warscript 0.0.1-dev.ab8c392 → 0.0.1-dev.ac2149a
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -1
- package/attributes.lua +17 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +24 -6
- package/core/types/effect.lua +169 -107
- package/core/types/frame.d.ts +24 -3
- package/core/types/frame.lua +198 -42
- package/core/types/group.d.ts +0 -1
- package/core/types/handle.lua +9 -9
- package/core/types/image.d.ts +0 -1
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +13 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +127 -4
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
- package/engine/behaviour/ability/damage.d.ts +43 -11
- package/engine/behaviour/ability/damage.lua +89 -39
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +44 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
- package/engine/behaviour/ability/on-command-impact.lua +26 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +37 -7
- package/engine/behaviour/ability.lua +208 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +49 -4
- package/engine/behaviour/unit.lua +293 -2
- package/engine/buff.d.ts +168 -59
- package/engine/buff.lua +767 -277
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +30 -14
- package/engine/internal/ability.lua +177 -104
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +142 -19
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +93 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +25 -8
- package/engine/internal/unit/bonus.lua +125 -9
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +14 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/inventory.d.ts +28 -0
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +75 -5
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +91 -38
- package/engine/internal/unit.lua +667 -352
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +35 -2
- package/engine/local-client.lua +367 -15
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -1
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +41 -21
- package/engine/object-data/entry/ability-type.lua +337 -44
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +10 -13
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -3
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +32 -4
- package/engine/object-data/entry/item-type.lua +177 -2
- package/engine/object-data/entry/lightning-type.d.ts +6 -9
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +92 -8
- package/engine/object-data/entry/unit-type.lua +748 -75
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +2 -3
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +23 -17
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +61 -7
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -8
- package/engine/object-field.lua +362 -117
- package/engine/random.d.ts +11 -0
- package/engine/random.lua +30 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +44 -1
- package/engine/standard/entries/unit-type.lua +44 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +13 -0
- package/engine/unit.lua +22 -2
- package/event.d.ts +3 -4
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +147 -43
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +2 -2
- package/math.lua +14 -0
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +28 -3
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +13 -12
- package/objutil/object.d.ts +0 -1
- package/objutil/object.lua +1 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +16 -0
- package/string.lua +5 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +19 -6
- package/utility/arrays.lua +60 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +16 -4
- package/utility/linked-set.lua +54 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +4 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,140 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____entry = require("engine.object-data.entry")
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local ObjectDataEntry = ____entry.ObjectDataEntry
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____exports.SoundPreset = __TS__Class()
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local SoundPreset = ____exports.SoundPreset
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SoundPreset.name = "SoundPreset"
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__TS__ClassExtends(SoundPreset, ObjectDataEntry)
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function SoundPreset.generateId(self)
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local ____self_0, ____nextId_1 = self, "nextId"
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local ____self_nextId_2 = ____self_0[____nextId_1]
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____self_0[____nextId_1] = ____self_nextId_2 + 1
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return "CustomSound" .. tostring(____self_nextId_2)
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end
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function SoundPreset.getObjectData(self, map)
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return map.objects.sound
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end
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SoundPreset.BASE_ID = "BlizzardWave"
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SoundPreset.nextId = 0
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"filePaths",
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{
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get = function(self)
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return self:getStringsField("FileNames")
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end,
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set = function(self, filePaths)
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self:setStringsField("FileNames", filePaths)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"volume",
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{
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get = function(self)
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return self:getNumberField("Volume")
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end,
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set = function(self, volume)
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self:setNumberField("Volume", volume)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"pitch",
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{
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get = function(self)
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return self:getNumberField("Pitch")
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end,
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set = function(self, pitch)
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self:setNumberField("Pitch", pitch)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"priority",
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{
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get = function(self)
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return self:getNumberField("Priority")
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end,
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set = function(self, priority)
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self:setNumberField("Priority", priority)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"channel",
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{
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get = function(self)
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return self:getNumberField("Channel")
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end,
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set = function(self, channel)
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self:setNumberField("Channel", channel)
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end
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85
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},
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true
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"minimumDistance",
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91
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{
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get = function(self)
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return self:getNumberField("MinDistance")
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end,
|
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95
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set = function(self, minimumDistance)
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self:setNumberField("MinDistance", minimumDistance)
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end
|
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98
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},
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true
|
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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103
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"maximumDistance",
|
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104
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{
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get = function(self)
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return self:getNumberField("MaxDistance")
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end,
|
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set = function(self, maximumDistance)
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self:setNumberField("MaxDistance", maximumDistance)
|
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end
|
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},
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true
|
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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116
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"distanceCutoff",
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{
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get = function(self)
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return self:getNumberField("DistanceCutoff")
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end,
|
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set = function(self, distanceCutoff)
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self:setNumberField("DistanceCutoff", distanceCutoff)
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end
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},
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true
|
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)
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__TS__SetDescriptor(
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SoundPreset.prototype,
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"eax",
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{
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get = function(self)
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return self:getStringField("EAXFlags")
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end,
|
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set = function(self, eax)
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self:setStringField("EAXFlags", eax)
|
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end
|
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},
|
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138
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true
|
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139
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)
|
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140
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return ____exports
|
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@@ -1,4 +1,3 @@
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1
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-
/// <reference types="warpack-types/warpack" />
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2
1
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/** @noSelfInFile */
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3
2
|
import { TupleOf } from "../../../utility/types";
|
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4
3
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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|
@@ -8,13 +7,14 @@ import { Race } from "../auxiliary/race";
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|
8
7
|
import { SoundSetName } from "../auxiliary/sound-set-name";
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9
8
|
import { UnitClassifications } from "../auxiliary/unit-classification";
|
|
10
9
|
import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
|
|
11
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
10
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
12
11
|
import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
|
|
13
12
|
import type { AbilityTypeId } from "./ability-type";
|
|
14
13
|
import type { UpgradeId } from "./upgrade";
|
|
15
14
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
16
15
|
import { AttackType } from "../auxiliary/attack-type";
|
|
17
|
-
|
|
16
|
+
import { ArmorType } from "../auxiliary/armor-type";
|
|
17
|
+
export type UnitTypeId = CustomObjectDataEntryId & number & {
|
|
18
18
|
readonly __unitTypeId: unique symbol;
|
|
19
19
|
};
|
|
20
20
|
export type StandardUnitTypeId = UnitTypeId & {
|
|
@@ -24,14 +24,34 @@ export declare class UnitTypeWeapon {
|
|
|
24
24
|
private readonly unitType;
|
|
25
25
|
private readonly index;
|
|
26
26
|
private constructor();
|
|
27
|
-
get attackType(): AttackType;
|
|
28
|
-
set attackType(attackType: AttackType);
|
|
27
|
+
get attackType(): AttackType | undefined;
|
|
28
|
+
set attackType(attackType: AttackType | undefined);
|
|
29
29
|
get backSwingDuration(): number;
|
|
30
30
|
set backSwingDuration(backSwingDuration: number);
|
|
31
|
+
get cooldown(): number;
|
|
32
|
+
set cooldown(cooldown: number);
|
|
33
|
+
get damage(): [minimumDamage: number, maximumDamage: number];
|
|
34
|
+
set damage([minimumDamage, maximumDamage]: [number, number]);
|
|
35
|
+
get damageBase(): number;
|
|
36
|
+
set damageBase(damageBase: number);
|
|
37
|
+
get damageDiceCount(): number;
|
|
38
|
+
set damageDiceCount(damageDiceNumber: number);
|
|
39
|
+
get damageDiceSideCount(): number;
|
|
40
|
+
set damageDiceSideCount(damageDiceSideCount: number);
|
|
31
41
|
get impactDelay(): number;
|
|
32
42
|
set impactDelay(impactDelay: number);
|
|
43
|
+
get missileArc(): number;
|
|
44
|
+
set missileArc(missileArc: number);
|
|
33
45
|
get missileModelPath(): string;
|
|
34
46
|
set missileModelPath(missileModelPath: string);
|
|
47
|
+
get missileModelPathSD(): string;
|
|
48
|
+
set missileModelPathSD(missileModelPathSD: string);
|
|
49
|
+
get missileModelPathHD(): string;
|
|
50
|
+
set missileModelPathHD(missileModelPathHD: string);
|
|
51
|
+
get missileModelPathDE(): string;
|
|
52
|
+
set missileModelPathDE(missileModelPathDE: string);
|
|
53
|
+
get missileSpeed(): number;
|
|
54
|
+
set missileSpeed(missileSpeed: number);
|
|
35
55
|
get range(): number;
|
|
36
56
|
set range(range: number);
|
|
37
57
|
get soundType(): WeaponSoundType;
|
|
@@ -40,12 +60,15 @@ export declare class UnitTypeWeapon {
|
|
|
40
60
|
set soundTypeSD(soundTypeSD: WeaponSoundType);
|
|
41
61
|
get soundTypeHD(): WeaponSoundType;
|
|
42
62
|
set soundTypeHD(soundTypeHD: WeaponSoundType);
|
|
63
|
+
get soundTypeDE(): WeaponSoundType;
|
|
64
|
+
set soundTypeDE(soundTypeDE: WeaponSoundType);
|
|
43
65
|
}
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export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
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static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
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protected static readonly idGenerator: ObjectDataEntryIdGenerator;
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protected static generateId(): number;
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48
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protected static getObjectData(map: WarMap): WarObjects;
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71
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+
private isPortraitModelPathSet?;
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49
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get abilityTypeIds(): AbilityTypeId[];
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set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
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get defaultActiveAbilityTypeId(): AbilityTypeId | undefined;
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@@ -64,12 +87,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set casterUpgradeIconPath(casterUpgradeIconPath: string);
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get deathDuration(): number;
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66
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set deathDuration(deathDuration: number);
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90
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+
get isDecayable(): boolean;
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91
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set isDecayable(isDecayable: boolean);
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92
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+
get isRaisable(): boolean;
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93
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set isRaisable(isRaisable: boolean);
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94
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+
private setDeathTypeFlag;
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get iconPath(): string;
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set iconPath(iconPath: string);
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get iconPathSD(): string;
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set iconPathSD(iconPathSD: string);
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get iconPathHD(): string;
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set iconPathHD(iconPathHD: string);
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get iconPathDE(): string;
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set iconPathDE(iconPathDE: string);
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get isMissileScalingEnabled(): boolean;
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set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
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get maximumPitchAngleDegrees(): number;
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@@ -86,72 +116,106 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
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get missileLaunchOffsetZHD(): number;
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set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
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119
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+
get missileLaunchOffsetZDE(): number;
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120
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+
set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
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get missileLaunchSwimmingOffsetZ(): number;
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set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
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get missileLaunchSwimmingOffsetZSD(): number;
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set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
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get missileLaunchSwimmingOffsetZHD(): number;
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set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
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+
get missileLaunchSwimmingOffsetZDE(): number;
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+
set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
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get missileLaunchVisualOffsetX(): number;
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set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
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get missileLaunchVisualOffsetXSD(): number;
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set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
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get missileLaunchVisualOffsetXHD(): number;
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set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
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+
get missileLaunchVisualOffsetXDE(): number;
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+
set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
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get missileLaunchVisualOffsetY(): number;
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set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
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get missileLaunchVisualOffsetYSD(): number;
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set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
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get missileLaunchVisualOffsetYHD(): number;
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|
set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
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+
get missileLaunchVisualOffsetYDE(): number;
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|
+
set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
|
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|
get missileImpactOffsetZ(): number;
|
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|
set missileImpactOffsetZ(missileImpactOffsetZ: number);
|
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|
get missileImpactOffsetZSD(): number;
|
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|
set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
|
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149
|
get missileImpactOffsetZHD(): number;
|
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150
|
set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
|
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|
+
get missileImpactOffsetZDE(): number;
|
|
152
|
+
set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
|
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get missileImpactSwimmingOffsetZ(): number;
|
|
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|
set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
|
|
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|
get missileImpactSwimmingOffsetZSD(): number;
|
|
116
156
|
set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
|
|
117
157
|
get missileImpactSwimmingOffsetZHD(): number;
|
|
118
158
|
set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
|
|
159
|
+
get missileImpactSwimmingOffsetZDE(): number;
|
|
160
|
+
set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
|
|
119
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|
get modelPath(): string;
|
|
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|
set modelPath(modelPath: string);
|
|
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|
get modelPathSD(): string;
|
|
122
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|
set modelPathSD(modelPathSD: string);
|
|
123
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|
get modelPathHD(): string;
|
|
124
166
|
set modelPathHD(modelPathHD: string);
|
|
167
|
+
get modelPathDE(): string;
|
|
168
|
+
set modelPathDE(modelPathDE: string);
|
|
169
|
+
get portraitModelPath(): string;
|
|
170
|
+
set portraitModelPath(portraitModelPath: string);
|
|
171
|
+
get portraitModelPathSD(): string;
|
|
172
|
+
set portraitModelPathSD(portraitModelPathSD: string);
|
|
173
|
+
get portraitModelPathHD(): string;
|
|
174
|
+
set portraitModelPathHD(portraitModelPathHD: string);
|
|
175
|
+
get portraitModelPathDE(): string;
|
|
176
|
+
set portraitModelPathDE(portraitModelPathDE: string);
|
|
125
177
|
get runSpeed(): number;
|
|
126
178
|
set runSpeed(runSpeed: number);
|
|
127
179
|
get runSpeedSD(): number;
|
|
128
180
|
set runSpeedSD(runSpeedSD: number);
|
|
129
181
|
get runSpeedHD(): number;
|
|
130
182
|
set runSpeedHD(runSpeedHD: number);
|
|
183
|
+
get runSpeedDE(): number;
|
|
184
|
+
set runSpeedDE(runSpeedDE: number);
|
|
185
|
+
get selectionCircleHeight(): number;
|
|
186
|
+
set selectionCircleHeight(height: number);
|
|
131
187
|
get selectionCircleScale(): number;
|
|
132
188
|
set selectionCircleScale(selectionCircleScale: number);
|
|
133
189
|
get selectionCircleScaleSD(): number;
|
|
134
190
|
set selectionCircleScaleSD(selectionCircleScaleSD: number);
|
|
135
191
|
get selectionCircleScaleHD(): number;
|
|
136
192
|
set selectionCircleScaleHD(selectionCircleScaleHD: number);
|
|
193
|
+
get selectionCircleScaleDE(): number;
|
|
194
|
+
set selectionCircleScaleDE(selectionCircleScaleDE: number);
|
|
137
195
|
get scale(): number;
|
|
138
196
|
set scale(scale: number);
|
|
139
197
|
get scaleSD(): number;
|
|
140
198
|
set scaleSD(scaleSD: number);
|
|
141
199
|
get scaleHD(): number;
|
|
142
200
|
set scaleHD(scaleHD: number);
|
|
201
|
+
get scaleDE(): number;
|
|
202
|
+
set scaleDE(scaleDE: number);
|
|
143
203
|
get scoreScreenIconPath(): string;
|
|
144
204
|
set scoreScreenIconPath(scoreScreenIconPath: string);
|
|
145
205
|
get scoreScreenIconPathSD(): string;
|
|
146
206
|
set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
|
|
147
207
|
get scoreScreenIconPathHD(): string;
|
|
148
208
|
set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
|
|
209
|
+
get scoreScreenIconPathDE(): string;
|
|
210
|
+
set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
|
|
149
211
|
get specialEffectModelPath(): string;
|
|
150
212
|
set specialEffectModelPath(specialEffectModelPath: string);
|
|
151
213
|
get specialEffectModelPathSD(): string;
|
|
152
214
|
set specialEffectModelPathSD(specialEffectModelPathSD: string);
|
|
153
215
|
get specialEffectModelPathHD(): string;
|
|
154
216
|
set specialEffectModelPathHD(specialEffectModelPathHD: string);
|
|
217
|
+
get specialEffectModelPathDE(): string;
|
|
218
|
+
set specialEffectModelPathDE(specialEffectModelPathDE: string);
|
|
155
219
|
get shadowImageHeight(): number;
|
|
156
220
|
set shadowImageHeight(shadowImageHeight: number);
|
|
157
221
|
get shadowImageWidth(): number;
|
|
@@ -166,19 +230,27 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
166
230
|
set walkSpeedSD(walkSpeedSD: number);
|
|
167
231
|
get walkSpeedHD(): number;
|
|
168
232
|
set walkSpeedHD(walkSpeedHD: number);
|
|
233
|
+
get walkSpeedDE(): number;
|
|
234
|
+
set walkSpeedDE(walkSpeedDE: number);
|
|
235
|
+
get armor(): number;
|
|
236
|
+
set armor(armor: number);
|
|
169
237
|
get armorSoundType(): ArmorSoundType;
|
|
170
238
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
171
239
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
172
240
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
173
241
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
174
242
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
243
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
244
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
245
|
+
get armorType(): ArmorType;
|
|
246
|
+
set armorType(armorType: ArmorType);
|
|
175
247
|
get combatClassifications(): CombatClassifications;
|
|
176
248
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
177
|
-
get
|
|
178
|
-
set
|
|
249
|
+
get classifications(): UnitClassifications;
|
|
250
|
+
set classifications(unitClassifications: UnitClassifications);
|
|
251
|
+
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
179
252
|
get firstWeapon(): UnitTypeWeapon;
|
|
180
253
|
get secondWeapon(): UnitTypeWeapon;
|
|
181
|
-
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
182
254
|
get flyHeight(): number;
|
|
183
255
|
set flyHeight(flyHeight: number);
|
|
184
256
|
get flyHeightMinimum(): number;
|
|
@@ -207,6 +279,18 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
207
279
|
set formationRank(formationRank: number);
|
|
208
280
|
get goldCost(): number;
|
|
209
281
|
set goldCost(goldCost: number);
|
|
282
|
+
get healthRegenerationRate(): number;
|
|
283
|
+
set healthRegenerationRate(healthRegenerationRate: number);
|
|
284
|
+
get level(): number;
|
|
285
|
+
set level(level: number);
|
|
286
|
+
get manaRegenerationRate(): number;
|
|
287
|
+
set manaRegenerationRate(manaRegenerationRate: number);
|
|
288
|
+
get maximumHealth(): number;
|
|
289
|
+
set maximumHealth(maximumHealth: number);
|
|
290
|
+
get maximumMana(): number;
|
|
291
|
+
set maximumMana(maximumMana: number);
|
|
292
|
+
get initialMana(): number;
|
|
293
|
+
set initialMana(initialMana: number);
|
|
210
294
|
get isStructure(): boolean;
|
|
211
295
|
set isStructure(isStructure: boolean);
|
|
212
296
|
get race(): Race;
|