warscript 0.0.1-dev.9cbb1ff → 0.0.1-dev.9d07b64

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (388) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +16 -2
  7. package/core/types/frame.lua +141 -77
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +76 -26
  13. package/core/types/playerCamera.d.ts +2 -0
  14. package/core/types/playerCamera.lua +123 -5
  15. package/core/types/playerColor.lua +4 -3
  16. package/core/types/sound.d.ts +1 -1
  17. package/core/types/sound.lua +14 -9
  18. package/core/types/tileCell.d.ts +18 -3
  19. package/core/types/tileCell.lua +108 -0
  20. package/core/types/timer.d.ts +3 -1
  21. package/core/types/timer.lua +27 -2
  22. package/core/types/unit.d.ts +5 -0
  23. package/core/types/unit.lua +5 -0
  24. package/core/util.d.ts +3 -1
  25. package/core/util.lua +109 -3
  26. package/decl/native.d.ts +1718 -964
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  30. package/engine/ability-type-extended-tooltip.lua +44 -0
  31. package/engine/behavior.d.ts +14 -1
  32. package/engine/behavior.lua +230 -70
  33. package/engine/behaviour/ability/apply-buff.lua +5 -5
  34. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  35. package/engine/behaviour/ability/damage.d.ts +10 -3
  36. package/engine/behaviour/ability/damage.lua +41 -49
  37. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  38. package/engine/behaviour/ability/emulate-impact.lua +16 -7
  39. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  40. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  41. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  42. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  43. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  44. package/engine/behaviour/ability/restore-mana.lua +6 -6
  45. package/engine/behaviour/ability.d.ts +13 -6
  46. package/engine/behaviour/ability.lua +109 -25
  47. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  48. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  49. package/engine/behaviour/unit.d.ts +40 -3
  50. package/engine/behaviour/unit.lua +270 -6
  51. package/engine/buff.d.ts +114 -58
  52. package/engine/buff.lua +567 -303
  53. package/engine/index.d.ts +2 -1
  54. package/engine/internal/ability.d.ts +14 -1
  55. package/engine/internal/ability.lua +113 -44
  56. package/engine/internal/item/ability.lua +63 -11
  57. package/engine/internal/item/fields.d.ts +12 -0
  58. package/engine/internal/item/fields.lua +33 -0
  59. package/engine/internal/item/owner-cache.d.ts +5 -0
  60. package/engine/internal/item/owner-cache.lua +4 -0
  61. package/engine/internal/item+owner.d.ts +2 -0
  62. package/engine/internal/item+owner.lua +37 -8
  63. package/engine/internal/item.d.ts +32 -16
  64. package/engine/internal/item.lua +257 -82
  65. package/engine/internal/mechanics/cast-ability.lua +6 -3
  66. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  67. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  68. package/engine/internal/misc/frame-coordinates.lua +21 -0
  69. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  70. package/engine/internal/misc/get-terrain-z.lua +11 -0
  71. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  72. package/engine/internal/misc/player-local-handle.lua +5 -0
  73. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  74. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  75. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  76. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  77. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  78. package/engine/internal/object-data/health-bonus.lua +16 -0
  79. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  80. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  81. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  82. package/engine/internal/object-data/mana-bonus.lua +16 -0
  83. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  84. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  85. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  86. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  87. package/engine/internal/unit/ability.d.ts +35 -0
  88. package/engine/internal/unit/ability.lua +98 -9
  89. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  90. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  91. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  92. package/engine/internal/unit/allowed-targets.lua +9 -1
  93. package/engine/internal/unit/appearance.d.ts +15 -0
  94. package/engine/internal/unit/appearance.lua +85 -0
  95. package/engine/internal/unit/attributes.d.ts +17 -0
  96. package/engine/internal/unit/attributes.lua +46 -0
  97. package/engine/internal/unit/bonus.d.ts +17 -0
  98. package/engine/internal/unit/bonus.lua +113 -8
  99. package/engine/internal/unit/buff.d.ts +2 -2
  100. package/engine/internal/unit/buff.lua +34 -19
  101. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  102. package/engine/internal/unit/equipment-inventory.lua +233 -0
  103. package/engine/internal/unit/expiration-timer.lua +1 -1
  104. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  105. package/engine/internal/unit/extended-inventory.lua +99 -0
  106. package/engine/internal/unit/fly-height.d.ts +7 -0
  107. package/engine/internal/unit/fly-height.lua +20 -0
  108. package/engine/internal/unit/ignore-events-items.lua +10 -1
  109. package/engine/internal/unit/interrupts.d.ts +12 -0
  110. package/engine/internal/unit/interrupts.lua +28 -0
  111. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  112. package/engine/internal/unit/inventory.lua +87 -0
  113. package/engine/internal/unit/item-container.d.ts +25 -0
  114. package/engine/internal/unit/item-container.lua +11 -0
  115. package/engine/internal/unit/item-order-events.d.ts +17 -0
  116. package/engine/internal/unit/item-order-events.lua +67 -0
  117. package/engine/internal/unit/item-slot.d.ts +27 -0
  118. package/engine/internal/unit/item-slot.lua +92 -0
  119. package/engine/internal/unit/main-selected.lua +12 -27
  120. package/engine/internal/unit/order.d.ts +20 -0
  121. package/engine/internal/unit/order.lua +136 -0
  122. package/engine/internal/unit/range-event.d.ts +12 -0
  123. package/engine/internal/unit/range-event.lua +90 -0
  124. package/engine/internal/unit/scale.d.ts +7 -0
  125. package/engine/internal/unit/scale.lua +20 -0
  126. package/engine/internal/unit+ability.d.ts +2 -1
  127. package/engine/internal/unit+ability.lua +73 -3
  128. package/engine/internal/unit+bonus.lua +3 -3
  129. package/engine/internal/unit+damage.d.ts +11 -11
  130. package/engine/internal/unit+damage.lua +43 -14
  131. package/engine/internal/unit+rally.lua +9 -31
  132. package/engine/internal/unit+spellSteal.lua +1 -2
  133. package/engine/internal/unit-missile-data.lua +58 -32
  134. package/engine/internal/unit-missile-launch.lua +65 -27
  135. package/engine/internal/unit.d.ts +35 -36
  136. package/engine/internal/unit.lua +381 -336
  137. package/engine/local-client.d.ts +28 -0
  138. package/engine/local-client.lua +324 -54
  139. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  140. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  141. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  142. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  143. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  144. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  145. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  146. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  147. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  148. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  149. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  150. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  151. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  152. package/engine/object-data/auxiliary/item-class.lua +2 -0
  153. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  154. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  155. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  156. package/engine/object-data/auxiliary/order-type.lua +2 -0
  157. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  158. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  159. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  160. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  161. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  162. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  163. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  164. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  165. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  166. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  167. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  168. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  169. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  170. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  171. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  172. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  173. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  174. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  175. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  176. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  177. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  178. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  179. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  180. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  181. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  182. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  183. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  184. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  185. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  186. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  187. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  188. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  189. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  190. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  191. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  192. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  193. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  194. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  195. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  196. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  197. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  198. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  199. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  200. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  201. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  202. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  203. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  204. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  205. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  206. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  207. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  208. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  209. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  210. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  211. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  212. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  213. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  214. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  215. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  216. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  217. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  218. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  219. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  220. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  221. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  222. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  223. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  224. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  225. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  226. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  227. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  228. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  229. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  230. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  231. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  232. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  233. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  234. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  235. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  236. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  237. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  238. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  239. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  240. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  242. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  243. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  244. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  245. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  246. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  247. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  248. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  249. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  250. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  251. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  252. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  253. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  254. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  255. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  256. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  257. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  258. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  260. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  261. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  262. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  263. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  264. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  265. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  266. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  267. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  268. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  270. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  271. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  272. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  273. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  274. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  275. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  276. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  277. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  278. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  279. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  280. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  282. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  283. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  284. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  286. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  287. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  288. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  289. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  290. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  292. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  293. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  294. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  295. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  296. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  297. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  298. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  299. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  300. package/engine/object-data/entry/ability-type.d.ts +33 -8
  301. package/engine/object-data/entry/ability-type.lua +291 -15
  302. package/engine/object-data/entry/buff-type/applicable.lua +122 -111
  303. package/engine/object-data/entry/buff-type.d.ts +6 -2
  304. package/engine/object-data/entry/buff-type.lua +26 -0
  305. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  306. package/engine/object-data/entry/destructible-type.lua +181 -0
  307. package/engine/object-data/entry/item-type.d.ts +18 -3
  308. package/engine/object-data/entry/item-type.lua +84 -0
  309. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  310. package/engine/object-data/entry/lightning-type.lua +1 -1
  311. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  312. package/engine/object-data/entry/unit-type.d.ts +74 -6
  313. package/engine/object-data/entry/unit-type.lua +552 -98
  314. package/engine/object-data/entry/upgrade.d.ts +2 -2
  315. package/engine/object-data/entry.d.ts +6 -1
  316. package/engine/object-data/entry.lua +8 -0
  317. package/engine/object-field/ability.d.ts +4 -4
  318. package/engine/object-field/ability.lua +9 -8
  319. package/engine/object-field/item.d.ts +22 -0
  320. package/engine/object-field/item.lua +118 -0
  321. package/engine/object-field/unit.d.ts +72 -3
  322. package/engine/object-field/unit.lua +268 -7
  323. package/engine/object-field.d.ts +18 -7
  324. package/engine/object-field.lua +294 -135
  325. package/engine/random.d.ts +10 -0
  326. package/engine/random.lua +21 -0
  327. package/engine/standard/entries/ability-type.d.ts +3102 -7
  328. package/engine/standard/entries/ability-type.lua +0 -6
  329. package/engine/standard/entries/buff-type.d.ts +45 -0
  330. package/engine/standard/entries/buff-type.lua +43 -0
  331. package/engine/standard/entries/item-type.d.ts +1299 -0
  332. package/engine/standard/entries/item-type.lua +2 -0
  333. package/engine/standard/entries/lightning-type.d.ts +42 -15
  334. package/engine/standard/entries/lightning-type.lua +0 -14
  335. package/engine/standard/entries/unit-type.d.ts +5 -0
  336. package/engine/standard/entries/unit-type.lua +5 -0
  337. package/engine/standard/fields/ability.d.ts +4 -4
  338. package/engine/standard/fields/ability.lua +4 -4
  339. package/engine/standard/fields/item.d.ts +4 -0
  340. package/engine/standard/fields/item.lua +6 -0
  341. package/engine/standard/fields/unit.d.ts +12 -0
  342. package/engine/standard/fields/unit.lua +20 -0
  343. package/engine/synchronization.d.ts +11 -0
  344. package/engine/synchronization.lua +77 -0
  345. package/engine/text-tag.d.ts +36 -2
  346. package/engine/text-tag.lua +250 -10
  347. package/engine/unit.d.ts +11 -1
  348. package/engine/unit.lua +11 -1
  349. package/event.d.ts +1 -1
  350. package/lualib_bundle.lua +1 -1
  351. package/math.d.ts +2 -0
  352. package/math.lua +14 -0
  353. package/net/socket.lua +1 -1
  354. package/network.lua +25 -1
  355. package/objutil/buff.lua +12 -11
  356. package/objutil/object.lua +1 -1
  357. package/operation.d.ts +8 -1
  358. package/operation.lua +38 -18
  359. package/package.json +3 -23
  360. package/patch-lua.lua +15 -0
  361. package/patch-lualib.lua +1 -1
  362. package/utility/arrays.d.ts +9 -1
  363. package/utility/arrays.lua +28 -0
  364. package/utility/callback-array.d.ts +17 -0
  365. package/utility/callback-array.lua +61 -0
  366. package/utility/functions.d.ts +8 -0
  367. package/utility/functions.lua +13 -0
  368. package/utility/linked-map.d.ts +35 -0
  369. package/utility/linked-map.lua +107 -0
  370. package/utility/linked-set.d.ts +4 -1
  371. package/utility/linked-set.lua +46 -1
  372. package/utility/lua-maps.d.ts +12 -2
  373. package/utility/lua-maps.lua +37 -2
  374. package/utility/lua-sets.d.ts +1 -0
  375. package/utility/lua-sets.lua +4 -0
  376. package/utility/random.d.ts +102 -0
  377. package/utility/random.lua +273 -0
  378. package/utility/records.lua +20 -1
  379. package/utility/types.d.ts +3 -0
  380. package/utility/unordered-map.d.ts +27 -0
  381. package/utility/unordered-map.lua +99 -0
  382. package/core/types/order.d.ts +0 -25
  383. package/core/types/order.lua +0 -55
  384. package/engine/internal/unit/item.lua +0 -78
  385. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  386. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  387. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  388. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -44,58 +44,84 @@ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
44
44
  UnitType:getAll(),
45
45
  function(unitType) return unitType.id end,
46
46
  function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
47
  return {
50
48
  [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
49
  [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
50
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
51
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
52
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
53
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
54
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
55
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
56
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
59
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
60
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
61
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
60
62
  }
61
63
  end
62
64
  )
63
65
  end),
64
66
  function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
+ local ____setmetatable_10 = setmetatable
68
+ local ____LocalClient_isHD_1
67
69
  if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
70
+ ____LocalClient_isHD_1 = data[1] or data[0]
69
71
  else
70
- ____LocalClient_isHD_0 = data[0]
72
+ local ____LocalClient_isDE_0
73
+ if LocalClient.isDE then
74
+ ____LocalClient_isDE_0 = data[2] or data[0]
75
+ else
76
+ ____LocalClient_isDE_0 = data[0]
77
+ end
78
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
71
79
  end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
80
+ local ____data__3_8 = data[3]
81
+ local ____data__4_9 = data[4]
82
+ local ____LocalClient_isHD_3
75
83
  if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
84
+ ____LocalClient_isHD_3 = data[6] or data[5]
77
85
  else
78
- ____LocalClient_isHD_1 = data[4]
86
+ local ____LocalClient_isDE_2
87
+ if LocalClient.isDE then
88
+ ____LocalClient_isDE_2 = data[7] or data[5]
89
+ else
90
+ ____LocalClient_isDE_2 = data[5]
91
+ end
92
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
79
93
  end
80
- local ____LocalClient_isHD_2
94
+ local ____LocalClient_isHD_5
81
95
  if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
96
+ ____LocalClient_isHD_5 = data[9] or data[8]
83
97
  else
84
- ____LocalClient_isHD_2 = data[6]
98
+ local ____LocalClient_isDE_4
99
+ if LocalClient.isDE then
100
+ ____LocalClient_isDE_4 = data[10] or data[8]
101
+ else
102
+ ____LocalClient_isDE_4 = data[8]
103
+ end
104
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
85
105
  end
86
- local ____LocalClient_isHD_3
106
+ local ____LocalClient_isHD_7
87
107
  if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
108
+ ____LocalClient_isHD_7 = data[12] or data[11]
89
109
  else
90
- ____LocalClient_isHD_3 = data[8]
110
+ local ____LocalClient_isDE_6
111
+ if LocalClient.isDE then
112
+ ____LocalClient_isDE_6 = data[13] or data[11]
113
+ else
114
+ ____LocalClient_isDE_6 = data[11]
115
+ end
116
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
91
117
  end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
118
+ return ____setmetatable_10({
119
+ impactOffsetZ = ____LocalClient_isHD_1,
120
+ launchOffsetX = ____data__3_8,
121
+ launchOffsetY = ____data__4_9,
122
+ launchOffsetZ = ____LocalClient_isHD_3,
123
+ launchVisualOffsetX = ____LocalClient_isHD_5,
124
+ launchVisualOffsetY = ____LocalClient_isHD_7
99
125
  }, METATABLE)
100
126
  end
101
127
  ),
@@ -9,43 +9,81 @@ local ____timer = require("core.types.timer")
9
9
  local Timer = ____timer.Timer
10
10
  local ____lua_2Dsets = require("utility.lua-sets")
11
11
  local luaSetOf = ____lua_2Dsets.luaSetOf
12
+ local ____attributes = require("attributes")
13
+ local attribute = ____attributes.attribute
14
+ local ____linked_2Dset = require("utility.linked-set")
15
+ local LinkedSet = ____linked_2Dset.LinkedSet
16
+ local ____math = require("math")
17
+ local ceil = ____math.ceil
12
18
  local autoAttackFinishEvent = __TS__New(Event)
13
19
  rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
14
- local eventTimerByUnit = {}
20
+ local units = __TS__New(LinkedSet)
21
+ local targetAttribute = attribute()
22
+ local impactDelayAttribute = attribute()
23
+ local passedTimeAttribute = attribute()
15
24
  local instantOrderIds = luaSetOf(
16
- orderId("avatar"),
17
- orderId("berserk"),
18
- orderId("divineshield"),
19
- orderId("immolation"),
20
- orderId("moveslot0"),
21
- orderId("moveslot1"),
22
- orderId("moveslot2"),
23
- orderId("moveslot3"),
24
- orderId("moveslot4"),
25
- orderId("moveslot5"),
26
- orderId("unavatar"),
27
- orderId("undivineshield"),
28
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
29
38
  )
30
- local function reset(source, orderId)
39
+ ---
40
+ -- @internal For use by internal systems only.
41
+ ____exports.resetAutoAttackTimer = function(unit)
42
+ if units:remove(unit) then
43
+ unit[targetAttribute] = nil
44
+ unit[impactDelayAttribute] = nil
45
+ unit[passedTimeAttribute] = nil
46
+ end
47
+ end
48
+ local function reset(unit, orderId)
31
49
  if not (instantOrderIds[orderId] ~= nil) then
32
- local eventTimer = eventTimerByUnit[source]
33
- if eventTimer then
34
- eventTimer:destroy()
35
- eventTimerByUnit[source] = nil
36
- end
50
+ ____exports.resetAutoAttackTimer(unit)
37
51
  end
38
52
  end
39
53
  Unit.onImmediateOrder:addListener(reset)
40
54
  Unit.onPointOrder:addListener(reset)
41
55
  Unit.onTargetOrder:addListener(reset)
42
- local function timerCallback(source, target)
43
- eventTimerByUnit[source] = nil
44
- Event.invoke(autoAttackFinishEvent, source, target)
56
+ local timerPeriod = 1 / 64
57
+ local function invokeEvent(unit)
58
+ units:remove(unit)
59
+ local target = unit[targetAttribute]
60
+ unit[targetAttribute] = nil
61
+ unit[impactDelayAttribute] = nil
62
+ unit[passedTimeAttribute] = nil
63
+ Event.invoke(autoAttackFinishEvent, unit, target)
64
+ end
65
+ local function checkUnit(unit)
66
+ local passedTime = unit[passedTimeAttribute] + timerPeriod
67
+ local impactDelay = unit[impactDelayAttribute]
68
+ if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
69
+ invokeEvent(unit)
70
+ else
71
+ unit[passedTimeAttribute] = passedTime
72
+ end
45
73
  end
46
- Unit.autoAttackStartEvent:addListener(function(source, target)
47
- local attackPoint = source.weapons[1].impactDelay
48
- local timer = Timer:simple(attackPoint, timerCallback, source, target)
49
- eventTimerByUnit[source] = timer
74
+ Timer.onPeriod[timerPeriod]:addListener(function()
75
+ units:forEach(checkUnit)
50
76
  end)
77
+ Unit.autoAttackStartEvent:addListener(
78
+ 999999,
79
+ function(source, target)
80
+ if source[targetAttribute] ~= nil then
81
+ invokeEvent(source)
82
+ end
83
+ source[targetAttribute] = target
84
+ source[impactDelayAttribute] = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
85
+ source[passedTimeAttribute] = -timerPeriod
86
+ units:add(source)
87
+ end
88
+ )
51
89
  return ____exports
@@ -13,6 +13,8 @@ import type { UnitTypeId } from "../object-data/entry/unit-type";
13
13
  import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
14
14
  import { MovementType } from "../object-data/auxiliary/movement-type";
15
15
  import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
16
+ import { AttackType } from "../object-data/auxiliary/attack-type";
17
+ import { AttributesHolder } from "../../attributes";
16
18
  export type UnitClassification = junittype;
17
19
  export declare namespace UnitClassification {
18
20
  const STRUCTURE: junittype;
@@ -21,6 +23,7 @@ export declare namespace UnitClassification {
21
23
  const GROUND: junittype;
22
24
  const SUMMONED: junittype;
23
25
  const MECHANICAL: junittype;
26
+ const WORKER: junittype;
24
27
  const ANCIENT: junittype;
25
28
  const SUICIDAL: junittype;
26
29
  const TAUREN: junittype;
@@ -38,15 +41,18 @@ type AbilityDispatcherTable<T extends any[] = []> = {
38
41
  readonly [id: number]: Event<[Unit, Ability, ...T]>;
39
42
  };
40
43
  type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
41
- export interface DamagingEvent {
44
+ export interface DamagingEvent extends AttributesHolder {
42
45
  amount: number;
43
- attackType: jattacktype;
46
+ attackType: AttackType;
44
47
  damageType: jdamagetype;
45
48
  weaponType: jweapontype;
49
+ metadata: unknown;
46
50
  readonly isAttack: boolean;
47
51
  readonly originalAmount: number;
52
+ readonly originalMetadata: unknown;
53
+ preventRetaliation(this: DamagingEvent): void;
48
54
  }
49
- export type DamageEvent = DamagingEvent & {
55
+ export type DamageEvent = Omit<DamagingEvent, "preventRetaliation"> & {
50
56
  preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
51
57
  };
52
58
  export type AttackDamageEvent = DamagingEvent & {
@@ -74,10 +80,14 @@ export declare class UnitWeapon {
74
80
  readonly unit: Unit;
75
81
  readonly index: 0 | 1;
76
82
  constructor(unit: Unit, index: 0 | 1);
83
+ get isEnabled(): boolean;
84
+ set isEnabled(isEnabled: boolean);
77
85
  get cooldown(): number;
78
86
  set cooldown(cooldown: number);
79
87
  get damage(): [minimumDamage: number, maximumDamage: number];
80
88
  set damage([minimumDamage, maximumDamage]: [number, number]);
89
+ get allowedTargetCombatClassifications(): CombatClassifications;
90
+ set allowedTargetCombatClassifications(allowedTargetCombatClassifications: CombatClassifications);
81
91
  get damageBase(): number;
82
92
  set damageBase(damageBase: number);
83
93
  get damageDiceCount(): number;
@@ -99,12 +109,13 @@ declare const enum UnitPropertyKey {
99
109
  SYNC_ID = 100,
100
110
  IS_PAUSED = 101,
101
111
  STUN_COUNTER = 102,
102
- DELAY_HEALTH_CHECKS_COUNTER = 103,
103
- DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
104
- PREVENT_DEATH_HEALTH_BONUS = 105,
105
- IS_TEAM_GLOW_HIDDEN = 106,
106
- LAST_X = 107,
107
- LAST_Y = 108
112
+ FORCE_STUN_COUNTER = 103,
113
+ DELAY_HEALTH_CHECKS_COUNTER = 104,
114
+ DELAY_HEALTH_CHECKS_HEALTH_BONUS = 105,
115
+ PREVENT_DEATH_HEALTH_BONUS = 106,
116
+ IS_TEAM_GLOW_HIDDEN = 107,
117
+ LAST_X = 108,
118
+ LAST_Y = 109
108
119
  }
109
120
  export type UnitSyncId = number & {
110
121
  readonly __unitSyncId: unique symbol;
@@ -113,6 +124,7 @@ export declare class Unit extends Handle<junit> {
113
124
  readonly syncId: UnitSyncId;
114
125
  private [UnitPropertyKey.IS_PAUSED]?;
115
126
  private [UnitPropertyKey.STUN_COUNTER]?;
127
+ private [UnitPropertyKey.FORCE_STUN_COUNTER]?;
116
128
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
117
129
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
118
130
  private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
@@ -127,6 +139,7 @@ export declare class Unit extends Handle<junit> {
127
139
  private _fields?;
128
140
  private getEvent;
129
141
  constructor(handle: junit);
142
+ private saveData;
130
143
  protected onDestroy(): HandleDestructor;
131
144
  addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
132
145
  removeAttackHandler(handler: AttackHandler): boolean;
@@ -149,32 +162,26 @@ export declare class Unit extends Handle<junit> {
149
162
  isVisibleTo(player: Player): boolean;
150
163
  isInvisibleTo(player: Player): boolean;
151
164
  isInRangeOf(x: number, y: number, range: number): boolean;
152
- isInRangeOf(unit: Unit, range: number): boolean;
165
+ isInRangeOf(widget: Widget, range: number): boolean;
153
166
  isAllyOf(unit: Unit): boolean;
154
167
  isEnemyOf(unit: Unit): boolean;
155
- playAnimation(animation: string, rarity?: jraritycontrol): void;
156
- playAnimation(animation: number): void;
168
+ playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
157
169
  resetAnimation(): void;
158
170
  queueAnimation(animation: string): void;
159
171
  get weapons(): [UnitWeapon, UnitWeapon];
160
172
  get firstWeapon(): UnitWeapon;
161
173
  get secondWeapon(): UnitWeapon;
174
+ chooseWeapon(target: Unit): UnitWeapon | undefined;
162
175
  get level(): number;
163
176
  set level(v: number);
164
177
  get xp(): number;
165
178
  set xp(v: number);
166
179
  get primaryAttribute(): UnitAttribute;
167
180
  set primaryAttribute(primaryAttribute: UnitAttribute);
168
- get strengthBase(): number;
169
- set strengthBase(strengthBase: number);
170
181
  get strengthBonus(): number;
171
182
  get strength(): number;
172
- get agilityBase(): number;
173
- set agilityBase(agilityBase: number);
174
183
  get agilityBonus(): number;
175
184
  get agility(): number;
176
- get intelligenceBase(): number;
177
- set intelligenceBase(intelligenceBase: number);
178
185
  get intelligenceBonus(): number;
179
186
  get intelligence(): number;
180
187
  get name(): string;
@@ -208,8 +215,6 @@ export declare class Unit extends Handle<junit> {
208
215
  set facing(v: number);
209
216
  get speed(): number;
210
217
  set speed(v: number);
211
- get flyHeight(): number;
212
- set flyHeight(v: number);
213
218
  get x(): number;
214
219
  set x(v: number);
215
220
  get y(): number;
@@ -233,8 +238,6 @@ export declare class Unit extends Handle<junit> {
233
238
  get isInvulnerable(): boolean;
234
239
  get vertexColor(): Color;
235
240
  set vertexColor(v: Color);
236
- get scale(): number;
237
- set scale(v: number);
238
241
  get timeScale(): number;
239
242
  set timeScale(v: number);
240
243
  get collisionSize(): number;
@@ -258,18 +261,17 @@ export declare class Unit extends Handle<junit> {
258
261
  dropItemTarget(item: Item, target: Widget): boolean;
259
262
  dropItemSlot(item: Item, slot: number): boolean;
260
263
  itemInSlot(slot: number): Item | null;
261
- addAbility(abilityId: number): UnitAbility | null;
264
+ addAbility(abilityId: number): UnitAbility | undefined;
262
265
  makeAbilityPermanent(abilityId: number, permanent: true): boolean;
263
266
  setAbilityLevel(abilityId: number, level: number): number;
264
267
  getAbilityLevel(abilityId: number): number;
265
268
  hasAbility(abilityId: number): boolean;
266
- getAbilityById(abilityId: number): UnitAbility | undefined;
267
- removeAbility(abilityId: number): boolean;
269
+ getAbility(abilityId: number): UnitAbility | undefined;
270
+ removeAbility(abilityTypeId: number): boolean;
268
271
  hideAbility(abilityId: number, flag: boolean): void;
269
272
  getAbilityRemainingCooldown(abilityId: number): number;
270
273
  startAbilityCooldown(abilityId: number, cooldown: number): void;
271
274
  endAbilityCooldown(abilityId: number): void;
272
- interruptAttack(): void;
273
275
  interruptCast(abilityId: number): void;
274
276
  getDistanceTo(target: Unit | Vec2): number;
275
277
  getCollisionDistanceTo(...target: [Unit] | [targetX: number, targetY: number]): number;
@@ -283,14 +285,16 @@ export declare class Unit extends Handle<junit> {
283
285
  unpauseEx(): void;
284
286
  incrementStunCounter(): void;
285
287
  decrementStunCounter(): void;
288
+ incrementForceStunCounter(): void;
289
+ decrementForceStunCounter(): void;
286
290
  set waygateActive(v: boolean);
287
291
  get waygateActive(): boolean;
288
292
  set waygateDestination(v: Vec2);
289
293
  get waygateDestination(): Vec2;
290
294
  get abilities(): ReadonlyArray<UnitAbility>;
291
- get onUnitInRange(): Record<number, Event<[Unit]>>;
292
295
  get onManaEqual(): Record<number, Event<[Unit, number]>>;
293
296
  get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
297
+ get targetAcquiredEvent(): Event;
294
298
  get onSelect(): Event;
295
299
  get onDeselect(): Event;
296
300
  get onImmediateOrder(): Event<[number]>;
@@ -306,6 +310,7 @@ export declare class Unit extends Handle<junit> {
306
310
  static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
307
311
  static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
308
312
  static getSelectionOf(player: Player, target?: Unit[]): Unit[];
313
+ static readonly levelChangedEvent: UnitTriggerEvent<[]>;
309
314
  static readonly deathEvent: UnitTriggerEvent<[Unit]>;
310
315
  static readonly onDecay: UnitTriggerEvent<[]>;
311
316
  static readonly onResurrect: InitializingEvent<[Unit], void>;
@@ -316,7 +321,7 @@ export declare class Unit extends Handle<junit> {
316
321
  static readonly constructionStartEvent: UnitTriggerEvent<[]>;
317
322
  static readonly onUpgradeFinish: UnitTriggerEvent<[]>;
318
323
  static readonly onSpellEffect: EventDispatcher<[Unit, number], [Unit]>;
319
- static readonly onTargetCast: EventDispatcher<[Unit, number, Item | Unit | Destructable], [Unit, Item | Unit | Destructable]>;
324
+ static readonly onTargetCast: EventDispatcher<[Unit, number, Destructable | Unit | Item], [Unit, Destructable | Unit | Item]>;
320
325
  static readonly onCastPrepare: AbilityEventDispatcher<[]>;
321
326
  static readonly onCast: AbilityEventDispatcher<[]>;
322
327
  static readonly onPointCastPrepare: AbilityEventDispatcher<[number, number]>;
@@ -343,14 +348,7 @@ export declare class Unit extends Handle<junit> {
343
348
  static itemDroppedEvent: UnitTriggerEvent<[Item]>;
344
349
  static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
345
350
  static itemUsedEvent: UnitTriggerEvent<[Item]>;
346
- static itemStackedEvent: UnitTriggerEvent<[Item]>;
347
- static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
348
- static get itemMoveOrderEvent(): Event<[
349
- unit: Unit,
350
- item: Item,
351
- slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
352
- slotTo: 0 | 1 | 2 | 3 | 4 | 5
353
- ]>;
351
+ static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
354
352
  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
355
353
  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
356
354
  getField(field: junitintegerfield | junitrealfield): number;
@@ -362,5 +360,6 @@ export declare class Unit extends Handle<junit> {
362
360
  setField(field: junitstringfield, value: string): boolean;
363
361
  toString(): string;
364
362
  static getBySyncId(syncId: UnitSyncId): Unit | undefined;
363
+ static synchronize: (player: Player, object: Unit | undefined) => Promise<Unit | undefined>;
365
364
  }
366
365
  export {};