warscript 0.0.1-dev.87bdb89 → 0.0.1-dev.8895ff6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +2 -1
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +2 -1
- package/engine/behaviour/ability.lua +9 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +26 -5
- package/engine/behaviour/unit.lua +180 -27
- package/engine/buff.d.ts +21 -8
- package/engine/buff.lua +187 -121
- package/engine/internal/ability.d.ts +3 -1
- package/engine/internal/ability.lua +34 -11
- package/engine/internal/item/ability.lua +51 -1
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +13 -15
- package/engine/internal/item.lua +63 -49
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -5
- package/engine/internal/unit/ability.lua +96 -21
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +19 -23
- package/engine/internal/unit.lua +171 -190
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type.lua +5 -4
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +15 -2
- package/engine/object-data/entry/unit-type.lua +135 -33
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +31 -5
- package/engine/object-field/unit.lua +95 -0
- package/engine/object-field.d.ts +13 -3
- package/engine/object-field.lua +279 -133
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +26 -3
- package/engine/text-tag.lua +217 -11
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +10 -8
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +26 -0
- package/utility/linked-map.lua +66 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +23 -1
- package/utility/lua-maps.d.ts +12 -2
- package/utility/lua-maps.lua +37 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -26
- package/core/types/order.lua +0 -65
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@@ -15,15 +15,15 @@ end
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function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
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caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
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end
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____exports.
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local
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__TS__ClassExtends(
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function
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____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
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local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
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RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
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__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
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function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.mana = mana
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end
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function
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function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
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target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
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end
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return ____exports
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/** @noSelfInFile */
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import { Behavior } from "../behavior";
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import { Unit } from "../unit";
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import { Unit } from "../internal/unit";
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import "../internal/unit/ability";
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import { Ability } from "../internal/ability";
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import { AbilityTypeId } from "../object-data/entry/ability-type";
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import { Widget } from "../../core/types/widget";
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@@ -5,11 +5,11 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local createUnitEventListener
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.unit")
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit.ability")
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local ____ability = require("engine.internal.ability")
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local Ability = ____ability.Ability
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local ____effect = require("core.types.effect")
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local AbilityField = ____ability.AbilityField
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local AbilityLevelField = ____ability.AbilityLevelField
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local createBehaviorFunctionsByAbilityTypeId = {}
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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local function
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local unitEventListener = createUnitEventListener(key)
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return function(unit, ability, ...)
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Timer:run(unitEventListener, unit, ability, ...)
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end
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end
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createUnitEventListener = function(key)
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local function createUnitEventListener(key)
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return function(unit, ability, ...)
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____exports.AbilityBehavior:forAll(ability, key, unit, ...)
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end
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Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
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Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
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Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
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Unit.
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Unit.
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Unit.
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Unit.
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Unit.
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Unit.
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Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
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Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
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Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
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Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
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Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
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Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
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Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
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Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
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end)(AbilityBehavior)
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import { BuffTypeId } from "../../object-data/entry/buff-type";
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import { TextTagPreset } from "../../text-tag";
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import { Destructor } from "../../../destroyable";
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import { BehaviorPriority } from "../../behavior";
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export type StunImmunityUnitBehaviorParameters = {
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readonly priority?: BehaviorPriority;
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buffTypeIds?: readonly BuffTypeId[];
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textTagPreset?: TextTagPreset;
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textTagText?: string;
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additionalAction?: (this: void, unit: Unit) => void;
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};
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export declare class StunImmunityUnitBehavior extends UnitBehavior {
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static defaultParameters:
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constructor(unit: Unit, parameters?:
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readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
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static defaultParameters: StunImmunityUnitBehaviorParameters;
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constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
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protected onDestroy(): Destructor;
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onDamageReceived(): void;
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onTargetingAbilityChannelingStart(): void;
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onTargetingAbilityImpact(): void;
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protected onEffect(): void;
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}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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local ____arrays = require("utility.arrays")
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local distinct = ____arrays.distinct
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local flatMap = ____arrays.flatMap
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local map = ____arrays.map
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local ____text_2Dtag = require("engine.text-tag")
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local TextTag = ____text_2Dtag.TextTag
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
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return
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return distinct(flatMap(
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"ACcb"
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}, fourCC)),
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function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
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))
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local function process(behavior)
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local hasRemovedBuffs = false
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for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
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hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
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end
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if hasRemovedBuffs then
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behavior.onEffect(behavior)
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TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
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end
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local ____opt_0 = behavior.parameters.additionalAction
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____opt_0(behavior.unit)
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end
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end
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end
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____exports.StunImmunityUnitBehavior = __TS__Class()
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local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
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StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
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parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
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UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
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unit:decrementStunCounter()
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function StunImmunityUnitBehavior.prototype.onDestroy(self)
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self.unit:incrementStunCounter()
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end
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function StunImmunityUnitBehavior.prototype.
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function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
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process(self)
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end
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function StunImmunityUnitBehavior.prototype.onEffect(self)
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end
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StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
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return ____exports
|
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@@ -1,21 +1,30 @@
|
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1
1
|
/** @noSelfInFile */
|
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2
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-
import { Behavior } from "../behavior";
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2
|
+
import { Behavior, BehaviorPriority } from "../behavior";
|
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3
3
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import { Ability } from "../internal/ability";
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4
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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import "../internal/unit+ability";
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6
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import "../internal/unit-missile-launch";
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7
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import { Item } from "../internal/item";
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-
import
|
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8
|
+
import { AbilityBehavior } from "./ability";
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9
9
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import { Event } from "../../event";
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10
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import { Destructor } from "../../destroyable";
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import type { Widget } from "../../core/types/widget";
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+
import { Destructable } from "../../core/types/destructable";
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+
import type { Buff } from "../buff";
|
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14
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
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15
|
+
import { Player } from "../../core/types/player";
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16
|
+
import { UnitTypeId } from "../object-data/entry/unit-type";
|
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12
17
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
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|
-
constructor(unit: Unit);
|
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15
|
-
protected onDestroy(): Destructor;
|
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19
|
readonly sourceAbilityBehavior?: AbilityBehavior;
|
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|
+
private _bonusIdByBonusType?;
|
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constructor(unit: Unit, priority?: BehaviorPriority);
|
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protected onDestroy(): Destructor;
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get unit(): Unit;
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-
|
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protected getUnitBonus(bonusType: UnitBonusType): number;
|
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
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|
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protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
|
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27
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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onImmediateOrder(orderId: number): void;
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onTargetOrder(orderId: number, target: Widget): void;
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onPointOrder(orderId: number, x: number, y: number): void;
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@@ -31,8 +40,18 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
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onAbilityLost(ability: Ability): void;
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|
onAbilityChannelingStart(ability: Ability): void;
|
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onAbilityImpact(ability: Ability): void;
|
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|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
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onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
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|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
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|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
47
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
48
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
34
49
|
onAbilityChannelingFinish(ability: Ability): void;
|
|
35
50
|
onAbilityStop(ability: Ability): void;
|
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|
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onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
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|
+
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
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|
+
onBuffGained(buff: Buff): void;
|
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|
+
onBuffLost(buff: Buff): void;
|
|
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55
|
onItemDropped(item: Item): void;
|
|
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56
|
onItemPickedUp(item: Item): void;
|
|
38
57
|
onItemUsed(item: Item): void;
|
|
@@ -40,4 +59,6 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
40
59
|
onItemChargesChanged(item: Item): void;
|
|
41
60
|
onKill(target: Unit): void;
|
|
42
61
|
onDeath(source: Unit | undefined): void;
|
|
62
|
+
onOwnerChange(previousOwner: Player): void;
|
|
63
|
+
static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
|
|
43
64
|
}
|
|
@@ -17,60 +17,137 @@ local getOrPut = ____lua_2Dmaps.getOrPut
|
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17
17
|
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
18
|
local ____lua_2Dsets = require("utility.lua-sets")
|
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19
19
|
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
-
local
|
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21
|
-
local
|
|
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|
-
local
|
|
23
|
-
local
|
|
20
|
+
local ____bonus = require("engine.internal.unit.bonus")
|
|
21
|
+
local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
22
|
+
local getUnitBonus = ____bonus.getUnitBonus
|
|
23
|
+
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
24
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
25
|
+
local LinkedMap = ____linked_2Dmap.LinkedMap
|
|
26
|
+
local safeCall = warpack.safeCall
|
|
27
|
+
local createBehaviorFunctionsByUnitTypeId = {}
|
|
28
|
+
local behaviorsByOwningPlayerEvent = {}
|
|
29
|
+
local listenerByBehaviorByOwningPlayerEvent = {}
|
|
30
|
+
local owningPlayerEventsByBehavior = {}
|
|
31
|
+
local behaviorsByInRangeUnitEvent = {}
|
|
32
|
+
local rangeByBehaviorByInRangeUnitEvent = {}
|
|
33
|
+
local listenerByBehaviorByInRangeUnitEvent = {}
|
|
34
|
+
local inRangeUnitEventsByBehavior = {}
|
|
24
35
|
____exports.UnitBehavior = __TS__Class()
|
|
25
36
|
local UnitBehavior = ____exports.UnitBehavior
|
|
26
37
|
UnitBehavior.name = "UnitBehavior"
|
|
27
38
|
__TS__ClassExtends(UnitBehavior, Behavior)
|
|
28
|
-
function UnitBehavior.prototype.____constructor(self, unit)
|
|
29
|
-
Behavior.prototype.____constructor(self, unit)
|
|
39
|
+
function UnitBehavior.prototype.____constructor(self, unit, priority)
|
|
40
|
+
Behavior.prototype.____constructor(self, unit, priority)
|
|
30
41
|
end
|
|
31
42
|
function UnitBehavior.prototype.onDestroy(self)
|
|
32
|
-
local
|
|
33
|
-
if
|
|
34
|
-
for event in pairs(
|
|
35
|
-
local ____opt_0 =
|
|
43
|
+
local owningPlayerEvents = owningPlayerEventsByBehavior[self]
|
|
44
|
+
if owningPlayerEvents ~= nil then
|
|
45
|
+
for event in pairs(owningPlayerEvents) do
|
|
46
|
+
local ____opt_0 = behaviorsByOwningPlayerEvent[event]
|
|
36
47
|
if ____opt_0 ~= nil then
|
|
37
48
|
____opt_0:remove(self)
|
|
38
49
|
end
|
|
39
|
-
local ____opt_2 =
|
|
50
|
+
local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
|
|
40
51
|
if ____opt_2 ~= nil then
|
|
41
52
|
____opt_2[self] = nil
|
|
42
53
|
end
|
|
43
|
-
|
|
54
|
+
end
|
|
55
|
+
owningPlayerEventsByBehavior[self] = nil
|
|
56
|
+
end
|
|
57
|
+
local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
|
|
58
|
+
if inRangeUnitEvents ~= nil then
|
|
59
|
+
for event in pairs(inRangeUnitEvents) do
|
|
60
|
+
local ____opt_4 = behaviorsByInRangeUnitEvent[event]
|
|
44
61
|
if ____opt_4 ~= nil then
|
|
45
|
-
____opt_4
|
|
62
|
+
____opt_4:remove(self)
|
|
63
|
+
end
|
|
64
|
+
local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
|
|
65
|
+
if ____opt_6 ~= nil then
|
|
66
|
+
____opt_6[self] = nil
|
|
67
|
+
end
|
|
68
|
+
local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
|
|
69
|
+
if ____opt_8 ~= nil then
|
|
70
|
+
____opt_8[self] = nil
|
|
46
71
|
end
|
|
47
72
|
end
|
|
48
|
-
|
|
73
|
+
inRangeUnitEventsByBehavior[self] = nil
|
|
74
|
+
end
|
|
75
|
+
if self._bonusIdByBonusType ~= nil then
|
|
76
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
77
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
78
|
+
end
|
|
49
79
|
end
|
|
50
80
|
return Behavior.prototype.onDestroy(self)
|
|
51
81
|
end
|
|
52
|
-
function UnitBehavior.prototype.
|
|
53
|
-
local
|
|
82
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
83
|
+
local ____opt_10 = self._bonusIdByBonusType
|
|
84
|
+
local bonusId = ____opt_10 and ____opt_10:get(bonusType)
|
|
85
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
86
|
+
end
|
|
87
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
88
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
89
|
+
if bonusIdByBonusType == nil then
|
|
90
|
+
bonusIdByBonusType = __TS__New(LinkedMap)
|
|
91
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
92
|
+
end
|
|
93
|
+
bonusIdByBonusType:put(
|
|
94
|
+
bonusType,
|
|
95
|
+
addOrUpdateOrRemoveUnitBonus(
|
|
96
|
+
self.object,
|
|
97
|
+
bonusType,
|
|
98
|
+
bonusIdByBonusType:get(bonusType),
|
|
99
|
+
value
|
|
100
|
+
)
|
|
101
|
+
)
|
|
102
|
+
end
|
|
103
|
+
function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
|
|
104
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
|
|
105
|
+
listenerByBehavior[self] = listener
|
|
106
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
107
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
108
|
+
if behaviors == nil then
|
|
109
|
+
event:addListener(function(...)
|
|
110
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
111
|
+
if behaviors ~= nil then
|
|
112
|
+
local player = extractPlayer(...)
|
|
113
|
+
if player ~= nil then
|
|
114
|
+
for behavior in pairs(behaviors) do
|
|
115
|
+
if behavior.unit.owner == player then
|
|
116
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
117
|
+
end
|
|
118
|
+
end
|
|
119
|
+
end
|
|
120
|
+
end
|
|
121
|
+
end)
|
|
122
|
+
behaviors = __TS__New(LinkedSet)
|
|
123
|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
124
|
+
end
|
|
125
|
+
behaviors:add(self)
|
|
126
|
+
end
|
|
127
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
128
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
54
129
|
rangeByBehavior[self] = range
|
|
55
|
-
local listenerByBehavior = getOrPut(
|
|
130
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
56
131
|
listenerByBehavior[self] = listener
|
|
57
|
-
getOrPut(
|
|
58
|
-
local behaviors =
|
|
132
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
133
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
59
134
|
if behaviors == nil then
|
|
60
|
-
event:addListener(function(
|
|
61
|
-
local behaviors =
|
|
135
|
+
event:addListener(function(...)
|
|
136
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
62
137
|
if behaviors ~= nil then
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
local
|
|
67
|
-
|
|
138
|
+
local unit = extractUnit(...)
|
|
139
|
+
if unit ~= nil then
|
|
140
|
+
for behavior in pairs(behaviors) do
|
|
141
|
+
local range = rangeByBehavior[behavior]
|
|
142
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
143
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
144
|
+
end
|
|
68
145
|
end
|
|
69
146
|
end
|
|
70
147
|
end
|
|
71
148
|
end)
|
|
72
149
|
behaviors = __TS__New(LinkedSet)
|
|
73
|
-
|
|
150
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
74
151
|
end
|
|
75
152
|
behaviors:add(self)
|
|
76
153
|
end
|
|
@@ -104,10 +181,30 @@ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
|
104
181
|
end
|
|
105
182
|
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
106
183
|
end
|
|
184
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
185
|
+
end
|
|
186
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
187
|
+
end
|
|
188
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
189
|
+
end
|
|
190
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
191
|
+
end
|
|
192
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
193
|
+
end
|
|
194
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
195
|
+
end
|
|
107
196
|
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
108
197
|
end
|
|
109
198
|
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
110
199
|
end
|
|
200
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
201
|
+
end
|
|
202
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
203
|
+
end
|
|
204
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
205
|
+
end
|
|
206
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
207
|
+
end
|
|
111
208
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
112
209
|
end
|
|
113
210
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -122,6 +219,23 @@ function UnitBehavior.prototype.onKill(self, target)
|
|
|
122
219
|
end
|
|
123
220
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
124
221
|
end
|
|
222
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
223
|
+
end
|
|
224
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
225
|
+
local args = {...}
|
|
226
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
227
|
+
if createBehaviorFunctions == nil then
|
|
228
|
+
createBehaviorFunctions = {}
|
|
229
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
230
|
+
end
|
|
231
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
232
|
+
return __TS__New(
|
|
233
|
+
self,
|
|
234
|
+
unit,
|
|
235
|
+
table.unpack(args)
|
|
236
|
+
)
|
|
237
|
+
end
|
|
238
|
+
end
|
|
125
239
|
__TS__SetDescriptor(
|
|
126
240
|
UnitBehavior.prototype,
|
|
127
241
|
"unit",
|
|
@@ -175,9 +289,37 @@ __TS__SetDescriptor(
|
|
|
175
289
|
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
176
290
|
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
177
291
|
end)
|
|
292
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
294
|
+
end)
|
|
178
295
|
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
179
296
|
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
180
297
|
end)
|
|
298
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
300
|
+
end)
|
|
301
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
302
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
303
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
304
|
+
end)
|
|
305
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
306
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
307
|
+
end)
|
|
308
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
309
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
310
|
+
end)
|
|
311
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
312
|
+
____exports.UnitBehavior:forAll(
|
|
313
|
+
source,
|
|
314
|
+
"onAbilityPointTargetImpact",
|
|
315
|
+
ability,
|
|
316
|
+
x,
|
|
317
|
+
y
|
|
318
|
+
)
|
|
319
|
+
end)
|
|
320
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
321
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
322
|
+
end)
|
|
181
323
|
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
182
324
|
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
183
325
|
end)
|
|
@@ -205,7 +347,18 @@ __TS__SetDescriptor(
|
|
|
205
347
|
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
206
348
|
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
207
349
|
end)
|
|
350
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
351
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
352
|
+
end)
|
|
208
353
|
end)(UnitBehavior)
|
|
354
|
+
Unit.onCreate:addListener(function(unit)
|
|
355
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
356
|
+
if createBehaviorFunctions ~= nil then
|
|
357
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
358
|
+
createBehavior(unit)
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
end)
|
|
209
362
|
Unit.destroyEvent:addListener(function(unit)
|
|
210
363
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
211
364
|
end)
|