warscript 0.0.1-dev.ab8c392 → 0.0.1-dev.ac2149a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (484) hide show
  1. package/attributes.d.ts +6 -1
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/dummy.lua +4 -2
  8. package/core/types/effect.d.ts +24 -6
  9. package/core/types/effect.lua +169 -107
  10. package/core/types/frame.d.ts +24 -3
  11. package/core/types/frame.lua +198 -42
  12. package/core/types/group.d.ts +0 -1
  13. package/core/types/handle.lua +9 -9
  14. package/core/types/image.d.ts +0 -1
  15. package/core/types/item.d.ts +1 -0
  16. package/core/types/item.lua +1 -0
  17. package/core/types/missile.d.ts +2 -2
  18. package/core/types/missile.lua +8 -2
  19. package/core/types/player.d.ts +18 -1
  20. package/core/types/player.lua +76 -26
  21. package/core/types/playerCamera.d.ts +2 -0
  22. package/core/types/playerCamera.lua +123 -5
  23. package/core/types/playerColor.lua +4 -3
  24. package/core/types/sound.d.ts +18 -25
  25. package/core/types/sound.lua +113 -33
  26. package/core/types/tileCell.d.ts +18 -3
  27. package/core/types/tileCell.lua +108 -0
  28. package/core/types/timer.d.ts +9 -8
  29. package/core/types/timer.lua +45 -23
  30. package/core/types/unit.d.ts +5 -0
  31. package/core/types/unit.lua +13 -0
  32. package/core/util.d.ts +3 -1
  33. package/core/util.lua +127 -4
  34. package/decl/index.d.ts +1 -0
  35. package/decl/native.d.ts +1718 -964
  36. package/destroyable.d.ts +1 -0
  37. package/destroyable.lua +9 -0
  38. package/engine/ability.d.ts +1 -1
  39. package/engine/behavior.d.ts +24 -11
  40. package/engine/behavior.lua +233 -73
  41. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  42. package/engine/behaviour/ability/always-enabled.lua +31 -0
  43. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  44. package/engine/behaviour/ability/apply-buff.lua +36 -4
  45. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  46. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  47. package/engine/behaviour/ability/damage.d.ts +43 -11
  48. package/engine/behaviour/ability/damage.lua +89 -39
  49. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  50. package/engine/behaviour/ability/emulate-impact.lua +44 -0
  51. package/engine/behaviour/ability/heal.d.ts +33 -6
  52. package/engine/behaviour/ability/heal.lua +89 -10
  53. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  54. package/engine/behaviour/ability/instant-impact.lua +4 -15
  55. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  56. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  57. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  58. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  59. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  60. package/engine/behaviour/ability/restore-mana.lua +29 -0
  61. package/engine/behaviour/ability.d.ts +37 -7
  62. package/engine/behaviour/ability.lua +208 -27
  63. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  64. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  65. package/engine/behaviour/unit.d.ts +49 -4
  66. package/engine/behaviour/unit.lua +293 -2
  67. package/engine/buff.d.ts +168 -59
  68. package/engine/buff.lua +767 -277
  69. package/engine/game-map.d.ts +7 -0
  70. package/engine/game-map.lua +32 -0
  71. package/engine/index.d.ts +2 -1
  72. package/engine/internal/ability.d.ts +30 -14
  73. package/engine/internal/ability.lua +177 -104
  74. package/engine/internal/item/ability.lua +162 -4
  75. package/engine/internal/item/fields.d.ts +12 -0
  76. package/engine/internal/item/fields.lua +33 -0
  77. package/engine/internal/item/owner-cache.d.ts +5 -0
  78. package/engine/internal/item/owner-cache.lua +4 -0
  79. package/engine/internal/item+owner.d.ts +2 -0
  80. package/engine/internal/item+owner.lua +37 -8
  81. package/engine/internal/item.d.ts +34 -18
  82. package/engine/internal/item.lua +308 -102
  83. package/engine/internal/mechanics/ability-duration.lua +1 -1
  84. package/engine/internal/mechanics/cast-ability.lua +6 -3
  85. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  86. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  87. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  88. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  89. package/engine/internal/misc/frame-coordinates.lua +21 -0
  90. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  91. package/engine/internal/misc/get-terrain-z.lua +11 -0
  92. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  93. package/engine/internal/misc/player-local-handle.lua +5 -0
  94. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  95. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  96. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  97. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  98. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  99. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  100. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  101. package/engine/internal/object-data/evasion-probability.lua +16 -0
  102. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  103. package/engine/internal/object-data/health-bonus.lua +16 -0
  104. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  105. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  106. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  107. package/engine/internal/object-data/mana-bonus.lua +16 -0
  108. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  109. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  110. package/engine/internal/unit/ability.d.ts +45 -1
  111. package/engine/internal/unit/ability.lua +142 -19
  112. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  113. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  114. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  115. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  116. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  117. package/engine/internal/unit/allowed-targets.lua +9 -1
  118. package/engine/internal/unit/appearance.d.ts +15 -0
  119. package/engine/internal/unit/appearance.lua +85 -0
  120. package/engine/internal/unit/attributes.d.ts +17 -0
  121. package/engine/internal/unit/attributes.lua +46 -0
  122. package/engine/internal/unit/bonus.d.ts +25 -8
  123. package/engine/internal/unit/bonus.lua +125 -9
  124. package/engine/internal/unit/buff.d.ts +2 -2
  125. package/engine/internal/unit/buff.lua +34 -19
  126. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  127. package/engine/internal/unit/equipment-inventory.lua +233 -0
  128. package/engine/internal/unit/expiration-timer.lua +1 -1
  129. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  130. package/engine/internal/unit/extended-inventory.lua +99 -0
  131. package/engine/internal/unit/fly-height.d.ts +7 -0
  132. package/engine/internal/unit/fly-height.lua +20 -0
  133. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  134. package/engine/internal/unit/ignore-events-items.lua +14 -0
  135. package/engine/internal/unit/interrupts.d.ts +12 -0
  136. package/engine/internal/unit/interrupts.lua +28 -0
  137. package/engine/internal/unit/inventory.d.ts +28 -0
  138. package/engine/internal/unit/inventory.lua +87 -0
  139. package/engine/internal/unit/item-container.d.ts +25 -0
  140. package/engine/internal/unit/item-container.lua +11 -0
  141. package/engine/internal/unit/item-order-events.d.ts +17 -0
  142. package/engine/internal/unit/item-order-events.lua +67 -0
  143. package/engine/internal/unit/item-slot.d.ts +27 -0
  144. package/engine/internal/unit/item-slot.lua +92 -0
  145. package/engine/internal/unit/main-selected.d.ts +13 -0
  146. package/engine/internal/unit/main-selected.lua +36 -0
  147. package/engine/internal/unit/order.d.ts +20 -0
  148. package/engine/internal/unit/order.lua +136 -0
  149. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  150. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  151. package/engine/internal/unit/range-event.d.ts +12 -0
  152. package/engine/internal/unit/range-event.lua +90 -0
  153. package/engine/internal/unit/scale.d.ts +7 -0
  154. package/engine/internal/unit/scale.lua +20 -0
  155. package/engine/internal/unit+ability.d.ts +2 -1
  156. package/engine/internal/unit+ability.lua +75 -5
  157. package/engine/internal/unit+bonus.lua +3 -3
  158. package/engine/internal/unit+damage.d.ts +11 -11
  159. package/engine/internal/unit+damage.lua +43 -14
  160. package/engine/internal/unit+rally.lua +9 -31
  161. package/engine/internal/unit+spellSteal.lua +1 -2
  162. package/engine/internal/unit+transport.lua +4 -10
  163. package/engine/internal/unit-missile-data.lua +58 -32
  164. package/engine/internal/unit-missile-launch.lua +70 -13
  165. package/engine/internal/unit.d.ts +91 -38
  166. package/engine/internal/unit.lua +667 -352
  167. package/engine/internal/utility.lua +12 -0
  168. package/engine/lightning.d.ts +12 -5
  169. package/engine/lightning.lua +48 -14
  170. package/engine/local-client.d.ts +35 -2
  171. package/engine/local-client.lua +367 -15
  172. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  173. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  174. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  175. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  176. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
  177. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  178. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  179. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  180. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  181. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  182. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  183. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  184. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  185. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  186. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  187. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  188. package/engine/object-data/auxiliary/item-class.lua +2 -0
  189. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  190. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  191. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  192. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  193. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  194. package/engine/object-data/auxiliary/order-type.lua +2 -0
  195. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  196. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  197. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  198. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  199. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  200. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  201. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  202. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  203. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  204. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  205. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  206. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  207. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  208. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  209. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  210. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  211. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  212. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  213. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  214. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  215. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  216. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  217. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  218. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -1
  219. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  220. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
  221. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  222. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  223. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  224. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  225. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  226. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  227. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  228. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  229. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  230. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  231. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  232. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  233. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  234. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  235. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  236. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  237. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  238. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  239. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  240. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  241. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  242. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  243. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  244. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  245. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  246. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  247. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  248. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  249. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  250. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  251. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  252. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  253. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  254. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  255. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  256. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  258. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  259. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  260. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  261. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  262. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  263. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  264. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  265. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  266. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  268. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  269. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  270. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  271. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  272. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  273. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  274. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  275. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  276. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  277. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  278. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  279. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  280. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  281. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  282. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  283. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  284. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  285. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  286. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  287. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  288. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  290. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  291. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  292. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  293. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  294. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  295. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  296. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  297. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  298. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  299. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  300. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  301. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  302. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  303. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  304. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  305. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  306. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  307. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  308. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  309. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  310. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  311. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  312. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  313. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  314. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  315. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  316. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  317. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  318. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  319. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  320. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  321. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  322. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  323. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  324. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  325. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  326. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  327. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  328. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  329. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  330. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  331. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  332. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  333. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  334. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  335. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  336. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  337. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  338. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  339. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  340. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  341. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  342. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  343. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  344. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  345. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  346. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  347. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  348. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  349. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  350. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  351. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  352. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  353. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  354. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  355. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  356. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  357. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  358. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  359. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  360. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  361. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  362. package/engine/object-data/entry/ability-type/web.lua +52 -0
  363. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  364. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  365. package/engine/object-data/entry/ability-type.d.ts +41 -21
  366. package/engine/object-data/entry/ability-type.lua +337 -44
  367. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  368. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  369. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  370. package/engine/object-data/entry/buff-type.d.ts +10 -13
  371. package/engine/object-data/entry/buff-type.lua +39 -29
  372. package/engine/object-data/entry/destructible-type.d.ts +32 -3
  373. package/engine/object-data/entry/destructible-type.lua +181 -0
  374. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  375. package/engine/object-data/entry/item-type.d.ts +32 -4
  376. package/engine/object-data/entry/item-type.lua +177 -2
  377. package/engine/object-data/entry/lightning-type.d.ts +6 -9
  378. package/engine/object-data/entry/lightning-type.lua +1 -1
  379. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  380. package/engine/object-data/entry/sound-preset.lua +140 -0
  381. package/engine/object-data/entry/unit-type.d.ts +92 -8
  382. package/engine/object-data/entry/unit-type.lua +748 -75
  383. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  384. package/engine/object-data/entry/upgrade.d.ts +2 -3
  385. package/engine/object-data/entry/upgrade.lua +4 -4
  386. package/engine/object-data/entry.d.ts +23 -17
  387. package/engine/object-data/entry.lua +68 -32
  388. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  389. package/engine/object-field/ability.d.ts +28 -5
  390. package/engine/object-field/ability.lua +61 -7
  391. package/engine/object-field/item.d.ts +22 -0
  392. package/engine/object-field/item.lua +118 -0
  393. package/engine/object-field/unit.d.ts +72 -3
  394. package/engine/object-field/unit.lua +268 -7
  395. package/engine/object-field.d.ts +26 -8
  396. package/engine/object-field.lua +362 -117
  397. package/engine/random.d.ts +11 -0
  398. package/engine/random.lua +30 -0
  399. package/engine/standard/entries/ability-type.d.ts +3102 -7
  400. package/engine/standard/entries/ability-type.lua +0 -6
  401. package/engine/standard/entries/buff-type.d.ts +48 -0
  402. package/engine/standard/entries/buff-type.lua +46 -0
  403. package/engine/standard/entries/item-type.d.ts +1299 -0
  404. package/engine/standard/entries/item-type.lua +2 -0
  405. package/engine/standard/entries/lightning-type.d.ts +42 -15
  406. package/engine/standard/entries/lightning-type.lua +0 -14
  407. package/engine/standard/entries/sound-preset.d.ts +10 -0
  408. package/engine/standard/entries/sound-preset.lua +10 -0
  409. package/engine/standard/entries/unit-type.d.ts +44 -1
  410. package/engine/standard/entries/unit-type.lua +44 -1
  411. package/engine/standard/fields/ability.d.ts +5 -3
  412. package/engine/standard/fields/ability.lua +5 -3
  413. package/engine/standard/fields/item.d.ts +4 -0
  414. package/engine/standard/fields/item.lua +6 -0
  415. package/engine/standard/fields/unit.d.ts +12 -0
  416. package/engine/standard/fields/unit.lua +20 -0
  417. package/engine/synchronization.d.ts +11 -0
  418. package/engine/synchronization.lua +77 -0
  419. package/engine/text-tag.d.ts +36 -2
  420. package/engine/text-tag.lua +250 -10
  421. package/engine/unit.d.ts +13 -0
  422. package/engine/unit.lua +22 -2
  423. package/event.d.ts +3 -4
  424. package/event.lua +9 -5
  425. package/index.d.ts +1 -0
  426. package/index.lua +1 -0
  427. package/lualib_bundle.lua +147 -43
  428. package/math/vec2.d.ts +2 -9
  429. package/math.d.ts +2 -2
  430. package/math.lua +14 -0
  431. package/net/socket.d.ts +7 -1
  432. package/net/socket.lua +45 -4
  433. package/network.d.ts +1 -0
  434. package/network.lua +28 -3
  435. package/objutil/ability.d.ts +0 -1
  436. package/objutil/buff.d.ts +0 -1
  437. package/objutil/buff.lua +13 -12
  438. package/objutil/object.d.ts +0 -1
  439. package/objutil/object.lua +1 -1
  440. package/objutil/unit.d.ts +0 -1
  441. package/objutil/unit.lua +8 -0
  442. package/operation.d.ts +8 -1
  443. package/operation.lua +38 -18
  444. package/package.json +3 -23
  445. package/patch-lua.d.ts +0 -0
  446. package/patch-lua.lua +25 -0
  447. package/patch-lualib.lua +1 -1
  448. package/property.d.ts +55 -0
  449. package/property.lua +374 -0
  450. package/string.d.ts +16 -0
  451. package/string.lua +5 -0
  452. package/util/stream.d.ts +0 -1
  453. package/utility/arrays.d.ts +19 -6
  454. package/utility/arrays.lua +60 -3
  455. package/utility/bit-set.d.ts +0 -2
  456. package/utility/callback-array.d.ts +17 -0
  457. package/utility/callback-array.lua +61 -0
  458. package/utility/functions.d.ts +8 -0
  459. package/utility/functions.lua +13 -0
  460. package/utility/lazy.d.ts +2 -0
  461. package/utility/lazy.lua +14 -0
  462. package/utility/linked-map.d.ts +35 -0
  463. package/utility/linked-map.lua +107 -0
  464. package/utility/linked-set.d.ts +16 -4
  465. package/utility/linked-set.lua +54 -3
  466. package/utility/lua-maps.d.ts +16 -4
  467. package/utility/lua-maps.lua +53 -2
  468. package/utility/lua-sets.d.ts +3 -2
  469. package/utility/lua-sets.lua +7 -0
  470. package/utility/random.d.ts +102 -0
  471. package/utility/random.lua +273 -0
  472. package/utility/records.lua +20 -1
  473. package/utility/reflection.lua +11 -7
  474. package/utility/types.d.ts +4 -0
  475. package/utility/unordered-map.d.ts +27 -0
  476. package/utility/unordered-map.lua +99 -0
  477. package/core/mapbounds.d.ts +0 -8
  478. package/core/mapbounds.lua +0 -12
  479. package/core/types/order.d.ts +0 -25
  480. package/core/types/order.lua +0 -55
  481. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  482. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  483. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  484. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,29 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability = require("engine.behaviour.ability")
6
+ local AbilityBehavior = ____ability.AbilityBehavior
7
+ ____exports.RestoreManaSelfAbilityBehavior = __TS__Class()
8
+ local RestoreManaSelfAbilityBehavior = ____exports.RestoreManaSelfAbilityBehavior
9
+ RestoreManaSelfAbilityBehavior.name = "RestoreManaSelfAbilityBehavior"
10
+ __TS__ClassExtends(RestoreManaSelfAbilityBehavior, AbilityBehavior)
11
+ function RestoreManaSelfAbilityBehavior.prototype.____constructor(self, ability, mana)
12
+ AbilityBehavior.prototype.____constructor(self, ability)
13
+ self.mana = mana
14
+ end
15
+ function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
16
+ caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
17
+ end
18
+ ____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
19
+ local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
20
+ RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
21
+ __TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
22
+ function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
23
+ AbilityBehavior.prototype.____constructor(self, ability)
24
+ self.mana = mana
25
+ end
26
+ function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
27
+ target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
28
+ end
29
+ return ____exports
@@ -1,23 +1,53 @@
1
1
  /** @noSelfInFile */
2
2
  import { Behavior } from "../behavior";
3
- import { Unit } from "../unit";
3
+ import { Unit } from "../internal/unit";
4
+ import "../internal/unit/ability";
5
+ import "../internal/unit+ability";
4
6
  import { Ability } from "../internal/ability";
5
7
  import { AbilityTypeId } from "../object-data/entry/ability-type";
6
8
  import { Widget } from "../../core/types/widget";
7
9
  import { Item } from "../internal/item";
8
10
  import { Destructable } from "../../core/types/destructable";
9
11
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
12
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
13
+ import { Destructor } from "../../destroyable";
11
14
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
- export declare abstract class AbilityBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Ability, PeriodicActionParameters> {
13
- constructor(ability: Ability);
15
+ export type AbilityBehaviorParameters = {
16
+ isExclusiveOnImpactHandler?: boolean;
17
+ };
18
+ export declare abstract class AbilityBehavior<Parameters extends {
19
+ periodicActionParameters?: any[];
20
+ missileParameters?: any[];
21
+ } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
22
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
23
+ protected onDestroy(): Destructor;
24
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
25
+ protected registerCommandEvent(orderTypeStringId?: string): void;
14
26
  get ability(): Ability;
27
+ get unit(): Unit | undefined;
15
28
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
16
- protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
17
- protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
18
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
29
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
30
+ protected getDuration(widget: Widget): number;
31
+ flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
32
+ flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
33
+ flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
34
+ flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
35
+ flashSpecialEffect(...args: [
36
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
37
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
38
+ ]): void;
39
+ private static MissileLaunchConfig;
40
+ private get missileLaunchConfig();
41
+ protected launchMissile(source: Unit, ...args: [
42
+ ...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
43
+ ...parameters: NonNullable<Parameters["missileParameters"]>
44
+ ]): void;
45
+ protected onCreate(): void;
46
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
47
+ onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
19
48
  onUnitGainAbility(_unit: Unit): void;
20
49
  onUnitLoseAbility(_unit: Unit): void;
50
+ onCommand(caster: Unit, orderTypeStringId: string): void;
21
51
  onCastingStart(caster: Unit): void;
22
52
  onCastingFinish(caster: Unit): void;
23
53
  onChannelingStart(caster: Unit): void;
@@ -1,37 +1,148 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
7
8
  local ____behavior = require("engine.behavior")
8
9
  local Behavior = ____behavior.Behavior
9
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
10
11
  local Unit = ____unit.Unit
12
+ local UnitClassification = ____unit.UnitClassification
13
+ require("engine.internal.unit.ability")
14
+ require("engine.internal.unit+ability")
11
15
  local ____ability = require("engine.internal.ability")
12
16
  local Ability = ____ability.Ability
13
17
  local ____effect = require("core.types.effect")
14
18
  local Effect = ____effect.Effect
15
19
  local ____ability = require("engine.standard.fields.ability")
16
20
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
22
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
23
+ local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
24
+ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD
17
25
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
26
+ local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
27
+ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
28
+ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
18
29
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
19
30
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
31
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
32
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
33
  local ____ability = require("engine.object-field.ability")
34
+ local AbilityField = ____ability.AbilityField
35
+ local AbilityLevelField = ____ability.AbilityLevelField
21
36
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
22
- local ____timer = require("core.types.timer")
23
- local Timer = ____timer.Timer
37
+ local ____missile = require("core.types.missile")
38
+ local Missile = ____missile.Missile
24
39
  local createBehaviorFunctionsByAbilityTypeId = {}
40
+ local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
41
+ if success then
42
+ abilityBehavior:onMissileArrival(...)
43
+ end
44
+ end
45
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
46
+ local function createUnitEventListener(key)
47
+ return function(unit, ability, ...)
48
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
49
+ end
50
+ end
51
+ local registeredCommandEventIds = {}
52
+ local subscribedValuesByAbilityBehavior = {}
53
+ local ____class_2 = __TS__Class()
54
+ ____class_2.name = ""
55
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
56
+ self.abilityBehavior = abilityBehavior
57
+ end
58
+ __TS__SetDescriptor(
59
+ ____class_2.prototype,
60
+ "art",
61
+ {get = function(self)
62
+ return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
63
+ end},
64
+ true
65
+ )
66
+ __TS__SetDescriptor(
67
+ ____class_2.prototype,
68
+ "arc",
69
+ {get = function(self)
70
+ return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
71
+ end},
72
+ true
73
+ )
74
+ __TS__SetDescriptor(
75
+ ____class_2.prototype,
76
+ "speed",
77
+ {get = function(self)
78
+ return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
79
+ end},
80
+ true
81
+ )
25
82
  ____exports.AbilityBehavior = __TS__Class()
26
83
  local AbilityBehavior = ____exports.AbilityBehavior
27
84
  AbilityBehavior.name = "AbilityBehavior"
28
85
  __TS__ClassExtends(AbilityBehavior, Behavior)
29
- function AbilityBehavior.prototype.____constructor(self, ability)
86
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
30
87
  Behavior.prototype.____constructor(self, ability)
88
+ if parameters and parameters.isExclusiveOnImpactHandler then
89
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
90
+ end
91
+ self:onCreate()
92
+ end
93
+ function AbilityBehavior.prototype.onDestroy(self)
94
+ subscribedValuesByAbilityBehavior[self] = nil
95
+ return Behavior.prototype.onDestroy(self)
96
+ end
97
+ function AbilityBehavior.prototype.subscribe(self, value)
98
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
99
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
100
+ if subscribedValues == nil then
101
+ subscribedValues = {}
102
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
103
+ end
104
+ subscribedValues[value] = true
105
+ end
106
+ end
107
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
108
+ if orderTypeStringId == nil then
109
+ orderTypeStringId = self.ability.orderTypeStringId
110
+ end
111
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
112
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
113
+ registeredCommandEventIds[commandEventId] = true
114
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
115
+ end
31
116
  end
32
117
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
33
118
  return resolveCurrentAbilityDependentValue(self.ability, value)
34
119
  end
120
+ function AbilityBehavior.prototype.getDuration(self, widget)
121
+ if __TS__InstanceOf(widget, Unit) then
122
+ if widget.isHero or widget:getField(UNIT_IF_LEVEL) >= 6 or widget:hasClassification(UnitClassification.RESISTANT) then
123
+ return self:resolveCurrentAbilityDependentValue(DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD)
124
+ end
125
+ end
126
+ return self:resolveCurrentAbilityDependentValue(DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD)
127
+ end
128
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
129
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
130
+ Effect:flash(
131
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
132
+ widget,
133
+ attachmentPoint ~= "" and attachmentPoint or "origin",
134
+ ...
135
+ )
136
+ end
137
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
138
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
139
+ Effect:flash(
140
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
141
+ widget,
142
+ attachmentPoint ~= "" and attachmentPoint or "origin",
143
+ ...
144
+ )
145
+ end
35
146
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
36
147
  Effect:flash(
37
148
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -48,27 +159,60 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
48
159
  ...
49
160
  )
50
161
  end
51
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
162
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
52
163
  if type(xOrWidget) == "number" then
53
164
  Effect:flash(
54
165
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
55
166
  xOrWidget,
56
- yOrDuration,
57
- duration
167
+ yOrParametersOrDuration,
168
+ durationOrParameters,
169
+ parameters
58
170
  )
59
171
  else
172
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
60
173
  Effect:flash(
61
174
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
62
175
  xOrWidget,
63
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
64
- yOrDuration
176
+ attachmentPoint ~= "" and attachmentPoint or "origin",
177
+ yOrParametersOrDuration,
178
+ durationOrParameters
65
179
  )
66
180
  end
67
181
  end
182
+ function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
183
+ if type(xOrWidget) ~= "number" then
184
+ Missile:launch(
185
+ self.missileLaunchConfig,
186
+ source,
187
+ xOrWidget,
188
+ invokeOnMissileArrival,
189
+ self,
190
+ yOrParameter,
191
+ ...
192
+ )
193
+ else
194
+ Missile:launch(
195
+ self.missileLaunchConfig,
196
+ source,
197
+ vec2(xOrWidget, yOrParameter),
198
+ invokeOnMissileArrival,
199
+ self,
200
+ ...
201
+ )
202
+ end
203
+ end
204
+ function AbilityBehavior.prototype.onCreate(self)
205
+ end
206
+ function AbilityBehavior.prototype.onValueChange(self, _value)
207
+ end
208
+ function AbilityBehavior.prototype.onMissileArrival(self, ...)
209
+ end
68
210
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
69
211
  end
70
212
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
71
213
  end
214
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
215
+ end
72
216
  function AbilityBehavior.prototype.onCastingStart(self, caster)
73
217
  end
74
218
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -127,19 +271,31 @@ __TS__SetDescriptor(
127
271
  return self.object
128
272
  end},
129
273
  true
274
+ )
275
+ __TS__SetDescriptor(
276
+ AbilityBehavior.prototype,
277
+ "unit",
278
+ {get = function(self)
279
+ local owner = self.object.owner
280
+ if __TS__InstanceOf(owner, Unit) then
281
+ return owner
282
+ end
283
+ return owner.owner
284
+ end},
285
+ true
286
+ )
287
+ AbilityBehavior.MissileLaunchConfig = ____class_2
288
+ __TS__SetDescriptor(
289
+ AbilityBehavior.prototype,
290
+ "missileLaunchConfig",
291
+ {get = function(self)
292
+ local missileLaunchConfig = __TS__New(____exports.AbilityBehavior.MissileLaunchConfig, self)
293
+ rawset(self, "missileLaunchConfig", missileLaunchConfig)
294
+ return missileLaunchConfig
295
+ end},
296
+ true
130
297
  );
131
298
  (function(self)
132
- local function createUnitEventListener(key)
133
- return function(unit, ability, ...)
134
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
135
- end
136
- end
137
- local function createZeroTimerUnitEventListener(key)
138
- local unitEventListener = createUnitEventListener(key)
139
- return function(unit, ability, ...)
140
- Timer:run(unitEventListener, unit, ability, ...)
141
- end
142
- end
143
299
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
144
300
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
145
301
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -151,16 +307,41 @@ __TS__SetDescriptor(
151
307
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
152
308
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
153
309
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
154
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
155
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
156
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
157
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
158
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
159
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
160
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
310
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
311
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
312
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
313
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
314
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
315
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
316
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
161
317
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
162
318
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
163
319
  end)(AbilityBehavior)
320
+ local function checkBehaviorOnValueChange(behavior, field)
321
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
322
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
323
+ behavior:onValueChange(field)
324
+ end
325
+ end
326
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
327
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
328
+ end)
329
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
330
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
331
+ end)
332
+ local function checkBehaviorOnLevelChange(behavior)
333
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
334
+ if subscribedValues ~= nil then
335
+ for value in pairs(subscribedValues) do
336
+ if __TS__InstanceOf(value, AbilityLevelField) then
337
+ behavior:onValueChange(value)
338
+ end
339
+ end
340
+ end
341
+ end
342
+ Unit.abilityLevelChangedEvent:addListener(function(_, ability)
343
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnLevelChange)
344
+ end)
164
345
  Ability.onCreate:addListener(function(ability)
165
346
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
166
347
  if createBehaviorFunctions ~= nil then
@@ -1,19 +1,24 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { UnitBehavior } from "../unit";
4
3
  import { Unit } from "../../unit";
5
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
6
5
  import { TextTagPreset } from "../../text-tag";
7
6
  import { Destructor } from "../../../destroyable";
8
- export type StunImmunityUnitBehaviourParameters = {
9
- buffTypeIds?: LuaSet<BuffTypeId>;
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
10
+ buffTypeIds?: readonly BuffTypeId[];
10
11
  textTagPreset?: TextTagPreset;
11
12
  textTagText?: string;
13
+ additionalAction?: (this: void, unit: Unit) => void;
12
14
  };
13
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
14
- private readonly parameters;
15
- static defaultParameters: StunImmunityUnitBehaviourParameters;
16
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
17
19
  protected onDestroy(): Destructor;
18
- private onBuffsCheck;
20
+ onDamageReceived(): void;
21
+ onTargetingAbilityChannelingStart(): void;
22
+ onTargetingAbilityImpact(): void;
23
+ protected onEffect(): void;
19
24
  }
@@ -8,35 +8,58 @@ local UnitBehavior = ____unit.UnitBehavior
8
8
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
9
9
  local AbilityType = ____ability_2Dtype.AbilityType
10
10
  local ____arrays = require("utility.arrays")
11
- local flatMapToLuaSet = ____arrays.flatMapToLuaSet
11
+ local distinct = ____arrays.distinct
12
+ local flatMap = ____arrays.flatMap
12
13
  local map = ____arrays.map
13
14
  local ____text_2Dtag = require("engine.text-tag")
14
15
  local TextTag = ____text_2Dtag.TextTag
16
+ local ____timer = require("core.types.timer")
17
+ local Timer = ____timer.Timer
15
18
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
- return flatMapToLuaSet(
19
+ return distinct(flatMap(
17
20
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
21
+ "AHtb",
22
+ "AHbh",
23
+ "AOws",
24
+ "AOw2",
25
+ "AUim",
26
+ "Acyc",
27
+ "ANfb",
28
+ "ANsb",
29
+ "ANcs",
30
+ "ANc1",
31
+ "ANc2",
32
+ "ANc3",
33
+ "ACbh",
34
+ "ANbh",
35
+ "SCc1",
36
+ "ACcy",
37
+ "ANb2",
38
+ "Awrs",
39
+ "Awrh",
40
+ "Awrg",
41
+ "ACtb",
42
+ "ACcb"
36
43
  }, fourCC)),
37
44
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
- )
45
+ ))
39
46
  end)
47
+ local function process(behavior)
48
+ local hasRemovedBuffs = false
49
+ for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
50
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
51
+ end
52
+ if hasRemovedBuffs then
53
+ behavior.onEffect(behavior)
54
+ if behavior.parameters.textTagText ~= nil then
55
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
56
+ end
57
+ local ____opt_0 = behavior.parameters.additionalAction
58
+ if ____opt_0 ~= nil then
59
+ ____opt_0(behavior.unit)
60
+ end
61
+ end
62
+ end
40
63
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
64
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
65
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -45,23 +68,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
45
68
  if parameters == nil then
46
69
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
47
70
  end
48
- UnitBehavior.prototype.____constructor(self, unit)
71
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
49
72
  self.parameters = parameters
50
73
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
74
+ process(self)
52
75
  end
53
76
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
77
  self.unit:incrementStunCounter()
55
78
  return UnitBehavior.prototype.onDestroy(self)
56
79
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
80
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
81
+ process(self)
82
+ Timer:run(process, self)
83
+ end
84
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
85
+ process(self)
86
+ end
87
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
88
+ process(self)
89
+ end
90
+ function StunImmunityUnitBehavior.prototype.onEffect(self)
65
91
  end
66
92
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
93
  return ____exports
@@ -1,20 +1,65 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit/equipment-inventory";
6
+ import "../internal/unit+ability";
5
7
  import "../internal/unit-missile-launch";
8
+ import { Item } from "../internal/item";
9
+ import { AbilityBehavior } from "./ability";
10
+ import { Event } from "../../event";
11
+ import { Destructor } from "../../destroyable";
12
+ import type { Widget } from "../../core/types/widget";
13
+ import { Destructable } from "../../core/types/destructable";
14
+ import type { Buff } from "../buff";
15
+ import { UnitBonusType } from "../internal/unit/bonus";
16
+ import { Player } from "../../core/types/player";
17
+ import { UnitTypeId } from "../object-data/entry/unit-type";
6
18
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
7
19
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
8
- constructor(unit: Unit);
20
+ readonly sourceAbilityBehavior?: AbilityBehavior;
21
+ private _bonusIdByBonusType?;
22
+ constructor(unit: Unit, priority?: BehaviorPriority);
23
+ protected onDestroy(): Destructor;
9
24
  get unit(): Unit;
25
+ protected getUnitBonus(bonusType: UnitBonusType): number;
26
+ protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
27
+ protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
28
+ protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
29
+ onImmediateOrder(orderId: number): void;
30
+ onTargetOrder(orderId: number, target: Widget): void;
31
+ onPointOrder(orderId: number, x: number, y: number): void;
10
32
  onAutoAttackStart(target: Unit): void;
11
33
  onAutoAttackFinish(target: Unit): void;
34
+ onTargetingAutoAttackStart(source: Unit): void;
35
+ onTargetingAutoAttackFinish(source: Unit): void;
12
36
  onDamageDealing(target: Unit, event: DamagingEvent): void;
13
37
  onDamageDealt(target: Unit, event: DamageEvent): void;
14
38
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
15
39
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
16
- protected onAbilityGained(ability: Ability): void;
17
- protected onAbilityLost(ability: Ability): void;
40
+ onAbilityGained(ability: Ability): void;
41
+ onAbilityLost(ability: Ability): void;
42
+ onAbilityChannelingStart(ability: Ability): void;
43
+ onAbilityImpact(ability: Ability): void;
44
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
45
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
46
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
47
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
48
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
49
+ onAbilityNoTargetImpact(ability: Ability): void;
50
+ onAbilityChannelingFinish(ability: Ability): void;
51
+ onAbilityStop(ability: Ability): void;
52
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
53
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
54
+ onBuffGained(buff: Buff): void;
55
+ onBuffLost(buff: Buff): void;
56
+ onItemDropped(item: Item): void;
57
+ onItemPickedUp(item: Item): void;
58
+ onItemUsed(item: Item): void;
59
+ onItemStacked(item: Item): void;
60
+ onItemChargesChanged(item: Item): void;
18
61
  onKill(target: Unit): void;
19
62
  onDeath(source: Unit | undefined): void;
63
+ onOwnerChange(previousOwner: Player): void;
64
+ static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
20
65
  }