warscript 0.0.1-dev.8bfb72f → 0.0.1-dev.8d8d605

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (372) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/types/effect.d.ts +1 -3
  6. package/core/types/effect.lua +26 -29
  7. package/core/types/frame.d.ts +1 -0
  8. package/core/types/frame.lua +136 -58
  9. package/core/types/handle.lua +9 -9
  10. package/core/types/item.d.ts +1 -0
  11. package/core/types/item.lua +1 -0
  12. package/core/types/player.d.ts +18 -1
  13. package/core/types/player.lua +76 -26
  14. package/core/types/playerCamera.d.ts +2 -0
  15. package/core/types/playerCamera.lua +123 -5
  16. package/core/types/playerColor.lua +4 -3
  17. package/core/types/sound.d.ts +18 -25
  18. package/core/types/sound.lua +113 -33
  19. package/core/types/tileCell.d.ts +11 -1
  20. package/core/types/tileCell.lua +97 -0
  21. package/core/types/timer.d.ts +9 -8
  22. package/core/types/timer.lua +45 -23
  23. package/core/types/unit.d.ts +4 -0
  24. package/core/types/unit.lua +4 -0
  25. package/core/util.lua +6 -1
  26. package/decl/native.d.ts +1718 -964
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/behavior.d.ts +14 -1
  30. package/engine/behavior.lua +230 -70
  31. package/engine/behaviour/ability/apply-buff.lua +5 -5
  32. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  33. package/engine/behaviour/ability/damage.d.ts +12 -3
  34. package/engine/behaviour/ability/damage.lua +40 -49
  35. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  36. package/engine/behaviour/ability/emulate-impact.lua +23 -7
  37. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  38. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  39. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  40. package/engine/behaviour/ability/restore-mana.lua +6 -6
  41. package/engine/behaviour/ability.d.ts +16 -6
  42. package/engine/behaviour/ability.lua +67 -21
  43. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  44. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  45. package/engine/behaviour/unit.d.ts +41 -2
  46. package/engine/behaviour/unit.lua +270 -6
  47. package/engine/buff.d.ts +117 -60
  48. package/engine/buff.lua +587 -303
  49. package/engine/index.d.ts +2 -1
  50. package/engine/internal/ability.d.ts +11 -1
  51. package/engine/internal/ability.lua +100 -41
  52. package/engine/internal/item/ability.lua +63 -11
  53. package/engine/internal/item/fields.d.ts +12 -0
  54. package/engine/internal/item/fields.lua +33 -0
  55. package/engine/internal/item+owner.d.ts +1 -0
  56. package/engine/internal/item+owner.lua +19 -6
  57. package/engine/internal/item.d.ts +28 -16
  58. package/engine/internal/item.lua +265 -83
  59. package/engine/internal/mechanics/ability-duration.lua +1 -1
  60. package/engine/internal/mechanics/cast-ability.lua +6 -3
  61. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  62. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  63. package/engine/internal/misc/frame-coordinates.lua +21 -0
  64. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  65. package/engine/internal/misc/get-terrain-z.lua +11 -0
  66. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  67. package/engine/internal/misc/player-local-handle.lua +5 -0
  68. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  69. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  70. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  71. package/engine/internal/object-data/health-bonus.lua +16 -0
  72. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  73. package/engine/internal/object-data/mana-bonus.lua +16 -0
  74. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  75. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  76. package/engine/internal/unit/ability.d.ts +35 -0
  77. package/engine/internal/unit/ability.lua +113 -12
  78. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  79. package/engine/internal/unit/allowed-targets.lua +9 -1
  80. package/engine/internal/unit/appearance.d.ts +15 -0
  81. package/engine/internal/unit/appearance.lua +85 -0
  82. package/engine/internal/unit/attributes.d.ts +17 -0
  83. package/engine/internal/unit/attributes.lua +46 -0
  84. package/engine/internal/unit/bag.d.ts +18 -0
  85. package/engine/internal/unit/bag.lua +63 -0
  86. package/engine/internal/unit/bonus.d.ts +6 -0
  87. package/engine/internal/unit/bonus.lua +33 -3
  88. package/engine/internal/unit/buff.d.ts +2 -2
  89. package/engine/internal/unit/buff.lua +34 -19
  90. package/engine/internal/unit/equipment.d.ts +36 -0
  91. package/engine/internal/unit/equipment.lua +169 -0
  92. package/engine/internal/unit/fly-height.d.ts +7 -0
  93. package/engine/internal/unit/fly-height.lua +20 -0
  94. package/engine/internal/unit/interrupts.d.ts +12 -0
  95. package/engine/internal/unit/interrupts.lua +28 -0
  96. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
  97. package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
  98. package/engine/internal/unit/main-selected.lua +12 -27
  99. package/engine/internal/unit/order.d.ts +20 -0
  100. package/engine/internal/unit/order.lua +136 -0
  101. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  102. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  103. package/engine/internal/unit/range-event.d.ts +12 -0
  104. package/engine/internal/unit/range-event.lua +90 -0
  105. package/engine/internal/unit/scale.d.ts +7 -0
  106. package/engine/internal/unit/scale.lua +20 -0
  107. package/engine/internal/unit+ability.lua +10 -1
  108. package/engine/internal/unit+bonus.lua +3 -3
  109. package/engine/internal/unit+damage.d.ts +11 -11
  110. package/engine/internal/unit+damage.lua +43 -14
  111. package/engine/internal/unit+spellSteal.lua +1 -2
  112. package/engine/internal/unit-missile-data.lua +58 -32
  113. package/engine/internal/unit-missile-launch.lua +52 -14
  114. package/engine/internal/unit.d.ts +42 -25
  115. package/engine/internal/unit.lua +384 -265
  116. package/engine/lightning.d.ts +4 -3
  117. package/engine/lightning.lua +21 -12
  118. package/engine/local-client.d.ts +27 -0
  119. package/engine/local-client.lua +343 -54
  120. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  121. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  122. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  123. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  124. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  125. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  126. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  127. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  128. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  129. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  130. package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
  131. package/engine/object-data/auxiliary/equipment-type.lua +2 -0
  132. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  133. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  134. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  135. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  136. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  137. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  138. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  139. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  140. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  141. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  142. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  143. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  144. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  145. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  146. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  147. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  148. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  149. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  150. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  151. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  152. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  153. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  154. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  155. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  156. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  157. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  158. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  159. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  160. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  161. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  162. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  163. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  164. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  165. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  166. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  167. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  168. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  169. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  170. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  171. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  172. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  173. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  174. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  175. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  176. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  177. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  178. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  179. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  180. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  181. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  182. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  183. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  184. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  185. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  186. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  187. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  188. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  189. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  190. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  191. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  192. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  193. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  194. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  195. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  196. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  197. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  198. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  199. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  200. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  201. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  202. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  203. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  204. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  205. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  206. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  207. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  208. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  209. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  210. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  211. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  212. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  213. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  214. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  215. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  216. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  217. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  218. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  219. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  220. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  221. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  222. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  223. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  224. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  225. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  226. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  227. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  228. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  229. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  230. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  231. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  232. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  233. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  234. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  235. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  236. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  237. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  238. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  239. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  240. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  241. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  242. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  243. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  244. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  245. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  246. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  247. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  248. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  250. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  251. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  252. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  253. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  254. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  255. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  256. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  257. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  258. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  259. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  260. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  261. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  262. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  263. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  264. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  265. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  266. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  267. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  268. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  269. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  270. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  271. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  272. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  273. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  274. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  275. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  276. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  277. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  278. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  279. package/engine/object-data/entry/ability-type/web.lua +52 -0
  280. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  281. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  282. package/engine/object-data/entry/ability-type.d.ts +30 -19
  283. package/engine/object-data/entry/ability-type.lua +222 -28
  284. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  285. package/engine/object-data/entry/buff-type.d.ts +10 -12
  286. package/engine/object-data/entry/buff-type.lua +39 -29
  287. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  288. package/engine/object-data/entry/destructible-type.lua +181 -0
  289. package/engine/object-data/entry/item-type.d.ts +12 -3
  290. package/engine/object-data/entry/item-type.lua +56 -4
  291. package/engine/object-data/entry/lightning-type.d.ts +2 -2
  292. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  293. package/engine/object-data/entry/sound-preset.lua +140 -0
  294. package/engine/object-data/entry/unit-type.d.ts +71 -6
  295. package/engine/object-data/entry/unit-type.lua +592 -93
  296. package/engine/object-data/entry/upgrade.d.ts +2 -2
  297. package/engine/object-data/entry/upgrade.lua +4 -4
  298. package/engine/object-data/entry.d.ts +19 -14
  299. package/engine/object-data/entry.lua +60 -32
  300. package/engine/object-field/ability.d.ts +4 -4
  301. package/engine/object-field/ability.lua +9 -8
  302. package/engine/object-field/item.d.ts +22 -0
  303. package/engine/object-field/item.lua +118 -0
  304. package/engine/object-field/unit.d.ts +72 -3
  305. package/engine/object-field/unit.lua +268 -7
  306. package/engine/object-field.d.ts +26 -7
  307. package/engine/object-field.lua +360 -119
  308. package/engine/random.d.ts +10 -0
  309. package/engine/random.lua +21 -0
  310. package/engine/standard/entries/ability-type.d.ts +3102 -7
  311. package/engine/standard/entries/ability-type.lua +0 -6
  312. package/engine/standard/entries/buff-type.d.ts +3 -0
  313. package/engine/standard/entries/buff-type.lua +3 -0
  314. package/engine/standard/entries/item-type.d.ts +1299 -0
  315. package/engine/standard/entries/item-type.lua +2 -0
  316. package/engine/standard/entries/sound-preset.d.ts +10 -0
  317. package/engine/standard/entries/sound-preset.lua +10 -0
  318. package/engine/standard/entries/unit-type.d.ts +5 -0
  319. package/engine/standard/entries/unit-type.lua +5 -0
  320. package/engine/standard/fields/ability.d.ts +2 -2
  321. package/engine/standard/fields/ability.lua +2 -2
  322. package/engine/standard/fields/item.d.ts +4 -0
  323. package/engine/standard/fields/item.lua +6 -0
  324. package/engine/standard/fields/unit.d.ts +12 -0
  325. package/engine/standard/fields/unit.lua +20 -0
  326. package/engine/synchronization.d.ts +11 -0
  327. package/engine/synchronization.lua +77 -0
  328. package/engine/text-tag.d.ts +36 -2
  329. package/engine/text-tag.lua +250 -10
  330. package/engine/unit.d.ts +10 -1
  331. package/engine/unit.lua +10 -1
  332. package/event.d.ts +1 -1
  333. package/lualib_bundle.lua +1 -1
  334. package/math.d.ts +2 -0
  335. package/math.lua +14 -0
  336. package/net/socket.lua +1 -1
  337. package/network.lua +25 -1
  338. package/objutil/buff.lua +11 -10
  339. package/objutil/object.lua +1 -1
  340. package/objutil/unit.lua +8 -0
  341. package/operation.d.ts +8 -1
  342. package/operation.lua +38 -18
  343. package/package.json +3 -23
  344. package/patch-lua.lua +15 -0
  345. package/patch-lualib.lua +1 -1
  346. package/utility/arrays.d.ts +2 -0
  347. package/utility/arrays.lua +11 -0
  348. package/utility/callback-array.d.ts +17 -0
  349. package/utility/callback-array.lua +61 -0
  350. package/utility/functions.d.ts +8 -0
  351. package/utility/functions.lua +13 -0
  352. package/utility/linked-map.d.ts +35 -0
  353. package/utility/linked-map.lua +107 -0
  354. package/utility/linked-set.d.ts +5 -1
  355. package/utility/linked-set.lua +49 -1
  356. package/utility/lua-maps.d.ts +15 -2
  357. package/utility/lua-maps.lua +53 -2
  358. package/utility/lua-sets.d.ts +2 -0
  359. package/utility/lua-sets.lua +7 -0
  360. package/utility/random.d.ts +102 -0
  361. package/utility/random.lua +273 -0
  362. package/utility/records.lua +20 -1
  363. package/utility/reflection.lua +11 -7
  364. package/utility/types.d.ts +3 -0
  365. package/utility/unordered-map.d.ts +27 -0
  366. package/utility/unordered-map.lua +99 -0
  367. package/core/types/order.d.ts +0 -25
  368. package/core/types/order.lua +0 -55
  369. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  370. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  371. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  372. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -1,7 +1,3 @@
1
- local ____lualib = require("lualib_bundle")
2
- local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
3
- local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
4
- local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
5
1
  local ____exports = {}
6
2
  local ____buff = require("engine.buff")
7
3
  local checkBuff = ____buff.checkBuff
@@ -19,7 +15,7 @@ Unit.prototype.hasBuff = function(self, buffTypeId)
19
15
  end
20
16
  Unit.prototype.removeBuff = function(self, buffTypeId)
21
17
  if removeBuff(self.handle, buffTypeId) then
22
- checkBuff(self, buffTypeId)
18
+ checkBuff(self, buffTypeId, false)
23
19
  return true
24
20
  end
25
21
  return false
@@ -46,36 +42,55 @@ Unit.prototype.countBuffs = function(self, polarity, resistanceType, includeExpi
46
42
  )
47
43
  end
48
44
  Unit.prototype.removeBuffs = function(self, polarityOrBuffTypeIds, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
45
+ local handle = self.handle
46
+ local cnt
49
47
  if type(polarityOrBuffTypeIds) == "table" then
50
- local handle = self.handle
48
+ cnt = 0
51
49
  for i = 1, #polarityOrBuffTypeIds do
52
- unitRemoveAbility(handle, polarityOrBuffTypeIds[i])
50
+ cnt = cnt + (unitRemoveAbility(handle, polarityOrBuffTypeIds[i]) and 1 or 0)
53
51
  end
54
52
  else
55
- local ____array_3 = __TS__SparseArrayNew(
56
- self.handle,
57
- (polarityOrBuffTypeIds or 3) & 1 ~= 0,
58
- (polarityOrBuffTypeIds or 3) & 2 ~= 0,
59
- (resistanceType or 0) & 1 ~= 0,
60
- (resistanceType or 0) & 2 ~= 0
61
- )
53
+ local positive = (polarityOrBuffTypeIds or 3) & 1 ~= 0
54
+ local negative = (polarityOrBuffTypeIds or 3) & 2 ~= 0
55
+ local magic = (resistanceType or 0) & 1 ~= 0
56
+ local physical = (resistanceType or 0) & 2 ~= 0
62
57
  local ____includeExpirationTimers_0 = includeExpirationTimers
63
58
  if ____includeExpirationTimers_0 == nil then
64
59
  ____includeExpirationTimers_0 = true
65
60
  end
66
- __TS__SparseArrayPush(____array_3, ____includeExpirationTimers_0)
61
+ includeExpirationTimers = ____includeExpirationTimers_0
67
62
  local ____includeAuras_1 = includeAuras
68
63
  if ____includeAuras_1 == nil then
69
64
  ____includeAuras_1 = true
70
65
  end
71
- __TS__SparseArrayPush(____array_3, ____includeAuras_1)
66
+ includeAuras = ____includeAuras_1
72
67
  local ____autoDispel_2 = autoDispel
73
68
  if ____autoDispel_2 == nil then
74
69
  ____autoDispel_2 = false
75
70
  end
76
- __TS__SparseArrayPush(____array_3, ____autoDispel_2)
77
- unitRemoveBuffsEx(__TS__SparseArraySpread(____array_3))
71
+ autoDispel = ____autoDispel_2
72
+ cnt = unitCountBuffsEx(
73
+ handle,
74
+ positive,
75
+ negative,
76
+ magic,
77
+ physical,
78
+ includeExpirationTimers,
79
+ includeAuras,
80
+ autoDispel
81
+ )
82
+ unitRemoveBuffsEx(
83
+ handle,
84
+ positive,
85
+ negative,
86
+ magic,
87
+ physical,
88
+ includeExpirationTimers,
89
+ includeAuras,
90
+ autoDispel
91
+ )
78
92
  end
79
- checkBuffs(self)
93
+ checkBuffs(self, false)
94
+ return cnt
80
95
  end
81
96
  return ____exports
@@ -0,0 +1,36 @@
1
+ /** @noSelfInFile */
2
+ import { Item } from "../item";
3
+ import { EquipmentSlot } from "../../object-data/auxiliary/equipment-slot";
4
+ import { EquipmentType } from "../../object-data/auxiliary/equipment-type";
5
+ export interface UnitEquipment extends ReadonlyArray<Item | undefined> {
6
+ }
7
+ /** A live view indexed by EquipmentSlot. Equip operations let the engine choose the slot. */
8
+ export declare class UnitEquipment {
9
+ constructor(handle: junit);
10
+ equip(item: Item): boolean;
11
+ unequip(item: Item): void;
12
+ unequipSlot(slot: EquipmentSlot): Item | undefined;
13
+ has(item: Item): boolean;
14
+ hasAny(): boolean;
15
+ isSlotEmpty(slot: EquipmentSlot): boolean;
16
+ hasType(type: EquipmentType): boolean;
17
+ canEquipType(type: EquipmentType): boolean;
18
+ findSlot(item: Item): EquipmentSlot | undefined;
19
+ protected __index(key: string | number): unknown;
20
+ protected __len(): number;
21
+ protected __ipairs(): LuaIterator<LuaMultiReturn<[number, Item | undefined]>, junit>;
22
+ }
23
+ declare module "../unit" {
24
+ interface Unit {
25
+ readonly equipment: UnitEquipment;
26
+ }
27
+ namespace Unit {
28
+ const itemEquippedEvent: UnitTriggerEvent<[item: Item]>;
29
+ const itemUnequippedEvent: UnitTriggerEvent<[item: Item]>;
30
+ let itemStackedEvent: UnitTriggerEvent<[
31
+ target: Item,
32
+ source: Item,
33
+ previousTargetCharges: number
34
+ ]>;
35
+ }
36
+ }
@@ -0,0 +1,169 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
5
+ local ____exports = {}
6
+ local ____unit = require("engine.internal.unit")
7
+ local Unit = ____unit.Unit
8
+ local UnitTriggerEvent = ____unit.UnitTriggerEvent
9
+ local ____item = require("engine.internal.item")
10
+ local Item = ____item.Item
11
+ local ____event = require("event")
12
+ local IgnoreEvent = ____event.IgnoreEvent
13
+ local ____dummy = require("objutil.dummy")
14
+ local dummyUnitId = ____dummy.dummyUnitId
15
+ local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
16
+ local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
17
+ local convertEquipmentType = ConvertEquipmentType
18
+ local convertLoadoutSlot = ConvertLoadoutSlot
19
+ local getEquippedItem = GetEquippedItem
20
+ local getStackingItemSource = BlzGetStackingItemSource
21
+ local getStackingItemTarget = BlzGetStackingItemTarget
22
+ local getStackingItemTargetPreviousCharges = BlzGetStackingItemTargetPreviousCharges
23
+ local getTriggerUnit = GetTriggerUnit
24
+ local getUnequippedItem = GetUnequippedItem
25
+ local getUnitTypeId = GetUnitTypeId
26
+ local unitCanEquipItemOfEquipmentType = UnitCanEquipItemOfEquipmentType
27
+ local unitEquipItem = UnitEquipItem
28
+ local unitHasAnyItemEquiped = UnitHasAnyItemEquiped
29
+ local unitHasItemEquipmentOfType = UnitHasItemEquipmentOfType
30
+ local unitHasItemEquipped = UnitHasItemEquipped
31
+ local unitHasLoadoutSlotEmpty = UnitHasLoadoutSlotEmpty
32
+ local unitItemInEquipmentSlot = UnitItemInEquipmentSlot
33
+ local unitUnequipItem = UnitUnequipItem
34
+ local unitUnequipItemFromSlot = UnitUnequipItemFromSlot
35
+ local ____rawget = _G.rawget
36
+ local rawset = _G.rawset
37
+ local ____type = _G.type
38
+ local EQUIPMENT_SLOT_COUNT = bj_MAX_EQUIPMENT_INVENTORY
39
+ local handleByUnitEquipment = setmetatable({}, {__mode = "k"})
40
+ local function unitEquipmentNext(handle, slot)
41
+ if slot >= EQUIPMENT_SLOT_COUNT then
42
+ return nil, nil
43
+ end
44
+ return slot + 1, Item:of(unitItemInEquipmentSlot(
45
+ handle,
46
+ convertLoadoutSlot(slot)
47
+ ))
48
+ end
49
+ --- A live view indexed by EquipmentSlot. Equip operations let the engine choose the slot.
50
+ ____exports.UnitEquipment = __TS__Class()
51
+ local UnitEquipment = ____exports.UnitEquipment
52
+ UnitEquipment.name = "UnitEquipment"
53
+ function UnitEquipment.prototype.____constructor(self, handle)
54
+ handleByUnitEquipment[self] = handle
55
+ end
56
+ function UnitEquipment.prototype.equip(self, item)
57
+ return unitEquipItem(handleByUnitEquipment[self], item.handle)
58
+ end
59
+ function UnitEquipment.prototype.unequip(self, item)
60
+ unitUnequipItem(handleByUnitEquipment[self], item.handle)
61
+ end
62
+ function UnitEquipment.prototype.unequipSlot(self, slot)
63
+ return Item:of(unitUnequipItemFromSlot(
64
+ handleByUnitEquipment[self],
65
+ convertLoadoutSlot(slot)
66
+ ))
67
+ end
68
+ function UnitEquipment.prototype.has(self, item)
69
+ return unitHasItemEquipped(handleByUnitEquipment[self], item.handle)
70
+ end
71
+ function UnitEquipment.prototype.hasAny(self)
72
+ return unitHasAnyItemEquiped(handleByUnitEquipment[self])
73
+ end
74
+ function UnitEquipment.prototype.isSlotEmpty(self, slot)
75
+ return unitHasLoadoutSlotEmpty(
76
+ handleByUnitEquipment[self],
77
+ convertLoadoutSlot(slot)
78
+ )
79
+ end
80
+ function UnitEquipment.prototype.hasType(self, ____type)
81
+ return unitHasItemEquipmentOfType(
82
+ handleByUnitEquipment[self],
83
+ convertEquipmentType(____type)
84
+ )
85
+ end
86
+ function UnitEquipment.prototype.canEquipType(self, ____type)
87
+ return unitCanEquipItemOfEquipmentType(
88
+ handleByUnitEquipment[self],
89
+ convertEquipmentType(____type)
90
+ )
91
+ end
92
+ function UnitEquipment.prototype.findSlot(self, item)
93
+ local handle = handleByUnitEquipment[self]
94
+ for slot = 0, EQUIPMENT_SLOT_COUNT - 1 do
95
+ if unitItemInEquipmentSlot(
96
+ handle,
97
+ convertLoadoutSlot(slot)
98
+ ) == item.handle then
99
+ return slot
100
+ end
101
+ end
102
+ return nil
103
+ end
104
+ function UnitEquipment.prototype.__index(self, key)
105
+ if ____type(key) == "number" then
106
+ return Item:of(unitItemInEquipmentSlot(
107
+ handleByUnitEquipment[self],
108
+ convertLoadoutSlot(key - 1)
109
+ ))
110
+ end
111
+ return ____rawget(____exports.UnitEquipment.prototype, key)
112
+ end
113
+ function UnitEquipment.prototype.__len(self)
114
+ return EQUIPMENT_SLOT_COUNT
115
+ end
116
+ function UnitEquipment.prototype.__ipairs(self)
117
+ return unitEquipmentNext, handleByUnitEquipment[self], 0
118
+ end
119
+ __TS__ObjectDefineProperty(
120
+ Unit.prototype,
121
+ "equipment",
122
+ {get = function(self)
123
+ local equipment = __TS__New(____exports.UnitEquipment, self.handle)
124
+ rawset(self, "equipment", equipment)
125
+ return equipment
126
+ end}
127
+ )
128
+ rawset(
129
+ Unit,
130
+ "itemEquippedEvent",
131
+ __TS__New(
132
+ UnitTriggerEvent,
133
+ EVENT_PLAYER_UNIT_EQUIP_ITEM,
134
+ function()
135
+ local unit = getTriggerUnit()
136
+ local item = getEquippedItem()
137
+ if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
138
+ return Unit:of(unit), Item:of(item)
139
+ end
140
+ return IgnoreEvent
141
+ end
142
+ )
143
+ )
144
+ rawset(
145
+ Unit,
146
+ "itemUnequippedEvent",
147
+ __TS__New(
148
+ UnitTriggerEvent,
149
+ EVENT_PLAYER_UNIT_UNEQUIP_ITEM,
150
+ function()
151
+ local unit = getTriggerUnit()
152
+ local item = getUnequippedItem()
153
+ if getUnitTypeId(unit) ~= dummyUnitId and not (ignoreEventsItems[item] ~= nil) then
154
+ return Unit:of(unit), Item:of(item)
155
+ end
156
+ return IgnoreEvent
157
+ end
158
+ )
159
+ )
160
+ rawset(
161
+ Unit,
162
+ "itemStackedEvent",
163
+ __TS__New(
164
+ UnitTriggerEvent,
165
+ EVENT_PLAYER_UNIT_STACK_ITEM,
166
+ function() return Unit:of(getTriggerUnit()), Item:of(getStackingItemTarget()), Item:of(getStackingItemSource()), getStackingItemTargetPreviousCharges() end
167
+ )
168
+ )
169
+ return ____exports
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ flyHeight: number;
5
+ }
6
+ }
7
+ export {};
@@ -0,0 +1,20 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local FLY_HEIGHT_UNIT_FIELD = ____unit.FLY_HEIGHT_UNIT_FIELD
8
+ __TS__ObjectDefineProperty(
9
+ Unit.prototype,
10
+ "flyHeight",
11
+ {
12
+ get = function(self)
13
+ return FLY_HEIGHT_UNIT_FIELD:getValue(self)
14
+ end,
15
+ set = function(self, value)
16
+ FLY_HEIGHT_UNIT_FIELD:setValue(self, value)
17
+ end
18
+ }
19
+ )
20
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ interruptAttack(this: Unit): void;
5
+ }
6
+ }
7
+ declare module "../unit" {
8
+ interface Unit {
9
+ interruptMovement(this: Unit): void;
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,28 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.internal.unit")
3
+ local Unit = ____unit.Unit
4
+ local ____unit_2Dmissile_2Dlaunch = require("engine.internal.unit-missile-launch")
5
+ local resetAutoAttackTimer = ____unit_2Dmissile_2Dlaunch.resetAutoAttackTimer
6
+ local unitDisableAbility = BlzUnitDisableAbility
7
+ local unitInterruptAttack = BlzUnitInterruptAttack
8
+ Unit.prototype.interruptAttack = function(self)
9
+ unitInterruptAttack(self.handle)
10
+ resetAutoAttackTimer(self)
11
+ end
12
+ Unit.prototype.interruptMovement = function(self)
13
+ local handle = self.handle
14
+ unitDisableAbility(
15
+ handle,
16
+ fourCC("Amov"),
17
+ true,
18
+ false
19
+ )
20
+ unitDisableAbility(
21
+ handle,
22
+ fourCC("Amov"),
23
+ false,
24
+ false
25
+ )
26
+ resetAutoAttackTimer(self)
27
+ end
28
+ return ____exports
@@ -1,6 +1,6 @@
1
1
  /** @noSelfInFile */
2
2
  import { Item } from "../item";
3
- export interface UnitItems extends ReadonlyArray<Item | undefined> {
3
+ export interface UnitInventory extends ReadonlyArray<Item | undefined> {
4
4
  readonly length: 0 | 1 | 2 | 3 | 4 | 5 | 6;
5
5
  [0]: Item | undefined;
6
6
  [1]: Item | undefined;
@@ -9,7 +9,7 @@ export interface UnitItems extends ReadonlyArray<Item | undefined> {
9
9
  [4]: Item | undefined;
10
10
  [5]: Item | undefined;
11
11
  }
12
- export declare class UnitItems {
12
+ export declare class UnitInventory {
13
13
  constructor(handle: junit);
14
14
  findSlot(item: Item): 0 | 1 | 2 | 3 | 4 | 5 | undefined;
15
15
  protected __newindex(slot: number, item: Item | undefined): void;
@@ -19,6 +19,6 @@ export declare class UnitItems {
19
19
  }
20
20
  declare module "../unit" {
21
21
  interface Unit {
22
- readonly items: UnitItems;
22
+ readonly inventory: UnitInventory;
23
23
  }
24
24
  }
@@ -18,25 +18,24 @@ local setItemBooleanField = BlzSetItemBooleanField
18
18
  local unitInventorySize = UnitInventorySize
19
19
  local unitItemInSlot = UnitItemInSlot
20
20
  local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
21
- local handleByUnitItems = setmetatable({}, {__mode = "k"})
22
- local function unitItemsNext(handle, index)
23
- local slot = index & 7
24
- if index >> 3 == slot then
21
+ local handleByUnitInventory = setmetatable({}, {__mode = "k"})
22
+ local function unitInventoryNext(handle, slot)
23
+ if slot >= unitInventorySize(handle) then
25
24
  return nil, nil
26
25
  end
27
- return index + 1, Item:of(unitItemInSlot(handle, slot))
26
+ return slot + 1, Item:of(unitItemInSlot(handle, slot))
28
27
  end
29
- ____exports.UnitItems = __TS__Class()
30
- local UnitItems = ____exports.UnitItems
31
- UnitItems.name = "UnitItems"
32
- function UnitItems.prototype.____constructor(self, handle)
33
- handleByUnitItems[self] = handle
28
+ ____exports.UnitInventory = __TS__Class()
29
+ local UnitInventory = ____exports.UnitInventory
30
+ UnitInventory.name = "UnitInventory"
31
+ function UnitInventory.prototype.____constructor(self, handle)
32
+ handleByUnitInventory[self] = handle
34
33
  end
35
- function UnitItems.prototype.findSlot(self, item)
36
- return findUnitItemSlot(handleByUnitItems[self], item.handle)
34
+ function UnitInventory.prototype.findSlot(self, item)
35
+ return findUnitItemSlot(handleByUnitInventory[self], item.handle)
37
36
  end
38
- function UnitItems.prototype.__newindex(self, slot, item)
39
- local handle = handleByUnitItems[self]
37
+ function UnitInventory.prototype.__newindex(self, slot, item)
38
+ local handle = handleByUnitInventory[self]
40
39
  if slot < 1 or slot > unitInventorySize(handle) then
41
40
  return
42
41
  end
@@ -53,26 +52,26 @@ function UnitItems.prototype.__newindex(self, slot, item)
53
52
  end
54
53
  end
55
54
  end
56
- function UnitItems.prototype.__index(self, key)
55
+ function UnitInventory.prototype.__index(self, key)
57
56
  if ____type(key) == "number" then
58
- return Item:of(unitItemInSlot(handleByUnitItems[self], key - 1))
57
+ return Item:of(unitItemInSlot(handleByUnitInventory[self], key - 1))
59
58
  end
60
- return rawget(____exports.UnitItems.prototype, key)
59
+ return rawget(____exports.UnitInventory.prototype, key)
61
60
  end
62
- function UnitItems.prototype.__len(self)
63
- return unitInventorySize(handleByUnitItems[self])
61
+ function UnitInventory.prototype.__len(self)
62
+ return unitInventorySize(handleByUnitInventory[self])
64
63
  end
65
- function UnitItems.prototype.__ipairs(self)
66
- local handle = handleByUnitItems[self]
67
- return unitItemsNext, handle, unitInventorySize(handle) << 3
64
+ function UnitInventory.prototype.__ipairs(self)
65
+ local handle = handleByUnitInventory[self]
66
+ return unitInventoryNext, handle, 0
68
67
  end
69
68
  __TS__ObjectDefineProperty(
70
69
  Unit.prototype,
71
- "items",
70
+ "inventory",
72
71
  {get = function(self)
73
- local items = __TS__New(____exports.UnitItems, self.handle)
74
- rawset(self, "items", items)
75
- return items
72
+ local inventory = __TS__New(____exports.UnitInventory, self.handle)
73
+ rawset(self, "inventory", inventory)
74
+ return inventory
76
75
  end}
77
76
  )
78
77
  return ____exports
@@ -1,46 +1,31 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
- local ____player = require("core.types.player")
5
- local Player = ____player.Player
6
- local ____math = require("math")
7
- local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
8
- local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
9
4
  local ____local_2Dclient = require("engine.local-client")
10
5
  local LocalClient = ____local_2Dclient.LocalClient
11
6
  local ____unit = require("engine.internal.unit")
12
7
  local Unit = ____unit.Unit
13
8
  local ____event = require("event")
14
9
  local Event = ____event.Event
10
+ local ____synchronization = require("engine.synchronization")
11
+ local ObjectBus = ____synchronization.ObjectBus
15
12
  local mainSelectedUnitChangeEvent = __TS__New(Event)
16
13
  rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
17
14
  local mainSelectedUnitByPlayer = {}
18
- local syncSlider = BlzCreateFrameByType(
19
- "SLIDER",
20
- "UnitSyncId",
21
- BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0),
22
- "",
23
- 0
15
+ local unitBus = __TS__New(
16
+ ObjectBus,
17
+ function(unit) return unit.syncId end,
18
+ function(syncId) return Unit:getBySyncId(syncId) end
24
19
  )
25
- BlzFrameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
26
20
  LocalClient.mainSelectedUnitChangeEvent:addListener(function()
27
- local ____opt_0 = LocalClient.mainSelectedUnit
28
- local syncId = ____opt_0 and ____opt_0.syncId
29
- BlzFrameSetValue(syncSlider, syncId or 0)
21
+ unitBus:send(LocalClient.mainSelectedUnit)
30
22
  end)
31
- local trg = CreateTrigger()
32
- BlzTriggerRegisterFrameEvent(trg, syncSlider, FRAMEEVENT_SLIDER_VALUE_CHANGED)
33
- TriggerAddAction(
34
- trg,
35
- function()
36
- local player = Player:of(GetTriggerPlayer())
37
- local mainSelectedUnit = Unit:getBySyncId(BlzGetTriggerFrameValue())
38
- if mainSelectedUnit ~= mainSelectedUnitByPlayer[player] then
39
- mainSelectedUnitByPlayer[player] = mainSelectedUnit
40
- Event.invoke(mainSelectedUnitChangeEvent, player)
41
- end
23
+ unitBus.event:addListener(function(player, unit)
24
+ if unit ~= mainSelectedUnitByPlayer[player] then
25
+ mainSelectedUnitByPlayer[player] = unit
26
+ Event.invoke(mainSelectedUnitChangeEvent, player)
42
27
  end
43
- )
28
+ end)
44
29
  rawset(
45
30
  Unit,
46
31
  "getMainSelectedOf",
@@ -0,0 +1,20 @@
1
+ /** @noSelfInFile */
2
+ import { Widget } from "../../../core/types/widget";
3
+ export declare const enum OrderType {
4
+ IMMEDIATE = 0,
5
+ POINT = 1,
6
+ TARGET = 2
7
+ }
8
+ declare module "../unit" {
9
+ interface Unit {
10
+ readonly currentOrderType: OrderType;
11
+ readonly currentOrderId: number;
12
+ readonly currentOrderStartTime: number;
13
+ readonly currentOrderStartX: number;
14
+ readonly currentOrderStartY: number;
15
+ readonly currentOrderTargetX: number;
16
+ readonly currentOrderTargetY: number;
17
+ readonly currentOrderTarget?: Widget;
18
+ issueOrder(...order: [orderType: OrderType.IMMEDIATE, orderId: number] | [orderType: OrderType.POINT, orderId: number, x: number, y: number] | [orderType: OrderType.TARGET, orderId: number, target: Widget]): boolean;
19
+ }
20
+ }