+ SlowPoisonAbilityType.prototype,
86
+ "isAttackSpeedFactorStacking",
87
+ {
88
+ get = function(self)
89
+ return self:getOption(4)
90
+ end,
91
+ set = function(self, isAttackSpeedFactorStacking)
92
+ self:setOption(4, isAttackSpeedFactorStacking)
93
+ end
94
+ },
95
+ true
96
+ )
97
+ __TS__SetDescriptor(
98
+ SlowPoisonAbilityType.prototype,
99
+ "isAbleToKill",
100
+ {
101
+ get = function(self)
102
+ return self:getOption(8)
103
+ end,
104
+ set = function(self, isAbleToKill)
105
+ self:setOption(8, isAbleToKill)
106
+ end
107
+ },
108
+ true
109
+ )
52
110
  return ____exports
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
15
15
  "summonedUnitTypeId",
16
16
  {
17
17
  get = function(self)
18
- return self:getObjectDataEntryIdLevelField("Hwe1")
18
+ return self:getObjectDataEntryNumericIdLevelField("Hwe1")
19
19
  end,
20
20
  set = function(self, summonedUnitTypeId)
21
- self:setObjectDataEntryIdLevelField("Hwe1", summonedUnitTypeId)
21
+ self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
22
22
  end
23
23
  },
24
24
  true
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
15
15
  "summonedUnitTypeId",
16
16
  {
17
17
  get = function(self)
18
- return self:getObjectDataEntryIdLevelField("Hwe1")
18
+ return self:getObjectDataEntryNumericIdLevelField("Hwe1")
19
19
  end,
20
20
  set = function(self, summonedUnitTypeId)
21
- self:setObjectDataEntryIdLevelField("Hwe1", summonedUnitTypeId)
21
+ self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
22
22
  end
23
23
  },
24
24
  true
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class WebAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get airUnitLoweringDuration(): number[];
7
+ set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get airUnitHeight(): number[];
9
+ set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get meleeAttackRange(): number[];
11
+ set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ }
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.WebAbilityType = __TS__Class()
9
+ local WebAbilityType = ____exports.WebAbilityType
10
+ WebAbilityType.name = "WebAbilityType"
11
+ __TS__ClassExtends(WebAbilityType, AbilityType)
12
+ WebAbilityType.BASE_ID = fourCC("Aweb")
13
+ __TS__SetDescriptor(
14
+ WebAbilityType.prototype,
15
+ "airUnitLoweringDuration",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ens1")
19
+ end,
20
+ set = function(self, airUnitLoweringDuration)
21
+ self:setNumberLevelField("Ens1", airUnitLoweringDuration)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ WebAbilityType.prototype,
28
+ "airUnitHeight",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ens2")
32
+ end,
33
+ set = function(self, airUnitHeight)
34
+ self:setNumberLevelField("Ens2", airUnitHeight)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ WebAbilityType.prototype,
41
+ "meleeAttackRange",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ens3")
45
+ end,
46
+ set = function(self, meleeAttackRange)
47
+ self:setNumberLevelField("Ens3", meleeAttackRange)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -3,15 +3,15 @@ import "../../internal/unit/ability";
3
3
  import { TupleOf } from "../../../utility/types";
4
4
  import { AnimationName } from "../auxiliary/animation-name";
5
5
  import { AnimationQualifier } from "../auxiliary/animation-qualifier";
6
- import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
6
+ import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
7
7
  import { CombatClassifications } from "../auxiliary/combat-classification";
8
8
  import { Race } from "../auxiliary/race";
9
- import { SoundPresetName } from "../auxiliary/sound-preset-name";
10
9
  import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
11
10
  import { ObjectDataEntry, ObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
12
11
  import { BuffTypeId } from "./buff-type";
13
12
  import { LightningTypeId } from "./lightning-type";
14
- export type AbilityTypeId = ObjectDataEntryId & {
13
+ import { SoundPresetId } from "./sound-preset";
14
+ export type AbilityTypeId = ObjectDataEntryId & number & {
15
15
  readonly __abilityTypeId: unique symbol;
16
16
  };
17
17
  export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
@@ -27,11 +27,11 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
27
27
  set buttonPositionX(buttonPositionX: number);
28
28
  get buttonPositionY(): number;
29
29
  set buttonPositionY(buttonPositionY: number);
30
- get casterCastingEffectPresets(): AttachmentPreset[];
31
- set casterCastingEffectPresets(casterCastingEffectPresets: AttachmentPresetInput[]);
32
- get casterChannelingEffectPresets(): AttachmentPreset[];
33
- set casterChannelingEffectPresets(casterChannelingEffectPresets: AttachmentPresetInput[]);
34
- get casterAttachmentPresets(): TupleOf<AttachmentPreset, 0 | 1 | 2>;
30
+ get casterCastingEffectPresets(): EffectPresetWithParameters[];
31
+ set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
32
+ get casterChannelingEffectPresets(): EffectPresetWithParameters[];
33
+ set casterChannelingEffectPresets(casterChannelingEffectPresets: EffectPresetWithParametersInput[]);
34
+ get casterAttachmentPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2>;
35
35
  set casterAttachmentPresets(casterAttachmentPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2>);
36
36
  get effectModelPaths(): string[];
37
37
  set effectModelPaths(effectModelPaths: string[]);
@@ -63,15 +63,17 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
63
63
  set missileMovementArc(missileMovementArc: number);
64
64
  get missileMovementSpeed(): number;
65
65
  set missileMovementSpeed(missileMovementSpeed: number);
66
- get specialAttachmentPreset(): AttachmentPreset | undefined;
66
+ get specialAttachmentPreset(): EffectPresetWithParameters | undefined;
67
67
  set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
68
- get targetCastingEffectPresets(): AttachmentPreset[];
68
+ get targetCastingEffectPresets(): EffectPresetWithParameters[];
69
69
  set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
70
- get targetEffectPresets(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
70
+ get targetChannelingEffectPresets(): EffectPresetWithParameters[];
71
+ set targetChannelingEffectPresets(targetChannelingEffectPresets: EffectPresetWithParametersInput[]);
72
+ get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
71
73
  set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
72
- get targetEffectPresetsSD(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
74
+ get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
73
75
  set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
74
- get targetEffectPresetsHD(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
76
+ get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
75
77
  set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
76
78
  get turnOffButtonPositionX(): number;
77
79
  set turnOffButtonPositionX(buttonPositionX: number);
@@ -111,10 +113,12 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
111
113
  set turnOffTooltipText(turnOffTooltipText: ObjectDataEntryLevelFieldValueSupplier<string>);
112
114
  get turnOffTooltipExtendedText(): string[];
113
115
  set turnOffTooltipExtendedText(turnOffTooltipExtendedText: ObjectDataEntryLevelFieldValueSupplier<string>);
114
- get soundPresetName(): SoundPresetName;
115
- set soundPresetName(soundPresetName: SoundPresetName);
116
- get loopingSoundPresetName(): SoundPresetName;
117
- set loopingSoundPresetName(loopingSoundPresetName: SoundPresetName);
116
+ get casterEffectSoundPresetId(): SoundPresetId | undefined;
117
+ set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
118
+ get casterEffectLoopingSoundPresetId(): SoundPresetId;
119
+ set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
120
+ get targetEffectSoundPresetId(): SoundPresetId | undefined;
121
+ set targetEffectSoundPresetId(targetEffectSoundPresetId: SoundPresetId | undefined);
118
122
  get allowedTargetCombatClassifications(): CombatClassifications[];
119
123
  set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
120
124
  get areaOfEffect(): number[];
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
- local __TS__New = ____lualib.__TS__New
5
4
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
6
6
  local ____exports = {}
7
7
  local ____unit = require("engine.internal.unit")
8
8
  local Unit = ____unit.Unit
@@ -20,7 +20,7 @@ local mapIndexed = ____arrays.mapIndexed
20
20
  local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
21
21
  local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
22
22
  local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
23
- local toAttachmentPreset = ____attachment_2Dpreset.toAttachmentPreset
23
+ local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
24
24
  local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
25
25
  local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
26
26
  local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
@@ -31,14 +31,22 @@ local ____entry = require("engine.object-data.entry")
31
31
  local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
32
32
  local ObjectDataEntry = ____entry.ObjectDataEntry
33
33
  local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
34
- local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
34
+ local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
35
35
  local ____upgrade = require("engine.object-data.entry.upgrade")
36
36
  local Upgrade = ____upgrade.Upgrade
37
+ local ____sound = require("core.types.sound")
38
+ local isSoundLabelCustom = ____sound.isSoundLabelCustom
39
+ local Sound3D = ____sound.Sound3D
40
+ local SoundSettings = ____sound.SoundSettings
41
+ local ____lua_2Dsets = require("utility.lua-sets")
42
+ local luaSetOf = ____lua_2Dsets.luaSetOf
37
43
  local castAnimationFQNByAbilityTypeId = {}
38
44
  local isButtonVisibleFalseAbilityTypes = {}
39
45
  local casterCastingEffectPresetsByAbilityTypeId = {}
40
46
  local casterChannelingEffectPresetsByAbilityTypeId = {}
41
47
  local targetCastingEffectPresetsByAbilityTypeId = {}
48
+ local targetChannelingEffectPresetsByAbilityTypeId = {}
49
+ local targetEffectSoundPresetByAbilityTypeId = {}
42
50
  ____exports.AbilityType = __TS__Class()
43
51
  local AbilityType = ____exports.AbilityType
44
52
  AbilityType.name = "AbilityType"
@@ -53,10 +61,7 @@ end
53
61
  function AbilityType.getObjectData(self, map)
54
62
  return map.objects.ability
55
63
  end
56
- AbilityType.idGenerator = __TS__New(
57
- ObjectDataEntryIdGenerator,
58
- fourCC("A000")
59
- )
64
+ AbilityType.idGenerator = abilityTypeIdGenerator
60
65
  __TS__SetDescriptor(
61
66
  AbilityType.prototype,
62
67
  "channelingAnimation",
@@ -117,7 +122,7 @@ __TS__SetDescriptor(
117
122
  return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
118
123
  end,
119
124
  set = function(self, casterCastingEffectPresets)
120
- casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toAttachmentPreset)
125
+ casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toEffectPreset)
121
126
  end
122
127
  },
123
128
  true
@@ -130,7 +135,7 @@ __TS__SetDescriptor(
130
135
  return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
131
136
  end,
132
137
  set = function(self, casterChannelingEffectPresets)
133
- casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toAttachmentPreset)
138
+ casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
134
139
  end
135
140
  },
136
141
  true
@@ -275,10 +280,10 @@ __TS__SetDescriptor(
275
280
  "lightningTypeIds",
276
281
  {
277
282
  get = function(self)
278
- return self:getObjectDataEntryIdsField("alig")
283
+ return self:getObjectDataEntryNumericIdsField("alig")
279
284
  end,
280
285
  set = function(self, lightningTypeIds)
281
- self:setObjectDataEntryIdsField("alig", lightningTypeIds)
286
+ self:setObjectDataEntryNumericIdsField("alig", lightningTypeIds)
282
287
  end
283
288
  },
284
289
  true
@@ -369,7 +374,20 @@ __TS__SetDescriptor(
369
374
  return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
370
375
  end,
371
376
  set = function(self, targetCastingEffectPresets)
372
- targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toAttachmentPreset)
377
+ targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toEffectPreset)
378
+ end
379
+ },
380
+ true
381
+ )
382
+ __TS__SetDescriptor(
383
+ AbilityType.prototype,
384
+ "targetChannelingEffectPresets",
385
+ {
386
+ get = function(self)
387
+ return targetChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
388
+ end,
389
+ set = function(self, targetChannelingEffectPresets)
390
+ targetChannelingEffectPresetsByAbilityTypeId[self.id] = map(targetChannelingEffectPresets, toEffectPreset)
373
391
  end
374
392
  },
375
393
  true
@@ -512,7 +530,7 @@ __TS__SetDescriptor(
512
530
  "techTreeDependencies",
513
531
  {
514
532
  get = function(self)
515
- local techTreeDependencyIds = self:getObjectDataEntryIdsField("areq")
533
+ local techTreeDependencyIds = self:getObjectDataEntryNumericIdsField("areq")
516
534
  local techTreeDependencyInternalLevels = self:getNumbersField("arqa")
517
535
  return mapIndexed(
518
536
  techTreeDependencyIds,
@@ -532,7 +550,7 @@ __TS__SetDescriptor(
532
550
  map(techTreeDependencies, extractTechTreeDependencyInputLevel),
533
551
  function(techTreeDependencyLevel) return techTreeDependencyLevel + 1 end
534
552
  )
535
- self:setObjectDataEntryIdsField("areq", techTreeDependencyIds)
553
+ self:setObjectDataEntryNumericIdsField("areq", techTreeDependencyIds)
536
554
  self:setNumbersField("arqa", techTreeDependencyInternalLevels)
537
555
  end
538
556
  },
@@ -722,26 +740,40 @@ __TS__SetDescriptor(
722
740
  )
723
741
  __TS__SetDescriptor(
724
742
  AbilityType.prototype,
725
- "soundPresetName",
743
+ "casterEffectSoundPresetId",
726
744
  {
727
745
  get = function(self)
728
- return self:getStringField("aefs")
746
+ local casterEffectSoundPresetId = self:getStringField("aefs")
747
+ return casterEffectSoundPresetId ~= "" and casterEffectSoundPresetId or nil
729
748
  end,
730
- set = function(self, soundPresetName)
731
- self:setStringField("aefs", soundPresetName)
749
+ set = function(self, casterEffectSoundPresetId)
750
+ self:setStringField("aefs", casterEffectSoundPresetId or "")
732
751
  end
733
752
  },
734
753
  true
735
754
  )
736
755
  __TS__SetDescriptor(
737
756
  AbilityType.prototype,
738
- "loopingSoundPresetName",
757
+ "casterEffectLoopingSoundPresetId",
739
758
  {
740
759
  get = function(self)
741
760
  return self:getStringField("aefl")
742
761
  end,
743
- set = function(self, loopingSoundPresetName)
744
- self:setStringField("aefl", loopingSoundPresetName)
762
+ set = function(self, casterEffectLoopingSoundPresetId)
763
+ self:setStringField("aefl", casterEffectLoopingSoundPresetId)
764
+ end
765
+ },
766
+ true
767
+ )
768
+ __TS__SetDescriptor(
769
+ AbilityType.prototype,
770
+ "targetEffectSoundPresetId",
771
+ {
772
+ get = function(self)
773
+ return targetEffectSoundPresetByAbilityTypeId[self.id]
774
+ end,
775
+ set = function(self, targetEffectSoundPresetId)
776
+ targetEffectSoundPresetByAbilityTypeId[self.id] = targetEffectSoundPresetId
745
777
  end
746
778
  },
747
779
  true
@@ -800,10 +832,10 @@ __TS__SetDescriptor(
800
832
  "buffTypeIds",
801
833
  {
802
834
  get = function(self)
803
- return self:getObjectDataEntryIdsLevelField("abuf")
835
+ return self:getObjectDataEntryNumericIdsLevelField("abuf")
804
836
  end,
805
837
  set = function(self, buffTypeIds)
806
- self:setObjectDataEntryIdsLevelField("abuf", buffTypeIds)
838
+ self:setObjectDataEntryNumericIdsLevelField("abuf", buffTypeIds)
807
839
  end
808
840
  },
809
841
  true
@@ -852,10 +884,10 @@ __TS__SetDescriptor(
852
884
  "effectBuffTypeIds",
853
885
  {
854
886
  get = function(self)
855
- return self:getObjectDataEntryIdsLevelField("aeff")
887
+ return self:getObjectDataEntryNumericIdsLevelField("aeff")
856
888
  end,
857
889
  set = function(self, effectBuffTypeIds)
858
- self:setObjectDataEntryIdsLevelField("aeff", effectBuffTypeIds)
890
+ self:setObjectDataEntryNumericIdsLevelField("aeff", effectBuffTypeIds)
859
891
  end
860
892
  },
861
893
  true
@@ -963,13 +995,38 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
963
995
  4,
964
996
  function(caster, ability)
965
997
  if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
966
- Timer:run(function()
967
- caster:playAnimation(animationFQN)
968
- end)
998
+ Timer:run(caster, "playAnimation", animationFQN)
969
999
  end
970
1000
  end
971
1001
  )
972
1002
  end
1003
+ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
1004
+ if soundPresetId ~= nil then
1005
+ Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
1006
+ 4,
1007
+ function(caster, ability, target)
1008
+ if __TS__InstanceOf(target, Unit) then
1009
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
1010
+ else
1011
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
1012
+ end
1013
+ end
1014
+ )
1015
+ Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
1016
+ 4,
1017
+ function(caster, ability, x, y)
1018
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
1019
+ end
1020
+ )
1021
+ end
1022
+ end
1023
+ local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
1024
+ Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
1025
+ local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
1026
+ if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
1027
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
1028
+ end
1029
+ end)
973
1030
  local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
974
1031
  return mapValues(
975
1032
  casterCastingEffectPresetsByAbilityTypeId,
@@ -982,10 +1039,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
982
1039
  function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
983
1040
  )
984
1041
  end)
1042
+ local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
1043
+ return mapValues(
1044
+ casterCastingEffectPresetsByAbilityTypeId,
1045
+ function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
1046
+ )
1047
+ end)
985
1048
  local casterCastingEffectsByCaster = {}
986
1049
  local function handleAbilityCastingStartEvent(caster, ability)
987
1050
  local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
988
1051
  local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1052
+ local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
989
1053
  local effects = {}
990
1054
  if effectModelPaths ~= nil then
991
1055
  for i = 1, #effectModelPaths do
@@ -994,12 +1058,12 @@ local function handleAbilityCastingStartEvent(caster, ability)
994
1058
  if attachmentPoint == nil or attachmentPoint == "" then
995
1059
  attachmentPoint = "origin"
996
1060
  end
997
- effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
1061
+ effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
998
1062
  end
999
1063
  end
1000
1064
  casterCastingEffectsByCaster[caster] = effects
1001
1065
  end
1002
- local function handleAbilityStopEvent(caster)
1066
+ local function handleAbilityStopCastingEvent(caster)
1003
1067
  local effects = casterCastingEffectsByCaster[caster]
1004
1068
  if effects ~= nil then
1005
1069
  for i = 1, #effects do
@@ -1010,8 +1074,8 @@ local function handleAbilityStopEvent(caster)
1010
1074
  end
1011
1075
  for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
1012
1076
  Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
1013
- Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1014
- Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1077
+ Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
1078
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
1015
1079
  end
1016
1080
  local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
1017
1081
  return mapValues(
@@ -1025,10 +1089,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
1025
1089
  function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
1026
1090
  )
1027
1091
  end)
1092
+ local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
1093
+ return mapValues(
1094
+ casterChannelingEffectPresetsByAbilityTypeId,
1095
+ function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
1096
+ )
1097
+ end)
1028
1098
  local casterChannelingEffectsByCaster = {}
1029
1099
  local function handleAbilityChannelingStartEvent(caster, ability)
1030
1100
  local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
1031
1101
  local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1102
+ local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
1032
1103
  local effects = {}
1033
1104
  if effectModelPaths ~= nil then
1034
1105
  for i = 1, #effectModelPaths do
@@ -1037,23 +1108,89 @@ local function handleAbilityChannelingStartEvent(caster, ability)
1037
1108
  if attachmentPoint == nil or attachmentPoint == "" then
1038
1109
  attachmentPoint = "origin"
1039
1110
  end
1040
- effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
1111
+ effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
1041
1112
  end
1042
1113
  end
1043
1114
  casterChannelingEffectsByCaster[caster] = effects
1044
1115
  end
1045
- local function handleAbilityStopEventV2(caster)
1046
- local effects = casterChannelingEffectsByCaster[caster]
1047
- if effects ~= nil then
1048
- for i = 1, #effects do
1049
- effects[i]:destroy()
1116
+ local targetChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
1117
+ return mapValues(
1118
+ targetChannelingEffectPresetsByAbilityTypeId,
1119
+ function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, extractAttachmentPresetInputModelPath) end
1120
+ )
1121
+ end)
1122
+ local targetChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(function()
1123
+ return mapValues(
1124
+ targetChannelingEffectPresetsByAbilityTypeId,
1125
+ function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
1126
+ )
1127
+ end)
1128
+ local targetChannelingEffectParametersByAbilityTypeId = postcompile(function()
1129
+ return mapValues(
1130
+ targetChannelingEffectPresetsByAbilityTypeId,
1131
+ function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, "parameters") end
1132
+ )
1133
+ end)
1134
+ local targetChannelingEffectsByCaster = {}
1135
+ local function handleAbilityWidgetTargetChannelingStartEvent(caster, ability, target)
1136
+ local effectModelPaths = targetChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
1137
+ local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1138
+ local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
1139
+ local effects = {}
1140
+ if effectModelPaths ~= nil then
1141
+ for i = 1, #effectModelPaths do
1142
+ local effectModelPath = effectModelPaths[i]
1143
+ local attachmentPoint = attachmentPoints and attachmentPoints[i]
1144
+ if attachmentPoint == nil or attachmentPoint == "" then
1145
+ attachmentPoint = "origin"
1146
+ end
1147
+ effects[i] = Effect:create(effectModelPath, target, attachmentPoint, parameters and parameters[i])
1148
+ end
1149
+ end
1150
+ targetChannelingEffectsByCaster[caster] = effects
1151
+ end
1152
+ local function handleAbilityPointTargetChannelingStartEvent(caster, ability, x, y)
1153
+ local effectModelPaths = targetChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
1154
+ local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1155
+ local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
1156
+ local effects = {}
1157
+ if effectModelPaths ~= nil then
1158
+ for i = 1, #effectModelPaths do
1159
+ local effectModelPath = effectModelPaths[i]
1160
+ local attachmentPoint = attachmentPoints and attachmentPoints[i]
1161
+ if attachmentPoint == nil or attachmentPoint == "" then
1162
+ attachmentPoint = "origin"
1163
+ end
1164
+ effects[i] = Effect:create(effectModelPath, x, y, parameters and parameters[i])
1165
+ end
1166
+ end
1167
+ targetChannelingEffectsByCaster[caster] = effects
1168
+ end
1169
+ local function handleAbilityStopChannelingEvent(caster)
1170
+ local casterEffects = casterChannelingEffectsByCaster[caster]
1171
+ if casterEffects ~= nil then
1172
+ for i = 1, #casterEffects do
1173
+ casterEffects[i]:destroy()
1050
1174
  end
1051
1175
  casterChannelingEffectsByCaster[caster] = nil
1052
1176
  end
1177
+ local targetEffects = targetChannelingEffectsByCaster[caster]
1178
+ if targetEffects ~= nil then
1179
+ for i = 1, #targetEffects do
1180
+ targetEffects[i]:destroy()
1181
+ end
1182
+ targetChannelingEffectsByCaster[caster] = nil
1183
+ end
1053
1184
  end
1054
1185
  for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
1055
1186
  Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
1056
- Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1057
- Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1187
+ Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1188
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1189
+ end
1190
+ for abilityTypeId in pairs(targetChannelingEffectModelPathsByAbilityTypeId) do
1191
+ Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityWidgetTargetChannelingStartEvent)
1192
+ Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityPointTargetChannelingStartEvent)
1193
+ Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1194
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1058
1195
  end
1059
1196
  return ____exports