warscript 0.0.1-dev.24ac045 → 0.0.1-dev.24da7f2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +21 -2
- package/core/types/frame.lua +165 -87
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/missile.lua +8 -7
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +712 -11
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.d.ts +15 -1
- package/engine/behaviour/ability/emulate-impact.lua +81 -6
- package/engine/behaviour/ability/instant-impact.d.ts +12 -1
- package/engine/behaviour/ability/instant-impact.lua +17 -2
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +19 -6
- package/engine/behaviour/ability.lua +120 -9
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +16 -5
- package/engine/behaviour/unit.lua +127 -22
- package/engine/buff.d.ts +124 -57
- package/engine/buff.lua +608 -296
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +10 -1
- package/engine/internal/ability.lua +99 -47
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +27 -14
- package/engine/internal/item.lua +185 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +88 -45
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +17 -0
- package/engine/internal/unit/bonus.lua +113 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
- package/engine/internal/unit/shared-vision-counter.lua +31 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +83 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +96 -68
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +20 -33
- package/engine/internal/unit.lua +227 -295
- package/engine/lightning.lua +4 -4
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
- package/engine/object-data/entry/ability-type/barrage.lua +52 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
- package/engine/object-data/entry/ability-type/channel.lua +3 -3
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +35 -8
- package/engine/object-data/entry/ability-type.lua +304 -15
- package/engine/object-data/entry/buff-type/applicable.lua +122 -111
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +72 -4
- package/engine/object-data/entry/unit-type.lua +503 -53
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +20 -5
- package/engine/object-field/unit.lua +61 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +4 -4
- package/engine/standard/fields/ability.lua +4 -4
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -3
- package/engine/standard/fields/unit.lua +15 -2
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +14 -2
- package/engine/text-tag.lua +135 -23
- package/engine/unit.d.ts +11 -1
- package/engine/unit.lua +11 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -9
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +8 -1
- package/utility/arrays.lua +25 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +4 -0
- package/utility/functions.lua +9 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -133,55 +133,55 @@ declare module "../unit" {
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}
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declare module "../unit" {
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namespace Unit {
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const
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const abilityChannelingFinishEvent: DispatchingEvent<[Unit, Ability]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const
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const abilityStopEvent: DispatchingEvent<[Unit, Ability]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const
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const abilityCommandEvent: {
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readonly [abilityTypeId: number]: {
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readonly [orderTypeStringId: string]: Event<[Unit, Ability, string]>;
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};
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};
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}
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}
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declare module "../unit" {
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namespace Unit {
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const
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const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const
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const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const
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const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const
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const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const
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const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const
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const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
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}
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}
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declare module "../unit" {
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namespace Unit {
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const
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readonly [abilityTypeId: number]: {
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readonly [orderTypeStringId: string]: Event<[Unit, Ability, string]>;
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};
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};
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const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
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}
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}
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@@ -22,7 +22,12 @@ local checkNotNull = ____preconditions.checkNotNull
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local ____lazy = require("utility.lazy")
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local lazyRecord = ____lazy.lazyRecord
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local ____timer = require("core.types.timer")
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local consumeZeroTimerCallback = ____timer.consumeZeroTimerCallback
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local Timer = ____timer.Timer
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local ____lua_2Dsets = require("utility.lua-sets")
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local luaSetOf = ____lua_2Dsets.luaSetOf
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local ____attributes = require("attributes")
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local attribute = ____attributes.attribute
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local eventInvoke = Event.invoke
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local condition = Condition
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local createTrigger = CreateTrigger
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@@ -347,10 +352,81 @@ rawset(
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extractAbilityTypeId
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)
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)
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local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
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rawset(
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Unit,
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"abilityChannelingFinishEvent",
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createDispatchingEvent(internalAbilityChannelingFinishEvent, extractAbilityTypeId)
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)
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local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
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rawset(
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Unit,
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"abilityStopEvent",
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createDispatchingEvent(internalAbilityStopEvent, extractAbilityTypeId)
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)
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rawset(
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Unit,
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"abilityCommandEvent",
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lazyRecord(function(abilityTypeId)
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return lazyRecord(function(orderTypeStringId)
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return __TS__New(
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InitializingEvent,
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function(event)
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local trigger = createTrigger()
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triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
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triggerAddCondition(
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trigger,
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condition(function()
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local unit = Unit:of(getTriggerUnit())
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if unit ~= nil then
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local ability = unit:getAbility(abilityTypeId)
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if ability ~= nil then
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eventInvoke(event, unit, ability, orderTypeStringId)
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end
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end
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end)
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)
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end
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)
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end)
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end)
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)
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local internalAbilityImpactEvent = __TS__New(Event)
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-
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-
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-
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+
local impactCallbackIdAttribute = attribute()
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+
local function invokeImpactEvent(unit, ability, ...)
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ability[impactCallbackIdAttribute] = nil
|
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+
eventInvoke(internalAbilityImpactEvent, unit, ability, ...)
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end
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--- Invokes the impact events of a cast that never reaches its native impact, with the
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+
-- cast's target: the common event and the one matching the target kind, as a real impact.
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+
--
|
|
403
|
+
-- @internal For use by internal systems only.
|
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|
+
____exports.emulateAbilityImpactEvent = function(caster, ability, targetUnit, targetItem, targetDestructible, x, y)
|
|
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|
+
eventInvoke(
|
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+
internalAbilityImpactEvent,
|
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+
caster,
|
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+
ability,
|
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|
+
targetUnit and targetUnit.handle,
|
|
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|
+
targetItem and targetItem.handle,
|
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411
|
+
targetDestructible and targetDestructible.handle,
|
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|
+
x,
|
|
413
|
+
y
|
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414
|
+
)
|
|
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|
+
end
|
|
416
|
+
internalAbilityChannelingStartEvent:addListener(
|
|
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|
+
999999,
|
|
418
|
+
function(unit, ability, ...)
|
|
419
|
+
ability[impactCallbackIdAttribute] = Timer:run(invokeImpactEvent, unit, ability, ...)
|
|
420
|
+
end
|
|
421
|
+
)
|
|
422
|
+
local function consumeImpactCallback(_, ability)
|
|
423
|
+
local impactCallbackId = ability[impactCallbackIdAttribute]
|
|
424
|
+
if impactCallbackId ~= nil then
|
|
425
|
+
consumeZeroTimerCallback(impactCallbackId)
|
|
426
|
+
end
|
|
427
|
+
end
|
|
428
|
+
internalAbilityChannelingFinishEvent:addListener(999999, consumeImpactCallback)
|
|
429
|
+
internalAbilityStopEvent:addListener(999999, consumeImpactCallback)
|
|
354
430
|
rawset(
|
|
355
431
|
Unit,
|
|
356
432
|
"abilityImpactEvent",
|
|
@@ -407,47 +483,14 @@ rawset(
|
|
|
407
483
|
extractAbilityTypeId
|
|
408
484
|
)
|
|
409
485
|
)
|
|
410
|
-
|
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411
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-
|
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412
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-
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413
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-
|
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414
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-
|
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415
|
-
|
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416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
Unit,
|
|
420
|
-
"abilityStopEvent",
|
|
421
|
-
createDispatchingEvent(
|
|
422
|
-
__TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters),
|
|
423
|
-
extractAbilityTypeId
|
|
424
|
-
)
|
|
425
|
-
)
|
|
426
|
-
rawset(
|
|
427
|
-
Unit,
|
|
428
|
-
"abilityCommandEvent",
|
|
429
|
-
lazyRecord(function(abilityTypeId)
|
|
430
|
-
return lazyRecord(function(orderTypeStringId)
|
|
431
|
-
return __TS__New(
|
|
432
|
-
InitializingEvent,
|
|
433
|
-
function(event)
|
|
434
|
-
local trigger = createTrigger()
|
|
435
|
-
triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
|
|
436
|
-
triggerAddCondition(
|
|
437
|
-
trigger,
|
|
438
|
-
condition(function()
|
|
439
|
-
local unit = Unit:of(getTriggerUnit())
|
|
440
|
-
if unit ~= nil then
|
|
441
|
-
local ability = unit:getAbilityById(abilityTypeId)
|
|
442
|
-
if ability ~= nil then
|
|
443
|
-
eventInvoke(event, unit, ability, orderTypeStringId)
|
|
444
|
-
end
|
|
445
|
-
end
|
|
446
|
-
end)
|
|
447
|
-
)
|
|
448
|
-
end
|
|
449
|
-
)
|
|
450
|
-
end)
|
|
451
|
-
end)
|
|
486
|
+
local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
|
|
487
|
+
internalAbilityChannelingStartEvent:addListener(
|
|
488
|
+
-999999,
|
|
489
|
+
function(unit, ability)
|
|
490
|
+
if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
491
|
+
eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
|
|
492
|
+
eventInvoke(internalAbilityStopEvent, unit, ability)
|
|
493
|
+
end
|
|
494
|
+
end
|
|
452
495
|
)
|
|
453
496
|
return ____exports
|
|
@@ -2,22 +2,11 @@ local ____exports = {}
|
|
|
2
2
|
local ____unit = require("engine.internal.unit")
|
|
3
3
|
local Unit = ____unit.Unit
|
|
4
4
|
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
5
|
-
local
|
|
6
|
-
local unitsWithFillerItems = ____add_2Ditem_2Dto_2Dslot.unitsWithFillerItems
|
|
7
|
-
local setItemVisible = SetItemVisible
|
|
8
|
-
local unitRemoveItem = UnitRemoveItem
|
|
5
|
+
local unitRemoveFillerItems = ____add_2Ditem_2Dto_2Dslot.unitRemoveFillerItems
|
|
9
6
|
Unit.itemPickedUpEvent:addListener(
|
|
10
|
-
|
|
7
|
+
999999,
|
|
11
8
|
function(unit)
|
|
12
|
-
|
|
13
|
-
if unitsWithFillerItems[handle] ~= nil then
|
|
14
|
-
for previousSlot = 1, 6 do
|
|
15
|
-
local fillerItem = fillerItems[previousSlot]
|
|
16
|
-
unitRemoveItem(handle, fillerItem)
|
|
17
|
-
setItemVisible(fillerItem, false)
|
|
18
|
-
end
|
|
19
|
-
unitsWithFillerItems[handle] = nil
|
|
20
|
-
end
|
|
9
|
+
unitRemoveFillerItems(unit.handle)
|
|
21
10
|
end
|
|
22
11
|
)
|
|
23
12
|
return ____exports
|
|
@@ -4,9 +4,14 @@ local BlankItemType = ____blank.BlankItemType
|
|
|
4
4
|
local ____arrays = require("utility.arrays")
|
|
5
5
|
local array = ____arrays.array
|
|
6
6
|
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
7
|
-
local
|
|
7
|
+
local ignoreEventsItemTypeIds = ____ignore_2Devents_2Ditems.ignoreEventsItemTypeIds
|
|
8
|
+
local ____item_2Dcontainer = require("engine.internal.unit.item-container")
|
|
9
|
+
local UNIT_EXTENDED_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EXTENDED_INVENTORY_SLOT_COUNT
|
|
10
|
+
local UNIT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_INVENTORY_SLOT_COUNT
|
|
8
11
|
local setItemVisible = SetItemVisible
|
|
9
12
|
local unitAddItem = UnitAddItem
|
|
13
|
+
local unitInventorySize = UnitInventorySize
|
|
14
|
+
local unitItemInBagSlot = UnitItemInBagSlot
|
|
10
15
|
local unitItemInSlot = UnitItemInSlot
|
|
11
16
|
local unitRemoveItem = UnitRemoveItem
|
|
12
17
|
---
|
|
@@ -16,14 +21,15 @@ ____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
|
|
|
16
21
|
itemType.name = "[Warscript/Dummy] Slot Filler"
|
|
17
22
|
return itemType.id
|
|
18
23
|
end)
|
|
19
|
-
|
|
24
|
+
ignoreEventsItemTypeIds[____exports.SLOT_FILLER_ITEM_TYPE_ID] = true
|
|
25
|
+
--- Enough fillers to occupy every regular and extended inventory slot that precedes the last extended one.
|
|
26
|
+
--
|
|
20
27
|
-- @internal For use by internal systems only.
|
|
21
28
|
____exports.fillerItems = array(
|
|
22
|
-
|
|
29
|
+
UNIT_INVENTORY_SLOT_COUNT + UNIT_EXTENDED_INVENTORY_SLOT_COUNT,
|
|
23
30
|
function()
|
|
24
31
|
local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
|
|
25
32
|
setItemVisible(item, false)
|
|
26
|
-
ignoreEventsItems[item] = true
|
|
27
33
|
return item
|
|
28
34
|
end
|
|
29
35
|
)
|
|
@@ -32,21 +38,56 @@ ____exports.fillerItems = array(
|
|
|
32
38
|
____exports.unitsWithFillerItems = {}
|
|
33
39
|
---
|
|
34
40
|
-- @internal For use by internal systems only.
|
|
35
|
-
____exports.
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
41
|
+
____exports.unitRemoveFillerItems = function(unit)
|
|
42
|
+
if ____exports.unitsWithFillerItems[unit] ~= nil then
|
|
43
|
+
for ____, fillerItem in ipairs(____exports.fillerItems) do
|
|
44
|
+
unitRemoveItem(unit, fillerItem)
|
|
45
|
+
setItemVisible(fillerItem, false)
|
|
46
|
+
end
|
|
47
|
+
____exports.unitsWithFillerItems[unit] = nil
|
|
48
|
+
end
|
|
49
|
+
end
|
|
50
|
+
--- Adds an item to a unit so that it lands in a specific slot of its regular or extended inventory.
|
|
51
|
+
--
|
|
52
|
+
-- The engine fills slots in order (the regular inventory first, then the extended one), so every empty slot
|
|
53
|
+
-- preceding the target is temporarily occupied by a filler item. Unlike `moveslot` orders, this works
|
|
54
|
+
-- regardless of whether the unit can currently act.
|
|
55
|
+
--
|
|
56
|
+
-- @internal For use by internal systems only.
|
|
57
|
+
____exports.unitAddItemToSlot = function(unit, item, slot, containerType)
|
|
58
|
+
if containerType == nil then
|
|
59
|
+
containerType = 0
|
|
60
|
+
end
|
|
61
|
+
local fillerCount = 0
|
|
62
|
+
local function fillEmptySlots(slotCount, itemInSlot)
|
|
63
|
+
for precedingSlot = 0, slotCount - 1 do
|
|
64
|
+
if itemInSlot(unit, precedingSlot) == nil then
|
|
65
|
+
unitAddItem(unit, ____exports.fillerItems[fillerCount + 1])
|
|
66
|
+
fillerCount = fillerCount + 1
|
|
67
|
+
end
|
|
40
68
|
end
|
|
41
69
|
end
|
|
42
|
-
|
|
70
|
+
if containerType == 0 then
|
|
71
|
+
fillEmptySlots(slot, unitItemInSlot)
|
|
72
|
+
else
|
|
73
|
+
fillEmptySlots(
|
|
74
|
+
unitInventorySize(unit),
|
|
75
|
+
unitItemInSlot
|
|
76
|
+
)
|
|
77
|
+
fillEmptySlots(slot, unitItemInBagSlot)
|
|
78
|
+
end
|
|
79
|
+
if fillerCount > 0 then
|
|
80
|
+
____exports.unitsWithFillerItems[unit] = true
|
|
81
|
+
end
|
|
82
|
+
local result = unitAddItem(unit, item)
|
|
43
83
|
if ____exports.unitsWithFillerItems[unit] ~= nil then
|
|
44
|
-
for
|
|
45
|
-
local fillerItem = ____exports.fillerItems[
|
|
84
|
+
for fillerIndex = 0, fillerCount - 1 do
|
|
85
|
+
local fillerItem = ____exports.fillerItems[fillerIndex + 1]
|
|
46
86
|
unitRemoveItem(unit, fillerItem)
|
|
47
87
|
setItemVisible(fillerItem, false)
|
|
48
88
|
end
|
|
49
89
|
____exports.unitsWithFillerItems[unit] = nil
|
|
50
90
|
end
|
|
91
|
+
return result
|
|
51
92
|
end
|
|
52
93
|
return ____exports
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
declare module "../unit" {
|
|
3
|
+
interface Unit {
|
|
4
|
+
getAnimationDuration(this: Unit, animation: string | number): number;
|
|
5
|
+
setAurasEnabled(this: Unit, enabled: boolean, affectsUI?: boolean): void;
|
|
6
|
+
isHeroGlowAllowed: boolean;
|
|
7
|
+
maximumFlyHeight: number;
|
|
8
|
+
showsAirToGroundIndicator: boolean;
|
|
9
|
+
alwaysDisplaysHealth: boolean;
|
|
10
|
+
}
|
|
11
|
+
interface UnitWeapon {
|
|
12
|
+
resetAttack(this: UnitWeapon): void;
|
|
13
|
+
}
|
|
14
|
+
}
|
|
15
|
+
export {};
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local UnitWeapon = ____unit.UnitWeapon
|
|
7
|
+
local allowHeroGlowOnUnit = AllowHeroGlowOnUnit
|
|
8
|
+
local disallowHeroGlowOnUnit = DisallowHeroGlowOnUnit
|
|
9
|
+
local getUnitAnimationDuration = BlzGetUnitAnimationDuration
|
|
10
|
+
local getUnitAnimationDurationByIndex = BlzGetUnitAnimationDurationByIndex
|
|
11
|
+
local getUnitBooleanField = BlzGetUnitBooleanField
|
|
12
|
+
local getUnitRealField = BlzGetUnitRealField
|
|
13
|
+
local heroGlowIsAllowedOnUnit = HeroGlowIsAllowedOnUnit
|
|
14
|
+
local resetUnitAttack = BlzResetUnitAttack
|
|
15
|
+
local setUnitBooleanField = BlzSetUnitBooleanField
|
|
16
|
+
local setUnitRealField = BlzSetUnitRealField
|
|
17
|
+
local unitEnableAuras = BlzUnitEnableAuras
|
|
18
|
+
Unit.prototype.getAnimationDuration = function(self, animation)
|
|
19
|
+
if type(animation) == "number" then
|
|
20
|
+
return getUnitAnimationDurationByIndex(self.handle, animation)
|
|
21
|
+
end
|
|
22
|
+
return getUnitAnimationDuration(self.handle, animation)
|
|
23
|
+
end
|
|
24
|
+
Unit.prototype.setAurasEnabled = function(self, enabled, affectsUI)
|
|
25
|
+
if affectsUI == nil then
|
|
26
|
+
affectsUI = true
|
|
27
|
+
end
|
|
28
|
+
unitEnableAuras(self.handle, enabled, affectsUI)
|
|
29
|
+
end
|
|
30
|
+
__TS__ObjectDefineProperty(
|
|
31
|
+
Unit.prototype,
|
|
32
|
+
"isHeroGlowAllowed",
|
|
33
|
+
{
|
|
34
|
+
get = function(self)
|
|
35
|
+
return heroGlowIsAllowedOnUnit(self.handle)
|
|
36
|
+
end,
|
|
37
|
+
set = function(self, allowed)
|
|
38
|
+
if allowed then
|
|
39
|
+
allowHeroGlowOnUnit(self.handle)
|
|
40
|
+
else
|
|
41
|
+
disallowHeroGlowOnUnit(self.handle)
|
|
42
|
+
end
|
|
43
|
+
end
|
|
44
|
+
}
|
|
45
|
+
)
|
|
46
|
+
__TS__ObjectDefineProperty(
|
|
47
|
+
Unit.prototype,
|
|
48
|
+
"maximumFlyHeight",
|
|
49
|
+
{
|
|
50
|
+
get = function(self)
|
|
51
|
+
return getUnitRealField(self.handle, UNIT_RF_FLY_MAX_HEIGHT)
|
|
52
|
+
end,
|
|
53
|
+
set = function(self, height)
|
|
54
|
+
setUnitRealField(self.handle, UNIT_RF_FLY_MAX_HEIGHT, height)
|
|
55
|
+
end
|
|
56
|
+
}
|
|
57
|
+
)
|
|
58
|
+
__TS__ObjectDefineProperty(
|
|
59
|
+
Unit.prototype,
|
|
60
|
+
"showsAirToGroundIndicator",
|
|
61
|
+
{
|
|
62
|
+
get = function(self)
|
|
63
|
+
return getUnitBooleanField(self.handle, UNIT_BF_SHOW_AIR_TO_GROUND)
|
|
64
|
+
end,
|
|
65
|
+
set = function(self, show)
|
|
66
|
+
setUnitBooleanField(self.handle, UNIT_BF_SHOW_AIR_TO_GROUND, show)
|
|
67
|
+
end
|
|
68
|
+
}
|
|
69
|
+
)
|
|
70
|
+
__TS__ObjectDefineProperty(
|
|
71
|
+
Unit.prototype,
|
|
72
|
+
"alwaysDisplaysHealth",
|
|
73
|
+
{
|
|
74
|
+
get = function(self)
|
|
75
|
+
return getUnitBooleanField(self.handle, UNIT_BF_FORCE_DISPLAY_HP)
|
|
76
|
+
end,
|
|
77
|
+
set = function(self, show)
|
|
78
|
+
setUnitBooleanField(self.handle, UNIT_BF_FORCE_DISPLAY_HP, show)
|
|
79
|
+
end
|
|
80
|
+
}
|
|
81
|
+
)
|
|
82
|
+
UnitWeapon.prototype.resetAttack = function(self)
|
|
83
|
+
resetUnitAttack(self.unit.handle, self.index)
|
|
84
|
+
end
|
|
85
|
+
return ____exports
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
declare module "../unit" {
|
|
3
|
+
interface Unit {
|
|
4
|
+
strengthBase: number;
|
|
5
|
+
}
|
|
6
|
+
}
|
|
7
|
+
declare module "../unit" {
|
|
8
|
+
interface Unit {
|
|
9
|
+
agilityBase: number;
|
|
10
|
+
}
|
|
11
|
+
}
|
|
12
|
+
declare module "../unit" {
|
|
13
|
+
interface Unit {
|
|
14
|
+
intelligenceBase: number;
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
export {};
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local AGILITY_UNIT_FIELD = ____unit.AGILITY_UNIT_FIELD
|
|
8
|
+
local INTELLIGENCE_UNIT_FIELD = ____unit.INTELLIGENCE_UNIT_FIELD
|
|
9
|
+
local STRENGTH_UNIT_FIELD = ____unit.STRENGTH_UNIT_FIELD
|
|
10
|
+
__TS__ObjectDefineProperty(
|
|
11
|
+
Unit.prototype,
|
|
12
|
+
"strengthBase",
|
|
13
|
+
{
|
|
14
|
+
get = function(self)
|
|
15
|
+
return STRENGTH_UNIT_FIELD:getValue(self)
|
|
16
|
+
end,
|
|
17
|
+
set = function(self, value)
|
|
18
|
+
STRENGTH_UNIT_FIELD:setValue(self, value)
|
|
19
|
+
end
|
|
20
|
+
}
|
|
21
|
+
)
|
|
22
|
+
__TS__ObjectDefineProperty(
|
|
23
|
+
Unit.prototype,
|
|
24
|
+
"agilityBase",
|
|
25
|
+
{
|
|
26
|
+
get = function(self)
|
|
27
|
+
return AGILITY_UNIT_FIELD:getValue(self)
|
|
28
|
+
end,
|
|
29
|
+
set = function(self, value)
|
|
30
|
+
AGILITY_UNIT_FIELD:setValue(self, value)
|
|
31
|
+
end
|
|
32
|
+
}
|
|
33
|
+
)
|
|
34
|
+
__TS__ObjectDefineProperty(
|
|
35
|
+
Unit.prototype,
|
|
36
|
+
"intelligenceBase",
|
|
37
|
+
{
|
|
38
|
+
get = function(self)
|
|
39
|
+
return INTELLIGENCE_UNIT_FIELD:getValue(self)
|
|
40
|
+
end,
|
|
41
|
+
set = function(self, value)
|
|
42
|
+
INTELLIGENCE_UNIT_FIELD:setValue(self, value)
|
|
43
|
+
end
|
|
44
|
+
}
|
|
45
|
+
)
|
|
46
|
+
return ____exports
|
|
@@ -5,13 +5,18 @@ export type UnitBonusId<Brand extends string = any> = number & {
|
|
|
5
5
|
readonly __unitBonusId: unique symbol;
|
|
6
6
|
readonly __unitBonusIdBrand: Brand;
|
|
7
7
|
};
|
|
8
|
+
export type UnitMaxHealthBonusId = UnitBonusId<"maxHealth">;
|
|
9
|
+
export type UnitMaxManaBonusId = UnitBonusId<"maxMana">;
|
|
8
10
|
export type UnitArmorBonusId = UnitBonusId<"armor">;
|
|
9
11
|
export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
|
|
10
12
|
export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
|
|
11
13
|
export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
|
|
12
14
|
export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
|
|
13
15
|
export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
|
|
16
|
+
export type UnitReturnedMeleeDamageFactorBonusId = UnitBonusId<"returnedMeleeDamageFactor">;
|
|
14
17
|
export type UnitEvasionProbabilityBonusId = UnitBonusId<"evasionProbability">;
|
|
18
|
+
export type UnitManaRegenerationRateFactorBonusId = UnitBonusId<"manaRegenerationRateFactor">;
|
|
19
|
+
export type UnitHealthRegenerationRateBonusId = UnitBonusId<"healthRegenerationRate">;
|
|
15
20
|
export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
16
21
|
abilityTypeId: AbilityTypeId;
|
|
17
22
|
field: jabilityintegerlevelfield;
|
|
@@ -23,19 +28,31 @@ export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
|
23
28
|
} | {
|
|
24
29
|
abilityTypeId?: undefined;
|
|
25
30
|
valueByUnit: LuaMap<Unit, number>;
|
|
31
|
+
apply?: undefined;
|
|
32
|
+
} | {
|
|
33
|
+
abilityTypeId?: undefined;
|
|
34
|
+
valueByUnit?: undefined;
|
|
35
|
+
apply: (this: void, unitHandle: junit, value: number) => void;
|
|
26
36
|
}) & {
|
|
27
37
|
reduce: (this: void, array: number[]) => number;
|
|
28
38
|
initialValue: number;
|
|
29
39
|
readonly __unitBonusTypeId?: Id;
|
|
30
40
|
};
|
|
31
41
|
export declare namespace UnitBonusType {
|
|
42
|
+
const HEALTH: UnitBonusType<UnitMaxHealthBonusId>;
|
|
43
|
+
const MANA: UnitBonusType<UnitMaxManaBonusId>;
|
|
32
44
|
const ARMOR: UnitBonusType<UnitArmorBonusId>;
|
|
33
45
|
const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
34
46
|
const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
35
47
|
const AUTO_ATTACK_DAMAGE: UnitBonusType<UnitAutoAttackDamageBonusId>;
|
|
36
48
|
const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
37
49
|
const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
50
|
+
/** The factor of melee attack damage returned to the attacker, as Spiked Carapace. */
|
|
51
|
+
const RETURNED_MELEE_DAMAGE_FACTOR: UnitBonusType<UnitReturnedMeleeDamageFactorBonusId>;
|
|
38
52
|
const EVASION_PROBABILITY: UnitBonusType<UnitEvasionProbabilityBonusId>;
|
|
53
|
+
const MANA_REGENERATION_RATE_FACTOR: UnitBonusType<UnitManaRegenerationRateFactorBonusId>;
|
|
54
|
+
/** Supported range: -1000 to 1000; the total is clamped to it. */
|
|
55
|
+
const HEALTH_REGENERATION_RATE: UnitBonusType<UnitHealthRegenerationRateBonusId>;
|
|
39
56
|
}
|
|
40
57
|
export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
|
|
41
58
|
export declare const removeUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;
|