warscript 0.0.1-dev.24ac045 → 0.0.1-dev.24da7f2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +21 -2
  7. package/core/types/frame.lua +165 -87
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/missile.lua +8 -7
  12. package/core/types/player.d.ts +18 -1
  13. package/core/types/player.lua +76 -26
  14. package/core/types/playerCamera.d.ts +2 -0
  15. package/core/types/playerCamera.lua +123 -5
  16. package/core/types/playerColor.lua +4 -3
  17. package/core/types/sound.d.ts +1 -1
  18. package/core/types/sound.lua +14 -9
  19. package/core/types/tileCell.d.ts +18 -3
  20. package/core/types/tileCell.lua +108 -0
  21. package/core/types/timer.d.ts +3 -1
  22. package/core/types/timer.lua +27 -2
  23. package/core/types/unit.d.ts +5 -0
  24. package/core/types/unit.lua +5 -0
  25. package/core/util.d.ts +3 -1
  26. package/core/util.lua +109 -3
  27. package/decl/native.d.ts +712 -11
  28. package/destroyable.d.ts +1 -0
  29. package/destroyable.lua +9 -0
  30. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  31. package/engine/ability-type-extended-tooltip.lua +44 -0
  32. package/engine/behavior.d.ts +14 -1
  33. package/engine/behavior.lua +230 -70
  34. package/engine/behaviour/ability/apply-buff.lua +4 -4
  35. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  36. package/engine/behaviour/ability/damage.d.ts +4 -0
  37. package/engine/behaviour/ability/damage.lua +19 -15
  38. package/engine/behaviour/ability/emulate-impact.d.ts +15 -1
  39. package/engine/behaviour/ability/emulate-impact.lua +81 -6
  40. package/engine/behaviour/ability/instant-impact.d.ts +12 -1
  41. package/engine/behaviour/ability/instant-impact.lua +17 -2
  42. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  43. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  44. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  45. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  46. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  47. package/engine/behaviour/ability/restore-mana.lua +6 -6
  48. package/engine/behaviour/ability.d.ts +19 -6
  49. package/engine/behaviour/ability.lua +120 -9
  50. package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
  51. package/engine/behaviour/unit/stun-immunity.lua +17 -7
  52. package/engine/behaviour/unit.d.ts +16 -5
  53. package/engine/behaviour/unit.lua +127 -22
  54. package/engine/buff.d.ts +124 -57
  55. package/engine/buff.lua +608 -296
  56. package/engine/index.d.ts +2 -1
  57. package/engine/internal/ability.d.ts +10 -1
  58. package/engine/internal/ability.lua +99 -47
  59. package/engine/internal/item/fields.d.ts +12 -0
  60. package/engine/internal/item/fields.lua +33 -0
  61. package/engine/internal/item/owner-cache.d.ts +5 -0
  62. package/engine/internal/item/owner-cache.lua +4 -0
  63. package/engine/internal/item+owner.d.ts +2 -0
  64. package/engine/internal/item+owner.lua +37 -8
  65. package/engine/internal/item.d.ts +27 -14
  66. package/engine/internal/item.lua +185 -82
  67. package/engine/internal/mechanics/cast-ability.lua +6 -3
  68. package/engine/internal/misc/frame-coordinates.lua +21 -0
  69. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  70. package/engine/internal/misc/get-terrain-z.lua +11 -0
  71. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  72. package/engine/internal/misc/player-local-handle.lua +5 -0
  73. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  74. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  75. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  76. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  77. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  78. package/engine/internal/object-data/health-bonus.lua +16 -0
  79. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  80. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  81. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  82. package/engine/internal/object-data/mana-bonus.lua +16 -0
  83. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  84. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  85. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  86. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  87. package/engine/internal/unit/ability.d.ts +14 -14
  88. package/engine/internal/unit/ability.lua +88 -45
  89. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  90. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  91. package/engine/internal/unit/appearance.d.ts +15 -0
  92. package/engine/internal/unit/appearance.lua +85 -0
  93. package/engine/internal/unit/attributes.d.ts +17 -0
  94. package/engine/internal/unit/attributes.lua +46 -0
  95. package/engine/internal/unit/bonus.d.ts +17 -0
  96. package/engine/internal/unit/bonus.lua +113 -8
  97. package/engine/internal/unit/buff.d.ts +2 -2
  98. package/engine/internal/unit/buff.lua +34 -19
  99. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  100. package/engine/internal/unit/equipment-inventory.lua +233 -0
  101. package/engine/internal/unit/expiration-timer.lua +1 -1
  102. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  103. package/engine/internal/unit/extended-inventory.lua +99 -0
  104. package/engine/internal/unit/fly-height.d.ts +7 -0
  105. package/engine/internal/unit/fly-height.lua +20 -0
  106. package/engine/internal/unit/ignore-events-items.lua +10 -1
  107. package/engine/internal/unit/interrupts.d.ts +12 -0
  108. package/engine/internal/unit/interrupts.lua +28 -0
  109. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  110. package/engine/internal/unit/inventory.lua +87 -0
  111. package/engine/internal/unit/item-container.d.ts +25 -0
  112. package/engine/internal/unit/item-container.lua +11 -0
  113. package/engine/internal/unit/item-order-events.d.ts +17 -0
  114. package/engine/internal/unit/item-order-events.lua +67 -0
  115. package/engine/internal/unit/item-slot.d.ts +27 -0
  116. package/engine/internal/unit/item-slot.lua +92 -0
  117. package/engine/internal/unit/main-selected.lua +12 -27
  118. package/engine/internal/unit/order.d.ts +3 -3
  119. package/engine/internal/unit/order.lua +10 -10
  120. package/engine/internal/unit/range-event.d.ts +12 -0
  121. package/engine/internal/unit/range-event.lua +90 -0
  122. package/engine/internal/unit/scale.d.ts +7 -0
  123. package/engine/internal/unit/scale.lua +20 -0
  124. package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
  125. package/engine/internal/unit/shared-vision-counter.lua +31 -0
  126. package/engine/internal/unit+ability.d.ts +2 -1
  127. package/engine/internal/unit+ability.lua +83 -3
  128. package/engine/internal/unit+bonus.lua +3 -3
  129. package/engine/internal/unit+damage.d.ts +9 -0
  130. package/engine/internal/unit+damage.lua +33 -0
  131. package/engine/internal/unit+rally.lua +9 -31
  132. package/engine/internal/unit-missile-data.lua +96 -68
  133. package/engine/internal/unit-missile-launch.lua +65 -27
  134. package/engine/internal/unit.d.ts +20 -33
  135. package/engine/internal/unit.lua +227 -295
  136. package/engine/lightning.lua +4 -4
  137. package/engine/local-client.d.ts +28 -0
  138. package/engine/local-client.lua +324 -54
  139. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  140. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  141. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  142. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  143. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  144. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  145. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  146. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  147. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  148. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  149. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  150. package/engine/object-data/auxiliary/item-class.lua +2 -0
  151. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  152. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  153. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  154. package/engine/object-data/auxiliary/order-type.lua +2 -0
  155. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  156. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  157. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  158. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  159. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  160. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  161. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  162. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  163. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  164. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  165. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  166. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  167. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  168. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  169. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  170. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  171. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  172. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  173. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  174. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  175. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  176. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  177. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  178. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  179. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  180. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  181. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  182. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  183. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  184. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  185. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  186. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  187. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  188. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  189. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  190. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  191. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  192. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  193. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  194. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  195. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  196. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  197. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  198. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  199. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  200. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  201. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  202. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  203. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  204. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  205. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  206. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  207. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  208. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  209. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  210. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  211. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  212. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  213. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  214. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  215. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  216. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  217. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  218. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  219. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  220. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  221. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  222. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  223. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  224. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  225. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  226. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  227. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  228. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  229. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  230. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  231. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  232. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  233. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  234. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  235. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  236. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  237. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  238. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  239. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  240. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  242. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  243. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  244. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  245. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  246. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  247. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  248. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  249. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  250. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  251. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  252. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  253. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  254. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  256. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  257. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  258. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  259. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  260. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  261. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  262. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  263. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  264. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  265. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  266. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  267. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  268. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  269. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  270. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  271. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  272. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  273. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  274. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  275. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  276. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  277. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  278. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  279. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  280. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  282. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  283. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  284. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  285. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  286. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  287. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  288. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  289. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  290. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  291. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  292. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  293. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  294. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  295. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  296. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  297. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  298. package/engine/object-data/entry/ability-type.d.ts +35 -8
  299. package/engine/object-data/entry/ability-type.lua +304 -15
  300. package/engine/object-data/entry/buff-type/applicable.lua +122 -111
  301. package/engine/object-data/entry/buff-type.d.ts +6 -2
  302. package/engine/object-data/entry/buff-type.lua +26 -0
  303. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  304. package/engine/object-data/entry/destructible-type.lua +181 -0
  305. package/engine/object-data/entry/item-type.d.ts +18 -3
  306. package/engine/object-data/entry/item-type.lua +84 -0
  307. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  308. package/engine/object-data/entry/lightning-type.lua +1 -1
  309. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  310. package/engine/object-data/entry/unit-type.d.ts +72 -4
  311. package/engine/object-data/entry/unit-type.lua +503 -53
  312. package/engine/object-data/entry/upgrade.d.ts +2 -2
  313. package/engine/object-data/entry.d.ts +6 -1
  314. package/engine/object-data/entry.lua +8 -0
  315. package/engine/object-field/ability.d.ts +3 -3
  316. package/engine/object-field/ability.lua +9 -8
  317. package/engine/object-field/item.d.ts +22 -0
  318. package/engine/object-field/item.lua +118 -0
  319. package/engine/object-field/unit.d.ts +20 -5
  320. package/engine/object-field/unit.lua +61 -0
  321. package/engine/object-field.d.ts +12 -4
  322. package/engine/object-field.lua +273 -126
  323. package/engine/random.d.ts +10 -0
  324. package/engine/random.lua +21 -0
  325. package/engine/standard/entries/ability-type.d.ts +3102 -7
  326. package/engine/standard/entries/ability-type.lua +0 -6
  327. package/engine/standard/entries/buff-type.d.ts +45 -0
  328. package/engine/standard/entries/buff-type.lua +43 -0
  329. package/engine/standard/entries/item-type.d.ts +1299 -0
  330. package/engine/standard/entries/item-type.lua +2 -0
  331. package/engine/standard/entries/lightning-type.d.ts +42 -15
  332. package/engine/standard/entries/lightning-type.lua +0 -14
  333. package/engine/standard/entries/unit-type.d.ts +5 -0
  334. package/engine/standard/entries/unit-type.lua +5 -0
  335. package/engine/standard/fields/ability.d.ts +4 -4
  336. package/engine/standard/fields/ability.lua +4 -4
  337. package/engine/standard/fields/item.d.ts +4 -0
  338. package/engine/standard/fields/item.lua +6 -0
  339. package/engine/standard/fields/unit.d.ts +11 -3
  340. package/engine/standard/fields/unit.lua +15 -2
  341. package/engine/synchronization.d.ts +11 -0
  342. package/engine/synchronization.lua +77 -0
  343. package/engine/text-tag.d.ts +14 -2
  344. package/engine/text-tag.lua +135 -23
  345. package/engine/unit.d.ts +11 -1
  346. package/engine/unit.lua +11 -1
  347. package/event.d.ts +1 -1
  348. package/lualib_bundle.lua +1 -1
  349. package/math.d.ts +2 -0
  350. package/math.lua +14 -0
  351. package/net/socket.lua +1 -1
  352. package/network.lua +25 -1
  353. package/objutil/buff.lua +11 -9
  354. package/objutil/object.lua +1 -1
  355. package/operation.d.ts +8 -1
  356. package/operation.lua +38 -18
  357. package/package.json +3 -23
  358. package/patch-lua.lua +15 -0
  359. package/patch-lualib.lua +1 -1
  360. package/utility/arrays.d.ts +8 -1
  361. package/utility/arrays.lua +25 -0
  362. package/utility/callback-array.d.ts +17 -0
  363. package/utility/callback-array.lua +61 -0
  364. package/utility/functions.d.ts +4 -0
  365. package/utility/functions.lua +9 -0
  366. package/utility/linked-map.d.ts +35 -0
  367. package/utility/linked-map.lua +107 -0
  368. package/utility/linked-set.d.ts +4 -1
  369. package/utility/linked-set.lua +46 -1
  370. package/utility/lua-maps.d.ts +11 -2
  371. package/utility/lua-maps.lua +33 -2
  372. package/utility/lua-sets.d.ts +1 -0
  373. package/utility/lua-sets.lua +4 -0
  374. package/utility/random.d.ts +102 -0
  375. package/utility/random.lua +273 -0
  376. package/utility/records.lua +20 -1
  377. package/utility/types.d.ts +3 -0
  378. package/utility/unordered-map.d.ts +27 -0
  379. package/utility/unordered-map.lua +99 -0
  380. package/engine/internal/unit/item.lua +0 -78
  381. /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
  382. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  383. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  384. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -34,74 +34,102 @@ local DEFAULT_VALUES = {
34
34
  launchVisualOffsetY = ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y
35
35
  }
36
36
  local METATABLE = {__index = DEFAULT_VALUES}
37
+ local rawDataByUnitTypeId = postcompile(function()
38
+ return associate(
39
+ UnitType:getAll(),
40
+ function(unitType) return unitType.id end,
41
+ function(unitType)
42
+ return {
43
+ [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
44
+ [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
45
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
46
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
47
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
48
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
49
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
50
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
51
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
52
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
53
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
54
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
55
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
56
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
57
+ }
58
+ end
59
+ )
60
+ end)
61
+ local function resolveData(data)
62
+ local ____setmetatable_10 = setmetatable
63
+ local ____LocalClient_isHD_1
64
+ if LocalClient.isHD then
65
+ ____LocalClient_isHD_1 = data[1] or data[0]
66
+ else
67
+ local ____LocalClient_isDE_0
68
+ if LocalClient.isDE then
69
+ ____LocalClient_isDE_0 = data[2] or data[0]
70
+ else
71
+ ____LocalClient_isDE_0 = data[0]
72
+ end
73
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
74
+ end
75
+ local ____data__3_8 = data[3]
76
+ local ____data__4_9 = data[4]
77
+ local ____LocalClient_isHD_3
78
+ if LocalClient.isHD then
79
+ ____LocalClient_isHD_3 = data[6] or data[5]
80
+ else
81
+ local ____LocalClient_isDE_2
82
+ if LocalClient.isDE then
83
+ ____LocalClient_isDE_2 = data[7] or data[5]
84
+ else
85
+ ____LocalClient_isDE_2 = data[5]
86
+ end
87
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
88
+ end
89
+ local ____LocalClient_isHD_5
90
+ if LocalClient.isHD then
91
+ ____LocalClient_isHD_5 = data[9] or data[8]
92
+ else
93
+ local ____LocalClient_isDE_4
94
+ if LocalClient.isDE then
95
+ ____LocalClient_isDE_4 = data[10] or data[8]
96
+ else
97
+ ____LocalClient_isDE_4 = data[8]
98
+ end
99
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
100
+ end
101
+ local ____LocalClient_isHD_7
102
+ if LocalClient.isHD then
103
+ ____LocalClient_isHD_7 = data[12] or data[11]
104
+ else
105
+ local ____LocalClient_isDE_6
106
+ if LocalClient.isDE then
107
+ ____LocalClient_isDE_6 = data[13] or data[11]
108
+ else
109
+ ____LocalClient_isDE_6 = data[11]
110
+ end
111
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
112
+ end
113
+ return ____setmetatable_10({
114
+ impactOffsetZ = ____LocalClient_isHD_1,
115
+ launchOffsetX = ____data__3_8,
116
+ launchOffsetY = ____data__4_9,
117
+ launchOffsetZ = ____LocalClient_isHD_3,
118
+ launchVisualOffsetX = ____LocalClient_isHD_5,
119
+ launchVisualOffsetY = ____LocalClient_isHD_7
120
+ }, METATABLE)
121
+ end
37
122
  ---
38
123
  -- @internal For use by internal systems only.
39
- ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
40
- return setmetatable(
41
- mapValues(
42
- postcompile(function()
43
- return associate(
44
- UnitType:getAll(),
45
- function(unitType) return unitType.id end,
46
- function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
- return {
50
- [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
- [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
60
- }
61
- end
62
- )
63
- end),
64
- function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
- if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
69
- else
70
- ____LocalClient_isHD_0 = data[0]
71
- end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
75
- if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
77
- else
78
- ____LocalClient_isHD_1 = data[4]
79
- end
80
- local ____LocalClient_isHD_2
81
- if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
83
- else
84
- ____LocalClient_isHD_2 = data[6]
85
- end
86
- local ____LocalClient_isHD_3
87
- if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
89
- else
90
- ____LocalClient_isHD_3 = data[8]
91
- end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
99
- }, METATABLE)
100
- end
101
- ),
102
- {__index = function(self)
103
- return DEFAULT_VALUES
104
- end}
105
- )
106
- end)()
124
+ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = setmetatable(
125
+ mapValues(rawDataByUnitTypeId, resolveData),
126
+ {__index = function(self)
127
+ return DEFAULT_VALUES
128
+ end}
129
+ )
130
+ warpack.afterMapInit(function()
131
+ for unitTypeId, data in pairs(rawDataByUnitTypeId) do
132
+ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID[unitTypeId] = resolveData(data)
133
+ end
134
+ end)
107
135
  return ____exports
@@ -9,43 +9,81 @@ local ____timer = require("core.types.timer")
9
9
  local Timer = ____timer.Timer
10
10
  local ____lua_2Dsets = require("utility.lua-sets")
11
11
  local luaSetOf = ____lua_2Dsets.luaSetOf
12
+ local ____attributes = require("attributes")
13
+ local attribute = ____attributes.attribute
14
+ local ____linked_2Dset = require("utility.linked-set")
15
+ local LinkedSet = ____linked_2Dset.LinkedSet
16
+ local ____math = require("math")
17
+ local ceil = ____math.ceil
12
18
  local autoAttackFinishEvent = __TS__New(Event)
13
19
  rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
14
- local eventTimerByUnit = {}
20
+ local units = __TS__New(LinkedSet)
21
+ local targetAttribute = attribute()
22
+ local impactDelayAttribute = attribute()
23
+ local passedTimeAttribute = attribute()
15
24
  local instantOrderIds = luaSetOf(
16
- orderId("avatar"),
17
- orderId("berserk"),
18
- orderId("divineshield"),
19
- orderId("immolation"),
20
- orderId("moveslot0"),
21
- orderId("moveslot1"),
22
- orderId("moveslot2"),
23
- orderId("moveslot3"),
24
- orderId("moveslot4"),
25
- orderId("moveslot5"),
26
- orderId("unavatar"),
27
- orderId("undivineshield"),
28
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
29
38
  )
30
- local function reset(source, orderId)
39
+ ---
40
+ -- @internal For use by internal systems only.
41
+ ____exports.resetAutoAttackTimer = function(unit)
42
+ if units:remove(unit) then
43
+ unit[targetAttribute] = nil
44
+ unit[impactDelayAttribute] = nil
45
+ unit[passedTimeAttribute] = nil
46
+ end
47
+ end
48
+ local function reset(unit, orderId)
31
49
  if not (instantOrderIds[orderId] ~= nil) then
32
- local eventTimer = eventTimerByUnit[source]
33
- if eventTimer then
34
- eventTimer:destroy()
35
- eventTimerByUnit[source] = nil
36
- end
50
+ ____exports.resetAutoAttackTimer(unit)
37
51
  end
38
52
  end
39
53
  Unit.onImmediateOrder:addListener(reset)
40
54
  Unit.onPointOrder:addListener(reset)
41
55
  Unit.onTargetOrder:addListener(reset)
42
- local function timerCallback(source, target)
43
- eventTimerByUnit[source] = nil
44
- Event.invoke(autoAttackFinishEvent, source, target)
56
+ local timerPeriod = 1 / 64
57
+ local function invokeEvent(unit)
58
+ units:remove(unit)
59
+ local target = unit[targetAttribute]
60
+ unit[targetAttribute] = nil
61
+ unit[impactDelayAttribute] = nil
62
+ unit[passedTimeAttribute] = nil
63
+ Event.invoke(autoAttackFinishEvent, unit, target)
64
+ end
65
+ local function checkUnit(unit)
66
+ local passedTime = unit[passedTimeAttribute] + timerPeriod
67
+ local impactDelay = unit[impactDelayAttribute]
68
+ if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
69
+ invokeEvent(unit)
70
+ else
71
+ unit[passedTimeAttribute] = passedTime
72
+ end
45
73
  end
46
- Unit.autoAttackStartEvent:addListener(function(source, target)
47
- local attackPoint = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
48
- local timer = Timer:simple(attackPoint, timerCallback, source, target)
49
- eventTimerByUnit[source] = timer
74
+ Timer.onPeriod[timerPeriod]:addListener(function()
75
+ units:forEach(checkUnit)
50
76
  end)
77
+ Unit.autoAttackStartEvent:addListener(
78
+ 999999,
79
+ function(source, target)
80
+ if source[targetAttribute] ~= nil then
81
+ invokeEvent(source)
82
+ end
83
+ source[targetAttribute] = target
84
+ source[impactDelayAttribute] = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
85
+ source[passedTimeAttribute] = -timerPeriod
86
+ units:add(source)
87
+ end
88
+ )
51
89
  return ____exports
@@ -80,6 +80,8 @@ export declare class UnitWeapon {
80
80
  readonly unit: Unit;
81
81
  readonly index: 0 | 1;
82
82
  constructor(unit: Unit, index: 0 | 1);
83
+ get isEnabled(): boolean;
84
+ set isEnabled(isEnabled: boolean);
83
85
  get cooldown(): number;
84
86
  set cooldown(cooldown: number);
85
87
  get damage(): [minimumDamage: number, maximumDamage: number];
@@ -107,12 +109,13 @@ declare const enum UnitPropertyKey {
107
109
  SYNC_ID = 100,
108
110
  IS_PAUSED = 101,
109
111
  STUN_COUNTER = 102,
110
- DELAY_HEALTH_CHECKS_COUNTER = 103,
111
- DELAY_HEALTH_CHECKS_HEALTH_BONUS = 104,
112
- PREVENT_DEATH_HEALTH_BONUS = 105,
113
- IS_TEAM_GLOW_HIDDEN = 106,
114
- LAST_X = 107,
115
- LAST_Y = 108
112
+ FORCE_STUN_COUNTER = 103,
113
+ DELAY_HEALTH_CHECKS_COUNTER = 104,
114
+ DELAY_HEALTH_CHECKS_HEALTH_BONUS = 105,
115
+ PREVENT_DEATH_HEALTH_BONUS = 106,
116
+ IS_TEAM_GLOW_HIDDEN = 107,
117
+ LAST_X = 108,
118
+ LAST_Y = 109
116
119
  }
117
120
  export type UnitSyncId = number & {
118
121
  readonly __unitSyncId: unique symbol;
@@ -121,6 +124,7 @@ export declare class Unit extends Handle<junit> {
121
124
  readonly syncId: UnitSyncId;
122
125
  private [UnitPropertyKey.IS_PAUSED]?;
123
126
  private [UnitPropertyKey.STUN_COUNTER]?;
127
+ private [UnitPropertyKey.FORCE_STUN_COUNTER]?;
124
128
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
125
129
  private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
126
130
  private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
@@ -135,6 +139,7 @@ export declare class Unit extends Handle<junit> {
135
139
  private _fields?;
136
140
  private getEvent;
137
141
  constructor(handle: junit);
142
+ private saveData;
138
143
  protected onDestroy(): HandleDestructor;
139
144
  addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
140
145
  removeAttackHandler(handler: AttackHandler): boolean;
@@ -157,11 +162,10 @@ export declare class Unit extends Handle<junit> {
157
162
  isVisibleTo(player: Player): boolean;
158
163
  isInvisibleTo(player: Player): boolean;
159
164
  isInRangeOf(x: number, y: number, range: number): boolean;
160
- isInRangeOf(unit: Unit, range: number): boolean;
165
+ isInRangeOf(widget: Widget, range: number): boolean;
161
166
  isAllyOf(unit: Unit): boolean;
162
167
  isEnemyOf(unit: Unit): boolean;
163
- playAnimation(animation: string, rarity?: jraritycontrol): void;
164
- playAnimation(animation: number): void;
168
+ playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
165
169
  resetAnimation(): void;
166
170
  queueAnimation(animation: string): void;
167
171
  get weapons(): [UnitWeapon, UnitWeapon];
@@ -174,16 +178,10 @@ export declare class Unit extends Handle<junit> {
174
178
  set xp(v: number);
175
179
  get primaryAttribute(): UnitAttribute;
176
180
  set primaryAttribute(primaryAttribute: UnitAttribute);
177
- get strengthBase(): number;
178
- set strengthBase(strengthBase: number);
179
181
  get strengthBonus(): number;
180
182
  get strength(): number;
181
- get agilityBase(): number;
182
- set agilityBase(agilityBase: number);
183
183
  get agilityBonus(): number;
184
184
  get agility(): number;
185
- get intelligenceBase(): number;
186
- set intelligenceBase(intelligenceBase: number);
187
185
  get intelligenceBonus(): number;
188
186
  get intelligence(): number;
189
187
  get name(): string;
@@ -217,8 +215,6 @@ export declare class Unit extends Handle<junit> {
217
215
  set facing(v: number);
218
216
  get speed(): number;
219
217
  set speed(v: number);
220
- get flyHeight(): number;
221
- set flyHeight(v: number);
222
218
  get x(): number;
223
219
  set x(v: number);
224
220
  get y(): number;
@@ -242,8 +238,6 @@ export declare class Unit extends Handle<junit> {
242
238
  get isInvulnerable(): boolean;
243
239
  get vertexColor(): Color;
244
240
  set vertexColor(v: Color);
245
- get scale(): number;
246
- set scale(v: number);
247
241
  get timeScale(): number;
248
242
  set timeScale(v: number);
249
243
  get collisionSize(): number;
@@ -272,14 +266,12 @@ export declare class Unit extends Handle<junit> {
272
266
  setAbilityLevel(abilityId: number, level: number): number;
273
267
  getAbilityLevel(abilityId: number): number;
274
268
  hasAbility(abilityId: number): boolean;
275
- getAbilityById(abilityId: number): UnitAbility | undefined;
276
- removeAbility(abilityId: number): boolean;
269
+ getAbility(abilityId: number): UnitAbility | undefined;
270
+ removeAbility(abilityTypeId: number): boolean;
277
271
  hideAbility(abilityId: number, flag: boolean): void;
278
272
  getAbilityRemainingCooldown(abilityId: number): number;
279
273
  startAbilityCooldown(abilityId: number, cooldown: number): void;
280
274
  endAbilityCooldown(abilityId: number): void;
281
- interruptMovement(): void;
282
- interruptAttack(): void;
283
275
  interruptCast(abilityId: number): void;
284
276
  getDistanceTo(target: Unit | Vec2): number;
285
277
  getCollisionDistanceTo(...target: [Unit] | [targetX: number, targetY: number]): number;
@@ -293,12 +285,13 @@ export declare class Unit extends Handle<junit> {
293
285
  unpauseEx(): void;
294
286
  incrementStunCounter(): void;
295
287
  decrementStunCounter(): void;
288
+ incrementForceStunCounter(): void;
289
+ decrementForceStunCounter(): void;
296
290
  set waygateActive(v: boolean);
297
291
  get waygateActive(): boolean;
298
292
  set waygateDestination(v: Vec2);
299
293
  get waygateDestination(): Vec2;
300
294
  get abilities(): ReadonlyArray<UnitAbility>;
301
- get onUnitInRange(): Record<number, Event<[Unit]>>;
302
295
  get onManaEqual(): Record<number, Event<[Unit, number]>>;
303
296
  get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
304
297
  get targetAcquiredEvent(): Event;
@@ -317,6 +310,7 @@ export declare class Unit extends Handle<junit> {
317
310
  static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
318
311
  static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
319
312
  static getSelectionOf(player: Player, target?: Unit[]): Unit[];
313
+ static readonly levelChangedEvent: UnitTriggerEvent<[]>;
320
314
  static readonly deathEvent: UnitTriggerEvent<[Unit]>;
321
315
  static readonly onDecay: UnitTriggerEvent<[]>;
322
316
  static readonly onResurrect: InitializingEvent<[Unit], void>;
@@ -327,7 +321,7 @@ export declare class Unit extends Handle<junit> {
327
321
  static readonly constructionStartEvent: UnitTriggerEvent<[]>;
328
322
  static readonly onUpgradeFinish: UnitTriggerEvent<[]>;
329
323
  static readonly onSpellEffect: EventDispatcher<[Unit, number], [Unit]>;
330
- static readonly onTargetCast: EventDispatcher<[Unit, number, Item | Unit | Destructable], [Unit, Item | Unit | Destructable]>;
324
+ static readonly onTargetCast: EventDispatcher<[Unit, number, Destructable | Unit | Item], [Unit, Destructable | Unit | Item]>;
331
325
  static readonly onCastPrepare: AbilityEventDispatcher<[]>;
332
326
  static readonly onCast: AbilityEventDispatcher<[]>;
333
327
  static readonly onPointCastPrepare: AbilityEventDispatcher<[number, number]>;
@@ -354,15 +348,7 @@ export declare class Unit extends Handle<junit> {
354
348
  static itemDroppedEvent: UnitTriggerEvent<[Item]>;
355
349
  static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
356
350
  static itemUsedEvent: UnitTriggerEvent<[Item]>;
357
- static itemStackedEvent: UnitTriggerEvent<[Item]>;
358
351
  static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
359
- static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
360
- static get itemMoveOrderEvent(): Event<[
361
- unit: Unit,
362
- item: Item,
363
- slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
364
- slotTo: 0 | 1 | 2 | 3 | 4 | 5
365
- ]>;
366
352
  static get onCreate(): EventDispatcher<[Unit], [Unit]>;
367
353
  static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
368
354
  getField(field: junitintegerfield | junitrealfield): number;
@@ -374,5 +360,6 @@ export declare class Unit extends Handle<junit> {
374
360
  setField(field: junitstringfield, value: string): boolean;
375
361
  toString(): string;
376
362
  static getBySyncId(syncId: UnitSyncId): Unit | undefined;
363
+ static synchronize: (player: Player, object: Unit | undefined) => Promise<Unit | undefined>;
377
364
  }
378
365
  export {};