warscript 0.0.1-dev.86b4b59 → 0.0.1-dev.870376f
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/decl/native.d.ts +6 -4
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +11 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +6 -1
- package/engine/behaviour/ability.lua +38 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +35 -5
- package/engine/behaviour/unit.lua +230 -31
- package/engine/buff.d.ts +21 -8
- package/engine/buff.lua +187 -121
- package/engine/internal/ability.d.ts +5 -1
- package/engine/internal/ability.lua +44 -11
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +16 -16
- package/engine/internal/item.lua +135 -49
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +21 -24
- package/engine/internal/unit.lua +247 -240
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.lua +5 -4
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +15 -2
- package/engine/object-data/entry/unit-type.lua +135 -33
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +31 -5
- package/engine/object-field/unit.lua +95 -0
- package/engine/object-field.d.ts +17 -6
- package/engine/object-field.lua +291 -134
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +6 -0
- package/engine/unit.lua +6 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +10 -8
- package/package.json +2 -2
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +40 -1
- package/utility/lua-maps.d.ts +12 -2
- package/utility/lua-maps.lua +37 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -26
- package/core/types/order.lua +0 -65
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@@ -25,4 +25,25 @@ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
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self:resolveCurrentAbilityDependentValue(self.autoDispel)
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)
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end
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____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
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local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
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RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
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__TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
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function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.polarity = polarity
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self.resistanceType = resistanceType
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self.includeExpirationTimers = includeExpirationTimers
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self.includeAuras = includeAuras
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self.autoDispel = autoDispel
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end
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function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
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target:removeBuffs(
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self:resolveCurrentAbilityDependentValue(self.polarity),
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self:resolveCurrentAbilityDependentValue(self.resistanceType),
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self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
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self:resolveCurrentAbilityDependentValue(self.includeAuras),
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self:resolveCurrentAbilityDependentValue(self.autoDispel)
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)
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end
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return ____exports
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@@ -8,7 +8,7 @@ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
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constructor(ability: Ability, mana: AbilityDependentValue<number>);
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onImpact(caster: Unit): void;
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}
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export declare class
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export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
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private readonly mana;
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constructor(ability: Ability, mana: AbilityDependentValue<number>);
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onUnitTargetImpact(caster: Unit, target: Unit): void;
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@@ -15,15 +15,15 @@ end
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function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
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caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
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end
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____exports.
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local
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-
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__TS__ClassExtends(
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function
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____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
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local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
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RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
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__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
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function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
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AbilityBehavior.prototype.____constructor(self, ability)
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self.mana = mana
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end
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function
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function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
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target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
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end
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return ____exports
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@@ -1,6 +1,7 @@
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/** @noSelfInFile */
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import { Behavior } from "../behavior";
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import { Unit } from "../unit";
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import { Unit } from "../internal/unit";
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import "../internal/unit/ability";
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import { Ability } from "../internal/ability";
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import { AbilityTypeId } from "../object-data/entry/ability-type";
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import { Widget } from "../../core/types/widget";
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@@ -35,6 +36,10 @@ export declare abstract class AbilityBehavior<Parameters extends {
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]): void;
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private static MissileLaunchConfig;
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private get missileLaunchConfig();
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protected launchMissile(source: Unit, ...args: [
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...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
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...parameters: NonNullable<Parameters["missileParameters"]>
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]): void;
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protected onCreate(): void;
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onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local createUnitEventListener
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local ____behavior = require("engine.behavior")
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local Behavior = ____behavior.Behavior
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local ____unit = require("engine.unit")
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit.ability")
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local ____ability = require("engine.internal.ability")
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local Ability = ____ability.Ability
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local ____effect = require("core.types.effect")
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local AbilityField = ____ability.AbilityField
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local AbilityLevelField = ____ability.AbilityLevelField
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local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
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local
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local
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local ____missile = require("core.types.missile")
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local Missile = ____missile.Missile
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local createBehaviorFunctionsByAbilityTypeId = {}
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local
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return function(unit, ability, ...)
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Timer:run(unitEventListener, unit, ability, ...)
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local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
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if success then
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abilityBehavior:onMissileArrival(...)
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end
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end
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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local function createUnitEventListener(key)
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return function(unit, ability, ...)
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____exports.AbilityBehavior:forAll(ability, key, unit, ...)
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end
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end
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end
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function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
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if type(xOrWidget) ~= "number" then
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Missile:launch(
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self.missileLaunchConfig,
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source,
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xOrWidget,
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invokeOnMissileArrival,
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self,
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yOrParameter,
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...
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)
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else
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Missile:launch(
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self.missileLaunchConfig,
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source,
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vec2(xOrWidget, yOrParameter),
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invokeOnMissileArrival,
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self,
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...
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)
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end
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end
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function AbilityBehavior.prototype.onCreate(self)
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end
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function AbilityBehavior.prototype.onValueChange(self, _value)
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Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
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Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
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Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
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Unit.
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Unit.
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Unit.
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Unit.
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Unit.
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Unit.
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Unit.
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Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
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Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
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Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
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Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
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Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
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Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
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Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
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Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
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Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
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end)(AbilityBehavior)
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import { BuffTypeId } from "../../object-data/entry/buff-type";
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import { TextTagPreset } from "../../text-tag";
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import { BehaviorPriority } from "../../behavior";
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export type StunImmunityUnitBehaviorParameters = {
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readonly priority?: BehaviorPriority;
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buffTypeIds?: readonly BuffTypeId[];
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textTagPreset?: TextTagPreset;
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additionalAction?: (this: void, unit: Unit) => void;
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export declare class StunImmunityUnitBehavior extends UnitBehavior {
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readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
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static defaultParameters: StunImmunityUnitBehaviorParameters;
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constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
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protected onDestroy(): Destructor;
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onDamageReceived(): void;
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onTargetingAbilityChannelingStart(): void;
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onTargetingAbilityImpact(): void;
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protected onEffect(): void;
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local
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local distinct = ____arrays.distinct
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local flatMap = ____arrays.flatMap
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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return
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return distinct(flatMap(
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AbilityType:getAllByBaseIds(map({
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"
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19
|
-
"
|
|
20
|
-
"
|
|
21
|
-
"
|
|
22
|
-
"
|
|
23
|
-
"
|
|
24
|
-
"
|
|
25
|
-
"
|
|
26
|
-
"
|
|
27
|
-
"
|
|
28
|
-
"
|
|
29
|
-
"
|
|
30
|
-
"
|
|
31
|
-
"
|
|
32
|
-
"
|
|
33
|
-
"
|
|
34
|
-
"
|
|
35
|
-
"
|
|
21
|
+
"AHtb",
|
|
22
|
+
"AHbh",
|
|
23
|
+
"AOws",
|
|
24
|
+
"AOw2",
|
|
25
|
+
"AUim",
|
|
26
|
+
"Acyc",
|
|
27
|
+
"ANfb",
|
|
28
|
+
"ANsb",
|
|
29
|
+
"ANcs",
|
|
30
|
+
"ANc1",
|
|
31
|
+
"ANc2",
|
|
32
|
+
"ANc3",
|
|
33
|
+
"ACbh",
|
|
34
|
+
"ANbh",
|
|
35
|
+
"SCc1",
|
|
36
|
+
"ACcy",
|
|
37
|
+
"ANb2",
|
|
38
|
+
"Awrs",
|
|
39
|
+
"Awrh",
|
|
40
|
+
"Awrg",
|
|
41
|
+
"ACtb",
|
|
42
|
+
"ACcb"
|
|
36
43
|
}, fourCC)),
|
|
37
44
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
38
|
-
)
|
|
45
|
+
))
|
|
39
46
|
end)
|
|
47
|
+
local function process(behavior)
|
|
48
|
+
local hasRemovedBuffs = false
|
|
49
|
+
for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
50
|
+
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
51
|
+
end
|
|
52
|
+
if hasRemovedBuffs then
|
|
53
|
+
behavior.onEffect(behavior)
|
|
54
|
+
if behavior.parameters.textTagText ~= nil then
|
|
55
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
56
|
+
end
|
|
57
|
+
local ____opt_0 = behavior.parameters.additionalAction
|
|
58
|
+
if ____opt_0 ~= nil then
|
|
59
|
+
____opt_0(behavior.unit)
|
|
60
|
+
end
|
|
61
|
+
end
|
|
62
|
+
end
|
|
40
63
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
41
64
|
local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
|
|
42
65
|
StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
|
|
@@ -45,23 +68,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
45
68
|
if parameters == nil then
|
|
46
69
|
parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
|
|
47
70
|
end
|
|
48
|
-
UnitBehavior.prototype.____constructor(self, unit)
|
|
71
|
+
UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
|
|
49
72
|
self.parameters = parameters
|
|
50
73
|
unit:decrementStunCounter()
|
|
51
|
-
self
|
|
74
|
+
process(self)
|
|
52
75
|
end
|
|
53
76
|
function StunImmunityUnitBehavior.prototype.onDestroy(self)
|
|
54
77
|
self.unit:incrementStunCounter()
|
|
55
78
|
return UnitBehavior.prototype.onDestroy(self)
|
|
56
79
|
end
|
|
57
|
-
function StunImmunityUnitBehavior.prototype.
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
80
|
+
function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
|
|
81
|
+
process(self)
|
|
82
|
+
Timer:run(process, self)
|
|
83
|
+
end
|
|
84
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
|
|
85
|
+
process(self)
|
|
86
|
+
end
|
|
87
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
88
|
+
process(self)
|
|
89
|
+
end
|
|
90
|
+
function StunImmunityUnitBehavior.prototype.onEffect(self)
|
|
65
91
|
end
|
|
66
92
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
67
93
|
return ____exports
|
|
@@ -1,20 +1,33 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { Behavior } from "../behavior";
|
|
2
|
+
import { Behavior, BehaviorPriority } from "../behavior";
|
|
3
3
|
import { Ability } from "../internal/ability";
|
|
4
4
|
import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
5
5
|
import "../internal/unit+ability";
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
|
-
import
|
|
8
|
+
import { AbilityBehavior } from "./ability";
|
|
9
9
|
import { Event } from "../../event";
|
|
10
10
|
import { Destructor } from "../../destroyable";
|
|
11
|
+
import type { Widget } from "../../core/types/widget";
|
|
12
|
+
import { Destructable } from "../../core/types/destructable";
|
|
13
|
+
import type { Buff } from "../buff";
|
|
14
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
|
15
|
+
import { Player } from "../../core/types/player";
|
|
16
|
+
import { UnitTypeId } from "../object-data/entry/unit-type";
|
|
11
17
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
12
18
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
13
|
-
constructor(unit: Unit);
|
|
14
|
-
protected onDestroy(): Destructor;
|
|
15
19
|
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
20
|
+
private _bonusIdByBonusType?;
|
|
21
|
+
constructor(unit: Unit, priority?: BehaviorPriority);
|
|
22
|
+
protected onDestroy(): Destructor;
|
|
16
23
|
get unit(): Unit;
|
|
17
|
-
|
|
24
|
+
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
25
|
+
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
26
|
+
protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
|
|
27
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
28
|
+
onImmediateOrder(orderId: number): void;
|
|
29
|
+
onTargetOrder(orderId: number, target: Widget): void;
|
|
30
|
+
onPointOrder(orderId: number, x: number, y: number): void;
|
|
18
31
|
onAutoAttackStart(target: Unit): void;
|
|
19
32
|
onAutoAttackFinish(target: Unit): void;
|
|
20
33
|
onTargetingAutoAttackStart(source: Unit): void;
|
|
@@ -25,10 +38,27 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
25
38
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
26
39
|
onAbilityGained(ability: Ability): void;
|
|
27
40
|
onAbilityLost(ability: Ability): void;
|
|
41
|
+
onAbilityChannelingStart(ability: Ability): void;
|
|
42
|
+
onAbilityImpact(ability: Ability): void;
|
|
43
|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
|
44
|
+
onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
|
45
|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
|
46
|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
47
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
48
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
49
|
+
onAbilityChannelingFinish(ability: Ability): void;
|
|
50
|
+
onAbilityStop(ability: Ability): void;
|
|
51
|
+
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
52
|
+
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
53
|
+
onBuffGained(buff: Buff): void;
|
|
54
|
+
onBuffLost(buff: Buff): void;
|
|
28
55
|
onItemDropped(item: Item): void;
|
|
29
56
|
onItemPickedUp(item: Item): void;
|
|
30
57
|
onItemUsed(item: Item): void;
|
|
31
58
|
onItemStacked(item: Item): void;
|
|
59
|
+
onItemChargesChanged(item: Item): void;
|
|
32
60
|
onKill(target: Unit): void;
|
|
33
61
|
onDeath(source: Unit | undefined): void;
|
|
62
|
+
onOwnerChange(previousOwner: Player): void;
|
|
63
|
+
static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
|
|
34
64
|
}
|