warscript 0.0.1-dev.8bfb72f → 0.0.1-dev.8d8d605
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/core/util.lua +6 -1
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +12 -3
- package/engine/behaviour/ability/damage.lua +40 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +16 -6
- package/engine/behaviour/ability.lua +67 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +41 -2
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +117 -60
- package/engine/buff.lua +587 -303
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +100 -41
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +19 -6
- package/engine/internal/item.d.ts +28 -16
- package/engine/internal/item.lua +265 -83
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +42 -25
- package/engine/internal/unit.lua +384 -265
- package/engine/lightning.d.ts +4 -3
- package/engine/lightning.lua +21 -12
- package/engine/local-client.d.ts +27 -0
- package/engine/local-client.lua +343 -54
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +30 -19
- package/engine/object-data/entry/ability-type.lua +222 -28
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +56 -4
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +71 -6
- package/engine/object-data/entry/unit-type.lua +592 -93
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +19 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,26 @@
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1
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+
local ____lualib = require("lualib_bundle")
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2
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+
local __TS__Class = ____lualib.__TS__Class
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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7
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local AbilityType = ____ability_2Dtype.AbilityType
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8
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____exports.PermanentInvisibilityAbilityType = __TS__Class()
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9
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local PermanentInvisibilityAbilityType = ____exports.PermanentInvisibilityAbilityType
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10
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PermanentInvisibilityAbilityType.name = "PermanentInvisibilityAbilityType"
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__TS__ClassExtends(PermanentInvisibilityAbilityType, AbilityType)
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PermanentInvisibilityAbilityType.BASE_ID = fourCC("Apiv")
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13
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__TS__SetDescriptor(
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14
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PermanentInvisibilityAbilityType.prototype,
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15
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"shouldAutoAcquireAttackTargets",
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{
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get = function(self)
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return self:getBooleanLevelField("Gho1")
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end,
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set = function(self, shouldAutoAcquireAttackTargets)
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self:setBooleanLevelField("Gho1", shouldAutoAcquireAttackTargets)
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end
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},
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true
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)
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return ____exports
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@@ -0,0 +1,10 @@
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1
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class PhaseShiftAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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6
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get movementSpeedDecreaseFactor(): number[];
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set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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get attackSpeedDecreaseFactor(): number[];
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set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -0,0 +1,39 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.PhaseShiftAbilityType = __TS__Class()
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local PhaseShiftAbilityType = ____exports.PhaseShiftAbilityType
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PhaseShiftAbilityType.name = "PhaseShiftAbilityType"
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11
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__TS__ClassExtends(PhaseShiftAbilityType, AbilityType)
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PhaseShiftAbilityType.BASE_ID = fourCC("Apsh")
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__TS__SetDescriptor(
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PhaseShiftAbilityType.prototype,
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15
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"movementSpeedDecreaseFactor",
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{
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get = function(self)
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return self:getNumberLevelField("Hbn1")
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end,
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set = function(self, movementSpeedDecreaseFactor)
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self:setNumberLevelField("Hbn1", movementSpeedDecreaseFactor)
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end
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},
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true
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)
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26
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__TS__SetDescriptor(
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PhaseShiftAbilityType.prototype,
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28
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"attackSpeedDecreaseFactor",
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29
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{
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get = function(self)
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return self:getNumberLevelField("Hbn2")
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end,
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set = function(self, attackSpeedDecreaseFactor)
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self:setNumberLevelField("Hbn2", attackSpeedDecreaseFactor)
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end
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},
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true
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)
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39
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return ____exports
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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15
15
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"normalFormUnitTypeId",
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{
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17
17
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get = function(self)
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-
return self:
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return self:getObjectDataEntryNumericIdLevelField("Eme1")
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19
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end,
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20
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set = function(self, normalFormUnitTypeId)
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-
self:
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21
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self:setObjectDataEntryNumericIdLevelField("Eme1", normalFormUnitTypeId)
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22
22
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end
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23
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},
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24
24
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true
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@@ -119,10 +119,10 @@ __TS__SetDescriptor(
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119
119
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"alternateFormUnitTypeId",
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120
120
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{
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121
121
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get = function(self)
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-
return self:
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122
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+
return self:getObjectDataEntryNumericIdLevelField("Emeu")
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123
123
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end,
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124
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set = function(self, alternateFormUnitTypeId)
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self:
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self:setObjectDataEntryNumericIdLevelField("Emeu", alternateFormUnitTypeId)
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126
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end
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127
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},
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128
128
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true
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@@ -0,0 +1,21 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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/**
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5
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* Provoke / Heroic Challenge (AHhc). Its fields live in Data F-I; Data A-E have no metadata.
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6
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+
*/
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7
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export declare class ProvokeAbilityType extends AbilityType {
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8
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static readonly BASE_ID: AbilityTypeId;
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9
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/** Shield Health */
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10
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get shieldHealth(): number[];
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11
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set shieldHealth(shieldHealth: ObjectDataEntryLevelFieldValueSupplier<number>);
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12
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/** Shield Reflect Percent */
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13
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get shieldReflectPercentage(): number[];
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14
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set shieldReflectPercentage(shieldReflectPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
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15
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+
/** Shield Duration */
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16
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get shieldDuration(): number[];
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17
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set shieldDuration(shieldDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
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18
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+
/** Taunted Defense Reduction */
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19
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+
get tauntedArmorReduction(): number[];
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|
20
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+
set tauntedArmorReduction(tauntedArmorReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
|
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21
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+
}
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@@ -0,0 +1,66 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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|
5
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+
local ____exports = {}
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6
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+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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|
7
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local AbilityType = ____ability_2Dtype.AbilityType
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8
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+
--- Provoke / Heroic Challenge (AHhc). Its fields live in Data F-I; Data A-E have no metadata.
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9
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____exports.ProvokeAbilityType = __TS__Class()
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10
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local ProvokeAbilityType = ____exports.ProvokeAbilityType
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11
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ProvokeAbilityType.name = "ProvokeAbilityType"
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12
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+
__TS__ClassExtends(ProvokeAbilityType, AbilityType)
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13
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ProvokeAbilityType.BASE_ID = fourCC("AHhc")
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14
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+
__TS__SetDescriptor(
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15
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ProvokeAbilityType.prototype,
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16
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"shieldHealth",
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17
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{
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18
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get = function(self)
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19
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+
return self:getNumberLevelField("hhc1")
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|
20
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+
end,
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|
21
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set = function(self, shieldHealth)
|
|
22
|
+
self:setNumberLevelField("hhc1", shieldHealth)
|
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23
|
+
end
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|
24
|
+
},
|
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25
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+
true
|
|
26
|
+
)
|
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27
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__TS__SetDescriptor(
|
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28
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ProvokeAbilityType.prototype,
|
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29
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+
"shieldReflectPercentage",
|
|
30
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+
{
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31
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get = function(self)
|
|
32
|
+
return self:getNumberLevelField("hhc2")
|
|
33
|
+
end,
|
|
34
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set = function(self, shieldReflectPercentage)
|
|
35
|
+
self:setNumberLevelField("hhc2", shieldReflectPercentage)
|
|
36
|
+
end
|
|
37
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+
},
|
|
38
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+
true
|
|
39
|
+
)
|
|
40
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+
__TS__SetDescriptor(
|
|
41
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ProvokeAbilityType.prototype,
|
|
42
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+
"shieldDuration",
|
|
43
|
+
{
|
|
44
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+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("hhc3")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, shieldDuration)
|
|
48
|
+
self:setNumberLevelField("hhc3", shieldDuration)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
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+
true
|
|
52
|
+
)
|
|
53
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__TS__SetDescriptor(
|
|
54
|
+
ProvokeAbilityType.prototype,
|
|
55
|
+
"tauntedArmorReduction",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getNumberLevelField("hhc4")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, tauntedArmorReduction)
|
|
61
|
+
self:setNumberLevelField("hhc4", tauntedArmorReduction)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
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+
return ____exports
|
|
@@ -0,0 +1,17 @@
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|
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1
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/** @noSelfInFile */
|
|
2
|
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import { AbilityType, AbilityTypeId } from "../ability-type";
|
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3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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|
4
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+
import { UnitTypeId } from "../unit-type";
|
|
5
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+
export declare class RaiseDeadAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
get firstSummonedUnitCount(): number[];
|
|
8
|
+
set firstSummonedUnitCount(firstSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
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+
get secondSummonedUnitCount(): number[];
|
|
10
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+
set secondSummonedUnitCount(secondSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
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11
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+
get firstSummonedUnitTypeId(): UnitTypeId[];
|
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12
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+
set firstSummonedUnitTypeId(firstSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
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13
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+
get secondSummonedUnitTypeId(): UnitTypeId[];
|
|
14
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+
set secondSummonedUnitTypeId(secondSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
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15
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+
get limitCheckUnitTypeId(): UnitTypeId[];
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|
16
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set limitCheckUnitTypeId(limitCheckUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
17
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+
}
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@@ -0,0 +1,78 @@
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|
1
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+
local ____lualib = require("lualib_bundle")
|
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2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
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+
local ____exports = {}
|
|
6
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+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
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+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.RaiseDeadAbilityType = __TS__Class()
|
|
9
|
+
local RaiseDeadAbilityType = ____exports.RaiseDeadAbilityType
|
|
10
|
+
RaiseDeadAbilityType.name = "RaiseDeadAbilityType"
|
|
11
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+
__TS__ClassExtends(RaiseDeadAbilityType, AbilityType)
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12
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+
RaiseDeadAbilityType.BASE_ID = fourCC("Arai")
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13
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+
__TS__SetDescriptor(
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14
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RaiseDeadAbilityType.prototype,
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15
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"firstSummonedUnitCount",
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16
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{
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17
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get = function(self)
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18
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+
return self:getNumberLevelField("Rai1")
|
|
19
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+
end,
|
|
20
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+
set = function(self, firstSummonedUnitCount)
|
|
21
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+
self:setNumberLevelField("Rai1", firstSummonedUnitCount)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
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+
true
|
|
25
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+
)
|
|
26
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+
__TS__SetDescriptor(
|
|
27
|
+
RaiseDeadAbilityType.prototype,
|
|
28
|
+
"secondSummonedUnitCount",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Rai2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, secondSummonedUnitCount)
|
|
34
|
+
self:setNumberLevelField("Rai2", secondSummonedUnitCount)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
RaiseDeadAbilityType.prototype,
|
|
41
|
+
"firstSummonedUnitTypeId",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getObjectDataEntryNumericIdLevelField("Rai3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, firstSummonedUnitTypeId)
|
|
47
|
+
self:setObjectDataEntryNumericIdLevelField("Rai3", firstSummonedUnitTypeId)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
RaiseDeadAbilityType.prototype,
|
|
54
|
+
"secondSummonedUnitTypeId",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getObjectDataEntryNumericIdLevelField("Rai4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, secondSummonedUnitTypeId)
|
|
60
|
+
self:setObjectDataEntryNumericIdLevelField("Rai4", secondSummonedUnitTypeId)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
RaiseDeadAbilityType.prototype,
|
|
67
|
+
"limitCheckUnitTypeId",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getObjectDataEntryNumericIdLevelField("Raiu")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, limitCheckUnitTypeId)
|
|
73
|
+
self:setObjectDataEntryNumericIdLevelField("Raiu", limitCheckUnitTypeId)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
return ____exports
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@@ -0,0 +1,9 @@
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class RaiseTheBannerAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Given Abilities */
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get givenAbilityTypeIds(): AbilityTypeId[][];
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set givenAbilityTypeIds(givenAbilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
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}
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@@ -0,0 +1,26 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.RaiseTheBannerAbilityType = __TS__Class()
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local RaiseTheBannerAbilityType = ____exports.RaiseTheBannerAbilityType
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RaiseTheBannerAbilityType.name = "RaiseTheBannerAbilityType"
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__TS__ClassExtends(RaiseTheBannerAbilityType, AbilityType)
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RaiseTheBannerAbilityType.BASE_ID = fourCC("Aaga")
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__TS__SetDescriptor(
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RaiseTheBannerAbilityType.prototype,
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"givenAbilityTypeIds",
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{
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get = function(self)
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return self:getObjectDataEntryNumericIdsLevelField("aga1")
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end,
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set = function(self, givenAbilityTypeIds)
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self:setObjectDataEntryNumericIdsLevelField("aga1", givenAbilityTypeIds)
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end
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},
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true
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)
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return ____exports
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@@ -0,0 +1,8 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class ReincarnationAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get reincarnationDelay(): number[];
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set reincarnationDelay(reincarnationDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -0,0 +1,26 @@
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.ReincarnationAbilityType = __TS__Class()
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9
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local ReincarnationAbilityType = ____exports.ReincarnationAbilityType
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ReincarnationAbilityType.name = "ReincarnationAbilityType"
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__TS__ClassExtends(ReincarnationAbilityType, AbilityType)
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ReincarnationAbilityType.BASE_ID = fourCC("AOre")
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__TS__SetDescriptor(
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ReincarnationAbilityType.prototype,
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15
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"reincarnationDelay",
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{
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get = function(self)
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return self:getNumberLevelField("Ore1")
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end,
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set = function(self, reincarnationDelay)
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self:setNumberLevelField("Ore1", reincarnationDelay)
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end
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},
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true
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)
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return ____exports
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@@ -0,0 +1,12 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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export declare class ResolveAbilityType extends AbilityType {
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5
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static readonly BASE_ID: AbilityTypeId;
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/** Resolve */
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7
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get resolve(): number[];
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set resolve(resolve: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Flat Bonus */
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10
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get isFlatBonus(): boolean[];
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set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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}
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@@ -0,0 +1,39 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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+
local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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7
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local AbilityType = ____ability_2Dtype.AbilityType
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8
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____exports.ResolveAbilityType = __TS__Class()
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9
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local ResolveAbilityType = ____exports.ResolveAbilityType
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10
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ResolveAbilityType.name = "ResolveAbilityType"
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__TS__ClassExtends(ResolveAbilityType, AbilityType)
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ResolveAbilityType.BASE_ID = fourCC("AIlv")
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__TS__SetDescriptor(
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ResolveAbilityType.prototype,
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"resolve",
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{
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get = function(self)
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return self:getNumberLevelField("Ilv1")
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end,
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set = function(self, resolve)
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self:setNumberLevelField("Ilv1", resolve)
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22
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end
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23
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},
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24
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true
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25
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)
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26
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__TS__SetDescriptor(
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27
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ResolveAbilityType.prototype,
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28
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"isFlatBonus",
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29
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{
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30
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get = function(self)
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31
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+
return self:getBooleanLevelField("Ilv2")
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|
32
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+
end,
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33
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set = function(self, isFlatBonus)
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34
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self:setBooleanLevelField("Ilv2", isFlatBonus)
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35
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+
end
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36
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+
},
|
|
37
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+
true
|
|
38
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+
)
|
|
39
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+
return ____exports
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@@ -0,0 +1,33 @@
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1
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+
/** @noSelfInFile */
|
|
2
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+
import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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+
export declare class RighteousFuryAbilityType extends AbilityType {
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5
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+
static readonly BASE_ID: AbilityTypeId;
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6
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/** Target Intersect Radius */
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7
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get targetIntersectRadius(): number[];
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8
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set targetIntersectRadius(targetIntersectRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
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9
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/** Dash Speed */
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10
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get dashSpeed(): number[];
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11
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set dashSpeed(dashSpeed: ObjectDataEntryLevelFieldValueSupplier<number>);
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12
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/** Dash Damage */
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13
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get dashDamage(): number[];
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14
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set dashDamage(dashDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
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15
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+
/** Bonus Critical Strike */
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16
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get bonusCriticalStrike(): number[];
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17
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set bonusCriticalStrike(bonusCriticalStrike: ObjectDataEntryLevelFieldValueSupplier<number>);
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18
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/** Normal - Bonus Critical Strike Duration */
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19
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+
get bonusCriticalStrikeDuration(): number[];
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20
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set bonusCriticalStrikeDuration(bonusCriticalStrikeDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
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21
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+
/** Hero - Bonus Critical Strike Duration */
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22
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+
get bonusCriticalStrikeHeroDuration(): number[];
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23
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set bonusCriticalStrikeHeroDuration(bonusCriticalStrikeHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
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24
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+
/** Remove Buffs On Ability Start */
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25
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+
get removesBuffsOnStart(): boolean[];
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26
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+
set removesBuffsOnStart(removesBuffsOnStart: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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27
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+
/** Movement Speed Slow */
|
|
28
|
+
get movementSpeedSlowFactor(): number[];
|
|
29
|
+
set movementSpeedSlowFactor(movementSpeedSlowFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
/** Attack Speed Slow */
|
|
31
|
+
get attackSpeedSlowFactor(): number[];
|
|
32
|
+
set attackSpeedSlowFactor(attackSpeedSlowFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
33
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+
}
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|
@@ -0,0 +1,130 @@
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|
|
1
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+
local ____lualib = require("lualib_bundle")
|
|
2
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+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.RighteousFuryAbilityType = __TS__Class()
|
|
9
|
+
local RighteousFuryAbilityType = ____exports.RighteousFuryAbilityType
|
|
10
|
+
RighteousFuryAbilityType.name = "RighteousFuryAbilityType"
|
|
11
|
+
__TS__ClassExtends(RighteousFuryAbilityType, AbilityType)
|
|
12
|
+
RighteousFuryAbilityType.BASE_ID = fourCC("ANcp")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
RighteousFuryAbilityType.prototype,
|
|
15
|
+
"targetIntersectRadius",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("chra")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, targetIntersectRadius)
|
|
21
|
+
self:setNumberLevelField("chra", targetIntersectRadius)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
RighteousFuryAbilityType.prototype,
|
|
28
|
+
"dashSpeed",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("chr1")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, dashSpeed)
|
|
34
|
+
self:setNumberLevelField("chr1", dashSpeed)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
RighteousFuryAbilityType.prototype,
|
|
41
|
+
"dashDamage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("chr2")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, dashDamage)
|
|
47
|
+
self:setNumberLevelField("chr2", dashDamage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
RighteousFuryAbilityType.prototype,
|
|
54
|
+
"bonusCriticalStrike",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("chr3")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusCriticalStrike)
|
|
60
|
+
self:setNumberLevelField("chr3", bonusCriticalStrike)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
RighteousFuryAbilityType.prototype,
|
|
67
|
+
"bonusCriticalStrikeDuration",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("chr4")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, bonusCriticalStrikeDuration)
|
|
73
|
+
self:setNumberLevelField("chr4", bonusCriticalStrikeDuration)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
RighteousFuryAbilityType.prototype,
|
|
80
|
+
"bonusCriticalStrikeHeroDuration",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("chr5")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, bonusCriticalStrikeHeroDuration)
|
|
86
|
+
self:setNumberLevelField("chr5", bonusCriticalStrikeHeroDuration)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
RighteousFuryAbilityType.prototype,
|
|
93
|
+
"removesBuffsOnStart",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getBooleanLevelField("chr6")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, removesBuffsOnStart)
|
|
99
|
+
self:setBooleanLevelField("chr6", removesBuffsOnStart)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
RighteousFuryAbilityType.prototype,
|
|
106
|
+
"movementSpeedSlowFactor",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("nrf3")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, movementSpeedSlowFactor)
|
|
112
|
+
self:setNumberLevelField("nrf3", movementSpeedSlowFactor)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
__TS__SetDescriptor(
|
|
118
|
+
RighteousFuryAbilityType.prototype,
|
|
119
|
+
"attackSpeedSlowFactor",
|
|
120
|
+
{
|
|
121
|
+
get = function(self)
|
|
122
|
+
return self:getNumberLevelField("nrf4")
|
|
123
|
+
end,
|
|
124
|
+
set = function(self, attackSpeedSlowFactor)
|
|
125
|
+
self:setNumberLevelField("nrf4", attackSpeedSlowFactor)
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
130
|
+
return ____exports
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class SacredAuraAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** % Magic Resist Increase for Allies */
|
|
7
|
+
get allyMagicResistanceIncreaseFactor(): number[];
|
|
8
|
+
set allyMagicResistanceIncreaseFactor(allyMagicResistanceIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** % Healing Increase for Allies */
|
|
10
|
+
get allyHealingIncreasePercentage(): number[];
|
|
11
|
+
set allyHealingIncreasePercentage(allyHealingIncreasePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** % Cooldown Reduction Increase for Allies */
|
|
13
|
+
get allyCooldownReductionIncreaseFactor(): number[];
|
|
14
|
+
set allyCooldownReductionIncreaseFactor(allyCooldownReductionIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** % Magic Resist Decrease for Enemies */
|
|
16
|
+
get enemyMagicResistanceDecreaseFactor(): number[];
|
|
17
|
+
set enemyMagicResistanceDecreaseFactor(enemyMagicResistanceDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** % Healing Decrease for Enemies */
|
|
19
|
+
get enemyHealingDecreaseFactor(): number[];
|
|
20
|
+
set enemyHealingDecreaseFactor(enemyHealingDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** % Cooldown Increase for Enemies */
|
|
22
|
+
get enemyCooldownIncreaseFactor(): number[];
|
|
23
|
+
set enemyCooldownIncreaseFactor(enemyCooldownIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Flat Mana Regen for Allies */
|
|
25
|
+
get allyFlatManaRegeneration(): number[];
|
|
26
|
+
set allyFlatManaRegeneration(allyFlatManaRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
}
|