warscript 0.0.1-dev.9af2d1a → 0.0.1-dev.9bcb501

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (452) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/dummy.lua +4 -2
  6. package/core/types/effect.d.ts +24 -6
  7. package/core/types/effect.lua +169 -107
  8. package/core/types/frame.d.ts +16 -2
  9. package/core/types/frame.lua +141 -77
  10. package/core/types/handle.lua +9 -9
  11. package/core/types/item.d.ts +1 -0
  12. package/core/types/item.lua +1 -0
  13. package/core/types/missile.lua +8 -7
  14. package/core/types/player.d.ts +18 -1
  15. package/core/types/player.lua +76 -26
  16. package/core/types/playerCamera.d.ts +2 -0
  17. package/core/types/playerCamera.lua +123 -5
  18. package/core/types/playerColor.lua +4 -3
  19. package/core/types/sound.d.ts +18 -25
  20. package/core/types/sound.lua +113 -33
  21. package/core/types/tileCell.d.ts +18 -3
  22. package/core/types/tileCell.lua +108 -0
  23. package/core/types/timer.d.ts +9 -8
  24. package/core/types/timer.lua +45 -23
  25. package/core/types/unit.d.ts +5 -0
  26. package/core/types/unit.lua +5 -0
  27. package/core/util.d.ts +3 -1
  28. package/core/util.lua +121 -4
  29. package/decl/native.d.ts +1719 -964
  30. package/destroyable.d.ts +1 -0
  31. package/destroyable.lua +9 -0
  32. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  33. package/engine/ability-type-extended-tooltip.lua +44 -0
  34. package/engine/behavior.d.ts +14 -1
  35. package/engine/behavior.lua +230 -70
  36. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  37. package/engine/behaviour/ability/always-enabled.lua +31 -0
  38. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  39. package/engine/behaviour/ability/apply-buff.lua +36 -4
  40. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  41. package/engine/behaviour/ability/damage.d.ts +13 -3
  42. package/engine/behaviour/ability/damage.lua +41 -49
  43. package/engine/behaviour/ability/emulate-impact.d.ts +20 -0
  44. package/engine/behaviour/ability/emulate-impact.lua +117 -0
  45. package/engine/behaviour/ability/instant-impact.d.ts +14 -3
  46. package/engine/behaviour/ability/instant-impact.lua +20 -20
  47. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  48. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  49. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  50. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  51. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  52. package/engine/behaviour/ability/restore-mana.lua +6 -6
  53. package/engine/behaviour/ability.d.ts +36 -7
  54. package/engine/behaviour/ability.lua +218 -43
  55. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  56. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  57. package/engine/behaviour/unit.d.ts +41 -2
  58. package/engine/behaviour/unit.lua +270 -6
  59. package/engine/buff.d.ts +136 -60
  60. package/engine/buff.lua +651 -309
  61. package/engine/index.d.ts +2 -1
  62. package/engine/internal/ability.d.ts +27 -3
  63. package/engine/internal/ability.lua +174 -32
  64. package/engine/internal/item/ability.lua +162 -4
  65. package/engine/internal/item/fields.d.ts +12 -0
  66. package/engine/internal/item/fields.lua +33 -0
  67. package/engine/internal/item/owner-cache.d.ts +5 -0
  68. package/engine/internal/item/owner-cache.lua +4 -0
  69. package/engine/internal/item+owner.d.ts +2 -0
  70. package/engine/internal/item+owner.lua +37 -8
  71. package/engine/internal/item.d.ts +34 -18
  72. package/engine/internal/item.lua +308 -102
  73. package/engine/internal/mechanics/ability-duration.lua +1 -1
  74. package/engine/internal/mechanics/cast-ability.lua +6 -3
  75. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  76. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  77. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  78. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  79. package/engine/internal/misc/frame-coordinates.lua +21 -0
  80. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  81. package/engine/internal/misc/get-terrain-z.lua +11 -0
  82. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  83. package/engine/internal/misc/player-local-handle.lua +5 -0
  84. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  85. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  86. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  87. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  88. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  89. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  90. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  91. package/engine/internal/object-data/evasion-probability.lua +16 -0
  92. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  93. package/engine/internal/object-data/health-bonus.lua +16 -0
  94. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  95. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  96. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  97. package/engine/internal/object-data/mana-bonus.lua +16 -0
  98. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  99. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  100. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  101. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  102. package/engine/internal/unit/ability.d.ts +45 -1
  103. package/engine/internal/unit/ability.lua +144 -3
  104. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  105. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  106. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  107. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  108. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  109. package/engine/internal/unit/allowed-targets.lua +9 -1
  110. package/engine/internal/unit/appearance.d.ts +15 -0
  111. package/engine/internal/unit/appearance.lua +85 -0
  112. package/engine/internal/unit/attributes.d.ts +17 -0
  113. package/engine/internal/unit/attributes.lua +46 -0
  114. package/engine/internal/unit/bonus.d.ts +19 -0
  115. package/engine/internal/unit/bonus.lua +130 -8
  116. package/engine/internal/unit/buff.d.ts +2 -2
  117. package/engine/internal/unit/buff.lua +34 -19
  118. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  119. package/engine/internal/unit/equipment-inventory.lua +233 -0
  120. package/engine/internal/unit/expiration-timer.lua +1 -1
  121. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  122. package/engine/internal/unit/extended-inventory.lua +99 -0
  123. package/engine/internal/unit/fly-height.d.ts +7 -0
  124. package/engine/internal/unit/fly-height.lua +20 -0
  125. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  126. package/engine/internal/unit/ignore-events-items.lua +14 -0
  127. package/engine/internal/unit/interrupts.d.ts +12 -0
  128. package/engine/internal/unit/interrupts.lua +28 -0
  129. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  130. package/engine/internal/unit/inventory.lua +87 -0
  131. package/engine/internal/unit/item-container.d.ts +25 -0
  132. package/engine/internal/unit/item-container.lua +11 -0
  133. package/engine/internal/unit/item-order-events.d.ts +17 -0
  134. package/engine/internal/unit/item-order-events.lua +67 -0
  135. package/engine/internal/unit/item-slot.d.ts +27 -0
  136. package/engine/internal/unit/item-slot.lua +92 -0
  137. package/engine/internal/unit/main-selected.d.ts +6 -0
  138. package/engine/internal/unit/main-selected.lua +18 -22
  139. package/engine/internal/unit/order.d.ts +20 -0
  140. package/engine/internal/unit/order.lua +136 -0
  141. package/engine/internal/unit/range-event.d.ts +12 -0
  142. package/engine/internal/unit/range-event.lua +90 -0
  143. package/engine/internal/unit/scale.d.ts +7 -0
  144. package/engine/internal/unit/scale.lua +20 -0
  145. package/engine/internal/unit+ability.d.ts +2 -1
  146. package/engine/internal/unit+ability.lua +83 -3
  147. package/engine/internal/unit+bonus.lua +3 -3
  148. package/engine/internal/unit+damage.d.ts +11 -11
  149. package/engine/internal/unit+damage.lua +43 -14
  150. package/engine/internal/unit+rally.lua +9 -31
  151. package/engine/internal/unit+spellSteal.lua +1 -2
  152. package/engine/internal/unit-missile-data.lua +96 -68
  153. package/engine/internal/unit-missile-launch.lua +65 -27
  154. package/engine/internal/unit.d.ts +45 -33
  155. package/engine/internal/unit.lua +434 -307
  156. package/engine/internal/utility.lua +12 -0
  157. package/engine/lightning.d.ts +12 -5
  158. package/engine/lightning.lua +52 -18
  159. package/engine/local-client.d.ts +28 -0
  160. package/engine/local-client.lua +324 -54
  161. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  162. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  163. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  164. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  165. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  166. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  167. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  168. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  169. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  170. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  171. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  172. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  173. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  174. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  175. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  176. package/engine/object-data/auxiliary/item-class.lua +2 -0
  177. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  178. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  179. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  180. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  181. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  182. package/engine/object-data/auxiliary/order-type.lua +2 -0
  183. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  184. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  185. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  186. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  187. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  188. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  189. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  190. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  191. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  192. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  193. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  194. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  195. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  196. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  197. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  198. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  199. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  200. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  201. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  202. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  203. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  204. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  205. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  206. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  207. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  208. package/engine/object-data/entry/ability-type/blank-configurable.lua +14 -3
  209. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  210. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  211. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  212. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  213. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  214. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  215. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  216. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  217. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  218. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  219. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  220. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  221. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  222. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  223. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  224. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  225. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  226. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  227. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  228. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  229. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  230. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  231. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  232. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  233. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  234. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  235. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  236. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  237. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  238. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  239. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  240. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  241. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  242. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  244. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  245. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  246. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  247. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  248. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  249. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  250. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  251. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  252. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  253. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  254. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  255. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  256. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  257. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  258. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  259. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  260. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  261. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  262. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  263. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  264. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  265. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  266. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  267. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  268. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  269. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  270. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  271. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  272. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  273. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  274. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  275. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  276. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  277. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  278. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  279. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  280. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  281. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  282. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  283. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  284. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  285. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  286. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  287. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  288. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  289. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  290. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  291. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  292. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  293. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  294. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  295. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  296. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  297. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  298. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  299. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  300. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  301. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  302. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  303. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  304. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  305. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  306. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  307. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  308. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  309. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  310. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  311. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  312. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  313. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  314. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  315. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  316. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  317. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  318. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  319. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  320. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  321. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  322. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  323. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  324. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  325. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  326. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  327. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  328. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  329. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  330. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  331. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  332. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  333. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  334. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  335. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  336. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  337. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  338. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  339. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  340. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  341. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  342. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  343. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  344. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  345. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  346. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  347. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  348. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  349. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  350. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  351. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  352. package/engine/object-data/entry/ability-type/web.lua +52 -0
  353. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  354. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  355. package/engine/object-data/entry/ability-type.d.ts +50 -21
  356. package/engine/object-data/entry/ability-type.lua +392 -47
  357. package/engine/object-data/entry/buff-type/applicable.lua +131 -139
  358. package/engine/object-data/entry/buff-type.d.ts +10 -12
  359. package/engine/object-data/entry/buff-type.lua +39 -29
  360. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  361. package/engine/object-data/entry/destructible-type.lua +181 -0
  362. package/engine/object-data/entry/item-type.d.ts +20 -3
  363. package/engine/object-data/entry/item-type.lua +99 -2
  364. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  365. package/engine/object-data/entry/lightning-type.lua +1 -1
  366. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  367. package/engine/object-data/entry/sound-preset.lua +140 -0
  368. package/engine/object-data/entry/unit-type.d.ts +81 -6
  369. package/engine/object-data/entry/unit-type.lua +606 -93
  370. package/engine/object-data/entry/upgrade.d.ts +2 -2
  371. package/engine/object-data/entry/upgrade.lua +4 -4
  372. package/engine/object-data/entry.d.ts +21 -14
  373. package/engine/object-data/entry.lua +68 -32
  374. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  375. package/engine/object-field/ability.d.ts +12 -6
  376. package/engine/object-field/ability.lua +10 -6
  377. package/engine/object-field/item.d.ts +22 -0
  378. package/engine/object-field/item.lua +118 -0
  379. package/engine/object-field/unit.d.ts +72 -3
  380. package/engine/object-field/unit.lua +268 -7
  381. package/engine/object-field.d.ts +26 -7
  382. package/engine/object-field.lua +362 -117
  383. package/engine/random.d.ts +10 -0
  384. package/engine/random.lua +21 -0
  385. package/engine/standard/entries/ability-type.d.ts +3102 -7
  386. package/engine/standard/entries/ability-type.lua +0 -6
  387. package/engine/standard/entries/buff-type.d.ts +48 -0
  388. package/engine/standard/entries/buff-type.lua +46 -0
  389. package/engine/standard/entries/item-type.d.ts +1299 -0
  390. package/engine/standard/entries/item-type.lua +2 -0
  391. package/engine/standard/entries/lightning-type.d.ts +42 -15
  392. package/engine/standard/entries/lightning-type.lua +0 -14
  393. package/engine/standard/entries/sound-preset.d.ts +10 -0
  394. package/engine/standard/entries/sound-preset.lua +10 -0
  395. package/engine/standard/entries/unit-type.d.ts +5 -0
  396. package/engine/standard/entries/unit-type.lua +5 -0
  397. package/engine/standard/fields/ability.d.ts +6 -4
  398. package/engine/standard/fields/ability.lua +6 -4
  399. package/engine/standard/fields/item.d.ts +4 -0
  400. package/engine/standard/fields/item.lua +6 -0
  401. package/engine/standard/fields/unit.d.ts +12 -0
  402. package/engine/standard/fields/unit.lua +20 -0
  403. package/engine/synchronization.d.ts +11 -0
  404. package/engine/synchronization.lua +77 -0
  405. package/engine/text-tag.d.ts +36 -2
  406. package/engine/text-tag.lua +250 -10
  407. package/engine/unit.d.ts +12 -1
  408. package/engine/unit.lua +12 -1
  409. package/event.d.ts +1 -1
  410. package/lualib_bundle.lua +1 -1
  411. package/math.d.ts +2 -0
  412. package/math.lua +14 -0
  413. package/net/socket.lua +1 -1
  414. package/network.lua +25 -1
  415. package/objutil/buff.lua +12 -11
  416. package/objutil/object.lua +1 -1
  417. package/objutil/unit.lua +8 -0
  418. package/operation.d.ts +8 -1
  419. package/operation.lua +38 -18
  420. package/package.json +3 -23
  421. package/patch-lua.lua +15 -0
  422. package/patch-lualib.lua +1 -1
  423. package/utility/arrays.d.ts +17 -2
  424. package/utility/arrays.lua +62 -3
  425. package/utility/callback-array.d.ts +17 -0
  426. package/utility/callback-array.lua +61 -0
  427. package/utility/functions.d.ts +8 -0
  428. package/utility/functions.lua +13 -0
  429. package/utility/lazy.d.ts +2 -0
  430. package/utility/lazy.lua +14 -0
  431. package/utility/linked-map.d.ts +35 -0
  432. package/utility/linked-map.lua +107 -0
  433. package/utility/linked-set.d.ts +5 -1
  434. package/utility/linked-set.lua +49 -1
  435. package/utility/lua-maps.d.ts +15 -2
  436. package/utility/lua-maps.lua +53 -2
  437. package/utility/lua-sets.d.ts +2 -0
  438. package/utility/lua-sets.lua +7 -0
  439. package/utility/random.d.ts +102 -0
  440. package/utility/random.lua +273 -0
  441. package/utility/records.lua +20 -1
  442. package/utility/reflection.lua +11 -7
  443. package/utility/types.d.ts +3 -0
  444. package/utility/unordered-map.d.ts +27 -0
  445. package/utility/unordered-map.lua +99 -0
  446. package/core/types/order.d.ts +0 -25
  447. package/core/types/order.lua +0 -55
  448. package/engine/internal/unit/item.lua +0 -84
  449. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  450. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  451. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  452. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -1,44 +1,98 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
7
8
  local ____behavior = require("engine.behavior")
8
9
  local Behavior = ____behavior.Behavior
9
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
10
11
  local Unit = ____unit.Unit
12
+ local UnitClassification = ____unit.UnitClassification
13
+ require("engine.internal.unit.ability")
14
+ require("engine.internal.unit+ability")
11
15
  local ____ability = require("engine.internal.ability")
12
16
  local Ability = ____ability.Ability
13
17
  local ____effect = require("core.types.effect")
14
18
  local Effect = ____effect.Effect
15
19
  local ____ability = require("engine.standard.fields.ability")
16
20
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
21
+ local CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD = ____ability.CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD
22
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
23
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
24
+ local CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD
25
+ local DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD
26
+ local DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD = ____ability.DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD
17
27
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
18
28
  local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
19
29
  local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
30
  local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
21
31
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
22
32
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
33
+ local TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD = ____ability.TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD
34
+ local TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD
35
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
36
+ local TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD
37
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
38
+ local TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD
39
+ local TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD
40
+ local TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD
23
41
  local ____ability = require("engine.object-field.ability")
42
+ local AbilityField = ____ability.AbilityField
43
+ local AbilityLevelField = ____ability.AbilityLevelField
24
44
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
25
- local ____timer = require("core.types.timer")
26
- local Timer = ____timer.Timer
27
45
  local ____missile = require("core.types.missile")
28
46
  local Missile = ____missile.Missile
47
+ local CASTER_EFFECT_ATTACHMENT_POINT_STRING_FIELDS = {CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD, CASTER_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD}
48
+ local TARGET_EFFECT_ATTACHMENT_POINT_STRING_FIELDS = {
49
+ TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD,
50
+ TARGET_EFFECT_SECOND_ATTACHMENT_POINT_STRING_FIELD,
51
+ TARGET_EFFECT_THIRD_ATTACHMENT_POINT_STRING_FIELD,
52
+ TARGET_EFFECT_FOURTH_ATTACHMENT_POINT_STRING_FIELD,
53
+ TARGET_EFFECT_FIFTH_ATTACHMENT_POINT_STRING_FIELD,
54
+ TARGET_EFFECT_SIXTH_ATTACHMENT_POINT_STRING_FIELD
55
+ }
56
+ --- Flashes every preset of an effect preset list (caster/target effects): each model at
57
+ -- its own attachment point. The effect count field limits the list; at least the first
58
+ -- model is always flashed, as abilities without the count set expect.
59
+ local function flashEffectPresets(ability, modelPathsField, attachmentPointFields, effectCountField, widget, ...)
60
+ local count = math.min(
61
+ math.max(
62
+ effectCountField:getValue(ability),
63
+ 1
64
+ ),
65
+ #attachmentPointFields
66
+ )
67
+ for i = 0, count - 1 do
68
+ local modelPath = modelPathsField:getValue(ability, i)
69
+ if modelPath ~= "" then
70
+ local attachmentPoint = attachmentPointFields[i + 1]:getValue(ability)
71
+ Effect:flash(modelPath, widget, attachmentPoint ~= "" and attachmentPoint or "origin", ...)
72
+ end
73
+ end
74
+ end
29
75
  local createBehaviorFunctionsByAbilityTypeId = {}
30
76
  local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
31
77
  if success then
32
78
  abilityBehavior:onMissileArrival(...)
33
79
  end
34
80
  end
35
- local ____class_0 = __TS__Class()
36
- ____class_0.name = ""
37
- function ____class_0.prototype.____constructor(self, abilityBehavior)
81
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
82
+ local function createUnitEventListener(key)
83
+ return function(unit, ability, ...)
84
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
85
+ end
86
+ end
87
+ local registeredCommandEventIds = {}
88
+ local subscribedValuesByAbilityBehavior = {}
89
+ local ____class_2 = __TS__Class()
90
+ ____class_2.name = ""
91
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
38
92
  self.abilityBehavior = abilityBehavior
39
93
  end
40
94
  __TS__SetDescriptor(
41
- ____class_0.prototype,
95
+ ____class_2.prototype,
42
96
  "art",
43
97
  {get = function(self)
44
98
  return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
@@ -46,7 +100,7 @@ __TS__SetDescriptor(
46
100
  true
47
101
  )
48
102
  __TS__SetDescriptor(
49
- ____class_0.prototype,
103
+ ____class_2.prototype,
50
104
  "arc",
51
105
  {get = function(self)
52
106
  return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
@@ -54,7 +108,7 @@ __TS__SetDescriptor(
54
108
  true
55
109
  )
56
110
  __TS__SetDescriptor(
57
- ____class_0.prototype,
111
+ ____class_2.prototype,
58
112
  "speed",
59
113
  {get = function(self)
60
114
  return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
@@ -65,12 +119,68 @@ ____exports.AbilityBehavior = __TS__Class()
65
119
  local AbilityBehavior = ____exports.AbilityBehavior
66
120
  AbilityBehavior.name = "AbilityBehavior"
67
121
  __TS__ClassExtends(AbilityBehavior, Behavior)
68
- function AbilityBehavior.prototype.____constructor(self, ability)
122
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
69
123
  Behavior.prototype.____constructor(self, ability)
124
+ if parameters and parameters.isExclusiveOnImpactHandler then
125
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
126
+ end
127
+ self:onCreate()
128
+ end
129
+ function AbilityBehavior.prototype.onDestroy(self)
130
+ subscribedValuesByAbilityBehavior[self] = nil
131
+ return Behavior.prototype.onDestroy(self)
132
+ end
133
+ function AbilityBehavior.prototype.subscribe(self, value)
134
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
135
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
136
+ if subscribedValues == nil then
137
+ subscribedValues = {}
138
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
139
+ end
140
+ subscribedValues[value] = true
141
+ end
142
+ end
143
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
144
+ if orderTypeStringId == nil then
145
+ orderTypeStringId = self.ability.orderTypeStringId
146
+ end
147
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
148
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
149
+ registeredCommandEventIds[commandEventId] = true
150
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
151
+ end
70
152
  end
71
153
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
72
154
  return resolveCurrentAbilityDependentValue(self.ability, value)
73
155
  end
156
+ function AbilityBehavior.prototype.getDuration(self, widget)
157
+ if __TS__InstanceOf(widget, Unit) then
158
+ if widget.isHero or widget:getField(UNIT_IF_LEVEL) >= 6 or widget:hasClassification(UnitClassification.RESISTANT) then
159
+ return self:resolveCurrentAbilityDependentValue(DURATION_HERO_ABILITY_FLOAT_LEVEL_FIELD)
160
+ end
161
+ end
162
+ return self:resolveCurrentAbilityDependentValue(DURATION_NORMAL_ABILITY_FLOAT_LEVEL_FIELD)
163
+ end
164
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
165
+ flashEffectPresets(
166
+ self.ability,
167
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD,
168
+ CASTER_EFFECT_ATTACHMENT_POINT_STRING_FIELDS,
169
+ CASTER_EFFECT_COUNT_ABILITY_INTEGER_FIELD,
170
+ widget,
171
+ ...
172
+ )
173
+ end
174
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
175
+ flashEffectPresets(
176
+ self.ability,
177
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD,
178
+ TARGET_EFFECT_ATTACHMENT_POINT_STRING_FIELDS,
179
+ TARGET_EFFECT_COUNT_ABILITY_INTEGER_FIELD,
180
+ widget,
181
+ ...
182
+ )
183
+ end
74
184
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
75
185
  Effect:flash(
76
186
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -87,32 +197,51 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
87
197
  ...
88
198
  )
89
199
  end
90
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
200
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
91
201
  if type(xOrWidget) == "number" then
92
202
  Effect:flash(
93
203
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
94
204
  xOrWidget,
95
- yOrDuration,
96
- duration
205
+ yOrParametersOrDuration,
206
+ durationOrParameters,
207
+ parameters
97
208
  )
98
209
  else
210
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
99
211
  Effect:flash(
100
212
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
101
213
  xOrWidget,
102
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
103
- yOrDuration
214
+ attachmentPoint ~= "" and attachmentPoint or "origin",
215
+ yOrParametersOrDuration,
216
+ durationOrParameters
104
217
  )
105
218
  end
106
219
  end
107
- function AbilityBehavior.prototype.launchMissile(self, source, target, ...)
108
- Missile:launch(
109
- self.missileLaunchConfig,
110
- source,
111
- target,
112
- invokeOnMissileArrival,
113
- self,
114
- ...
115
- )
220
+ function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
221
+ if type(xOrWidget) ~= "number" then
222
+ Missile:launch(
223
+ self.missileLaunchConfig,
224
+ source,
225
+ xOrWidget,
226
+ invokeOnMissileArrival,
227
+ self,
228
+ yOrParameter,
229
+ ...
230
+ )
231
+ else
232
+ Missile:launch(
233
+ self.missileLaunchConfig,
234
+ source,
235
+ vec2(xOrWidget, yOrParameter),
236
+ invokeOnMissileArrival,
237
+ self,
238
+ ...
239
+ )
240
+ end
241
+ end
242
+ function AbilityBehavior.prototype.onCreate(self)
243
+ end
244
+ function AbilityBehavior.prototype.onValueChange(self, _value)
116
245
  end
117
246
  function AbilityBehavior.prototype.onMissileArrival(self, ...)
118
247
  end
@@ -120,8 +249,22 @@ function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
120
249
  end
121
250
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
122
251
  end
252
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
253
+ end
123
254
  function AbilityBehavior.prototype.onCastingStart(self, caster)
124
255
  end
256
+ function AbilityBehavior.prototype.onWidgetTargetCastingStart(self, caster, target)
257
+ end
258
+ function AbilityBehavior.prototype.onUnitTargetCastingStart(self, caster, target)
259
+ end
260
+ function AbilityBehavior.prototype.onItemTargetCastingStart(self, caster, target)
261
+ end
262
+ function AbilityBehavior.prototype.onDestructibleTargetCastingStart(self, caster, target)
263
+ end
264
+ function AbilityBehavior.prototype.onPointTargetCastingStart(self, caster, x, y)
265
+ end
266
+ function AbilityBehavior.prototype.onNoTargetCastingStart(self, caster)
267
+ end
125
268
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
126
269
  end
127
270
  function AbilityBehavior.prototype.onChannelingStart(self, caster)
@@ -179,7 +322,19 @@ __TS__SetDescriptor(
179
322
  end},
180
323
  true
181
324
  )
182
- AbilityBehavior.MissileLaunchConfig = ____class_0
325
+ __TS__SetDescriptor(
326
+ AbilityBehavior.prototype,
327
+ "unit",
328
+ {get = function(self)
329
+ local owner = self.object.owner
330
+ if __TS__InstanceOf(owner, Unit) then
331
+ return owner
332
+ end
333
+ return owner.owner
334
+ end},
335
+ true
336
+ )
337
+ AbilityBehavior.MissileLaunchConfig = ____class_2
183
338
  __TS__SetDescriptor(
184
339
  AbilityBehavior.prototype,
185
340
  "missileLaunchConfig",
@@ -191,20 +346,15 @@ __TS__SetDescriptor(
191
346
  true
192
347
  );
193
348
  (function(self)
194
- local function createUnitEventListener(key)
195
- return function(unit, ability, ...)
196
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
197
- end
198
- end
199
- local function createZeroTimerUnitEventListener(key)
200
- local unitEventListener = createUnitEventListener(key)
201
- return function(unit, ability, ...)
202
- Timer:run(unitEventListener, unit, ability, ...)
203
- end
204
- end
205
349
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
206
350
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
207
351
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
352
+ Unit.abilityWidgetTargetCastingStartEvent:addListener(createUnitEventListener("onWidgetTargetCastingStart"))
353
+ Unit.abilityUnitTargetCastingStartEvent:addListener(createUnitEventListener("onUnitTargetCastingStart"))
354
+ Unit.abilityItemTargetCastingStartEvent:addListener(createUnitEventListener("onItemTargetCastingStart"))
355
+ Unit.abilityDestructibleTargetCastingStartEvent:addListener(createUnitEventListener("onDestructibleTargetCastingStart"))
356
+ Unit.abilityPointTargetCastingStartEvent:addListener(createUnitEventListener("onPointTargetCastingStart"))
357
+ Unit.abilityNoTargetCastingStartEvent:addListener(createUnitEventListener("onNoTargetCastingStart"))
208
358
  Unit.abilityCastingFinishEvent:addListener(createUnitEventListener("onCastingFinish"))
209
359
  Unit.abilityChannelingStartEvent:addListener(createUnitEventListener("onChannelingStart"))
210
360
  Unit.abilityWidgetTargetChannelingStartEvent:addListener(createUnitEventListener("onWidgetTargetChannelingStart"))
@@ -213,16 +363,41 @@ __TS__SetDescriptor(
213
363
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
214
364
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
215
365
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
216
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
217
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
218
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
219
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
220
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
221
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
222
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
366
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
367
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
368
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
369
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
370
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
371
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
372
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
223
373
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
224
374
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
225
375
  end)(AbilityBehavior)
376
+ local function checkBehaviorOnValueChange(behavior, field)
377
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
378
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
379
+ behavior:onValueChange(field)
380
+ end
381
+ end
382
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
383
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
384
+ end)
385
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
386
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
387
+ end)
388
+ local function checkBehaviorOnLevelChange(behavior)
389
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
390
+ if subscribedValues ~= nil then
391
+ for value in pairs(subscribedValues) do
392
+ if __TS__InstanceOf(value, AbilityLevelField) then
393
+ behavior:onValueChange(value)
394
+ end
395
+ end
396
+ end
397
+ end
398
+ Unit.abilityLevelChangedEvent:addListener(function(_, ability)
399
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnLevelChange)
400
+ end)
226
401
  Ability.onCreate:addListener(function(ability)
227
402
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
228
403
  if createBehaviorFunctions ~= nil then
@@ -4,15 +4,21 @@ import { Unit } from "../../unit";
4
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
5
5
  import { TextTagPreset } from "../../text-tag";
6
6
  import { Destructor } from "../../../destroyable";
7
- export type StunImmunityUnitBehaviourParameters = {
8
- buffTypeIds?: LuaSet<BuffTypeId>;
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
10
+ buffTypeIds?: readonly BuffTypeId[];
9
11
  textTagPreset?: TextTagPreset;
10
12
  textTagText?: string;
13
+ additionalAction?: (this: void, unit: Unit) => void;
11
14
  };
12
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
13
- private readonly parameters;
14
- static defaultParameters: StunImmunityUnitBehaviourParameters;
15
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
16
19
  protected onDestroy(): Destructor;
17
- private onBuffsCheck;
20
+ onDamageReceived(): void;
21
+ onTargetingAbilityChannelingStart(): void;
22
+ onTargetingAbilityImpact(): void;
23
+ protected onEffect(): void;
18
24
  }
@@ -8,35 +8,58 @@ local UnitBehavior = ____unit.UnitBehavior
8
8
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
9
9
  local AbilityType = ____ability_2Dtype.AbilityType
10
10
  local ____arrays = require("utility.arrays")
11
- local flatMapToLuaSet = ____arrays.flatMapToLuaSet
11
+ local distinct = ____arrays.distinct
12
+ local flatMap = ____arrays.flatMap
12
13
  local map = ____arrays.map
13
14
  local ____text_2Dtag = require("engine.text-tag")
14
15
  local TextTag = ____text_2Dtag.TextTag
16
+ local ____timer = require("core.types.timer")
17
+ local Timer = ____timer.Timer
15
18
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
- return flatMapToLuaSet(
19
+ return distinct(flatMap(
17
20
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
21
+ "AHtb",
22
+ "AHbh",
23
+ "AOws",
24
+ "AOw2",
25
+ "AUim",
26
+ "Acyc",
27
+ "ANfb",
28
+ "ANsb",
29
+ "ANcs",
30
+ "ANc1",
31
+ "ANc2",
32
+ "ANc3",
33
+ "ACbh",
34
+ "ANbh",
35
+ "SCc1",
36
+ "ACcy",
37
+ "ANb2",
38
+ "Awrs",
39
+ "Awrh",
40
+ "Awrg",
41
+ "ACtb",
42
+ "ACcb"
36
43
  }, fourCC)),
37
44
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
- )
45
+ ))
39
46
  end)
47
+ local function process(behavior)
48
+ local hasRemovedBuffs = false
49
+ for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
50
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
51
+ end
52
+ if hasRemovedBuffs then
53
+ behavior.onEffect(behavior)
54
+ if behavior.parameters.textTagText ~= nil then
55
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
56
+ end
57
+ local ____opt_0 = behavior.parameters.additionalAction
58
+ if ____opt_0 ~= nil then
59
+ ____opt_0(behavior.unit)
60
+ end
61
+ end
62
+ end
40
63
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
64
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
65
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -45,23 +68,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
45
68
  if parameters == nil then
46
69
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
47
70
  end
48
- UnitBehavior.prototype.____constructor(self, unit)
71
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
49
72
  self.parameters = parameters
50
73
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
74
+ process(self)
52
75
  end
53
76
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
77
  self.unit:incrementStunCounter()
55
78
  return UnitBehavior.prototype.onDestroy(self)
56
79
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
80
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
81
+ process(self)
82
+ Timer:run(process, self)
83
+ end
84
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
85
+ process(self)
86
+ end
87
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
88
+ process(self)
89
+ end
90
+ function StunImmunityUnitBehavior.prototype.onEffect(self)
65
91
  end
66
92
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
93
  return ____exports
@@ -1,26 +1,65 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit/equipment-inventory";
5
6
  import "../internal/unit+ability";
6
7
  import "../internal/unit-missile-launch";
7
8
  import { Item } from "../internal/item";
9
+ import { AbilityBehavior } from "./ability";
10
+ import { Event } from "../../event";
11
+ import { Destructor } from "../../destroyable";
12
+ import type { Widget } from "../../core/types/widget";
13
+ import { Destructable } from "../../core/types/destructable";
14
+ import type { Buff } from "../buff";
15
+ import { UnitBonusType } from "../internal/unit/bonus";
16
+ import { Player } from "../../core/types/player";
17
+ import { UnitTypeId } from "../object-data/entry/unit-type";
8
18
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
9
19
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
10
- constructor(unit: Unit);
20
+ readonly sourceAbilityBehavior?: AbilityBehavior;
21
+ private _bonusIdByBonusType?;
22
+ constructor(unit: Unit, priority?: BehaviorPriority);
23
+ protected onDestroy(): Destructor;
11
24
  get unit(): Unit;
25
+ protected getUnitBonus(bonusType: UnitBonusType): number;
26
+ protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
27
+ protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
28
+ protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
29
+ onImmediateOrder(orderId: number): void;
30
+ onTargetOrder(orderId: number, target: Widget): void;
31
+ onPointOrder(orderId: number, x: number, y: number): void;
12
32
  onAutoAttackStart(target: Unit): void;
13
33
  onAutoAttackFinish(target: Unit): void;
34
+ onTargetingAutoAttackStart(source: Unit): void;
35
+ onTargetingAutoAttackFinish(source: Unit): void;
14
36
  onDamageDealing(target: Unit, event: DamagingEvent): void;
15
37
  onDamageDealt(target: Unit, event: DamageEvent): void;
16
38
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
17
39
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
18
40
  onAbilityGained(ability: Ability): void;
19
41
  onAbilityLost(ability: Ability): void;
42
+ onAbilityChannelingStart(ability: Ability): void;
43
+ onAbilityImpact(ability: Ability): void;
44
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
45
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
46
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
47
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
48
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
49
+ onAbilityNoTargetImpact(ability: Ability): void;
50
+ onAbilityChannelingFinish(ability: Ability): void;
51
+ onAbilityStop(ability: Ability): void;
52
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
53
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
54
+ onBuffGained(buff: Buff): void;
55
+ onBuffLost(buff: Buff): void;
20
56
  onItemDropped(item: Item): void;
21
57
  onItemPickedUp(item: Item): void;
22
58
  onItemUsed(item: Item): void;
23
59
  onItemStacked(item: Item): void;
60
+ onItemChargesChanged(item: Item): void;
24
61
  onKill(target: Unit): void;
25
62
  onDeath(source: Unit | undefined): void;
63
+ onOwnerChange(previousOwner: Player): void;
64
+ static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
26
65
  }