warscript 0.0.1-dev.9b0216a → 0.0.1-dev.9cbb1ff
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +6 -7
- package/core/types/timer.lua +18 -21
- package/core/util.lua +6 -1
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +2 -2
- package/engine/behaviour/ability/emulate-impact.lua +11 -5
- package/engine/behaviour/ability.d.ts +12 -3
- package/engine/behaviour/ability.lua +66 -7
- package/engine/behaviour/unit.d.ts +2 -0
- package/engine/buff.d.ts +56 -41
- package/engine/buff.lua +295 -228
- package/engine/internal/ability.lua +16 -15
- package/engine/internal/item/ability.lua +29 -4
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.lua +3 -4
- package/engine/internal/unit.d.ts +13 -1
- package/engine/internal/unit.lua +74 -13
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +81 -21
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +8 -1
- package/engine/object-data/entry/unit-type.lua +69 -10
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +5 -2
- package/engine/object-field/ability.lua +3 -0
- package/engine/object-field.d.ts +11 -3
- package/engine/object-field.lua +162 -76
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +3 -0
- package/utility/lua-maps.lua +16 -0
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +3 -0
- package/utility/reflection.lua +11 -7
package/engine/internal/unit.lua
CHANGED
|
@@ -51,11 +51,14 @@ local ____arrays = require("utility.arrays")
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local forEach = ____arrays.forEach
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local ____math = require("math")
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local min = ____math.min
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local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
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local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
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local match = string.match
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local ____tostring = _G.tostring
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local setUnitAnimation = SetUnitAnimation
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local setUnitAnimationWithRarity = SetUnitAnimationWithRarity
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local setUnitAnimationByIndex = SetUnitAnimationByIndex
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local resetUnitAnimation = ResetUnitAnimation
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local queueUnitAnimation = QueueUnitAnimation
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local getUnitIntegerField = BlzGetUnitIntegerField
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local getUnitRealField = BlzGetUnitRealField
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@@ -75,6 +78,7 @@ local setUnitScale = SetUnitScale
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local setUnitPosition = SetUnitPosition
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local setUnitTimeScale = SetUnitTimeScale
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local getHandleId = GetHandleId
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local createUnit = CreateUnit
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local killUnit = KillUnit
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local setUnitExploded = SetUnitExploded
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@@ -677,6 +681,8 @@ function Unit.prototype.getEvent(self, event, collector)
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end
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function Unit.prototype.onDestroy(self)
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local handle = self.handle
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self[107] = getUnitX(handle)
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self[108] = getUnitY(handle)
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if not self._owner then
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self._owner = Player:of(getOwningPlayer(handle))
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end
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@@ -792,6 +798,9 @@ function Unit.prototype.playAnimation(self, animation, rarity)
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setUnitAnimation(self.handle, animation)
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end
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end
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function Unit.prototype.resetAnimation(self)
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resetUnitAnimation(self.handle)
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end
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function Unit.prototype.queueAnimation(self, animation)
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queueUnitAnimation(self.handle, animation)
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end
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@@ -929,8 +938,15 @@ function Unit.prototype.interruptAttack(self)
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unitInterruptAttack(self.handle)
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end
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function Unit.prototype.interruptCast(self, abilityId)
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-
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unitDisableAbility(
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local handle = self.handle
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unitDisableAbility(handle, abilityId, true, false)
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Timer:run(
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unitDisableAbility,
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handle,
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abilityId,
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false,
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false
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)
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end
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function Unit.prototype.getDistanceTo(self, target)
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local handle = self.handle
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@@ -1195,6 +1211,14 @@ __TS__SetDescriptor(
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end},
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true
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)
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__TS__SetDescriptor(
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Unit.prototype,
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"isStunned",
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{get = function(self)
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return getUnitCurrentOrder(self.handle) == orderId("stunned")
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end},
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true
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)
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__TS__SetDescriptor(
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Unit.prototype,
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"combatClassifications",
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},
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true
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)
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__TS__SetDescriptor(
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Unit.prototype,
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"primaryAttribute",
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{
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get = function(self)
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return getUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE)
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end,
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set = function(self, primaryAttribute)
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setUnitIntegerField(self.handle, UNIT_IF_PRIMARY_ATTRIBUTE, primaryAttribute)
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end
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},
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true
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)
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__TS__SetDescriptor(
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Unit.prototype,
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"strengthBase",
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"x",
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{
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get = function(self)
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return getUnitX(self.handle)
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return self[107] or getUnitX(self.handle)
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end,
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set = function(self, v)
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SetUnitX(self.handle, v)
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@@ -1592,7 +1629,7 @@ __TS__SetDescriptor(
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"y",
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{
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get = function(self)
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1595
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-
return getUnitY(self.handle)
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return self[108] or getUnitY(self.handle)
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end,
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set = function(self, v)
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SetUnitY(self.handle, v)
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@@ -1809,6 +1846,19 @@ __TS__SetDescriptor(
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end},
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true
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)
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__TS__SetDescriptor(
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Unit.prototype,
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"movementType",
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{
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get = function(self)
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return getUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE)
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end,
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set = function(self, movementType)
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setUnitIntegerField(self.handle, UNIT_IF_MOVE_TYPE, movementType)
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end
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},
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true
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)
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__TS__SetDescriptor(
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Unit.prototype,
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"pathing",
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@@ -2315,10 +2365,12 @@ Unit.onImmediateOrder = dispatchId(__TS__New(
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____exports.UnitTriggerEvent,
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EVENT_PLAYER_UNIT_ISSUED_ORDER,
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function()
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-
local
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-
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-
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-
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local handle = getOrderedUnit()
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if handle ~= nil and getUnitTypeId(handle) ~= dummyUnitId then
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local unit = ____exports.Unit:of(handle)
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if unit.state == 1 then
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return unit, getIssuedOrderId()
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end
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end
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return IgnoreEvent
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end
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@@ -2509,8 +2561,9 @@ Unit.itemDroppedEvent = __TS__New(
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EVENT_PLAYER_UNIT_DROP_ITEM,
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function()
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local unit = getTriggerUnit()
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-
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-
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local item = getManipulatedItem()
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if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
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return ____exports.Unit:of(unit), Item:of(item)
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end
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return IgnoreEvent
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end
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@@ -2520,8 +2573,9 @@ Unit.itemPickedUpEvent = __TS__New(
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EVENT_PLAYER_UNIT_PICKUP_ITEM,
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function()
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local unit = getTriggerUnit()
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-
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-
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local item = getManipulatedItem()
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if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
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return ____exports.Unit:of(unit), Item:of(item)
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end
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return IgnoreEvent
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end
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@@ -2529,7 +2583,14 @@ Unit.itemPickedUpEvent = __TS__New(
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Unit.itemUsedEvent = __TS__New(
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____exports.UnitTriggerEvent,
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EVENT_PLAYER_UNIT_USE_ITEM,
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function()
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function()
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local unit = getTriggerUnit()
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local item = getManipulatedItem()
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if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
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return ____exports.Unit:of(unit), Item:of(item)
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end
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return IgnoreEvent
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end
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)
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Unit.itemStackedEvent = __TS__New(
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____exports.UnitTriggerEvent,
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package/engine/lightning.d.ts
CHANGED
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@@ -1,7 +1,7 @@
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1
1
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/** @noSelfInFile */
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2
2
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import { LightningTypeId } from "./object-data/entry/lightning-type";
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3
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-
import { Handle, HandleDestructor } from "../core/types/handle";
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3
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import { Unit } from "../core/types/unit";
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4
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import { AbstractDestroyable, Destructor } from "../destroyable";
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5
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declare const enum LightningPropertyKey {
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6
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CHECK_VISIBILITY = 100,
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SOURCE_UNIT = 101,
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@@ -12,10 +12,12 @@ declare const enum LightningPropertyKey {
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12
12
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TARGET_X = 106,
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TARGET_Y = 107,
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TARGET_Z = 108,
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-
DURATION = 109
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DURATION = 109,
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16
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FADING = 110
|
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}
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export type LightningConstructor<T extends Lightning> = typeof Lightning & (new (handle: jlightning, typeId: LightningTypeId) => T);
|
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18
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-
export declare class Lightning extends
|
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export declare class Lightning extends AbstractDestroyable {
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readonly handle: jlightning;
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19
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readonly typeId: LightningTypeId;
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private [LightningPropertyKey.CHECK_VISIBILITY]?;
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23
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private [LightningPropertyKey.SOURCE_UNIT]?;
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@@ -27,8 +29,9 @@ export declare class Lightning extends Handle<jlightning> {
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27
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private [LightningPropertyKey.TARGET_Y]?;
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30
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private [LightningPropertyKey.TARGET_Z]?;
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private [LightningPropertyKey.DURATION]?;
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private [LightningPropertyKey.FADING]?;
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constructor(handle: jlightning, typeId: LightningTypeId);
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31
|
-
protected onDestroy():
|
|
34
|
+
protected onDestroy(): Destructor;
|
|
32
35
|
static create<T extends Lightning>(this: LightningConstructor<T>, typeId: LightningTypeId, ...parameters: [
|
|
33
36
|
...checkVisibility: [boolean] | [],
|
|
34
37
|
...sourceAndTarget: [sourceX: number, sourceY: number, targetX: number, targetY: number] | [
|
|
@@ -46,6 +49,10 @@ export declare class Lightning extends Handle<jlightning> {
|
|
|
46
49
|
target: Unit
|
|
47
50
|
]
|
|
48
51
|
]): T;
|
|
49
|
-
static flash(...parameters: [
|
|
52
|
+
static flash(...parameters: [
|
|
53
|
+
...parameters: Parameters<(typeof Lightning)["create"]>,
|
|
54
|
+
duration: number,
|
|
55
|
+
fading?: boolean
|
|
56
|
+
]): void;
|
|
50
57
|
}
|
|
51
58
|
export {};
|
package/engine/lightning.lua
CHANGED
|
@@ -1,15 +1,16 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
5
|
local ____exports = {}
|
|
5
|
-
local ____handle = require("core.types.handle")
|
|
6
|
-
local Handle = ____handle.Handle
|
|
7
6
|
local ____timer = require("core.types.timer")
|
|
8
7
|
local Timer = ____timer.Timer
|
|
9
8
|
local ____functions = require("utility.functions")
|
|
10
9
|
local forwardByN = ____functions.forwardByN
|
|
11
10
|
local ____unit_2Dmissile_2Ddata = require("engine.internal.unit-missile-data")
|
|
12
11
|
local MISSILE_DATA_BY_UNIT_TYPE_ID = ____unit_2Dmissile_2Ddata.MISSILE_DATA_BY_UNIT_TYPE_ID
|
|
12
|
+
local ____destroyable = require("destroyable")
|
|
13
|
+
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
13
14
|
local ____type = _G.type
|
|
14
15
|
local select = _G.select
|
|
15
16
|
local cos = math.cos
|
|
@@ -27,6 +28,11 @@ local getUnitZ = BlzGetUnitZ
|
|
|
27
28
|
local getUnitFlyHeight = GetUnitFlyHeight
|
|
28
29
|
local getLocationZ = GetLocationZ
|
|
29
30
|
local moveLocation = MoveLocation
|
|
31
|
+
local getLightningColorA = GetLightningColorA
|
|
32
|
+
local getLightningColorR = GetLightningColorR
|
|
33
|
+
local getLightningColorG = GetLightningColorG
|
|
34
|
+
local getLightningColorB = GetLightningColorB
|
|
35
|
+
local setLightningColor = SetLightningColor
|
|
30
36
|
local location = Location(0, 0)
|
|
31
37
|
local unitToUnitLightnings = setmetatable({}, {__mode = "k"})
|
|
32
38
|
local unitToPointLightnings = setmetatable({}, {__mode = "k"})
|
|
@@ -36,9 +42,10 @@ local temporaryLightningsCount = 0
|
|
|
36
42
|
____exports.Lightning = __TS__Class()
|
|
37
43
|
local Lightning = ____exports.Lightning
|
|
38
44
|
Lightning.name = "Lightning"
|
|
39
|
-
__TS__ClassExtends(Lightning,
|
|
45
|
+
__TS__ClassExtends(Lightning, AbstractDestroyable)
|
|
40
46
|
function Lightning.prototype.____constructor(self, handle, typeId)
|
|
41
|
-
|
|
47
|
+
AbstractDestroyable.prototype.____constructor(self)
|
|
48
|
+
self.handle = handle
|
|
42
49
|
self.typeId = typeId
|
|
43
50
|
end
|
|
44
51
|
function Lightning.prototype.onDestroy(self)
|
|
@@ -46,7 +53,7 @@ function Lightning.prototype.onDestroy(self)
|
|
|
46
53
|
unitToPointLightnings[self] = nil
|
|
47
54
|
pointToUnitLightnings[self] = nil
|
|
48
55
|
destroyLightning(self.handle)
|
|
49
|
-
return
|
|
56
|
+
return AbstractDestroyable.prototype.onDestroy(self)
|
|
50
57
|
end
|
|
51
58
|
function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY, targetXOrTargetUnitOrTargetYOrTargetZ, targetY, targetZ)
|
|
52
59
|
if type(checkVisibility) ~= "boolean" then
|
|
@@ -62,7 +69,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
62
69
|
)
|
|
63
70
|
end
|
|
64
71
|
if targetZ ~= nil then
|
|
65
|
-
return
|
|
72
|
+
return __TS__New(
|
|
73
|
+
self,
|
|
66
74
|
addLightningEx(
|
|
67
75
|
util.id2s(typeId),
|
|
68
76
|
checkVisibility,
|
|
@@ -79,7 +87,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
79
87
|
if targetXOrTargetUnitOrTargetYOrTargetZ ~= nil then
|
|
80
88
|
if ____type(targetXOrTargetUnitOrTargetYOrTargetZ) == "number" then
|
|
81
89
|
if ____type(sourceXOrSourceUnit) == "number" then
|
|
82
|
-
return
|
|
90
|
+
return __TS__New(
|
|
91
|
+
self,
|
|
83
92
|
addLightning(
|
|
84
93
|
util.id2s(typeId),
|
|
85
94
|
checkVisibility,
|
|
@@ -92,7 +101,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
92
101
|
)
|
|
93
102
|
end
|
|
94
103
|
local unit = sourceXOrSourceUnit.handle
|
|
95
|
-
local lightning =
|
|
104
|
+
local lightning = __TS__New(
|
|
105
|
+
self,
|
|
96
106
|
addLightningEx(
|
|
97
107
|
util.id2s(typeId),
|
|
98
108
|
checkVisibility,
|
|
@@ -117,7 +127,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
117
127
|
return lightning
|
|
118
128
|
end
|
|
119
129
|
local unit = targetXOrTargetUnitOrTargetYOrTargetZ.handle
|
|
120
|
-
local lightning =
|
|
130
|
+
local lightning = __TS__New(
|
|
131
|
+
self,
|
|
121
132
|
addLightningEx(
|
|
122
133
|
util.id2s(typeId),
|
|
123
134
|
checkVisibility,
|
|
@@ -146,7 +157,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
146
157
|
local unit = sourceXOrSourceUnit.handle
|
|
147
158
|
moveLocation(location, sourceYOrTargetXOrTargetUnit, sourceZOrTargetXOrTargetUnitOrTargetY)
|
|
148
159
|
local z = getLocationZ(location)
|
|
149
|
-
local lightning =
|
|
160
|
+
local lightning = __TS__New(
|
|
161
|
+
self,
|
|
150
162
|
addLightningEx(
|
|
151
163
|
util.id2s(typeId),
|
|
152
164
|
checkVisibility,
|
|
@@ -173,7 +185,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
173
185
|
local unit = sourceZOrTargetXOrTargetUnitOrTargetY.handle
|
|
174
186
|
moveLocation(location, sourceXOrSourceUnit, sourceYOrTargetXOrTargetUnit)
|
|
175
187
|
local z = getLocationZ(location)
|
|
176
|
-
local lightning =
|
|
188
|
+
local lightning = __TS__New(
|
|
189
|
+
self,
|
|
177
190
|
addLightningEx(
|
|
178
191
|
util.id2s(typeId),
|
|
179
192
|
checkVisibility,
|
|
@@ -199,7 +212,8 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
199
212
|
end
|
|
200
213
|
local sourceUnit = sourceXOrSourceUnit.handle
|
|
201
214
|
local targetUnit = sourceYOrTargetXOrTargetUnit.handle
|
|
202
|
-
local lightning =
|
|
215
|
+
local lightning = __TS__New(
|
|
216
|
+
self,
|
|
203
217
|
addLightningEx(
|
|
204
218
|
util.id2s(typeId),
|
|
205
219
|
checkVisibility,
|
|
@@ -225,9 +239,19 @@ function Lightning.create(self, typeId, checkVisibility, sourceXOrSourceUnit, so
|
|
|
225
239
|
return lightning
|
|
226
240
|
end
|
|
227
241
|
function Lightning.flash(self, ...)
|
|
228
|
-
local
|
|
242
|
+
local parameterOrDuration, durationOrFading = select(-2, ...)
|
|
243
|
+
local hasFading = ____type(durationOrFading) ~= "number"
|
|
244
|
+
local parametersToForwardCount = select("#", ...) - (hasFading and 2 or 1)
|
|
229
245
|
local lightning = forwardByN[parametersToForwardCount](____exports.Lightning.create, self, ...)
|
|
230
|
-
local duration
|
|
246
|
+
local duration
|
|
247
|
+
if hasFading then
|
|
248
|
+
duration = parameterOrDuration
|
|
249
|
+
if durationOrFading then
|
|
250
|
+
lightning[110] = true
|
|
251
|
+
end
|
|
252
|
+
else
|
|
253
|
+
duration = durationOrFading
|
|
254
|
+
end
|
|
231
255
|
lightning[109] = duration
|
|
232
256
|
temporaryLightningsCount = temporaryLightningsCount + 1
|
|
233
257
|
temporaryLightnings[temporaryLightningsCount] = lightning
|
|
@@ -295,6 +319,16 @@ Timer.onPeriod[UPDATE_PERIOD]:addListener(function()
|
|
|
295
319
|
temporaryLightnings[temporaryLightningsCount] = nil
|
|
296
320
|
temporaryLightningsCount = temporaryLightningsCount - 1
|
|
297
321
|
else
|
|
322
|
+
if lightning[110] then
|
|
323
|
+
local handle = lightning.handle
|
|
324
|
+
setLightningColor(
|
|
325
|
+
handle,
|
|
326
|
+
getLightningColorR(handle),
|
|
327
|
+
getLightningColorG(handle),
|
|
328
|
+
getLightningColorB(handle),
|
|
329
|
+
getLightningColorA(handle) * (1 - UPDATE_PERIOD / duration)
|
|
330
|
+
)
|
|
331
|
+
end
|
|
298
332
|
lightning[109] = duration - UPDATE_PERIOD
|
|
299
333
|
i = i + 1
|
|
300
334
|
end
|
|
@@ -1,2 +1,18 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local animationNames = {
|
|
3
|
+
attack = true,
|
|
4
|
+
birth = true,
|
|
5
|
+
death = true,
|
|
6
|
+
decay = true,
|
|
7
|
+
dissipate = true,
|
|
8
|
+
morph = true,
|
|
9
|
+
portrait = true,
|
|
10
|
+
sleep = true,
|
|
11
|
+
spell = true,
|
|
12
|
+
stand = true,
|
|
13
|
+
walk = true
|
|
14
|
+
}
|
|
15
|
+
____exports.isAnimationName = function(value)
|
|
16
|
+
return animationNames[value] ~= nil
|
|
17
|
+
end
|
|
2
18
|
return ____exports
|
|
@@ -2,13 +2,18 @@
|
|
|
2
2
|
import { ModelNodeName } from "./model-node-name";
|
|
3
3
|
import { ModelNodeQualifier } from "./model-node-qualifier";
|
|
4
4
|
import { Optional } from "../../../utility/types";
|
|
5
|
+
import { EffectParameters } from "../../../core/types/effect";
|
|
5
6
|
export type AttachmentPreset = {
|
|
6
7
|
modelPath: string;
|
|
7
8
|
nodeName: ModelNodeName;
|
|
8
9
|
nodeQualifiers: ModelNodeQualifier[];
|
|
9
10
|
};
|
|
10
|
-
export type
|
|
11
|
-
|
|
11
|
+
export type EffectPresetWithParameters = AttachmentPreset & {
|
|
12
|
+
parameters?: EffectParameters;
|
|
13
|
+
};
|
|
14
|
+
export type AttachmentPresetInput<T extends AttachmentPreset = AttachmentPreset> = Optional<T, "nodeName" | "nodeQualifiers"> | string;
|
|
15
|
+
export type EffectPresetWithParametersInput = AttachmentPresetInput<EffectPresetWithParameters>;
|
|
16
|
+
export declare const toEffectPreset: (effectPresetInput: EffectPresetWithParametersInput) => EffectPresetWithParameters;
|
|
12
17
|
export declare const extractAttachmentPresetInputModelPath: (attachmentPresetInput: AttachmentPresetInput | undefined) => string;
|
|
13
18
|
export declare const extractAttachmentPresetInputNodeFQN: (attachmentPresetInput: AttachmentPresetInput | undefined) => string;
|
|
14
19
|
export declare const splitAttachmentNodeFQN: (attachmentNodeFQN: string) => LuaMultiReturn<[attachmentNodeName: ModelNodeName, attachmentNodeQualifiers: ModelNodeQualifier[]]>;
|
|
@@ -1,9 +1,10 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ArrayJoin = ____lualib.__TS__ArrayJoin
|
|
2
3
|
local __TS__StringSplit = ____lualib.__TS__StringSplit
|
|
3
4
|
local __TS__ArraySlice = ____lualib.__TS__ArraySlice
|
|
4
5
|
local ____exports = {}
|
|
5
|
-
____exports.
|
|
6
|
-
return type(
|
|
6
|
+
____exports.toEffectPreset = function(effectPresetInput)
|
|
7
|
+
return type(effectPresetInput) == "string" and ({modelPath = effectPresetInput, nodeName = "origin", nodeQualifiers = {}}) or ({modelPath = effectPresetInput.modelPath, nodeName = effectPresetInput.nodeName or "origin", nodeQualifiers = effectPresetInput.nodeQualifiers or ({}), parameters = effectPresetInput.parameters})
|
|
7
8
|
end
|
|
8
9
|
____exports.extractAttachmentPresetInputModelPath = function(attachmentPresetInput)
|
|
9
10
|
return type(attachmentPresetInput) == "string" and attachmentPresetInput or (attachmentPresetInput and attachmentPresetInput.modelPath or "")
|
|
@@ -12,7 +13,7 @@ ____exports.extractAttachmentPresetInputNodeFQN = function(attachmentPresetInput
|
|
|
12
13
|
if type(attachmentPresetInput) == "string" or attachmentPresetInput == nil then
|
|
13
14
|
return ""
|
|
14
15
|
end
|
|
15
|
-
return
|
|
16
|
+
return __TS__ArrayJoin(
|
|
16
17
|
{
|
|
17
18
|
attachmentPresetInput.nodeName,
|
|
18
19
|
table.unpack(attachmentPresetInput.nodeQualifiers or ({}))
|
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
export declare const enum MovementType {
|
|
3
|
-
NONE =
|
|
4
|
-
|
|
5
|
-
FLY =
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
AMPHIBIOUS =
|
|
3
|
+
NONE = 0,
|
|
4
|
+
FOOT = 1,
|
|
5
|
+
FLY = 2,
|
|
6
|
+
HORSE = 4,
|
|
7
|
+
HOVER = 8,
|
|
8
|
+
FLOAT = 16,
|
|
9
|
+
AMPHIBIOUS = 32
|
|
10
10
|
}
|
|
@@ -1,2 +1,24 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local ____records = require("utility.records")
|
|
3
|
+
local invertRecord = ____records.invertRecord
|
|
4
|
+
local stringByMovementType = {
|
|
5
|
+
[0] = "",
|
|
6
|
+
[16] = "float",
|
|
7
|
+
[2] = "fly",
|
|
8
|
+
[1] = "foot",
|
|
9
|
+
[4] = "horse",
|
|
10
|
+
[8] = "hover",
|
|
11
|
+
[32] = "amph"
|
|
12
|
+
}
|
|
13
|
+
local movementTypeByString = invertRecord(stringByMovementType)
|
|
14
|
+
---
|
|
15
|
+
-- @internal For use by internal systems only.
|
|
16
|
+
____exports.movementTypeToString = function(movementType)
|
|
17
|
+
return stringByMovementType[movementType]
|
|
18
|
+
end
|
|
19
|
+
---
|
|
20
|
+
-- @internal For use by internal systems only.
|
|
21
|
+
____exports.stringToMovementType = function(____string)
|
|
22
|
+
return movementTypeByString[____string] or 0
|
|
23
|
+
end
|
|
2
24
|
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
export declare const enum SoundEax {
|
|
3
|
+
DEFAULT = "DefaultEAXON",
|
|
4
|
+
ACKNOWLEDGEMENTS = "HeroAcksEAX",
|
|
5
|
+
ENVIRONMENT = "DoodadsEAX",
|
|
6
|
+
DRUMS = "KotoDrumsEAX",
|
|
7
|
+
ATTACKS = "CombatSoundsEAX",
|
|
8
|
+
ABILITIES = "SpellsEAX",
|
|
9
|
+
MISSILES = "MissilesEAX"
|
|
10
|
+
}
|
|
@@ -12,5 +12,5 @@ export type TechTreeDependency = {
|
|
|
12
12
|
level: number;
|
|
13
13
|
};
|
|
14
14
|
export type TechTreeDependencyInput = TechTreeDependency | UnitTypeId | UpgradeId;
|
|
15
|
-
export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId;
|
|
15
|
+
export declare const extractTechTreeDependencyInputObjectDataEntryId: (techTreeDependencyInput: TechTreeDependencyInput) => ObjectDataEntryId & number;
|
|
16
16
|
export declare const extractTechTreeDependencyInputLevel: (techTreeDependencyInput: TechTreeDependencyInput) => number;
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
____exports.UnitAttribute = UnitAttribute or ({})
|
|
3
|
+
____exports.UnitAttribute.STRENGTH = 1
|
|
4
|
+
____exports.UnitAttribute[____exports.UnitAttribute.STRENGTH] = "STRENGTH"
|
|
5
|
+
____exports.UnitAttribute.INTELLIGENCE = 2
|
|
6
|
+
____exports.UnitAttribute[____exports.UnitAttribute.INTELLIGENCE] = "INTELLIGENCE"
|
|
7
|
+
____exports.UnitAttribute.AGILITY = 3
|
|
8
|
+
____exports.UnitAttribute[____exports.UnitAttribute.AGILITY] = "AGILITY"
|
|
9
|
+
return ____exports
|
|
@@ -7,4 +7,6 @@ export declare class BerserkAbilityType extends AbilityType {
|
|
|
7
7
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
8
|
get attackSpeedIncreaseFactor(): number[];
|
|
9
9
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get receivedDamageIncreaseFactor(): number[];
|
|
11
|
+
set receivedDamageIncreaseFactor(receivedDamageIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
12
|
}
|
|
@@ -36,4 +36,17 @@ __TS__SetDescriptor(
|
|
|
36
36
|
},
|
|
37
37
|
true
|
|
38
38
|
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
BerserkAbilityType.prototype,
|
|
41
|
+
"receivedDamageIncreaseFactor",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("bsk3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, receivedDamageIncreaseFactor)
|
|
47
|
+
self:setNumberLevelField("bsk3", receivedDamageIncreaseFactor)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
39
52
|
return ____exports
|
|
@@ -6,6 +6,8 @@ local __TS__New = ____lualib.__TS__New
|
|
|
6
6
|
local ____exports = {}
|
|
7
7
|
local ____channel = require("engine.object-data.entry.ability-type.channel")
|
|
8
8
|
local ChannelAbilityType = ____channel.ChannelAbilityType
|
|
9
|
+
local ____animation_2Dname = require("engine.object-data.auxiliary.animation-name")
|
|
10
|
+
local isAnimationName = ____animation_2Dname.isAnimationName
|
|
9
11
|
local ____order_2Dtype_2Dstring_2Did_2Dfactory = require("engine.object-data.utility.order-type-string-id-factory")
|
|
10
12
|
local orderTypeStringIdFactory = ____order_2Dtype_2Dstring_2Did_2Dfactory.orderTypeStringIdFactory
|
|
11
13
|
local ____timer = require("core.types.timer")
|
|
@@ -211,7 +213,16 @@ for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
|
|
|
211
213
|
for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
|
|
212
214
|
if usesAttackAnimation then
|
|
213
215
|
local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
|
|
214
|
-
abilityType.channelingAnimation
|
|
216
|
+
if isAnimationName(abilityType.channelingAnimation[1]) then
|
|
217
|
+
if abilityType.channelingAnimation[1] ~= "attack" then
|
|
218
|
+
abilityType.channelingAnimation = {"attack"}
|
|
219
|
+
end
|
|
220
|
+
else
|
|
221
|
+
abilityType.channelingAnimation = {
|
|
222
|
+
"attack",
|
|
223
|
+
table.unpack(abilityType.channelingAnimation)
|
|
224
|
+
}
|
|
225
|
+
end
|
|
215
226
|
end
|
|
216
227
|
end
|
|
217
228
|
return usesAttackAnimationByAbilityTypeId
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CarrionSwarmAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get damagePerTarget(): number[];
|
|
7
|
+
set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get maximumTotalDamage(): number[];
|
|
9
|
+
set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get distance(): number[];
|
|
11
|
+
set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get finalAreaOfEffect(): number[];
|
|
13
|
+
set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
14
|
+
}
|