warscript 0.0.1-dev.a44a461 → 0.0.1-dev.a4646d1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (123) hide show
  1. package/attributes.d.ts +1 -2
  2. package/attributes.lua +9 -0
  3. package/core/types/frame.lua +24 -21
  4. package/core/types/player.d.ts +16 -0
  5. package/core/types/player.lua +60 -15
  6. package/core/types/playerCamera.d.ts +2 -0
  7. package/core/types/playerCamera.lua +123 -5
  8. package/core/types/tileCell.d.ts +11 -1
  9. package/core/types/tileCell.lua +97 -0
  10. package/core/types/timer.d.ts +3 -1
  11. package/core/types/timer.lua +27 -2
  12. package/decl/native.d.ts +6 -4
  13. package/destroyable.d.ts +1 -0
  14. package/destroyable.lua +9 -0
  15. package/engine/behavior.d.ts +14 -1
  16. package/engine/behavior.lua +230 -70
  17. package/engine/behaviour/ability/apply-buff.lua +5 -5
  18. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  19. package/engine/behaviour/ability/emulate-impact.lua +11 -3
  20. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  21. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  22. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  23. package/engine/behaviour/ability/restore-mana.lua +6 -6
  24. package/engine/behaviour/ability.d.ts +2 -1
  25. package/engine/behaviour/ability.lua +10 -18
  26. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  27. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  28. package/engine/behaviour/unit.d.ts +39 -3
  29. package/engine/behaviour/unit.lua +269 -6
  30. package/engine/buff.d.ts +21 -8
  31. package/engine/buff.lua +187 -121
  32. package/engine/internal/ability.d.ts +7 -1
  33. package/engine/internal/ability.lua +49 -9
  34. package/engine/internal/item/ability.lua +63 -11
  35. package/engine/internal/item+owner.lua +12 -6
  36. package/engine/internal/item.d.ts +16 -16
  37. package/engine/internal/item.lua +135 -49
  38. package/engine/internal/mechanics/cast-ability.lua +6 -3
  39. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  40. package/engine/internal/misc/frame-coordinates.lua +21 -0
  41. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  42. package/engine/internal/misc/get-terrain-z.lua +11 -0
  43. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  44. package/engine/internal/misc/player-local-handle.lua +5 -0
  45. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  46. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  47. package/engine/internal/unit/ability.d.ts +35 -0
  48. package/engine/internal/unit/ability.lua +98 -9
  49. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  50. package/engine/internal/unit/allowed-targets.lua +9 -1
  51. package/engine/internal/unit/attributes.d.ts +17 -0
  52. package/engine/internal/unit/attributes.lua +46 -0
  53. package/engine/internal/unit/bonus.d.ts +2 -0
  54. package/engine/internal/unit/bonus.lua +10 -0
  55. package/engine/internal/unit/fly-height.d.ts +7 -0
  56. package/engine/internal/unit/fly-height.lua +20 -0
  57. package/engine/internal/unit/interrupts.d.ts +12 -0
  58. package/engine/internal/unit/interrupts.lua +28 -0
  59. package/engine/internal/unit/main-selected.lua +12 -27
  60. package/engine/internal/unit/order.d.ts +20 -0
  61. package/engine/internal/unit/order.lua +136 -0
  62. package/engine/internal/unit/scale.d.ts +7 -0
  63. package/engine/internal/unit/scale.lua +20 -0
  64. package/engine/internal/unit+ability.lua +10 -1
  65. package/engine/internal/unit-missile-launch.lua +52 -14
  66. package/engine/internal/unit.d.ts +27 -24
  67. package/engine/internal/unit.lua +298 -213
  68. package/engine/local-client.d.ts +2 -0
  69. package/engine/local-client.lua +30 -0
  70. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  71. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  72. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  73. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  74. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  75. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  76. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  77. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  78. package/engine/object-data/entry/ability-type.lua +5 -4
  79. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  80. package/engine/object-data/entry/destructible-type.lua +155 -0
  81. package/engine/object-data/entry/unit-type.d.ts +15 -2
  82. package/engine/object-data/entry/unit-type.lua +135 -33
  83. package/engine/object-field/ability.d.ts +3 -3
  84. package/engine/object-field/ability.lua +7 -6
  85. package/engine/object-field/unit.d.ts +31 -5
  86. package/engine/object-field/unit.lua +95 -0
  87. package/engine/object-field.d.ts +17 -6
  88. package/engine/object-field.lua +291 -134
  89. package/engine/random.d.ts +9 -0
  90. package/engine/random.lua +13 -0
  91. package/engine/standard/fields/ability.d.ts +2 -2
  92. package/engine/standard/fields/ability.lua +2 -2
  93. package/engine/standard/fields/unit.d.ts +12 -0
  94. package/engine/standard/fields/unit.lua +20 -0
  95. package/engine/synchronization.d.ts +11 -0
  96. package/engine/synchronization.lua +77 -0
  97. package/engine/text-tag.d.ts +36 -2
  98. package/engine/text-tag.lua +250 -10
  99. package/engine/unit.d.ts +5 -0
  100. package/engine/unit.lua +5 -0
  101. package/net/socket.lua +1 -1
  102. package/objutil/buff.lua +10 -8
  103. package/package.json +2 -2
  104. package/patch-lua.lua +9 -0
  105. package/patch-lualib.lua +1 -1
  106. package/utility/arrays.d.ts +1 -0
  107. package/utility/arrays.lua +8 -0
  108. package/utility/callback-array.d.ts +17 -0
  109. package/utility/callback-array.lua +61 -0
  110. package/utility/functions.d.ts +7 -0
  111. package/utility/functions.lua +12 -0
  112. package/utility/linked-map.d.ts +26 -0
  113. package/utility/linked-map.lua +66 -0
  114. package/utility/linked-set.d.ts +1 -0
  115. package/utility/linked-set.lua +23 -1
  116. package/utility/lua-maps.d.ts +12 -2
  117. package/utility/lua-maps.lua +37 -2
  118. package/utility/lua-sets.d.ts +1 -0
  119. package/utility/lua-sets.lua +4 -0
  120. package/utility/records.lua +20 -1
  121. package/utility/types.d.ts +3 -0
  122. package/core/types/order.d.ts +0 -25
  123. package/core/types/order.lua +0 -55
@@ -0,0 +1,20 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.object-field.unit")
3
+ local UnitClassificationsField = ____unit.UnitClassificationsField
4
+ local UnitFloatField = ____unit.UnitFloatField
5
+ local UnitFlyHeightField = ____unit.UnitFlyHeightField
6
+ local UnitHealthRegenerationTypeField = ____unit.UnitHealthRegenerationTypeField
7
+ local UnitIntegerField = ____unit.UnitIntegerField
8
+ local UnitPropulsionWindowField = ____unit.UnitPropulsionWindowField
9
+ local UnitScalingValueField = ____unit.UnitScalingValueField
10
+ ____exports.PROPULSION_WINDOW_UNIT_FIELD = UnitPropulsionWindowField:create(fourCC("urpw"))
11
+ ____exports.CLASSIFICATIONS_UNIT_FIELD = UnitClassificationsField:create(fourCC("utyp"))
12
+ ____exports.FLY_HEIGHT_UNIT_FIELD = UnitFlyHeightField:create(fourCC("ufyh"))
13
+ ____exports.SCALING_VALUE_UNIT_FIELD = UnitScalingValueField:create(fourCC("usca"))
14
+ ____exports.HEALTH_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("uhpr"))
15
+ ____exports.MANA_REGENERATION_RATE_UNIT_FIELD = UnitFloatField:create(fourCC("umpr"))
16
+ ____exports.HEALTH_REGENERATION_TYPE_UNIT_FIELD = UnitHealthRegenerationTypeField:create(fourCC("uhrt"))
17
+ ____exports.STRENGTH_UNIT_FIELD = UnitIntegerField:create(fourCC("ustc"))
18
+ ____exports.AGILITY_UNIT_FIELD = UnitIntegerField:create(fourCC("uagc"))
19
+ ____exports.INTELLIGENCE_UNIT_FIELD = UnitIntegerField:create(fourCC("uinc"))
20
+ return ____exports
@@ -0,0 +1,11 @@
1
+ /** @noSelfInFile */
2
+ import { Player } from "../core/types/player";
3
+ import { Event } from "../event";
4
+ export declare const synchronizer: <T, K extends number>(getSyncId: (object: T) => K, getObject: (syncId: K) => T | undefined) => ((player: Player, object: T | undefined) => Promise<T | undefined>);
5
+ export declare class ObjectBus<T, K extends number> {
6
+ private readonly getSyncId;
7
+ readonly event: Event<[Player, T | undefined]>;
8
+ private readonly syncSlider;
9
+ constructor(getSyncId: (object: T) => K, getObject: (syncId: K) => T | undefined);
10
+ send(object: T | undefined): void;
11
+ }
@@ -0,0 +1,77 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__Promise = ____lualib.__TS__Promise
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local ____exports = {}
6
+ local ____player = require("core.types.player")
7
+ local Player = ____player.Player
8
+ local ____math = require("math")
9
+ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
10
+ local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
11
+ local ____linked_2Dset = require("utility.linked-set")
12
+ local LinkedSet = ____linked_2Dset.LinkedSet
13
+ local ____event = require("event")
14
+ local Event = ____event.Event
15
+ local eventInvoke = Event.invoke
16
+ local createFrameByType = BlzCreateFrameByType
17
+ local createTrigger = CreateTrigger
18
+ local getOriginFrame = BlzGetOriginFrame
19
+ local getTriggerFrameValue = BlzGetTriggerFrameValue
20
+ local getTriggerPlayer = GetTriggerPlayer
21
+ local frameSetMinMaxValue = BlzFrameSetMinMaxValue
22
+ local frameSetValue = BlzFrameSetValue
23
+ local triggerAddAction = TriggerAddAction
24
+ local triggerRegisterFrameEvent = BlzTriggerRegisterFrameEvent
25
+ ____exports.synchronizer = function(getSyncId, getObject)
26
+ local queue = __TS__New(LinkedSet)
27
+ local socket = __TS__New(____exports.ObjectBus, getSyncId, getObject)
28
+ socket.event:addListener(function(_, object)
29
+ local ____opt_0 = queue:pop()
30
+ if ____opt_0 ~= nil then
31
+ ____opt_0(object)
32
+ end
33
+ end)
34
+ local function executor(____, resolve)
35
+ queue:add(resolve)
36
+ end
37
+ return function(player, object)
38
+ if player.isLocal then
39
+ socket:send(object)
40
+ end
41
+ return __TS__New(__TS__Promise, executor)
42
+ end
43
+ end
44
+ ____exports.ObjectBus = __TS__Class()
45
+ local ObjectBus = ____exports.ObjectBus
46
+ ObjectBus.name = "ObjectBus"
47
+ function ObjectBus.prototype.____constructor(self, getSyncId, getObject)
48
+ self.getSyncId = getSyncId
49
+ local syncSlider = createFrameByType(
50
+ "SLIDER",
51
+ "Synchronizer",
52
+ getOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
53
+ "",
54
+ 0
55
+ )
56
+ frameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
57
+ self.syncSlider = syncSlider
58
+ local event = __TS__New(Event)
59
+ local trigger = createTrigger()
60
+ triggerRegisterFrameEvent(trigger, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
61
+ triggerAddAction(
62
+ trigger,
63
+ function()
64
+ eventInvoke(
65
+ event,
66
+ Player:of(getTriggerPlayer()),
67
+ getObject(getTriggerFrameValue())
68
+ )
69
+ end
70
+ )
71
+ self.event = event
72
+ end
73
+ function ObjectBus.prototype.send(self, object)
74
+ local syncId = object ~= nil and self.getSyncId(object) or 0
75
+ frameSetValue(self.syncSlider, syncId)
76
+ end
77
+ return ____exports
@@ -1,5 +1,7 @@
1
1
  /** @noSelfInFile */
2
2
  import { Color } from "../core/types/color";
3
+ import { Unit } from "./internal/unit";
4
+ import { AbstractDestroyable, Destructor } from "../destroyable";
3
5
  export type TextTagPreset = {
4
6
  fadepoint: number;
5
7
  lifespan: number;
@@ -10,9 +12,39 @@ export type TextTagPreset = {
10
12
  velocityY: number;
11
13
  color: Color;
12
14
  };
13
- export declare class TextTag {
14
- private readonly handle;
15
+ declare const enum TextTagPropertyKey {
16
+ UNIT = 100,
17
+ HANDLE = 101,
18
+ CONFIGURATION = 102,
19
+ TEXT = 103,
20
+ FONT_SIZE = 104,
21
+ COLOR = 105,
22
+ X = 106,
23
+ Y = 107
24
+ }
25
+ export declare class TextTag extends AbstractDestroyable {
26
+ private [TextTagPropertyKey.HANDLE]?;
27
+ private [TextTagPropertyKey.CONFIGURATION]?;
28
+ private [TextTagPropertyKey.TEXT]?;
29
+ private [TextTagPropertyKey.FONT_SIZE]?;
30
+ private [TextTagPropertyKey.COLOR]?;
31
+ private [TextTagPropertyKey.UNIT]?;
32
+ private [TextTagPropertyKey.X]?;
33
+ private [TextTagPropertyKey.Y]?;
15
34
  private constructor();
35
+ protected onDestroy(): Destructor;
36
+ get text(): string;
37
+ set text(text: string);
38
+ get fontSize(): number;
39
+ set fontSize(fontSize: number);
40
+ get color(): Color;
41
+ set color(color: Color);
42
+ get unit(): Unit | undefined;
43
+ set unit(unit: Unit | undefined);
44
+ get x(): number;
45
+ set x(x: number);
46
+ get y(): number;
47
+ set y(y: number);
16
48
  static BASE: Readonly<TextTagPreset>;
17
49
  static BASH: Readonly<TextTagPreset>;
18
50
  static CRITICAL_STRIKE: Readonly<TextTagPreset>;
@@ -22,4 +54,6 @@ export declare class TextTag {
22
54
  static MISS: Readonly<TextTagPreset>;
23
55
  static SHADOW_STRIKE: Readonly<TextTagPreset>;
24
56
  static flash(configuration: Readonly<TextTagPreset>, text: string, x: number, y: number, z?: number): void;
57
+ static create(configuration: Readonly<TextTagPreset>, text: string, unit: Unit): TextTag;
25
58
  }
59
+ export {};
@@ -1,9 +1,22 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
3
6
  local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
4
7
  local ____exports = {}
5
8
  local ____color = require("core.types.color")
6
9
  local Color = ____color.Color
10
+ local ____timer = require("core.types.timer")
11
+ local Timer = ____timer.Timer
12
+ local ____destroyable = require("destroyable")
13
+ local AbstractDestroyable = ____destroyable.AbstractDestroyable
14
+ local ____playerCamera = require("core.types.playerCamera")
15
+ local worldCoordinatesToFrame = ____playerCamera.worldCoordinatesToFrame
16
+ local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
17
+ local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
18
+ local ____player_2Dlocal_2Dhandle = require("engine.internal.misc.player-local-handle")
19
+ local PLAYER_LOCAL_HANDLE = ____player_2Dlocal_2Dhandle.PLAYER_LOCAL_HANDLE
7
20
  local createTextTag = CreateTextTag
8
21
  local destroyTextTag = DestroyTextTag
9
22
  local setTextTagText = SetTextTagText
@@ -17,17 +30,15 @@ local setTextTagPermanent = SetTextTagPermanent
17
30
  local setTextTagAge = SetTextTagAge
18
31
  local setTextTagLifespan = SetTextTagLifespan
19
32
  local setTextTagFadepoint = SetTextTagFadepoint
33
+ local isUnitHidden = IsUnitHidden
34
+ local isUnitLoaded = IsUnitLoaded
35
+ local isUnitVisible = IsUnitVisible
36
+ local getUnitFlyHeight = GetUnitFlyHeight
37
+ local getUnitX = GetUnitX
38
+ local getUnitY = GetUnitY
39
+ local unitAlive = UnitAlive
20
40
  local DEFAULT_FONT_SIZE = 0.024
21
- ____exports.TextTag = __TS__Class()
22
- local TextTag = ____exports.TextTag
23
- TextTag.name = "TextTag"
24
- function TextTag.prototype.____constructor(self, handle)
25
- self.handle = handle
26
- end
27
- function TextTag.flash(self, configuration, text, x, y, z)
28
- local textTag = createTextTag()
29
- setTextTagText(textTag, text, DEFAULT_FONT_SIZE)
30
- setTextTagPos(textTag, x + configuration.offsetX, y + configuration.offsetY, (z or 0) + configuration.offsetZ)
41
+ local function applyConfiguration(textTag, configuration)
31
42
  setTextTagFadepoint(textTag, configuration.fadepoint)
32
43
  setTextTagLifespan(textTag, configuration.lifespan)
33
44
  local color = configuration.color
@@ -42,6 +53,213 @@ function TextTag.flash(self, configuration, text, x, y, z)
42
53
  setTextTagPermanent(textTag, false)
43
54
  setTextTagVisibility(textTag, true)
44
55
  end
56
+ local unitTextTags = setmetatable({}, {__mode = "k"})
57
+ local function ensureHandle(textTag)
58
+ local handle = textTag[101]
59
+ if handle == nil then
60
+ handle = createTextTag()
61
+ applyConfiguration(handle, textTag[102])
62
+ setTextTagPermanent(handle, true)
63
+ setTextTagText(handle, textTag[103] or "", textTag[104] or DEFAULT_FONT_SIZE)
64
+ local color = textTag[105]
65
+ if color ~= nil then
66
+ setTextTagColor(
67
+ handle,
68
+ color.r,
69
+ color.g,
70
+ color.b,
71
+ color.a
72
+ )
73
+ end
74
+ local unit = textTag[100]
75
+ if unit ~= nil then
76
+ setTextTagPosUnit(handle, unit.handle, textTag[102].offsetZ)
77
+ else
78
+ setTextTagPos(handle, textTag[106] or 0, textTag[107] or 0, 0)
79
+ end
80
+ textTag[101] = handle
81
+ end
82
+ return handle
83
+ end
84
+ ____exports.TextTag = __TS__Class()
85
+ local TextTag = ____exports.TextTag
86
+ TextTag.name = "TextTag"
87
+ __TS__ClassExtends(TextTag, AbstractDestroyable)
88
+ function TextTag.prototype.____constructor(self, handle)
89
+ AbstractDestroyable.prototype.____constructor(self)
90
+ self[101] = handle
91
+ end
92
+ function TextTag.prototype.onDestroy(self)
93
+ local handle = self[101]
94
+ if handle ~= nil then
95
+ destroyTextTag(handle)
96
+ self[101] = nil
97
+ end
98
+ unitTextTags[self] = nil
99
+ return AbstractDestroyable.prototype.onDestroy(self)
100
+ end
101
+ function TextTag.flash(self, configuration, text, x, y, z)
102
+ local textTag = createTextTag()
103
+ setTextTagText(textTag, text, DEFAULT_FONT_SIZE)
104
+ setTextTagPos(textTag, x + configuration.offsetX, y + configuration.offsetY, (z or 0) + configuration.offsetZ)
105
+ applyConfiguration(textTag, configuration)
106
+ end
107
+ function TextTag.create(self, configuration, text, unit)
108
+ local textTag = __TS__New(____exports.TextTag)
109
+ textTag[103] = text
110
+ textTag[100] = unit
111
+ textTag[102] = configuration
112
+ ensureHandle(textTag)
113
+ unitTextTags[textTag] = true
114
+ return textTag
115
+ end
116
+ __TS__SetDescriptor(
117
+ TextTag.prototype,
118
+ "text",
119
+ {
120
+ get = function(self)
121
+ return self[103] or ""
122
+ end,
123
+ set = function(self, text)
124
+ setTextTagText(
125
+ ensureHandle(self),
126
+ text,
127
+ self[104] or DEFAULT_FONT_SIZE
128
+ )
129
+ self[103] = text
130
+ end
131
+ },
132
+ true
133
+ )
134
+ __TS__SetDescriptor(
135
+ TextTag.prototype,
136
+ "fontSize",
137
+ {
138
+ get = function(self)
139
+ return self[104] or DEFAULT_FONT_SIZE
140
+ end,
141
+ set = function(self, fontSize)
142
+ setTextTagText(
143
+ ensureHandle(self),
144
+ self[103] or "",
145
+ fontSize
146
+ )
147
+ self[104] = fontSize
148
+ end
149
+ },
150
+ true
151
+ )
152
+ __TS__SetDescriptor(
153
+ TextTag.prototype,
154
+ "color",
155
+ {
156
+ get = function(self)
157
+ return self[105] or Color.white
158
+ end,
159
+ set = function(self, color)
160
+ setTextTagColor(
161
+ ensureHandle(self),
162
+ color.r,
163
+ color.g,
164
+ color.b,
165
+ color.a
166
+ )
167
+ self[105] = color
168
+ end
169
+ },
170
+ true
171
+ )
172
+ __TS__SetDescriptor(
173
+ TextTag.prototype,
174
+ "unit",
175
+ {
176
+ get = function(self)
177
+ return self[100]
178
+ end,
179
+ set = function(self, unit)
180
+ if unit ~= nil then
181
+ setTextTagPosUnit(
182
+ ensureHandle(self),
183
+ unit.handle,
184
+ 0
185
+ )
186
+ self[106] = nil
187
+ self[107] = nil
188
+ unitTextTags[self] = true
189
+ elseif self[100] ~= nil then
190
+ local unit = self[100]
191
+ local x = unit.x
192
+ local y = unit.y
193
+ setTextTagPos(
194
+ ensureHandle(self),
195
+ x,
196
+ y,
197
+ 0
198
+ )
199
+ self[106] = x
200
+ self[107] = y
201
+ unitTextTags[self] = nil
202
+ end
203
+ self[100] = unit
204
+ end
205
+ },
206
+ true
207
+ )
208
+ __TS__SetDescriptor(
209
+ TextTag.prototype,
210
+ "x",
211
+ {
212
+ get = function(self)
213
+ local ____self__106_2 = self[106]
214
+ if ____self__106_2 == nil then
215
+ local ____opt_0 = self[100]
216
+ ____self__106_2 = ____opt_0 and ____opt_0.x
217
+ end
218
+ return ____self__106_2 or 0
219
+ end,
220
+ set = function(self, x)
221
+ local ____ensureHandle_result_6 = ensureHandle(self)
222
+ local ____x_7 = x
223
+ local ____self__107_5 = self[107]
224
+ if ____self__107_5 == nil then
225
+ local ____opt_3 = self[100]
226
+ ____self__107_5 = ____opt_3 and ____opt_3.y
227
+ end
228
+ setTextTagPos(____ensureHandle_result_6, ____x_7, ____self__107_5 or 0, 0)
229
+ self[106] = x
230
+ self[100] = nil
231
+ unitTextTags[self] = nil
232
+ end
233
+ },
234
+ true
235
+ )
236
+ __TS__SetDescriptor(
237
+ TextTag.prototype,
238
+ "y",
239
+ {
240
+ get = function(self)
241
+ local ____self__107_10 = self[107]
242
+ if ____self__107_10 == nil then
243
+ local ____opt_8 = self[100]
244
+ ____self__107_10 = ____opt_8 and ____opt_8.y
245
+ end
246
+ return ____self__107_10 or 0
247
+ end,
248
+ set = function(self, y)
249
+ local ____ensureHandle_result_14 = ensureHandle(self)
250
+ local ____self__106_13 = self[106]
251
+ if ____self__106_13 == nil then
252
+ local ____opt_11 = self[100]
253
+ ____self__106_13 = ____opt_11 and ____opt_11.x
254
+ end
255
+ setTextTagPos(____ensureHandle_result_14, ____self__106_13 or 0, y, 0)
256
+ self[107] = y
257
+ self[100] = nil
258
+ unitTextTags[self] = nil
259
+ end
260
+ },
261
+ true
262
+ )
45
263
  TextTag.BASE = {
46
264
  fadepoint = 2,
47
265
  lifespan = 3,
@@ -106,4 +324,26 @@ TextTag.SHADOW_STRIKE = __TS__ObjectAssign(
106
324
  lifespan = 5
107
325
  }
108
326
  )
327
+ Timer.onPeriod[1 / 64]:addListener(function()
328
+ for textTag in pairs(unitTextTags) do
329
+ local unit = textTag[100].handle
330
+ local x = getUnitX(unit)
331
+ local y = getUnitY(unit)
332
+ local ____, ____, isInView = worldCoordinatesToFrame(
333
+ x,
334
+ y,
335
+ getUnitFlyHeight(unit) + getTerrainZ(x, y)
336
+ )
337
+ if isInView and not isUnitHidden(unit) and not isUnitLoaded(unit) and isUnitVisible(unit, PLAYER_LOCAL_HANDLE) and unitAlive(unit) then
338
+ setTextTagPosUnit(
339
+ ensureHandle(textTag),
340
+ unit,
341
+ textTag[102].offsetZ
342
+ )
343
+ elseif textTag[101] ~= nil then
344
+ destroyTextTag(textTag[101])
345
+ textTag[101] = nil
346
+ end
347
+ end
348
+ end)
109
349
  return ____exports
package/engine/unit.d.ts CHANGED
@@ -1,5 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  import "./internal/unit";
3
+ import "./internal/unit/order";
3
4
  import "./internal/unit/ability";
4
5
  import "./internal/unit/allowed-targets";
5
6
  import "./internal/unit/buff";
@@ -18,6 +19,10 @@ import "./internal/unit/invulnerability-counter";
18
19
  import "./internal/unit/detach-missiles";
19
20
  import "./internal/unit/main-selected";
20
21
  import "./internal/unit/add-item-to-slot-init";
22
+ import "./internal/unit/attributes";
23
+ import "./internal/unit/fly-height";
24
+ import "./internal/unit/scale";
25
+ import "./internal/unit/interrupts";
21
26
  import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
22
27
  export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
23
28
  export * from "./internal/unit+damage";
package/engine/unit.lua CHANGED
@@ -1,5 +1,6 @@
1
1
  local ____exports = {}
2
2
  require("engine.internal.unit")
3
+ require("engine.internal.unit.order")
3
4
  require("engine.internal.unit.ability")
4
5
  require("engine.internal.unit.allowed-targets")
5
6
  require("engine.internal.unit.buff")
@@ -18,6 +19,10 @@ require("engine.internal.unit.invulnerability-counter")
18
19
  require("engine.internal.unit.detach-missiles")
19
20
  require("engine.internal.unit.main-selected")
20
21
  require("engine.internal.unit.add-item-to-slot-init")
22
+ require("engine.internal.unit.attributes")
23
+ require("engine.internal.unit.fly-height")
24
+ require("engine.internal.unit.scale")
25
+ require("engine.internal.unit.interrupts")
21
26
  require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
22
27
  do
23
28
  local ____unit = require("engine.internal.unit")
package/net/socket.lua CHANGED
@@ -28,13 +28,13 @@ function Socket.prototype.____constructor(self)
28
28
  onReceive[self[0]]:addListener(function(sender, data)
29
29
  local chunks = chunksByPlayer[sender]
30
30
  if chunks ~= nil then
31
+ chunksByPlayer[sender] = nil
31
32
  chunks[#chunks + 1] = data
32
33
  Event.invoke(
33
34
  self.onMessage,
34
35
  sender,
35
36
  tableConcat(chunks)
36
37
  )
37
- chunksByPlayer[sender] = nil
38
38
  else
39
39
  Event.invoke(self.onMessage, sender, data)
40
40
  end
package/objutil/buff.lua CHANGED
@@ -29,6 +29,8 @@ local ____timer = require("core.types.timer")
29
29
  local Timer = ____timer.Timer
30
30
  local ____exception = require("exception")
31
31
  local IllegalStateException = ____exception.IllegalStateException
32
+ local ____linked_2Dmap = require("utility.linked-map")
33
+ local LinkedMap = ____linked_2Dmap.LinkedMap
32
34
  local ____assert = _G.assert
33
35
  local ____pairs = _G.pairs
34
36
  ____exports.BuffDefinition = __TS__Class()
@@ -461,7 +463,7 @@ local buffs = setmetatable(
461
463
  {
462
464
  __mode = "k",
463
465
  __index = function(self, unit)
464
- local ____table = {}
466
+ local ____table = __TS__New(LinkedMap)
465
467
  self[unit] = ____table
466
468
  return ____table
467
469
  end
@@ -494,7 +496,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
494
496
  end
495
497
  local constructor = self.constructor
496
498
  local instances = buffs[unit]
497
- local instance = instances[constructor]
499
+ local instance = instances:get(constructor)
498
500
  if instance then
499
501
  instance:destroy()
500
502
  if not instance.destroyed then
@@ -507,7 +509,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
507
509
  )
508
510
  end
509
511
  end
510
- instances[constructor] = self
512
+ instances:put(constructor, self)
511
513
  if preset then
512
514
  local unitHandle = unit.handle
513
515
  local slowPoisonMethod = not preset.positive and not preset.magic
@@ -586,13 +588,13 @@ function Buff.apply(self, ...)
586
588
  end
587
589
  end
588
590
  function Buff.getInstance(self, unit)
589
- return buffs[unit][self]
591
+ return buffs[unit]:get(self)
590
592
  end
591
593
  function Buff.isApplied(self, unit)
592
- return buffs[unit][self] ~= nil
594
+ return buffs[unit]:get(self) ~= nil
593
595
  end
594
596
  function Buff.ifApplied(self, unit, action)
595
- local instance = buffs[unit][self]
597
+ local instance = buffs[unit]:get(self)
596
598
  if instance then
597
599
  ____assert(__TS__InstanceOf(instance, self))
598
600
  action(instance)
@@ -615,7 +617,7 @@ function Buff.prototype.destroy(self)
615
617
  if self.preset then
616
618
  self.unit:removeAbility(self.preset.buffId)
617
619
  end
618
- buffs[self.unit][self.constructor] = nil
620
+ buffs[self.unit]:remove(self.constructor)
619
621
  self.destroyed = true
620
622
  end
621
623
  function Buff.prototype.onDispel(self, source)
@@ -762,7 +764,7 @@ Unit.onDamaging:addListener(function(source, target, event)
762
764
  end
763
765
  end)
764
766
  Unit.itemPickedUpEvent:addListener(function(unit, item)
765
- if item.powerup and item:hasAbility(fourCC("APdi")) then
767
+ if item.isPowerUp and item:hasAbility(fourCC("APdi")) then
766
768
  end
767
769
  end)
768
770
  return ____exports
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.a44a461",
4
+ "version": "0.0.1-dev.a4646d1",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -24,7 +24,7 @@
24
24
  "@warscript/language-extensions": "^0.0.1",
25
25
  "@warscript/tstl-plugin": "^0.0.4",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.fa5e065"
27
+ "warpack": "0.0.1-dev.e490aaf"
28
28
  },
29
29
  "devDependencies": {
30
30
  "@typescript-eslint/eslint-plugin": "^8.13.0",
package/patch-lua.lua CHANGED
@@ -1,5 +1,7 @@
1
+ local error = _G.error
1
2
  local getmetatable = _G.getmetatable
2
3
  local ipairs = _G.ipairs
4
+ local tableconcat = table.concat
3
5
 
4
6
  _G.ipairs = function(t)
5
7
  local metatable = getmetatable(t)
@@ -8,3 +10,10 @@ _G.ipairs = function(t)
8
10
  end
9
11
  return ipairs(t)
10
12
  end
13
+
14
+ _G.assert = function(v, ...)
15
+ if not v then
16
+ error(tableconcat({ ... }, " "))
17
+ end
18
+ return v, ...
19
+ end
package/patch-lualib.lua CHANGED
@@ -3,7 +3,7 @@ local lualib = _G.require("lualib_bundle")
3
3
  local next = _G.next
4
4
  local ____type = _G.type
5
5
  lualib.__TS__ArrayIsArray = function(value)
6
- return ____type(value) == "table" and (value[1] ~= nil or ({next(value)}) == nil) and value.constructor == nil
6
+ return ____type(value) == "table" and (value[1] ~= nil or (next(value)) == nil) and value.constructor == nil
7
7
  end
8
8
  local __TS__SetDescriptor = lualib.__TS__SetDescriptor
9
9
  lualib.__TS__ObjectDefineProperty = function(target, key, desc)
@@ -5,6 +5,7 @@ export declare const joinToString: <T>(array: readonly T[], separator: string, t
5
5
  export declare const arrayOfNotNull: <T>(...elements: readonly (T | undefined | null)[]) => T[];
6
6
  export declare const array: <T, N extends number>(length: N, initialize: (index: number) => T) => TupleOf<T, N>;
7
7
  export declare const toLuaSet: <T extends AnyNotNil>(array: readonly T[]) => LuaSet<T>;
8
+ export declare const contains: <T>(array: readonly T[], element: T) => boolean;
8
9
  export declare const forEach: <T, Args extends any[]>(array: readonly T[], consumerOrKey: ((value: T, ...args: Args) => void) | KeysOfType<T, (this: T, ...args: Args) => void>, ...args: Args) => void;
9
10
  export declare const all: {
10
11
  <T>(array: readonly T[], transform: (value: T) => boolean): boolean;
@@ -49,6 +49,14 @@ ____exports.toLuaSet = function(array)
49
49
  end
50
50
  return result
51
51
  end
52
+ ____exports.contains = function(array, element)
53
+ for i = 1, #array do
54
+ if array[i] == element then
55
+ return true
56
+ end
57
+ end
58
+ return false
59
+ end
52
60
  ____exports.forEach = function(array, consumerOrKey, ...)
53
61
  if type(consumerOrKey) == "function" then
54
62
  for i = 1, #array do
@@ -0,0 +1,17 @@
1
+ /** @noSelfInFile */
2
+ type Callback = {
3
+ readonly __callback: unique symbol;
4
+ };
5
+ export type CallbackId = number & {
6
+ readonly __callbackId: unique symbol;
7
+ };
8
+ export type CallbackArray = {
9
+ readonly __callbackArray: unique symbol;
10
+ } & Callback[];
11
+ export declare const callbackArray: () => CallbackArray;
12
+ export declare function addCallback<Args extends any[]>(this: void, array: CallbackArray, callback: (...args: Args) => unknown, ...args: Args): CallbackId;
13
+ export declare function clearCallbacks(this: void, array: CallbackArray): void;
14
+ export declare function consumeCallback(this: void, array: CallbackArray, id: CallbackId): void;
15
+ export declare function consumeCallbacks(this: void, array: CallbackArray): void;
16
+ export declare function invokeCallbacks(this: void, array: CallbackArray): void;
17
+ export {};