warscript 0.0.1-dev.87bdb89 → 0.0.1-dev.8895ff6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +2 -1
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +2 -1
- package/engine/behaviour/ability.lua +9 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +26 -5
- package/engine/behaviour/unit.lua +180 -27
- package/engine/buff.d.ts +21 -8
- package/engine/buff.lua +187 -121
- package/engine/internal/ability.d.ts +3 -1
- package/engine/internal/ability.lua +34 -11
- package/engine/internal/item/ability.lua +51 -1
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +13 -15
- package/engine/internal/item.lua +63 -49
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -5
- package/engine/internal/unit/ability.lua +96 -21
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +19 -23
- package/engine/internal/unit.lua +171 -190
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type.lua +5 -4
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +15 -2
- package/engine/object-data/entry/unit-type.lua +135 -33
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +31 -5
- package/engine/object-field/unit.lua +95 -0
- package/engine/object-field.d.ts +13 -3
- package/engine/object-field.lua +279 -133
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +26 -3
- package/engine/text-tag.lua +217 -11
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +10 -8
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +26 -0
- package/utility/linked-map.lua +66 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +23 -1
- package/utility/lua-maps.d.ts +12 -2
- package/utility/lua-maps.lua +37 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -26
- package/core/types/order.lua +0 -65
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@@ -232,6 +232,19 @@ ____exports.getOrderIdByAbilityTypeId = function(abilityTypeId)
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local parentTypeId = availableFields[abilityTypeId]
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return order2orderId(orders[____type(parentTypeId) == "number" and parentTypeId or abilityTypeId] or "")
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end
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+
---
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-- @internal For use by internal systems only.
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____exports.abilityTypeHasField = function(abilityTypeId, field)
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field = ____type(field) == "number" and field or getHandleId(field)
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if commonFields[field] then
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return true
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end
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local id = availableFields[abilityTypeId]
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if ____type(id) == "number" then
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id = availableFields[id]
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end
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return not not (id and id[field])
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end
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____exports.Ability = __TS__Class()
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local Ability = ____exports.Ability
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Ability.name = "Ability"
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@@ -247,15 +260,7 @@ function Ability.prototype.getSnapshot(self)
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return nil
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end
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function Ability.prototype.hasField(self, field)
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-
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if commonFields[field] then
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return true
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end
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local id = availableFields[self.typeId]
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if ____type(id) == "number" then
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id = availableFields[id]
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end
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return not not (id and id[field])
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return ____exports.abilityTypeHasField(self.typeId, field)
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end
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function Ability.prototype.getField(self, field, level)
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local fieldType = match(
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@@ -404,16 +409,28 @@ function UnitAbility.prototype.decrementHideCounter(self)
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unitHideAbility(self.u, self.typeId, false)
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end
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function UnitAbility.prototype.incrementDisableCounter(self)
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-
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local unit = self.u
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local typeId = self.typeId
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unitHideAbility(unit, typeId, true)
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unitDisableAbility(unit, typeId, true, false)
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self.d = (self.d or 0) + 1
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end
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function UnitAbility.prototype.decrementDisableCounter(self)
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-
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local unit = self.u
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local typeId = self.typeId
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unitDisableAbility(unit, typeId, false, false)
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unitHideAbility(unit, typeId, true)
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self.d = (self.d or 0) - 1
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end
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function UnitAbility.prototype.interruptCast(self)
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self.owner:interruptCast(self.typeId)
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end
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function UnitAbility.prototype.onDestroy(self)
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if self.owner.state ~= 2 then
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self.owner:removeAbility(self.typeId)
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end
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return UnitAbility.____super.prototype.onDestroy(self)
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end
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__TS__SetDescriptor(
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UnitAbility.prototype,
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"isDisabled",
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setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
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end
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end
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function ItemAbility.prototype.onDestroy(self)
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if self.owner.state ~= 2 then
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self.owner:removeAbility(self.typeId)
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end
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return ItemAbility.____super.prototype.onDestroy(self)
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end
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__TS__SetDescriptor(
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ItemAbility.prototype,
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"level",
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local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
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local isItemOwned = IsItemOwned
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local isItemPowerup = IsItemPowerup
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local getItemAbility = BlzGetItemAbility
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local getItemX = GetItemX
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local getItemY = GetItemY
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local setAbilityRealLevelField = BlzSetAbilityRealLevelField
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local unitRemoveItem = UnitRemoveItem
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local unitUseItem = UnitUseItem
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local unitResetCooldown = UnitResetCooldown
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local unitInventorySize = UnitInventorySize
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local unitItemInSlot = UnitItemInSlot
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local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
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if not currentMap then
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return 0
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))
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local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
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local cooldownStarterAbility =
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local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
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ShowUnit(____exports.itemAbilityDummy, false)
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local function startItemCooldownInternal(handle, cooldown)
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local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
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end
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return result
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end
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local depth = 0
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local itemBySlot = {}
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---
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-- @internal For use by internal systems only.
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____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
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local ____depth_0 = depth
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depth = ____depth_0 + 1
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local offset = 6 * ____depth_0
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for slot = 0, unitInventorySize(unit) - 1 do
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local item = unitItemInSlot(unit, slot)
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if getItemAbility(item, abilityTypeId) ~= nil then
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local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
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if not isAlreadyIgnoredInEvents then
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ignoreEventsItems[item] = true
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end
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unitRemoveItem(unit, item)
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if not isAlreadyIgnoredInEvents then
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ignoreEventsItems[item] = nil
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end
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itemBySlot[offset + slot] = item
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end
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end
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local result = action(unit, ...)
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for slot = 0, unitInventorySize(unit) - 1 do
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local item = itemBySlot[offset + slot]
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if item ~= nil then
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local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
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if not isAlreadyIgnoredInEvents then
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ignoreEventsItems[item] = true
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end
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local isPowerup = isItemPowerup(item)
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if isPowerup then
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setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
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end
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unitAddItemToSlot(unit, item, slot)
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if isPowerup then
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setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
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end
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if not isAlreadyIgnoredInEvents then
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ignoreEventsItems[item] = nil
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end
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itemBySlot[offset + slot] = nil
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end
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end
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depth = depth - 1
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return result
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end
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return ____exports
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ownerByItem = setmetatable({}, {__mode = "kv"})
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Unit.itemPickedUpEvent:addListener(
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Unit.itemPickedUpEvent:addListener(
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function(unit, item)
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ownerByItem[item] = unit
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end
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)
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Unit.itemDroppedEvent:addListener(
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4,
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function(unit, item)
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ownerByItem[item] = nil
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end
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)
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__TS__ObjectDefineProperty(
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Item.prototype,
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"owner",
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import type { ItemTypeId } from "../object-data/entry/item-type";
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type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
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declare const enum ItemPropertyKey {
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ABILITIES = 100
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LUA_INDEX_BY_ABILITY_TYPE_ID = 101
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ABILITIES = 100
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}
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export declare class Item extends Handle<jitem> {
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private readonly [ItemPropertyKey.ABILITIES];
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constructor(handle: jitem);
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protected onDestroy(): HandleDestructor;
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static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
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get extendedTooltip(): string;
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set iconPath(v: string);
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get iconPath(): string;
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set
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get
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set
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get
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set
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get
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set
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get
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set
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get
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set dropsOnDeath(dropsOnDeath: boolean);
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get dropsOnDeath(): boolean;
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set canBeDropped(canBeDropped: boolean);
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get canBeDropped(): boolean;
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set canBeSold(canBeSold: boolean);
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get canBeSold(): boolean;
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set perishes(perishes: boolean);
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get perishes(): boolean;
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set isPowerUp(isPowerUp: boolean);
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get isPowerUp(): boolean;
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get isAlive(): boolean;
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get isDead(): boolean;
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set isInvulnerable(isInvulnerable: boolean);
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get isInvulnerable(): boolean;
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set
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|
+
set isActivelyUsed(isActivelyUsed: boolean);
|
|
46
|
+
get isActivelyUsed(): boolean;
|
|
49
47
|
set visible(v: boolean);
|
|
50
48
|
get visible(): boolean;
|
|
51
49
|
set level(v: number);
|
package/engine/internal/item.lua
CHANGED
|
@@ -46,9 +46,18 @@ local getItemY = GetItemY
|
|
|
46
46
|
local getItemCharges = GetItemCharges
|
|
47
47
|
local setItemCharges = SetItemCharges
|
|
48
48
|
local unitRemoveAbility = UnitRemoveAbility
|
|
49
|
+
local unitRemoveItem = UnitRemoveItem
|
|
49
50
|
local unitUseItem = UnitUseItem
|
|
50
51
|
local unitUseItemPoint = UnitUseItemPoint
|
|
51
52
|
local unitUseItemTarget = UnitUseItemTarget
|
|
53
|
+
local setItemDropOnDeath = SetItemDropOnDeath
|
|
54
|
+
local setItemDroppable = SetItemDroppable
|
|
55
|
+
local setItemPawnable = SetItemPawnable
|
|
56
|
+
local isItemPawnable = IsItemPawnable
|
|
57
|
+
local getItemIntegerField = BlzGetItemIntegerField
|
|
58
|
+
local setItemBooleanField = BlzSetItemBooleanField
|
|
59
|
+
local getItemBooleanField = BlzGetItemBooleanField
|
|
60
|
+
local tableRemove = table.remove
|
|
52
61
|
_G.SetItemCharges = function(whichItem, charges)
|
|
53
62
|
setItemCharges(whichItem, charges)
|
|
54
63
|
invoke(
|
|
@@ -56,9 +65,6 @@ _G.SetItemCharges = function(whichItem, charges)
|
|
|
56
65
|
____exports.Item:of(whichItem)
|
|
57
66
|
)
|
|
58
67
|
end
|
|
59
|
-
local getItemIntegerField = BlzGetItemIntegerField
|
|
60
|
-
local setItemBooleanField = BlzSetItemBooleanField
|
|
61
|
-
local getItemBooleanField = BlzGetItemBooleanField
|
|
62
68
|
invoke = Event.invoke
|
|
63
69
|
local enumRect = Rect:create(0, 0, 0, 0).handle
|
|
64
70
|
---
|
|
@@ -137,15 +143,13 @@ Item.name = "Item"
|
|
|
137
143
|
__TS__ClassExtends(Item, Handle)
|
|
138
144
|
function Item.prototype.____constructor(self, handle)
|
|
139
145
|
Handle.prototype.____constructor(self, handle)
|
|
140
|
-
|
|
141
|
-
self[100] = abilities
|
|
142
|
-
local luaIndexByAbilityTypeId = {}
|
|
143
|
-
for i = 1, #abilities do
|
|
144
|
-
luaIndexByAbilityTypeId[abilities[i].typeId] = i
|
|
145
|
-
end
|
|
146
|
-
self[101] = luaIndexByAbilityTypeId
|
|
146
|
+
self[100] = doAbilityAction(handle, getItemAbilities, self)
|
|
147
147
|
end
|
|
148
148
|
function Item.prototype.onDestroy(self)
|
|
149
|
+
local owner = self.owner
|
|
150
|
+
if owner ~= nil then
|
|
151
|
+
unitRemoveItem(owner.handle, self.handle)
|
|
152
|
+
end
|
|
149
153
|
local abilities = self[100]
|
|
150
154
|
for i = 1, #abilities do
|
|
151
155
|
abilities[i]:destroy()
|
|
@@ -191,33 +195,32 @@ function Item.prototype.addAbility(self, abilityTypeId)
|
|
|
191
195
|
if nativeAbility ~= nil then
|
|
192
196
|
local ability = ItemAbility:of(nativeAbility, abilityTypeId, self)
|
|
193
197
|
local abilities = self[100]
|
|
194
|
-
|
|
195
|
-
abilities[luaIndex] = ability
|
|
196
|
-
self[101][abilityTypeId] = luaIndex
|
|
198
|
+
abilities[#abilities + 1] = ability
|
|
197
199
|
return ability
|
|
198
200
|
end
|
|
199
201
|
return nil
|
|
200
202
|
end
|
|
201
203
|
function Item.prototype.removeAbility(self, abilityTypeId)
|
|
202
|
-
local
|
|
203
|
-
|
|
204
|
-
|
|
205
|
-
|
|
206
|
-
|
|
207
|
-
|
|
208
|
-
|
|
209
|
-
for j = luaIndex, abilityTypeIdsLength do
|
|
210
|
-
abilities[j] = abilities[j + 1]
|
|
204
|
+
local abilities = self[100]
|
|
205
|
+
for i = 1, #abilities do
|
|
206
|
+
if abilities[i].typeId == abilityTypeId then
|
|
207
|
+
local ability = abilities[i]
|
|
208
|
+
tableRemove(abilities, i)
|
|
209
|
+
ability:destroy()
|
|
210
|
+
return true
|
|
211
211
|
end
|
|
212
212
|
end
|
|
213
|
-
return
|
|
213
|
+
return doAbilityAction(self.handle, itemRemoveAbility, abilityTypeId)
|
|
214
214
|
end
|
|
215
215
|
function Item.prototype.hasAbility(self, abilityTypeId)
|
|
216
|
-
return self
|
|
216
|
+
return doAbilityAction(self.handle, getItemAbility, abilityTypeId) ~= nil
|
|
217
217
|
end
|
|
218
218
|
function Item.prototype.getAbility(self, abilityTypeId)
|
|
219
|
-
|
|
220
|
-
|
|
219
|
+
return ItemAbility:of(
|
|
220
|
+
doAbilityAction(self.handle, getItemAbility, abilityTypeId),
|
|
221
|
+
abilityTypeId,
|
|
222
|
+
self
|
|
223
|
+
)
|
|
221
224
|
end
|
|
222
225
|
function Item.getInRange(self, x, y, range)
|
|
223
226
|
targetCollection = {}
|
|
@@ -329,65 +332,68 @@ __TS__SetDescriptor(
|
|
|
329
332
|
)
|
|
330
333
|
__TS__SetDescriptor(
|
|
331
334
|
Item.prototype,
|
|
332
|
-
"
|
|
335
|
+
"dropsOnDeath",
|
|
333
336
|
{
|
|
334
337
|
get = function(self)
|
|
335
|
-
return
|
|
338
|
+
return getItemBooleanField(self.handle, ITEM_BF_DROPPED_WHEN_CARRIER_DIES)
|
|
336
339
|
end,
|
|
337
|
-
set = function(self,
|
|
338
|
-
|
|
340
|
+
set = function(self, dropsOnDeath)
|
|
341
|
+
setItemDropOnDeath(self.handle, dropsOnDeath)
|
|
339
342
|
end
|
|
340
343
|
},
|
|
341
344
|
true
|
|
342
345
|
)
|
|
343
346
|
__TS__SetDescriptor(
|
|
344
347
|
Item.prototype,
|
|
345
|
-
"
|
|
348
|
+
"canBeDropped",
|
|
346
349
|
{
|
|
347
350
|
get = function(self)
|
|
348
|
-
return
|
|
351
|
+
return getItemBooleanField(self.handle, ITEM_BF_CAN_BE_DROPPED)
|
|
349
352
|
end,
|
|
350
|
-
set = function(self,
|
|
351
|
-
|
|
353
|
+
set = function(self, canBeDropped)
|
|
354
|
+
setItemDroppable(self.handle, canBeDropped)
|
|
352
355
|
end
|
|
353
356
|
},
|
|
354
357
|
true
|
|
355
358
|
)
|
|
356
359
|
__TS__SetDescriptor(
|
|
357
360
|
Item.prototype,
|
|
358
|
-
"
|
|
361
|
+
"canBeSold",
|
|
359
362
|
{
|
|
360
363
|
get = function(self)
|
|
361
|
-
return
|
|
364
|
+
return isItemPawnable(self.handle)
|
|
362
365
|
end,
|
|
363
|
-
set = function(self,
|
|
364
|
-
|
|
366
|
+
set = function(self, canBeSold)
|
|
367
|
+
setItemPawnable(self.handle, canBeSold)
|
|
365
368
|
end
|
|
366
369
|
},
|
|
367
370
|
true
|
|
368
371
|
)
|
|
369
372
|
__TS__SetDescriptor(
|
|
370
373
|
Item.prototype,
|
|
371
|
-
"
|
|
374
|
+
"perishes",
|
|
372
375
|
{
|
|
373
376
|
get = function(self)
|
|
374
377
|
return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
|
|
375
378
|
end,
|
|
376
|
-
set = function(self,
|
|
377
|
-
|
|
379
|
+
set = function(self, perishes)
|
|
380
|
+
local handle = self.handle
|
|
381
|
+
local powerUp = isItemPowerup(handle)
|
|
382
|
+
setItemBooleanField(handle, ITEM_BF_PERISHABLE, perishes)
|
|
383
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, powerUp)
|
|
378
384
|
end
|
|
379
385
|
},
|
|
380
386
|
true
|
|
381
387
|
)
|
|
382
388
|
__TS__SetDescriptor(
|
|
383
389
|
Item.prototype,
|
|
384
|
-
"
|
|
390
|
+
"isPowerUp",
|
|
385
391
|
{
|
|
386
392
|
get = function(self)
|
|
387
393
|
return isItemPowerup(self.handle)
|
|
388
394
|
end,
|
|
389
|
-
set = function(self,
|
|
390
|
-
setItemBooleanField(self.handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED,
|
|
395
|
+
set = function(self, isPowerUp)
|
|
396
|
+
setItemBooleanField(self.handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, isPowerUp)
|
|
391
397
|
end
|
|
392
398
|
},
|
|
393
399
|
true
|
|
@@ -423,16 +429,24 @@ __TS__SetDescriptor(
|
|
|
423
429
|
)
|
|
424
430
|
__TS__SetDescriptor(
|
|
425
431
|
Item.prototype,
|
|
426
|
-
"
|
|
432
|
+
"isActivelyUsed",
|
|
427
433
|
{
|
|
428
434
|
get = function(self)
|
|
429
435
|
return getItemBooleanField(self.handle, ITEM_BF_ACTIVELY_USED)
|
|
430
436
|
end,
|
|
431
|
-
set = function(self,
|
|
437
|
+
set = function(self, isActivelyUsed)
|
|
432
438
|
local handle = self.handle
|
|
433
|
-
local
|
|
434
|
-
|
|
435
|
-
|
|
439
|
+
local powerUp = isItemPowerup(handle)
|
|
440
|
+
local perishes = getItemBooleanField(handle, ITEM_BF_PERISHABLE)
|
|
441
|
+
local dropsOnDeath = getItemBooleanField(handle, ITEM_BF_DROPPED_WHEN_CARRIER_DIES)
|
|
442
|
+
local canBeDropped = getItemBooleanField(handle, ITEM_BF_CAN_BE_DROPPED)
|
|
443
|
+
local canBeSold = isItemPawnable(handle)
|
|
444
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, isActivelyUsed)
|
|
445
|
+
setItemPawnable(handle, canBeSold)
|
|
446
|
+
setItemDroppable(handle, canBeDropped)
|
|
447
|
+
setItemDropOnDeath(handle, dropsOnDeath)
|
|
448
|
+
setItemBooleanField(handle, ITEM_BF_PERISHABLE, perishes)
|
|
449
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, powerUp)
|
|
436
450
|
end
|
|
437
451
|
},
|
|
438
452
|
true
|
|
@@ -74,9 +74,12 @@ ____exports.castAbility = function(nativeUnit, abilityTypeId, prepareAbility, ..
|
|
|
74
74
|
unitRemoveAbility(nativeUnit, INVENTORY_ABILITY_TYPE_ID)
|
|
75
75
|
if latestInventoryAbilityTypeId ~= 0 then
|
|
76
76
|
unitAddAbility(nativeUnit, latestInventoryAbilityTypeId)
|
|
77
|
-
for slot,
|
|
78
|
-
|
|
79
|
-
|
|
77
|
+
for slot = 0, inventorySize - 1 do
|
|
78
|
+
local nativeItem = nativeItemBySlot[slot]
|
|
79
|
+
if nativeItem ~= nil then
|
|
80
|
+
unitAddItem(nativeUnit, nativeItem)
|
|
81
|
+
unitDropItemSlot(nativeUnit, nativeItem, slot)
|
|
82
|
+
end
|
|
80
83
|
end
|
|
81
84
|
end
|
|
82
85
|
end
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local getLocalClientWidth = BlzGetLocalClientWidth
|
|
3
|
+
local getLocalClientHeight = BlzGetLocalClientHeight
|
|
4
|
+
---
|
|
5
|
+
-- @internal For use by internal systems only.
|
|
6
|
+
____exports.getFrameMinXMaxX = function()
|
|
7
|
+
local w = getLocalClientWidth()
|
|
8
|
+
local h = getLocalClientHeight()
|
|
9
|
+
local width4by3 = (w - h / 600 * 800) / 2
|
|
10
|
+
local pxtodpi = 0.6 / h
|
|
11
|
+
local minX = -width4by3 * pxtodpi
|
|
12
|
+
local maxX = minX + w * pxtodpi
|
|
13
|
+
return minX, maxX
|
|
14
|
+
end
|
|
15
|
+
---
|
|
16
|
+
-- @internal For use by internal systems only.
|
|
17
|
+
____exports.FRAME_MIN_Y = 0
|
|
18
|
+
---
|
|
19
|
+
-- @internal For use by internal systems only.
|
|
20
|
+
____exports.FRAME_MAX_Y = 0.6
|
|
21
|
+
return ____exports
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local getLocationZ = GetLocationZ
|
|
3
|
+
local moveLocation = MoveLocation
|
|
4
|
+
local location = Location(0, 0)
|
|
5
|
+
---
|
|
6
|
+
-- @internal For use by internal systems only.
|
|
7
|
+
____exports.getTerrainZ = function(x, y)
|
|
8
|
+
moveLocation(location, x, y)
|
|
9
|
+
return getLocationZ(location)
|
|
10
|
+
end
|
|
11
|
+
return ____exports
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____mana_2Dregeneration = require("engine.object-data.entry.ability-type.mana-regeneration")
|
|
3
|
+
local ManaRegenerationAbilityType = ____mana_2Dregeneration.ManaRegenerationAbilityType
|
|
4
|
+
---
|
|
5
|
+
-- @internal For use by internal systems.
|
|
6
|
+
____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
7
|
+
local abilityType = ManaRegenerationAbilityType:create()
|
|
8
|
+
abilityType.isInternal = true
|
|
9
|
+
abilityType.isButtonVisible = false
|
|
10
|
+
abilityType.manaRegenerationRateIncreaseFactor = 4
|
|
11
|
+
return abilityType.id
|
|
12
|
+
end)
|
|
13
|
+
---
|
|
14
|
+
-- @internal For use by internal systems.
|
|
15
|
+
____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL
|
|
16
|
+
return ____exports
|
|
@@ -131,11 +131,6 @@ declare module "../unit" {
|
|
|
131
131
|
const abilityNoTargetChannelingStartEvent: DispatchingEvent<[Unit, Ability]>;
|
|
132
132
|
}
|
|
133
133
|
}
|
|
134
|
-
declare module "../unit" {
|
|
135
|
-
namespace Unit {
|
|
136
|
-
const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
|
|
137
|
-
}
|
|
138
|
-
}
|
|
139
134
|
declare module "../unit" {
|
|
140
135
|
namespace Unit {
|
|
141
136
|
const abilityChannelingFinishEvent: DispatchingEvent<[Unit, Ability]>;
|
|
@@ -155,3 +150,38 @@ declare module "../unit" {
|
|
|
155
150
|
};
|
|
156
151
|
}
|
|
157
152
|
}
|
|
153
|
+
declare module "../unit" {
|
|
154
|
+
namespace Unit {
|
|
155
|
+
const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
|
|
156
|
+
}
|
|
157
|
+
}
|
|
158
|
+
declare module "../unit" {
|
|
159
|
+
namespace Unit {
|
|
160
|
+
const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
|
|
161
|
+
}
|
|
162
|
+
}
|
|
163
|
+
declare module "../unit" {
|
|
164
|
+
namespace Unit {
|
|
165
|
+
const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
|
|
166
|
+
}
|
|
167
|
+
}
|
|
168
|
+
declare module "../unit" {
|
|
169
|
+
namespace Unit {
|
|
170
|
+
const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
|
|
171
|
+
}
|
|
172
|
+
}
|
|
173
|
+
declare module "../unit" {
|
|
174
|
+
namespace Unit {
|
|
175
|
+
const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
|
|
176
|
+
}
|
|
177
|
+
}
|
|
178
|
+
declare module "../unit" {
|
|
179
|
+
namespace Unit {
|
|
180
|
+
const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
|
|
181
|
+
}
|
|
182
|
+
}
|
|
183
|
+
declare module "../unit" {
|
|
184
|
+
namespace Unit {
|
|
185
|
+
const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
|
|
186
|
+
}
|
|
187
|
+
}
|