warscript 0.0.1-dev.9d56c5c → 0.0.1-dev.9e6f20e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (316) hide show
  1. package/attributes.d.ts +6 -1
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +9 -1
  10. package/core/types/frame.lua +193 -23
  11. package/core/types/group.d.ts +0 -1
  12. package/core/types/handle.lua +6 -9
  13. package/core/types/image.d.ts +0 -1
  14. package/core/types/item.d.ts +1 -0
  15. package/core/types/item.lua +1 -0
  16. package/core/types/missile.d.ts +2 -2
  17. package/core/types/missile.lua +8 -2
  18. package/core/types/player.d.ts +17 -1
  19. package/core/types/player.lua +70 -24
  20. package/core/types/playerCamera.d.ts +2 -0
  21. package/core/types/playerCamera.lua +123 -5
  22. package/core/types/sound.d.ts +17 -24
  23. package/core/types/sound.lua +100 -25
  24. package/core/types/tileCell.d.ts +11 -1
  25. package/core/types/tileCell.lua +97 -0
  26. package/core/types/timer.d.ts +9 -8
  27. package/core/types/timer.lua +45 -23
  28. package/core/types/unit.lua +8 -0
  29. package/core/util.d.ts +1 -1
  30. package/core/util.lua +18 -1
  31. package/decl/index.d.ts +1 -0
  32. package/decl/native.d.ts +846 -790
  33. package/destroyable.d.ts +1 -0
  34. package/destroyable.lua +9 -0
  35. package/engine/ability.d.ts +1 -1
  36. package/engine/behavior.d.ts +24 -11
  37. package/engine/behavior.lua +233 -73
  38. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  39. package/engine/behaviour/ability/always-enabled.lua +31 -0
  40. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  41. package/engine/behaviour/ability/apply-buff.lua +36 -4
  42. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  43. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  44. package/engine/behaviour/ability/damage.d.ts +42 -11
  45. package/engine/behaviour/ability/damage.lua +89 -37
  46. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  47. package/engine/behaviour/ability/emulate-impact.lua +44 -0
  48. package/engine/behaviour/ability/heal.d.ts +33 -6
  49. package/engine/behaviour/ability/heal.lua +89 -10
  50. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  51. package/engine/behaviour/ability/instant-impact.lua +4 -19
  52. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  53. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  54. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  55. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  56. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  57. package/engine/behaviour/ability/restore-mana.lua +29 -0
  58. package/engine/behaviour/ability.d.ts +35 -7
  59. package/engine/behaviour/ability.lua +183 -27
  60. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  61. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  62. package/engine/behaviour/unit.d.ts +48 -4
  63. package/engine/behaviour/unit.lua +292 -2
  64. package/engine/buff.d.ts +160 -53
  65. package/engine/buff.lua +711 -269
  66. package/engine/game-map.d.ts +7 -0
  67. package/engine/game-map.lua +32 -0
  68. package/engine/internal/ability.d.ts +23 -14
  69. package/engine/internal/ability.lua +129 -85
  70. package/engine/internal/item/ability.lua +162 -4
  71. package/engine/internal/item/fields.d.ts +12 -0
  72. package/engine/internal/item/fields.lua +33 -0
  73. package/engine/internal/item+owner.lua +12 -6
  74. package/engine/internal/item.d.ts +18 -18
  75. package/engine/internal/item.lua +208 -94
  76. package/engine/internal/mechanics/ability-duration.lua +1 -1
  77. package/engine/internal/mechanics/cast-ability.lua +6 -3
  78. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  79. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  80. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  81. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  82. package/engine/internal/misc/frame-coordinates.lua +21 -0
  83. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  84. package/engine/internal/misc/get-terrain-z.lua +11 -0
  85. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  86. package/engine/internal/misc/player-local-handle.lua +5 -0
  87. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  88. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  89. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  90. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  91. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  92. package/engine/internal/object-data/evasion-probability.lua +16 -0
  93. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  94. package/engine/internal/object-data/health-bonus.lua +16 -0
  95. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  96. package/engine/internal/object-data/mana-bonus.lua +16 -0
  97. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  98. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  99. package/engine/internal/unit/ability.d.ts +45 -1
  100. package/engine/internal/unit/ability.lua +142 -19
  101. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  102. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  103. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  104. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  105. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  106. package/engine/internal/unit/allowed-targets.lua +9 -1
  107. package/engine/internal/unit/attributes.d.ts +17 -0
  108. package/engine/internal/unit/attributes.lua +46 -0
  109. package/engine/internal/unit/bonus.d.ts +17 -8
  110. package/engine/internal/unit/bonus.lua +56 -4
  111. package/engine/internal/unit/buff.d.ts +2 -2
  112. package/engine/internal/unit/buff.lua +32 -17
  113. package/engine/internal/unit/fly-height.d.ts +7 -0
  114. package/engine/internal/unit/fly-height.lua +20 -0
  115. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  116. package/engine/internal/unit/ignore-events-items.lua +5 -0
  117. package/engine/internal/unit/interrupts.d.ts +12 -0
  118. package/engine/internal/unit/interrupts.lua +28 -0
  119. package/engine/internal/unit/item.d.ts +24 -0
  120. package/engine/internal/unit/item.lua +78 -0
  121. package/engine/internal/unit/main-selected.d.ts +13 -0
  122. package/engine/internal/unit/main-selected.lua +36 -0
  123. package/engine/internal/unit/order.d.ts +20 -0
  124. package/engine/internal/unit/order.lua +136 -0
  125. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  126. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  127. package/engine/internal/unit/range-event.d.ts +12 -0
  128. package/engine/internal/unit/range-event.lua +90 -0
  129. package/engine/internal/unit/scale.d.ts +7 -0
  130. package/engine/internal/unit/scale.lua +20 -0
  131. package/engine/internal/unit+ability.lua +12 -3
  132. package/engine/internal/unit+bonus.lua +3 -3
  133. package/engine/internal/unit+damage.d.ts +2 -11
  134. package/engine/internal/unit+damage.lua +10 -14
  135. package/engine/internal/unit+spellSteal.lua +1 -2
  136. package/engine/internal/unit+transport.lua +4 -10
  137. package/engine/internal/unit-missile-launch.lua +70 -13
  138. package/engine/internal/unit.d.ts +65 -32
  139. package/engine/internal/unit.lua +503 -290
  140. package/engine/internal/utility.lua +12 -0
  141. package/engine/lightning.d.ts +12 -5
  142. package/engine/lightning.lua +48 -14
  143. package/engine/local-client.d.ts +14 -2
  144. package/engine/local-client.lua +168 -1
  145. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  146. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  147. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  148. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  149. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  150. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  151. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  152. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  153. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  154. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  155. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  156. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  157. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  158. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  159. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  160. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  161. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  162. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  163. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  164. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
  165. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  166. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  167. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  168. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -1
  169. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  170. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  171. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  172. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  173. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  174. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  175. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  176. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  177. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  178. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  179. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  180. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  181. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  182. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  183. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  184. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  185. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  186. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  187. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  188. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  189. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  190. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  191. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  192. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  193. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  194. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  195. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  196. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  197. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  198. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  199. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  200. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  201. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  202. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  203. package/engine/object-data/entry/ability-type/web.lua +52 -0
  204. package/engine/object-data/entry/ability-type.d.ts +21 -18
  205. package/engine/object-data/entry/ability-type.lua +177 -40
  206. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  207. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  208. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  209. package/engine/object-data/entry/buff-type.d.ts +6 -13
  210. package/engine/object-data/entry/buff-type.lua +13 -29
  211. package/engine/object-data/entry/destructible-type.d.ts +28 -3
  212. package/engine/object-data/entry/destructible-type.lua +155 -0
  213. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  214. package/engine/object-data/entry/item-type.d.ts +15 -2
  215. package/engine/object-data/entry/item-type.lua +93 -2
  216. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  217. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  218. package/engine/object-data/entry/sound-preset.lua +140 -0
  219. package/engine/object-data/entry/unit-type.d.ts +25 -6
  220. package/engine/object-data/entry/unit-type.lua +258 -93
  221. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  222. package/engine/object-data/entry/upgrade.d.ts +1 -2
  223. package/engine/object-data/entry/upgrade.lua +4 -4
  224. package/engine/object-data/entry.d.ts +18 -17
  225. package/engine/object-data/entry.lua +60 -32
  226. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  227. package/engine/object-field/ability.d.ts +28 -5
  228. package/engine/object-field/ability.lua +61 -7
  229. package/engine/object-field/item.d.ts +22 -0
  230. package/engine/object-field/item.lua +118 -0
  231. package/engine/object-field/unit.d.ts +72 -3
  232. package/engine/object-field/unit.lua +268 -7
  233. package/engine/object-field.d.ts +26 -8
  234. package/engine/object-field.lua +362 -117
  235. package/engine/random.d.ts +11 -0
  236. package/engine/random.lua +30 -0
  237. package/engine/standard/entries/buff-type.d.ts +3 -0
  238. package/engine/standard/entries/buff-type.lua +3 -0
  239. package/engine/standard/entries/sound-preset.d.ts +10 -0
  240. package/engine/standard/entries/sound-preset.lua +10 -0
  241. package/engine/standard/entries/unit-type.d.ts +18 -0
  242. package/engine/standard/entries/unit-type.lua +18 -0
  243. package/engine/standard/fields/ability.d.ts +5 -3
  244. package/engine/standard/fields/ability.lua +5 -3
  245. package/engine/standard/fields/item.d.ts +4 -0
  246. package/engine/standard/fields/item.lua +6 -0
  247. package/engine/standard/fields/unit.d.ts +12 -0
  248. package/engine/standard/fields/unit.lua +20 -0
  249. package/engine/synchronization.d.ts +11 -0
  250. package/engine/synchronization.lua +77 -0
  251. package/engine/text-tag.d.ts +36 -2
  252. package/engine/text-tag.lua +250 -10
  253. package/engine/unit.d.ts +9 -0
  254. package/engine/unit.lua +18 -2
  255. package/event.d.ts +3 -4
  256. package/event.lua +9 -5
  257. package/index.d.ts +1 -0
  258. package/index.lua +1 -0
  259. package/lualib_bundle.lua +147 -43
  260. package/math/vec2.d.ts +2 -9
  261. package/math.d.ts +2 -2
  262. package/math.lua +14 -0
  263. package/net/socket.d.ts +7 -1
  264. package/net/socket.lua +45 -4
  265. package/network.d.ts +1 -0
  266. package/network.lua +28 -3
  267. package/objutil/ability.d.ts +0 -1
  268. package/objutil/buff.d.ts +0 -1
  269. package/objutil/buff.lua +12 -11
  270. package/objutil/object.d.ts +0 -1
  271. package/objutil/object.lua +1 -1
  272. package/objutil/unit.d.ts +0 -1
  273. package/objutil/unit.lua +8 -0
  274. package/operation.d.ts +8 -1
  275. package/operation.lua +38 -18
  276. package/package.json +13 -13
  277. package/patch-lua.d.ts +0 -0
  278. package/patch-lua.lua +25 -0
  279. package/patch-lualib.lua +1 -1
  280. package/property.d.ts +55 -0
  281. package/property.lua +374 -0
  282. package/string.d.ts +16 -0
  283. package/string.lua +5 -0
  284. package/util/stream.d.ts +0 -1
  285. package/utility/arrays.d.ts +13 -5
  286. package/utility/arrays.lua +45 -3
  287. package/utility/bit-set.d.ts +0 -2
  288. package/utility/callback-array.d.ts +17 -0
  289. package/utility/callback-array.lua +61 -0
  290. package/utility/functions.d.ts +8 -0
  291. package/utility/functions.lua +13 -0
  292. package/utility/lazy.d.ts +2 -0
  293. package/utility/lazy.lua +14 -0
  294. package/utility/linked-map.d.ts +35 -0
  295. package/utility/linked-map.lua +107 -0
  296. package/utility/linked-set.d.ts +16 -4
  297. package/utility/linked-set.lua +54 -3
  298. package/utility/lua-maps.d.ts +16 -4
  299. package/utility/lua-maps.lua +53 -2
  300. package/utility/lua-sets.d.ts +3 -2
  301. package/utility/lua-sets.lua +7 -0
  302. package/utility/random.d.ts +102 -0
  303. package/utility/random.lua +273 -0
  304. package/utility/records.lua +20 -1
  305. package/utility/reflection.lua +11 -7
  306. package/utility/types.d.ts +4 -0
  307. package/utility/unordered-map.d.ts +27 -0
  308. package/utility/unordered-map.lua +99 -0
  309. package/core/mapbounds.d.ts +0 -8
  310. package/core/mapbounds.lua +0 -12
  311. package/core/types/order.d.ts +0 -25
  312. package/core/types/order.lua +0 -55
  313. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  314. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  315. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  316. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -15,13 +15,32 @@ local Event = ____event.Event
15
15
  local TriggerEvent = ____event.TriggerEvent
16
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  local ____timer = require("core.types.timer")
17
17
  local Timer = ____timer.Timer
18
+ local ____frame_2Dcoordinates = require("engine.internal.misc.frame-coordinates")
19
+ local FRAME_MAX_Y = ____frame_2Dcoordinates.FRAME_MAX_Y
20
+ local FRAME_MIN_Y = ____frame_2Dcoordinates.FRAME_MIN_Y
21
+ local getFrameMinXMaxX = ____frame_2Dcoordinates.getFrameMinXMaxX
22
+ local ____playerCamera = require("core.types.playerCamera")
23
+ local frameCoordinatesToWorld = ____playerCamera.frameCoordinatesToWorld
24
+ local worldCoordinatesToFrame = ____playerCamera.worldCoordinatesToFrame
25
+ local ____get_2Dterrain_2Dz = require("engine.internal.misc.get-terrain-z")
26
+ local getTerrainZ = ____get_2Dterrain_2Dz.getTerrainZ
27
+ local ____lua_2Dsets = require("utility.lua-sets")
28
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
29
+ local ____socket = require("net.socket")
30
+ local Socket = ____socket.Socket
31
+ local ____lua_2Dmaps = require("utility.lua-maps")
32
+ local getOrPut = ____lua_2Dmaps.getOrPut
33
+ local luaMapInvert = ____lua_2Dmaps.luaMapInvert
34
+ local luaMapOf = ____lua_2Dmaps.luaMapOf
35
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
18
36
  local frameClick = BlzFrameClick
19
37
  local frameGetEnable = BlzFrameGetEnable
20
38
  local frameIsVisible = BlzFrameIsVisible
21
39
  local frameSetEnable = BlzFrameSetEnable
22
40
  local frameSetScale = BlzFrameSetScale
23
- local getCameraTargetPositionX = GetCameraTargetPositionX
24
- local getCameraTargetPositionY = GetCameraTargetPositionY
41
+ local getHandleId = GetHandleId
42
+ local getOriginFrame = BlzGetOriginFrame
43
+ local location = Location
25
44
  local ____rawget = _G.rawget
26
45
  local rawset = _G.rawset
27
46
  local invoke = Event.invoke
@@ -62,8 +81,10 @@ local function updateBorders()
62
81
  local width4by3 = (w - h / 600 * 800) / 2
63
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  local pxtodpi = 0.6 / h
64
83
  BlzFrameSetAbsPoint(leftBorder, FRAMEPOINT_TOPLEFT, -width4by3 * pxtodpi, 0.6)
84
+ BlzFrameSetScale(leftBorder, 1)
65
85
  BlzFrameSetSize(leftBorder, 0.001, 0.6)
66
86
  BlzFrameSetAbsPoint(rightBorder, FRAMEPOINT_TOPRIGHT, (-width4by3 + w) * pxtodpi, 0.6)
87
+ BlzFrameSetScale(rightBorder, 1)
67
88
  BlzFrameSetSize(rightBorder, 0.001, 0.6)
68
89
  end
69
90
  local worldFrame = BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0)
@@ -120,6 +141,80 @@ do
120
141
  FramePoint.BOTTOM = FRAMEPOINT_BOTTOM
121
142
  FramePoint.BOTTOM_RIGHT = FRAMEPOINT_BOTTOMRIGHT
122
143
  end
144
+ local tooltipByFrame = setmetatable({}, {__mode = "k"})
145
+ local isMouseInsideLocallyByFrame = mutableLuaMap()
146
+ local mouseEnterLocalEventByFrame = mutableLuaMap()
147
+ local mouseLeaveLocalEventByFrame = mutableLuaMap()
148
+ local isLocalMouseTrackingStarted = false
149
+ --- Reused across ticks to avoid per-tick allocations: only the first `leftFrameCount` /
150
+ -- `enteredFrameCount` entries are meaningful, stale entries beyond them are never read and are
151
+ -- kept collectable by the weak values mode.
152
+ local leftFrames = setmetatable({}, {__mode = "v"})
153
+ local enteredFrames = setmetatable({}, {__mode = "v"})
154
+ --- All frames share a single poll which invokes every mouse leave event before any mouse enter
155
+ -- event within the same tick. With a poll per event, the invocation order would depend on the
156
+ -- event creation order instead, breaking listeners relying on the natural "leave the old frame,
157
+ -- then enter the new frame" order.
158
+ local function startLocalMouseTracking()
159
+ if isLocalMouseTrackingStarted then
160
+ return
161
+ end
162
+ isLocalMouseTrackingStarted = true
163
+ Timer.onPeriod[1 / 64]:addListener(function()
164
+ local leftFrameCount = 0
165
+ local enteredFrameCount = 0
166
+ for frame, wasMouseInside in pairs(isMouseInsideLocallyByFrame) do
167
+ local tooltip = tooltipByFrame[frame]
168
+ local isMouseInside = tooltip ~= nil and tooltip.visible
169
+ if isMouseInside ~= wasMouseInside then
170
+ isMouseInsideLocallyByFrame[frame] = isMouseInside
171
+ if isMouseInside then
172
+ enteredFrames[enteredFrameCount + 1] = frame
173
+ enteredFrameCount = enteredFrameCount + 1
174
+ else
175
+ leftFrames[leftFrameCount + 1] = frame
176
+ leftFrameCount = leftFrameCount + 1
177
+ end
178
+ end
179
+ end
180
+ for i = 1, leftFrameCount do
181
+ local event = mouseLeaveLocalEventByFrame[leftFrames[i]]
182
+ if event ~= nil then
183
+ Event.invoke(event)
184
+ end
185
+ end
186
+ for i = 1, enteredFrameCount do
187
+ local event = mouseEnterLocalEventByFrame[enteredFrames[i]]
188
+ if event ~= nil then
189
+ Event.invoke(event)
190
+ end
191
+ end
192
+ end)
193
+ end
194
+ local keyByAsyncInitOriginFrameType = luaMapOf(ORIGIN_FRAME_PORTRAIT_HP_TEXT, "hp", ORIGIN_FRAME_PORTRAIT_MANA_TEXT, "mana")
195
+ local asyncInitOriginFrameTypeByKey = luaMapInvert(keyByAsyncInitOriginFrameType)
196
+ local seenAsyncInitOriginFrameTypes = mutableLuaSet()
197
+ local seenAsyncInitOriginFrameTypesSocket = __TS__New(Socket)
198
+ local seenPlayersByAsyncInitOriginFrameType = mutableLuaMap()
199
+ seenAsyncInitOriginFrameTypesSocket.onMessage:addListener(function(player, key)
200
+ local asyncInitOriginFrameType = asyncInitOriginFrameTypeByKey[key]
201
+ if asyncInitOriginFrameType ~= nil then
202
+ getOrPut(seenPlayersByAsyncInitOriginFrameType, asyncInitOriginFrameType, mutableLuaSet)[player] = true
203
+ end
204
+ end)
205
+ local function haveAllPlayersSeenAsyncInitOriginFrameType(frame)
206
+ local players = seenPlayersByAsyncInitOriginFrameType[frame]
207
+ if players == nil then
208
+ return false
209
+ end
210
+ for ____, player in ipairs(Player.all) do
211
+ if player.isUser and player.isPlaying and not (players[player] ~= nil) then
212
+ return false
213
+ end
214
+ end
215
+ keyByAsyncInitOriginFrameType[frame] = nil
216
+ return true
217
+ end
123
218
  ____exports.Frame = __TS__Class()
124
219
  local Frame = ____exports.Frame
125
220
  Frame.name = "Frame"
@@ -152,6 +247,18 @@ function Frame.prototype.getEvent(self, eventType, c)
152
247
  end
153
248
  return self.events[eventId]
154
249
  end
250
+ function Frame.prototype.trackMouseLocally(self)
251
+ if not (tooltipByFrame[self] ~= nil) then
252
+ ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = self
253
+ local tooltip = ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent == self and ____exports.Frame:createByType("SIMPLEFRAME", "", ____exports.Frame.CONSOLE_UI) or ____exports.Frame:createByType("FRAME", "", ____exports.Frame.GAME_UI)
254
+ ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = ____exports.Frame.CONSOLE_UI
255
+ self:setTooltip(tooltip)
256
+ end
257
+ if not (isMouseInsideLocallyByFrame[self] ~= nil) then
258
+ isMouseInsideLocallyByFrame[self] = false
259
+ startLocalMouseTracking()
260
+ end
261
+ end
155
262
  function Frame.prototype.hide(self)
156
263
  self.hideCounter = self.hideCounter + 1
157
264
  if self.hideCounter > 0 then
@@ -240,6 +347,7 @@ function Frame.prototype.setTextColor(self, color)
240
347
  end
241
348
  function Frame.prototype.setTooltip(self, tooltip)
242
349
  BlzFrameSetTooltip(self.handle, tooltip.handle)
350
+ tooltipByFrame[self] = tooltip
243
351
  end
244
352
  function Frame.prototype.setMinMaxValue(self, minValue, maxValue)
245
353
  BlzFrameSetMinMaxValue(self.handle, minValue, maxValue)
@@ -267,7 +375,16 @@ function Frame.createSimple(self, name, parent, createContext)
267
375
  ))
268
376
  end
269
377
  function Frame.create(self, name, parent, priority, createContext)
270
- return self:of(BlzCreateFrame(name, parent.handle, priority or 0, createContext or 0))
378
+ if parent == ____exports.Frame.CONSOLE_UI_BACKDROP then
379
+ local helper = ____exports.Frame.CONSOLE_UI_BACKDROP_UI_SCALE_HELPER_CHILD.handle
380
+ BlzFrameSetScale(helper, 1)
381
+ local frame = BlzCreateFrame(name, helper, priority or 0, createContext or 0)
382
+ BlzFrameSetScale(helper, ____exports.Frame.uiScale)
383
+ BlzFrameSetParent(frame, ____exports.Frame.CONSOLE_UI_BACKDROP.handle)
384
+ return self:of(frame)
385
+ else
386
+ return self:of(BlzCreateFrame(name, parent.handle, priority or 0, createContext or 0))
387
+ end
271
388
  end
272
389
  function Frame.createByType(self, typeName, name, parent, inherits, createContext)
273
390
  return self:of(BlzCreateFrameByType(
@@ -288,14 +405,35 @@ function Frame.byOrigin(self, frameType, index)
288
405
  if index == nil then
289
406
  index = 0
290
407
  end
291
- return self:of(BlzGetOriginFrame(frameType, index))
408
+ local frame = getOriginFrame(frameType, index)
409
+ local asyncInitOriginFrameTypeKey = keyByAsyncInitOriginFrameType[frameType]
410
+ if index == 0 and asyncInitOriginFrameTypeKey ~= nil and not haveAllPlayersSeenAsyncInitOriginFrameType(frameType) then
411
+ if getHandleId(frame) == 0 or seenAsyncInitOriginFrameTypes[frameType] ~= nil then
412
+ location(0, 0)
413
+ else
414
+ seenAsyncInitOriginFrameTypes[frameType] = true
415
+ seenAsyncInitOriginFrameTypesSocket:send(asyncInitOriginFrameTypeKey)
416
+ end
417
+ end
418
+ return self:of(frame)
292
419
  end
293
420
  Frame.GAME_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_GAME_UI)
294
421
  Frame.CONSOLE_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_SIMPLE_UI_PARENT)
295
422
  Frame.CONSOLE_UI_BACKDROP = ____exports.Frame:byName("ConsoleUIBackdrop")
423
+ Frame.CONSOLE_UI_BACKDROP_UI_SCALE_HELPER_CHILD = ____exports.Frame:createByType("FRAME", "ConsoleUIBackdropUIScaleHelperChild", ____exports.Frame.CONSOLE_UI_BACKDROP)
424
+ Frame.CONSOLE_TOP_BAR = ____exports.Frame:byName("ConsoleTopBar")
425
+ Frame.CONSOLE_BOTTOM_BAR = ____exports.Frame:byName("ConsoleBottomBar")
296
426
  Frame.WORLD = ____exports.Frame:byOrigin(ORIGIN_FRAME_WORLD_FRAME)
297
427
  Frame.CHAT = ____exports.Frame:byOrigin(ORIGIN_FRAME_CHAT_MSG)
298
428
  Frame.TIME_OF_DAY_CLOCK = ____exports.Frame.GAME_UI:getChild(5):getChild(0)
429
+ Frame.SIMPLE_FRAME_TEST_CHILD = ____exports.Frame:createByType("SIMPLEFRAME", "SimpleFrameTestParent", ____exports.Frame.CONSOLE_UI)
430
+ __TS__ObjectDefineProperty(
431
+ Frame,
432
+ "uiScale",
433
+ {get = function(self)
434
+ return ____exports.Frame.CONSOLE_BOTTOM_BAR.width / 0.8
435
+ end}
436
+ )
299
437
  __TS__ObjectDefineProperty(
300
438
  Frame,
301
439
  "leftBorder",
@@ -320,27 +458,21 @@ __TS__ObjectDefineProperty(
320
458
  Frame,
321
459
  "minX",
322
460
  {get = function(self)
323
- local w = BlzGetLocalClientWidth()
324
- local h = BlzGetLocalClientHeight()
325
- local width4by3 = (w - h / 600 * 800) / 2
326
- local pxtodpi = 0.6 / h
327
- return -width4by3 * pxtodpi
461
+ local minX = getFrameMinXMaxX()
462
+ return minX
328
463
  end}
329
464
  )
330
465
  __TS__ObjectDefineProperty(
331
466
  Frame,
332
467
  "maxX",
333
468
  {get = function(self)
334
- local w = BlzGetLocalClientWidth()
335
- local h = BlzGetLocalClientHeight()
336
- local width4by3 = (w - h / 600 * 800) / 2
337
- local pxtodpi = 0.6 / h
338
- return (-width4by3 + w) * pxtodpi
469
+ local ____, maxX = getFrameMinXMaxX()
470
+ return maxX
339
471
  end}
340
472
  )
341
473
  Frame.centerX = 0.4
342
- Frame.minY = 0
343
- Frame.maxY = 0.6
474
+ Frame.minY = FRAME_MIN_Y
475
+ Frame.maxY = FRAME_MAX_Y
344
476
  Frame.centerY = 0.3
345
477
  __TS__SetDescriptor(
346
478
  Frame.prototype,
@@ -597,6 +729,30 @@ __TS__SetDescriptor(
597
729
  end},
598
730
  true
599
731
  )
732
+ __TS__SetDescriptor(
733
+ Frame.prototype,
734
+ "mouseEnterLocalEvent",
735
+ {get = function(self)
736
+ local event = __TS__New(Event)
737
+ self:trackMouseLocally()
738
+ mouseEnterLocalEventByFrame[self] = event
739
+ rawset(self, "mouseEnterLocalEvent", event)
740
+ return event
741
+ end},
742
+ true
743
+ )
744
+ __TS__SetDescriptor(
745
+ Frame.prototype,
746
+ "mouseLeaveLocalEvent",
747
+ {get = function(self)
748
+ local event = __TS__New(Event)
749
+ self:trackMouseLocally()
750
+ mouseLeaveLocalEventByFrame[self] = event
751
+ rawset(self, "mouseLeaveLocalEvent", event)
752
+ return event
753
+ end},
754
+ true
755
+ )
600
756
  __TS__SetDescriptor(
601
757
  Frame.prototype,
602
758
  "popupMenuItemChangeEvent",
@@ -699,6 +855,18 @@ __TS__SetDescriptor(
699
855
  end},
700
856
  true
701
857
  )
858
+ __TS__SetDescriptor(
859
+ Frame.prototype,
860
+ "children",
861
+ {get = function(self)
862
+ local children = {}
863
+ for i = 0, self:getChildrenCount() - 1 do
864
+ children[i + 1] = self:getChild(i)
865
+ end
866
+ return children
867
+ end},
868
+ true
869
+ )
702
870
  __TS__ObjectDefineProperty(
703
871
  Frame,
704
872
  "onKeyPress",
@@ -846,16 +1014,19 @@ __TS__ObjectDefineProperty(
846
1014
  local event = __TS__New(Event)
847
1015
  local syncX = 0
848
1016
  local syncY = 0
849
- local syncCamX = getCameraTargetPositionX()
850
- local syncCamY = getCameraTargetPositionY()
1017
+ local syncFrameX = 0
1018
+ local syncFrameY = 0
851
1019
  local lastX = syncX
852
1020
  local lastY = syncY
853
1021
  self.onMouseMove:addListener(function(player, x, y)
854
1022
  if player.isLocal then
855
1023
  syncX = x
856
1024
  syncY = y
857
- syncCamX = getCameraTargetPositionX()
858
- syncCamY = getCameraTargetPositionY()
1025
+ syncFrameX, syncFrameY = worldCoordinatesToFrame(
1026
+ x,
1027
+ y,
1028
+ getTerrainZ(x, y)
1029
+ )
859
1030
  lastX = x
860
1031
  lastY = y
861
1032
  invoke(event, x, y)
@@ -865,9 +1036,8 @@ __TS__ObjectDefineProperty(
865
1036
  if syncX == 0 and syncY == 0 then
866
1037
  return
867
1038
  end
868
- local x = syncX + (getCameraTargetPositionX() - syncCamX)
869
- local y = syncY + (getCameraTargetPositionY() - syncCamY)
870
- if x ~= lastX or y ~= lastY then
1039
+ local x, y, ____, isDefinite = frameCoordinatesToWorld(syncFrameX, syncFrameY)
1040
+ if isDefinite and (x ~= lastX or y ~= lastY) then
871
1041
  lastX = x
872
1042
  lastY = y
873
1043
  invoke(event, x, y)
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { Widget } from "./widget";
4
3
  import { Unit } from "../../engine/internal/unit";
@@ -15,6 +15,8 @@ local ____exception = require("exception")
15
15
  local IllegalStateException = ____exception.IllegalStateException
16
16
  local ____attributes = require("attributes")
17
17
  local AttributesHolder = ____attributes.AttributesHolder
18
+ local ____preconditions = require("utility.preconditions")
19
+ local checkNotNull = ____preconditions.checkNotNull
18
20
  local getHandleId = GetHandleId
19
21
  local onCreateEventByHandleConstructor = {}
20
22
  local onDestroyEventByHandleConstructor = {}
@@ -66,17 +68,12 @@ function Handle.prototype.onDestroy(self, ...)
66
68
  return nil
67
69
  end
68
70
  function Handle.prototype.destroy(self, ...)
71
+ if self[0] == 2 or self[0] == 3 then
72
+ return nil
73
+ end
69
74
  local clazz = self.constructor
70
75
  local id = getHandleId(self.handle)
71
- if not clazz.memoized[id] then
72
- error(
73
- __TS__New(
74
- IllegalStateException,
75
- "Double-destroy run for handle " .. tostring(id)
76
- ),
77
- 0
78
- )
79
- end
76
+ checkNotNull(clazz.memoized[id])
80
77
  self[0] = 2
81
78
  if self.onDestroyEvent then
82
79
  Event.invoke(self.onDestroyEvent)
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { Handle, HandleDestructor } from "./handle";
4
3
  import { Color } from "./color";
@@ -1,4 +1,5 @@
1
1
  /** @noSelfInFile */
2
2
  import { Item } from "../../engine/internal/item";
3
3
  import "../../engine/internal/item+owner";
4
+ import "../../engine/internal/item/fields";
4
5
  export { Item };
@@ -2,5 +2,6 @@ local ____exports = {}
2
2
  local ____item = require("engine.internal.item")
3
3
  local Item = ____item.Item
4
4
  require("engine.internal.item+owner")
5
+ require("engine.internal.item.fields")
5
6
  ____exports.Item = Item
6
7
  return ____exports
@@ -5,7 +5,7 @@ export declare class Missile implements Destroyable {
5
5
  readonly retarget: (this: void, target: Unit | Vec2) => void;
6
6
  private readonly update;
7
7
  protected constructor(effect: jeffect, retarget: (this: void, target: Unit | Vec2) => void, update: (this: Missile) => boolean);
8
- static launch(config: Readonly<{
8
+ static launch<T extends any[]>(config: Readonly<{
9
9
  art: string;
10
10
  scale?: number;
11
11
  acceleration?: number;
@@ -15,7 +15,7 @@ export declare class Missile implements Destroyable {
15
15
  maxSpeed?: number;
16
16
  sourceOffset?: Vec2;
17
17
  targetOffset?: Vec2;
18
- }>, source: Unit | Vec2, target: Unit | Vec2, onArrival: (missile: Missile, success: boolean) => void): Missile;
18
+ }>, source: Unit | Vec2, target: Unit | Vec2, onArrival: (missile: Missile, success: boolean, ...parameters: T) => void, ...parameters: T): Missile;
19
19
  destroy(): void;
20
20
  }
21
21
  export declare namespace Missile {
@@ -41,7 +41,8 @@ function Missile.prototype.____constructor(self, effect, retarget, update)
41
41
  end
42
42
  head = self
43
43
  end
44
- function Missile.launch(self, config, source, target, onArrival)
44
+ function Missile.launch(self, config, source, target, onArrival, ...)
45
+ local parameters = {...}
45
46
  local ____opt_0 = config.sourceOffset
46
47
  local offsetX = ____opt_0 and ____opt_0.x or 0
47
48
  local ____opt_2 = config.sourceOffset
@@ -142,7 +143,12 @@ function Missile.launch(self, config, source, target, onArrival)
142
143
  visualPositionArcY = currentVisualTargetY
143
144
  visualPositionArcZ = currentVisualTargetZ
144
145
  retarget = false
145
- safeCall(onArrival, self, true)
146
+ safeCall(
147
+ onArrival,
148
+ self,
149
+ true,
150
+ table.unpack(parameters)
151
+ )
146
152
  return not retarget
147
153
  end
148
154
  if arcVSpeed ~= 0 and (currentTargetX ~= initialTargetX or currentTargetY ~= initialTargetY) then
@@ -7,6 +7,18 @@ import { UpgradeId } from "../../engine/object-data/entry/upgrade";
7
7
  interface Unit {
8
8
  handle: junit;
9
9
  }
10
+ export declare const enum PlayerAllianceType {
11
+ PASSIVE = 0,
12
+ RESCUABLE = 1,
13
+ HELP_REQUEST = 2,
14
+ HELP_RESPONSE = 3,
15
+ SHARED_XP = 4,
16
+ SHARED_SPELLS = 5,
17
+ SHARED_VISION = 6,
18
+ SHARED_VISION_FORCED = 7,
19
+ SHARED_CONTROL = 8,
20
+ SHARED_ADVANCED_CONTROL = 9
21
+ }
10
22
  export declare class Player extends Handle<jplayer> {
11
23
  static readonly all: Player[];
12
24
  static readonly local: Player;
@@ -16,6 +28,7 @@ export declare class Player extends Handle<jplayer> {
16
28
  static readonly neutralExtra: Player;
17
29
  private static events;
18
30
  readonly id: number;
31
+ readonly slotState: jplayerslotstate;
19
32
  constructor(handle: jplayer);
20
33
  onDestroy(): HandleDestructor;
21
34
  toString(): string;
@@ -33,7 +46,6 @@ export declare class Player extends Handle<jplayer> {
33
46
  get isUser(): boolean;
34
47
  get isPlaying(): boolean;
35
48
  get controller(): jmapcontrol;
36
- get slotState(): jplayerslotstate;
37
49
  clearSelection(): void;
38
50
  selectSingle(unit: Unit): void;
39
51
  select(unit: Unit): void;
@@ -42,6 +54,8 @@ export declare class Player extends Handle<jplayer> {
42
54
  forceUICancel(): void;
43
55
  isAllyOf(other: Player): boolean;
44
56
  isEnemyOf(other: Player): boolean;
57
+ setAlliance(other: Player, type: PlayerAllianceType, value: boolean): void;
58
+ getAlliance(other: Player, type: PlayerAllianceType): boolean;
45
59
  setAbilityAvailable(abilityId: number, available: boolean): void;
46
60
  getMaximumUpgradeLevel(upgradeId: UpgradeId): number;
47
61
  setMaximumUpgradeLevel(upgradeId: UpgradeId, maximumLevel: number): void;
@@ -50,6 +64,7 @@ export declare class Player extends Handle<jplayer> {
50
64
  setUpgradeLevel(upgradeId: UpgradeId, level: number): void;
51
65
  private static getEvent;
52
66
  private static getMouseEvent;
67
+ static get allianceChangedEvent(): Readonly<Record<PlayerAllianceType, Event<[Player]>>>;
53
68
  static get onLeave(): Event<[Player]>;
54
69
  static get onMouseDown(): Event<[Player, jmousebuttontype]>;
55
70
  static get onMouseUp(): Event<[Player, jmousebuttontype]>;
@@ -66,6 +81,7 @@ export declare class Player extends Handle<jplayer> {
66
81
  };
67
82
  };
68
83
  static get onChat(): Event<[player: Player, message: string]>;
84
+ static readonly colorChangedEvent: Event<[Player]>;
69
85
  static byId(id: number): Player | undefined;
70
86
  }
71
87
  export {};