warscript 0.0.1-dev.9af2d1a → 0.0.1-dev.9bcb501

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (452) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/dummy.lua +4 -2
  6. package/core/types/effect.d.ts +24 -6
  7. package/core/types/effect.lua +169 -107
  8. package/core/types/frame.d.ts +16 -2
  9. package/core/types/frame.lua +141 -77
  10. package/core/types/handle.lua +9 -9
  11. package/core/types/item.d.ts +1 -0
  12. package/core/types/item.lua +1 -0
  13. package/core/types/missile.lua +8 -7
  14. package/core/types/player.d.ts +18 -1
  15. package/core/types/player.lua +76 -26
  16. package/core/types/playerCamera.d.ts +2 -0
  17. package/core/types/playerCamera.lua +123 -5
  18. package/core/types/playerColor.lua +4 -3
  19. package/core/types/sound.d.ts +18 -25
  20. package/core/types/sound.lua +113 -33
  21. package/core/types/tileCell.d.ts +18 -3
  22. package/core/types/tileCell.lua +108 -0
  23. package/core/types/timer.d.ts +9 -8
  24. package/core/types/timer.lua +45 -23
  25. package/core/types/unit.d.ts +5 -0
  26. package/core/types/unit.lua +5 -0
  27. package/core/util.d.ts +3 -1
  28. package/core/util.lua +121 -4
  29. package/decl/native.d.ts +1719 -964
  30. package/destroyable.d.ts +1 -0
  31. package/destroyable.lua +9 -0
  32. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  33. package/engine/ability-type-extended-tooltip.lua +44 -0
  34. package/engine/behavior.d.ts +14 -1
  35. package/engine/behavior.lua +230 -70
  36. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  37. package/engine/behaviour/ability/always-enabled.lua +31 -0
  38. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  39. package/engine/behaviour/ability/apply-buff.lua +36 -4
  40. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  41. package/engine/behaviour/ability/damage.d.ts +13 -3
  42. package/engine/behaviour/ability/damage.lua +41 -49
  43. package/engine/behaviour/ability/emulate-impact.d.ts +20 -0
  44. package/engine/behaviour/ability/emulate-impact.lua +117 -0
  45. package/engine/behaviour/ability/instant-impact.d.ts +14 -3
  46. package/engine/behaviour/ability/instant-impact.lua +20 -20
  47. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  48. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  49. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  50. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  51. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  52. package/engine/behaviour/ability/restore-mana.lua +6 -6
  53. package/engine/behaviour/ability.d.ts +36 -7
  54. package/engine/behaviour/ability.lua +218 -43
  55. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  56. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  57. package/engine/behaviour/unit.d.ts +41 -2
  58. package/engine/behaviour/unit.lua +270 -6
  59. package/engine/buff.d.ts +136 -60
  60. package/engine/buff.lua +651 -309
  61. package/engine/index.d.ts +2 -1
  62. package/engine/internal/ability.d.ts +27 -3
  63. package/engine/internal/ability.lua +174 -32
  64. package/engine/internal/item/ability.lua +162 -4
  65. package/engine/internal/item/fields.d.ts +12 -0
  66. package/engine/internal/item/fields.lua +33 -0
  67. package/engine/internal/item/owner-cache.d.ts +5 -0
  68. package/engine/internal/item/owner-cache.lua +4 -0
  69. package/engine/internal/item+owner.d.ts +2 -0
  70. package/engine/internal/item+owner.lua +37 -8
  71. package/engine/internal/item.d.ts +34 -18
  72. package/engine/internal/item.lua +308 -102
  73. package/engine/internal/mechanics/ability-duration.lua +1 -1
  74. package/engine/internal/mechanics/cast-ability.lua +6 -3
  75. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  76. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  77. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  78. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  79. package/engine/internal/misc/frame-coordinates.lua +21 -0
  80. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  81. package/engine/internal/misc/get-terrain-z.lua +11 -0
  82. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  83. package/engine/internal/misc/player-local-handle.lua +5 -0
  84. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  85. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  86. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  87. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  88. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  89. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  90. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  91. package/engine/internal/object-data/evasion-probability.lua +16 -0
  92. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  93. package/engine/internal/object-data/health-bonus.lua +16 -0
  94. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  95. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  96. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  97. package/engine/internal/object-data/mana-bonus.lua +16 -0
  98. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  99. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  100. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  101. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  102. package/engine/internal/unit/ability.d.ts +45 -1
  103. package/engine/internal/unit/ability.lua +144 -3
  104. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  105. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  106. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  107. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  108. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  109. package/engine/internal/unit/allowed-targets.lua +9 -1
  110. package/engine/internal/unit/appearance.d.ts +15 -0
  111. package/engine/internal/unit/appearance.lua +85 -0
  112. package/engine/internal/unit/attributes.d.ts +17 -0
  113. package/engine/internal/unit/attributes.lua +46 -0
  114. package/engine/internal/unit/bonus.d.ts +19 -0
  115. package/engine/internal/unit/bonus.lua +130 -8
  116. package/engine/internal/unit/buff.d.ts +2 -2
  117. package/engine/internal/unit/buff.lua +34 -19
  118. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  119. package/engine/internal/unit/equipment-inventory.lua +233 -0
  120. package/engine/internal/unit/expiration-timer.lua +1 -1
  121. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  122. package/engine/internal/unit/extended-inventory.lua +99 -0
  123. package/engine/internal/unit/fly-height.d.ts +7 -0
  124. package/engine/internal/unit/fly-height.lua +20 -0
  125. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  126. package/engine/internal/unit/ignore-events-items.lua +14 -0
  127. package/engine/internal/unit/interrupts.d.ts +12 -0
  128. package/engine/internal/unit/interrupts.lua +28 -0
  129. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  130. package/engine/internal/unit/inventory.lua +87 -0
  131. package/engine/internal/unit/item-container.d.ts +25 -0
  132. package/engine/internal/unit/item-container.lua +11 -0
  133. package/engine/internal/unit/item-order-events.d.ts +17 -0
  134. package/engine/internal/unit/item-order-events.lua +67 -0
  135. package/engine/internal/unit/item-slot.d.ts +27 -0
  136. package/engine/internal/unit/item-slot.lua +92 -0
  137. package/engine/internal/unit/main-selected.d.ts +6 -0
  138. package/engine/internal/unit/main-selected.lua +18 -22
  139. package/engine/internal/unit/order.d.ts +20 -0
  140. package/engine/internal/unit/order.lua +136 -0
  141. package/engine/internal/unit/range-event.d.ts +12 -0
  142. package/engine/internal/unit/range-event.lua +90 -0
  143. package/engine/internal/unit/scale.d.ts +7 -0
  144. package/engine/internal/unit/scale.lua +20 -0
  145. package/engine/internal/unit+ability.d.ts +2 -1
  146. package/engine/internal/unit+ability.lua +83 -3
  147. package/engine/internal/unit+bonus.lua +3 -3
  148. package/engine/internal/unit+damage.d.ts +11 -11
  149. package/engine/internal/unit+damage.lua +43 -14
  150. package/engine/internal/unit+rally.lua +9 -31
  151. package/engine/internal/unit+spellSteal.lua +1 -2
  152. package/engine/internal/unit-missile-data.lua +96 -68
  153. package/engine/internal/unit-missile-launch.lua +65 -27
  154. package/engine/internal/unit.d.ts +45 -33
  155. package/engine/internal/unit.lua +434 -307
  156. package/engine/internal/utility.lua +12 -0
  157. package/engine/lightning.d.ts +12 -5
  158. package/engine/lightning.lua +52 -18
  159. package/engine/local-client.d.ts +28 -0
  160. package/engine/local-client.lua +324 -54
  161. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  162. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  163. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  164. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  165. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  166. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  167. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  168. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  169. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  170. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  171. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  172. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  173. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  174. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  175. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  176. package/engine/object-data/auxiliary/item-class.lua +2 -0
  177. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  178. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  179. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  180. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  181. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  182. package/engine/object-data/auxiliary/order-type.lua +2 -0
  183. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  184. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  185. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  186. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  187. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  188. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  189. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  190. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  191. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  192. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  193. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  194. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  195. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  196. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  197. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  198. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  199. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  200. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  201. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  202. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  203. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  204. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  205. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  206. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  207. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  208. package/engine/object-data/entry/ability-type/blank-configurable.lua +14 -3
  209. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  210. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  211. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  212. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  213. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  214. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  215. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  216. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  217. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  218. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  219. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  220. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  221. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  222. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  223. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  224. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  225. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  226. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  227. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  228. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  229. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  230. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  231. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  232. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  233. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  234. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  235. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  236. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  237. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  238. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  239. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  240. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  241. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  242. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  244. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  245. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  246. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  247. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  248. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  249. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  250. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  251. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  252. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  253. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  254. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  255. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  256. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  257. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  258. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  259. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  260. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  261. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  262. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  263. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  264. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  265. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  266. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  267. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  268. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  269. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  270. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  271. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  272. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  273. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  274. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  275. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  276. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  277. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  278. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  279. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  280. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  281. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  282. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  283. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  284. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  285. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  286. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  287. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  288. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  289. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  290. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  291. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  292. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  293. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  294. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  295. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  296. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  297. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  298. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  299. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  300. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  301. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  302. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  303. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  304. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  305. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  306. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  307. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  308. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  309. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  310. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  311. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  312. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  313. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  314. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  315. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  316. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  317. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  318. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  319. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  320. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  321. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  322. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  323. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  324. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  325. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  326. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  327. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  328. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  329. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  330. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  331. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  332. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  333. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  334. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  335. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  336. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  337. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  338. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  339. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  340. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  341. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  342. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  343. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  344. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  345. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  346. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  347. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  348. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  349. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  350. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  351. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  352. package/engine/object-data/entry/ability-type/web.lua +52 -0
  353. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  354. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  355. package/engine/object-data/entry/ability-type.d.ts +50 -21
  356. package/engine/object-data/entry/ability-type.lua +392 -47
  357. package/engine/object-data/entry/buff-type/applicable.lua +131 -139
  358. package/engine/object-data/entry/buff-type.d.ts +10 -12
  359. package/engine/object-data/entry/buff-type.lua +39 -29
  360. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  361. package/engine/object-data/entry/destructible-type.lua +181 -0
  362. package/engine/object-data/entry/item-type.d.ts +20 -3
  363. package/engine/object-data/entry/item-type.lua +99 -2
  364. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  365. package/engine/object-data/entry/lightning-type.lua +1 -1
  366. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  367. package/engine/object-data/entry/sound-preset.lua +140 -0
  368. package/engine/object-data/entry/unit-type.d.ts +81 -6
  369. package/engine/object-data/entry/unit-type.lua +606 -93
  370. package/engine/object-data/entry/upgrade.d.ts +2 -2
  371. package/engine/object-data/entry/upgrade.lua +4 -4
  372. package/engine/object-data/entry.d.ts +21 -14
  373. package/engine/object-data/entry.lua +68 -32
  374. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  375. package/engine/object-field/ability.d.ts +12 -6
  376. package/engine/object-field/ability.lua +10 -6
  377. package/engine/object-field/item.d.ts +22 -0
  378. package/engine/object-field/item.lua +118 -0
  379. package/engine/object-field/unit.d.ts +72 -3
  380. package/engine/object-field/unit.lua +268 -7
  381. package/engine/object-field.d.ts +26 -7
  382. package/engine/object-field.lua +362 -117
  383. package/engine/random.d.ts +10 -0
  384. package/engine/random.lua +21 -0
  385. package/engine/standard/entries/ability-type.d.ts +3102 -7
  386. package/engine/standard/entries/ability-type.lua +0 -6
  387. package/engine/standard/entries/buff-type.d.ts +48 -0
  388. package/engine/standard/entries/buff-type.lua +46 -0
  389. package/engine/standard/entries/item-type.d.ts +1299 -0
  390. package/engine/standard/entries/item-type.lua +2 -0
  391. package/engine/standard/entries/lightning-type.d.ts +42 -15
  392. package/engine/standard/entries/lightning-type.lua +0 -14
  393. package/engine/standard/entries/sound-preset.d.ts +10 -0
  394. package/engine/standard/entries/sound-preset.lua +10 -0
  395. package/engine/standard/entries/unit-type.d.ts +5 -0
  396. package/engine/standard/entries/unit-type.lua +5 -0
  397. package/engine/standard/fields/ability.d.ts +6 -4
  398. package/engine/standard/fields/ability.lua +6 -4
  399. package/engine/standard/fields/item.d.ts +4 -0
  400. package/engine/standard/fields/item.lua +6 -0
  401. package/engine/standard/fields/unit.d.ts +12 -0
  402. package/engine/standard/fields/unit.lua +20 -0
  403. package/engine/synchronization.d.ts +11 -0
  404. package/engine/synchronization.lua +77 -0
  405. package/engine/text-tag.d.ts +36 -2
  406. package/engine/text-tag.lua +250 -10
  407. package/engine/unit.d.ts +12 -1
  408. package/engine/unit.lua +12 -1
  409. package/event.d.ts +1 -1
  410. package/lualib_bundle.lua +1 -1
  411. package/math.d.ts +2 -0
  412. package/math.lua +14 -0
  413. package/net/socket.lua +1 -1
  414. package/network.lua +25 -1
  415. package/objutil/buff.lua +12 -11
  416. package/objutil/object.lua +1 -1
  417. package/objutil/unit.lua +8 -0
  418. package/operation.d.ts +8 -1
  419. package/operation.lua +38 -18
  420. package/package.json +3 -23
  421. package/patch-lua.lua +15 -0
  422. package/patch-lualib.lua +1 -1
  423. package/utility/arrays.d.ts +17 -2
  424. package/utility/arrays.lua +62 -3
  425. package/utility/callback-array.d.ts +17 -0
  426. package/utility/callback-array.lua +61 -0
  427. package/utility/functions.d.ts +8 -0
  428. package/utility/functions.lua +13 -0
  429. package/utility/lazy.d.ts +2 -0
  430. package/utility/lazy.lua +14 -0
  431. package/utility/linked-map.d.ts +35 -0
  432. package/utility/linked-map.lua +107 -0
  433. package/utility/linked-set.d.ts +5 -1
  434. package/utility/linked-set.lua +49 -1
  435. package/utility/lua-maps.d.ts +15 -2
  436. package/utility/lua-maps.lua +53 -2
  437. package/utility/lua-sets.d.ts +2 -0
  438. package/utility/lua-sets.lua +7 -0
  439. package/utility/random.d.ts +102 -0
  440. package/utility/random.lua +273 -0
  441. package/utility/records.lua +20 -1
  442. package/utility/reflection.lua +11 -7
  443. package/utility/types.d.ts +3 -0
  444. package/utility/unordered-map.d.ts +27 -0
  445. package/utility/unordered-map.lua +99 -0
  446. package/core/types/order.d.ts +0 -25
  447. package/core/types/order.lua +0 -55
  448. package/engine/internal/unit/item.lua +0 -84
  449. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  450. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  451. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  452. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -1,8 +1,9 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
- local __TS__New = ____lualib.__TS__New
5
4
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
6
+ local __TS__ArraySome = ____lualib.__TS__ArraySome
6
7
  local ____exports = {}
7
8
  local ____unit = require("engine.internal.unit")
8
9
  local Unit = ____unit.Unit
@@ -18,9 +19,11 @@ local array = ____arrays.array
18
19
  local map = ____arrays.map
19
20
  local mapIndexed = ____arrays.mapIndexed
20
21
  local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
22
+ local attachmentPointToNodeFQN = ____attachment_2Dpreset.attachmentPointToNodeFQN
21
23
  local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
22
24
  local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
23
- local toAttachmentPreset = ____attachment_2Dpreset.toAttachmentPreset
25
+ local splitAttachmentNodeFQN = ____attachment_2Dpreset.splitAttachmentNodeFQN
26
+ local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
24
27
  local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
25
28
  local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
26
29
  local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
@@ -31,14 +34,27 @@ local ____entry = require("engine.object-data.entry")
31
34
  local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
32
35
  local ObjectDataEntry = ____entry.ObjectDataEntry
33
36
  local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
34
- local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
37
+ local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
35
38
  local ____upgrade = require("engine.object-data.entry.upgrade")
36
39
  local Upgrade = ____upgrade.Upgrade
40
+ local ____sound = require("core.types.sound")
41
+ local isSoundLabelCustom = ____sound.isSoundLabelCustom
42
+ local Sound3D = ____sound.Sound3D
43
+ local SoundSettings = ____sound.SoundSettings
44
+ local ____lua_2Dsets = require("utility.lua-sets")
45
+ local luaSetOf = ____lua_2Dsets.luaSetOf
46
+ local ____local_2Dclient = require("engine.local-client")
47
+ local LocalClient = ____local_2Dclient.LocalClient
37
48
  local castAnimationFQNByAbilityTypeId = {}
38
49
  local isButtonVisibleFalseAbilityTypes = {}
39
50
  local casterCastingEffectPresetsByAbilityTypeId = {}
40
51
  local casterChannelingEffectPresetsByAbilityTypeId = {}
41
52
  local targetCastingEffectPresetsByAbilityTypeId = {}
53
+ local targetChannelingEffectPresetsByAbilityTypeId = {}
54
+ local targetChannelingEffectPresetsSDByAbilityTypeId = {}
55
+ local targetChannelingEffectPresetsHDByAbilityTypeId = {}
56
+ local targetChannelingEffectPresetsDEByAbilityTypeId = {}
57
+ local targetEffectSoundPresetByAbilityTypeId = {}
42
58
  ____exports.AbilityType = __TS__Class()
43
59
  local AbilityType = ____exports.AbilityType
44
60
  AbilityType.name = "AbilityType"
@@ -53,10 +69,7 @@ end
53
69
  function AbilityType.getObjectData(self, map)
54
70
  return map.objects.ability
55
71
  end
56
- AbilityType.idGenerator = __TS__New(
57
- ObjectDataEntryIdGenerator,
58
- fourCC("A000")
59
- )
72
+ AbilityType.idGenerator = abilityTypeIdGenerator
60
73
  __TS__SetDescriptor(
61
74
  AbilityType.prototype,
62
75
  "channelingAnimation",
@@ -117,7 +130,7 @@ __TS__SetDescriptor(
117
130
  return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
118
131
  end,
119
132
  set = function(self, casterCastingEffectPresets)
120
- casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toAttachmentPreset)
133
+ casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toEffectPreset)
121
134
  end
122
135
  },
123
136
  true
@@ -130,20 +143,20 @@ __TS__SetDescriptor(
130
143
  return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
131
144
  end,
132
145
  set = function(self, casterChannelingEffectPresets)
133
- casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toAttachmentPreset)
146
+ casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
134
147
  end
135
148
  },
136
149
  true
137
150
  )
138
151
  __TS__SetDescriptor(
139
152
  AbilityType.prototype,
140
- "casterAttachmentPresets",
153
+ "casterEffectPresets",
141
154
  {
142
155
  get = function(self)
143
156
  return self:getAttachmentPresetListField("acat", {"acap", "aca1"})
144
157
  end,
145
- set = function(self, casterAttachmentPresets)
146
- self:setAttachmentPresetListField("acat", {"acap", "aca1"}, "acac", casterAttachmentPresets)
158
+ set = function(self, casterEffectPresets)
159
+ self:setAttachmentPresetListField("acat", {"acap", "aca1"}, "acac", casterEffectPresets)
147
160
  end
148
161
  },
149
162
  true
@@ -161,6 +174,45 @@ __TS__SetDescriptor(
161
174
  },
162
175
  true
163
176
  )
177
+ __TS__SetDescriptor(
178
+ AbilityType.prototype,
179
+ "effectModelPathsSD",
180
+ {
181
+ get = function(self)
182
+ return self:getStringsField("aeat:sd")
183
+ end,
184
+ set = function(self, effectModelPathsSD)
185
+ self:setStringsField("aeat:sd", effectModelPathsSD)
186
+ end
187
+ },
188
+ true
189
+ )
190
+ __TS__SetDescriptor(
191
+ AbilityType.prototype,
192
+ "effectModelPathsHD",
193
+ {
194
+ get = function(self)
195
+ return self:getStringsField("aeat:hd")
196
+ end,
197
+ set = function(self, effectModelPathsHD)
198
+ self:setStringsField("aeat:hd", effectModelPathsHD)
199
+ end
200
+ },
201
+ true
202
+ )
203
+ __TS__SetDescriptor(
204
+ AbilityType.prototype,
205
+ "effectModelPathsDE",
206
+ {
207
+ get = function(self)
208
+ return self:getStringsField("aeat:de")
209
+ end,
210
+ set = function(self, effectModelPathsDE)
211
+ self:setStringsField("aeat:de", effectModelPathsDE)
212
+ end
213
+ },
214
+ true
215
+ )
164
216
  __TS__SetDescriptor(
165
217
  AbilityType.prototype,
166
218
  "iconPath",
@@ -200,6 +252,19 @@ __TS__SetDescriptor(
200
252
  },
201
253
  true
202
254
  )
255
+ __TS__SetDescriptor(
256
+ AbilityType.prototype,
257
+ "iconPathDE",
258
+ {
259
+ get = function(self)
260
+ return self:getStringField("aart:de")
261
+ end,
262
+ set = function(self, iconPathDE)
263
+ self:setStringField("aart:de", iconPathDE)
264
+ end
265
+ },
266
+ true
267
+ )
203
268
  __TS__SetDescriptor(
204
269
  AbilityType.prototype,
205
270
  "isButtonVisible",
@@ -275,10 +340,10 @@ __TS__SetDescriptor(
275
340
  "lightningTypeIds",
276
341
  {
277
342
  get = function(self)
278
- return self:getObjectDataEntryIdsField("alig")
343
+ return self:getObjectDataEntryNumericIdsField("alig")
279
344
  end,
280
345
  set = function(self, lightningTypeIds)
281
- self:setObjectDataEntryIdsField("alig", lightningTypeIds)
346
+ self:setObjectDataEntryNumericIdsField("alig", lightningTypeIds)
282
347
  end
283
348
  },
284
349
  true
@@ -322,6 +387,19 @@ __TS__SetDescriptor(
322
387
  },
323
388
  true
324
389
  )
390
+ __TS__SetDescriptor(
391
+ AbilityType.prototype,
392
+ "missileModelPathDE",
393
+ {
394
+ get = function(self)
395
+ return self:getStringField("amat:de")
396
+ end,
397
+ set = function(self, missileModelPathDE)
398
+ self:setStringField("amat:de", missileModelPathDE)
399
+ end
400
+ },
401
+ true
402
+ )
325
403
  __TS__SetDescriptor(
326
404
  AbilityType.prototype,
327
405
  "missileMovementArc",
@@ -350,13 +428,30 @@ __TS__SetDescriptor(
350
428
  )
351
429
  __TS__SetDescriptor(
352
430
  AbilityType.prototype,
353
- "specialAttachmentPreset",
431
+ "specialEffectModelPaths",
354
432
  {
355
433
  get = function(self)
356
- return self:getAttachmentPresetField("asat", "aspt")
434
+ return self:getStringsField("asat")
357
435
  end,
358
- set = function(self, specialAttachmentPreset)
359
- self:setAttachmentPresetField("asat", "aspt", specialAttachmentPreset)
436
+ set = function(self, specialEffectModelPaths)
437
+ self:setStringsField("asat", specialEffectModelPaths)
438
+ end
439
+ },
440
+ true
441
+ )
442
+ __TS__SetDescriptor(
443
+ AbilityType.prototype,
444
+ "specialEffectAttachmentPoint",
445
+ {
446
+ get = function(self)
447
+ local nodeName, nodeQualifiers = splitAttachmentNodeFQN(self:getStringField("aspt"))
448
+ return {nodeName = nodeName, nodeQualifiers = nodeQualifiers}
449
+ end,
450
+ set = function(self, specialEffectAttachmentPoint)
451
+ self:setStringField(
452
+ "aspt",
453
+ attachmentPointToNodeFQN(specialEffectAttachmentPoint)
454
+ )
360
455
  end
361
456
  },
362
457
  true
@@ -369,7 +464,59 @@ __TS__SetDescriptor(
369
464
  return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
370
465
  end,
371
466
  set = function(self, targetCastingEffectPresets)
372
- targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toAttachmentPreset)
467
+ targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toEffectPreset)
468
+ end
469
+ },
470
+ true
471
+ )
472
+ __TS__SetDescriptor(
473
+ AbilityType.prototype,
474
+ "targetChannelingEffectPresets",
475
+ {
476
+ get = function(self)
477
+ return targetChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
478
+ end,
479
+ set = function(self, targetChannelingEffectPresets)
480
+ targetChannelingEffectPresetsByAbilityTypeId[self.id] = map(targetChannelingEffectPresets, toEffectPreset)
481
+ end
482
+ },
483
+ true
484
+ )
485
+ __TS__SetDescriptor(
486
+ AbilityType.prototype,
487
+ "targetChannelingEffectPresetsSD",
488
+ {
489
+ get = function(self)
490
+ return targetChannelingEffectPresetsSDByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
491
+ end,
492
+ set = function(self, targetChannelingEffectPresetsSD)
493
+ targetChannelingEffectPresetsSDByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsSD, toEffectPreset)
494
+ end
495
+ },
496
+ true
497
+ )
498
+ __TS__SetDescriptor(
499
+ AbilityType.prototype,
500
+ "targetChannelingEffectPresetsHD",
501
+ {
502
+ get = function(self)
503
+ return targetChannelingEffectPresetsHDByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
504
+ end,
505
+ set = function(self, targetChannelingEffectPresetsHD)
506
+ targetChannelingEffectPresetsHDByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsHD, toEffectPreset)
507
+ end
508
+ },
509
+ true
510
+ )
511
+ __TS__SetDescriptor(
512
+ AbilityType.prototype,
513
+ "targetChannelingEffectPresetsDE",
514
+ {
515
+ get = function(self)
516
+ return targetChannelingEffectPresetsDEByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
517
+ end,
518
+ set = function(self, targetChannelingEffectPresetsDE)
519
+ targetChannelingEffectPresetsDEByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsDE, toEffectPreset)
373
520
  end
374
521
  },
375
522
  true
@@ -455,6 +602,33 @@ __TS__SetDescriptor(
455
602
  },
456
603
  true
457
604
  )
605
+ __TS__SetDescriptor(
606
+ AbilityType.prototype,
607
+ "targetEffectPresetsDE",
608
+ {
609
+ get = function(self)
610
+ return self:getAttachmentPresetListField(
611
+ "atat:de",
612
+ array(
613
+ 6,
614
+ function(i) return ("ata" .. tostring(i)) .. ":de" end
615
+ )
616
+ )
617
+ end,
618
+ set = function(self, targetEffectPresetsDE)
619
+ self:setAttachmentPresetListField(
620
+ "atat:de",
621
+ array(
622
+ 6,
623
+ function(i) return ("ata" .. tostring(i)) .. ":de" end
624
+ ),
625
+ "atac:de",
626
+ targetEffectPresetsDE
627
+ )
628
+ end
629
+ },
630
+ true
631
+ )
458
632
  __TS__SetDescriptor(
459
633
  AbilityType.prototype,
460
634
  "turnOffButtonPositionX",
@@ -512,7 +686,7 @@ __TS__SetDescriptor(
512
686
  "techTreeDependencies",
513
687
  {
514
688
  get = function(self)
515
- local techTreeDependencyIds = self:getObjectDataEntryIdsField("areq")
689
+ local techTreeDependencyIds = self:getObjectDataEntryNumericIdsField("areq")
516
690
  local techTreeDependencyInternalLevels = self:getNumbersField("arqa")
517
691
  return mapIndexed(
518
692
  techTreeDependencyIds,
@@ -532,7 +706,7 @@ __TS__SetDescriptor(
532
706
  map(techTreeDependencies, extractTechTreeDependencyInputLevel),
533
707
  function(techTreeDependencyLevel) return techTreeDependencyLevel + 1 end
534
708
  )
535
- self:setObjectDataEntryIdsField("areq", techTreeDependencyIds)
709
+ self:setObjectDataEntryNumericIdsField("areq", techTreeDependencyIds)
536
710
  self:setNumbersField("arqa", techTreeDependencyInternalLevels)
537
711
  end
538
712
  },
@@ -722,26 +896,40 @@ __TS__SetDescriptor(
722
896
  )
723
897
  __TS__SetDescriptor(
724
898
  AbilityType.prototype,
725
- "soundPresetName",
899
+ "casterEffectSoundPresetId",
726
900
  {
727
901
  get = function(self)
728
- return self:getStringField("aefs")
902
+ local casterEffectSoundPresetId = self:getStringField("aefs")
903
+ return casterEffectSoundPresetId ~= "" and casterEffectSoundPresetId or nil
729
904
  end,
730
- set = function(self, soundPresetName)
731
- self:setStringField("aefs", soundPresetName)
905
+ set = function(self, casterEffectSoundPresetId)
906
+ self:setStringField("aefs", casterEffectSoundPresetId or "")
732
907
  end
733
908
  },
734
909
  true
735
910
  )
736
911
  __TS__SetDescriptor(
737
912
  AbilityType.prototype,
738
- "loopingSoundPresetName",
913
+ "casterEffectLoopingSoundPresetId",
739
914
  {
740
915
  get = function(self)
741
916
  return self:getStringField("aefl")
742
917
  end,
743
- set = function(self, loopingSoundPresetName)
744
- self:setStringField("aefl", loopingSoundPresetName)
918
+ set = function(self, casterEffectLoopingSoundPresetId)
919
+ self:setStringField("aefl", casterEffectLoopingSoundPresetId)
920
+ end
921
+ },
922
+ true
923
+ )
924
+ __TS__SetDescriptor(
925
+ AbilityType.prototype,
926
+ "targetEffectSoundPresetId",
927
+ {
928
+ get = function(self)
929
+ return targetEffectSoundPresetByAbilityTypeId[self.id]
930
+ end,
931
+ set = function(self, targetEffectSoundPresetId)
932
+ targetEffectSoundPresetByAbilityTypeId[self.id] = targetEffectSoundPresetId
745
933
  end
746
934
  },
747
935
  true
@@ -800,10 +988,10 @@ __TS__SetDescriptor(
800
988
  "buffTypeIds",
801
989
  {
802
990
  get = function(self)
803
- return self:getObjectDataEntryIdsLevelField("abuf")
991
+ return self:getObjectDataEntryNumericIdsLevelField("abuf")
804
992
  end,
805
993
  set = function(self, buffTypeIds)
806
- self:setObjectDataEntryIdsLevelField("abuf", buffTypeIds)
994
+ self:setObjectDataEntryNumericIdsLevelField("abuf", buffTypeIds)
807
995
  end
808
996
  },
809
997
  true
@@ -852,10 +1040,10 @@ __TS__SetDescriptor(
852
1040
  "effectBuffTypeIds",
853
1041
  {
854
1042
  get = function(self)
855
- return self:getObjectDataEntryIdsLevelField("aeff")
1043
+ return self:getObjectDataEntryNumericIdsLevelField("aeff")
856
1044
  end,
857
1045
  set = function(self, effectBuffTypeIds)
858
- self:setObjectDataEntryIdsLevelField("aeff", effectBuffTypeIds)
1046
+ self:setObjectDataEntryNumericIdsLevelField("aeff", effectBuffTypeIds)
859
1047
  end
860
1048
  },
861
1049
  true
@@ -873,6 +1061,19 @@ __TS__SetDescriptor(
873
1061
  },
874
1062
  true
875
1063
  )
1064
+ __TS__SetDescriptor(
1065
+ AbilityType.prototype,
1066
+ "isHeroAbility",
1067
+ {
1068
+ get = function(self)
1069
+ return self:getBooleanField("aher")
1070
+ end,
1071
+ set = function(self, isHeroAbility)
1072
+ self:setBooleanField("aher", isHeroAbility)
1073
+ end
1074
+ },
1075
+ true
1076
+ )
876
1077
  __TS__SetDescriptor(
877
1078
  AbilityType.prototype,
878
1079
  "learnLevelMinimum",
@@ -963,13 +1164,38 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
963
1164
  4,
964
1165
  function(caster, ability)
965
1166
  if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
966
- Timer:run(function()
967
- caster:playAnimation(animationFQN)
968
- end)
1167
+ Timer:run(caster, "playAnimation", animationFQN)
969
1168
  end
970
1169
  end
971
1170
  )
972
1171
  end
1172
+ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
1173
+ if soundPresetId ~= nil then
1174
+ Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
1175
+ 4,
1176
+ function(caster, ability, target)
1177
+ if __TS__InstanceOf(target, Unit) then
1178
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
1179
+ else
1180
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
1181
+ end
1182
+ end
1183
+ )
1184
+ Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
1185
+ 4,
1186
+ function(caster, ability, x, y)
1187
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
1188
+ end
1189
+ )
1190
+ end
1191
+ end
1192
+ local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
1193
+ Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
1194
+ local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
1195
+ if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
1196
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
1197
+ end
1198
+ end)
973
1199
  local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
974
1200
  return mapValues(
975
1201
  casterCastingEffectPresetsByAbilityTypeId,
@@ -982,10 +1208,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
982
1208
  function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
983
1209
  )
984
1210
  end)
1211
+ local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
1212
+ return mapValues(
1213
+ casterCastingEffectPresetsByAbilityTypeId,
1214
+ function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
1215
+ )
1216
+ end)
985
1217
  local casterCastingEffectsByCaster = {}
986
1218
  local function handleAbilityCastingStartEvent(caster, ability)
987
1219
  local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
988
1220
  local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1221
+ local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
989
1222
  local effects = {}
990
1223
  if effectModelPaths ~= nil then
991
1224
  for i = 1, #effectModelPaths do
@@ -994,12 +1227,12 @@ local function handleAbilityCastingStartEvent(caster, ability)
994
1227
  if attachmentPoint == nil or attachmentPoint == "" then
995
1228
  attachmentPoint = "origin"
996
1229
  end
997
- effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
1230
+ effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
998
1231
  end
999
1232
  end
1000
1233
  casterCastingEffectsByCaster[caster] = effects
1001
1234
  end
1002
- local function handleAbilityStopEvent(caster)
1235
+ local function handleAbilityStopCastingEvent(caster)
1003
1236
  local effects = casterCastingEffectsByCaster[caster]
1004
1237
  if effects ~= nil then
1005
1238
  for i = 1, #effects do
@@ -1010,8 +1243,8 @@ local function handleAbilityStopEvent(caster)
1010
1243
  end
1011
1244
  for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
1012
1245
  Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
1013
- Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1014
- Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1246
+ Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
1247
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
1015
1248
  end
1016
1249
  local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
1017
1250
  return mapValues(
@@ -1025,10 +1258,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
1025
1258
  function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
1026
1259
  )
1027
1260
  end)
1261
+ local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
1262
+ return mapValues(
1263
+ casterChannelingEffectPresetsByAbilityTypeId,
1264
+ function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
1265
+ )
1266
+ end)
1028
1267
  local casterChannelingEffectsByCaster = {}
1029
1268
  local function handleAbilityChannelingStartEvent(caster, ability)
1030
1269
  local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
1031
1270
  local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1271
+ local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
1032
1272
  local effects = {}
1033
1273
  if effectModelPaths ~= nil then
1034
1274
  for i = 1, #effectModelPaths do
@@ -1037,23 +1277,128 @@ local function handleAbilityChannelingStartEvent(caster, ability)
1037
1277
  if attachmentPoint == nil or attachmentPoint == "" then
1038
1278
  attachmentPoint = "origin"
1039
1279
  end
1040
- effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
1280
+ effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
1041
1281
  end
1042
1282
  end
1043
1283
  casterChannelingEffectsByCaster[caster] = effects
1044
1284
  end
1045
- local function handleAbilityStopEventV2(caster)
1046
- local effects = casterChannelingEffectsByCaster[caster]
1047
- if effects ~= nil then
1048
- for i = 1, #effects do
1049
- effects[i]:destroy()
1285
+ local targetChannelingEffectsDataByAbilityTypeId = postcompile(function()
1286
+ local function toData(presets)
1287
+ if presets == nil then
1288
+ return nil
1289
+ end
1290
+ local attachmentPoints = map(presets, extractAttachmentPresetInputNodeFQN)
1291
+ local parameters = map(presets, "parameters")
1292
+ return {
1293
+ modelPaths = map(presets, extractAttachmentPresetInputModelPath),
1294
+ attachmentPoints = __TS__ArraySome(
1295
+ attachmentPoints,
1296
+ function(____, attachmentPoint) return attachmentPoint ~= "" end
1297
+ ) and attachmentPoints or nil,
1298
+ parameters = __TS__ArraySome(
1299
+ presets,
1300
+ function(____, preset) return preset.parameters ~= nil end
1301
+ ) and parameters or nil
1302
+ }
1303
+ end
1304
+ local abilityTypeIds = {}
1305
+ for ____, presetsByAbilityTypeId in ipairs({targetChannelingEffectPresetsByAbilityTypeId, targetChannelingEffectPresetsSDByAbilityTypeId, targetChannelingEffectPresetsHDByAbilityTypeId, targetChannelingEffectPresetsDEByAbilityTypeId}) do
1306
+ for abilityTypeId in pairs(presetsByAbilityTypeId) do
1307
+ abilityTypeIds[abilityTypeId] = true
1308
+ end
1309
+ end
1310
+ local result = {}
1311
+ for abilityTypeId in pairs(abilityTypeIds) do
1312
+ local presets = targetChannelingEffectPresetsByAbilityTypeId[abilityTypeId]
1313
+ local presetsSD = targetChannelingEffectPresetsSDByAbilityTypeId[abilityTypeId]
1314
+ local presetsHD = targetChannelingEffectPresetsHDByAbilityTypeId[abilityTypeId]
1315
+ local presetsDE = targetChannelingEffectPresetsDEByAbilityTypeId[abilityTypeId]
1316
+ local ____math_max_8 = math.max
1317
+ local ____opt_0 = presetsSD or presets
1318
+ local ____temp_6 = ____opt_0 and #____opt_0 or 0
1319
+ local ____opt_2 = presetsHD or presets
1320
+ local ____temp_7 = ____opt_2 and #____opt_2 or 0
1321
+ local ____opt_4 = presetsDE or presets
1322
+ result[abilityTypeId] = {
1323
+ effectCount = ____math_max_8(____temp_6, ____temp_7, ____opt_4 and #____opt_4 or 0),
1324
+ data = toData(presets),
1325
+ dataSD = toData(presetsSD),
1326
+ dataHD = toData(presetsHD),
1327
+ dataDE = toData(presetsDE)
1328
+ }
1329
+ end
1330
+ return result
1331
+ end)
1332
+ local targetChannelingEffectsByCaster = {}
1333
+ local function createTargetChannelingEffects(caster, abilityTypeId, xOrWidget, y)
1334
+ local effectsData = targetChannelingEffectsDataByAbilityTypeId[abilityTypeId]
1335
+ if effectsData == nil then
1336
+ return
1337
+ end
1338
+ local graphicsMode = LocalClient.graphicsMode
1339
+ local ____temp_10
1340
+ if graphicsMode == 0 then
1341
+ ____temp_10 = effectsData.dataSD
1342
+ else
1343
+ local ____temp_9
1344
+ if graphicsMode == 1 then
1345
+ ____temp_9 = effectsData.dataHD
1346
+ else
1347
+ ____temp_9 = effectsData.dataDE
1348
+ end
1349
+ ____temp_10 = ____temp_9
1350
+ end
1351
+ local data = ____temp_10 or effectsData.data
1352
+ local modelPaths = data and data.modelPaths
1353
+ local attachmentPoints = data and data.attachmentPoints
1354
+ local parameters = data and data.parameters
1355
+ local effects = {}
1356
+ for i = 1, effectsData.effectCount do
1357
+ local effectModelPath = modelPaths and modelPaths[i] or ""
1358
+ local effectParameters = parameters and parameters[i]
1359
+ if type(xOrWidget) == "number" then
1360
+ effects[i] = Effect:create(effectModelPath, xOrWidget, y, effectParameters)
1361
+ else
1362
+ local attachmentPoint = attachmentPoints and attachmentPoints[i]
1363
+ if attachmentPoint == nil or attachmentPoint == "" then
1364
+ attachmentPoint = "origin"
1365
+ end
1366
+ effects[i] = Effect:create(effectModelPath, xOrWidget, attachmentPoint, effectParameters)
1367
+ end
1368
+ end
1369
+ targetChannelingEffectsByCaster[caster] = effects
1370
+ end
1371
+ local function handleAbilityWidgetTargetChannelingStartEvent(caster, ability, target)
1372
+ createTargetChannelingEffects(caster, ability.typeId, target)
1373
+ end
1374
+ local function handleAbilityPointTargetChannelingStartEvent(caster, ability, x, y)
1375
+ createTargetChannelingEffects(caster, ability.typeId, x, y)
1376
+ end
1377
+ local function handleAbilityStopChannelingEvent(caster)
1378
+ local casterEffects = casterChannelingEffectsByCaster[caster]
1379
+ if casterEffects ~= nil then
1380
+ for i = 1, #casterEffects do
1381
+ casterEffects[i]:destroy()
1050
1382
  end
1051
1383
  casterChannelingEffectsByCaster[caster] = nil
1052
1384
  end
1385
+ local targetEffects = targetChannelingEffectsByCaster[caster]
1386
+ if targetEffects ~= nil then
1387
+ for i = 1, #targetEffects do
1388
+ targetEffects[i]:destroy()
1389
+ end
1390
+ targetChannelingEffectsByCaster[caster] = nil
1391
+ end
1053
1392
  end
1054
1393
  for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
1055
1394
  Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
1056
- Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1057
- Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1395
+ Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1396
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1397
+ end
1398
+ for abilityTypeId in pairs(targetChannelingEffectsDataByAbilityTypeId) do
1399
+ Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityWidgetTargetChannelingStartEvent)
1400
+ Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityPointTargetChannelingStartEvent)
1401
+ Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1402
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
1058
1403
  end
1059
1404
  return ____exports