warscript 0.0.1-dev.9af2d1a → 0.0.1-dev.9bcb501

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (452) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/dummy.lua +4 -2
  6. package/core/types/effect.d.ts +24 -6
  7. package/core/types/effect.lua +169 -107
  8. package/core/types/frame.d.ts +16 -2
  9. package/core/types/frame.lua +141 -77
  10. package/core/types/handle.lua +9 -9
  11. package/core/types/item.d.ts +1 -0
  12. package/core/types/item.lua +1 -0
  13. package/core/types/missile.lua +8 -7
  14. package/core/types/player.d.ts +18 -1
  15. package/core/types/player.lua +76 -26
  16. package/core/types/playerCamera.d.ts +2 -0
  17. package/core/types/playerCamera.lua +123 -5
  18. package/core/types/playerColor.lua +4 -3
  19. package/core/types/sound.d.ts +18 -25
  20. package/core/types/sound.lua +113 -33
  21. package/core/types/tileCell.d.ts +18 -3
  22. package/core/types/tileCell.lua +108 -0
  23. package/core/types/timer.d.ts +9 -8
  24. package/core/types/timer.lua +45 -23
  25. package/core/types/unit.d.ts +5 -0
  26. package/core/types/unit.lua +5 -0
  27. package/core/util.d.ts +3 -1
  28. package/core/util.lua +121 -4
  29. package/decl/native.d.ts +1719 -964
  30. package/destroyable.d.ts +1 -0
  31. package/destroyable.lua +9 -0
  32. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  33. package/engine/ability-type-extended-tooltip.lua +44 -0
  34. package/engine/behavior.d.ts +14 -1
  35. package/engine/behavior.lua +230 -70
  36. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  37. package/engine/behaviour/ability/always-enabled.lua +31 -0
  38. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  39. package/engine/behaviour/ability/apply-buff.lua +36 -4
  40. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  41. package/engine/behaviour/ability/damage.d.ts +13 -3
  42. package/engine/behaviour/ability/damage.lua +41 -49
  43. package/engine/behaviour/ability/emulate-impact.d.ts +20 -0
  44. package/engine/behaviour/ability/emulate-impact.lua +117 -0
  45. package/engine/behaviour/ability/instant-impact.d.ts +14 -3
  46. package/engine/behaviour/ability/instant-impact.lua +20 -20
  47. package/engine/behaviour/ability/on-command-impact.d.ts +9 -0
  48. package/engine/behaviour/ability/on-command-impact.lua +26 -0
  49. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  50. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  51. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  52. package/engine/behaviour/ability/restore-mana.lua +6 -6
  53. package/engine/behaviour/ability.d.ts +36 -7
  54. package/engine/behaviour/ability.lua +218 -43
  55. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  56. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  57. package/engine/behaviour/unit.d.ts +41 -2
  58. package/engine/behaviour/unit.lua +270 -6
  59. package/engine/buff.d.ts +136 -60
  60. package/engine/buff.lua +651 -309
  61. package/engine/index.d.ts +2 -1
  62. package/engine/internal/ability.d.ts +27 -3
  63. package/engine/internal/ability.lua +174 -32
  64. package/engine/internal/item/ability.lua +162 -4
  65. package/engine/internal/item/fields.d.ts +12 -0
  66. package/engine/internal/item/fields.lua +33 -0
  67. package/engine/internal/item/owner-cache.d.ts +5 -0
  68. package/engine/internal/item/owner-cache.lua +4 -0
  69. package/engine/internal/item+owner.d.ts +2 -0
  70. package/engine/internal/item+owner.lua +37 -8
  71. package/engine/internal/item.d.ts +34 -18
  72. package/engine/internal/item.lua +308 -102
  73. package/engine/internal/mechanics/ability-duration.lua +1 -1
  74. package/engine/internal/mechanics/cast-ability.lua +6 -3
  75. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  76. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  77. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  78. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  79. package/engine/internal/misc/frame-coordinates.lua +21 -0
  80. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  81. package/engine/internal/misc/get-terrain-z.lua +11 -0
  82. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  83. package/engine/internal/misc/player-local-handle.lua +5 -0
  84. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  85. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  86. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  87. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  88. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  89. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  90. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  91. package/engine/internal/object-data/evasion-probability.lua +16 -0
  92. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  93. package/engine/internal/object-data/health-bonus.lua +16 -0
  94. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  95. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  96. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  97. package/engine/internal/object-data/mana-bonus.lua +16 -0
  98. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  99. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  100. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  101. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  102. package/engine/internal/unit/ability.d.ts +45 -1
  103. package/engine/internal/unit/ability.lua +144 -3
  104. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  105. package/engine/internal/unit/add-item-to-slot-init.lua +12 -0
  106. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  107. package/engine/internal/unit/add-item-to-slot.lua +93 -0
  108. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  109. package/engine/internal/unit/allowed-targets.lua +9 -1
  110. package/engine/internal/unit/appearance.d.ts +15 -0
  111. package/engine/internal/unit/appearance.lua +85 -0
  112. package/engine/internal/unit/attributes.d.ts +17 -0
  113. package/engine/internal/unit/attributes.lua +46 -0
  114. package/engine/internal/unit/bonus.d.ts +19 -0
  115. package/engine/internal/unit/bonus.lua +130 -8
  116. package/engine/internal/unit/buff.d.ts +2 -2
  117. package/engine/internal/unit/buff.lua +34 -19
  118. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  119. package/engine/internal/unit/equipment-inventory.lua +233 -0
  120. package/engine/internal/unit/expiration-timer.lua +1 -1
  121. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  122. package/engine/internal/unit/extended-inventory.lua +99 -0
  123. package/engine/internal/unit/fly-height.d.ts +7 -0
  124. package/engine/internal/unit/fly-height.lua +20 -0
  125. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  126. package/engine/internal/unit/ignore-events-items.lua +14 -0
  127. package/engine/internal/unit/interrupts.d.ts +12 -0
  128. package/engine/internal/unit/interrupts.lua +28 -0
  129. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  130. package/engine/internal/unit/inventory.lua +87 -0
  131. package/engine/internal/unit/item-container.d.ts +25 -0
  132. package/engine/internal/unit/item-container.lua +11 -0
  133. package/engine/internal/unit/item-order-events.d.ts +17 -0
  134. package/engine/internal/unit/item-order-events.lua +67 -0
  135. package/engine/internal/unit/item-slot.d.ts +27 -0
  136. package/engine/internal/unit/item-slot.lua +92 -0
  137. package/engine/internal/unit/main-selected.d.ts +6 -0
  138. package/engine/internal/unit/main-selected.lua +18 -22
  139. package/engine/internal/unit/order.d.ts +20 -0
  140. package/engine/internal/unit/order.lua +136 -0
  141. package/engine/internal/unit/range-event.d.ts +12 -0
  142. package/engine/internal/unit/range-event.lua +90 -0
  143. package/engine/internal/unit/scale.d.ts +7 -0
  144. package/engine/internal/unit/scale.lua +20 -0
  145. package/engine/internal/unit+ability.d.ts +2 -1
  146. package/engine/internal/unit+ability.lua +83 -3
  147. package/engine/internal/unit+bonus.lua +3 -3
  148. package/engine/internal/unit+damage.d.ts +11 -11
  149. package/engine/internal/unit+damage.lua +43 -14
  150. package/engine/internal/unit+rally.lua +9 -31
  151. package/engine/internal/unit+spellSteal.lua +1 -2
  152. package/engine/internal/unit-missile-data.lua +96 -68
  153. package/engine/internal/unit-missile-launch.lua +65 -27
  154. package/engine/internal/unit.d.ts +45 -33
  155. package/engine/internal/unit.lua +434 -307
  156. package/engine/internal/utility.lua +12 -0
  157. package/engine/lightning.d.ts +12 -5
  158. package/engine/lightning.lua +52 -18
  159. package/engine/local-client.d.ts +28 -0
  160. package/engine/local-client.lua +324 -54
  161. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  162. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  163. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  164. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  165. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  166. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  167. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  168. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  169. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  170. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  171. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  172. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  173. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  174. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  175. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  176. package/engine/object-data/auxiliary/item-class.lua +2 -0
  177. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  178. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  179. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  180. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  181. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  182. package/engine/object-data/auxiliary/order-type.lua +2 -0
  183. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  184. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  185. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  186. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  187. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  188. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  189. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  190. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  191. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  192. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  193. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  194. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  195. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  196. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  197. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  198. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  199. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  200. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  201. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  202. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  203. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  204. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  205. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  206. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  207. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  208. package/engine/object-data/entry/ability-type/blank-configurable.lua +14 -3
  209. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  210. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  211. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  212. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  213. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  214. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  215. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  216. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  217. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  218. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  219. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  220. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  221. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  222. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  223. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  224. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  225. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  226. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  227. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  228. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  229. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  230. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  231. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  232. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  233. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  234. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  235. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  236. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  237. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  238. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  239. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  240. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  241. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  242. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  244. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  245. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  246. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  247. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  248. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  249. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  250. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  251. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  252. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  253. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  254. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  255. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  256. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  257. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  258. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  259. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  260. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  261. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  262. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  263. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  264. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  265. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  266. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  267. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  268. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  269. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  270. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  271. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  272. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  273. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  274. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  275. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  276. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  277. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  278. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  279. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  280. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  281. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  282. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  283. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  284. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  285. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  286. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  287. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  288. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  289. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  290. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  291. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  292. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  293. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  294. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  295. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  296. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  297. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  298. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  299. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  300. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  301. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  302. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  303. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  304. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  305. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  306. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  307. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  308. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  309. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  310. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  311. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  312. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  313. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  314. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  315. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  316. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  317. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  318. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  319. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  320. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  321. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  322. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  323. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  324. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  325. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  326. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  327. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  328. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  329. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  330. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  331. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  332. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  333. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  334. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  335. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  336. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  337. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  338. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  339. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  340. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  341. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  342. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  343. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  344. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  345. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  346. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  347. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  348. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  349. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  350. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  351. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  352. package/engine/object-data/entry/ability-type/web.lua +52 -0
  353. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  354. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  355. package/engine/object-data/entry/ability-type.d.ts +50 -21
  356. package/engine/object-data/entry/ability-type.lua +392 -47
  357. package/engine/object-data/entry/buff-type/applicable.lua +131 -139
  358. package/engine/object-data/entry/buff-type.d.ts +10 -12
  359. package/engine/object-data/entry/buff-type.lua +39 -29
  360. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  361. package/engine/object-data/entry/destructible-type.lua +181 -0
  362. package/engine/object-data/entry/item-type.d.ts +20 -3
  363. package/engine/object-data/entry/item-type.lua +99 -2
  364. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  365. package/engine/object-data/entry/lightning-type.lua +1 -1
  366. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  367. package/engine/object-data/entry/sound-preset.lua +140 -0
  368. package/engine/object-data/entry/unit-type.d.ts +81 -6
  369. package/engine/object-data/entry/unit-type.lua +606 -93
  370. package/engine/object-data/entry/upgrade.d.ts +2 -2
  371. package/engine/object-data/entry/upgrade.lua +4 -4
  372. package/engine/object-data/entry.d.ts +21 -14
  373. package/engine/object-data/entry.lua +68 -32
  374. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  375. package/engine/object-field/ability.d.ts +12 -6
  376. package/engine/object-field/ability.lua +10 -6
  377. package/engine/object-field/item.d.ts +22 -0
  378. package/engine/object-field/item.lua +118 -0
  379. package/engine/object-field/unit.d.ts +72 -3
  380. package/engine/object-field/unit.lua +268 -7
  381. package/engine/object-field.d.ts +26 -7
  382. package/engine/object-field.lua +362 -117
  383. package/engine/random.d.ts +10 -0
  384. package/engine/random.lua +21 -0
  385. package/engine/standard/entries/ability-type.d.ts +3102 -7
  386. package/engine/standard/entries/ability-type.lua +0 -6
  387. package/engine/standard/entries/buff-type.d.ts +48 -0
  388. package/engine/standard/entries/buff-type.lua +46 -0
  389. package/engine/standard/entries/item-type.d.ts +1299 -0
  390. package/engine/standard/entries/item-type.lua +2 -0
  391. package/engine/standard/entries/lightning-type.d.ts +42 -15
  392. package/engine/standard/entries/lightning-type.lua +0 -14
  393. package/engine/standard/entries/sound-preset.d.ts +10 -0
  394. package/engine/standard/entries/sound-preset.lua +10 -0
  395. package/engine/standard/entries/unit-type.d.ts +5 -0
  396. package/engine/standard/entries/unit-type.lua +5 -0
  397. package/engine/standard/fields/ability.d.ts +6 -4
  398. package/engine/standard/fields/ability.lua +6 -4
  399. package/engine/standard/fields/item.d.ts +4 -0
  400. package/engine/standard/fields/item.lua +6 -0
  401. package/engine/standard/fields/unit.d.ts +12 -0
  402. package/engine/standard/fields/unit.lua +20 -0
  403. package/engine/synchronization.d.ts +11 -0
  404. package/engine/synchronization.lua +77 -0
  405. package/engine/text-tag.d.ts +36 -2
  406. package/engine/text-tag.lua +250 -10
  407. package/engine/unit.d.ts +12 -1
  408. package/engine/unit.lua +12 -1
  409. package/event.d.ts +1 -1
  410. package/lualib_bundle.lua +1 -1
  411. package/math.d.ts +2 -0
  412. package/math.lua +14 -0
  413. package/net/socket.lua +1 -1
  414. package/network.lua +25 -1
  415. package/objutil/buff.lua +12 -11
  416. package/objutil/object.lua +1 -1
  417. package/objutil/unit.lua +8 -0
  418. package/operation.d.ts +8 -1
  419. package/operation.lua +38 -18
  420. package/package.json +3 -23
  421. package/patch-lua.lua +15 -0
  422. package/patch-lualib.lua +1 -1
  423. package/utility/arrays.d.ts +17 -2
  424. package/utility/arrays.lua +62 -3
  425. package/utility/callback-array.d.ts +17 -0
  426. package/utility/callback-array.lua +61 -0
  427. package/utility/functions.d.ts +8 -0
  428. package/utility/functions.lua +13 -0
  429. package/utility/lazy.d.ts +2 -0
  430. package/utility/lazy.lua +14 -0
  431. package/utility/linked-map.d.ts +35 -0
  432. package/utility/linked-map.lua +107 -0
  433. package/utility/linked-set.d.ts +5 -1
  434. package/utility/linked-set.lua +49 -1
  435. package/utility/lua-maps.d.ts +15 -2
  436. package/utility/lua-maps.lua +53 -2
  437. package/utility/lua-sets.d.ts +2 -0
  438. package/utility/lua-sets.lua +7 -0
  439. package/utility/random.d.ts +102 -0
  440. package/utility/random.lua +273 -0
  441. package/utility/records.lua +20 -1
  442. package/utility/reflection.lua +11 -7
  443. package/utility/types.d.ts +3 -0
  444. package/utility/unordered-map.d.ts +27 -0
  445. package/utility/unordered-map.lua +99 -0
  446. package/core/types/order.d.ts +0 -25
  447. package/core/types/order.lua +0 -55
  448. package/engine/internal/unit/item.lua +0 -84
  449. /package/engine/internal/{object-data/armor-increase.d.ts → misc/ability-disable-counter.d.ts} +0 -0
  450. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  451. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  452. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -1,25 +1,171 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
4
5
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
6
  local ____exports = {}
6
7
  local ____behavior = require("engine.behavior")
7
8
  local Behavior = ____behavior.Behavior
8
9
  local ____unit = require("engine.internal.unit")
9
10
  local Unit = ____unit.Unit
11
+ require("engine.internal.unit.equipment-inventory")
10
12
  require("engine.internal.unit+ability")
11
13
  require("engine.internal.unit-missile-launch")
14
+ local ____linked_2Dset = require("utility.linked-set")
15
+ local LinkedSet = ____linked_2Dset.LinkedSet
16
+ local ____lua_2Dmaps = require("utility.lua-maps")
17
+ local getOrPut = ____lua_2Dmaps.getOrPut
18
+ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
19
+ local ____lua_2Dsets = require("utility.lua-sets")
20
+ local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
21
+ local ____bonus = require("engine.internal.unit.bonus")
22
+ local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
23
+ local getUnitBonus = ____bonus.getUnitBonus
24
+ local removeUnitBonus = ____bonus.removeUnitBonus
25
+ local ____linked_2Dmap = require("utility.linked-map")
26
+ local LinkedMap = ____linked_2Dmap.LinkedMap
27
+ local safeCall = warpack.safeCall
28
+ local createBehaviorFunctionsByUnitTypeId = {}
29
+ local behaviorsByOwningPlayerEvent = {}
30
+ local listenerByBehaviorByOwningPlayerEvent = {}
31
+ local owningPlayerEventsByBehavior = {}
32
+ local behaviorsByInRangeUnitEvent = {}
33
+ local rangeByBehaviorByInRangeUnitEvent = {}
34
+ local listenerByBehaviorByInRangeUnitEvent = {}
35
+ local inRangeUnitEventsByBehavior = {}
12
36
  ____exports.UnitBehavior = __TS__Class()
13
37
  local UnitBehavior = ____exports.UnitBehavior
14
38
  UnitBehavior.name = "UnitBehavior"
15
39
  __TS__ClassExtends(UnitBehavior, Behavior)
16
- function UnitBehavior.prototype.____constructor(self, unit)
17
- Behavior.prototype.____constructor(self, unit)
40
+ function UnitBehavior.prototype.____constructor(self, unit, priority)
41
+ Behavior.prototype.____constructor(self, unit, priority)
42
+ end
43
+ function UnitBehavior.prototype.onDestroy(self)
44
+ local owningPlayerEvents = owningPlayerEventsByBehavior[self]
45
+ if owningPlayerEvents ~= nil then
46
+ for event in pairs(owningPlayerEvents) do
47
+ local ____opt_0 = behaviorsByOwningPlayerEvent[event]
48
+ if ____opt_0 ~= nil then
49
+ ____opt_0:remove(self)
50
+ end
51
+ local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
52
+ if ____opt_2 ~= nil then
53
+ ____opt_2[self] = nil
54
+ end
55
+ end
56
+ owningPlayerEventsByBehavior[self] = nil
57
+ end
58
+ local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
59
+ if inRangeUnitEvents ~= nil then
60
+ for event in pairs(inRangeUnitEvents) do
61
+ local ____opt_4 = behaviorsByInRangeUnitEvent[event]
62
+ if ____opt_4 ~= nil then
63
+ ____opt_4:remove(self)
64
+ end
65
+ local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
66
+ if ____opt_6 ~= nil then
67
+ ____opt_6[self] = nil
68
+ end
69
+ local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
70
+ if ____opt_8 ~= nil then
71
+ ____opt_8[self] = nil
72
+ end
73
+ end
74
+ inRangeUnitEventsByBehavior[self] = nil
75
+ end
76
+ if self._bonusIdByBonusType ~= nil then
77
+ for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
78
+ removeUnitBonus(self.object, bonusType, bonusId)
79
+ end
80
+ end
81
+ return Behavior.prototype.onDestroy(self)
82
+ end
83
+ function UnitBehavior.prototype.getUnitBonus(self, bonusType)
84
+ local ____opt_10 = self._bonusIdByBonusType
85
+ local bonusId = ____opt_10 and ____opt_10:get(bonusType)
86
+ return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
87
+ end
88
+ function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
89
+ local bonusIdByBonusType = self._bonusIdByBonusType
90
+ if bonusIdByBonusType == nil then
91
+ bonusIdByBonusType = __TS__New(LinkedMap)
92
+ self._bonusIdByBonusType = bonusIdByBonusType
93
+ end
94
+ bonusIdByBonusType:put(
95
+ bonusType,
96
+ addOrUpdateOrRemoveUnitBonus(
97
+ self.object,
98
+ bonusType,
99
+ bonusIdByBonusType:get(bonusType),
100
+ value
101
+ )
102
+ )
103
+ end
104
+ function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
105
+ local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
106
+ listenerByBehavior[self] = listener
107
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
108
+ local behaviors = behaviorsByOwningPlayerEvent[event]
109
+ if behaviors == nil then
110
+ event:addListener(function(...)
111
+ local behaviors = behaviorsByOwningPlayerEvent[event]
112
+ if behaviors ~= nil then
113
+ local player = extractPlayer(...)
114
+ if player ~= nil then
115
+ for behavior in pairs(behaviors) do
116
+ if behavior.unit.owner == player then
117
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
118
+ end
119
+ end
120
+ end
121
+ end
122
+ end)
123
+ behaviors = __TS__New(LinkedSet)
124
+ behaviorsByOwningPlayerEvent[event] = behaviors
125
+ end
126
+ behaviors:add(self)
127
+ end
128
+ function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
129
+ local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
130
+ rangeByBehavior[self] = range
131
+ local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
132
+ listenerByBehavior[self] = listener
133
+ getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
134
+ local behaviors = behaviorsByInRangeUnitEvent[event]
135
+ if behaviors == nil then
136
+ event:addListener(function(...)
137
+ local behaviors = behaviorsByInRangeUnitEvent[event]
138
+ if behaviors ~= nil then
139
+ local unit = extractUnit(...)
140
+ if unit ~= nil then
141
+ for behavior in pairs(behaviors) do
142
+ local range = rangeByBehavior[behavior]
143
+ if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
144
+ safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
145
+ end
146
+ end
147
+ end
148
+ end
149
+ end)
150
+ behaviors = __TS__New(LinkedSet)
151
+ behaviorsByInRangeUnitEvent[event] = behaviors
152
+ end
153
+ behaviors:add(self)
154
+ end
155
+ function UnitBehavior.prototype.onImmediateOrder(self, orderId)
156
+ end
157
+ function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
158
+ end
159
+ function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
18
160
  end
19
161
  function UnitBehavior.prototype.onAutoAttackStart(self, target)
20
162
  end
21
163
  function UnitBehavior.prototype.onAutoAttackFinish(self, target)
22
164
  end
165
+ function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
166
+ end
167
+ function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
168
+ end
23
169
  function UnitBehavior.prototype.onDamageDealing(self, target, event)
24
170
  end
25
171
  function UnitBehavior.prototype.onDamageDealt(self, target, event)
@@ -32,6 +178,34 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
32
178
  end
33
179
  function UnitBehavior.prototype.onAbilityLost(self, ability)
34
180
  end
181
+ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
182
+ end
183
+ function UnitBehavior.prototype.onAbilityImpact(self, ability)
184
+ end
185
+ function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
186
+ end
187
+ function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
188
+ end
189
+ function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
190
+ end
191
+ function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
192
+ end
193
+ function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
194
+ end
195
+ function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
196
+ end
197
+ function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
198
+ end
199
+ function UnitBehavior.prototype.onAbilityStop(self, ability)
200
+ end
201
+ function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
202
+ end
203
+ function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
204
+ end
205
+ function UnitBehavior.prototype.onBuffGained(self, buff)
206
+ end
207
+ function UnitBehavior.prototype.onBuffLost(self, buff)
208
+ end
35
209
  function UnitBehavior.prototype.onItemDropped(self, item)
36
210
  end
37
211
  function UnitBehavior.prototype.onItemPickedUp(self, item)
@@ -40,10 +214,29 @@ function UnitBehavior.prototype.onItemUsed(self, item)
40
214
  end
41
215
  function UnitBehavior.prototype.onItemStacked(self, item)
42
216
  end
217
+ function UnitBehavior.prototype.onItemChargesChanged(self, item)
218
+ end
43
219
  function UnitBehavior.prototype.onKill(self, target)
44
220
  end
45
221
  function UnitBehavior.prototype.onDeath(self, source)
46
222
  end
223
+ function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
224
+ end
225
+ function UnitBehavior.bindUnitType(self, unitTypeId, ...)
226
+ local args = {...}
227
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
228
+ if createBehaviorFunctions == nil then
229
+ createBehaviorFunctions = {}
230
+ createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
231
+ end
232
+ createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
233
+ return __TS__New(
234
+ self,
235
+ unit,
236
+ table.unpack(args)
237
+ )
238
+ end
239
+ end
47
240
  __TS__SetDescriptor(
48
241
  UnitBehavior.prototype,
49
242
  "unit",
@@ -53,11 +246,28 @@ __TS__SetDescriptor(
53
246
  true
54
247
  );
55
248
  (function(self)
249
+ Unit.onImmediateOrder:addListener(function(source, orderId)
250
+ ____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
251
+ end)
252
+ Unit.onTargetOrder:addListener(function(source, orderId, target)
253
+ ____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
254
+ end)
255
+ Unit.onPointOrder:addListener(function(source, orderId, x, y)
256
+ ____exports.UnitBehavior:forAll(
257
+ source,
258
+ "onPointOrder",
259
+ orderId,
260
+ x,
261
+ y
262
+ )
263
+ end)
56
264
  Unit.autoAttackStartEvent:addListener(function(source, target)
57
265
  ____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
266
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
58
267
  end)
59
268
  Unit.autoAttackFinishEvent:addListener(function(source, target)
60
269
  ____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
270
+ ____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
61
271
  end)
62
272
  Unit.onDamaging:addListener(function(source, target, event)
63
273
  if source ~= nil then
@@ -71,11 +281,51 @@ __TS__SetDescriptor(
71
281
  end
72
282
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
73
283
  end)
74
- Unit.abilityGainedEvent:addListener(function(source, target)
75
- ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
284
+ Unit.abilityGainedEvent:addListener(function(source, ability)
285
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
286
+ end)
287
+ Unit.abilityLostEvent:addListener(function(source, ability)
288
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
289
+ end)
290
+ Unit.abilityChannelingStartEvent:addListener(function(source, ability)
291
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
292
+ end)
293
+ Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
294
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
76
295
  end)
77
- Unit.abilityLostEvent:addListener(function(source, target)
78
- ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
296
+ Unit.abilityImpactEvent:addListener(function(source, ability)
297
+ ____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
298
+ end)
299
+ Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
300
+ ____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
301
+ end)
302
+ Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
303
+ ____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
304
+ ____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
305
+ end)
306
+ Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
307
+ ____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
308
+ end)
309
+ Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
310
+ ____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
311
+ end)
312
+ Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
313
+ ____exports.UnitBehavior:forAll(
314
+ source,
315
+ "onAbilityPointTargetImpact",
316
+ ability,
317
+ x,
318
+ y
319
+ )
320
+ end)
321
+ Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
322
+ ____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
323
+ end)
324
+ Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
325
+ ____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
326
+ end)
327
+ Unit.abilityStopEvent:addListener(function(source, ability)
328
+ ____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
79
329
  end)
80
330
  Unit.deathEvent:addListener(function(target, source)
81
331
  if source ~= nil then
@@ -95,7 +345,21 @@ __TS__SetDescriptor(
95
345
  Unit.itemStackedEvent:addListener(function(unit, item)
96
346
  ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
347
  end)
348
+ Unit.itemChargesChangedEvent:addListener(function(unit, item)
349
+ ____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
350
+ end)
351
+ Unit.onOwnerChange:addListener(function(unit, previousOwner)
352
+ ____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
353
+ end)
98
354
  end)(UnitBehavior)
355
+ Unit.onCreate:addListener(function(unit)
356
+ local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
357
+ if createBehaviorFunctions ~= nil then
358
+ for ____, createBehavior in ipairs(createBehaviorFunctions) do
359
+ createBehavior(unit)
360
+ end
361
+ end
362
+ end)
99
363
  Unit.destroyEvent:addListener(function(unit)
100
364
  ____exports.UnitBehavior:forAll(unit, "destroy")
101
365
  end)
package/engine/buff.d.ts CHANGED
@@ -8,9 +8,13 @@ import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type
8
8
  import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
10
  import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
16
+ import { AbilityBehavior } from "./behaviour/ability";
17
+ import { SoundPresetId } from "./object-data/entry/sound-preset";
14
18
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
15
19
  type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
16
20
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
@@ -20,6 +24,13 @@ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
20
24
  export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
21
25
  export declare class BuffUniqueGroup {
22
26
  }
27
+ export type BuffAbilityParameters = {
28
+ readonly fields?: [AbilityNumberField | AbilityNumberLevelField, NumberParameterValueType][];
29
+ /** Default `true`. */
30
+ readonly isButtonVisible?: boolean;
31
+ /** Default is the level of the source ability or 0 if it is absent. */
32
+ readonly level?: number;
33
+ };
23
34
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
24
35
  spellStealPriority?: number;
25
36
  level?: number;
@@ -27,14 +38,7 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
27
38
  learnLevelMinimum?: number;
28
39
  source?: Unit;
29
40
  behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
30
- abilityTypeIds?: Record<AbilityTypeId, {
31
- [numberField: (AbilityNumberField | AbilityNumberLevelField) & symbol]: NumberParameterValueType;
32
- } & {
33
- /** Default `true`. */
34
- readonly isButtonVisible?: boolean;
35
- /** Default is the level of the source ability or 0 if it is absent. */
36
- readonly level?: number;
37
- }>;
41
+ abilityTypeIds?: Partial<Record<AbilityTypeId, BuffAbilityParameters>>;
38
42
  damageUponDeathAllowedTargetCombatClassifications?: CombatClassifications | AbilityCombatClassificationsLevelField;
39
43
  damageUponDeath?: NumberParameterValueType;
40
44
  damageUponDeathRange?: NumberParameterValueType;
@@ -51,15 +55,22 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
55
  damageIncrease?: NumberParameterValueType;
52
56
  damageIncreaseFactor?: NumberParameterValueType;
53
57
  armorIncrease?: NumberParameterValueType;
54
- armorIncreaseFactor?: NumberParameterValueType;
58
+ maxHealthIncrease?: NumberParameterValueType;
59
+ maxManaIncrease?: NumberParameterValueType;
55
60
  attackSpeedIncreaseFactor?: NumberParameterValueType;
56
61
  movementSpeedIncreaseFactor?: NumberParameterValueType;
62
+ manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
63
+ evasionProbability?: NumberParameterValueType;
64
+ missProbability?: NumberParameterValueType;
57
65
  damageFactor?: NumberParameterValueType;
58
66
  receivedDamageFactor?: NumberParameterValueType;
67
+ /** The factor of melee attack damage returned to the attacker, as Spiked Carapace. */
68
+ returnedMeleeDamageFactor?: NumberParameterValueType;
59
69
  receivedMagicDamageFactor?: NumberParameterValueType;
60
70
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
61
71
  maximumRemainingDuration?: NumberParameterValueType;
62
72
  maximumDuration?: NumberParameterValueType;
73
+ turnsIntoGhost?: BooleanParameterValueType;
63
74
  stuns?: BooleanParameterValueType;
64
75
  ignoresStunImmunity?: BooleanParameterValueType;
65
76
  providesStunImmunity?: BooleanParameterValueType;
@@ -70,59 +81,75 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
70
81
  maximumAutoAttackCount?: IntegerParameterValueType;
71
82
  maximumDamageDealtEventCount?: IntegerParameterValueType;
72
83
  maximumDamageReceivedEventCount?: IntegerParameterValueType;
84
+ absorbedDamageFactor?: NumberParameterValueType;
85
+ maximumDamageAbsorbed?: NumberParameterValueType;
86
+ destroysOnMaximumDamageAbsorbed?: BooleanParameterValueType;
73
87
  damageOnExpiration?: NumberParameterValueType;
74
88
  healingOnExpiration?: NumberParameterValueType;
75
89
  killsOnExpiration?: BooleanParameterValueType;
76
90
  explodesOnExpiration?: BooleanParameterValueType;
91
+ abilityCooldownFactor?: NumberParameterValueType;
77
92
  uniqueGroup?: BuffUniqueGroup;
93
+ /** Played on the unit whenever the buff is destroyed, whatever the reason. */
94
+ destructionSoundPresetId?: SoundPresetId;
78
95
  } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
79
96
  declare const enum BuffPropertyKey {
80
- UNIT = 100,
81
- SOURCE = 101,
82
- DURATION = 102,
83
- UNIQUE_GROUP = 103,
84
- EFFECT_MODEL_PATH = 104,
85
- SPECIAL_EFFECT_MODEL_PATH = 105,
86
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
87
- MAXIMUM_DURATION = 107,
88
- MAXIMUM_REMAINING_DURATION = 108,
89
- DAMAGE_OVER_DURATION = 109,
90
- DAMAGE_PER_INTERVAL = 110,
91
- DAMAGE_INTERVAL = 111,
92
- REMAINING_DAMAGE_OVER_DURATION = 112,
93
- DAMAGE_INTERVAL_TIMER = 113,
94
- HEALING_OVER_DURATION = 114,
95
- HEALING_PER_INTERVAL = 115,
96
- HEALING_INTERVAL = 116,
97
- REMAINING_HEALING_OVER_DURATION = 117,
98
- HEALING_INTERVAL_TIMER = 118,
99
- DAMAGE_ON_EXPIRATION = 119,
100
- HEALING_ON_EXPIRATION = 120,
101
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 121,
102
- DAMAGE_UPON_DEATH = 122,
103
- DAMAGE_UPON_DEATH_RANGE = 123,
104
- MEDIUM_DAMAGE_UPON_DEATH = 124,
105
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 125,
106
- SMALL_DAMAGE_UPON_DEATH = 126,
107
- SMALL_DAMAGE_UPON_DEATH_RANGE = 127,
108
- AUTO_ATTACK_COUNT = 128,
109
- MAXIMUM_AUTO_ATTACK_COUNT = 129,
110
- DAMAGE_DEALT_EVENT_COUNT = 130,
111
- MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 131,
112
- DAMAGE_RECEIVED_EVENT_COUNT = 132,
113
- MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 133,
114
- STUNS = 134,
115
- IGNORES_STUN_IMMUNITY = 135,
116
- DISABLES_AUTO_ATTACK = 136,
117
- PROVIDES_INVULNERABILITY = 137,
118
- KILLS_ON_EXPIRATION = 138,
119
- EXPLODES_ON_EXPIRATION = 139
97
+ STATE = 100,
98
+ UNIT = 101,
99
+ SOURCE = 102,
100
+ DURATION = 103,
101
+ UNIQUE_GROUP = 104,
102
+ DESTRUCTION_SOUND_PRESET_ID = 105,
103
+ EFFECT_MODEL_PATH = 106,
104
+ SPECIAL_EFFECT_MODEL_PATH = 107,
105
+ DURATION_INCREASE_ON_AUTO_ATTACK = 108,
106
+ MAXIMUM_DURATION = 109,
107
+ MAXIMUM_REMAINING_DURATION = 110,
108
+ DAMAGE_OVER_DURATION = 111,
109
+ DAMAGE_PER_INTERVAL = 112,
110
+ DAMAGE_INTERVAL = 113,
111
+ REMAINING_DAMAGE_OVER_DURATION = 114,
112
+ DAMAGE_INTERVAL_TIMER = 115,
113
+ HEALING_OVER_DURATION = 116,
114
+ HEALING_PER_INTERVAL = 117,
115
+ HEALING_INTERVAL = 118,
116
+ REMAINING_HEALING_OVER_DURATION = 119,
117
+ HEALING_INTERVAL_TIMER = 120,
118
+ DAMAGE_ON_EXPIRATION = 121,
119
+ HEALING_ON_EXPIRATION = 122,
120
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 123,
121
+ DAMAGE_UPON_DEATH = 124,
122
+ DAMAGE_UPON_DEATH_RANGE = 125,
123
+ MEDIUM_DAMAGE_UPON_DEATH = 126,
124
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 127,
125
+ SMALL_DAMAGE_UPON_DEATH = 128,
126
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 129,
127
+ AUTO_ATTACK_COUNT = 130,
128
+ MAXIMUM_AUTO_ATTACK_COUNT = 131,
129
+ DAMAGE_DEALT_EVENT_COUNT = 132,
130
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 133,
131
+ DAMAGE_RECEIVED_EVENT_COUNT = 134,
132
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 135,
133
+ ABSORBED_DAMAGE_FACTOR = 136,
134
+ MAXIMUM_DAMAGE_ABSORBED = 137,
135
+ DAMAGE_ABSORBED = 138,
136
+ DESTROYS_ON_MAXIMUM_DAMAGE_ABSORBED = 139,
137
+ TURNS_INTO_GHOST = 140,
138
+ STUNS = 141,
139
+ IGNORES_STUN_IMMUNITY = 142,
140
+ DISABLES_AUTO_ATTACK = 143,
141
+ PROVIDES_INVULNERABILITY = 144,
142
+ KILLS_ON_EXPIRATION = 145,
143
+ EXPLODES_ON_EXPIRATION = 146,
144
+ MISS_PROBABILITY = 147,
145
+ ABILITY_COOLDOWN_FACTOR = 148,
146
+ ABILITY_COOLDOWN_MODIFIER = 149
120
147
  }
121
148
  export declare const enum BuffTypeIdSelectionPolicy {
122
149
  LEAST_DURATION = 0
123
150
  }
124
151
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
125
- export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
152
+ export type BuffConstructorParameters<T extends Buff<BuffAdditionalParameters>> = T extends Buff<infer AdditionalParameters> ? [
126
153
  ...typeId: [ApplicableBuffTypeId] | [
127
154
  typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
128
155
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
@@ -130,17 +157,21 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
130
157
  polarity: BuffPolarityParameterType,
131
158
  resistanceType: BuffResistanceTypeParameterType,
132
159
  ...abilityOrParameters: [
133
- ability: Ability,
160
+ ability?: Ability | AbilityBehavior,
134
161
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
135
- ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
136
- ];
162
+ ] | [
163
+ parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
164
+ ]
165
+ ] : never;
137
166
  export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
138
167
  private _unit;
139
168
  protected readonly __additionalParametersBrand?: AdditionalParameters;
169
+ private [BuffPropertyKey.STATE];
140
170
  private [BuffPropertyKey.UNIT];
141
171
  private [BuffPropertyKey.SOURCE]?;
142
172
  private [BuffPropertyKey.DURATION];
143
173
  private [BuffPropertyKey.UNIQUE_GROUP]?;
174
+ private [BuffPropertyKey.DESTRUCTION_SOUND_PRESET_ID]?;
144
175
  private [BuffPropertyKey.EFFECT_MODEL_PATH];
145
176
  private [BuffPropertyKey.SPECIAL_EFFECT_MODEL_PATH];
146
177
  private [BuffPropertyKey.DURATION_INCREASE_ON_AUTO_ATTACK]?;
@@ -171,31 +202,37 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
171
202
  private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
172
203
  private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
173
204
  private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
205
+ private [BuffPropertyKey.ABSORBED_DAMAGE_FACTOR]?;
206
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_ABSORBED]?;
207
+ private [BuffPropertyKey.DAMAGE_ABSORBED]?;
208
+ private [BuffPropertyKey.DESTROYS_ON_MAXIMUM_DAMAGE_ABSORBED]?;
209
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
174
210
  private [BuffPropertyKey.STUNS]?;
175
211
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
176
212
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
177
213
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
178
214
  private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
179
215
  private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
216
+ private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
217
+ private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
180
218
  protected static readonly defaultParameters: BuffParameters;
181
219
  get source(): Unit;
182
220
  readonly typeId: ApplicableBuffTypeId;
183
221
  readonly polarity: BuffPolarity;
184
222
  readonly resistanceType: BuffResistanceType;
185
- readonly parameters: IsExactlyAny<AdditionalParameters> extends true ? any : keyof AdditionalParameters extends never ? undefined : {
223
+ readonly parameters: IsExactlyAny<AdditionalParameters> extends true ? any : AdditionalParameters extends Record<PropertyKey, never> ? undefined : {
186
224
  [K in keyof Omit<AdditionalParameters, keyof BuffParameters>]: AdditionalParameters[K] extends AbilityDependentValue<infer T> ? T : AdditionalParameters[K];
187
225
  };
188
226
  private readonly handle;
227
+ readonly previousBuff?: Buff;
189
228
  private _timer?;
190
229
  private readonly _level?;
191
230
  private readonly _spellStealPriority?;
192
231
  private readonly _learnLevelMinimum?;
193
- private _bonusIdByBonusType?;
232
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
194
233
  private readonly _abilityTypeIds?;
195
234
  private _behaviors?;
196
- private getUnitBonus;
197
- private addOrUpdateOrRemoveUnitBonus;
198
- constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
235
+ constructor(target: Unit, ...parameters: BuffConstructorParameters<Buff<AdditionalParameters>>);
199
236
  get level(): number;
200
237
  get remainingDamageOverDuration(): number;
201
238
  set remainingDamageOverDuration(remainingDamageOverDuration: number);
@@ -221,8 +258,16 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
221
258
  set damageFactor(damageFactor: number);
222
259
  get receivedDamageFactor(): number;
223
260
  set receivedDamageFactor(receivedDamageFactor: number);
261
+ get returnedMeleeDamageFactor(): number;
262
+ set returnedMeleeDamageFactor(returnedMeleeDamageFactor: number);
224
263
  get armorIncrease(): number;
225
264
  set armorIncrease(armorIncrease: number);
265
+ get maxHealthIncrease(): number;
266
+ set maxHealthIncrease(maxHealthIncrease: number);
267
+ get maxManaIncrease(): number;
268
+ set maxManaIncrease(maxManaIncrease: number);
269
+ get turnsIntoGhost(): boolean;
270
+ set turnsIntoGhost(turnsIntoGhost: boolean);
226
271
  get stuns(): boolean;
227
272
  set stuns(stuns: boolean);
228
273
  get ignoresStunImmunity(): boolean;
@@ -247,17 +292,48 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
247
292
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
248
293
  get movementSpeedIncreaseFactor(): number;
249
294
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
295
+ get evasionProbability(): number;
296
+ set evasionProbability(evasionProbability: number);
297
+ get manaRegenerationRateIncreaseFactor(): number;
298
+ set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
250
299
  get duration(): number;
300
+ set duration(duration: number);
251
301
  get remainingDuration(): number;
252
302
  set remainingDuration(remainingDuration: number);
253
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
254
- flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
303
+ get absorbedDamageFactor(): number;
304
+ set absorbedDamageFactor(absorbedDamageFactor: number);
305
+ get maximumDamageAbsorbed(): number;
306
+ set maximumDamageAbsorbed(maximumDamageAbsorbed: number);
307
+ get damageAbsorbed(): number;
308
+ get destroysOnMaximumDamageAbsorbed(): boolean;
309
+ set destroysOnMaximumDamageAbsorbed(destroysOnMaximumDamageAbsorbed: boolean);
310
+ get abilityCooldownFactor(): number;
311
+ set abilityCooldownFactor(abilityCooldownFactor: number);
312
+ onAbilityGained(ability: Ability): void;
313
+ onAbilityLost(ability: Ability): void;
314
+ flashEffect(...parameters: [
315
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
316
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
317
+ ]): void;
318
+ flashSpecialEffect(...parameters: [
319
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
320
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
321
+ ]): void;
322
+ private flash;
323
+ expire(): void;
324
+ /** Dispels this buff, invoking onDispel before removing it. */
325
+ dispel(source?: Unit): void;
326
+ protected onCreate(): void;
255
327
  protected onDestroy(): Destructor;
256
328
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
257
329
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
330
+ /** Called for dispelling, never for a direct destroy() or replacement. */
331
+ onDispel(source: Unit | undefined): void;
258
332
  onExpiration(): void;
259
333
  onDeath(source: Unit | undefined): void;
260
334
  onDamageDealt(target: Unit, event: DamageEvent): void;
261
335
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
336
+ static readonly createdEvent: Event<[Buff<object>]>;
337
+ static readonly beingDestroyedEvent: Event<[Buff<object>]>;
262
338
  }
263
339
  export {};