warscript 0.0.1-dev.9cbb1ff → 0.0.1-dev.9d07b64
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +16 -2
- package/core/types/frame.lua +141 -77
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +10 -3
- package/engine/behaviour/ability/damage.lua +41 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +16 -7
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +109 -25
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -3
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +114 -58
- package/engine/buff.lua +567 -303
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +14 -1
- package/engine/internal/ability.lua +113 -44
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +32 -16
- package/engine/internal/item.lua +257 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +17 -0
- package/engine/internal/unit/bonus.lua +113 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +35 -36
- package/engine/internal/unit.lua +381 -336
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
- package/engine/object-data/entry/ability-type/channel.lua +3 -3
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +33 -8
- package/engine/object-data/entry/ability-type.lua +291 -15
- package/engine/object-data/entry/buff-type/applicable.lua +122 -111
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +74 -6
- package/engine/object-data/entry/unit-type.lua +552 -98
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +18 -7
- package/engine/object-field.lua +294 -135
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +4 -4
- package/engine/standard/fields/ability.lua +4 -4
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +11 -1
- package/engine/unit.lua +11 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +9 -1
- package/utility/arrays.lua +28 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +12 -2
- package/utility/lua-maps.lua +37 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,112 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____exhume_2Dcorpses = require("engine.object-data.entry.ability-type.exhume-corpses")
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7
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local ExhumeCorpsesAbilityType = ____exhume_2Dcorpses.ExhumeCorpsesAbilityType
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8
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local ____ability = require("engine.standard.fields.ability")
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9
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local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
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local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD
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local TOOLTIP_NORMAL_EXTENDED_ABILITY_STRING_LEVEL_FIELD = ____ability.TOOLTIP_NORMAL_EXTENDED_ABILITY_STRING_LEVEL_FIELD
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local ____ability_2Dtype_2Dextended_2Dtooltip = require("engine.ability-type-extended-tooltip")
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local overrideAbilityTypeExtendedTooltipLocally = ____ability_2Dtype_2Dextended_2Dtooltip.overrideAbilityTypeExtendedTooltipLocally
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local ____local_2Dclient = require("engine.local-client")
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local LocalClient = ____local_2Dclient.LocalClient
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local NATIVE_DURATION = 2147483
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local compiletimeAbilityTypeIds = {}
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--- A passive ability whose cooldown can be started (`Ability.startCooldown`): Exhume
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-- Corpses (`Aexh`) is the only passive base ability that shows a cooldown.
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--
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-- The corpse fields of the underlying Exhume Corpses are fixed at zero and its native
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-- durations at a practically infinite value. {@link buffDuration} and
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-- {@link heroBuffDuration} are kept for scripts separately from the native fields.
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--
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-- The game ignores per-ability extended tooltips of this base ability, so the type's own
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-- tooltip is replaced locally with the one of the locally main selected unit's ability.
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-- Read the type's tooltip with `getAbilityTypeExtendedTooltip`, not with the native.
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____exports.BlankPassiveAbilityWithCooldownAbilityType = __TS__Class()
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local BlankPassiveAbilityWithCooldownAbilityType = ____exports.BlankPassiveAbilityWithCooldownAbilityType
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BlankPassiveAbilityWithCooldownAbilityType.name = "BlankPassiveAbilityWithCooldownAbilityType"
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__TS__ClassExtends(BlankPassiveAbilityWithCooldownAbilityType, ExhumeCorpsesAbilityType)
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function BlankPassiveAbilityWithCooldownAbilityType.prototype.____constructor(self, object)
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ExhumeCorpsesAbilityType.prototype.____constructor(self, object)
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self.levelCount = 1
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self.iconPath = ""
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self.targetEffectPresets = {}
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self.maximumCorpseCount = function() return 0 end
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self.corpseUnitTypeId = function() return 0 end
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self:setNumberLevelField(
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"adur",
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function() return NATIVE_DURATION end
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)
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self:setNumberLevelField(
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"ahdu",
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47
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function() return NATIVE_DURATION end
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48
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)
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49
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self.buffDuration = function() return 0 end
|
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50
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self.heroBuffDuration = function() return 0 end
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51
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self.buffTypeIds = function() return {} end
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52
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self.techTreeDependencies = {}
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53
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compiletimeAbilityTypeIds[self.id] = true
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end
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BlankPassiveAbilityWithCooldownAbilityType.IS_SYNTHETIC = true
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56
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__TS__SetDescriptor(
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57
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BlankPassiveAbilityWithCooldownAbilityType.prototype,
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58
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"buffDuration",
|
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59
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{
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60
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get = function(self)
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return DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:getValue(self)
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62
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end,
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63
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set = function(self, buffDuration)
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64
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DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD:setValue(self, buffDuration)
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end
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},
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true
|
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68
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)
|
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__TS__SetDescriptor(
|
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70
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BlankPassiveAbilityWithCooldownAbilityType.prototype,
|
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71
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"heroBuffDuration",
|
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72
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{
|
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get = function(self)
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return DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:getValue(self)
|
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75
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end,
|
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set = function(self, heroBuffDuration)
|
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77
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DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD:setValue(self, heroBuffDuration)
|
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+
end
|
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},
|
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true
|
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+
)
|
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local abilityTypeIds = postcompile(function() return compiletimeAbilityTypeIds end)
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83
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if (next(abilityTypeIds)) ~= nil then
|
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84
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local overriddenLevelCountByAbilityTypeId = {}
|
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85
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Timer.onPeriod[1 / 32]:addListener(
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86
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0,
|
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87
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function()
|
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88
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local unit = LocalClient.mainSelectedUnit
|
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89
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for abilityTypeId in pairs(abilityTypeIds) do
|
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90
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local ability = unit and unit:getAbility(abilityTypeId)
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91
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local levelCount = ability and ability.levelCount or 0
|
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92
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if ability ~= nil then
|
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93
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for level = 0, levelCount - 1 do
|
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94
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overrideAbilityTypeExtendedTooltipLocally(
|
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95
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abilityTypeId,
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96
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level,
|
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97
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TOOLTIP_NORMAL_EXTENDED_ABILITY_STRING_LEVEL_FIELD:getValue(ability, level)
|
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98
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+
)
|
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99
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+
end
|
|
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+
end
|
|
101
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+
local overriddenLevelCount = overriddenLevelCountByAbilityTypeId[abilityTypeId] or 0
|
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102
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+
for level = levelCount, overriddenLevelCount - 1 do
|
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103
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overrideAbilityTypeExtendedTooltipLocally(abilityTypeId, level, nil)
|
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104
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+
end
|
|
105
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+
if levelCount ~= overriddenLevelCount then
|
|
106
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+
overriddenLevelCountByAbilityTypeId[abilityTypeId] = levelCount
|
|
107
|
+
end
|
|
108
|
+
end
|
|
109
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+
end
|
|
110
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+
)
|
|
111
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+
end
|
|
112
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+
return ____exports
|
|
@@ -1,6 +1,10 @@
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|
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1
1
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/** @noSelfInFile */
|
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2
2
|
import { DiseaseCloudAbilityType } from "./disease-cloud";
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3
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+
import { CombatClassifications } from "../../auxiliary/combat-classification";
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4
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+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
3
5
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export declare class BlankPassiveAbilityType extends DiseaseCloudAbilityType {
|
|
4
6
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static readonly IS_SYNTHETIC = true;
|
|
5
7
|
constructor(object: WarObject);
|
|
8
|
+
get allowedTargetCombatClassifications(): CombatClassifications[];
|
|
9
|
+
set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
|
|
6
10
|
}
|
|
@@ -1,11 +1,18 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
4
5
|
local ____exports = {}
|
|
5
6
|
local ____disease_2Dcloud = require("engine.object-data.entry.ability-type.disease-cloud")
|
|
6
7
|
local DiseaseCloudAbilityType = ____disease_2Dcloud.DiseaseCloudAbilityType
|
|
7
8
|
local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
|
|
8
9
|
local combatClassificationsOf = ____combat_2Dclassification.combatClassificationsOf
|
|
10
|
+
local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
|
|
11
|
+
local ____ability = require("engine.standard.fields.ability")
|
|
12
|
+
local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
|
|
13
|
+
local function noneCombatClassificationStrings()
|
|
14
|
+
return combatClassificationsToStringArray(combatClassificationsOf(1))
|
|
15
|
+
end
|
|
9
16
|
____exports.BlankPassiveAbilityType = __TS__Class()
|
|
10
17
|
local BlankPassiveAbilityType = ____exports.BlankPassiveAbilityType
|
|
11
18
|
BlankPassiveAbilityType.name = "BlankPassiveAbilityType"
|
|
@@ -15,14 +22,27 @@ function BlankPassiveAbilityType.prototype.____constructor(self, object)
|
|
|
15
22
|
self.levelCount = 1
|
|
16
23
|
self.iconPath = ""
|
|
17
24
|
self.targetEffectPresets = {}
|
|
18
|
-
self.diseaseDuration = 0
|
|
19
|
-
self.damagePerSecond = 0
|
|
20
|
-
self.plagueWardDuration = 0
|
|
21
|
-
self.plagueWardUnitTypeId = 0
|
|
22
|
-
self
|
|
23
|
-
self.areaOfEffect = 0
|
|
24
|
-
self.buffTypeIds = {}
|
|
25
|
+
self.diseaseDuration = function() return 0 end
|
|
26
|
+
self.damagePerSecond = function() return 0 end
|
|
27
|
+
self.plagueWardDuration = function() return 0 end
|
|
28
|
+
self.plagueWardUnitTypeId = function() return 0 end
|
|
29
|
+
self:setStringsLevelField("atar", noneCombatClassificationStrings)
|
|
30
|
+
self.areaOfEffect = function() return 0 end
|
|
31
|
+
self.buffTypeIds = function() return {} end
|
|
25
32
|
self.techTreeDependencies = {}
|
|
26
33
|
end
|
|
27
34
|
BlankPassiveAbilityType.IS_SYNTHETIC = true
|
|
35
|
+
__TS__SetDescriptor(
|
|
36
|
+
BlankPassiveAbilityType.prototype,
|
|
37
|
+
"allowedTargetCombatClassifications",
|
|
38
|
+
{
|
|
39
|
+
get = function(self)
|
|
40
|
+
return ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD:getValue(self)
|
|
41
|
+
end,
|
|
42
|
+
set = function(self, allowedTargetCombatClassifications)
|
|
43
|
+
ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD:setValue(self, allowedTargetCombatClassifications)
|
|
44
|
+
end
|
|
45
|
+
},
|
|
46
|
+
true
|
|
47
|
+
)
|
|
28
48
|
return ____exports
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
import { CarrionSwarmAbilityType } from "./carrion-swarm";
|
|
5
|
+
/** Brewmaster's Breath of Fire (`ANbf`): Carrion Swarm's wave fields plus a burning damage. */
|
|
6
|
+
export declare class BreathOfFireAbilityType extends CarrionSwarmAbilityType {
|
|
7
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
8
|
+
/** Damage Per Second (of the burning buff) */
|
|
9
|
+
get damagePerSecond(): number[];
|
|
10
|
+
set damagePerSecond(damagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
11
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____carrion_2Dswarm = require("engine.object-data.entry.ability-type.carrion-swarm")
|
|
7
|
+
local CarrionSwarmAbilityType = ____carrion_2Dswarm.CarrionSwarmAbilityType
|
|
8
|
+
--- Brewmaster's Breath of Fire (`ANbf`): Carrion Swarm's wave fields plus a burning damage.
|
|
9
|
+
____exports.BreathOfFireAbilityType = __TS__Class()
|
|
10
|
+
local BreathOfFireAbilityType = ____exports.BreathOfFireAbilityType
|
|
11
|
+
BreathOfFireAbilityType.name = "BreathOfFireAbilityType"
|
|
12
|
+
__TS__ClassExtends(BreathOfFireAbilityType, CarrionSwarmAbilityType)
|
|
13
|
+
BreathOfFireAbilityType.BASE_ID = fourCC("ANbf")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
BreathOfFireAbilityType.prototype,
|
|
16
|
+
"damagePerSecond",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("Nbf5")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, damagePerSecond)
|
|
22
|
+
self:setNumberLevelField("Nbf5", damagePerSecond)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
return ____exports
|
|
@@ -33,8 +33,8 @@ export declare class ChannelAbilityType extends AbilityType {
|
|
|
33
33
|
*/
|
|
34
34
|
get isUniqueCast(): boolean[];
|
|
35
35
|
set isUniqueCast(isUniqueCast: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
36
|
-
get
|
|
37
|
-
set
|
|
36
|
+
get casterEffectPresetsDuration(): number[];
|
|
37
|
+
set casterEffectPresetsDuration(casterEffectPresetsDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
38
38
|
/**
|
|
39
39
|
* Whether the ability should disable and hide other abilities while being channeled.
|
|
40
40
|
*/
|
|
@@ -100,13 +100,13 @@ __TS__SetDescriptor(
|
|
|
100
100
|
)
|
|
101
101
|
__TS__SetDescriptor(
|
|
102
102
|
ChannelAbilityType.prototype,
|
|
103
|
-
"
|
|
103
|
+
"casterEffectPresetsDuration",
|
|
104
104
|
{
|
|
105
105
|
get = function(self)
|
|
106
106
|
return self:getNumberLevelField("Ncl4")
|
|
107
107
|
end,
|
|
108
|
-
set = function(self,
|
|
109
|
-
self:setNumberLevelField("Ncl4",
|
|
108
|
+
set = function(self, casterEffectPresetsDuration)
|
|
109
|
+
self:setNumberLevelField("Ncl4", casterEffectPresetsDuration)
|
|
110
110
|
end
|
|
111
111
|
},
|
|
112
112
|
true
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CleansingFireAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Ally Healing Base */
|
|
7
|
+
get allyBaseHealing(): number[];
|
|
8
|
+
set allyBaseHealing(allyBaseHealing: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Ally Healing Per Debuff Removed */
|
|
10
|
+
get allyHealingPerDebuffRemoved(): number[];
|
|
11
|
+
set allyHealingPerDebuffRemoved(allyHealingPerDebuffRemoved: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Ally Buff Duration */
|
|
13
|
+
get allyBuffDuration(): number[];
|
|
14
|
+
set allyBuffDuration(allyBuffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Ally Damage Bonus Percent Base */
|
|
16
|
+
get allyBaseDamageBonusPercentage(): number[];
|
|
17
|
+
set allyBaseDamageBonusPercentage(allyBaseDamageBonusPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Ally Damage Bonus Percent Per Debuff Removed */
|
|
19
|
+
get allyDamageBonusPercentagePerDebuffRemoved(): number[];
|
|
20
|
+
set allyDamageBonusPercentagePerDebuffRemoved(allyDamageBonusPercentagePerDebuffRemoved: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** Enemy Stun Duration */
|
|
22
|
+
get enemyStunDuration(): number[];
|
|
23
|
+
set enemyStunDuration(enemyStunDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Summoned Damage */
|
|
25
|
+
get summonedDamage(): number[];
|
|
26
|
+
set summonedDamage(summonedDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.CleansingFireAbilityType = __TS__Class()
|
|
9
|
+
local CleansingFireAbilityType = ____exports.CleansingFireAbilityType
|
|
10
|
+
CleansingFireAbilityType.name = "CleansingFireAbilityType"
|
|
11
|
+
__TS__ClassExtends(CleansingFireAbilityType, AbilityType)
|
|
12
|
+
CleansingFireAbilityType.BASE_ID = fourCC("AHcl")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
CleansingFireAbilityType.prototype,
|
|
15
|
+
"allyBaseHealing",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hcl1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, allyBaseHealing)
|
|
21
|
+
self:setNumberLevelField("hcl1", allyBaseHealing)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
CleansingFireAbilityType.prototype,
|
|
28
|
+
"allyHealingPerDebuffRemoved",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hcl2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, allyHealingPerDebuffRemoved)
|
|
34
|
+
self:setNumberLevelField("hcl2", allyHealingPerDebuffRemoved)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
CleansingFireAbilityType.prototype,
|
|
41
|
+
"allyBuffDuration",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hcl3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, allyBuffDuration)
|
|
47
|
+
self:setNumberLevelField("hcl3", allyBuffDuration)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
CleansingFireAbilityType.prototype,
|
|
54
|
+
"allyBaseDamageBonusPercentage",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hcl4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, allyBaseDamageBonusPercentage)
|
|
60
|
+
self:setNumberLevelField("hcl4", allyBaseDamageBonusPercentage)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
CleansingFireAbilityType.prototype,
|
|
67
|
+
"allyDamageBonusPercentagePerDebuffRemoved",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("hcl5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, allyDamageBonusPercentagePerDebuffRemoved)
|
|
73
|
+
self:setNumberLevelField("hcl5", allyDamageBonusPercentagePerDebuffRemoved)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
CleansingFireAbilityType.prototype,
|
|
80
|
+
"enemyStunDuration",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("hcl6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, enemyStunDuration)
|
|
86
|
+
self:setNumberLevelField("hcl6", enemyStunDuration)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
CleansingFireAbilityType.prototype,
|
|
93
|
+
"summonedDamage",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("hcl7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, summonedDamage)
|
|
99
|
+
self:setNumberLevelField("hcl7", summonedDamage)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ConsecrationAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Ally Healing Per Second */
|
|
7
|
+
get allyHealingPerSecond(): number[];
|
|
8
|
+
set allyHealingPerSecond(allyHealingPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Enemy Damage Per Second */
|
|
10
|
+
get enemyDamagePerSecond(): number[];
|
|
11
|
+
set enemyDamagePerSecond(enemyDamagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Enemy Healing Reduction Percent */
|
|
13
|
+
get enemyHealingReductionPercentage(): number[];
|
|
14
|
+
set enemyHealingReductionPercentage(enemyHealingReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ConsecrationAbilityType = __TS__Class()
|
|
9
|
+
local ConsecrationAbilityType = ____exports.ConsecrationAbilityType
|
|
10
|
+
ConsecrationAbilityType.name = "ConsecrationAbilityType"
|
|
11
|
+
__TS__ClassExtends(ConsecrationAbilityType, AbilityType)
|
|
12
|
+
ConsecrationAbilityType.BASE_ID = fourCC("AHcr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ConsecrationAbilityType.prototype,
|
|
15
|
+
"allyHealingPerSecond",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hcr1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, allyHealingPerSecond)
|
|
21
|
+
self:setNumberLevelField("hcr1", allyHealingPerSecond)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
ConsecrationAbilityType.prototype,
|
|
28
|
+
"enemyDamagePerSecond",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hcr2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, enemyDamagePerSecond)
|
|
34
|
+
self:setNumberLevelField("hcr2", enemyDamagePerSecond)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
ConsecrationAbilityType.prototype,
|
|
41
|
+
"enemyHealingReductionPercentage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hcr3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, enemyHealingReductionPercentage)
|
|
47
|
+
self:setNumberLevelField("hcr3", enemyHealingReductionPercentage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CooldownReductionAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Cooldown Reduction */
|
|
7
|
+
get cooldownReduction(): number[];
|
|
8
|
+
set cooldownReduction(cooldownReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Flat Bonus */
|
|
10
|
+
get isFlatBonus(): boolean[];
|
|
11
|
+
set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.CooldownReductionAbilityType = __TS__Class()
|
|
9
|
+
local CooldownReductionAbilityType = ____exports.CooldownReductionAbilityType
|
|
10
|
+
CooldownReductionAbilityType.name = "CooldownReductionAbilityType"
|
|
11
|
+
__TS__ClassExtends(CooldownReductionAbilityType, AbilityType)
|
|
12
|
+
CooldownReductionAbilityType.BASE_ID = fourCC("AIcr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
CooldownReductionAbilityType.prototype,
|
|
15
|
+
"cooldownReduction",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Icr1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, cooldownReduction)
|
|
21
|
+
self:setNumberLevelField("Icr1", cooldownReduction)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
CooldownReductionAbilityType.prototype,
|
|
28
|
+
"isFlatBonus",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getBooleanLevelField("Icr2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, isFlatBonus)
|
|
34
|
+
self:setBooleanLevelField("Icr2", isFlatBonus)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CriticalStrikeSystemAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Chance to Critical Strike */
|
|
7
|
+
get criticalStrikePercentageProbability(): number[];
|
|
8
|
+
set criticalStrikePercentageProbability(criticalStrikePercentageProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Damage Multiplier */
|
|
10
|
+
get damageFactor(): number[];
|
|
11
|
+
set damageFactor(damageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Chance to Evade */
|
|
13
|
+
get evasionProbability(): number[];
|
|
14
|
+
set evasionProbability(evasionProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Exclude Item Damage */
|
|
16
|
+
get shouldExcludeItemDamage(): boolean[];
|
|
17
|
+
set shouldExcludeItemDamage(shouldExcludeItemDamage: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
18
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.CriticalStrikeSystemAbilityType = __TS__Class()
|
|
9
|
+
local CriticalStrikeSystemAbilityType = ____exports.CriticalStrikeSystemAbilityType
|
|
10
|
+
CriticalStrikeSystemAbilityType.name = "CriticalStrikeSystemAbilityType"
|
|
11
|
+
__TS__ClassExtends(CriticalStrikeSystemAbilityType, AbilityType)
|
|
12
|
+
CriticalStrikeSystemAbilityType.BASE_ID = fourCC("AIxr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
CriticalStrikeSystemAbilityType.prototype,
|
|
15
|
+
"criticalStrikePercentageProbability",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ocr1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, criticalStrikePercentageProbability)
|
|
21
|
+
self:setNumberLevelField("Ocr1", criticalStrikePercentageProbability)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
CriticalStrikeSystemAbilityType.prototype,
|
|
28
|
+
"damageFactor",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ixr2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, damageFactor)
|
|
34
|
+
self:setNumberLevelField("Ixr2", damageFactor)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
CriticalStrikeSystemAbilityType.prototype,
|
|
41
|
+
"evasionProbability",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Ixr3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, evasionProbability)
|
|
47
|
+
self:setNumberLevelField("Ixr3", evasionProbability)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
CriticalStrikeSystemAbilityType.prototype,
|
|
54
|
+
"shouldExcludeItemDamage",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getBooleanLevelField("Ixr4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, shouldExcludeItemDamage)
|
|
60
|
+
self:setBooleanLevelField("Ixr4", shouldExcludeItemDamage)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class DeathseekerArrowsAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Flat Damage */
|
|
7
|
+
get flatDamage(): number[];
|
|
8
|
+
set flatDamage(flatDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Percent Damage */
|
|
10
|
+
get damagePercentage(): number[];
|
|
11
|
+
set damagePercentage(damagePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Stacks Required */
|
|
13
|
+
get stacksRequired(): number[];
|
|
14
|
+
set stacksRequired(stacksRequired: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Bonus Attack Speed per Attack */
|
|
16
|
+
get bonusAttackSpeedPerAttack(): number[];
|
|
17
|
+
set bonusAttackSpeedPerAttack(bonusAttackSpeedPerAttack: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Max Attack Speed Stacks */
|
|
19
|
+
get maximumAttackSpeedStacks(): number[];
|
|
20
|
+
set maximumAttackSpeedStacks(maximumAttackSpeedStacks: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
}
|