warscript 0.0.1-dev.85b1c63 → 0.0.1-dev.870376f
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.lua +14 -9
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +57 -14
- package/core/types/playerCamera.lua +44 -0
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -2
- package/core/types/timer.lua +8 -2
- package/decl/native.d.ts +2 -2
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +11 -2
- package/engine/behavior.lua +174 -71
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability.d.ts +6 -1
- package/engine/behaviour/ability.lua +31 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +9 -3
- package/engine/behaviour/unit.lua +108 -26
- package/engine/buff.d.ts +19 -4
- package/engine/buff.lua +122 -41
- package/engine/internal/ability.lua +6 -5
- package/engine/internal/item.d.ts +13 -15
- package/engine/internal/item.lua +59 -48
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +72 -45
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit-missile-launch.lua +51 -20
- package/engine/internal/unit.d.ts +17 -21
- package/engine/internal/unit.lua +166 -188
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.lua +4 -1
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +4 -0
- package/engine/object-data/entry/unit-type.lua +76 -32
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +9 -1
- package/engine/object-field.lua +265 -122
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.lua +3 -2
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +10 -8
- package/package.json +2 -2
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +5 -1
- package/utility/callback-array.lua +16 -1
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +40 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
package/engine/behavior.lua
CHANGED
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@@ -18,56 +18,71 @@ local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local safeCall = warpack.safeCall
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-
local
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-
local
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local firstBehaviorByObjectByPriority = {[0] = {}, [2] = {}, [1] = {}}
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local lastBehaviorByObjectByPriority = {[0] = {}, [2] = {}, [1] = {}}
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local function invokeBehaviorOnPeriod(behavior, ...)
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behavior.onPeriod(behavior, ...)
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end
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local function reduceBehaviors(behaviorConstructor, object, operation, initial, consumerOrKey, ...)
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local accumulator = initial
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-
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-
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if
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-
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for priority = 0, 2 do
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local behavior = firstBehaviorByObjectByPriority[priority][object]
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if behavior ~= nil then
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if type(consumerOrKey) == "function" then
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repeat
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do
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if __TS__InstanceOf(behavior, behaviorConstructor) then
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local isSuccessful, result = safeCall(consumerOrKey, behavior, ...)
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if isSuccessful then
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accumulator = operation(accumulator, result)
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end
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end
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behavior = behavior[1]
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end
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accumulator = operation(accumulator, result)
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until not (behavior ~= nil)
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else
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repeat
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do
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if __TS__InstanceOf(behavior, behaviorConstructor) then
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local isSuccessful, result = safeCall(behavior[consumerOrKey], behavior, ...)
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if isSuccessful then
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accumulator = operation(accumulator, result)
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end
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end
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behavior = behavior[1]
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end
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-
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-
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until not (behavior ~= nil)
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until not (behavior ~= nil)
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end
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end
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end
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return accumulator
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end
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local behaviorsByGlobalEvent = {}
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local listenerByBehaviorByGlobalEvent = {}
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local globalEventsByBehavior = {}
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local behaviorsByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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local function safeCallBehaviorListener(behavior, behaviors, listenerByBehavior, ...)
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if behaviors[behavior] ~= nil then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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____exports.Behavior = __TS__Class()
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local Behavior = ____exports.Behavior
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Behavior.name = "Behavior"
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__TS__ClassExtends(Behavior, AbstractDestroyable)
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function Behavior.prototype.____constructor(self, object)
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function Behavior.prototype.____constructor(self, object, priority)
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if priority == nil then
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priority = 1
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end
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AbstractDestroyable.prototype.____constructor(self)
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self.object = object
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self.priority = priority
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local lastBehaviorByObject = lastBehaviorByObjectByPriority[priority]
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local lastBehavior = lastBehaviorByObject[object]
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if lastBehavior == nil then
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-
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firstBehaviorByObjectByPriority[priority][object] = self
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lastBehaviorByObject[object] = self
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else
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self[0] = lastBehavior
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@@ -80,21 +95,77 @@ function Behavior.prototype.onDestroy(self)
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if ____opt_0 ~= nil then
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____opt_0:destroy()
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end
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local globalEvents = globalEventsByBehavior[self]
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if globalEvents ~= nil then
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for event in pairs(globalEvents) do
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local ____opt_2 = behaviorsByGlobalEvent[event]
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if ____opt_2 ~= nil then
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____opt_2:remove(self)
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end
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local ____opt_4 = listenerByBehaviorByGlobalEvent[event]
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if ____opt_4 ~= nil then
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____opt_4[self] = nil
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end
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end
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globalEventsByBehavior[self] = nil
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end
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local events = eventsByBehavior[self]
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if events ~= nil then
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for event in pairs(events) do
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local ____opt_6 = behaviorsByEvent[event]
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if ____opt_6 ~= nil then
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____opt_6[self] = nil
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end
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local ____opt_8 = listenerByBehaviorByEvent[event]
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if ____opt_8 ~= nil then
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____opt_8[self] = nil
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end
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end
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eventsByBehavior[self] = nil
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end
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local previousBehavior = self[0]
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local nextBehavior = self[1]
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if previousBehavior ~= nil then
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previousBehavior[1] = nextBehavior
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else
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firstBehaviorByObjectByPriority[self.priority][self.object] = nextBehavior
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end
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if nextBehavior ~= nil then
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nextBehavior[0] = previousBehavior
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else
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lastBehaviorByObjectByPriority[self.priority][self.object] = previousBehavior
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end
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return AbstractDestroyable.prototype.onDestroy(self)
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end
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function Behavior.prototype.
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function Behavior.prototype.registerGlobalEvent(self, event, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByGlobalEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(globalEventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByGlobalEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByGlobalEvent[event]
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if behaviors ~= nil then
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for behavior in pairs(behaviors) do
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByGlobalEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function Behavior.prototype.deregisterGlobalEvent(self, event)
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local behaviors = behaviorsByGlobalEvent[event]
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if behaviors ~= nil and behaviors:remove(self) then
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globalEventsByBehavior[self][event] = nil
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listenerByBehaviorByGlobalEvent[event][self] = nil
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return true
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end
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return false
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end
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function Behavior.prototype.registerEvent(self, event, extractObject, listener)
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local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
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event:addListener(function(...)
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local behaviors = behaviorsByEvent[event]
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if behaviors ~= nil then
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local object = extractObject(...)
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if object ~= nil then
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____exports.Behavior:forAll(
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object,
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safeCallBehaviorListener,
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behaviors,
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listenerByBehavior,
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...
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)
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end
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end
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end)
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behaviors =
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behaviors = {}
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behaviorsByEvent[event] = behaviors
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end
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behaviors
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behaviors[self] = true
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end
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function Behavior.prototype.deregisterEvent(self, event)
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local behaviors = behaviorsByEvent[event]
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if behaviors ~= nil and behaviors[self] ~= nil then
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behaviors[self] = nil
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eventsByBehavior[self][event] = nil
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listenerByBehaviorByEvent[event][self] = nil
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return true
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end
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return false
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end
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function Behavior.prototype.onPeriod(self, ...)
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end
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end
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function Behavior.count(self, object, limit)
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local behaviorsCount = 0
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for priority = 0, 2 do
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local behavior = firstBehaviorByObjectByPriority[priority][object]
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while behavior ~= nil and (limit == nil or behaviorsCount < limit) do
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if __TS__InstanceOf(behavior, self) then
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behaviorsCount = behaviorsCount + 1
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end
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behavior = behavior[1]
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end
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behavior = behavior[1]
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end
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return behaviorsCount
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end
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function Behavior.getFirst(self, object, countOrPredicate, ...)
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local behavior = firstBehaviorByObject[object]
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if type(countOrPredicate) ~= "number" then
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-
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for priority = 0, 2 do
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local behavior = firstBehaviorByObjectByPriority[priority][object]
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while behavior ~= nil do
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if __TS__InstanceOf(behavior, self) and (countOrPredicate == nil or countOrPredicate(behavior, ...)) then
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return behavior
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end
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behavior = behavior[1]
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end
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behavior = behavior[1]
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end
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return nil
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end
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local behaviors = {}
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local behaviorsCount = 0
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-
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for priority = 0, 2 do
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local behavior = firstBehaviorByObjectByPriority[priority][object]
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while behavior ~= nil and behaviorsCount < countOrPredicate do
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if __TS__InstanceOf(behavior, self) then
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behaviorsCount = behaviorsCount + 1
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behaviors[behaviorsCount] = behavior
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end
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behavior = behavior[1]
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end
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|
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|
|
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|
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|
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|
|
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|
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|
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|
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|
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|
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@@ -27,7 +27,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
|
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|
constructorOrTypeIdOrTypeIds,
|
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typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
|
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polarityOrTypeIdSelectionPolicyOrResistanceType,
|
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|
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|
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resistanceTypeOrPolarityOrParameters
|
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)
|
|
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33
|
end
|
|
@@ -39,7 +39,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
|
|
|
39
39
|
typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
|
|
40
40
|
polarityOrTypeIdSelectionPolicyOrResistanceType,
|
|
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41
|
resistanceTypeOrPolarityOrParameters,
|
|
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|
-
|
|
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|
+
self,
|
|
43
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|
parametersOrResistanceType
|
|
44
44
|
)
|
|
45
45
|
end
|
|
@@ -50,7 +50,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
|
|
|
50
50
|
typeIdOrTypeIdsOrPolarityOrTypeIdSelectionPolicy,
|
|
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51
|
polarityOrTypeIdSelectionPolicyOrResistanceType,
|
|
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52
|
resistanceTypeOrPolarityOrParameters,
|
|
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|
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|
|
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|
+
self,
|
|
54
54
|
parametersOrResistanceType
|
|
55
55
|
)
|
|
56
56
|
end
|
|
@@ -62,7 +62,7 @@ function ApplyBuffAbilityBehavior.prototype.____constructor(self, ability, const
|
|
|
62
62
|
polarityOrTypeIdSelectionPolicyOrResistanceType,
|
|
63
63
|
resistanceTypeOrPolarityOrParameters,
|
|
64
64
|
parametersOrResistanceType,
|
|
65
|
-
|
|
65
|
+
self,
|
|
66
66
|
parameters
|
|
67
67
|
)
|
|
68
68
|
end
|
|
@@ -14,3 +14,12 @@ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
|
|
|
14
14
|
constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
|
|
15
15
|
onImpact(caster: Unit): void;
|
|
16
16
|
}
|
|
17
|
+
export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
|
|
18
|
+
private readonly polarity?;
|
|
19
|
+
private readonly resistanceType?;
|
|
20
|
+
private readonly includeExpirationTimers?;
|
|
21
|
+
private readonly includeAuras?;
|
|
22
|
+
private readonly autoDispel?;
|
|
23
|
+
constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
|
|
24
|
+
onUnitTargetImpact(_: Unit, target: Unit): void;
|
|
25
|
+
}
|
|
@@ -25,4 +25,25 @@ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
|
25
25
|
self:resolveCurrentAbilityDependentValue(self.autoDispel)
|
|
26
26
|
)
|
|
27
27
|
end
|
|
28
|
+
____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
|
|
29
|
+
local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
|
|
30
|
+
RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
|
|
31
|
+
__TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
|
|
32
|
+
function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
|
|
33
|
+
AbilityBehavior.prototype.____constructor(self, ability)
|
|
34
|
+
self.polarity = polarity
|
|
35
|
+
self.resistanceType = resistanceType
|
|
36
|
+
self.includeExpirationTimers = includeExpirationTimers
|
|
37
|
+
self.includeAuras = includeAuras
|
|
38
|
+
self.autoDispel = autoDispel
|
|
39
|
+
end
|
|
40
|
+
function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
|
|
41
|
+
target:removeBuffs(
|
|
42
|
+
self:resolveCurrentAbilityDependentValue(self.polarity),
|
|
43
|
+
self:resolveCurrentAbilityDependentValue(self.resistanceType),
|
|
44
|
+
self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
|
|
45
|
+
self:resolveCurrentAbilityDependentValue(self.includeAuras),
|
|
46
|
+
self:resolveCurrentAbilityDependentValue(self.autoDispel)
|
|
47
|
+
)
|
|
48
|
+
end
|
|
28
49
|
return ____exports
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Behavior } from "../behavior";
|
|
3
|
-
import { Unit } from "../unit";
|
|
3
|
+
import { Unit } from "../internal/unit";
|
|
4
|
+
import "../internal/unit/ability";
|
|
4
5
|
import { Ability } from "../internal/ability";
|
|
5
6
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
6
7
|
import { Widget } from "../../core/types/widget";
|
|
@@ -35,6 +36,10 @@ export declare abstract class AbilityBehavior<Parameters extends {
|
|
|
35
36
|
]): void;
|
|
36
37
|
private static MissileLaunchConfig;
|
|
37
38
|
private get missileLaunchConfig();
|
|
39
|
+
protected launchMissile(source: Unit, ...args: [
|
|
40
|
+
...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
|
|
41
|
+
...parameters: NonNullable<Parameters["missileParameters"]>
|
|
42
|
+
]): void;
|
|
38
43
|
protected onCreate(): void;
|
|
39
44
|
onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
|
|
40
45
|
onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
|
|
@@ -7,8 +7,9 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
7
7
|
local ____exports = {}
|
|
8
8
|
local ____behavior = require("engine.behavior")
|
|
9
9
|
local Behavior = ____behavior.Behavior
|
|
10
|
-
local ____unit = require("engine.unit")
|
|
10
|
+
local ____unit = require("engine.internal.unit")
|
|
11
11
|
local Unit = ____unit.Unit
|
|
12
|
+
require("engine.internal.unit.ability")
|
|
12
13
|
local ____ability = require("engine.internal.ability")
|
|
13
14
|
local Ability = ____ability.Ability
|
|
14
15
|
local ____effect = require("core.types.effect")
|
|
@@ -29,7 +30,14 @@ local ____ability = require("engine.object-field.ability")
|
|
|
29
30
|
local AbilityField = ____ability.AbilityField
|
|
30
31
|
local AbilityLevelField = ____ability.AbilityLevelField
|
|
31
32
|
local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
|
|
33
|
+
local ____missile = require("core.types.missile")
|
|
34
|
+
local Missile = ____missile.Missile
|
|
32
35
|
local createBehaviorFunctionsByAbilityTypeId = {}
|
|
36
|
+
local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
|
|
37
|
+
if success then
|
|
38
|
+
abilityBehavior:onMissileArrival(...)
|
|
39
|
+
end
|
|
40
|
+
end
|
|
33
41
|
local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
|
|
34
42
|
local function createUnitEventListener(key)
|
|
35
43
|
return function(unit, ability, ...)
|
|
@@ -159,6 +167,28 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParame
|
|
|
159
167
|
)
|
|
160
168
|
end
|
|
161
169
|
end
|
|
170
|
+
function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
|
|
171
|
+
if type(xOrWidget) ~= "number" then
|
|
172
|
+
Missile:launch(
|
|
173
|
+
self.missileLaunchConfig,
|
|
174
|
+
source,
|
|
175
|
+
xOrWidget,
|
|
176
|
+
invokeOnMissileArrival,
|
|
177
|
+
self,
|
|
178
|
+
yOrParameter,
|
|
179
|
+
...
|
|
180
|
+
)
|
|
181
|
+
else
|
|
182
|
+
Missile:launch(
|
|
183
|
+
self.missileLaunchConfig,
|
|
184
|
+
source,
|
|
185
|
+
vec2(xOrWidget, yOrParameter),
|
|
186
|
+
invokeOnMissileArrival,
|
|
187
|
+
self,
|
|
188
|
+
...
|
|
189
|
+
)
|
|
190
|
+
end
|
|
191
|
+
end
|
|
162
192
|
function AbilityBehavior.prototype.onCreate(self)
|
|
163
193
|
end
|
|
164
194
|
function AbilityBehavior.prototype.onValueChange(self, _value)
|
|
@@ -4,17 +4,21 @@ import { Unit } from "../../unit";
|
|
|
4
4
|
import { BuffTypeId } from "../../object-data/entry/buff-type";
|
|
5
5
|
import { TextTagPreset } from "../../text-tag";
|
|
6
6
|
import { Destructor } from "../../../destroyable";
|
|
7
|
-
|
|
8
|
-
|
|
7
|
+
import { BehaviorPriority } from "../../behavior";
|
|
8
|
+
export type StunImmunityUnitBehaviorParameters = {
|
|
9
|
+
readonly priority?: BehaviorPriority;
|
|
10
|
+
buffTypeIds?: readonly BuffTypeId[];
|
|
9
11
|
textTagPreset?: TextTagPreset;
|
|
10
12
|
textTagText?: string;
|
|
13
|
+
additionalAction?: (this: void, unit: Unit) => void;
|
|
11
14
|
};
|
|
12
15
|
export declare class StunImmunityUnitBehavior extends UnitBehavior {
|
|
13
|
-
readonly parameters: Readonly<
|
|
14
|
-
static defaultParameters:
|
|
15
|
-
constructor(unit: Unit, parameters?: Readonly<
|
|
16
|
+
readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
|
|
17
|
+
static defaultParameters: StunImmunityUnitBehaviorParameters;
|
|
18
|
+
constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
|
|
16
19
|
protected onDestroy(): Destructor;
|
|
17
20
|
onDamageReceived(): void;
|
|
18
21
|
onTargetingAbilityChannelingStart(): void;
|
|
19
22
|
onTargetingAbilityImpact(): void;
|
|
23
|
+
protected onEffect(): void;
|
|
20
24
|
}
|
|
@@ -8,14 +8,15 @@ local UnitBehavior = ____unit.UnitBehavior
|
|
|
8
8
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
9
9
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
10
10
|
local ____arrays = require("utility.arrays")
|
|
11
|
-
local
|
|
11
|
+
local distinct = ____arrays.distinct
|
|
12
|
+
local flatMap = ____arrays.flatMap
|
|
12
13
|
local map = ____arrays.map
|
|
13
14
|
local ____text_2Dtag = require("engine.text-tag")
|
|
14
15
|
local TextTag = ____text_2Dtag.TextTag
|
|
15
16
|
local ____timer = require("core.types.timer")
|
|
16
17
|
local Timer = ____timer.Timer
|
|
17
18
|
local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
18
|
-
return
|
|
19
|
+
return distinct(flatMap(
|
|
19
20
|
AbilityType:getAllByBaseIds(map({
|
|
20
21
|
"AHtb",
|
|
21
22
|
"AHbh",
|
|
@@ -41,15 +42,22 @@ local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
|
41
42
|
"ACcb"
|
|
42
43
|
}, fourCC)),
|
|
43
44
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
44
|
-
)
|
|
45
|
+
))
|
|
45
46
|
end)
|
|
46
47
|
local function process(behavior)
|
|
47
48
|
local hasRemovedBuffs = false
|
|
48
|
-
for buffTypeId in
|
|
49
|
+
for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
49
50
|
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
50
51
|
end
|
|
51
|
-
if hasRemovedBuffs
|
|
52
|
-
|
|
52
|
+
if hasRemovedBuffs then
|
|
53
|
+
behavior.onEffect(behavior)
|
|
54
|
+
if behavior.parameters.textTagText ~= nil then
|
|
55
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
56
|
+
end
|
|
57
|
+
local ____opt_0 = behavior.parameters.additionalAction
|
|
58
|
+
if ____opt_0 ~= nil then
|
|
59
|
+
____opt_0(behavior.unit)
|
|
60
|
+
end
|
|
53
61
|
end
|
|
54
62
|
end
|
|
55
63
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
@@ -60,7 +68,7 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
60
68
|
if parameters == nil then
|
|
61
69
|
parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
|
|
62
70
|
end
|
|
63
|
-
UnitBehavior.prototype.____constructor(self, unit)
|
|
71
|
+
UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
|
|
64
72
|
self.parameters = parameters
|
|
65
73
|
unit:decrementStunCounter()
|
|
66
74
|
process(self)
|
|
@@ -79,5 +87,7 @@ end
|
|
|
79
87
|
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
80
88
|
process(self)
|
|
81
89
|
end
|
|
90
|
+
function StunImmunityUnitBehavior.prototype.onEffect(self)
|
|
91
|
+
end
|
|
82
92
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
83
93
|
return ____exports
|
|
@@ -1,26 +1,29 @@
|
|
|
1
1
|
/** @noSelfInFile */
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2
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-
import { Behavior } from "../behavior";
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2
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+
import { Behavior, BehaviorPriority } from "../behavior";
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3
3
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import { Ability } from "../internal/ability";
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4
4
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import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
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5
5
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import "../internal/unit+ability";
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6
6
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import "../internal/unit-missile-launch";
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7
7
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import { Item } from "../internal/item";
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8
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-
import
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8
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+
import { AbilityBehavior } from "./ability";
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9
9
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import { Event } from "../../event";
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10
10
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import { Destructor } from "../../destroyable";
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11
11
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import type { Widget } from "../../core/types/widget";
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12
12
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import { Destructable } from "../../core/types/destructable";
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13
13
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import type { Buff } from "../buff";
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14
14
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import { UnitBonusType } from "../internal/unit/bonus";
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15
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+
import { Player } from "../../core/types/player";
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16
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+
import { UnitTypeId } from "../object-data/entry/unit-type";
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15
17
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export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
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16
18
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export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
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17
19
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readonly sourceAbilityBehavior?: AbilityBehavior;
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|
18
20
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private _bonusIdByBonusType?;
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19
|
-
constructor(unit: Unit);
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21
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+
constructor(unit: Unit, priority?: BehaviorPriority);
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20
22
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protected onDestroy(): Destructor;
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21
23
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get unit(): Unit;
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22
24
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protected getUnitBonus(bonusType: UnitBonusType): number;
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23
25
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protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
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26
|
+
protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
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24
27
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protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
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|
25
28
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onImmediateOrder(orderId: number): void;
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26
29
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onTargetOrder(orderId: number, target: Widget): void;
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|
@@ -48,6 +51,7 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
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|
|
48
51
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onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
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49
52
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onTargetingAbilityImpact(ability: Ability, source: Unit): void;
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|
50
53
|
onBuffGained(buff: Buff): void;
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|
54
|
+
onBuffLost(buff: Buff): void;
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|
51
55
|
onItemDropped(item: Item): void;
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|
52
56
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onItemPickedUp(item: Item): void;
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|
53
57
|
onItemUsed(item: Item): void;
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@@ -55,4 +59,6 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
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|
|
55
59
|
onItemChargesChanged(item: Item): void;
|
|
56
60
|
onKill(target: Unit): void;
|
|
57
61
|
onDeath(source: Unit | undefined): void;
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|
62
|
+
onOwnerChange(previousOwner: Player): void;
|
|
63
|
+
static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
|
|
58
64
|
}
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