warscript 0.0.1-dev.24ac045 → 0.0.1-dev.24da7f2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +21 -2
  7. package/core/types/frame.lua +165 -87
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/missile.lua +8 -7
  12. package/core/types/player.d.ts +18 -1
  13. package/core/types/player.lua +76 -26
  14. package/core/types/playerCamera.d.ts +2 -0
  15. package/core/types/playerCamera.lua +123 -5
  16. package/core/types/playerColor.lua +4 -3
  17. package/core/types/sound.d.ts +1 -1
  18. package/core/types/sound.lua +14 -9
  19. package/core/types/tileCell.d.ts +18 -3
  20. package/core/types/tileCell.lua +108 -0
  21. package/core/types/timer.d.ts +3 -1
  22. package/core/types/timer.lua +27 -2
  23. package/core/types/unit.d.ts +5 -0
  24. package/core/types/unit.lua +5 -0
  25. package/core/util.d.ts +3 -1
  26. package/core/util.lua +109 -3
  27. package/decl/native.d.ts +712 -11
  28. package/destroyable.d.ts +1 -0
  29. package/destroyable.lua +9 -0
  30. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  31. package/engine/ability-type-extended-tooltip.lua +44 -0
  32. package/engine/behavior.d.ts +14 -1
  33. package/engine/behavior.lua +230 -70
  34. package/engine/behaviour/ability/apply-buff.lua +4 -4
  35. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  36. package/engine/behaviour/ability/damage.d.ts +4 -0
  37. package/engine/behaviour/ability/damage.lua +19 -15
  38. package/engine/behaviour/ability/emulate-impact.d.ts +15 -1
  39. package/engine/behaviour/ability/emulate-impact.lua +81 -6
  40. package/engine/behaviour/ability/instant-impact.d.ts +12 -1
  41. package/engine/behaviour/ability/instant-impact.lua +17 -2
  42. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  43. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  44. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  45. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  46. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  47. package/engine/behaviour/ability/restore-mana.lua +6 -6
  48. package/engine/behaviour/ability.d.ts +19 -6
  49. package/engine/behaviour/ability.lua +120 -9
  50. package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
  51. package/engine/behaviour/unit/stun-immunity.lua +17 -7
  52. package/engine/behaviour/unit.d.ts +16 -5
  53. package/engine/behaviour/unit.lua +127 -22
  54. package/engine/buff.d.ts +124 -57
  55. package/engine/buff.lua +608 -296
  56. package/engine/index.d.ts +2 -1
  57. package/engine/internal/ability.d.ts +10 -1
  58. package/engine/internal/ability.lua +99 -47
  59. package/engine/internal/item/fields.d.ts +12 -0
  60. package/engine/internal/item/fields.lua +33 -0
  61. package/engine/internal/item/owner-cache.d.ts +5 -0
  62. package/engine/internal/item/owner-cache.lua +4 -0
  63. package/engine/internal/item+owner.d.ts +2 -0
  64. package/engine/internal/item+owner.lua +37 -8
  65. package/engine/internal/item.d.ts +27 -14
  66. package/engine/internal/item.lua +185 -82
  67. package/engine/internal/mechanics/cast-ability.lua +6 -3
  68. package/engine/internal/misc/frame-coordinates.lua +21 -0
  69. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  70. package/engine/internal/misc/get-terrain-z.lua +11 -0
  71. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  72. package/engine/internal/misc/player-local-handle.lua +5 -0
  73. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  74. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  75. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  76. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  77. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  78. package/engine/internal/object-data/health-bonus.lua +16 -0
  79. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  80. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  81. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  82. package/engine/internal/object-data/mana-bonus.lua +16 -0
  83. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  84. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  85. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  86. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  87. package/engine/internal/unit/ability.d.ts +14 -14
  88. package/engine/internal/unit/ability.lua +88 -45
  89. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  90. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  91. package/engine/internal/unit/appearance.d.ts +15 -0
  92. package/engine/internal/unit/appearance.lua +85 -0
  93. package/engine/internal/unit/attributes.d.ts +17 -0
  94. package/engine/internal/unit/attributes.lua +46 -0
  95. package/engine/internal/unit/bonus.d.ts +17 -0
  96. package/engine/internal/unit/bonus.lua +113 -8
  97. package/engine/internal/unit/buff.d.ts +2 -2
  98. package/engine/internal/unit/buff.lua +34 -19
  99. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  100. package/engine/internal/unit/equipment-inventory.lua +233 -0
  101. package/engine/internal/unit/expiration-timer.lua +1 -1
  102. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  103. package/engine/internal/unit/extended-inventory.lua +99 -0
  104. package/engine/internal/unit/fly-height.d.ts +7 -0
  105. package/engine/internal/unit/fly-height.lua +20 -0
  106. package/engine/internal/unit/ignore-events-items.lua +10 -1
  107. package/engine/internal/unit/interrupts.d.ts +12 -0
  108. package/engine/internal/unit/interrupts.lua +28 -0
  109. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  110. package/engine/internal/unit/inventory.lua +87 -0
  111. package/engine/internal/unit/item-container.d.ts +25 -0
  112. package/engine/internal/unit/item-container.lua +11 -0
  113. package/engine/internal/unit/item-order-events.d.ts +17 -0
  114. package/engine/internal/unit/item-order-events.lua +67 -0
  115. package/engine/internal/unit/item-slot.d.ts +27 -0
  116. package/engine/internal/unit/item-slot.lua +92 -0
  117. package/engine/internal/unit/main-selected.lua +12 -27
  118. package/engine/internal/unit/order.d.ts +3 -3
  119. package/engine/internal/unit/order.lua +10 -10
  120. package/engine/internal/unit/range-event.d.ts +12 -0
  121. package/engine/internal/unit/range-event.lua +90 -0
  122. package/engine/internal/unit/scale.d.ts +7 -0
  123. package/engine/internal/unit/scale.lua +20 -0
  124. package/engine/internal/unit/shared-vision-counter.d.ts +18 -0
  125. package/engine/internal/unit/shared-vision-counter.lua +31 -0
  126. package/engine/internal/unit+ability.d.ts +2 -1
  127. package/engine/internal/unit+ability.lua +83 -3
  128. package/engine/internal/unit+bonus.lua +3 -3
  129. package/engine/internal/unit+damage.d.ts +9 -0
  130. package/engine/internal/unit+damage.lua +33 -0
  131. package/engine/internal/unit+rally.lua +9 -31
  132. package/engine/internal/unit-missile-data.lua +96 -68
  133. package/engine/internal/unit-missile-launch.lua +65 -27
  134. package/engine/internal/unit.d.ts +20 -33
  135. package/engine/internal/unit.lua +227 -295
  136. package/engine/lightning.lua +4 -4
  137. package/engine/local-client.d.ts +28 -0
  138. package/engine/local-client.lua +324 -54
  139. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  140. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  141. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  142. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  143. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  144. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  145. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  146. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  147. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  148. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  149. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  150. package/engine/object-data/auxiliary/item-class.lua +2 -0
  151. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  152. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  153. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  154. package/engine/object-data/auxiliary/order-type.lua +2 -0
  155. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  156. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  157. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  158. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  159. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  160. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  161. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  162. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  163. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  164. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  165. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  166. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  167. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  168. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  169. package/engine/object-data/entry/ability-type/barrage.d.ts +12 -0
  170. package/engine/object-data/entry/ability-type/barrage.lua +52 -0
  171. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  172. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  173. package/engine/object-data/entry/ability-type/blank-configurable.lua +2 -2
  174. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  175. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  176. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  177. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  178. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  179. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  180. package/engine/object-data/entry/ability-type/channel.d.ts +2 -2
  181. package/engine/object-data/entry/ability-type/channel.lua +3 -3
  182. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  183. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  184. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  185. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  186. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  187. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  188. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  189. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  190. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  191. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  192. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  193. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  194. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  195. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  196. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  197. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  198. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  199. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  200. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  201. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  202. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  203. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  204. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  205. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  206. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  207. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  208. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  209. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  210. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  211. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  212. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  213. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  214. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  215. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  216. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  217. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  218. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  219. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  220. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  221. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  222. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  223. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  224. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  225. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  226. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  227. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  228. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  229. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  230. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  231. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  232. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  233. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  234. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  235. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  236. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  237. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  238. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  239. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  240. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  242. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  243. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  244. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  245. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  246. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  247. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  248. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  249. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  250. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  251. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  252. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  253. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  254. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  256. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  257. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  258. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  259. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  260. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  261. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  262. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  263. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  264. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  265. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  266. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  267. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  268. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  269. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  270. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  271. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  272. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  273. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  274. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  275. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  276. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  277. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  278. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  279. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  280. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  282. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  283. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  284. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  285. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  286. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  287. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  288. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  289. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  290. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  291. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  292. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  293. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  294. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  295. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  296. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  297. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  298. package/engine/object-data/entry/ability-type.d.ts +35 -8
  299. package/engine/object-data/entry/ability-type.lua +304 -15
  300. package/engine/object-data/entry/buff-type/applicable.lua +122 -111
  301. package/engine/object-data/entry/buff-type.d.ts +6 -2
  302. package/engine/object-data/entry/buff-type.lua +26 -0
  303. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  304. package/engine/object-data/entry/destructible-type.lua +181 -0
  305. package/engine/object-data/entry/item-type.d.ts +18 -3
  306. package/engine/object-data/entry/item-type.lua +84 -0
  307. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  308. package/engine/object-data/entry/lightning-type.lua +1 -1
  309. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  310. package/engine/object-data/entry/unit-type.d.ts +72 -4
  311. package/engine/object-data/entry/unit-type.lua +503 -53
  312. package/engine/object-data/entry/upgrade.d.ts +2 -2
  313. package/engine/object-data/entry.d.ts +6 -1
  314. package/engine/object-data/entry.lua +8 -0
  315. package/engine/object-field/ability.d.ts +3 -3
  316. package/engine/object-field/ability.lua +9 -8
  317. package/engine/object-field/item.d.ts +22 -0
  318. package/engine/object-field/item.lua +118 -0
  319. package/engine/object-field/unit.d.ts +20 -5
  320. package/engine/object-field/unit.lua +61 -0
  321. package/engine/object-field.d.ts +12 -4
  322. package/engine/object-field.lua +273 -126
  323. package/engine/random.d.ts +10 -0
  324. package/engine/random.lua +21 -0
  325. package/engine/standard/entries/ability-type.d.ts +3102 -7
  326. package/engine/standard/entries/ability-type.lua +0 -6
  327. package/engine/standard/entries/buff-type.d.ts +45 -0
  328. package/engine/standard/entries/buff-type.lua +43 -0
  329. package/engine/standard/entries/item-type.d.ts +1299 -0
  330. package/engine/standard/entries/item-type.lua +2 -0
  331. package/engine/standard/entries/lightning-type.d.ts +42 -15
  332. package/engine/standard/entries/lightning-type.lua +0 -14
  333. package/engine/standard/entries/unit-type.d.ts +5 -0
  334. package/engine/standard/entries/unit-type.lua +5 -0
  335. package/engine/standard/fields/ability.d.ts +4 -4
  336. package/engine/standard/fields/ability.lua +4 -4
  337. package/engine/standard/fields/item.d.ts +4 -0
  338. package/engine/standard/fields/item.lua +6 -0
  339. package/engine/standard/fields/unit.d.ts +11 -3
  340. package/engine/standard/fields/unit.lua +15 -2
  341. package/engine/synchronization.d.ts +11 -0
  342. package/engine/synchronization.lua +77 -0
  343. package/engine/text-tag.d.ts +14 -2
  344. package/engine/text-tag.lua +135 -23
  345. package/engine/unit.d.ts +11 -1
  346. package/engine/unit.lua +11 -1
  347. package/event.d.ts +1 -1
  348. package/lualib_bundle.lua +1 -1
  349. package/math.d.ts +2 -0
  350. package/math.lua +14 -0
  351. package/net/socket.lua +1 -1
  352. package/network.lua +25 -1
  353. package/objutil/buff.lua +11 -9
  354. package/objutil/object.lua +1 -1
  355. package/operation.d.ts +8 -1
  356. package/operation.lua +38 -18
  357. package/package.json +3 -23
  358. package/patch-lua.lua +15 -0
  359. package/patch-lualib.lua +1 -1
  360. package/utility/arrays.d.ts +8 -1
  361. package/utility/arrays.lua +25 -0
  362. package/utility/callback-array.d.ts +17 -0
  363. package/utility/callback-array.lua +61 -0
  364. package/utility/functions.d.ts +4 -0
  365. package/utility/functions.lua +9 -0
  366. package/utility/linked-map.d.ts +35 -0
  367. package/utility/linked-map.lua +107 -0
  368. package/utility/linked-set.d.ts +4 -1
  369. package/utility/linked-set.lua +46 -1
  370. package/utility/lua-maps.d.ts +11 -2
  371. package/utility/lua-maps.lua +33 -2
  372. package/utility/lua-sets.d.ts +1 -0
  373. package/utility/lua-sets.lua +4 -0
  374. package/utility/random.d.ts +102 -0
  375. package/utility/random.lua +273 -0
  376. package/utility/records.lua +20 -1
  377. package/utility/types.d.ts +3 -0
  378. package/utility/unordered-map.d.ts +27 -0
  379. package/utility/unordered-map.lua +99 -0
  380. package/engine/internal/unit/item.lua +0 -78
  381. /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
  382. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  383. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  384. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -11,7 +11,7 @@ local getUnitCurrentOrder = GetUnitCurrentOrder
11
11
  local issueImmediateOrderById = IssueImmediateOrderById
12
12
  local issuePointOrderById = IssuePointOrderById
13
13
  local issueTargetOrderById = IssueTargetOrderById
14
- local unitLastOrderTypeAttribute = attribute()
14
+ local unitLastOrderKindAttribute = attribute()
15
15
  local unitLastOrderIdAttribute = attribute()
16
16
  local unitLastOrderStartTimeAttribute = attribute()
17
17
  local unitLastOrderStartXAttribute = attribute()
@@ -22,7 +22,7 @@ local unitLastOrderTargetAttribute = attribute()
22
22
  Unit.onImmediateOrder:addListener(
23
23
  4,
24
24
  function(unit, orderId)
25
- unit[unitLastOrderTypeAttribute] = 0
25
+ unit[unitLastOrderKindAttribute] = 0
26
26
  unit[unitLastOrderIdAttribute] = orderId
27
27
  unit[unitLastOrderStartTimeAttribute] = elapsedTime()
28
28
  unit[unitLastOrderStartXAttribute] = unit.x
@@ -35,7 +35,7 @@ Unit.onImmediateOrder:addListener(
35
35
  Unit.onPointOrder:addListener(
36
36
  4,
37
37
  function(unit, orderId, x, y)
38
- unit[unitLastOrderTypeAttribute] = 1
38
+ unit[unitLastOrderKindAttribute] = 1
39
39
  unit[unitLastOrderIdAttribute] = orderId
40
40
  unit[unitLastOrderStartTimeAttribute] = elapsedTime()
41
41
  unit[unitLastOrderStartXAttribute] = unit.x
@@ -48,7 +48,7 @@ Unit.onPointOrder:addListener(
48
48
  Unit.onTargetOrder:addListener(
49
49
  4,
50
50
  function(unit, orderId, target)
51
- unit[unitLastOrderTypeAttribute] = 2
51
+ unit[unitLastOrderKindAttribute] = 2
52
52
  unit[unitLastOrderIdAttribute] = orderId
53
53
  unit[unitLastOrderStartTimeAttribute] = elapsedTime()
54
54
  unit[unitLastOrderStartXAttribute] = unit.x
@@ -62,7 +62,7 @@ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
62
62
  local currentOrderId = getUnitCurrentOrder(unit.handle)
63
63
  local lastOrderId = unit[unitLastOrderIdAttribute]
64
64
  local ____temp_0
65
- if currentOrderId == lastOrderId or currentOrderId == orderId("patrolAI") and lastOrderId == orderId("patrol") then
65
+ if currentOrderId == lastOrderId or currentOrderId == 851991 and lastOrderId == 851990 then
66
66
  ____temp_0 = value
67
67
  else
68
68
  ____temp_0 = nil
@@ -71,9 +71,9 @@ local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
71
71
  end
72
72
  __TS__ObjectDefineProperty(
73
73
  Unit.prototype,
74
- "currentOrderType",
74
+ "currentOrderKind",
75
75
  {get = function(self)
76
- return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTypeAttribute]) or 0
76
+ return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderKindAttribute]) or 0
77
77
  end}
78
78
  )
79
79
  __TS__ObjectDefineProperty(
@@ -125,12 +125,12 @@ __TS__ObjectDefineProperty(
125
125
  return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetAttribute])
126
126
  end}
127
127
  )
128
- local issueOrderByType = {
128
+ local issueOrderByKind = {
129
129
  [0] = issueImmediateOrderById,
130
130
  [1] = issuePointOrderById,
131
131
  [2] = function(unitHandle, orderId, widget) return issueTargetOrderById(unitHandle, orderId, widget.handle) end
132
132
  }
133
- Unit.prototype.issueOrder = function(self, orderType, orderId, xOrTarget, y)
134
- return issueOrderByType[orderType](self.handle, orderId, xOrTarget, y)
133
+ Unit.prototype.issueOrder = function(self, orderKind, orderId, xOrTarget, y)
134
+ return issueOrderByKind[orderKind](self.handle, orderId, xOrTarget, y)
135
135
  end
136
136
  return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { Event } from "../../../event";
3
+ declare module "../unit" {
4
+ interface Unit {
5
+ readonly unitInRangeEvent: Record<number, Event<[unit: Unit, range: number, unitInRange: Unit]>>;
6
+ }
7
+ }
8
+ declare module "../unit" {
9
+ interface Unit {
10
+ readonly unitOutOfRangeEvent: Record<number, Event<[unit: Unit, range: number, unitOutOfRange: Unit]>>;
11
+ }
12
+ }
@@ -0,0 +1,90 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____event = require("event")
6
+ local Event = ____event.Event
7
+ local InitializingEvent = ____event.InitializingEvent
8
+ local TriggerEvent = ____event.TriggerEvent
9
+ local ____unit = require("engine.internal.unit")
10
+ local Unit = ____unit.Unit
11
+ local ____timer = require("core.types.timer")
12
+ local Timer = ____timer.Timer
13
+ local ____attributes = require("attributes")
14
+ local attribute = ____attributes.attribute
15
+ local ____linked_2Dmap = require("utility.linked-map")
16
+ local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
17
+ local ____linked_2Dset = require("utility.linked-set")
18
+ local LinkedSet = ____linked_2Dset.LinkedSet
19
+ local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
20
+ local getTriggerUnit = GetTriggerUnit
21
+ local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
22
+ local eventInvoke = Event.invoke
23
+ __TS__ObjectDefineProperty(
24
+ Unit.prototype,
25
+ "unitInRangeEvent",
26
+ {get = function(self)
27
+ local unit = self
28
+ local handle = self.handle
29
+ local unitInRangeEvent = setmetatable(
30
+ {},
31
+ {__index = function(self, value)
32
+ local event = __TS__New(
33
+ TriggerEvent,
34
+ function(trigger)
35
+ triggerRegisterUnitInRange(trigger, handle, value, nil)
36
+ end,
37
+ function() return unit, value, Unit:of(getTriggerUnit()) end
38
+ )
39
+ rawset(self, value, event)
40
+ return event
41
+ end}
42
+ )
43
+ rawset(self, "unitInRangeEvent", unitInRangeEvent)
44
+ return unitInRangeEvent
45
+ end}
46
+ )
47
+ local units = __TS__New(LinkedSet)
48
+ local unitsInRangeByRangeAttribute = attribute()
49
+ local function registerUnitOfRangeEvent(unit, range, unitInRange)
50
+ units:add(unit)
51
+ unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
52
+ end
53
+ __TS__ObjectDefineProperty(
54
+ Unit.prototype,
55
+ "unitOutOfRangeEvent",
56
+ {get = function(self)
57
+ local unit = self
58
+ local unitOutOfRangeEvent = setmetatable(
59
+ {},
60
+ {__index = function(self, value)
61
+ local event = __TS__New(
62
+ InitializingEvent,
63
+ function()
64
+ unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
65
+ end
66
+ )
67
+ rawset(self, value, event)
68
+ return event
69
+ end}
70
+ )
71
+ rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
72
+ return unitOutOfRangeEvent
73
+ end}
74
+ )
75
+ Timer.onPeriod[1]:addListener(function()
76
+ for unit in pairs(units) do
77
+ local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
78
+ if unitsInRangeByRange ~= nil then
79
+ for range, unitsInRange in pairs(unitsInRangeByRange) do
80
+ for unitInRange in pairs(unitsInRange) do
81
+ if unit:getDistanceTo(unitInRange) > range then
82
+ unitsInRange:remove(unitInRange)
83
+ eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
84
+ end
85
+ end
86
+ end
87
+ end
88
+ end
89
+ end)
90
+ return ____exports
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ scale: number;
5
+ }
6
+ }
7
+ export {};
@@ -0,0 +1,20 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local SCALING_VALUE_UNIT_FIELD = ____unit.SCALING_VALUE_UNIT_FIELD
8
+ __TS__ObjectDefineProperty(
9
+ Unit.prototype,
10
+ "scale",
11
+ {
12
+ get = function(self)
13
+ return SCALING_VALUE_UNIT_FIELD:getValue(self)
14
+ end,
15
+ set = function(self, value)
16
+ SCALING_VALUE_UNIT_FIELD:setValue(self, value)
17
+ end
18
+ }
19
+ )
20
+ return ____exports
@@ -0,0 +1,18 @@
1
+ /** @noSelfInFile */
2
+ import { Player } from "../../../core/types/player";
3
+ declare module "../unit" {
4
+ interface Unit {
5
+ /**
6
+ * Shares this unit with the player (`UnitShareVision`) until the matching
7
+ * `decrementSharedVisionCounter`. Verified in game with an enemy unit: the player, and
8
+ * the players the player shares vision with (one step, like alliance vision), see the
9
+ * unit itself but not the area it sees.
10
+ */
11
+ incrementSharedVisionCounter(player: Player): void;
12
+ }
13
+ }
14
+ declare module "../unit" {
15
+ interface Unit {
16
+ decrementSharedVisionCounter(player: Player): void;
17
+ }
18
+ }
@@ -0,0 +1,31 @@
1
+ local ____exports = {}
2
+ local ____unit = require("engine.internal.unit")
3
+ local Unit = ____unit.Unit
4
+ local unitShareVision = UnitShareVision
5
+ local sharedVisionCounterByPlayerByUnit = setmetatable({}, {__mode = "k"})
6
+ Unit.prototype.incrementSharedVisionCounter = function(self, player)
7
+ local sharedVisionCounterByPlayer = sharedVisionCounterByPlayerByUnit[self]
8
+ if sharedVisionCounterByPlayer == nil then
9
+ sharedVisionCounterByPlayer = {}
10
+ sharedVisionCounterByPlayerByUnit[self] = sharedVisionCounterByPlayer
11
+ end
12
+ local sharedVisionCounter = sharedVisionCounterByPlayer[player] or 0
13
+ if sharedVisionCounter == 0 then
14
+ unitShareVision(self.handle, player.handle, true)
15
+ end
16
+ sharedVisionCounterByPlayer[player] = sharedVisionCounter + 1
17
+ end
18
+ Unit.prototype.decrementSharedVisionCounter = function(self, player)
19
+ local sharedVisionCounterByPlayer = sharedVisionCounterByPlayerByUnit[self]
20
+ local sharedVisionCounter = sharedVisionCounterByPlayer and sharedVisionCounterByPlayer[player] or 0
21
+ if sharedVisionCounterByPlayer == nil or sharedVisionCounter == 0 then
22
+ return
23
+ end
24
+ if sharedVisionCounter == 1 then
25
+ unitShareVision(self.handle, player.handle, false)
26
+ sharedVisionCounterByPlayer[player] = nil
27
+ else
28
+ sharedVisionCounterByPlayer[player] = sharedVisionCounter - 1
29
+ end
30
+ end
31
+ return ____exports
@@ -1,9 +1,10 @@
1
1
  /** @noSelfInFile */
2
- import { Ability } from "./ability";
2
+ import { Ability, UnitAbility } from "./ability";
3
3
  import { DispatchingEvent } from "../../event";
4
4
  declare module "./unit" {
5
5
  namespace Unit {
6
6
  const abilityGainedEvent: DispatchingEvent<[Unit, Ability]>;
7
7
  const abilityLostEvent: DispatchingEvent<[Unit, Ability]>;
8
+ const abilityLevelChangedEvent: DispatchingEvent<[Unit, UnitAbility]>;
8
9
  }
9
10
  }
@@ -7,8 +7,12 @@ local UnitAbility = ____ability.UnitAbility
7
7
  local ____unit = require("engine.internal.unit")
8
8
  local Unit = ____unit.Unit
9
9
  local ____event = require("event")
10
- local Event = ____event.Event
11
10
  local createDispatchingEvent = ____event.createDispatchingEvent
11
+ local Event = ____event.Event
12
+ local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
13
+ local rawDecUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawDecUnitAbilityLevel
14
+ local rawIncUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawIncUnitAbilityLevel
15
+ local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
12
16
  local abilityGainedEvent = createDispatchingEvent(
13
17
  __TS__New(Event),
14
18
  function(unit, ability) return ability.typeId end
@@ -19,12 +23,79 @@ local abilityLostEvent = createDispatchingEvent(
19
23
  function(unit, ability) return ability.typeId end
20
24
  )
21
25
  rawset(Unit, "abilityLostEvent", abilityLostEvent)
26
+ local abilityLevelChangedEvent = createDispatchingEvent(
27
+ __TS__New(Event),
28
+ function(unit, ability) return ability.typeId end
29
+ )
30
+ rawset(Unit, "abilityLevelChangedEvent", abilityLevelChangedEvent)
31
+ local getUnitAbilityLevel = GetUnitAbilityLevel
32
+ local unitDisableAbility = BlzUnitDisableAbility
33
+ local function invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
34
+ local unit = Unit:of(unitHandle)
35
+ if unit ~= nil then
36
+ local ability = unit:getAbility(abilityTypeId)
37
+ if ability ~= nil then
38
+ Event.invoke(abilityLevelChangedEvent, unit, ability)
39
+ end
40
+ end
41
+ end
42
+ local function invokeAbilityLevelChangedEventIfChanged(unitHandle, abilityTypeId, previousLevel)
43
+ if previousLevel ~= 0 then
44
+ local level = getUnitAbilityLevel(unitHandle, abilityTypeId)
45
+ if level ~= 0 and level ~= previousLevel then
46
+ invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
47
+ end
48
+ end
49
+ end
50
+ _G.SetUnitAbilityLevel = function(whichUnit, abilcode, level)
51
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
52
+ local result = rawSetUnitAbilityLevel(whichUnit, abilcode, level)
53
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
54
+ return result
55
+ end
56
+ _G.IncUnitAbilityLevel = function(whichUnit, abilcode)
57
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
58
+ local result = rawIncUnitAbilityLevel(whichUnit, abilcode)
59
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
60
+ return result
61
+ end
62
+ _G.DecUnitAbilityLevel = function(whichUnit, abilcode)
63
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
64
+ local result = rawDecUnitAbilityLevel(whichUnit, abilcode)
65
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
66
+ return result
67
+ end
68
+ local heroSkillTrigger = CreateTrigger()
69
+ TriggerRegisterAnyUnitEventBJ(heroSkillTrigger, EVENT_PLAYER_HERO_SKILL)
70
+ TriggerAddCondition(
71
+ heroSkillTrigger,
72
+ Condition(function()
73
+ if GetLearnedSkillLevel() > 1 then
74
+ local unitHandle = GetTriggerUnit()
75
+ if unitHandle ~= nil then
76
+ invokeAbilityLevelChangedEvent(
77
+ unitHandle,
78
+ GetLearnedSkill()
79
+ )
80
+ end
81
+ end
82
+ end)
83
+ )
22
84
  UnitAbility.onCreate:addListener(
23
85
  0,
24
86
  function(ability)
25
87
  Event.invoke(abilityGainedEvent, ability.owner, ability)
26
88
  end
27
89
  )
90
+ UnitAbility.onDestroy:addListener(
91
+ 999999,
92
+ function(ability)
93
+ local owner = ability.owner
94
+ if owner.state ~= 2 then
95
+ unitDisableAbility(owner.handle, ability.typeId, true, false)
96
+ end
97
+ end
98
+ )
28
99
  UnitAbility.destroyEvent:addListener(
29
100
  4,
30
101
  function(ability)
@@ -40,8 +111,17 @@ ItemAbility.onCreate:addListener(
40
111
  end
41
112
  end
42
113
  )
114
+ ItemAbility.destroyEvent:addListener(
115
+ 4,
116
+ function(ability)
117
+ local unit = ability.owner.owner
118
+ if unit ~= nil then
119
+ Event.invoke(abilityLostEvent, unit, ability)
120
+ end
121
+ end
122
+ )
43
123
  Unit.itemPickedUpEvent:addListener(
44
- 0,
124
+ -999999,
45
125
  function(unit, item)
46
126
  for ____, ability in ipairs(item.abilities) do
47
127
  Event.invoke(abilityGainedEvent, unit, ability)
@@ -49,7 +129,7 @@ Unit.itemPickedUpEvent:addListener(
49
129
  end
50
130
  )
51
131
  Unit.itemDroppedEvent:addListener(
52
- 4,
132
+ 999999,
53
133
  function(unit, item)
54
134
  for ____, ability in ipairs(item.abilities) do
55
135
  Event.invoke(abilityLostEvent, unit, ability)
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
3
  local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
- local ____armor_2Dincrease = require("engine.internal.object-data.armor-increase")
7
- local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_FIELD
8
- local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
6
+ local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
7
+ local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
8
+ local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
9
9
  local getUnitAbility = BlzGetUnitAbility
10
10
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
11
11
  local unitAddAbility = UnitAddAbility
@@ -1,6 +1,8 @@
1
1
  /** @noSelfInFile */
2
+ import "./unit/allowed-targets";
2
3
  import { Widget } from "../../core/types/widget";
3
4
  import { AttackType } from "../object-data/auxiliary/attack-type";
5
+ import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
4
6
  export type DamageType = jdamagetype;
5
7
  export declare namespace DamageType {
6
8
  const UNKNOWN: jdamagetype;
@@ -56,5 +58,12 @@ export declare namespace WeaponType {
56
58
  declare module "./unit" {
57
59
  interface Unit {
58
60
  damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
61
+ /**
62
+ * Deals amount to each allowed unit in collision range of (x, y).
63
+ * A positive maximumDamage caps the total requested damage, shared equally
64
+ * between the targets. Zero or omitted means unlimited; damage mitigation
65
+ * and damage-event modifiers are applied afterward by damageTarget.
66
+ */
67
+ damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): void;
59
68
  }
60
69
  }
@@ -3,6 +3,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
3
3
  local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
+ require("engine.internal.unit.allowed-targets")
6
7
  local ____player = require("core.types.player")
7
8
  local Player = ____player.Player
8
9
  local ____dummy = require("objutil.dummy")
@@ -11,6 +12,8 @@ local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
11
12
  local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
12
13
  local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
13
14
  local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
15
+ local ____math = require("math")
16
+ local min = ____math.min
14
17
  local createUnit = CreateUnit
15
18
  local getOwningPlayer = GetOwningPlayer
16
19
  local showUnit = ShowUnit
@@ -116,4 +119,34 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
116
119
  weaponType
117
120
  )
118
121
  end
122
+ Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponType, metadata)
123
+ if maximumDamage == nil then
124
+ maximumDamage = 0
125
+ end
126
+ local targets = Unit.getAllowedTargetsInCollisionRange(
127
+ self,
128
+ allowedTargetCombatClassifications,
129
+ x,
130
+ y,
131
+ range
132
+ )
133
+ if #targets == 0 then
134
+ return
135
+ end
136
+ if maximumDamage > 0 then
137
+ amount = min(amount, maximumDamage / #targets)
138
+ end
139
+ for ____, target in ipairs(targets) do
140
+ self:damageTarget(
141
+ target,
142
+ amount,
143
+ attack,
144
+ ranged,
145
+ attackType,
146
+ damageType,
147
+ weaponType,
148
+ metadata
149
+ )
150
+ end
151
+ end
119
152
  return ____exports
@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
23
23
  local queuePointOrderById = BlzQueuePointOrderById
24
24
  local queueTargetOrderById = BlzQueueTargetOrderById
25
25
  local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
26
- Unit.onPointOrder[orderId("setrally")]:addListener(function(unit, x, y)
26
+ Unit.onPointOrder[851980]:addListener(function(unit, x, y)
27
27
  processPoint(unit, x, y)
28
28
  end)
29
- Unit.onPointOrder[orderId("smart")]:addListener(function(unit, x, y)
29
+ Unit.onPointOrder[851971]:addListener(function(unit, x, y)
30
30
  if unit:hasAbility(fourCC("ARal")) then
31
31
  processPoint(unit, x, y)
32
32
  end
33
33
  end)
34
- Unit.onTargetOrder[orderId("setrally")]:addListener(function(unit, target)
34
+ Unit.onTargetOrder[851980]:addListener(function(unit, target)
35
35
  if __TS__InstanceOf(target, Unit) then
36
36
  processUnit(unit, target)
37
37
  elseif __TS__InstanceOf(target, Destructable) then
38
38
  processDestructible(unit, target)
39
39
  end
40
40
  end)
41
- Unit.onTargetOrder[orderId("smart")]:addListener(function(unit, target)
41
+ Unit.onTargetOrder[851971]:addListener(function(unit, target)
42
42
  if unit:hasAbility(fourCC("ARal")) then
43
43
  if __TS__InstanceOf(target, Unit) then
44
44
  processUnit(unit, target)
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
116
116
  do
117
117
  local rallyPoint = rallyRoute[1]
118
118
  if __TS__InstanceOf(rallyPoint, Handle) then
119
- issueTargetOrderById(
120
- handle,
121
- orderId("setrally"),
122
- rallyPoint.handle
123
- )
119
+ issueTargetOrderById(handle, 851980, rallyPoint.handle)
124
120
  elseif rallyPoint ~= nil then
125
- issuePointOrderById(
126
- handle,
127
- orderId("setrally"),
128
- rallyPoint[1],
129
- rallyPoint[2]
130
- )
121
+ issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
131
122
  else
132
- issueTargetOrderById(
133
- handle,
134
- orderId("setrally"),
135
- handle
136
- )
123
+ issueTargetOrderById(handle, 851980, handle)
137
124
  end
138
125
  end
139
126
  for i = 2, #rallyRoute do
140
127
  local rallyPoint = rallyRoute[i]
141
128
  if __TS__InstanceOf(rallyPoint, Handle) then
142
- queueTargetOrderById(
143
- handle,
144
- orderId("setrally"),
145
- rallyPoint.handle
146
- )
129
+ queueTargetOrderById(handle, 851980, rallyPoint.handle)
147
130
  else
148
- queuePointOrderById(
149
- handle,
150
- orderId("setrally"),
151
- rallyPoint[1],
152
- rallyPoint[2]
153
- )
131
+ queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
154
132
  end
155
133
  end
156
134
  end