warscript 0.0.1-dev.a921742 → 0.0.1-dev.a9f2494
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +4 -0
- package/core/types/frame.lua +95 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +16 -3
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -19
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +22 -5
- package/engine/behaviour/ability.lua +113 -48
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +40 -2
- package/engine/behaviour/unit.lua +259 -6
- package/engine/buff.d.ts +73 -45
- package/engine/buff.lua +374 -248
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +2 -0
- package/engine/internal/unit/item.lua +19 -4
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +63 -13
- package/engine/internal/unit.d.ts +59 -20
- package/engine/internal/unit.lua +429 -188
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +9 -2
- package/engine/local-client.lua +112 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -2
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type.d.ts +15 -1
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +25 -5
- package/engine/object-data/entry/unit-type.lua +258 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +12 -6
- package/engine/object-field/ability.lua +9 -5
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +337 -116
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/ability.d.ts +4 -2
- package/engine/standard/fields/ability.lua +4 -2
- package/engine/standard/fields/unit.d.ts +7 -0
- package/engine/standard/fields/unit.lua +13 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +10 -1
- package/utility/arrays.lua +45 -3
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/engine/internal/unit.lua
CHANGED
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@@ -51,12 +51,23 @@ local ____arrays = require("utility.arrays")
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local forEach = ____arrays.forEach
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local ____math = require("math")
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local min = ____math.min
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
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local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
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local nativeToAttackType = ____attack_2Dtype.nativeToAttackType
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local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
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local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
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local ____attributes = require("attributes")
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local isAttribute = ____attributes.isAttribute
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local ____ability = require("engine.internal.item.ability")
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local doUnitAbilityAction = ____ability.doUnitAbilityAction
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local ____synchronization = require("engine.synchronization")
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local synchronizer = ____synchronization.synchronizer
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local match = string.match
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local ____tostring = _G.tostring
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local setUnitAnimation = SetUnitAnimation
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local setUnitAnimationWithRarity = SetUnitAnimationWithRarity
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local setUnitAnimationByIndex = SetUnitAnimationByIndex
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local queueUnitAnimation = QueueUnitAnimation
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local getUnitIntegerField = BlzGetUnitIntegerField
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local getUnitRealField = BlzGetUnitRealField
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local getHeroStr = GetHeroStr
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@@ -75,9 +86,9 @@ local setUnitScale = SetUnitScale
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local setUnitPosition = SetUnitPosition
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local setUnitTimeScale = SetUnitTimeScale
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local getHandleId = GetHandleId
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local createUnit = CreateUnit
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local killUnit = KillUnit
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-
local setUnitExploded = SetUnitExploded
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local removeUnit = RemoveUnit
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local getUnitTypeId = GetUnitTypeId
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local isHeroUnitId = IsHeroUnitId
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@@ -93,8 +104,6 @@ local getSpellTargetItem = GetSpellTargetItem
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local getSpellTargetDestructable = GetSpellTargetDestructable
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local isUnitInRangeXY = IsUnitInRangeXY
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local isUnitInRange = IsUnitInRange
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local setResourceAmount = SetResourceAmount
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-
local getResourceAmount = GetResourceAmount
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local getUnitWeaponRealField = BlzGetUnitWeaponRealField
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local setUnitWeaponRealField = BlzSetUnitWeaponRealField
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local getUnitWeaponStringField = BlzGetUnitWeaponStringField
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@@ -118,15 +127,9 @@ local getOrderedUnit = GetOrderedUnit
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local getIssuedOrderId = GetIssuedOrderId
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local isUnitInvulnerable = BlzIsUnitInvulnerable
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local unitAlive = UnitAlive
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-
local unitAddType = UnitAddType
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local unitRemoveType = UnitRemoveType
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local isUnitIllusion = IsUnitIllusion
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local isUnitType = IsUnitType
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130
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local isUnitAlly = IsUnitAlly
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131
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local isUnitEnemy = IsUnitEnemy
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local getOwningPlayer = GetOwningPlayer
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-
local setUnitColor = SetUnitColor
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-
local showUnitTeamGlow = BlzShowUnitTeamGlow
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____exports.UnitClassification = {}
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local UnitClassification = ____exports.UnitClassification
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do
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@@ -136,6 +139,7 @@ do
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UnitClassification.GROUND = UNIT_TYPE_GROUND
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UnitClassification.SUMMONED = UNIT_TYPE_SUMMONED
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UnitClassification.MECHANICAL = UNIT_TYPE_MECHANICAL
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+
UnitClassification.WORKER = UNIT_TYPE_PEON
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UnitClassification.ANCIENT = UNIT_TYPE_ANCIENT
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UnitClassification.SUICIDAL = UNIT_TYPE_SAPPER
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UnitClassification.TAUREN = UNIT_TYPE_TAUREN
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@@ -343,6 +347,9 @@ local function dispatchAbility(event)
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}
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)
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end
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local function damagingEventPreventRetaliation(self)
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self[0] = true
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end
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local function damageEventPreventDeath(self, callback, ...)
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if self[0] ~= nil then
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return
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@@ -354,7 +361,14 @@ local function damageEventPreventDeath(self, callback, ...)
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rawset(self, 1 + i, (select(i, ...)))
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end
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end
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-
local damageSetters = {
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364
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local damageSetters = {
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amount = BlzSetEventDamage,
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attackType = function(attackType)
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return BlzSetEventAttackType(attackTypeToNative(attackType))
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end,
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damageType = BlzSetEventDamageType,
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weaponType = BlzSetEventWeaponType
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}
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local jlimitopByOperator = {
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[0] = LESS_THAN_OR_EQUAL,
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[1] = LESS_THAN_OR_EQUAL,
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@@ -398,6 +412,19 @@ function UnitWeapon.prototype.____constructor(self, unit, index)
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self.unit = unit
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self.index = index
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end
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"isEnabled",
|
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{
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get = function(self)
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return BlzGetUnitWeaponBooleanField(self.unit.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, self.index)
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end,
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422
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set = function(self, isEnabled)
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BlzSetUnitWeaponBooleanField(self.unit.handle, UNIT_WEAPON_BF_ATTACKS_ENABLED, self.index, isEnabled)
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end
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},
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true
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)
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"cooldown",
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@@ -432,6 +459,19 @@ __TS__SetDescriptor(
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},
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true
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)
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462
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__TS__SetDescriptor(
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UnitWeapon.prototype,
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"allowedTargetCombatClassifications",
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{
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466
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get = function(self)
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467
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return BlzGetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index)
|
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468
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end,
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469
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set = function(self, allowedTargetCombatClassifications)
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BlzSetUnitWeaponIntegerField(self.unit.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, self.index, allowedTargetCombatClassifications)
|
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471
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end
|
|
472
|
+
},
|
|
473
|
+
true
|
|
474
|
+
)
|
|
435
475
|
__TS__SetDescriptor(
|
|
436
476
|
UnitWeapon.prototype,
|
|
437
477
|
"damageBase",
|
|
@@ -562,17 +602,6 @@ local function retrieveAbility(unit, ability, abilityId)
|
|
|
562
602
|
____exports.Unit:of(unit)
|
|
563
603
|
)
|
|
564
604
|
end
|
|
565
|
-
if not unitAddAbility(unit, abilityId) then
|
|
566
|
-
if getUnitAbility(unit, abilityId) == ability then
|
|
567
|
-
return UnitAbility:of(
|
|
568
|
-
ability,
|
|
569
|
-
abilityId,
|
|
570
|
-
____exports.Unit:of(unit)
|
|
571
|
-
)
|
|
572
|
-
end
|
|
573
|
-
else
|
|
574
|
-
unitRemoveAbility(unit, abilityId)
|
|
575
|
-
end
|
|
576
605
|
for i = 0, unitInventorySize(unit) - 1 do
|
|
577
606
|
local item = unitItemInSlot(unit, i)
|
|
578
607
|
if getItemAbility(item, abilityId) == ability then
|
|
@@ -630,15 +659,15 @@ for ____, player in ipairs(Player.all) do
|
|
|
630
659
|
dummies[player] = dummy
|
|
631
660
|
end
|
|
632
661
|
local function delayHealthChecksCallback(unit)
|
|
633
|
-
local counter = (unit[
|
|
662
|
+
local counter = (unit[104] or 0) - 1
|
|
634
663
|
if counter ~= 0 then
|
|
635
|
-
unit[
|
|
664
|
+
unit[104] = counter
|
|
636
665
|
return
|
|
637
666
|
end
|
|
638
|
-
unit[
|
|
639
|
-
local healthBonus = unit[
|
|
667
|
+
unit[104] = nil
|
|
668
|
+
local healthBonus = unit[105]
|
|
640
669
|
if healthBonus ~= nil then
|
|
641
|
-
unit[
|
|
670
|
+
unit[105] = nil
|
|
642
671
|
local handle = unit.handle
|
|
643
672
|
BlzSetUnitMaxHP(
|
|
644
673
|
handle,
|
|
@@ -646,12 +675,27 @@ local function delayHealthChecksCallback(unit)
|
|
|
646
675
|
)
|
|
647
676
|
end
|
|
648
677
|
end
|
|
678
|
+
local nextSyncId = 1
|
|
679
|
+
local unitBySyncId = setmetatable({}, {__mode = "v"})
|
|
680
|
+
local damagingEventByTarget = setmetatable({}, {__mode = "k"})
|
|
681
|
+
local function addAbility(unit, abilityTypeId)
|
|
682
|
+
local ____unitAddAbility_result_0
|
|
683
|
+
if unitAddAbility(unit, abilityTypeId) then
|
|
684
|
+
____unitAddAbility_result_0 = getUnitAbility(unit, abilityTypeId)
|
|
685
|
+
else
|
|
686
|
+
____unitAddAbility_result_0 = nil
|
|
687
|
+
end
|
|
688
|
+
return ____unitAddAbility_result_0
|
|
689
|
+
end
|
|
649
690
|
____exports.Unit = __TS__Class()
|
|
650
691
|
local Unit = ____exports.Unit
|
|
651
692
|
Unit.name = "Unit"
|
|
652
693
|
__TS__ClassExtends(Unit, Handle)
|
|
653
694
|
function Unit.prototype.____constructor(self, handle)
|
|
654
695
|
Handle.prototype.____constructor(self, handle)
|
|
696
|
+
local ____nextSyncId_1 = nextSyncId
|
|
697
|
+
nextSyncId = ____nextSyncId_1 + 1
|
|
698
|
+
self.syncId = ____nextSyncId_1
|
|
655
699
|
self._owner = Player:of(getOwningPlayer(handle))
|
|
656
700
|
assert(unitAddAbility(handle, leaveDetectAbilityId) and UnitMakeAbilityPermanent(handle, true, leaveDetectAbilityId))
|
|
657
701
|
assert(unitAddAbility(handle, morphDetectAbilityId))
|
|
@@ -664,6 +708,7 @@ function Unit.prototype.____constructor(self, handle)
|
|
|
664
708
|
fourCC("Amrf")
|
|
665
709
|
))
|
|
666
710
|
end
|
|
711
|
+
unitBySyncId[self.syncId] = self
|
|
667
712
|
local ____ = self.abilities
|
|
668
713
|
end
|
|
669
714
|
function Unit.prototype.getEvent(self, event, collector)
|
|
@@ -682,6 +727,8 @@ function Unit.prototype.getEvent(self, event, collector)
|
|
|
682
727
|
end
|
|
683
728
|
function Unit.prototype.onDestroy(self)
|
|
684
729
|
local handle = self.handle
|
|
730
|
+
self[108] = getUnitX(handle)
|
|
731
|
+
self[109] = getUnitY(handle)
|
|
685
732
|
if not self._owner then
|
|
686
733
|
self._owner = Player:of(getOwningPlayer(handle))
|
|
687
734
|
end
|
|
@@ -749,17 +796,17 @@ function Unit.prototype.addModifier(self, property, modifier)
|
|
|
749
796
|
end}
|
|
750
797
|
end
|
|
751
798
|
function Unit.prototype.hasCombatClassification(self, combatClassification)
|
|
752
|
-
local
|
|
753
|
-
return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) &
|
|
799
|
+
local ____combatClassification_2 = combatClassification
|
|
800
|
+
return getUnitIntegerField(self.handle, UNIT_IF_TARGETED_AS) & ____combatClassification_2 == ____combatClassification_2
|
|
754
801
|
end
|
|
755
802
|
function Unit.prototype.addClassification(self, classification)
|
|
756
|
-
return
|
|
803
|
+
return UnitAddType(self.handle, classification)
|
|
757
804
|
end
|
|
758
805
|
function Unit.prototype.removeClassification(self, classification)
|
|
759
|
-
return
|
|
806
|
+
return UnitRemoveType(self.handle, classification)
|
|
760
807
|
end
|
|
761
808
|
function Unit.prototype.hasClassification(self, classification)
|
|
762
|
-
return
|
|
809
|
+
return IsUnitType(self.handle, classification)
|
|
763
810
|
end
|
|
764
811
|
function Unit.prototype.isVisibleTo(self, player)
|
|
765
812
|
return isUnitVisible(self.handle, player.handle)
|
|
@@ -768,13 +815,13 @@ function Unit.prototype.isInvisibleTo(self, player)
|
|
|
768
815
|
return isUnitInvisible(self.handle, player.handle)
|
|
769
816
|
end
|
|
770
817
|
function Unit.prototype.isInRangeOf(self, x, y, range)
|
|
771
|
-
local
|
|
818
|
+
local ____temp_3
|
|
772
819
|
if type(x) == "number" then
|
|
773
|
-
|
|
820
|
+
____temp_3 = isUnitInRangeXY(self.handle, x, y, range)
|
|
774
821
|
else
|
|
775
|
-
|
|
822
|
+
____temp_3 = isUnitInRange(self.handle, x.handle, y)
|
|
776
823
|
end
|
|
777
|
-
return
|
|
824
|
+
return ____temp_3
|
|
778
825
|
end
|
|
779
826
|
function Unit.prototype.isAllyOf(self, unit)
|
|
780
827
|
return isUnitAlly(
|
|
@@ -792,16 +839,30 @@ function Unit.prototype.playAnimation(self, animation, rarity)
|
|
|
792
839
|
if type(animation) == "number" then
|
|
793
840
|
setUnitAnimationByIndex(self.handle, animation)
|
|
794
841
|
elseif rarity then
|
|
795
|
-
|
|
842
|
+
SetUnitAnimationWithRarity(self.handle, animation, rarity)
|
|
796
843
|
else
|
|
797
844
|
setUnitAnimation(self.handle, animation)
|
|
798
845
|
end
|
|
799
846
|
end
|
|
847
|
+
function Unit.prototype.resetAnimation(self)
|
|
848
|
+
ResetUnitAnimation(self.handle)
|
|
849
|
+
end
|
|
800
850
|
function Unit.prototype.queueAnimation(self, animation)
|
|
801
|
-
|
|
851
|
+
QueueUnitAnimation(self.handle, animation)
|
|
852
|
+
end
|
|
853
|
+
function Unit.prototype.chooseWeapon(self, target)
|
|
854
|
+
local firstWeapon = self.firstWeapon
|
|
855
|
+
if firstWeapon.isEnabled and target:isAllowedTarget(self, firstWeapon.allowedTargetCombatClassifications) then
|
|
856
|
+
return firstWeapon
|
|
857
|
+
end
|
|
858
|
+
local secondWeapon = self.secondWeapon
|
|
859
|
+
if secondWeapon.isEnabled and target:isAllowedTarget(target, secondWeapon.allowedTargetCombatClassifications) then
|
|
860
|
+
return secondWeapon
|
|
861
|
+
end
|
|
862
|
+
return nil
|
|
802
863
|
end
|
|
803
864
|
function Unit.prototype.delayHealthChecks(self)
|
|
804
|
-
self[
|
|
865
|
+
self[104] = (self[104] or 0) + 1
|
|
805
866
|
Timer:run(delayHealthChecksCallback, self)
|
|
806
867
|
end
|
|
807
868
|
function Unit.prototype.setPosition(self, x, y)
|
|
@@ -811,21 +872,21 @@ function Unit.prototype.isSelected(self, player)
|
|
|
811
872
|
return IsUnitSelected(self.handle, player.handle)
|
|
812
873
|
end
|
|
813
874
|
function Unit.prototype.explode(self)
|
|
814
|
-
|
|
875
|
+
SetUnitExploded(self.handle, true)
|
|
815
876
|
killUnit(self.handle)
|
|
816
877
|
end
|
|
817
878
|
function Unit.prototype.kill(self)
|
|
818
879
|
killUnit(self.handle)
|
|
819
880
|
end
|
|
820
881
|
function Unit.prototype.revive(self, x, y, doEffect)
|
|
821
|
-
local
|
|
822
|
-
local
|
|
823
|
-
local
|
|
824
|
-
if
|
|
825
|
-
|
|
882
|
+
local ____ReviveHero_6 = ReviveHero
|
|
883
|
+
local ____array_5 = __TS__SparseArrayNew(self.handle, x, y)
|
|
884
|
+
local ____doEffect_4 = doEffect
|
|
885
|
+
if ____doEffect_4 == nil then
|
|
886
|
+
____doEffect_4 = false
|
|
826
887
|
end
|
|
827
|
-
__TS__SparseArrayPush(
|
|
828
|
-
|
|
888
|
+
__TS__SparseArrayPush(____array_5, ____doEffect_4)
|
|
889
|
+
____ReviveHero_6(__TS__SparseArraySpread(____array_5))
|
|
829
890
|
end
|
|
830
891
|
function Unit.prototype.healTarget(self, target, amount)
|
|
831
892
|
if __TS__InstanceOf(target, ____exports.Unit) and target:hasAbility(fourCC("BIhm")) then
|
|
@@ -868,17 +929,16 @@ function Unit.prototype.itemInSlot(self, slot)
|
|
|
868
929
|
return Item:of(unitItemInSlot(self.handle, slot))
|
|
869
930
|
end
|
|
870
931
|
function Unit.prototype.addAbility(self, abilityId)
|
|
871
|
-
|
|
872
|
-
|
|
873
|
-
|
|
874
|
-
|
|
875
|
-
|
|
876
|
-
|
|
932
|
+
local ability = UnitAbility:of(
|
|
933
|
+
doUnitAbilityAction(self.handle, abilityId, addAbility, abilityId),
|
|
934
|
+
abilityId,
|
|
935
|
+
self
|
|
936
|
+
)
|
|
937
|
+
if ability ~= nil then
|
|
877
938
|
local abilities = self.abilities
|
|
878
939
|
abilities[#abilities + 1] = ability
|
|
879
|
-
return ability
|
|
880
940
|
end
|
|
881
|
-
return
|
|
941
|
+
return ability
|
|
882
942
|
end
|
|
883
943
|
function Unit.prototype.makeAbilityPermanent(self, abilityId, permanent)
|
|
884
944
|
return UnitMakeAbilityPermanent(self.handle, permanent, abilityId)
|
|
@@ -892,31 +952,21 @@ end
|
|
|
892
952
|
function Unit.prototype.hasAbility(self, abilityId)
|
|
893
953
|
return getUnitAbilityLevel(self.handle, abilityId) > 0
|
|
894
954
|
end
|
|
895
|
-
function Unit.prototype.
|
|
896
|
-
local
|
|
897
|
-
|
|
898
|
-
assert(unitRemoveAbility(handle, abilityId))
|
|
899
|
-
return nil
|
|
900
|
-
end
|
|
901
|
-
return UnitAbility:of(
|
|
902
|
-
getUnitAbility(self.handle, abilityId),
|
|
903
|
-
abilityId,
|
|
904
|
-
self
|
|
905
|
-
)
|
|
955
|
+
function Unit.prototype.getAbility(self, abilityId)
|
|
956
|
+
local ability = doUnitAbilityAction(self.handle, abilityId, getUnitAbility, abilityId)
|
|
957
|
+
return UnitAbility:of(ability, abilityId, self)
|
|
906
958
|
end
|
|
907
|
-
function Unit.prototype.removeAbility(self,
|
|
908
|
-
|
|
909
|
-
|
|
910
|
-
|
|
911
|
-
|
|
912
|
-
|
|
913
|
-
|
|
914
|
-
|
|
915
|
-
end
|
|
959
|
+
function Unit.prototype.removeAbility(self, abilityTypeId)
|
|
960
|
+
local abilities = self.abilities
|
|
961
|
+
for i = 1, #abilities do
|
|
962
|
+
if abilities[i].typeId == abilityTypeId then
|
|
963
|
+
local ability = abilities[i]
|
|
964
|
+
tremove(abilities, i)
|
|
965
|
+
ability:destroy()
|
|
966
|
+
return true
|
|
916
967
|
end
|
|
917
|
-
return true
|
|
918
968
|
end
|
|
919
|
-
return
|
|
969
|
+
return doUnitAbilityAction(self.handle, abilityTypeId, unitRemoveAbility, abilityTypeId)
|
|
920
970
|
end
|
|
921
971
|
function Unit.prototype.hideAbility(self, abilityId, flag)
|
|
922
972
|
BlzUnitHideAbility(self.handle, abilityId, flag)
|
|
@@ -930,12 +980,34 @@ end
|
|
|
930
980
|
function Unit.prototype.endAbilityCooldown(self, abilityId)
|
|
931
981
|
BlzEndUnitAbilityCooldown(self.handle, abilityId)
|
|
932
982
|
end
|
|
983
|
+
function Unit.prototype.interruptMovement(self)
|
|
984
|
+
local handle = self.handle
|
|
985
|
+
unitDisableAbility(
|
|
986
|
+
handle,
|
|
987
|
+
fourCC("Amov"),
|
|
988
|
+
true,
|
|
989
|
+
false
|
|
990
|
+
)
|
|
991
|
+
unitDisableAbility(
|
|
992
|
+
handle,
|
|
993
|
+
fourCC("Amov"),
|
|
994
|
+
false,
|
|
995
|
+
false
|
|
996
|
+
)
|
|
997
|
+
end
|
|
933
998
|
function Unit.prototype.interruptAttack(self)
|
|
934
999
|
unitInterruptAttack(self.handle)
|
|
935
1000
|
end
|
|
936
1001
|
function Unit.prototype.interruptCast(self, abilityId)
|
|
937
|
-
|
|
938
|
-
unitDisableAbility(
|
|
1002
|
+
local handle = self.handle
|
|
1003
|
+
unitDisableAbility(handle, abilityId, true, false)
|
|
1004
|
+
Timer:run(
|
|
1005
|
+
unitDisableAbility,
|
|
1006
|
+
handle,
|
|
1007
|
+
abilityId,
|
|
1008
|
+
false,
|
|
1009
|
+
false
|
|
1010
|
+
)
|
|
939
1011
|
end
|
|
940
1012
|
function Unit.prototype.getDistanceTo(self, target)
|
|
941
1013
|
local handle = self.handle
|
|
@@ -995,18 +1067,44 @@ function Unit.prototype.unpauseEx(self)
|
|
|
995
1067
|
self:decrementStunCounter()
|
|
996
1068
|
end
|
|
997
1069
|
function Unit.prototype.incrementStunCounter(self)
|
|
998
|
-
local stunCounter = self[
|
|
999
|
-
if not self[
|
|
1070
|
+
local stunCounter = self[102] or 0
|
|
1071
|
+
if not self[101] and (self[103] or 0) <= 0 or stunCounter >= 0 then
|
|
1000
1072
|
BlzPauseUnitEx(self.handle, true)
|
|
1001
1073
|
end
|
|
1002
|
-
self[
|
|
1074
|
+
self[102] = stunCounter + 1
|
|
1003
1075
|
end
|
|
1004
1076
|
function Unit.prototype.decrementStunCounter(self)
|
|
1005
|
-
local stunCounter = self[
|
|
1006
|
-
if not self[
|
|
1077
|
+
local stunCounter = self[102] or 0
|
|
1078
|
+
if not self[101] and (self[103] or 0) <= 0 or stunCounter >= 1 then
|
|
1007
1079
|
BlzPauseUnitEx(self.handle, false)
|
|
1008
1080
|
end
|
|
1009
|
-
self[
|
|
1081
|
+
self[102] = stunCounter - 1
|
|
1082
|
+
end
|
|
1083
|
+
function Unit.prototype.incrementForceStunCounter(self)
|
|
1084
|
+
local forceStunCounter = self[103] or 0
|
|
1085
|
+
if forceStunCounter == 0 then
|
|
1086
|
+
local handle = self.handle
|
|
1087
|
+
if not self[101] then
|
|
1088
|
+
for _ = self[102] or 0, -1 do
|
|
1089
|
+
BlzPauseUnitEx(handle, true)
|
|
1090
|
+
end
|
|
1091
|
+
end
|
|
1092
|
+
BlzPauseUnitEx(handle, true)
|
|
1093
|
+
end
|
|
1094
|
+
self[103] = forceStunCounter + 1
|
|
1095
|
+
end
|
|
1096
|
+
function Unit.prototype.decrementForceStunCounter(self)
|
|
1097
|
+
local forceStunCounter = self[103] or 0
|
|
1098
|
+
if forceStunCounter == 1 then
|
|
1099
|
+
local handle = self.handle
|
|
1100
|
+
if not self[101] then
|
|
1101
|
+
for _ = self[102] or 0, -1 do
|
|
1102
|
+
BlzPauseUnitEx(handle, false)
|
|
1103
|
+
end
|
|
1104
|
+
end
|
|
1105
|
+
BlzPauseUnitEx(handle, false)
|
|
1106
|
+
end
|
|
1107
|
+
self[103] = forceStunCounter - 1
|
|
1010
1108
|
end
|
|
1011
1109
|
function Unit.create(self, owner, id, x, y, facing, skinId)
|
|
1012
1110
|
local handle = skinId and BlzCreateUnitWithSkin(
|
|
@@ -1108,8 +1206,11 @@ function Unit.getInSector(self, pos, range, offsetAngle, centralAngle)
|
|
|
1108
1206
|
)
|
|
1109
1207
|
return targetCollection
|
|
1110
1208
|
end
|
|
1111
|
-
function Unit.getSelectionOf(self, player)
|
|
1112
|
-
|
|
1209
|
+
function Unit.getSelectionOf(self, player, target)
|
|
1210
|
+
if target == nil then
|
|
1211
|
+
target = {}
|
|
1212
|
+
end
|
|
1213
|
+
targetCollection = target
|
|
1113
1214
|
targetCollectionNextIndex = 1
|
|
1114
1215
|
GroupEnumUnitsSelected(dummyGroup, player.handle, collectIntoTarget)
|
|
1115
1216
|
return targetCollection
|
|
@@ -1131,6 +1232,9 @@ end
|
|
|
1131
1232
|
function Unit.prototype.__tostring(self)
|
|
1132
1233
|
return (((self.constructor.name .. "$") .. util.id2s(self.typeId)) .. "@") .. tostring(getHandleId(self.handle))
|
|
1133
1234
|
end
|
|
1235
|
+
function Unit.getBySyncId(self, syncId)
|
|
1236
|
+
return unitBySyncId[syncId]
|
|
1237
|
+
end
|
|
1134
1238
|
__TS__SetDescriptor(
|
|
1135
1239
|
Unit.prototype,
|
|
1136
1240
|
"_deltas",
|
|
@@ -1190,7 +1294,15 @@ __TS__SetDescriptor(
|
|
|
1190
1294
|
Unit.prototype,
|
|
1191
1295
|
"isIllusion",
|
|
1192
1296
|
{get = function(self)
|
|
1193
|
-
return
|
|
1297
|
+
return IsUnitIllusion(self.handle)
|
|
1298
|
+
end},
|
|
1299
|
+
true
|
|
1300
|
+
)
|
|
1301
|
+
__TS__SetDescriptor(
|
|
1302
|
+
Unit.prototype,
|
|
1303
|
+
"isStunned",
|
|
1304
|
+
{get = function(self)
|
|
1305
|
+
return getUnitCurrentOrder(self.handle) == orderId("stunned")
|
|
1194
1306
|
end},
|
|
1195
1307
|
true
|
|
1196
1308
|
)
|
|
@@ -1267,6 +1379,19 @@ __TS__SetDescriptor(
|
|
|
1267
1379
|
},
|
|
1268
1380
|
true
|
|
1269
1381
|
)
|
|
1382
|
+
__TS__SetDescriptor(
|
|
1383
|
+
Unit.prototype,
|
|
1384
|
+
"primaryAttribute",
|
|
1385
|
+
{
|
|
1386
|
+
get = function(self)
|
|
1387
|
+
return getUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE)
|
|
1388
|
+
end,
|
|
1389
|
+
set = function(self, primaryAttribute)
|
|
1390
|
+
setUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE, primaryAttribute)
|
|
1391
|
+
end
|
|
1392
|
+
},
|
|
1393
|
+
true
|
|
1394
|
+
)
|
|
1270
1395
|
__TS__SetDescriptor(
|
|
1271
1396
|
Unit.prototype,
|
|
1272
1397
|
"strengthBase",
|
|
@@ -1388,17 +1513,17 @@ __TS__SetDescriptor(
|
|
|
1388
1513
|
"isTeamGlowVisible",
|
|
1389
1514
|
{
|
|
1390
1515
|
get = function(self)
|
|
1391
|
-
return not self[
|
|
1516
|
+
return not self[107]
|
|
1392
1517
|
end,
|
|
1393
1518
|
set = function(self, isTeamGlowVisible)
|
|
1394
|
-
|
|
1395
|
-
local
|
|
1519
|
+
BlzShowUnitTeamGlow(self.handle, isTeamGlowVisible)
|
|
1520
|
+
local ____temp_7
|
|
1396
1521
|
if not isTeamGlowVisible then
|
|
1397
|
-
|
|
1522
|
+
____temp_7 = true
|
|
1398
1523
|
else
|
|
1399
|
-
|
|
1524
|
+
____temp_7 = nil
|
|
1400
1525
|
end
|
|
1401
|
-
self[
|
|
1526
|
+
self[107] = ____temp_7
|
|
1402
1527
|
end
|
|
1403
1528
|
},
|
|
1404
1529
|
true
|
|
@@ -1407,9 +1532,9 @@ __TS__SetDescriptor(
|
|
|
1407
1532
|
Unit.prototype,
|
|
1408
1533
|
"color",
|
|
1409
1534
|
{set = function(self, color)
|
|
1410
|
-
|
|
1411
|
-
if self[
|
|
1412
|
-
|
|
1535
|
+
SetUnitColor(self.handle, color.handle)
|
|
1536
|
+
if self[107] then
|
|
1537
|
+
BlzShowUnitTeamGlow(self.handle, false)
|
|
1413
1538
|
end
|
|
1414
1539
|
end},
|
|
1415
1540
|
true
|
|
@@ -1432,14 +1557,14 @@ __TS__SetDescriptor(
|
|
|
1432
1557
|
"maxHealth",
|
|
1433
1558
|
{
|
|
1434
1559
|
get = function(self)
|
|
1435
|
-
return BlzGetUnitMaxHP(self.handle) - (self[
|
|
1560
|
+
return BlzGetUnitMaxHP(self.handle) - (self[105] or 0) - (self[106] or 0)
|
|
1436
1561
|
end,
|
|
1437
1562
|
set = function(self, maxHealth)
|
|
1438
|
-
if maxHealth < 1 and self[
|
|
1439
|
-
self[
|
|
1563
|
+
if maxHealth < 1 and self[104] ~= nil then
|
|
1564
|
+
self[105] = (self[105] or 0) + (1 - maxHealth)
|
|
1440
1565
|
maxHealth = 1
|
|
1441
1566
|
end
|
|
1442
|
-
BlzSetUnitMaxHP(self.handle, maxHealth + (self[
|
|
1567
|
+
BlzSetUnitMaxHP(self.handle, maxHealth + (self[106] or 0))
|
|
1443
1568
|
end
|
|
1444
1569
|
},
|
|
1445
1570
|
true
|
|
@@ -1481,10 +1606,10 @@ __TS__SetDescriptor(
|
|
|
1481
1606
|
"health",
|
|
1482
1607
|
{
|
|
1483
1608
|
get = function(self)
|
|
1484
|
-
return GetWidgetLife(self.handle) - (self[
|
|
1609
|
+
return GetWidgetLife(self.handle) - (self[106] or 0)
|
|
1485
1610
|
end,
|
|
1486
1611
|
set = function(self, health)
|
|
1487
|
-
SetWidgetLife(self.handle, health + (self[
|
|
1612
|
+
SetWidgetLife(self.handle, health + (self[106] or 0))
|
|
1488
1613
|
end
|
|
1489
1614
|
},
|
|
1490
1615
|
true
|
|
@@ -1560,25 +1685,12 @@ __TS__SetDescriptor(
|
|
|
1560
1685
|
},
|
|
1561
1686
|
true
|
|
1562
1687
|
)
|
|
1563
|
-
__TS__SetDescriptor(
|
|
1564
|
-
Unit.prototype,
|
|
1565
|
-
"flyHeight",
|
|
1566
|
-
{
|
|
1567
|
-
get = function(self)
|
|
1568
|
-
return getUnitFlyHeight(self.handle)
|
|
1569
|
-
end,
|
|
1570
|
-
set = function(self, v)
|
|
1571
|
-
SetUnitFlyHeight(self.handle, v, 100000)
|
|
1572
|
-
end
|
|
1573
|
-
},
|
|
1574
|
-
true
|
|
1575
|
-
)
|
|
1576
1688
|
__TS__SetDescriptor(
|
|
1577
1689
|
Unit.prototype,
|
|
1578
1690
|
"x",
|
|
1579
1691
|
{
|
|
1580
1692
|
get = function(self)
|
|
1581
|
-
return getUnitX(self.handle)
|
|
1693
|
+
return self[108] or getUnitX(self.handle)
|
|
1582
1694
|
end,
|
|
1583
1695
|
set = function(self, v)
|
|
1584
1696
|
SetUnitX(self.handle, v)
|
|
@@ -1591,7 +1703,7 @@ __TS__SetDescriptor(
|
|
|
1591
1703
|
"y",
|
|
1592
1704
|
{
|
|
1593
1705
|
get = function(self)
|
|
1594
|
-
return getUnitY(self.handle)
|
|
1706
|
+
return self[109] or getUnitY(self.handle)
|
|
1595
1707
|
end,
|
|
1596
1708
|
set = function(self, v)
|
|
1597
1709
|
SetUnitY(self.handle, v)
|
|
@@ -1677,10 +1789,10 @@ __TS__SetDescriptor(
|
|
|
1677
1789
|
"gold",
|
|
1678
1790
|
{
|
|
1679
1791
|
get = function(self)
|
|
1680
|
-
return
|
|
1792
|
+
return GetResourceAmount(self.handle)
|
|
1681
1793
|
end,
|
|
1682
1794
|
set = function(self, gold)
|
|
1683
|
-
|
|
1795
|
+
SetResourceAmount(self.handle, gold)
|
|
1684
1796
|
end
|
|
1685
1797
|
},
|
|
1686
1798
|
true
|
|
@@ -1695,17 +1807,21 @@ __TS__SetDescriptor(
|
|
|
1695
1807
|
set = function(self, isPaused)
|
|
1696
1808
|
local handle = self.handle
|
|
1697
1809
|
if isPaused and not IsUnitPaused(handle) then
|
|
1698
|
-
self[
|
|
1699
|
-
|
|
1700
|
-
|
|
1810
|
+
self[101] = true
|
|
1811
|
+
if (self[103] or 0) <= 0 then
|
|
1812
|
+
for _ = self[102] or 0, -1 do
|
|
1813
|
+
BlzPauseUnitEx(handle, true)
|
|
1814
|
+
end
|
|
1701
1815
|
end
|
|
1702
1816
|
PauseUnit(handle, true)
|
|
1703
1817
|
elseif not isPaused and IsUnitPaused(handle) then
|
|
1704
1818
|
PauseUnit(handle, false)
|
|
1705
|
-
|
|
1706
|
-
|
|
1819
|
+
if (self[103] or 0) <= 0 then
|
|
1820
|
+
for _ = self[102] or 0, -1 do
|
|
1821
|
+
BlzPauseUnitEx(handle, false)
|
|
1822
|
+
end
|
|
1707
1823
|
end
|
|
1708
|
-
self[
|
|
1824
|
+
self[101] = nil
|
|
1709
1825
|
end
|
|
1710
1826
|
end
|
|
1711
1827
|
},
|
|
@@ -1761,20 +1877,6 @@ __TS__SetDescriptor(
|
|
|
1761
1877
|
},
|
|
1762
1878
|
true
|
|
1763
1879
|
)
|
|
1764
|
-
__TS__SetDescriptor(
|
|
1765
|
-
Unit.prototype,
|
|
1766
|
-
"scale",
|
|
1767
|
-
{
|
|
1768
|
-
get = function(self)
|
|
1769
|
-
return getUnitRealField(self.handle, UNIT_RF_SCALING_VALUE)
|
|
1770
|
-
end,
|
|
1771
|
-
set = function(self, v)
|
|
1772
|
-
setUnitScale(self.handle, v, v, v)
|
|
1773
|
-
setUnitRealField(self.handle, UNIT_RF_SCALING_VALUE, v)
|
|
1774
|
-
end
|
|
1775
|
-
},
|
|
1776
|
-
true
|
|
1777
|
-
)
|
|
1778
1880
|
__TS__SetDescriptor(
|
|
1779
1881
|
Unit.prototype,
|
|
1780
1882
|
"timeScale",
|
|
@@ -1808,6 +1910,19 @@ __TS__SetDescriptor(
|
|
|
1808
1910
|
end},
|
|
1809
1911
|
true
|
|
1810
1912
|
)
|
|
1913
|
+
__TS__SetDescriptor(
|
|
1914
|
+
Unit.prototype,
|
|
1915
|
+
"movementType",
|
|
1916
|
+
{
|
|
1917
|
+
get = function(self)
|
|
1918
|
+
return getUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE)
|
|
1919
|
+
end,
|
|
1920
|
+
set = function(self, movementType)
|
|
1921
|
+
setUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE, movementType)
|
|
1922
|
+
end
|
|
1923
|
+
},
|
|
1924
|
+
true
|
|
1925
|
+
)
|
|
1811
1926
|
__TS__SetDescriptor(
|
|
1812
1927
|
Unit.prototype,
|
|
1813
1928
|
"pathing",
|
|
@@ -1989,6 +2104,14 @@ __TS__SetDescriptor(
|
|
|
1989
2104
|
end},
|
|
1990
2105
|
true
|
|
1991
2106
|
)
|
|
2107
|
+
__TS__SetDescriptor(
|
|
2108
|
+
Unit.prototype,
|
|
2109
|
+
"targetAcquiredEvent",
|
|
2110
|
+
{get = function(self)
|
|
2111
|
+
return self:getEvent(EVENT_UNIT_ACQUIRED_TARGET)
|
|
2112
|
+
end},
|
|
2113
|
+
true
|
|
2114
|
+
)
|
|
1992
2115
|
__TS__SetDescriptor(
|
|
1993
2116
|
Unit.prototype,
|
|
1994
2117
|
"onSelect",
|
|
@@ -2124,25 +2247,25 @@ Unit.onTargetCast = dispatchId(__TS__New(
|
|
|
2124
2247
|
InitializingEvent,
|
|
2125
2248
|
function(event)
|
|
2126
2249
|
local function listener(unit, id)
|
|
2127
|
-
local
|
|
2250
|
+
local ____GetSpellTargetUnit_result_10
|
|
2128
2251
|
if GetSpellTargetUnit() then
|
|
2129
|
-
|
|
2252
|
+
____GetSpellTargetUnit_result_10 = ____exports.Unit:of(GetSpellTargetUnit())
|
|
2130
2253
|
else
|
|
2131
|
-
local
|
|
2254
|
+
local ____GetSpellTargetItem_result_9
|
|
2132
2255
|
if GetSpellTargetItem() then
|
|
2133
|
-
|
|
2256
|
+
____GetSpellTargetItem_result_9 = Item:of(GetSpellTargetItem())
|
|
2134
2257
|
else
|
|
2135
|
-
local
|
|
2258
|
+
local ____GetSpellTargetDestructable_result_8
|
|
2136
2259
|
if GetSpellTargetDestructable() then
|
|
2137
|
-
|
|
2260
|
+
____GetSpellTargetDestructable_result_8 = Destructable:of(GetSpellTargetDestructable())
|
|
2138
2261
|
else
|
|
2139
|
-
|
|
2262
|
+
____GetSpellTargetDestructable_result_8 = nil
|
|
2140
2263
|
end
|
|
2141
|
-
|
|
2264
|
+
____GetSpellTargetItem_result_9 = ____GetSpellTargetDestructable_result_8
|
|
2142
2265
|
end
|
|
2143
|
-
|
|
2266
|
+
____GetSpellTargetUnit_result_10 = ____GetSpellTargetItem_result_9
|
|
2144
2267
|
end
|
|
2145
|
-
local target =
|
|
2268
|
+
local target = ____GetSpellTargetUnit_result_10
|
|
2146
2269
|
if target then
|
|
2147
2270
|
invoke(event, unit, id, target)
|
|
2148
2271
|
end
|
|
@@ -2314,10 +2437,12 @@ Unit.onImmediateOrder = dispatchId(__TS__New(
|
|
|
2314
2437
|
____exports.UnitTriggerEvent,
|
|
2315
2438
|
EVENT_PLAYER_UNIT_ISSUED_ORDER,
|
|
2316
2439
|
function()
|
|
2317
|
-
local
|
|
2318
|
-
|
|
2319
|
-
|
|
2320
|
-
|
|
2440
|
+
local handle = getOrderedUnit()
|
|
2441
|
+
if handle ~= nil and getUnitTypeId(handle) ~= dummyUnitId then
|
|
2442
|
+
local unit = ____exports.Unit:of(handle)
|
|
2443
|
+
if unit.state == 1 then
|
|
2444
|
+
return unit, getIssuedOrderId()
|
|
2445
|
+
end
|
|
2321
2446
|
end
|
|
2322
2447
|
return IgnoreEvent
|
|
2323
2448
|
end
|
|
@@ -2348,38 +2473,57 @@ Unit.onDamaging = (function()
|
|
|
2348
2473
|
if source and source.typeId == dummyUnitId then
|
|
2349
2474
|
source = nil
|
|
2350
2475
|
end
|
|
2351
|
-
local target = BlzGetEventDamageTarget()
|
|
2476
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2477
|
+
local metadata = damageMetadataByTarget[target]
|
|
2478
|
+
damageMetadataByTarget[target] = nil
|
|
2352
2479
|
local data = {
|
|
2353
2480
|
amount = GetEventDamage(),
|
|
2354
|
-
attackType = BlzGetEventAttackType(),
|
|
2481
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2355
2482
|
damageType = BlzGetEventDamageType(),
|
|
2356
2483
|
weaponType = BlzGetEventWeaponType(),
|
|
2357
|
-
|
|
2484
|
+
metadata = metadata,
|
|
2485
|
+
isAttack = BlzGetEventIsAttack(),
|
|
2486
|
+
originalAmount = GetEventDamage(),
|
|
2487
|
+
originalMetadata = metadata,
|
|
2488
|
+
preventRetaliation = damagingEventPreventRetaliation
|
|
2358
2489
|
}
|
|
2359
2490
|
if data.isAttack and source then
|
|
2360
|
-
|
|
2361
|
-
if weapon == -1 then
|
|
2362
|
-
local targetsAllowed = BlzGetUnitWeaponIntegerField(source.handle, UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED, 0)
|
|
2363
|
-
weapon = 0
|
|
2364
|
-
end
|
|
2365
|
-
data.weapon = assert(source.weapons[weapon + 1])
|
|
2491
|
+
data.weapon = source:chooseWeapon(target)
|
|
2366
2492
|
end
|
|
2367
2493
|
if not data.isAttack or not source or not source._attackHandlers then
|
|
2368
2494
|
invoke(
|
|
2369
2495
|
event,
|
|
2370
2496
|
source,
|
|
2371
|
-
|
|
2497
|
+
target,
|
|
2372
2498
|
setmetatable(
|
|
2373
2499
|
{},
|
|
2374
2500
|
{
|
|
2375
2501
|
__index = data,
|
|
2376
2502
|
__newindex = function(self, key, value)
|
|
2377
|
-
damageSetters[key]
|
|
2503
|
+
local damageSetter = damageSetters[key]
|
|
2504
|
+
if damageSetter ~= nil then
|
|
2505
|
+
damageSetter(value)
|
|
2506
|
+
end
|
|
2378
2507
|
data[key] = value
|
|
2379
2508
|
end
|
|
2380
2509
|
}
|
|
2381
2510
|
)
|
|
2382
2511
|
)
|
|
2512
|
+
if data[0] and source then
|
|
2513
|
+
local sourceOwner = source.owner.handle
|
|
2514
|
+
data[1] = sourceOwner
|
|
2515
|
+
local targetOwner = target.owner.handle
|
|
2516
|
+
data[2] = targetOwner
|
|
2517
|
+
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2518
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2519
|
+
data[3] = true
|
|
2520
|
+
end
|
|
2521
|
+
if not GetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE) then
|
|
2522
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, true)
|
|
2523
|
+
data[4] = true
|
|
2524
|
+
end
|
|
2525
|
+
end
|
|
2526
|
+
damagingEventByTarget[target] = data
|
|
2383
2527
|
return
|
|
2384
2528
|
end
|
|
2385
2529
|
BlzSetEventDamage(0)
|
|
@@ -2387,7 +2531,7 @@ Unit.onDamaging = (function()
|
|
|
2387
2531
|
BlzSetEventDamageType(DAMAGE_TYPE_UNKNOWN)
|
|
2388
2532
|
BlzSetEventWeaponType(WEAPON_TYPE_WHOKNOWS)
|
|
2389
2533
|
local sourceOwner = source.owner.handle
|
|
2390
|
-
local targetOwner =
|
|
2534
|
+
local targetOwner = target.owner.handle
|
|
2391
2535
|
if not GetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE) then
|
|
2392
2536
|
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, true)
|
|
2393
2537
|
Timer:run(function()
|
|
@@ -2403,23 +2547,19 @@ Unit.onDamaging = (function()
|
|
|
2403
2547
|
for ____, ____value in ipairs(source._attackHandlers) do
|
|
2404
2548
|
local condition = ____value[1]
|
|
2405
2549
|
local action = ____value[2]
|
|
2406
|
-
if condition(
|
|
2407
|
-
source,
|
|
2408
|
-
____exports.Unit:of(target),
|
|
2409
|
-
data
|
|
2410
|
-
) then
|
|
2550
|
+
if condition(source, target, data) then
|
|
2411
2551
|
action(
|
|
2412
2552
|
source,
|
|
2413
|
-
|
|
2553
|
+
target,
|
|
2414
2554
|
setmetatable(
|
|
2415
2555
|
{fire = function()
|
|
2416
2556
|
UnitDamageTarget(
|
|
2417
2557
|
source.handle,
|
|
2418
|
-
target,
|
|
2558
|
+
target.handle,
|
|
2419
2559
|
data.amount,
|
|
2420
2560
|
true,
|
|
2421
2561
|
true,
|
|
2422
|
-
data.attackType,
|
|
2562
|
+
attackTypeToNative(data.attackType),
|
|
2423
2563
|
data.damageType,
|
|
2424
2564
|
data.weaponType
|
|
2425
2565
|
)
|
|
@@ -2446,30 +2586,54 @@ Unit.onDamage = __TS__New(
|
|
|
2446
2586
|
if source and source.typeId == dummyUnitId then
|
|
2447
2587
|
source = nil
|
|
2448
2588
|
end
|
|
2589
|
+
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2590
|
+
local damagingEvent = damagingEventByTarget[target]
|
|
2591
|
+
damagingEventByTarget[target] = nil
|
|
2449
2592
|
local data = {
|
|
2450
2593
|
amount = GetEventDamage(),
|
|
2451
|
-
attackType = BlzGetEventAttackType(),
|
|
2594
|
+
attackType = nativeToAttackType(BlzGetEventAttackType()),
|
|
2452
2595
|
damageType = BlzGetEventDamageType(),
|
|
2453
2596
|
weaponType = BlzGetEventWeaponType(),
|
|
2597
|
+
metadata = damagingEvent and damagingEvent.metadata,
|
|
2454
2598
|
isAttack = BlzGetEventIsAttack(),
|
|
2455
|
-
originalAmount = GetEventDamage(),
|
|
2599
|
+
originalAmount = damagingEvent and damagingEvent.originalAmount or GetEventDamage(),
|
|
2600
|
+
originalMetadata = damagingEvent and damagingEvent.originalMetadata,
|
|
2456
2601
|
preventDeath = damageEventPreventDeath
|
|
2457
2602
|
}
|
|
2603
|
+
if damagingEvent then
|
|
2604
|
+
for key, value in pairs(damagingEvent) do
|
|
2605
|
+
if isAttribute(key) then
|
|
2606
|
+
data[key] = value
|
|
2607
|
+
end
|
|
2608
|
+
end
|
|
2609
|
+
local sourceOwner = damagingEvent[1]
|
|
2610
|
+
if sourceOwner then
|
|
2611
|
+
local targetOwner = damagingEvent[2]
|
|
2612
|
+
if damagingEvent[3] then
|
|
2613
|
+
SetPlayerAlliance(sourceOwner, targetOwner, ALLIANCE_PASSIVE, false)
|
|
2614
|
+
end
|
|
2615
|
+
if damagingEvent[4] then
|
|
2616
|
+
SetPlayerAlliance(targetOwner, sourceOwner, ALLIANCE_PASSIVE, false)
|
|
2617
|
+
end
|
|
2618
|
+
end
|
|
2619
|
+
end
|
|
2458
2620
|
local evData = setmetatable(
|
|
2459
2621
|
{},
|
|
2460
2622
|
{
|
|
2461
2623
|
__index = data,
|
|
2462
2624
|
__newindex = function(self, key, value)
|
|
2463
|
-
damageSetters[key]
|
|
2625
|
+
local damageSetter = damageSetters[key]
|
|
2626
|
+
if damageSetter ~= nil then
|
|
2627
|
+
damageSetter(value)
|
|
2628
|
+
end
|
|
2464
2629
|
data[key] = value
|
|
2465
2630
|
end
|
|
2466
2631
|
}
|
|
2467
2632
|
)
|
|
2468
|
-
local target = ____exports.Unit:of(BlzGetEventDamageTarget())
|
|
2469
2633
|
invoke(event, source, target, evData)
|
|
2470
2634
|
if evData[0] ~= nil and target.health - evData.amount < 0.405 then
|
|
2471
2635
|
local bonusHealth = math.ceil(evData.amount)
|
|
2472
|
-
target[
|
|
2636
|
+
target[106] = (target[106] or 0) + bonusHealth
|
|
2473
2637
|
BlzSetUnitMaxHP(
|
|
2474
2638
|
target.handle,
|
|
2475
2639
|
BlzGetUnitMaxHP(target.handle) + bonusHealth
|
|
@@ -2483,7 +2647,7 @@ Unit.onDamage = __TS__New(
|
|
|
2483
2647
|
evData[0],
|
|
2484
2648
|
table.unpack(evData, 1 + 1, 1 + (evData[1] or 0))
|
|
2485
2649
|
)
|
|
2486
|
-
target[
|
|
2650
|
+
target[106] = (target[106] or 0) - bonusHealth
|
|
2487
2651
|
SetWidgetLife(
|
|
2488
2652
|
target.handle,
|
|
2489
2653
|
GetWidgetLife(target.handle) - bonusHealth
|
|
@@ -2508,8 +2672,9 @@ Unit.itemDroppedEvent = __TS__New(
|
|
|
2508
2672
|
EVENT_PLAYER_UNIT_DROP_ITEM,
|
|
2509
2673
|
function()
|
|
2510
2674
|
local unit = getTriggerUnit()
|
|
2511
|
-
|
|
2512
|
-
|
|
2675
|
+
local item = getManipulatedItem()
|
|
2676
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2677
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2513
2678
|
end
|
|
2514
2679
|
return IgnoreEvent
|
|
2515
2680
|
end
|
|
@@ -2518,9 +2683,14 @@ Unit.itemPickedUpEvent = __TS__New(
|
|
|
2518
2683
|
____exports.UnitTriggerEvent,
|
|
2519
2684
|
EVENT_PLAYER_UNIT_PICKUP_ITEM,
|
|
2520
2685
|
function()
|
|
2521
|
-
local
|
|
2522
|
-
|
|
2523
|
-
|
|
2686
|
+
local unitHandle = getTriggerUnit()
|
|
2687
|
+
local itemHandle = getManipulatedItem()
|
|
2688
|
+
if getUnitTypeId(unitHandle) ~= dummyUnitId and not (ignoreEventsItems[itemHandle] ~= nil) then
|
|
2689
|
+
local unit = ____exports.Unit:of(unitHandle)
|
|
2690
|
+
local item = Item:of(itemHandle)
|
|
2691
|
+
if item.owner ~= unit then
|
|
2692
|
+
return unit, item
|
|
2693
|
+
end
|
|
2524
2694
|
end
|
|
2525
2695
|
return IgnoreEvent
|
|
2526
2696
|
end
|
|
@@ -2528,12 +2698,79 @@ Unit.itemPickedUpEvent = __TS__New(
|
|
|
2528
2698
|
Unit.itemUsedEvent = __TS__New(
|
|
2529
2699
|
____exports.UnitTriggerEvent,
|
|
2530
2700
|
EVENT_PLAYER_UNIT_USE_ITEM,
|
|
2531
|
-
function()
|
|
2701
|
+
function()
|
|
2702
|
+
local unit = getTriggerUnit()
|
|
2703
|
+
local item = getManipulatedItem()
|
|
2704
|
+
if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
|
|
2705
|
+
return ____exports.Unit:of(unit), Item:of(item)
|
|
2706
|
+
end
|
|
2707
|
+
return IgnoreEvent
|
|
2708
|
+
end
|
|
2532
2709
|
)
|
|
2533
2710
|
Unit.itemStackedEvent = __TS__New(
|
|
2534
2711
|
____exports.UnitTriggerEvent,
|
|
2535
2712
|
EVENT_PLAYER_UNIT_STACK_ITEM,
|
|
2536
|
-
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(
|
|
2713
|
+
function() return ____exports.Unit:of(getTriggerUnit()), Item:of(BlzGetStackingItemTarget()), Item:of(BlzGetStackingItemSource()) end
|
|
2714
|
+
)
|
|
2715
|
+
__TS__ObjectDefineProperty(
|
|
2716
|
+
Unit,
|
|
2717
|
+
"itemChargesChangedEvent",
|
|
2718
|
+
{get = function(self)
|
|
2719
|
+
local event = __TS__New(Event)
|
|
2720
|
+
Item.chargesChangedEvent:addListener(function(item)
|
|
2721
|
+
local unit = item.owner
|
|
2722
|
+
if unit ~= nil then
|
|
2723
|
+
invoke(event, unit, item)
|
|
2724
|
+
end
|
|
2725
|
+
end)
|
|
2726
|
+
rawset(self, "itemChargesChangedEvent", event)
|
|
2727
|
+
return event
|
|
2728
|
+
end}
|
|
2729
|
+
)
|
|
2730
|
+
__TS__ObjectDefineProperty(
|
|
2731
|
+
Unit,
|
|
2732
|
+
"itemUseOrderEvent",
|
|
2733
|
+
{get = function(self)
|
|
2734
|
+
local event = __TS__New(Event)
|
|
2735
|
+
for order = orderId("useslot0"), orderId("useslot5") do
|
|
2736
|
+
local slot = order - orderId("useslot0")
|
|
2737
|
+
local function listener(unit)
|
|
2738
|
+
local item = unit.items[slot + 1]
|
|
2739
|
+
if item ~= nil then
|
|
2740
|
+
invoke(event, unit, item)
|
|
2741
|
+
end
|
|
2742
|
+
end
|
|
2743
|
+
self.onImmediateOrder[order]:addListener(listener)
|
|
2744
|
+
self.onTargetOrder[order]:addListener(listener)
|
|
2745
|
+
self.onPointOrder[order]:addListener(listener)
|
|
2746
|
+
end
|
|
2747
|
+
rawset(self, "itemUseOrderEvent", event)
|
|
2748
|
+
return event
|
|
2749
|
+
end}
|
|
2750
|
+
)
|
|
2751
|
+
__TS__ObjectDefineProperty(
|
|
2752
|
+
Unit,
|
|
2753
|
+
"itemMoveOrderEvent",
|
|
2754
|
+
{get = function(self)
|
|
2755
|
+
local event = __TS__New(Event)
|
|
2756
|
+
for order = orderId("moveslot0"), orderId("moveslot5") do
|
|
2757
|
+
local slotTo = order - orderId("moveslot0")
|
|
2758
|
+
self.onTargetOrder[order]:addListener(function(unit, item)
|
|
2759
|
+
local slotFrom = unit.items:findSlot(item)
|
|
2760
|
+
if slotFrom ~= nil then
|
|
2761
|
+
invoke(
|
|
2762
|
+
event,
|
|
2763
|
+
unit,
|
|
2764
|
+
item,
|
|
2765
|
+
slotFrom,
|
|
2766
|
+
slotTo
|
|
2767
|
+
)
|
|
2768
|
+
end
|
|
2769
|
+
end)
|
|
2770
|
+
end
|
|
2771
|
+
rawset(self, "itemMoveOrderEvent", event)
|
|
2772
|
+
return event
|
|
2773
|
+
end}
|
|
2537
2774
|
)
|
|
2538
2775
|
__TS__ObjectDefineProperty(
|
|
2539
2776
|
Unit,
|
|
@@ -2560,6 +2797,10 @@ __TS__ObjectDefineProperty(
|
|
|
2560
2797
|
rawset(self, "destroyEvent", destroyEvent)
|
|
2561
2798
|
return destroyEvent
|
|
2562
2799
|
end}
|
|
2800
|
+
)
|
|
2801
|
+
Unit.synchronize = synchronizer(
|
|
2802
|
+
function(unit) return unit.syncId end,
|
|
2803
|
+
function(syncId) return unitBySyncId[syncId] end
|
|
2563
2804
|
);
|
|
2564
2805
|
(function(self)
|
|
2565
2806
|
local leaveAbilityIds = postcompile(function()
|