warscript 0.0.1-dev.9d56c5c → 0.0.1-dev.9e6f20e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (316) hide show
  1. package/attributes.d.ts +6 -1
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +9 -1
  10. package/core/types/frame.lua +193 -23
  11. package/core/types/group.d.ts +0 -1
  12. package/core/types/handle.lua +6 -9
  13. package/core/types/image.d.ts +0 -1
  14. package/core/types/item.d.ts +1 -0
  15. package/core/types/item.lua +1 -0
  16. package/core/types/missile.d.ts +2 -2
  17. package/core/types/missile.lua +8 -2
  18. package/core/types/player.d.ts +17 -1
  19. package/core/types/player.lua +70 -24
  20. package/core/types/playerCamera.d.ts +2 -0
  21. package/core/types/playerCamera.lua +123 -5
  22. package/core/types/sound.d.ts +17 -24
  23. package/core/types/sound.lua +100 -25
  24. package/core/types/tileCell.d.ts +11 -1
  25. package/core/types/tileCell.lua +97 -0
  26. package/core/types/timer.d.ts +9 -8
  27. package/core/types/timer.lua +45 -23
  28. package/core/types/unit.lua +8 -0
  29. package/core/util.d.ts +1 -1
  30. package/core/util.lua +18 -1
  31. package/decl/index.d.ts +1 -0
  32. package/decl/native.d.ts +846 -790
  33. package/destroyable.d.ts +1 -0
  34. package/destroyable.lua +9 -0
  35. package/engine/ability.d.ts +1 -1
  36. package/engine/behavior.d.ts +24 -11
  37. package/engine/behavior.lua +233 -73
  38. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  39. package/engine/behaviour/ability/always-enabled.lua +31 -0
  40. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  41. package/engine/behaviour/ability/apply-buff.lua +36 -4
  42. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  43. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  44. package/engine/behaviour/ability/damage.d.ts +42 -11
  45. package/engine/behaviour/ability/damage.lua +89 -37
  46. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  47. package/engine/behaviour/ability/emulate-impact.lua +44 -0
  48. package/engine/behaviour/ability/heal.d.ts +33 -6
  49. package/engine/behaviour/ability/heal.lua +89 -10
  50. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  51. package/engine/behaviour/ability/instant-impact.lua +4 -19
  52. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  53. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  54. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  55. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  56. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  57. package/engine/behaviour/ability/restore-mana.lua +29 -0
  58. package/engine/behaviour/ability.d.ts +35 -7
  59. package/engine/behaviour/ability.lua +183 -27
  60. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  61. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  62. package/engine/behaviour/unit.d.ts +48 -4
  63. package/engine/behaviour/unit.lua +292 -2
  64. package/engine/buff.d.ts +160 -53
  65. package/engine/buff.lua +711 -269
  66. package/engine/game-map.d.ts +7 -0
  67. package/engine/game-map.lua +32 -0
  68. package/engine/internal/ability.d.ts +23 -14
  69. package/engine/internal/ability.lua +129 -85
  70. package/engine/internal/item/ability.lua +162 -4
  71. package/engine/internal/item/fields.d.ts +12 -0
  72. package/engine/internal/item/fields.lua +33 -0
  73. package/engine/internal/item+owner.lua +12 -6
  74. package/engine/internal/item.d.ts +18 -18
  75. package/engine/internal/item.lua +208 -94
  76. package/engine/internal/mechanics/ability-duration.lua +1 -1
  77. package/engine/internal/mechanics/cast-ability.lua +6 -3
  78. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  79. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  80. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  81. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  82. package/engine/internal/misc/frame-coordinates.lua +21 -0
  83. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  84. package/engine/internal/misc/get-terrain-z.lua +11 -0
  85. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  86. package/engine/internal/misc/player-local-handle.lua +5 -0
  87. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  88. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  89. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  90. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  91. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  92. package/engine/internal/object-data/evasion-probability.lua +16 -0
  93. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  94. package/engine/internal/object-data/health-bonus.lua +16 -0
  95. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  96. package/engine/internal/object-data/mana-bonus.lua +16 -0
  97. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  98. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  99. package/engine/internal/unit/ability.d.ts +45 -1
  100. package/engine/internal/unit/ability.lua +142 -19
  101. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  102. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  103. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  104. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  105. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  106. package/engine/internal/unit/allowed-targets.lua +9 -1
  107. package/engine/internal/unit/attributes.d.ts +17 -0
  108. package/engine/internal/unit/attributes.lua +46 -0
  109. package/engine/internal/unit/bonus.d.ts +17 -8
  110. package/engine/internal/unit/bonus.lua +56 -4
  111. package/engine/internal/unit/buff.d.ts +2 -2
  112. package/engine/internal/unit/buff.lua +32 -17
  113. package/engine/internal/unit/fly-height.d.ts +7 -0
  114. package/engine/internal/unit/fly-height.lua +20 -0
  115. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  116. package/engine/internal/unit/ignore-events-items.lua +5 -0
  117. package/engine/internal/unit/interrupts.d.ts +12 -0
  118. package/engine/internal/unit/interrupts.lua +28 -0
  119. package/engine/internal/unit/item.d.ts +24 -0
  120. package/engine/internal/unit/item.lua +78 -0
  121. package/engine/internal/unit/main-selected.d.ts +13 -0
  122. package/engine/internal/unit/main-selected.lua +36 -0
  123. package/engine/internal/unit/order.d.ts +20 -0
  124. package/engine/internal/unit/order.lua +136 -0
  125. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  126. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  127. package/engine/internal/unit/range-event.d.ts +12 -0
  128. package/engine/internal/unit/range-event.lua +90 -0
  129. package/engine/internal/unit/scale.d.ts +7 -0
  130. package/engine/internal/unit/scale.lua +20 -0
  131. package/engine/internal/unit+ability.lua +12 -3
  132. package/engine/internal/unit+bonus.lua +3 -3
  133. package/engine/internal/unit+damage.d.ts +2 -11
  134. package/engine/internal/unit+damage.lua +10 -14
  135. package/engine/internal/unit+spellSteal.lua +1 -2
  136. package/engine/internal/unit+transport.lua +4 -10
  137. package/engine/internal/unit-missile-launch.lua +70 -13
  138. package/engine/internal/unit.d.ts +65 -32
  139. package/engine/internal/unit.lua +503 -290
  140. package/engine/internal/utility.lua +12 -0
  141. package/engine/lightning.d.ts +12 -5
  142. package/engine/lightning.lua +48 -14
  143. package/engine/local-client.d.ts +14 -2
  144. package/engine/local-client.lua +168 -1
  145. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  146. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  147. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  148. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  149. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  150. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  151. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  152. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  153. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  154. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  155. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  156. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  157. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  158. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  159. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  160. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  161. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  162. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  163. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  164. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
  165. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  166. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  167. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  168. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -1
  169. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  170. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  171. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  172. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  173. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  174. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  175. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  176. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  177. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  178. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  179. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  180. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  181. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  182. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  183. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  184. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  185. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  186. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  187. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  188. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  189. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  190. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  191. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  192. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  193. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  194. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  195. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  196. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  197. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  198. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  199. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  200. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  201. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  202. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  203. package/engine/object-data/entry/ability-type/web.lua +52 -0
  204. package/engine/object-data/entry/ability-type.d.ts +21 -18
  205. package/engine/object-data/entry/ability-type.lua +177 -40
  206. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  207. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  208. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  209. package/engine/object-data/entry/buff-type.d.ts +6 -13
  210. package/engine/object-data/entry/buff-type.lua +13 -29
  211. package/engine/object-data/entry/destructible-type.d.ts +28 -3
  212. package/engine/object-data/entry/destructible-type.lua +155 -0
  213. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  214. package/engine/object-data/entry/item-type.d.ts +15 -2
  215. package/engine/object-data/entry/item-type.lua +93 -2
  216. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  217. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  218. package/engine/object-data/entry/sound-preset.lua +140 -0
  219. package/engine/object-data/entry/unit-type.d.ts +25 -6
  220. package/engine/object-data/entry/unit-type.lua +258 -93
  221. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  222. package/engine/object-data/entry/upgrade.d.ts +1 -2
  223. package/engine/object-data/entry/upgrade.lua +4 -4
  224. package/engine/object-data/entry.d.ts +18 -17
  225. package/engine/object-data/entry.lua +60 -32
  226. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  227. package/engine/object-field/ability.d.ts +28 -5
  228. package/engine/object-field/ability.lua +61 -7
  229. package/engine/object-field/item.d.ts +22 -0
  230. package/engine/object-field/item.lua +118 -0
  231. package/engine/object-field/unit.d.ts +72 -3
  232. package/engine/object-field/unit.lua +268 -7
  233. package/engine/object-field.d.ts +26 -8
  234. package/engine/object-field.lua +362 -117
  235. package/engine/random.d.ts +11 -0
  236. package/engine/random.lua +30 -0
  237. package/engine/standard/entries/buff-type.d.ts +3 -0
  238. package/engine/standard/entries/buff-type.lua +3 -0
  239. package/engine/standard/entries/sound-preset.d.ts +10 -0
  240. package/engine/standard/entries/sound-preset.lua +10 -0
  241. package/engine/standard/entries/unit-type.d.ts +18 -0
  242. package/engine/standard/entries/unit-type.lua +18 -0
  243. package/engine/standard/fields/ability.d.ts +5 -3
  244. package/engine/standard/fields/ability.lua +5 -3
  245. package/engine/standard/fields/item.d.ts +4 -0
  246. package/engine/standard/fields/item.lua +6 -0
  247. package/engine/standard/fields/unit.d.ts +12 -0
  248. package/engine/standard/fields/unit.lua +20 -0
  249. package/engine/synchronization.d.ts +11 -0
  250. package/engine/synchronization.lua +77 -0
  251. package/engine/text-tag.d.ts +36 -2
  252. package/engine/text-tag.lua +250 -10
  253. package/engine/unit.d.ts +9 -0
  254. package/engine/unit.lua +18 -2
  255. package/event.d.ts +3 -4
  256. package/event.lua +9 -5
  257. package/index.d.ts +1 -0
  258. package/index.lua +1 -0
  259. package/lualib_bundle.lua +147 -43
  260. package/math/vec2.d.ts +2 -9
  261. package/math.d.ts +2 -2
  262. package/math.lua +14 -0
  263. package/net/socket.d.ts +7 -1
  264. package/net/socket.lua +45 -4
  265. package/network.d.ts +1 -0
  266. package/network.lua +28 -3
  267. package/objutil/ability.d.ts +0 -1
  268. package/objutil/buff.d.ts +0 -1
  269. package/objutil/buff.lua +12 -11
  270. package/objutil/object.d.ts +0 -1
  271. package/objutil/object.lua +1 -1
  272. package/objutil/unit.d.ts +0 -1
  273. package/objutil/unit.lua +8 -0
  274. package/operation.d.ts +8 -1
  275. package/operation.lua +38 -18
  276. package/package.json +13 -13
  277. package/patch-lua.d.ts +0 -0
  278. package/patch-lua.lua +25 -0
  279. package/patch-lualib.lua +1 -1
  280. package/property.d.ts +55 -0
  281. package/property.lua +374 -0
  282. package/string.d.ts +16 -0
  283. package/string.lua +5 -0
  284. package/util/stream.d.ts +0 -1
  285. package/utility/arrays.d.ts +13 -5
  286. package/utility/arrays.lua +45 -3
  287. package/utility/bit-set.d.ts +0 -2
  288. package/utility/callback-array.d.ts +17 -0
  289. package/utility/callback-array.lua +61 -0
  290. package/utility/functions.d.ts +8 -0
  291. package/utility/functions.lua +13 -0
  292. package/utility/lazy.d.ts +2 -0
  293. package/utility/lazy.lua +14 -0
  294. package/utility/linked-map.d.ts +35 -0
  295. package/utility/linked-map.lua +107 -0
  296. package/utility/linked-set.d.ts +16 -4
  297. package/utility/linked-set.lua +54 -3
  298. package/utility/lua-maps.d.ts +16 -4
  299. package/utility/lua-maps.lua +53 -2
  300. package/utility/lua-sets.d.ts +3 -2
  301. package/utility/lua-sets.lua +7 -0
  302. package/utility/random.d.ts +102 -0
  303. package/utility/random.lua +273 -0
  304. package/utility/records.lua +20 -1
  305. package/utility/reflection.lua +11 -7
  306. package/utility/types.d.ts +4 -0
  307. package/utility/unordered-map.d.ts +27 -0
  308. package/utility/unordered-map.lua +99 -0
  309. package/core/mapbounds.d.ts +0 -8
  310. package/core/mapbounds.lua +0 -12
  311. package/core/types/order.d.ts +0 -25
  312. package/core/types/order.lua +0 -55
  313. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  314. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  315. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  316. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/network.lua CHANGED
@@ -8,6 +8,7 @@ local ____exports = {}
8
8
  local ____event = require("event")
9
9
  local TriggerEvent = ____event.TriggerEvent
10
10
  local ____exception = require("exception")
11
+ local CancellationException = ____exception.CancellationException
11
12
  local IllegalArgumentException = ____exception.IllegalArgumentException
12
13
  local ____player = require("core.types.player")
13
14
  local Player = ____player.Player
@@ -25,6 +26,7 @@ local concat = table.concat
25
26
  local pack = string.pack
26
27
  local sub = string.sub
27
28
  local ____unpack = string.unpack
29
+ ____exports.MAX_PAYLOAD_LENGTH = 255
28
30
  ____exports.onReceive = setmetatable(
29
31
  {},
30
32
  {__index = function(self, prefix)
@@ -42,11 +44,11 @@ ____exports.onReceive = setmetatable(
42
44
  end}
43
45
  )
44
46
  function ____exports.send(id, payload)
45
- if #payload > 255 then
47
+ if #payload > ____exports.MAX_PAYLOAD_LENGTH then
46
48
  error(
47
49
  __TS__New(
48
50
  IllegalArgumentException,
49
- "payload length must be <= 256, but was " .. tostring(#payload)
51
+ (("payload length must be <= " .. tostring(____exports.MAX_PAYLOAD_LENGTH)) .. ", but was ") .. tostring(#payload)
50
52
  ),
51
53
  0
52
54
  )
@@ -85,6 +87,9 @@ function SyncOperation.prototype.____constructor(self, player, data)
85
87
  self.l = #self.d
86
88
  end
87
89
  function SyncOperation.prototype.estimate(self)
90
+ if self.isCanceled or not self.player.isPlaying then
91
+ return __TS__Promise.reject(__TS__New(CancellationException))
92
+ end
88
93
  if self.player.isLocal then
89
94
  sendSyncData(
90
95
  "__oh",
@@ -97,6 +102,7 @@ function SyncOperation.prototype.estimate(self)
97
102
  end
98
103
  function SyncOperation.prototype.work(self)
99
104
  if self.progress >= self.maximum then
105
+ syncOperationById[self.x] = nil
100
106
  return decode(concat(self.c))
101
107
  end
102
108
  self.s = packetsPerRound
@@ -115,7 +121,18 @@ function SyncOperation.prototype.work(self)
115
121
  return __TS__New(__TS__Promise, syncPromiseExecutor)
116
122
  end
117
123
  function SyncOperation.prototype.doCancel(self)
118
- return false
124
+ if not (syncOperationById[self.x] ~= nil) then
125
+ return false
126
+ end
127
+ syncOperationById[self.x] = nil
128
+ local ____opt_1 = self.r
129
+ if ____opt_1 ~= nil then
130
+ ____opt_1(
131
+ self,
132
+ __TS__New(CancellationException)
133
+ )
134
+ end
135
+ return true
119
136
  end
120
137
  __TS__ObjectDefineProperty(
121
138
  SyncOperation,
@@ -177,6 +194,7 @@ SyncOperation._ = (function()
177
194
  local resolveWork = syncOperation.w
178
195
  if resolveWork then
179
196
  if syncOperation.progress >= syncOperation.maximum then
197
+ syncOperationById[id] = nil
180
198
  resolveWork(
181
199
  nil,
182
200
  decode(concat(chunks))
@@ -187,6 +205,13 @@ SyncOperation._ = (function()
187
205
  end
188
206
  end
189
207
  end)
208
+ Player.onLeave:addListener(function(player)
209
+ for ____, operation in pairs(syncOperationById) do
210
+ if operation.player == player then
211
+ operation:cancel()
212
+ end
213
+ end
214
+ end)
190
215
  end)()
191
216
  function ____exports.synchronize(player, data)
192
217
  return __TS__New(____exports.SyncOperation, player, data):execute()
@@ -1,4 +1,3 @@
1
- /// <reference types="warpack-types/warpack" />
2
1
  /** @noSelfInFile */
3
2
  import { LevelFieldValueProvider, ObjectDefinition } from "./object";
4
3
  export declare namespace AbilityDefinition {
package/objutil/buff.d.ts CHANGED
@@ -1,4 +1,3 @@
1
- /// <reference types="warpack-types/warpack" />
2
1
  /** @noSelfInFile */
3
2
  import { ObjectDefinition } from "./object";
4
3
  import { Unit } from "../core/types/unit";
package/objutil/buff.lua CHANGED
@@ -20,7 +20,6 @@ local AbilityDefinitionInnerFire = ____ability.AbilityDefinitionInnerFire
20
20
  local AbilityDefinitionSearingArrows = ____ability.AbilityDefinitionSearingArrows
21
21
  local AbilityDefinitionSlowPoison = ____ability.AbilityDefinitionSlowPoison
22
22
  local ____unit = require("core.types.unit")
23
- local AttackType = ____unit.AttackType
24
23
  local DamageType = ____unit.DamageType
25
24
  local Unit = ____unit.Unit
26
25
  local ____dummy = require("core.dummy")
@@ -30,6 +29,8 @@ local ____timer = require("core.types.timer")
30
29
  local Timer = ____timer.Timer
31
30
  local ____exception = require("exception")
32
31
  local IllegalStateException = ____exception.IllegalStateException
32
+ local ____linked_2Dmap = require("utility.linked-map")
33
+ local LinkedMap = ____linked_2Dmap.LinkedMap
33
34
  local ____assert = _G.assert
34
35
  local ____pairs = _G.pairs
35
36
  ____exports.BuffDefinition = __TS__Class()
@@ -462,7 +463,7 @@ local buffs = setmetatable(
462
463
  {
463
464
  __mode = "k",
464
465
  __index = function(self, unit)
465
- local ____table = {}
466
+ local ____table = __TS__New(LinkedMap)
466
467
  self[unit] = ____table
467
468
  return ____table
468
469
  end
@@ -495,7 +496,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
495
496
  end
496
497
  local constructor = self.constructor
497
498
  local instances = buffs[unit]
498
- local instance = instances[constructor]
499
+ local instance = instances:get(constructor)
499
500
  if instance then
500
501
  instance:destroy()
501
502
  if not instance.destroyed then
@@ -508,7 +509,7 @@ function Buff.prototype.____constructor(self, unit, source, duration, level, pre
508
509
  )
509
510
  end
510
511
  end
511
- instances[constructor] = self
512
+ instances:put(constructor, self)
512
513
  if preset then
513
514
  local unitHandle = unit.handle
514
515
  local slowPoisonMethod = not preset.positive and not preset.magic
@@ -587,13 +588,13 @@ function Buff.apply(self, ...)
587
588
  end
588
589
  end
589
590
  function Buff.getInstance(self, unit)
590
- return buffs[unit][self]
591
+ return buffs[unit]:get(self)
591
592
  end
592
593
  function Buff.isApplied(self, unit)
593
- return buffs[unit][self] ~= nil
594
+ return buffs[unit]:get(self) ~= nil
594
595
  end
595
596
  function Buff.ifApplied(self, unit, action)
596
- local instance = buffs[unit][self]
597
+ local instance = buffs[unit]:get(self)
597
598
  if instance then
598
599
  ____assert(__TS__InstanceOf(instance, self))
599
600
  action(instance)
@@ -616,7 +617,7 @@ function Buff.prototype.destroy(self)
616
617
  if self.preset then
617
618
  self.unit:removeAbility(self.preset.buffId)
618
619
  end
619
- buffs[self.unit][self.constructor] = nil
620
+ buffs[self.unit]:remove(self.constructor)
620
621
  self.destroyed = true
621
622
  end
622
623
  function Buff.prototype.onDispel(self, source)
@@ -756,14 +757,14 @@ for ____, pointDispelAbilityId in ipairs(pointDispelAbilityIds) do
756
757
  end)
757
758
  end
758
759
  Unit.onDamaging:addListener(function(source, target, event)
759
- if event.amount == 0 and event.attackType == AttackType.SPELL and event.damageType == DamageType.NORMAL and not event.isAttack then
760
+ if event.amount == 0 and event.attackType == 0 and event.damageType == DamageType.NORMAL and not event.isAttack then
760
761
  Timer:run(function()
761
762
  checkBuffs(target, true, source)
762
763
  end)
763
764
  end
764
765
  end)
765
- Unit.onItemPickup:addListener(function(unit, item)
766
- if item.powerup and item:hasAbility(fourCC("APdi")) then
766
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
767
+ if item.isPowerUp and item:hasAbility(fourCC("APdi")) then
767
768
  end
768
769
  end)
769
770
  return ____exports
@@ -1,4 +1,3 @@
1
- /// <reference types="warpack-types/warpack" />
2
1
  /** @noSelfInFile */
3
2
  export type LevelFieldValueProvider<T> = T | T[] | ((level: number, value: T) => T);
4
3
  export declare namespace ObjectDefinition {
@@ -153,7 +153,7 @@ end
153
153
  function ObjectDefinition.getLevelArrayFieldValue(self, level, value, values)
154
154
  return type(values) == "function" and values(level, value) or (__TS__ArrayIsArray(values[1]) and values[1] or values)
155
155
  end
156
- ____exports.ObjectType = ObjectType or ({})
156
+ ____exports.ObjectType = ____exports.ObjectType or ({})
157
157
  ____exports.ObjectType.ABILITY = 0
158
158
  ____exports.ObjectType[____exports.ObjectType.ABILITY] = "ABILITY"
159
159
  ____exports.ObjectType.ITEM = 1
package/objutil/unit.d.ts CHANGED
@@ -1,4 +1,3 @@
1
- /// <reference types="warpack-types/warpack" />
2
1
  /** @noSelfInFile */
3
2
  import { ObjectDefinition } from "./object";
4
3
  import { AbilityDefinition } from "./ability";
package/objutil/unit.lua CHANGED
@@ -11,6 +11,8 @@ local ____exports = {}
11
11
  local ____object = require("objutil.object")
12
12
  local ObjectDefinition = ____object.ObjectDefinition
13
13
  local idgen = require("objutil.idgen")
14
+ local ____config = require("config")
15
+ local WarscriptConfig = ____config.WarscriptConfig
14
16
  local attackTypes = setmetatable(
15
17
  {
16
18
  normal = "normal",
@@ -593,6 +595,9 @@ __TS__SetDescriptor(
593
595
  end,
594
596
  set = function(self, v)
595
597
  self:setStringField("umdl", v)
598
+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
599
+ self:setStringField("upor", "")
600
+ end
596
601
  end
597
602
  },
598
603
  true
@@ -606,6 +611,9 @@ __TS__SetDescriptor(
606
611
  end,
607
612
  set = function(self, v)
608
613
  self.object:setField("umdl:hd", v)
614
+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
615
+ self.object:setField("upor:hd", "")
616
+ end
609
617
  end
610
618
  },
611
619
  true
package/operation.d.ts CHANGED
@@ -16,9 +16,11 @@ export { OperationContinue };
16
16
  export declare abstract class Operation<T> {
17
17
  protected constructor();
18
18
  private started;
19
+ private settled;
20
+ private canceled;
19
21
  protected progress: number;
20
22
  protected maximum: number;
21
- isCanceled: boolean;
23
+ get isCanceled(): boolean;
22
24
  get isStarted(): boolean;
23
25
  execute(): OperationMonitor<T>;
24
26
  protected abstract estimate(): number | Promise<number>;
@@ -30,6 +32,11 @@ export declare abstract class Operation<T> {
30
32
  ...result: [success: true, result: T] | [success: false, reason?: any]
31
33
  ]>;
32
34
  get onProgress(): Event<[operation: Operation<T>]>;
35
+ /**
36
+ * Invoked with `isCanceled` already set. Should unblock any pending `estimate`/`work` promise
37
+ * (e.g. by rejecting it) and return whether cancellation is possible; on `false` the canceled
38
+ * state is reverted.
39
+ */
33
40
  protected abstract doCancel(): boolean;
34
41
  cancel(): boolean;
35
42
  }
package/operation.lua CHANGED
@@ -22,10 +22,7 @@ OperationMonitor.name = "OperationMonitor"
22
22
  __TS__ClassExtends(OperationMonitor, __TS__Promise)
23
23
  function OperationMonitor.prototype.____constructor(self, operation, ...)
24
24
  local args = {...}
25
- __TS__Promise.prototype.____constructor(
26
- self,
27
- table.unpack(args)
28
- )
25
+ __TS__Promise.prototype.____constructor(self, ...)
29
26
  self.o = operation
30
27
  end
31
28
  function OperationMonitor.prototype.cancel(self)
@@ -38,9 +35,10 @@ local Operation = ____exports.Operation
38
35
  Operation.name = "Operation"
39
36
  function Operation.prototype.____constructor(self)
40
37
  self.started = false
38
+ self.settled = false
39
+ self.canceled = false
41
40
  self.progress = 0
42
41
  self.maximum = 0
43
- self.isCanceled = false
44
42
  end
45
43
  function Operation.prototype.execute(self)
46
44
  if self.started then
@@ -58,6 +56,12 @@ function Operation.prototype.execute(self)
58
56
  local result
59
57
  local progress = self.progress
60
58
  local ____try = __TS__AsyncAwaiter(function()
59
+ if self.canceled then
60
+ error(
61
+ __TS__New(CancellationException),
62
+ 0
63
+ )
64
+ end
61
65
  local maximum = __TS__Await(self:estimate())
62
66
  self.maximum = maximum
63
67
  if maximum ~= 0 then
@@ -68,20 +72,19 @@ function Operation.prototype.execute(self)
68
72
  end
69
73
  repeat
70
74
  do
71
- if self.isCanceled then
72
- local reason = __TS__New(CancellationException)
73
- reject(nil, reason)
74
- local onFailure = ____rawget(self, "onFailure")
75
- if onFailure ~= nil then
76
- Event.invoke(onFailure, self, reason)
77
- end
78
- local onComplete = ____rawget(self, "onComplete")
79
- if onComplete ~= nil then
80
- Event.invoke(onComplete, self, false, reason)
81
- end
82
- return ____awaiter_resolve(nil)
75
+ if self.canceled then
76
+ error(
77
+ __TS__New(CancellationException),
78
+ 0
79
+ )
83
80
  end
84
81
  result = __TS__Await(self:work())
82
+ if self.canceled then
83
+ error(
84
+ __TS__New(CancellationException),
85
+ 0
86
+ )
87
+ end
85
88
  if self.progress ~= progress or self.maximum ~= maximum then
86
89
  progress = self.progress
87
90
  maximum = self.maximum
@@ -96,6 +99,7 @@ function Operation.prototype.execute(self)
96
99
  __TS__Await(____try.catch(
97
100
  ____try,
98
101
  function(____, reason)
102
+ self.settled = true
99
103
  reject(nil, reason)
100
104
  local onFailure = ____rawget(self, "onFailure")
101
105
  if onFailure ~= nil then
@@ -108,6 +112,7 @@ function Operation.prototype.execute(self)
108
112
  return ____awaiter_resolve(nil)
109
113
  end
110
114
  ))
115
+ self.settled = true
111
116
  resolve(nil, result)
112
117
  local onSuccess = ____rawget(self, "onSuccess")
113
118
  if onSuccess ~= nil then
@@ -122,12 +127,27 @@ function Operation.prototype.execute(self)
122
127
  )
123
128
  end
124
129
  function Operation.prototype.cancel(self)
130
+ if self.canceled then
131
+ return true
132
+ end
133
+ if self.settled then
134
+ return false
135
+ end
136
+ self.canceled = true
125
137
  if self:doCancel() then
126
- self.isCanceled = true
127
138
  return true
128
139
  end
140
+ self.canceled = false
129
141
  return false
130
142
  end
143
+ __TS__SetDescriptor(
144
+ Operation.prototype,
145
+ "isCanceled",
146
+ {get = function(self)
147
+ return self.canceled
148
+ end},
149
+ true
150
+ )
131
151
  __TS__SetDescriptor(
132
152
  Operation.prototype,
133
153
  "isStarted",
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.9d56c5c",
4
+ "version": "0.0.1-dev.9e6f20e",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -22,22 +22,22 @@
22
22
  },
23
23
  "peerDependencies": {
24
24
  "@warscript/language-extensions": "^0.0.1",
25
- "@warscript/tstl-plugin": "^0.0.3",
25
+ "@warscript/tstl-plugin": "^0.0.6",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.ec41c86"
27
+ "warpack": "0.0.1-dev.e490aaf"
28
28
  },
29
29
  "devDependencies": {
30
- "@typescript-eslint/eslint-plugin": "^5.59.11",
31
- "@typescript-eslint/parser": "^5.59.11",
32
- "async": "^3.2.0",
30
+ "@typescript-eslint/eslint-plugin": "^8.61.1",
31
+ "@typescript-eslint/parser": "^8.61.1",
32
+ "async": "^3.2.6",
33
33
  "copyfiles": "^2.4.1",
34
- "eslint": "^8.42.0",
35
- "eslint-config-prettier": "^8.8.0",
36
- "eslint-plugin-prettier": "^3.4.0",
37
- "prettier": "^2.8.8",
38
- "rimraf": "^5.0.5",
39
- "ts-node": "^10.9.1",
40
- "tsc-watch": "^4.2.9"
34
+ "eslint": "^9.14.0",
35
+ "eslint-config-prettier": "^9.1.0",
36
+ "eslint-plugin-prettier": "^5.2.1",
37
+ "prettier": "^3.3.3",
38
+ "rimraf": "^6.0.1",
39
+ "ts-node": "^10.9.2",
40
+ "tsc-watch": "^6.2.0"
41
41
  },
42
42
  "publishConfig": {
43
43
  "access": "public",
package/patch-lua.d.ts ADDED
File without changes
package/patch-lua.lua ADDED
@@ -0,0 +1,25 @@
1
+ local error = _G.error
2
+ local getmetatable = _G.getmetatable
3
+ local ipairs = _G.ipairs
4
+ local select = _G.select
5
+ local tostring = _G.tostring
6
+ local tableconcat = table.concat
7
+
8
+ _G.ipairs = function(t)
9
+ local metatable = getmetatable(t)
10
+ if metatable and metatable.__ipairs then
11
+ return metatable.__ipairs(t)
12
+ end
13
+ return ipairs(t)
14
+ end
15
+
16
+ _G.assert = function(v, ...)
17
+ if not v then
18
+ local args = {}
19
+ for i = 1, select("#", ...) do
20
+ args[i] = tostring(select(i, ...))
21
+ end
22
+ error(tableconcat(args, " "))
23
+ end
24
+ return v, ...
25
+ end
package/patch-lualib.lua CHANGED
@@ -3,7 +3,7 @@ local lualib = _G.require("lualib_bundle")
3
3
  local next = _G.next
4
4
  local ____type = _G.type
5
5
  lualib.__TS__ArrayIsArray = function(value)
6
- return ____type(value) == "table" and (value[1] ~= nil or ({next(value)}) == nil) and value.constructor == nil
6
+ return ____type(value) == "table" and (value[1] ~= nil or (next(value)) == nil) and value.constructor == nil
7
7
  end
8
8
  local __TS__SetDescriptor = lualib.__TS__SetDescriptor
9
9
  lualib.__TS__ObjectDefineProperty = function(target, key, desc)
package/property.d.ts ADDED
@@ -0,0 +1,55 @@
1
+ /** @noSelfInFile */
2
+ import { Player } from "./core/types/player";
3
+ import { Event } from "./event";
4
+ export declare class PersistentPropertiesConfig {
5
+ static defaultFileName: string;
6
+ }
7
+ declare const enum PropertyPropertyKey {
8
+ DEFAULT_VALUE = 0,
9
+ VALUE = 1,
10
+ IS_CHANGED = 2
11
+ }
12
+ export declare class Property<T> {
13
+ readonly valueChangeEvent: Event<[newValue: T, oldValue: T]>;
14
+ private [PropertyPropertyKey.DEFAULT_VALUE];
15
+ private [PropertyPropertyKey.VALUE];
16
+ private [PropertyPropertyKey.IS_CHANGED]?;
17
+ constructor(defaultValue: T);
18
+ get defaultValue(): T;
19
+ set defaultValue(defaultValue: T);
20
+ get value(): T;
21
+ set value(value: T);
22
+ get isChanged(): boolean;
23
+ reset(): boolean;
24
+ set(value: T): boolean;
25
+ get(): T;
26
+ }
27
+ declare const enum PlayerPropertyPropertyKey {
28
+ DEFAULT_VALUE = 0,
29
+ VALUE_BY_PLAYER = 1,
30
+ IS_CHANGED_BY_PLAYER = 2
31
+ }
32
+ export declare class PlayerProperty<T> {
33
+ readonly valueChangeEvent: Event<[player: Player, newValue: T, oldValue: T]>;
34
+ private readonly [PlayerPropertyPropertyKey.DEFAULT_VALUE];
35
+ private readonly [PlayerPropertyPropertyKey.VALUE_BY_PLAYER];
36
+ private readonly [PlayerPropertyPropertyKey.IS_CHANGED_BY_PLAYER];
37
+ constructor(defaultValue: T);
38
+ isChanged(player: Player): boolean;
39
+ reset(player: Player): boolean;
40
+ set(player: Player, value: T): boolean;
41
+ get(player: Player): T;
42
+ }
43
+ export declare class PersistentProperty<T extends undefined | boolean | number | string> extends Property<T> {
44
+ readonly id: number;
45
+ constructor(id: number, defaultValue: T, valueChangeEventListener?: (newValue: T, oldValue: T) => void);
46
+ reset(): boolean;
47
+ set(value: T): boolean;
48
+ }
49
+ export declare class PersistentPlayerProperty<T extends string | number | boolean> extends PlayerProperty<T> {
50
+ readonly id: number;
51
+ constructor(id: number, initialValue: T, valueChangeEventListener?: (player: Player, newValue: T, oldValue: T) => void);
52
+ reset(player: Player): boolean;
53
+ set(player: Player, value: T): boolean;
54
+ }
55
+ export {};