warscript 0.0.1-dev.9cbb1ff → 0.0.1-dev.9d07b64

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (388) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +16 -2
  7. package/core/types/frame.lua +141 -77
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +76 -26
  13. package/core/types/playerCamera.d.ts +2 -0
  14. package/core/types/playerCamera.lua +123 -5
  15. package/core/types/playerColor.lua +4 -3
  16. package/core/types/sound.d.ts +1 -1
  17. package/core/types/sound.lua +14 -9
  18. package/core/types/tileCell.d.ts +18 -3
  19. package/core/types/tileCell.lua +108 -0
  20. package/core/types/timer.d.ts +3 -1
  21. package/core/types/timer.lua +27 -2
  22. package/core/types/unit.d.ts +5 -0
  23. package/core/types/unit.lua +5 -0
  24. package/core/util.d.ts +3 -1
  25. package/core/util.lua +109 -3
  26. package/decl/native.d.ts +1718 -964
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  30. package/engine/ability-type-extended-tooltip.lua +44 -0
  31. package/engine/behavior.d.ts +14 -1
  32. package/engine/behavior.lua +230 -70
  33. package/engine/behaviour/ability/apply-buff.lua +5 -5
  34. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  35. package/engine/behaviour/ability/damage.d.ts +10 -3
  36. package/engine/behaviour/ability/damage.lua +41 -49
  37. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  38. package/engine/behaviour/ability/emulate-impact.lua +16 -7
  39. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  40. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  41. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  42. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  43. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  44. package/engine/behaviour/ability/restore-mana.lua +6 -6
  45. package/engine/behaviour/ability.d.ts +13 -6
  46. package/engine/behaviour/ability.lua +109 -25
  47. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  48. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  49. package/engine/behaviour/unit.d.ts +40 -3
  50. package/engine/behaviour/unit.lua +270 -6
  51. package/engine/buff.d.ts +114 -58
  52. package/engine/buff.lua +567 -303
  53. package/engine/index.d.ts +2 -1
  54. package/engine/internal/ability.d.ts +14 -1
  55. package/engine/internal/ability.lua +113 -44
  56. package/engine/internal/item/ability.lua +63 -11
  57. package/engine/internal/item/fields.d.ts +12 -0
  58. package/engine/internal/item/fields.lua +33 -0
  59. package/engine/internal/item/owner-cache.d.ts +5 -0
  60. package/engine/internal/item/owner-cache.lua +4 -0
  61. package/engine/internal/item+owner.d.ts +2 -0
  62. package/engine/internal/item+owner.lua +37 -8
  63. package/engine/internal/item.d.ts +32 -16
  64. package/engine/internal/item.lua +257 -82
  65. package/engine/internal/mechanics/cast-ability.lua +6 -3
  66. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  67. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  68. package/engine/internal/misc/frame-coordinates.lua +21 -0
  69. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  70. package/engine/internal/misc/get-terrain-z.lua +11 -0
  71. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  72. package/engine/internal/misc/player-local-handle.lua +5 -0
  73. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  74. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  75. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  76. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  77. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  78. package/engine/internal/object-data/health-bonus.lua +16 -0
  79. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  80. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  81. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  82. package/engine/internal/object-data/mana-bonus.lua +16 -0
  83. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  84. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  85. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  86. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  87. package/engine/internal/unit/ability.d.ts +35 -0
  88. package/engine/internal/unit/ability.lua +98 -9
  89. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  90. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  91. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  92. package/engine/internal/unit/allowed-targets.lua +9 -1
  93. package/engine/internal/unit/appearance.d.ts +15 -0
  94. package/engine/internal/unit/appearance.lua +85 -0
  95. package/engine/internal/unit/attributes.d.ts +17 -0
  96. package/engine/internal/unit/attributes.lua +46 -0
  97. package/engine/internal/unit/bonus.d.ts +17 -0
  98. package/engine/internal/unit/bonus.lua +113 -8
  99. package/engine/internal/unit/buff.d.ts +2 -2
  100. package/engine/internal/unit/buff.lua +34 -19
  101. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  102. package/engine/internal/unit/equipment-inventory.lua +233 -0
  103. package/engine/internal/unit/expiration-timer.lua +1 -1
  104. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  105. package/engine/internal/unit/extended-inventory.lua +99 -0
  106. package/engine/internal/unit/fly-height.d.ts +7 -0
  107. package/engine/internal/unit/fly-height.lua +20 -0
  108. package/engine/internal/unit/ignore-events-items.lua +10 -1
  109. package/engine/internal/unit/interrupts.d.ts +12 -0
  110. package/engine/internal/unit/interrupts.lua +28 -0
  111. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  112. package/engine/internal/unit/inventory.lua +87 -0
  113. package/engine/internal/unit/item-container.d.ts +25 -0
  114. package/engine/internal/unit/item-container.lua +11 -0
  115. package/engine/internal/unit/item-order-events.d.ts +17 -0
  116. package/engine/internal/unit/item-order-events.lua +67 -0
  117. package/engine/internal/unit/item-slot.d.ts +27 -0
  118. package/engine/internal/unit/item-slot.lua +92 -0
  119. package/engine/internal/unit/main-selected.lua +12 -27
  120. package/engine/internal/unit/order.d.ts +20 -0
  121. package/engine/internal/unit/order.lua +136 -0
  122. package/engine/internal/unit/range-event.d.ts +12 -0
  123. package/engine/internal/unit/range-event.lua +90 -0
  124. package/engine/internal/unit/scale.d.ts +7 -0
  125. package/engine/internal/unit/scale.lua +20 -0
  126. package/engine/internal/unit+ability.d.ts +2 -1
  127. package/engine/internal/unit+ability.lua +73 -3
  128. package/engine/internal/unit+bonus.lua +3 -3
  129. package/engine/internal/unit+damage.d.ts +11 -11
  130. package/engine/internal/unit+damage.lua +43 -14
  131. package/engine/internal/unit+rally.lua +9 -31
  132. package/engine/internal/unit+spellSteal.lua +1 -2
  133. package/engine/internal/unit-missile-data.lua +58 -32
  134. package/engine/internal/unit-missile-launch.lua +65 -27
  135. package/engine/internal/unit.d.ts +35 -36
  136. package/engine/internal/unit.lua +381 -336
  137. package/engine/local-client.d.ts +28 -0
  138. package/engine/local-client.lua +324 -54
  139. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  140. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  141. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  142. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  143. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  144. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  145. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  146. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  147. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  148. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  149. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  150. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  151. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  152. package/engine/object-data/auxiliary/item-class.lua +2 -0
  153. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  154. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  155. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  156. package/engine/object-data/auxiliary/order-type.lua +2 -0
  157. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  158. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  159. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  160. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  161. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  162. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  163. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  164. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  165. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  166. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  167. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  168. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  169. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  170. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  171. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  172. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  173. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  174. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  175. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  176. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  177. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  178. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  179. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  180. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  181. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  182. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  183. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  184. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  185. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  186. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  187. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  188. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  189. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  190. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  191. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  192. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  193. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  194. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  195. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  196. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  197. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  198. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  199. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  200. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  201. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  202. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  203. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  204. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  205. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  206. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  207. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  208. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  209. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  210. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  211. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  212. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  213. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  214. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  215. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  216. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  217. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  218. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  219. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  220. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  221. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  222. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  223. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  224. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  225. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  226. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  227. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  228. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  229. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  230. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  231. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  232. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  233. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  234. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  235. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  236. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  237. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  238. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  239. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  240. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  242. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  243. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  244. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  245. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  246. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  247. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  248. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  249. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  250. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  251. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  252. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  253. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  254. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  255. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  256. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  257. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  258. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  260. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  261. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  262. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  263. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  264. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  265. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  266. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  267. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  268. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  270. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  271. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  272. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  273. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  274. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  275. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  276. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  277. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  278. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  279. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  280. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  282. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  283. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  284. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  286. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  287. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  288. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  289. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  290. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  292. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  293. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  294. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  295. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  296. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  297. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  298. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  299. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  300. package/engine/object-data/entry/ability-type.d.ts +33 -8
  301. package/engine/object-data/entry/ability-type.lua +291 -15
  302. package/engine/object-data/entry/buff-type/applicable.lua +122 -111
  303. package/engine/object-data/entry/buff-type.d.ts +6 -2
  304. package/engine/object-data/entry/buff-type.lua +26 -0
  305. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  306. package/engine/object-data/entry/destructible-type.lua +181 -0
  307. package/engine/object-data/entry/item-type.d.ts +18 -3
  308. package/engine/object-data/entry/item-type.lua +84 -0
  309. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  310. package/engine/object-data/entry/lightning-type.lua +1 -1
  311. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  312. package/engine/object-data/entry/unit-type.d.ts +74 -6
  313. package/engine/object-data/entry/unit-type.lua +552 -98
  314. package/engine/object-data/entry/upgrade.d.ts +2 -2
  315. package/engine/object-data/entry.d.ts +6 -1
  316. package/engine/object-data/entry.lua +8 -0
  317. package/engine/object-field/ability.d.ts +4 -4
  318. package/engine/object-field/ability.lua +9 -8
  319. package/engine/object-field/item.d.ts +22 -0
  320. package/engine/object-field/item.lua +118 -0
  321. package/engine/object-field/unit.d.ts +72 -3
  322. package/engine/object-field/unit.lua +268 -7
  323. package/engine/object-field.d.ts +18 -7
  324. package/engine/object-field.lua +294 -135
  325. package/engine/random.d.ts +10 -0
  326. package/engine/random.lua +21 -0
  327. package/engine/standard/entries/ability-type.d.ts +3102 -7
  328. package/engine/standard/entries/ability-type.lua +0 -6
  329. package/engine/standard/entries/buff-type.d.ts +45 -0
  330. package/engine/standard/entries/buff-type.lua +43 -0
  331. package/engine/standard/entries/item-type.d.ts +1299 -0
  332. package/engine/standard/entries/item-type.lua +2 -0
  333. package/engine/standard/entries/lightning-type.d.ts +42 -15
  334. package/engine/standard/entries/lightning-type.lua +0 -14
  335. package/engine/standard/entries/unit-type.d.ts +5 -0
  336. package/engine/standard/entries/unit-type.lua +5 -0
  337. package/engine/standard/fields/ability.d.ts +4 -4
  338. package/engine/standard/fields/ability.lua +4 -4
  339. package/engine/standard/fields/item.d.ts +4 -0
  340. package/engine/standard/fields/item.lua +6 -0
  341. package/engine/standard/fields/unit.d.ts +12 -0
  342. package/engine/standard/fields/unit.lua +20 -0
  343. package/engine/synchronization.d.ts +11 -0
  344. package/engine/synchronization.lua +77 -0
  345. package/engine/text-tag.d.ts +36 -2
  346. package/engine/text-tag.lua +250 -10
  347. package/engine/unit.d.ts +11 -1
  348. package/engine/unit.lua +11 -1
  349. package/event.d.ts +1 -1
  350. package/lualib_bundle.lua +1 -1
  351. package/math.d.ts +2 -0
  352. package/math.lua +14 -0
  353. package/net/socket.lua +1 -1
  354. package/network.lua +25 -1
  355. package/objutil/buff.lua +12 -11
  356. package/objutil/object.lua +1 -1
  357. package/operation.d.ts +8 -1
  358. package/operation.lua +38 -18
  359. package/package.json +3 -23
  360. package/patch-lua.lua +15 -0
  361. package/patch-lualib.lua +1 -1
  362. package/utility/arrays.d.ts +9 -1
  363. package/utility/arrays.lua +28 -0
  364. package/utility/callback-array.d.ts +17 -0
  365. package/utility/callback-array.lua +61 -0
  366. package/utility/functions.d.ts +8 -0
  367. package/utility/functions.lua +13 -0
  368. package/utility/linked-map.d.ts +35 -0
  369. package/utility/linked-map.lua +107 -0
  370. package/utility/linked-set.d.ts +4 -1
  371. package/utility/linked-set.lua +46 -1
  372. package/utility/lua-maps.d.ts +12 -2
  373. package/utility/lua-maps.lua +37 -2
  374. package/utility/lua-sets.d.ts +1 -0
  375. package/utility/lua-sets.lua +4 -0
  376. package/utility/random.d.ts +102 -0
  377. package/utility/random.lua +273 -0
  378. package/utility/records.lua +20 -1
  379. package/utility/types.d.ts +3 -0
  380. package/utility/unordered-map.d.ts +27 -0
  381. package/utility/unordered-map.lua +99 -0
  382. package/core/types/order.d.ts +0 -25
  383. package/core/types/order.lua +0 -55
  384. package/engine/internal/unit/item.lua +0 -78
  385. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  386. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  387. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  388. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -3,6 +3,7 @@ local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
4
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
5
  local __TS__InstanceOf = ____lualib.__TS__InstanceOf
6
+ local __TS__ArraySome = ____lualib.__TS__ArraySome
6
7
  local ____exports = {}
7
8
  local ____unit = require("engine.internal.unit")
8
9
  local Unit = ____unit.Unit
@@ -18,8 +19,10 @@ local array = ____arrays.array
18
19
  local map = ____arrays.map
19
20
  local mapIndexed = ____arrays.mapIndexed
20
21
  local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
22
+ local attachmentPointToNodeFQN = ____attachment_2Dpreset.attachmentPointToNodeFQN
21
23
  local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
22
24
  local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
25
+ local splitAttachmentNodeFQN = ____attachment_2Dpreset.splitAttachmentNodeFQN
23
26
  local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
24
27
  local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
25
28
  local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
@@ -38,11 +41,19 @@ local ____sound = require("core.types.sound")
38
41
  local isSoundLabelCustom = ____sound.isSoundLabelCustom
39
42
  local Sound3D = ____sound.Sound3D
40
43
  local SoundSettings = ____sound.SoundSettings
44
+ local ____lua_2Dsets = require("utility.lua-sets")
45
+ local luaSetOf = ____lua_2Dsets.luaSetOf
46
+ local ____local_2Dclient = require("engine.local-client")
47
+ local LocalClient = ____local_2Dclient.LocalClient
41
48
  local castAnimationFQNByAbilityTypeId = {}
42
49
  local isButtonVisibleFalseAbilityTypes = {}
43
50
  local casterCastingEffectPresetsByAbilityTypeId = {}
44
51
  local casterChannelingEffectPresetsByAbilityTypeId = {}
45
52
  local targetCastingEffectPresetsByAbilityTypeId = {}
53
+ local targetChannelingEffectPresetsByAbilityTypeId = {}
54
+ local targetChannelingEffectPresetsSDByAbilityTypeId = {}
55
+ local targetChannelingEffectPresetsHDByAbilityTypeId = {}
56
+ local targetChannelingEffectPresetsDEByAbilityTypeId = {}
46
57
  local targetEffectSoundPresetByAbilityTypeId = {}
47
58
  ____exports.AbilityType = __TS__Class()
48
59
  local AbilityType = ____exports.AbilityType
@@ -139,13 +150,13 @@ __TS__SetDescriptor(
139
150
  )
140
151
  __TS__SetDescriptor(
141
152
  AbilityType.prototype,
142
- "casterAttachmentPresets",
153
+ "casterEffectPresets",
143
154
  {
144
155
  get = function(self)
145
156
  return self:getAttachmentPresetListField("acat", {"acap", "aca1"})
146
157
  end,
147
- set = function(self, casterAttachmentPresets)
148
- self:setAttachmentPresetListField("acat", {"acap", "aca1"}, "acac", casterAttachmentPresets)
158
+ set = function(self, casterEffectPresets)
159
+ self:setAttachmentPresetListField("acat", {"acap", "aca1"}, "acac", casterEffectPresets)
149
160
  end
150
161
  },
151
162
  true
@@ -163,6 +174,45 @@ __TS__SetDescriptor(
163
174
  },
164
175
  true
165
176
  )
177
+ __TS__SetDescriptor(
178
+ AbilityType.prototype,
179
+ "effectModelPathsSD",
180
+ {
181
+ get = function(self)
182
+ return self:getStringsField("aeat:sd")
183
+ end,
184
+ set = function(self, effectModelPathsSD)
185
+ self:setStringsField("aeat:sd", effectModelPathsSD)
186
+ end
187
+ },
188
+ true
189
+ )
190
+ __TS__SetDescriptor(
191
+ AbilityType.prototype,
192
+ "effectModelPathsHD",
193
+ {
194
+ get = function(self)
195
+ return self:getStringsField("aeat:hd")
196
+ end,
197
+ set = function(self, effectModelPathsHD)
198
+ self:setStringsField("aeat:hd", effectModelPathsHD)
199
+ end
200
+ },
201
+ true
202
+ )
203
+ __TS__SetDescriptor(
204
+ AbilityType.prototype,
205
+ "effectModelPathsDE",
206
+ {
207
+ get = function(self)
208
+ return self:getStringsField("aeat:de")
209
+ end,
210
+ set = function(self, effectModelPathsDE)
211
+ self:setStringsField("aeat:de", effectModelPathsDE)
212
+ end
213
+ },
214
+ true
215
+ )
166
216
  __TS__SetDescriptor(
167
217
  AbilityType.prototype,
168
218
  "iconPath",
@@ -202,6 +252,19 @@ __TS__SetDescriptor(
202
252
  },
203
253
  true
204
254
  )
255
+ __TS__SetDescriptor(
256
+ AbilityType.prototype,
257
+ "iconPathDE",
258
+ {
259
+ get = function(self)
260
+ return self:getStringField("aart:de")
261
+ end,
262
+ set = function(self, iconPathDE)
263
+ self:setStringField("aart:de", iconPathDE)
264
+ end
265
+ },
266
+ true
267
+ )
205
268
  __TS__SetDescriptor(
206
269
  AbilityType.prototype,
207
270
  "isButtonVisible",
@@ -324,6 +387,19 @@ __TS__SetDescriptor(
324
387
  },
325
388
  true
326
389
  )
390
+ __TS__SetDescriptor(
391
+ AbilityType.prototype,
392
+ "missileModelPathDE",
393
+ {
394
+ get = function(self)
395
+ return self:getStringField("amat:de")
396
+ end,
397
+ set = function(self, missileModelPathDE)
398
+ self:setStringField("amat:de", missileModelPathDE)
399
+ end
400
+ },
401
+ true
402
+ )
327
403
  __TS__SetDescriptor(
328
404
  AbilityType.prototype,
329
405
  "missileMovementArc",
@@ -352,13 +428,30 @@ __TS__SetDescriptor(
352
428
  )
353
429
  __TS__SetDescriptor(
354
430
  AbilityType.prototype,
355
- "specialAttachmentPreset",
431
+ "specialEffectModelPaths",
432
+ {
433
+ get = function(self)
434
+ return self:getStringsField("asat")
435
+ end,
436
+ set = function(self, specialEffectModelPaths)
437
+ self:setStringsField("asat", specialEffectModelPaths)
438
+ end
439
+ },
440
+ true
441
+ )
442
+ __TS__SetDescriptor(
443
+ AbilityType.prototype,
444
+ "specialEffectAttachmentPoint",
356
445
  {
357
446
  get = function(self)
358
- return self:getAttachmentPresetField("asat", "aspt")
447
+ local nodeName, nodeQualifiers = splitAttachmentNodeFQN(self:getStringField("aspt"))
448
+ return {nodeName = nodeName, nodeQualifiers = nodeQualifiers}
359
449
  end,
360
- set = function(self, specialAttachmentPreset)
361
- self:setAttachmentPresetField("asat", "aspt", specialAttachmentPreset)
450
+ set = function(self, specialEffectAttachmentPoint)
451
+ self:setStringField(
452
+ "aspt",
453
+ attachmentPointToNodeFQN(specialEffectAttachmentPoint)
454
+ )
362
455
  end
363
456
  },
364
457
  true
@@ -376,6 +469,58 @@ __TS__SetDescriptor(
376
469
  },
377
470
  true
378
471
  )
472
+ __TS__SetDescriptor(
473
+ AbilityType.prototype,
474
+ "targetChannelingEffectPresets",
475
+ {
476
+ get = function(self)
477
+ return targetChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
478
+ end,
479
+ set = function(self, targetChannelingEffectPresets)
480
+ targetChannelingEffectPresetsByAbilityTypeId[self.id] = map(targetChannelingEffectPresets, toEffectPreset)
481
+ end
482
+ },
483
+ true
484
+ )
485
+ __TS__SetDescriptor(
486
+ AbilityType.prototype,
487
+ "targetChannelingEffectPresetsSD",
488
+ {
489
+ get = function(self)
490
+ return targetChannelingEffectPresetsSDByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
491
+ end,
492
+ set = function(self, targetChannelingEffectPresetsSD)
493
+ targetChannelingEffectPresetsSDByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsSD, toEffectPreset)
494
+ end
495
+ },
496
+ true
497
+ )
498
+ __TS__SetDescriptor(
499
+ AbilityType.prototype,
500
+ "targetChannelingEffectPresetsHD",
501
+ {
502
+ get = function(self)
503
+ return targetChannelingEffectPresetsHDByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
504
+ end,
505
+ set = function(self, targetChannelingEffectPresetsHD)
506
+ targetChannelingEffectPresetsHDByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsHD, toEffectPreset)
507
+ end
508
+ },
509
+ true
510
+ )
511
+ __TS__SetDescriptor(
512
+ AbilityType.prototype,
513
+ "targetChannelingEffectPresetsDE",
514
+ {
515
+ get = function(self)
516
+ return targetChannelingEffectPresetsDEByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
517
+ end,
518
+ set = function(self, targetChannelingEffectPresetsDE)
519
+ targetChannelingEffectPresetsDEByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsDE, toEffectPreset)
520
+ end
521
+ },
522
+ true
523
+ )
379
524
  __TS__SetDescriptor(
380
525
  AbilityType.prototype,
381
526
  "targetEffectPresets",
@@ -457,6 +602,33 @@ __TS__SetDescriptor(
457
602
  },
458
603
  true
459
604
  )
605
+ __TS__SetDescriptor(
606
+ AbilityType.prototype,
607
+ "targetEffectPresetsDE",
608
+ {
609
+ get = function(self)
610
+ return self:getAttachmentPresetListField(
611
+ "atat:de",
612
+ array(
613
+ 6,
614
+ function(i) return ("ata" .. tostring(i)) .. ":de" end
615
+ )
616
+ )
617
+ end,
618
+ set = function(self, targetEffectPresetsDE)
619
+ self:setAttachmentPresetListField(
620
+ "atat:de",
621
+ array(
622
+ 6,
623
+ function(i) return ("ata" .. tostring(i)) .. ":de" end
624
+ ),
625
+ "atac:de",
626
+ targetEffectPresetsDE
627
+ )
628
+ end
629
+ },
630
+ true
631
+ )
460
632
  __TS__SetDescriptor(
461
633
  AbilityType.prototype,
462
634
  "turnOffButtonPositionX",
@@ -979,9 +1151,7 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
979
1151
  4,
980
1152
  function(caster, ability)
981
1153
  if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
982
- Timer:run(function()
983
- caster:playAnimation(animationFQN)
984
- end)
1154
+ Timer:run(caster, "playAnimation", animationFQN)
985
1155
  end
986
1156
  end
987
1157
  )
@@ -1006,9 +1176,10 @@ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEf
1006
1176
  )
1007
1177
  end
1008
1178
  end
1179
+ local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
1009
1180
  Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
1010
1181
  local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
1011
- if isSoundLabelCustom(soundPresetId) then
1182
+ if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
1012
1183
  Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
1013
1184
  end
1014
1185
  end)
@@ -1098,18 +1269,123 @@ local function handleAbilityChannelingStartEvent(caster, ability)
1098
1269
  end
1099
1270
  casterChannelingEffectsByCaster[caster] = effects
1100
1271
  end
1272
+ local targetChannelingEffectsDataByAbilityTypeId = postcompile(function()
1273
+ local function toData(presets)
1274
+ if presets == nil then
1275
+ return nil
1276
+ end
1277
+ local attachmentPoints = map(presets, extractAttachmentPresetInputNodeFQN)
1278
+ local parameters = map(presets, "parameters")
1279
+ return {
1280
+ modelPaths = map(presets, extractAttachmentPresetInputModelPath),
1281
+ attachmentPoints = __TS__ArraySome(
1282
+ attachmentPoints,
1283
+ function(____, attachmentPoint) return attachmentPoint ~= "" end
1284
+ ) and attachmentPoints or nil,
1285
+ parameters = __TS__ArraySome(
1286
+ presets,
1287
+ function(____, preset) return preset.parameters ~= nil end
1288
+ ) and parameters or nil
1289
+ }
1290
+ end
1291
+ local abilityTypeIds = {}
1292
+ for ____, presetsByAbilityTypeId in ipairs({targetChannelingEffectPresetsByAbilityTypeId, targetChannelingEffectPresetsSDByAbilityTypeId, targetChannelingEffectPresetsHDByAbilityTypeId, targetChannelingEffectPresetsDEByAbilityTypeId}) do
1293
+ for abilityTypeId in pairs(presetsByAbilityTypeId) do
1294
+ abilityTypeIds[abilityTypeId] = true
1295
+ end
1296
+ end
1297
+ local result = {}
1298
+ for abilityTypeId in pairs(abilityTypeIds) do
1299
+ local presets = targetChannelingEffectPresetsByAbilityTypeId[abilityTypeId]
1300
+ local presetsSD = targetChannelingEffectPresetsSDByAbilityTypeId[abilityTypeId]
1301
+ local presetsHD = targetChannelingEffectPresetsHDByAbilityTypeId[abilityTypeId]
1302
+ local presetsDE = targetChannelingEffectPresetsDEByAbilityTypeId[abilityTypeId]
1303
+ local ____math_max_8 = math.max
1304
+ local ____opt_0 = presetsSD or presets
1305
+ local ____temp_6 = ____opt_0 and #____opt_0 or 0
1306
+ local ____opt_2 = presetsHD or presets
1307
+ local ____temp_7 = ____opt_2 and #____opt_2 or 0
1308
+ local ____opt_4 = presetsDE or presets
1309
+ result[abilityTypeId] = {
1310
+ effectCount = ____math_max_8(____temp_6, ____temp_7, ____opt_4 and #____opt_4 or 0),
1311
+ data = toData(presets),
1312
+ dataSD = toData(presetsSD),
1313
+ dataHD = toData(presetsHD),
1314
+ dataDE = toData(presetsDE)
1315
+ }
1316
+ end
1317
+ return result
1318
+ end)
1319
+ local targetChannelingEffectsByCaster = {}
1320
+ local function createTargetChannelingEffects(caster, abilityTypeId, xOrWidget, y)
1321
+ local effectsData = targetChannelingEffectsDataByAbilityTypeId[abilityTypeId]
1322
+ if effectsData == nil then
1323
+ return
1324
+ end
1325
+ local graphicsMode = LocalClient.graphicsMode
1326
+ local ____temp_10
1327
+ if graphicsMode == 0 then
1328
+ ____temp_10 = effectsData.dataSD
1329
+ else
1330
+ local ____temp_9
1331
+ if graphicsMode == 1 then
1332
+ ____temp_9 = effectsData.dataHD
1333
+ else
1334
+ ____temp_9 = effectsData.dataDE
1335
+ end
1336
+ ____temp_10 = ____temp_9
1337
+ end
1338
+ local data = ____temp_10 or effectsData.data
1339
+ local modelPaths = data and data.modelPaths
1340
+ local attachmentPoints = data and data.attachmentPoints
1341
+ local parameters = data and data.parameters
1342
+ local effects = {}
1343
+ for i = 1, effectsData.effectCount do
1344
+ local effectModelPath = modelPaths and modelPaths[i] or ""
1345
+ local effectParameters = parameters and parameters[i]
1346
+ if type(xOrWidget) == "number" then
1347
+ effects[i] = Effect:create(effectModelPath, xOrWidget, y, effectParameters)
1348
+ else
1349
+ local attachmentPoint = attachmentPoints and attachmentPoints[i]
1350
+ if attachmentPoint == nil or attachmentPoint == "" then
1351
+ attachmentPoint = "origin"
1352
+ end
1353
+ effects[i] = Effect:create(effectModelPath, xOrWidget, attachmentPoint, effectParameters)
1354
+ end
1355
+ end
1356
+ targetChannelingEffectsByCaster[caster] = effects
1357
+ end
1358
+ local function handleAbilityWidgetTargetChannelingStartEvent(caster, ability, target)
1359
+ createTargetChannelingEffects(caster, ability.typeId, target)
1360
+ end
1361
+ local function handleAbilityPointTargetChannelingStartEvent(caster, ability, x, y)
1362
+ createTargetChannelingEffects(caster, ability.typeId, x, y)
1363
+ end
1101
1364
  local function handleAbilityStopChannelingEvent(caster)
1102
- local effects = casterChannelingEffectsByCaster[caster]
1103
- if effects ~= nil then
1104
- for i = 1, #effects do
1105
- effects[i]:destroy()
1365
+ local casterEffects = casterChannelingEffectsByCaster[caster]
1366
+ if casterEffects ~= nil then
1367
+ for i = 1, #casterEffects do
1368
+ casterEffects[i]:destroy()
1106
1369
  end
1107
1370
  casterChannelingEffectsByCaster[caster] = nil
1108
1371
  end
1372
+ local targetEffects = targetChannelingEffectsByCaster[caster]
1373
+ if targetEffects ~= nil then
1374
+ for i = 1, #targetEffects do
1375
+ targetEffects[i]:destroy()
1376
+ end
1377
+ targetChannelingEffectsByCaster[caster] = nil
1378
+ end
1109
1379
  end
1110
1380
  for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
1111
1381
  Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
1112
1382
  Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1113
1383
  Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1114
1384
  end
1385
+ for abilityTypeId in pairs(targetChannelingEffectsDataByAbilityTypeId) do
1386
+ Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityWidgetTargetChannelingStartEvent)
1387
+ Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityPointTargetChannelingStartEvent)
1388
+ Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1389
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1390
+ end
1115
1391
  return ____exports