warscript 0.0.1-dev.9b0216a → 0.0.1-dev.9cbb1ff

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (112) hide show
  1. package/config.d.ts +5 -0
  2. package/config.lua +10 -0
  3. package/core/types/effect.d.ts +1 -3
  4. package/core/types/effect.lua +26 -29
  5. package/core/types/sound.d.ts +17 -24
  6. package/core/types/sound.lua +99 -24
  7. package/core/types/timer.d.ts +6 -7
  8. package/core/types/timer.lua +18 -21
  9. package/core/util.lua +6 -1
  10. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  11. package/engine/behaviour/ability/apply-buff.lua +32 -0
  12. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  13. package/engine/behaviour/ability/damage.d.ts +3 -0
  14. package/engine/behaviour/ability/damage.lua +2 -2
  15. package/engine/behaviour/ability/emulate-impact.lua +11 -5
  16. package/engine/behaviour/ability.d.ts +12 -3
  17. package/engine/behaviour/ability.lua +66 -7
  18. package/engine/behaviour/unit.d.ts +2 -0
  19. package/engine/buff.d.ts +56 -41
  20. package/engine/buff.lua +295 -228
  21. package/engine/internal/ability.lua +16 -15
  22. package/engine/internal/item/ability.lua +29 -4
  23. package/engine/internal/item.d.ts +2 -2
  24. package/engine/internal/item.lua +56 -25
  25. package/engine/internal/mechanics/ability-duration.lua +1 -1
  26. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  27. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  28. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  29. package/engine/internal/object-data/evasion-probability.lua +16 -0
  30. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  31. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  32. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  33. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  34. package/engine/internal/unit/bonus.d.ts +2 -0
  35. package/engine/internal/unit/bonus.lua +17 -0
  36. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  37. package/engine/internal/unit/ignore-events-items.lua +5 -0
  38. package/engine/internal/unit/item.lua +3 -4
  39. package/engine/internal/unit.d.ts +13 -1
  40. package/engine/internal/unit.lua +74 -13
  41. package/engine/lightning.d.ts +12 -5
  42. package/engine/lightning.lua +48 -14
  43. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  44. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  45. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  46. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  47. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  48. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  49. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  50. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  51. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  52. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  53. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  54. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  55. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  56. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  57. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  58. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  59. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  60. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  61. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  62. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  63. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  64. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  65. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  66. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  67. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  68. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  69. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  70. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  71. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  72. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  73. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  74. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  75. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  76. package/engine/object-data/entry/ability-type/web.lua +52 -0
  77. package/engine/object-data/entry/ability-type.d.ts +19 -17
  78. package/engine/object-data/entry/ability-type.lua +81 -21
  79. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  80. package/engine/object-data/entry/buff-type.d.ts +6 -12
  81. package/engine/object-data/entry/buff-type.lua +13 -29
  82. package/engine/object-data/entry/destructible-type.d.ts +1 -1
  83. package/engine/object-data/entry/item-type.d.ts +1 -1
  84. package/engine/object-data/entry/item-type.lua +4 -4
  85. package/engine/object-data/entry/lightning-type.d.ts +1 -1
  86. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  87. package/engine/object-data/entry/sound-preset.lua +140 -0
  88. package/engine/object-data/entry/unit-type.d.ts +8 -1
  89. package/engine/object-data/entry/unit-type.lua +69 -10
  90. package/engine/object-data/entry/upgrade.d.ts +1 -1
  91. package/engine/object-data/entry/upgrade.lua +4 -4
  92. package/engine/object-data/entry.d.ts +16 -14
  93. package/engine/object-data/entry.lua +60 -32
  94. package/engine/object-field/ability.d.ts +5 -2
  95. package/engine/object-field/ability.lua +3 -0
  96. package/engine/object-field.d.ts +11 -3
  97. package/engine/object-field.lua +162 -76
  98. package/engine/standard/entries/buff-type.d.ts +3 -0
  99. package/engine/standard/entries/buff-type.lua +3 -0
  100. package/engine/standard/entries/sound-preset.d.ts +10 -0
  101. package/engine/standard/entries/sound-preset.lua +10 -0
  102. package/engine/unit.d.ts +1 -0
  103. package/engine/unit.lua +1 -0
  104. package/objutil/unit.lua +8 -0
  105. package/package.json +2 -2
  106. package/utility/linked-set.d.ts +1 -0
  107. package/utility/linked-set.lua +3 -0
  108. package/utility/lua-maps.d.ts +3 -0
  109. package/utility/lua-maps.lua +16 -0
  110. package/utility/lua-sets.d.ts +1 -0
  111. package/utility/lua-sets.lua +3 -0
  112. package/utility/reflection.lua +11 -7
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ import { StandardSoundPresetId } from "../../object-data/entry/sound-preset";
3
+ export declare const ABOMINATION_PISSED_SOUND_PRESET_ID: StandardSoundPresetId;
4
+ export declare const ABOMINATION_READY_SOUND_PRESET_ID: StandardSoundPresetId;
5
+ export declare const ABOMINATION_WAR_CRY_SOUND_PRESET_ID: StandardSoundPresetId;
6
+ export declare const AXE_MEDIUM_CHOP_WOOD_SOUND_PRESET_ID: StandardSoundPresetId;
7
+ export declare const IMPALE_SOUND_PRESET_ID: StandardSoundPresetId;
8
+ export declare const IMPALE_HIT_SOUND_PRESET_ID: StandardSoundPresetId;
9
+ export declare const IMPALE_LAND_SOUND_PRESET_ID: StandardSoundPresetId;
10
+ export declare const IMPALE_CAST_SOUND_PRESET_ID: StandardSoundPresetId;
@@ -0,0 +1,10 @@
1
+ local ____exports = {}
2
+ ____exports.ABOMINATION_PISSED_SOUND_PRESET_ID = "AbominationPissed"
3
+ ____exports.ABOMINATION_READY_SOUND_PRESET_ID = "AbominationReady"
4
+ ____exports.ABOMINATION_WAR_CRY_SOUND_PRESET_ID = "AbominationWarcry"
5
+ ____exports.AXE_MEDIUM_CHOP_WOOD_SOUND_PRESET_ID = "AxeMediumChopWood"
6
+ ____exports.IMPALE_SOUND_PRESET_ID = "Impale"
7
+ ____exports.IMPALE_HIT_SOUND_PRESET_ID = "ImpaleHit"
8
+ ____exports.IMPALE_LAND_SOUND_PRESET_ID = "ImpaleLand"
9
+ ____exports.IMPALE_CAST_SOUND_PRESET_ID = "ImpaleCast"
10
+ return ____exports
package/engine/unit.d.ts CHANGED
@@ -17,6 +17,7 @@ import "./internal/unit/ghost-counter";
17
17
  import "./internal/unit/invulnerability-counter";
18
18
  import "./internal/unit/detach-missiles";
19
19
  import "./internal/unit/main-selected";
20
+ import "./internal/unit/add-item-to-slot-init";
20
21
  import "./internal/unit/band-aids/ancestral-spirit-cannibalize";
21
22
  export { Unit, DamagingEvent, DamageEvent } from "./internal/unit";
22
23
  export * from "./internal/unit+damage";
package/engine/unit.lua CHANGED
@@ -17,6 +17,7 @@ require("engine.internal.unit.ghost-counter")
17
17
  require("engine.internal.unit.invulnerability-counter")
18
18
  require("engine.internal.unit.detach-missiles")
19
19
  require("engine.internal.unit.main-selected")
20
+ require("engine.internal.unit.add-item-to-slot-init")
20
21
  require("engine.internal.unit.band-aids.ancestral-spirit-cannibalize")
21
22
  do
22
23
  local ____unit = require("engine.internal.unit")
package/objutil/unit.lua CHANGED
@@ -11,6 +11,8 @@ local ____exports = {}
11
11
  local ____object = require("objutil.object")
12
12
  local ObjectDefinition = ____object.ObjectDefinition
13
13
  local idgen = require("objutil.idgen")
14
+ local ____config = require("config")
15
+ local WarscriptConfig = ____config.WarscriptConfig
14
16
  local attackTypes = setmetatable(
15
17
  {
16
18
  normal = "normal",
@@ -593,6 +595,9 @@ __TS__SetDescriptor(
593
595
  end,
594
596
  set = function(self, v)
595
597
  self:setStringField("umdl", v)
598
+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
599
+ self:setStringField("upor", "")
600
+ end
596
601
  end
597
602
  },
598
603
  true
@@ -606,6 +611,9 @@ __TS__SetDescriptor(
606
611
  end,
607
612
  set = function(self, v)
608
613
  self.object:setField("umdl:hd", v)
614
+ if WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
615
+ self.object:setField("upor:hd", "")
616
+ end
609
617
  end
610
618
  },
611
619
  true
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json.schemastore.org/package",
3
3
  "name": "warscript",
4
- "version": "0.0.1-dev.9b0216a",
4
+ "version": "0.0.1-dev.9cbb1ff",
5
5
  "description": "A typescript library for Warcraft III using Warpack.",
6
6
  "keywords": [
7
7
  "warcraft",
@@ -24,7 +24,7 @@
24
24
  "@warscript/language-extensions": "^0.0.1",
25
25
  "@warscript/tstl-plugin": "^0.0.4",
26
26
  "lua-types": "^2.13.1",
27
- "warpack": "0.0.1-dev.880fc91"
27
+ "warpack": "0.0.1-dev.fa5e065"
28
28
  },
29
29
  "devDependencies": {
30
30
  "@typescript-eslint/eslint-plugin": "^8.13.0",
@@ -50,6 +50,7 @@ export declare class LinkedSet<T extends AnyNotNil> implements ReadonlyLinkedSet
50
50
  protected __pairs(this: LinkedSet<T>): LuaIterator<T | undefined, IteratorState<T>>;
51
51
  }
52
52
  export declare const emptyLinkedSet: <T extends AnyNotNil>() => ReadonlyLinkedSet<T>;
53
+ export declare const mutableLinkedSet: <T extends AnyNotNil>() => LinkedSet<T>;
53
54
  export declare const mutableLinkedSetOf: <T extends AnyNotNil>(...elements: ReadonlyArray<T>) => LinkedSet<T>;
54
55
  export declare const mutableLinkedSetOfNotNull: <T extends AnyNotNil>(...elements: readonly (T | undefined | null)[]) => LinkedSet<T>;
55
56
  export declare const linkedSetOf: <T extends AnyNotNil>(...elements: ReadonlyArray<T>) => ReadonlyLinkedSet<T>;
@@ -177,6 +177,9 @@ local EMPTY_LINKED_SET = __TS__New(EmptyLinkedSet)
177
177
  ____exports.emptyLinkedSet = function()
178
178
  return EMPTY_LINKED_SET
179
179
  end
180
+ ____exports.mutableLinkedSet = function()
181
+ return __TS__New(____exports.LinkedSet)
182
+ end
180
183
  ____exports.mutableLinkedSetOf = function(...)
181
184
  local linkedSet = __TS__New(____exports.LinkedSet)
182
185
  for i = 1, select("#", ...) do
@@ -1,5 +1,8 @@
1
1
  /** @noSelfInFile */
2
2
  import { Flatten, TupleOf } from "./types";
3
+ export declare const mutableLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
4
+ export declare const mutableWeakLuaMap: <K extends AnyNotNil, V>() => LuaMap<K, V>;
3
5
  export declare const luaMapOf: <K extends AnyNotNil, V>(...pairs: Flatten<TupleOf<[K, V], 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40>>) => LuaMap<K, V>;
4
6
  export declare const luaMapInvert: <K extends AnyNotNil, V extends AnyNotNil>(luaMap: LuaMap<K, V>) => LuaMap<V, K>;
5
7
  export declare const mapValues: <K extends AnyNotNil, V1, V2>(luaMap: LuaMap<K, V1>, transform: (value: V1) => V2) => LuaMap<K, V2>;
8
+ export declare const getOrPut: <K extends AnyNotNil, V>(luaMap: LuaMap<K, V>, key: K, defaultValue: () => V) => V;
@@ -1,5 +1,13 @@
1
1
  local ____exports = {}
2
2
  local select = _G.select
3
+ local setmetatable = _G.setmetatable
4
+ local weakKeysMetatable = {__mode = "k"}
5
+ ____exports.mutableLuaMap = function()
6
+ return {}
7
+ end
8
+ ____exports.mutableWeakLuaMap = function()
9
+ return setmetatable({}, weakKeysMetatable)
10
+ end
3
11
  ____exports.luaMapOf = function(...)
4
12
  local luaMap = {}
5
13
  for i = 1, select("#", ...), 2 do
@@ -22,4 +30,12 @@ ____exports.mapValues = function(luaMap, transform)
22
30
  end
23
31
  return result
24
32
  end
33
+ ____exports.getOrPut = function(luaMap, key, defaultValue)
34
+ local value = luaMap[key]
35
+ if value == nil then
36
+ value = defaultValue()
37
+ luaMap[key] = value
38
+ end
39
+ return value
40
+ end
25
41
  return ____exports
@@ -1,4 +1,5 @@
1
1
  /** @noSelfInFile */
2
+ export declare const mutableLuaSet: <T extends AnyNotNil>() => LuaSet<T>;
2
3
  export declare const luaSetOf: <T extends AnyNotNil>(...elements: readonly T[]) => LuaSet<T>;
3
4
  export declare const luaSetOfNotNull: <T extends AnyNotNil>(...elements: readonly (T | undefined | null)[]) => LuaSet<T>;
4
5
  export declare const luaSetIntersection: <T extends AnyNotNil>(firstLuaSet: ReadonlyLuaSet<T>, secondLuaSet: ReadonlyLuaSet<T>) => LuaSet<T>;
@@ -1,5 +1,8 @@
1
1
  local ____exports = {}
2
2
  local select = _G.select
3
+ ____exports.mutableLuaSet = function()
4
+ return {}
5
+ end
3
6
  ____exports.luaSetOf = function(...)
4
7
  local luaSet = {}
5
8
  for i = 1, select("#", ...) do
@@ -5,21 +5,25 @@ local checkNotNull = ____preconditions.checkNotNull
5
5
  -- @internal For use by internal systems only.
6
6
  ____exports.implementReadonlyNumberIndexSupplier = function(clazz, supplier)
7
7
  local metatable = checkNotNull(getmetatable(clazz))
8
- local originalIndex = checkNotNull(metatable.__index)
8
+ local originalIndex = checkNotNull(rawget(metatable, "__index"))
9
9
  local memoizedValueByKey = {}
10
- metatable.__index = setmetatable(
11
- memoizedValueByKey,
12
- {__index = function(self, key)
10
+ rawset(
11
+ metatable,
12
+ "__index",
13
+ function(self, key)
13
14
  if type(key) == "number" then
14
- local value = supplier(key)
15
- memoizedValueByKey[key] = value
15
+ local value = memoizedValueByKey[key]
16
+ if value == nil then
17
+ value = supplier(key)
18
+ memoizedValueByKey[key] = value
19
+ end
16
20
  return value
17
21
  end
18
22
  if type(originalIndex) == "function" then
19
23
  return originalIndex(self, key)
20
24
  end
21
25
  return originalIndex[key]
22
- end}
26
+ end
23
27
  )
24
28
  end
25
29
  ____exports.getClass = function(object)