warscript 0.0.1-dev.a44a461 → 0.0.1-dev.a4646d1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (123) hide show
  1. package/attributes.d.ts +1 -2
  2. package/attributes.lua +9 -0
  3. package/core/types/frame.lua +24 -21
  4. package/core/types/player.d.ts +16 -0
  5. package/core/types/player.lua +60 -15
  6. package/core/types/playerCamera.d.ts +2 -0
  7. package/core/types/playerCamera.lua +123 -5
  8. package/core/types/tileCell.d.ts +11 -1
  9. package/core/types/tileCell.lua +97 -0
  10. package/core/types/timer.d.ts +3 -1
  11. package/core/types/timer.lua +27 -2
  12. package/decl/native.d.ts +6 -4
  13. package/destroyable.d.ts +1 -0
  14. package/destroyable.lua +9 -0
  15. package/engine/behavior.d.ts +14 -1
  16. package/engine/behavior.lua +230 -70
  17. package/engine/behaviour/ability/apply-buff.lua +5 -5
  18. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  19. package/engine/behaviour/ability/emulate-impact.lua +11 -3
  20. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  21. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  22. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  23. package/engine/behaviour/ability/restore-mana.lua +6 -6
  24. package/engine/behaviour/ability.d.ts +2 -1
  25. package/engine/behaviour/ability.lua +10 -18
  26. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  27. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  28. package/engine/behaviour/unit.d.ts +39 -3
  29. package/engine/behaviour/unit.lua +269 -6
  30. package/engine/buff.d.ts +21 -8
  31. package/engine/buff.lua +187 -121
  32. package/engine/internal/ability.d.ts +7 -1
  33. package/engine/internal/ability.lua +49 -9
  34. package/engine/internal/item/ability.lua +63 -11
  35. package/engine/internal/item+owner.lua +12 -6
  36. package/engine/internal/item.d.ts +16 -16
  37. package/engine/internal/item.lua +135 -49
  38. package/engine/internal/mechanics/cast-ability.lua +6 -3
  39. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  40. package/engine/internal/misc/frame-coordinates.lua +21 -0
  41. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  42. package/engine/internal/misc/get-terrain-z.lua +11 -0
  43. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  44. package/engine/internal/misc/player-local-handle.lua +5 -0
  45. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  46. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  47. package/engine/internal/unit/ability.d.ts +35 -0
  48. package/engine/internal/unit/ability.lua +98 -9
  49. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  50. package/engine/internal/unit/allowed-targets.lua +9 -1
  51. package/engine/internal/unit/attributes.d.ts +17 -0
  52. package/engine/internal/unit/attributes.lua +46 -0
  53. package/engine/internal/unit/bonus.d.ts +2 -0
  54. package/engine/internal/unit/bonus.lua +10 -0
  55. package/engine/internal/unit/fly-height.d.ts +7 -0
  56. package/engine/internal/unit/fly-height.lua +20 -0
  57. package/engine/internal/unit/interrupts.d.ts +12 -0
  58. package/engine/internal/unit/interrupts.lua +28 -0
  59. package/engine/internal/unit/main-selected.lua +12 -27
  60. package/engine/internal/unit/order.d.ts +20 -0
  61. package/engine/internal/unit/order.lua +136 -0
  62. package/engine/internal/unit/scale.d.ts +7 -0
  63. package/engine/internal/unit/scale.lua +20 -0
  64. package/engine/internal/unit+ability.lua +10 -1
  65. package/engine/internal/unit-missile-launch.lua +52 -14
  66. package/engine/internal/unit.d.ts +27 -24
  67. package/engine/internal/unit.lua +298 -213
  68. package/engine/local-client.d.ts +2 -0
  69. package/engine/local-client.lua +30 -0
  70. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  71. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  72. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  73. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  74. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  75. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  76. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  77. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  78. package/engine/object-data/entry/ability-type.lua +5 -4
  79. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  80. package/engine/object-data/entry/destructible-type.lua +155 -0
  81. package/engine/object-data/entry/unit-type.d.ts +15 -2
  82. package/engine/object-data/entry/unit-type.lua +135 -33
  83. package/engine/object-field/ability.d.ts +3 -3
  84. package/engine/object-field/ability.lua +7 -6
  85. package/engine/object-field/unit.d.ts +31 -5
  86. package/engine/object-field/unit.lua +95 -0
  87. package/engine/object-field.d.ts +17 -6
  88. package/engine/object-field.lua +291 -134
  89. package/engine/random.d.ts +9 -0
  90. package/engine/random.lua +13 -0
  91. package/engine/standard/fields/ability.d.ts +2 -2
  92. package/engine/standard/fields/ability.lua +2 -2
  93. package/engine/standard/fields/unit.d.ts +12 -0
  94. package/engine/standard/fields/unit.lua +20 -0
  95. package/engine/synchronization.d.ts +11 -0
  96. package/engine/synchronization.lua +77 -0
  97. package/engine/text-tag.d.ts +36 -2
  98. package/engine/text-tag.lua +250 -10
  99. package/engine/unit.d.ts +5 -0
  100. package/engine/unit.lua +5 -0
  101. package/net/socket.lua +1 -1
  102. package/objutil/buff.lua +10 -8
  103. package/package.json +2 -2
  104. package/patch-lua.lua +9 -0
  105. package/patch-lualib.lua +1 -1
  106. package/utility/arrays.d.ts +1 -0
  107. package/utility/arrays.lua +8 -0
  108. package/utility/callback-array.d.ts +17 -0
  109. package/utility/callback-array.lua +61 -0
  110. package/utility/functions.d.ts +7 -0
  111. package/utility/functions.lua +12 -0
  112. package/utility/linked-map.d.ts +26 -0
  113. package/utility/linked-map.lua +66 -0
  114. package/utility/linked-set.d.ts +1 -0
  115. package/utility/linked-set.lua +23 -1
  116. package/utility/lua-maps.d.ts +12 -2
  117. package/utility/lua-maps.lua +37 -2
  118. package/utility/lua-sets.d.ts +1 -0
  119. package/utility/lua-sets.lua +4 -0
  120. package/utility/records.lua +20 -1
  121. package/utility/types.d.ts +3 -0
  122. package/core/types/order.d.ts +0 -25
  123. package/core/types/order.lua +0 -55
@@ -23,8 +23,12 @@ local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.Ob
23
23
  local ____linked_2Dset = require("utility.linked-set")
24
24
  local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
25
25
  local ____lua_2Dmaps = require("utility.lua-maps")
26
+ local emptyLuaMap = ____lua_2Dmaps.emptyLuaMap
26
27
  local getOrPut = ____lua_2Dmaps.getOrPut
28
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
27
29
  local mutableWeakLuaMap = ____lua_2Dmaps.mutableWeakLuaMap
30
+ local ____arrays = require("utility.arrays")
31
+ local emptyArray = ____arrays.emptyArray
28
32
  local compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId = {}
29
33
  local defaultValueByObjectDataEntryIdByObjectFieldId = postcompile(function() return compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId end)
30
34
  local objectFieldById = {}
@@ -34,7 +38,11 @@ local idGenerator = __TS__New(
34
38
  )
35
39
  local ObjectFieldBase = __TS__Class()
36
40
  ObjectFieldBase.name = "ObjectFieldBase"
37
- function ObjectFieldBase.prototype.____constructor(self, id)
41
+ function ObjectFieldBase.prototype.____constructor(self, id, isGlobal)
42
+ if isGlobal == nil then
43
+ isGlobal = false
44
+ end
45
+ self.isGlobal = isGlobal
38
46
  self.valueByInstance = setmetatable({}, {__mode = "k"})
39
47
  if objectFieldById[id] ~= nil then
40
48
  error(
@@ -51,14 +59,15 @@ end
51
59
  function ObjectFieldBase.prototype.supports(self, instance)
52
60
  return __TS__InstanceOf(instance, self.instanceClass)
53
61
  end
54
- function ObjectFieldBase.prototype.hasValue(self, instance)
62
+ function ObjectFieldBase.prototype.hasValue(self, objectDataEntryId)
55
63
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
56
- return defaultValueByObjectDataEntryId ~= nil and defaultValueByObjectDataEntryId[self:getObjectDataEntryId(instance)] ~= nil or self:hasNativeFieldValue(instance)
64
+ return self.isGlobal or defaultValueByObjectDataEntryId ~= nil and defaultValueByObjectDataEntryId[objectDataEntryId] ~= nil or self:hasNativeFieldValue(objectDataEntryId)
57
65
  end
58
- function ObjectFieldBase.create(self, id)
66
+ function ObjectFieldBase.create(self, id, isGlobal)
59
67
  return __TS__New(
60
68
  self,
61
- id or idGenerator:next()
69
+ id or idGenerator:next(),
70
+ isGlobal
62
71
  )
63
72
  end
64
73
  function ObjectFieldBase.of(self, id)
@@ -91,7 +100,7 @@ function ObjectField.prototype.getValue(self, entry, includeModifiers)
91
100
  end
92
101
  return self.defaultValue
93
102
  end
94
- if includeModifiers == false then
103
+ if not includeModifiers then
95
104
  local originalValueByInstance = self.originalValueByInstance
96
105
  if originalValueByInstance ~= nil then
97
106
  local originalValue = originalValueByInstance[entry]
@@ -115,6 +124,7 @@ function ObjectField.prototype.setValue(self, entry, value)
115
124
  defaultValueByObjectDataEntryId[entry.id] = value
116
125
  return true
117
126
  end
127
+ local previousOriginalValue
118
128
  local modifiersByInstance = self.modifiersByInstance
119
129
  if modifiersByInstance ~= nil then
120
130
  local modifiers = modifiersByInstance[entry]
@@ -124,11 +134,40 @@ function ObjectField.prototype.setValue(self, entry, value)
124
134
  originalValueByInstance = mutableWeakLuaMap()
125
135
  self.originalValueByInstance = originalValueByInstance
126
136
  end
137
+ previousOriginalValue = originalValueByInstance[entry]
138
+ if value == previousOriginalValue then
139
+ return true
140
+ end
127
141
  originalValueByInstance[entry] = value
128
- value = self:calculateActualValue(entry)
142
+ value = (self:calculateActualValue(entry))
129
143
  end
130
144
  end
131
- return self:setActualValue(entry, value)
145
+ local previousValue = self:setActualValue(entry, value)
146
+ if previousValue == nil then
147
+ return false
148
+ end
149
+ if previousOriginalValue ~= nil or value ~= previousValue then
150
+ local ____self_invokeValueChangeEvent_2 = self.invokeValueChangeEvent
151
+ local ____entry_1 = entry
152
+ local ____previousOriginalValue_0 = previousOriginalValue
153
+ if ____previousOriginalValue_0 == nil then
154
+ ____previousOriginalValue_0 = previousValue
155
+ end
156
+ ____self_invokeValueChangeEvent_2(
157
+ self,
158
+ ____entry_1,
159
+ self,
160
+ ____previousOriginalValue_0,
161
+ value
162
+ )
163
+ end
164
+ return true
165
+ end
166
+ function ObjectField.prototype.updateActualValue(self, instance)
167
+ local actualValue, hasModifiers = self:calculateActualValue(instance)
168
+ if hasModifiers then
169
+ self:setActualValue(instance, actualValue)
170
+ end
132
171
  end
133
172
  function ObjectField.prototype.applyModifier(self, instance, modifier)
134
173
  local modifiersByInstance = self.modifiersByInstance
@@ -142,11 +181,14 @@ function ObjectField.prototype.applyModifier(self, instance, modifier)
142
181
  originalValueByInstance = mutableWeakLuaMap()
143
182
  self.originalValueByInstance = originalValueByInstance
144
183
  end
145
- originalValueByInstance[instance] = self:getActualValue(instance)
146
- self:setActualValue(
147
- instance,
148
- self:calculateActualValue(instance)
149
- )
184
+ local ____originalValueByInstance_4 = originalValueByInstance
185
+ local ____instance_5 = instance
186
+ local ____originalValueByInstance_instance_3 = originalValueByInstance[instance]
187
+ if ____originalValueByInstance_instance_3 == nil then
188
+ ____originalValueByInstance_instance_3 = self:getActualValue(instance)
189
+ end
190
+ ____originalValueByInstance_4[____instance_5] = ____originalValueByInstance_instance_3
191
+ self:setActualValue(instance, (self:calculateActualValue(instance)))
150
192
  end
151
193
  end
152
194
  function ObjectField.prototype.removeModifier(self, instance, modifier)
@@ -154,10 +196,7 @@ function ObjectField.prototype.removeModifier(self, instance, modifier)
154
196
  if modifiersByInstance ~= nil then
155
197
  local modifiers = modifiersByInstance[instance]
156
198
  if modifiers ~= nil and modifiers:remove(modifier) then
157
- self:setActualValue(
158
- instance,
159
- self:calculateActualValue(instance)
160
- )
199
+ self:setActualValue(instance, (self:calculateActualValue(instance)))
161
200
  return true
162
201
  end
163
202
  end
@@ -185,70 +224,70 @@ function ObjectField.prototype.trySetValue(self, entry, value)
185
224
  end
186
225
  function ObjectField.prototype.getActualValue(self, instance)
187
226
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
188
- if defaultValueByObjectDataEntryId ~= nil then
189
- local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(instance)]
190
- if defaultValue ~= nil then
191
- local ____self_valueByInstance_instance_0 = self.valueByInstance[instance]
192
- if ____self_valueByInstance_instance_0 == nil then
193
- ____self_valueByInstance_instance_0 = defaultValue
227
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
228
+ local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(instance)]
229
+ if defaultValue ~= nil or self.isGlobal then
230
+ local ____self_valueByInstance_instance_6 = self.valueByInstance[instance]
231
+ if ____self_valueByInstance_instance_6 == nil then
232
+ ____self_valueByInstance_instance_6 = defaultValue
194
233
  end
195
- return ____self_valueByInstance_instance_0
234
+ local ____self_valueByInstance_instance_6_7 = ____self_valueByInstance_instance_6
235
+ if ____self_valueByInstance_instance_6_7 == nil then
236
+ ____self_valueByInstance_instance_6_7 = self.defaultValue
237
+ end
238
+ return ____self_valueByInstance_instance_6_7
196
239
  end
197
240
  end
198
- local ____temp_1 = self:getNativeFieldValue(instance)
199
- if ____temp_1 == nil then
200
- ____temp_1 = self.defaultValue
241
+ local ____temp_8 = self:getNativeFieldValue(instance)
242
+ if ____temp_8 == nil then
243
+ ____temp_8 = self.defaultValue
201
244
  end
202
- return ____temp_1
245
+ return ____temp_8
203
246
  end
204
247
  function ObjectField.prototype.setActualValue(self, instance, value)
205
248
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
206
- if defaultValueByObjectDataEntryId ~= nil then
207
- local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(instance)]
208
- if defaultValue ~= nil then
209
- local ____self_valueByInstance_instance_2 = self.valueByInstance[instance]
210
- if ____self_valueByInstance_instance_2 == nil then
211
- ____self_valueByInstance_instance_2 = defaultValue
249
+ local objectDataEntryId = self:getObjectDataEntryId(instance)
250
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
251
+ local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[objectDataEntryId]
252
+ if defaultValue ~= nil or self.isGlobal then
253
+ local ____self_valueByInstance_instance_9 = self.valueByInstance[instance]
254
+ if ____self_valueByInstance_instance_9 == nil then
255
+ ____self_valueByInstance_instance_9 = defaultValue
212
256
  end
213
- local ____self_valueByInstance_instance_2_3 = ____self_valueByInstance_instance_2
214
- if ____self_valueByInstance_instance_2_3 == nil then
215
- ____self_valueByInstance_instance_2_3 = self.defaultValue
257
+ local ____self_valueByInstance_instance_9_10 = ____self_valueByInstance_instance_9
258
+ if ____self_valueByInstance_instance_9_10 == nil then
259
+ ____self_valueByInstance_instance_9_10 = self.defaultValue
216
260
  end
217
- local previousValue = ____self_valueByInstance_instance_2_3
218
- if value ~= previousValue then
219
- self.valueByInstance[instance] = value
220
- self:invokeValueChangeEvent(instance, self, previousValue, value)
221
- end
222
- return true
261
+ local previousValue = ____self_valueByInstance_instance_9_10
262
+ self.valueByInstance[instance] = value
263
+ return previousValue
223
264
  end
224
265
  end
225
- if not self:hasNativeFieldValue(instance) then
226
- return false
266
+ if not self:hasNativeFieldValue(objectDataEntryId) then
267
+ return nil
227
268
  end
228
269
  local previousValue = self:getNativeFieldValue(instance)
229
- if value ~= previousValue then
230
- if not self:setNativeFieldValue(instance, value) then
231
- return false
232
- end
233
- self:invokeValueChangeEvent(instance, self, previousValue, value)
270
+ if value ~= previousValue and not self:setNativeFieldValue(instance, value) then
271
+ return nil
234
272
  end
235
- return true
273
+ return previousValue
236
274
  end
237
275
  function ObjectField.prototype.calculateActualValue(self, instance)
238
- local ____opt_4 = self.originalValueByInstance
239
- local originalValue = ____opt_4 and ____opt_4[instance]
240
- local ____opt_6 = self.modifiersByInstance
241
- local modifiers = ____opt_6 and ____opt_6[instance]
276
+ local ____opt_11 = self.originalValueByInstance
277
+ local originalValue = ____opt_11 and ____opt_11[instance]
278
+ local ____opt_13 = self.modifiersByInstance
279
+ local modifiers = ____opt_13 and ____opt_13[instance]
242
280
  if originalValue ~= nil then
243
281
  local value = originalValue
244
282
  if modifiers ~= nil then
245
283
  for modifier in pairs(modifiers) do
246
284
  value = modifier(instance, value, originalValue)
247
285
  end
286
+ return value, true
248
287
  end
249
- return value
288
+ return value, false
250
289
  end
251
- return self.defaultValue
290
+ return self.defaultValue, false
252
291
  end
253
292
  function ObjectField.prototype.invokeValueChangeEvent(self, ...)
254
293
  self:invokeValueChangeEventRecursive(
@@ -303,37 +342,37 @@ function ObjectArrayField.prototype.getValue(self, entry, index)
303
342
  if defaultValueByObjectDataEntryId ~= nil then
304
343
  local value = defaultValueByObjectDataEntryId[entry.id]
305
344
  if value ~= nil then
306
- local ____temp_9
345
+ local ____temp_16
307
346
  if index == nil then
308
- ____temp_9 = value
347
+ ____temp_16 = value
309
348
  else
310
- local ____value_index_8 = value[index + 1]
311
- if ____value_index_8 == nil then
312
- ____value_index_8 = self.defaultValue
349
+ local ____value_index_15 = value[index + 1]
350
+ if ____value_index_15 == nil then
351
+ ____value_index_15 = self.defaultValue
313
352
  end
314
- ____temp_9 = ____value_index_8
353
+ ____temp_16 = ____value_index_15
315
354
  end
316
- return ____temp_9
355
+ return ____temp_16
317
356
  end
318
357
  end
319
358
  return index == nil and ({}) or self.defaultValue
320
359
  end
321
360
  local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
322
- if defaultValueByObjectDataEntryId ~= nil then
323
- local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
324
- if defaultValue ~= nil then
325
- local value = self.valueByInstance[entry] or defaultValue
326
- local ____temp_11
361
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
362
+ local defaultValue = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(entry)]
363
+ if defaultValue ~= nil or self.isGlobal then
364
+ local value = self.valueByInstance[entry] or defaultValue or emptyArray()
365
+ local ____temp_18
327
366
  if index == nil then
328
- ____temp_11 = value
367
+ ____temp_18 = value
329
368
  else
330
- local ____value_index_10 = value[index + 1]
331
- if ____value_index_10 == nil then
332
- ____value_index_10 = self.defaultValue
369
+ local ____value_index_17 = value[index + 1]
370
+ if ____value_index_17 == nil then
371
+ ____value_index_17 = self.defaultValue
333
372
  end
334
- ____temp_11 = ____value_index_10
373
+ ____temp_18 = ____value_index_17
335
374
  end
336
- return ____temp_11
375
+ return ____temp_18
337
376
  end
338
377
  end
339
378
  if index ~= nil then
@@ -378,36 +417,22 @@ function ObjectLevelField.prototype.getValue(self, entry, level)
378
417
  if defaultValueByObjectDataEntryId ~= nil then
379
418
  local valueByLevel = defaultValueByObjectDataEntryId[entry.id]
380
419
  if valueByLevel ~= nil then
381
- local ____valueByLevel_index_12 = valueByLevel[level + 1]
382
- if ____valueByLevel_index_12 == nil then
383
- ____valueByLevel_index_12 = self.defaultValue
420
+ local ____valueByLevel_index_19 = valueByLevel[level + 1]
421
+ if ____valueByLevel_index_19 == nil then
422
+ ____valueByLevel_index_19 = self.defaultValue
384
423
  end
385
- return ____valueByLevel_index_12
424
+ return ____valueByLevel_index_19
386
425
  end
387
426
  end
388
427
  return self.defaultValue
389
428
  end
390
- local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
391
- if defaultValueByObjectDataEntryId ~= nil then
392
- local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
393
- if defaultValueByLevel ~= nil then
394
- local ____opt_13 = self.valueByInstance[entry]
395
- local ____temp_15 = ____opt_13 and ____opt_13[level + 1]
396
- if ____temp_15 == nil then
397
- ____temp_15 = defaultValueByLevel[level + 1]
398
- end
399
- local ____temp_15_16 = ____temp_15
400
- if ____temp_15_16 == nil then
401
- ____temp_15_16 = self.defaultValue
402
- end
403
- return ____temp_15_16
404
- end
405
- end
406
- local ____temp_17 = self:getNativeFieldValue(entry, level)
407
- if ____temp_17 == nil then
408
- ____temp_17 = self.defaultValue
429
+ local ____opt_22 = self.originalValueByLevelByInstance
430
+ local ____opt_20 = ____opt_22 and ____opt_22[entry]
431
+ local originalValue = ____opt_20 and ____opt_20[level]
432
+ if originalValue ~= nil then
433
+ return originalValue
409
434
  end
410
- return ____temp_17
435
+ return self:getActualValue(entry, level)
411
436
  end
412
437
  function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
413
438
  if value == nil then
@@ -447,55 +472,114 @@ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
447
472
  valueByLevel[level + 1] = value
448
473
  return true
449
474
  end
450
- local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
451
- if defaultValueByObjectDataEntryId ~= nil then
452
- local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
453
- if defaultValueByLevel ~= nil then
454
- local valueByLevel = self.valueByInstance[entry]
455
- if valueByLevel == nil then
456
- valueByLevel = {}
457
- self.valueByInstance[entry] = valueByLevel
458
- end
459
- local ____valueByLevel_index_18 = valueByLevel[level + 1]
460
- if ____valueByLevel_index_18 == nil then
461
- ____valueByLevel_index_18 = defaultValueByLevel[level + 1]
462
- end
463
- local ____valueByLevel_index_18_19 = ____valueByLevel_index_18
464
- if ____valueByLevel_index_18_19 == nil then
465
- ____valueByLevel_index_18_19 = self.defaultValue
475
+ local previousOriginalValue
476
+ local modifiersByInstance = self.modifiersByInstance
477
+ if modifiersByInstance ~= nil then
478
+ local modifiers = modifiersByInstance[entry]
479
+ if modifiers ~= nil and modifiers.size ~= 0 then
480
+ local originalValueByLevelByInstance = self.originalValueByLevelByInstance
481
+ if originalValueByLevelByInstance == nil then
482
+ originalValueByLevelByInstance = mutableWeakLuaMap()
483
+ self.originalValueByLevelByInstance = originalValueByLevelByInstance
466
484
  end
467
- local previousValue = ____valueByLevel_index_18_19
468
- if value ~= previousValue then
469
- valueByLevel[level + 1] = value
470
- self:invokeValueChangeEvent(
471
- entry,
472
- self,
473
- level,
474
- previousValue,
475
- value
476
- )
485
+ local originalValueByLevel = getOrPut(originalValueByLevelByInstance, entry, mutableLuaMap)
486
+ previousOriginalValue = originalValueByLevel[level]
487
+ if value == previousOriginalValue then
488
+ return true
477
489
  end
478
- return true
490
+ originalValueByLevel[level] = value
491
+ value = self:calculateActualValue(entry, level)
479
492
  end
480
493
  end
481
- if not self:hasNativeFieldValue(entry) then
494
+ local previousValue = self:setActualValue(entry, level, value)
495
+ if previousValue == nil then
482
496
  return false
483
497
  end
484
- local previousValue = self:getNativeFieldValue(entry, level)
485
- if value ~= previousValue then
486
- if not self:setNativeFieldValue(entry, level, value) then
487
- return false
498
+ if previousOriginalValue ~= nil or value ~= previousValue then
499
+ local ____self_invokeValueChangeEvent_26 = self.invokeValueChangeEvent
500
+ local ____entry_25 = entry
501
+ local ____previousOriginalValue_24 = previousOriginalValue
502
+ if ____previousOriginalValue_24 == nil then
503
+ ____previousOriginalValue_24 = previousValue
488
504
  end
489
- self:invokeValueChangeEvent(
490
- entry,
505
+ ____self_invokeValueChangeEvent_26(
506
+ self,
507
+ ____entry_25,
491
508
  self,
492
509
  level,
493
- previousValue,
510
+ ____previousOriginalValue_24,
494
511
  value
495
512
  )
496
513
  end
497
514
  return true
498
515
  end
516
+ function ObjectLevelField.prototype.updateActualValue(self, instance, level)
517
+ local modifiersByInstance = self.modifiersByInstance
518
+ if modifiersByInstance == nil then
519
+ return
520
+ end
521
+ local modifiers = modifiersByInstance[instance]
522
+ if modifiers == nil or modifiers.size == 0 then
523
+ return
524
+ end
525
+ if level == nil then
526
+ for i = 0, self:getLevelCount(instance) - 1 do
527
+ self:updateActualValue(instance, i)
528
+ end
529
+ return
530
+ end
531
+ self:setActualValue(
532
+ instance,
533
+ level,
534
+ self:calculateActualValue(instance, level)
535
+ )
536
+ end
537
+ function ObjectLevelField.prototype.applyModifier(self, instance, modifier)
538
+ local modifiersByInstance = self.modifiersByInstance
539
+ if modifiersByInstance == nil then
540
+ modifiersByInstance = mutableWeakLuaMap()
541
+ self.modifiersByInstance = modifiersByInstance
542
+ end
543
+ if getOrPut(modifiersByInstance, instance, mutableLinkedSet):add(modifier) then
544
+ local originalValueByLevelByInstance = self.originalValueByLevelByInstance
545
+ if originalValueByLevelByInstance == nil then
546
+ originalValueByLevelByInstance = mutableWeakLuaMap()
547
+ self.originalValueByLevelByInstance = originalValueByLevelByInstance
548
+ end
549
+ local originalValueByLevel = getOrPut(originalValueByLevelByInstance, instance, mutableLuaMap)
550
+ local levelCount = self:getLevelCount(instance)
551
+ for level = 0, levelCount - 1 do
552
+ local ____originalValueByLevel_level_27 = originalValueByLevel[level]
553
+ if ____originalValueByLevel_level_27 == nil then
554
+ ____originalValueByLevel_level_27 = self:getActualValue(instance, level)
555
+ end
556
+ originalValueByLevel[level] = ____originalValueByLevel_level_27
557
+ self:setActualValue(
558
+ instance,
559
+ level,
560
+ self:calculateActualValue(instance, level)
561
+ )
562
+ end
563
+ end
564
+ end
565
+ function ObjectLevelField.prototype.removeModifier(self, instance, modifier)
566
+ local modifiersByInstance = self.modifiersByInstance
567
+ if modifiersByInstance ~= nil then
568
+ local modifiers = modifiersByInstance[instance]
569
+ if modifiers ~= nil and modifiers:remove(modifier) then
570
+ local levelCount = self:getLevelCount(instance)
571
+ for level = 0, levelCount - 1 do
572
+ self:setActualValue(
573
+ instance,
574
+ level,
575
+ self:calculateActualValue(instance, level)
576
+ )
577
+ end
578
+ return true
579
+ end
580
+ end
581
+ return false
582
+ end
499
583
  function ObjectLevelField.prototype.trySetValue(self, entry, levelOrValue, value)
500
584
  if value ~= nil then
501
585
  if __TS__TypeOf(value) ~= __TS__TypeOf(self.defaultValue) then
@@ -511,6 +595,79 @@ function ObjectLevelField.prototype.trySetValue(self, entry, levelOrValue, value
511
595
  end
512
596
  return self:setValue(entry, levelOrValue)
513
597
  end
598
+ function ObjectLevelField.prototype.getActualValue(self, instance, level)
599
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
600
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
601
+ local defaultValueByLevel = (defaultValueByObjectDataEntryId or emptyLuaMap())[self:getObjectDataEntryId(instance)]
602
+ if defaultValueByLevel ~= nil or self.isGlobal then
603
+ local ____opt_28 = self.valueByInstance[instance]
604
+ local ____temp_30 = ____opt_28 and ____opt_28[level + 1]
605
+ if ____temp_30 == nil then
606
+ ____temp_30 = (defaultValueByLevel or emptyArray())[level + 1]
607
+ end
608
+ local ____temp_30_31 = ____temp_30
609
+ if ____temp_30_31 == nil then
610
+ ____temp_30_31 = self.defaultValue
611
+ end
612
+ return ____temp_30_31
613
+ end
614
+ end
615
+ local ____temp_32 = self:getNativeFieldValue(instance, level)
616
+ if ____temp_32 == nil then
617
+ ____temp_32 = self.defaultValue
618
+ end
619
+ return ____temp_32
620
+ end
621
+ function ObjectLevelField.prototype.setActualValue(self, instance, level, value)
622
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
623
+ local objectDataEntryId = self:getObjectDataEntryId(instance)
624
+ if defaultValueByObjectDataEntryId ~= nil or self.isGlobal then
625
+ local defaultValueByLevel = (defaultValueByObjectDataEntryId or emptyLuaMap())[objectDataEntryId]
626
+ if defaultValueByLevel ~= nil or self.isGlobal then
627
+ local valueByLevel = self.valueByInstance[instance]
628
+ if valueByLevel == nil then
629
+ valueByLevel = {}
630
+ self.valueByInstance[instance] = valueByLevel
631
+ end
632
+ local ____valueByLevel_index_33 = valueByLevel[level + 1]
633
+ if ____valueByLevel_index_33 == nil then
634
+ ____valueByLevel_index_33 = (defaultValueByLevel or emptyArray())[level + 1]
635
+ end
636
+ local ____valueByLevel_index_33_34 = ____valueByLevel_index_33
637
+ if ____valueByLevel_index_33_34 == nil then
638
+ ____valueByLevel_index_33_34 = self.defaultValue
639
+ end
640
+ local previousValue = ____valueByLevel_index_33_34
641
+ valueByLevel[level + 1] = value
642
+ return previousValue
643
+ end
644
+ end
645
+ if not self:hasNativeFieldValue(objectDataEntryId) then
646
+ return nil
647
+ end
648
+ local previousValue = self:getNativeFieldValue(instance, level)
649
+ if value ~= previousValue and not self:setNativeFieldValue(instance, level, value) then
650
+ return nil
651
+ end
652
+ return previousValue
653
+ end
654
+ function ObjectLevelField.prototype.calculateActualValue(self, instance, level)
655
+ local ____opt_37 = self.originalValueByLevelByInstance
656
+ local ____opt_35 = ____opt_37 and ____opt_37[instance]
657
+ local originalValue = ____opt_35 and ____opt_35[level]
658
+ local ____opt_39 = self.modifiersByInstance
659
+ local modifiers = ____opt_39 and ____opt_39[instance]
660
+ if originalValue ~= nil then
661
+ local value = originalValue
662
+ if modifiers ~= nil then
663
+ for modifier in pairs(modifiers) do
664
+ value = modifier(instance, level, value, originalValue)
665
+ end
666
+ end
667
+ return value
668
+ end
669
+ return self.defaultValue
670
+ end
514
671
  function ObjectLevelField.prototype.invokeValueChangeEvent(self, ...)
515
672
  self:invokeValueChangeEventRecursive(
516
673
  getClass(self),
@@ -1,4 +1,5 @@
1
1
  /** @noSelfInFile */
2
+ import { ReadonlyNonEmptyArray } from "../utility/types";
2
3
  export declare const randomAngle: () => number;
3
4
  export declare const randomInteger: {
4
5
  (upperBound?: number): number;
@@ -9,3 +10,11 @@ export declare const randomFloat: {
9
10
  (lowerBound: number, upperBound: number): number;
10
11
  };
11
12
  export declare const randomXY: (centerX: number, centerY: number, range: number) => LuaMultiReturn<[x: number, y: number]>;
13
+ export declare const randomElement: {
14
+ <T>(array: ReadonlyNonEmptyArray<T>): T;
15
+ <T>(array: ReadonlyArray<T>): T | undefined;
16
+ };
17
+ export declare const random: {
18
+ <T>(element: T, ...elements: T[]): T;
19
+ <T>(...elements: T[]): T | undefined;
20
+ };
package/engine/random.lua CHANGED
@@ -4,6 +4,7 @@ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
4
4
  local PI = ____math.PI
5
5
  local getRandomInt = GetRandomInt
6
6
  local getRandomReal = GetRandomReal
7
+ local select = _G.select
7
8
  local cos = math.cos
8
9
  local sin = math.sin
9
10
  local sqrt = math.sqrt
@@ -15,4 +16,16 @@ ____exports.randomXY = function(centerX, centerY, range)
15
16
  local t = getRandomReal(0, 1) * 2 * PI
16
17
  return centerX + r * cos(t), centerY + r * sin(t)
17
18
  end
19
+ ____exports.randomElement = function(array)
20
+ return array[getRandomInt(1, #array)]
21
+ end
22
+ ____exports.random = function(...)
23
+ return (select(
24
+ getRandomInt(
25
+ 1,
26
+ select("#", ...)
27
+ ),
28
+ ...
29
+ ))
30
+ end
18
31
  return ____exports
@@ -376,8 +376,8 @@ export declare const INVISIBILITY_TRANSITION_TIME_ABILITY_FLOAT_LEVEL_FIELD: Abi
376
376
  export declare const ACTIVATION_RADIUS_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
377
377
  export declare const AMOUNT_REGENERATED_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
378
378
  export declare const DAMAGE_PER_SECOND_POI1_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
379
- export declare const ATTACK_SPEED_FACTOR_POI2_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
380
- export declare const MOVEMENT_SPEED_FACTOR_POI3_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
379
+ export declare const MOVEMENT_SPEED_FACTOR_POI2_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
380
+ export declare const ATTACK_SPEED_FACTOR_POI3_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
381
381
  export declare const EXTRA_DAMAGE_POA1_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
382
382
  export declare const DAMAGE_PER_SECOND_POA2_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
383
383
  export declare const ATTACK_SPEED_FACTOR_POA3_ABILITY_FLOAT_LEVEL_FIELD: AbilityFloatLevelField & symbol;
@@ -387,8 +387,8 @@ ____exports.INVISIBILITY_TRANSITION_TIME_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloa
387
387
  ____exports.ACTIVATION_RADIUS_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Neu1"))
388
388
  ____exports.AMOUNT_REGENERATED_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Arm1"))
389
389
  ____exports.DAMAGE_PER_SECOND_POI1_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poi1"))
390
- ____exports.ATTACK_SPEED_FACTOR_POI2_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poi2"))
391
- ____exports.MOVEMENT_SPEED_FACTOR_POI3_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poi3"))
390
+ ____exports.MOVEMENT_SPEED_FACTOR_POI2_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poi2"))
391
+ ____exports.ATTACK_SPEED_FACTOR_POI3_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poi3"))
392
392
  ____exports.EXTRA_DAMAGE_POA1_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poa1"))
393
393
  ____exports.DAMAGE_PER_SECOND_POA2_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poa2"))
394
394
  ____exports.ATTACK_SPEED_FACTOR_POA3_ABILITY_FLOAT_LEVEL_FIELD = AbilityFloatLevelField:create(fourCC("Poa3"))
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { UnitClassificationsField, UnitFloatField, UnitFlyHeightField, UnitHealthRegenerationTypeField, UnitIntegerField, UnitPropulsionWindowField, UnitScalingValueField } from "../../object-field/unit";
3
+ export declare const PROPULSION_WINDOW_UNIT_FIELD: UnitPropulsionWindowField & symbol;
4
+ export declare const CLASSIFICATIONS_UNIT_FIELD: UnitClassificationsField & symbol;
5
+ export declare const FLY_HEIGHT_UNIT_FIELD: UnitFlyHeightField & symbol;
6
+ export declare const SCALING_VALUE_UNIT_FIELD: UnitScalingValueField & symbol;
7
+ export declare const HEALTH_REGENERATION_RATE_UNIT_FIELD: UnitFloatField & symbol;
8
+ export declare const MANA_REGENERATION_RATE_UNIT_FIELD: UnitFloatField & symbol;
9
+ export declare const HEALTH_REGENERATION_TYPE_UNIT_FIELD: UnitHealthRegenerationTypeField & symbol;
10
+ export declare const STRENGTH_UNIT_FIELD: UnitIntegerField<number> & symbol;
11
+ export declare const AGILITY_UNIT_FIELD: UnitIntegerField<number> & symbol;
12
+ export declare const INTELLIGENCE_UNIT_FIELD: UnitIntegerField<number> & symbol;