vislite 1.3.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (191) hide show
  1. package/AUTHORS.txt +6 -6
  2. package/CHANGELOG +12 -5
  3. package/LICENSE +20 -20
  4. package/README.md +284 -284
  5. package/lib/BarLayout/index.es.d.ts +3 -0
  6. package/lib/BarLayout/index.es.js +467 -0
  7. package/lib/BarLayout/index.es.min.d.ts +3 -0
  8. package/lib/BarLayout/index.es.min.js +10 -0
  9. package/lib/Buffer/index.es.js +1 -1
  10. package/lib/Buffer/index.es.min.js +1 -1
  11. package/lib/Canvas/index.es.js +2 -2
  12. package/lib/Canvas/index.es.min.js +1 -1
  13. package/lib/Cardinal/index.es.js +1 -1
  14. package/lib/Cardinal/index.es.min.js +1 -1
  15. package/lib/Eoap/index.es.js +1 -1
  16. package/lib/Eoap/index.es.min.js +1 -1
  17. package/lib/Hermite/index.es.js +1 -1
  18. package/lib/Hermite/index.es.min.js +1 -1
  19. package/lib/MapCoordinate/index.es.js +1 -1
  20. package/lib/MapCoordinate/index.es.min.js +1 -1
  21. package/lib/Matrix4/index.es.js +1 -1
  22. package/lib/Matrix4/index.es.min.js +1 -1
  23. package/lib/Mercator/index.es.js +1 -1
  24. package/lib/Mercator/index.es.min.js +1 -1
  25. package/lib/PieLayout/index.es.d.ts +3 -0
  26. package/lib/PieLayout/index.es.js +234 -0
  27. package/lib/PieLayout/index.es.min.d.ts +3 -0
  28. package/lib/PieLayout/index.es.min.js +9 -0
  29. package/lib/RawCanvas/index.es.js +2 -2
  30. package/lib/RawCanvas/index.es.min.js +1 -1
  31. package/lib/SVG/index.es.js +29 -6
  32. package/lib/SVG/index.es.min.js +2 -2
  33. package/lib/Shader/index.es.js +1 -1
  34. package/lib/Shader/index.es.min.js +1 -1
  35. package/lib/Texture/index.es.js +1 -1
  36. package/lib/Texture/index.es.min.js +1 -1
  37. package/lib/TreeLayout/index.es.js +109 -102
  38. package/lib/TreeLayout/index.es.min.js +6 -2
  39. package/lib/animation/index.es.js +114 -103
  40. package/lib/animation/index.es.min.js +6 -2
  41. package/lib/assemble/index.es.js +1 -1
  42. package/lib/assemble/index.es.min.js +1 -1
  43. package/lib/getLoopColors/index.es.js +1 -1
  44. package/lib/getLoopColors/index.es.min.js +1 -1
  45. package/lib/getWebGLContext/index.es.js +1 -1
  46. package/lib/getWebGLContext/index.es.min.js +1 -1
  47. package/lib/index.umd.js +510 -158
  48. package/lib/index.umd.min.js +12 -2
  49. package/lib/initOption/index.es.js +1 -1
  50. package/lib/initOption/index.es.min.js +1 -1
  51. package/lib/mergeOption/index.es.js +1 -1
  52. package/lib/mergeOption/index.es.min.js +1 -1
  53. package/lib/move/index.es.js +1 -1
  54. package/lib/move/index.es.min.js +1 -1
  55. package/lib/rotate/index.es.js +1 -1
  56. package/lib/rotate/index.es.min.js +1 -1
  57. package/lib/ruler/index.es.js +1 -1
  58. package/lib/ruler/index.es.min.js +1 -1
  59. package/lib/scale/index.es.js +1 -1
  60. package/lib/scale/index.es.min.js +1 -1
  61. package/lib/throttle/index.es.js +55 -50
  62. package/lib/throttle/index.es.min.js +5 -1
  63. package/minialipay/ui-canvas/drawImage.js +35 -35
  64. package/minialipay/ui-canvas/index.acss +4 -4
  65. package/minialipay/ui-canvas/index.axml +3 -3
  66. package/minialipay/ui-canvas/index.d.ts +1 -1
  67. package/minialipay/ui-canvas/index.js +100 -100
  68. package/minialipay/ui-canvas/index.json +6 -6
  69. package/miniprogram/ui-canvas/drawImage.js +35 -35
  70. package/miniprogram/ui-canvas/index.js +117 -117
  71. package/miniprogram/ui-canvas/index.json +4 -4
  72. package/miniprogram/ui-canvas/index.wxml +4 -4
  73. package/miniprogram/ui-canvas/index.wxss +5 -5
  74. package/package/BarLayout/index.ts +3 -0
  75. package/package/Buffer/index.ts +2 -2
  76. package/package/Canvas/index.ts +2 -2
  77. package/package/Cardinal/index.ts +2 -2
  78. package/package/Eoap/index.ts +2 -2
  79. package/package/Hermite/index.ts +2 -2
  80. package/package/MapCoordinate/index.ts +2 -2
  81. package/package/Matrix4/index.ts +2 -2
  82. package/package/Mercator/index.ts +2 -2
  83. package/package/PieLayout/index.ts +3 -0
  84. package/package/RawCanvas/index.ts +2 -2
  85. package/package/SVG/index.ts +2 -2
  86. package/package/Shader/index.ts +2 -2
  87. package/package/Texture/index.ts +2 -2
  88. package/package/TreeLayout/index.ts +2 -2
  89. package/package/animation/index.ts +5 -2
  90. package/package/assemble/index.ts +2 -2
  91. package/package/getLoopColors/index.ts +2 -2
  92. package/package/getWebGLContext/index.ts +40 -40
  93. package/package/index.ts +4 -0
  94. package/package/initOption/index.ts +2 -2
  95. package/package/mergeOption/index.ts +2 -2
  96. package/package/move/index.ts +2 -2
  97. package/package/rotate/index.ts +2 -2
  98. package/package/ruler/index.ts +2 -2
  99. package/package/scale/index.ts +2 -2
  100. package/package/throttle/index.ts +1 -1
  101. package/package.json +3 -3
  102. package/src/Canvas.ts +84 -84
  103. package/src/Eoap.ts +66 -66
  104. package/src/Matrix4/index.ts +84 -84
  105. package/src/Matrix4/move.ts +12 -12
  106. package/src/Matrix4/rotate.ts +15 -15
  107. package/src/Matrix4/scale.ts +11 -11
  108. package/src/Matrix4/transform.ts +64 -64
  109. package/src/Mercator.ts +27 -27
  110. package/src/SVG.ts +31 -0
  111. package/src/common/assemble.ts +22 -22
  112. package/src/common/canvas/arc.ts +51 -51
  113. package/src/common/canvas/config.ts +176 -176
  114. package/src/common/canvas/default.ts +64 -64
  115. package/src/common/canvas/gradient.ts +1 -1
  116. package/src/common/canvas/index.ts +188 -188
  117. package/src/common/canvas/painter.ts +443 -443
  118. package/src/common/canvas/texts.ts +18 -18
  119. package/src/common/map/getBoundary.ts +15 -15
  120. package/src/common/map/tool.ts +29 -29
  121. package/src/common/option.ts +29 -29
  122. package/src/common/setStyle.ts +5 -5
  123. package/src/common/svg/config.ts +213 -213
  124. package/src/common/svg/default.ts +2 -2
  125. package/src/common/svg/gradient.ts +2 -2
  126. package/src/common/svg/index.ts +1 -1
  127. package/src/common/svg/tool.ts +51 -51
  128. package/src/common/tree/index.ts +25 -25
  129. package/src/common/tree/toInnerTree.ts +61 -61
  130. package/src/common/tree/toPlainTree.ts +3 -0
  131. package/src/common/type.ts +26 -26
  132. package/src/common/webgl/buffer.ts +79 -79
  133. package/src/common/webgl/getWebGLContext.ts +45 -45
  134. package/src/common/webgl/shader.ts +75 -75
  135. package/src/common/webgl/texture.ts +1 -0
  136. package/src/coordinate/MapCoordinate.ts +80 -80
  137. package/src/getLoopColors.ts +42 -42
  138. package/src/interpolation/Cardinal.ts +110 -110
  139. package/src/interpolation/Hermite.ts +65 -65
  140. package/src/layout/BarLayout.ts +249 -0
  141. package/src/layout/PieLayout.ts +142 -0
  142. package/src/layout/TreeLayout.ts +4 -1
  143. package/src/move.ts +7 -7
  144. package/src/rotate.ts +7 -7
  145. package/src/ruler.ts +209 -209
  146. package/src/scale.ts +6 -6
  147. package/types/Bar.d.ts +92 -0
  148. package/types/BarConfig.d.ts +5 -0
  149. package/types/BarLayout.d.ts +49 -0
  150. package/types/BarOption.d.ts +32 -0
  151. package/types/Buffer.d.ts +23 -23
  152. package/types/Canvas.d.ts +352 -352
  153. package/types/CanvasConfig.d.ts +88 -88
  154. package/types/CanvasOption.d.ts +8 -8
  155. package/types/CanvasOpts.d.ts +9 -9
  156. package/types/Cardinal.d.ts +13 -13
  157. package/types/Gradient.d.ts +14 -14
  158. package/types/Hermite.d.ts +18 -18
  159. package/types/Map.d.ts +9 -9
  160. package/types/MapConfig.d.ts +27 -27
  161. package/types/MapCoordinate.d.ts +22 -22
  162. package/types/Matrix4.d.ts +47 -47
  163. package/types/Pie.d.ts +74 -0
  164. package/types/PieConfig.d.ts +27 -0
  165. package/types/PieLayout.d.ts +41 -0
  166. package/types/PieOption.d.ts +22 -0
  167. package/types/SVG.d.ts +4 -0
  168. package/types/SVGConfig.d.ts +71 -71
  169. package/types/Shader.d.ts +16 -16
  170. package/types/Texture.d.ts +16 -16
  171. package/types/Tree.d.ts +74 -74
  172. package/types/TreeConfig.d.ts +36 -36
  173. package/types/TreeLayout.d.ts +59 -59
  174. package/types/TreeOption.d.ts +48 -48
  175. package/types/animation.d.ts +7 -1
  176. package/types/assemble.d.ts +5 -5
  177. package/types/getLoopColors.d.ts +5 -5
  178. package/types/getWebGLContext.d.ts +7 -7
  179. package/types/index.d.ts +16 -0
  180. package/types/move.d.ts +5 -5
  181. package/types/option.d.ts +12 -12
  182. package/types/painterConfig.d.ts +4 -4
  183. package/types/rotate.d.ts +5 -5
  184. package/types/ruler.d.ts +10 -10
  185. package/types/scale.d.ts +5 -5
  186. package/types/throttle.d.ts +1 -1
  187. package/types/throttleOption.d.ts +1 -1
  188. package/types/ui-canvas.d.ts +4 -4
  189. package/types/uni-canvas.d.ts +3 -3
  190. package/uni-app/drawImage.js +19 -19
  191. package/uni-app/ui-canvas.vue +284 -284
@@ -1,66 +1,66 @@
1
- import type HermiteType from '../../types/Hermite'
2
-
3
- class Hermite implements HermiteType {
4
- readonly name: string = 'Hermite'
5
-
6
- private __u: number // 张弛系数
7
-
8
- private __MR: number[]
9
- private __a: number
10
- private __b: number
11
-
12
- constructor(u: number = 0.5) {
13
- this.__u = u
14
- }
15
-
16
- /**
17
- * 设置点的位置
18
- * @param {Number} x1 左边点的位置
19
- * @param {Number} y1
20
- * @param {Number} x2 右边点的位置
21
- * @param {Number} y2
22
- * @param {Number} s1 两个点的斜率
23
- * @param {Number} s2
24
- */
25
- setP(x1: number, y1: number, x2: number, y2: number, s1: number, s2: number) {
26
- if (x1 < x2) {
27
- // 记录原始尺寸
28
- this.__a = x1
29
- this.__b = x2
30
- const p3 = this.__u * s1,
31
- p4 = this.__u * s2
32
- // 缩放到[0,1]定义域
33
- y1 /= (x2 - x1)
34
- y2 /= (x2 - x1)
35
- // MR是提前计算好的多项式通解矩阵
36
- // 为了加速计算
37
- // 如上面说的
38
- // 统一在[0,1]上计算后再通过缩放和移动恢复
39
- // 避免了动态求解矩阵的麻烦
40
- this.__MR = [
41
- 2 * y1 - 2 * y2 + p3 + p4,
42
- 3 * y2 - 3 * y1 - 2 * p3 - p4,
43
- p3,
44
- y1
45
- ]
46
- } else throw new Error('The point x-position should be increamented!')
47
- return this
48
- }
49
-
50
-
51
- /**
52
- * 根据x值返回y值
53
- * @param {Number} x
54
- */
55
- use(x: number) {
56
- if (this.__MR) {
57
- const sx = (x - this.__a) / (this.__b - this.__a),
58
- sx2 = sx * sx,
59
- sx3 = sx * sx2
60
- const sResult = sx3 * this.__MR[0] + sx2 * this.__MR[1] + sx * this.__MR[2] + this.__MR[3]
61
- return sResult * (this.__b - this.__a)
62
- } else throw new Error('You shoud first set the position!')
63
- }
64
- }
65
-
1
+ import type HermiteType from '../../types/Hermite'
2
+
3
+ class Hermite implements HermiteType {
4
+ readonly name: string = 'Hermite'
5
+
6
+ private __u: number // 张弛系数
7
+
8
+ private __MR: number[]
9
+ private __a: number
10
+ private __b: number
11
+
12
+ constructor(u: number = 0.5) {
13
+ this.__u = u
14
+ }
15
+
16
+ /**
17
+ * 设置点的位置
18
+ * @param {Number} x1 左边点的位置
19
+ * @param {Number} y1
20
+ * @param {Number} x2 右边点的位置
21
+ * @param {Number} y2
22
+ * @param {Number} s1 两个点的斜率
23
+ * @param {Number} s2
24
+ */
25
+ setP(x1: number, y1: number, x2: number, y2: number, s1: number, s2: number) {
26
+ if (x1 < x2) {
27
+ // 记录原始尺寸
28
+ this.__a = x1
29
+ this.__b = x2
30
+ const p3 = this.__u * s1,
31
+ p4 = this.__u * s2
32
+ // 缩放到[0,1]定义域
33
+ y1 /= (x2 - x1)
34
+ y2 /= (x2 - x1)
35
+ // MR是提前计算好的多项式通解矩阵
36
+ // 为了加速计算
37
+ // 如上面说的
38
+ // 统一在[0,1]上计算后再通过缩放和移动恢复
39
+ // 避免了动态求解矩阵的麻烦
40
+ this.__MR = [
41
+ 2 * y1 - 2 * y2 + p3 + p4,
42
+ 3 * y2 - 3 * y1 - 2 * p3 - p4,
43
+ p3,
44
+ y1
45
+ ]
46
+ } else throw new Error('The point x-position should be increamented!')
47
+ return this
48
+ }
49
+
50
+
51
+ /**
52
+ * 根据x值返回y值
53
+ * @param {Number} x
54
+ */
55
+ use(x: number) {
56
+ if (this.__MR) {
57
+ const sx = (x - this.__a) / (this.__b - this.__a),
58
+ sx2 = sx * sx,
59
+ sx3 = sx * sx2
60
+ const sResult = sx3 * this.__MR[0] + sx2 * this.__MR[1] + sx * this.__MR[2] + this.__MR[3]
61
+ return sResult * (this.__b - this.__a)
62
+ } else throw new Error('You shoud first set the position!')
63
+ }
64
+ }
65
+
66
66
  export default Hermite
@@ -0,0 +1,249 @@
1
+ import type BarLayoutType from '../../types/BarLayout'
2
+ import type { BarResultType } from '../../types/Bar'
3
+ import type BarOptionType from '../../types/BarOption'
4
+ import type BarConfigType from '../../types/BarConfig'
5
+
6
+ import { initOption } from '../common/option'
7
+ import ruler from '../ruler'
8
+ import { animation } from "oipage/web/animation/index"
9
+
10
+ class BarLayout implements BarLayoutType {
11
+ readonly name: string = 'BarLayout'
12
+
13
+ private __config: BarConfigType
14
+
15
+ constructor(config: BarConfigType = {}) {
16
+ this.__config = initOption(config, {
17
+
18
+ })
19
+ }
20
+
21
+ private __option = {
22
+ x: 50,
23
+ y: 350,
24
+ width: 400,
25
+ height: 300,
26
+ category: "xAxis",
27
+ duration: 200
28
+ }
29
+
30
+ setOption(option: BarOptionType) {
31
+ initOption(option, this.__option)
32
+ return this
33
+ }
34
+
35
+ private __rback: (bar: BarResultType) => void
36
+ private __oralBar: any
37
+ private __preBar: BarResultType | null
38
+
39
+ use(initBar: any) {
40
+ let bar: BarResultType = {
41
+ coordinate: {
42
+ x: this.__option.x,
43
+ y: this.__option.y,
44
+ width: this.__option.width,
45
+ height: this.__option.height,
46
+ xAxis: {
47
+ type: this.__option.category === "xAxis" ? "category" : "value",
48
+ data: []
49
+ },
50
+ yAxis: {
51
+ type: this.__option.category === "xAxis" ? "value" : "category",
52
+ data: []
53
+ }
54
+ },
55
+ node: []
56
+ }
57
+
58
+ let maxValue = void 0, minValue = void 0
59
+
60
+ // 求解一维最值
61
+ if (initBar.data) {
62
+ for (let val of initBar.data) {
63
+ if (maxValue === void 0 || val > maxValue) maxValue = val
64
+ if (minValue === void 0 || val < minValue) minValue = val
65
+ }
66
+ }
67
+
68
+ // 求解二维最值
69
+ else if (initBar.value) {
70
+ for (let item of initBar.value) {
71
+ for (let val of item.data) {
72
+ if (maxValue === void 0 || val > maxValue) maxValue = val
73
+ if (minValue === void 0 || val < minValue) minValue = val
74
+ }
75
+ }
76
+ } else {
77
+ throw new Error('No data leads to parsing errors')
78
+ }
79
+
80
+ let rulerArray = ruler(maxValue || 0, minValue || 0, 5)
81
+
82
+ let categoryLen // 分类轴长度
83
+ let valueLen // 数值轴长度
84
+
85
+ if (this.__option.category === "xAxis") {
86
+
87
+ // 设置刻度尺刻度
88
+ bar.coordinate.xAxis.data = initBar.category
89
+ bar.coordinate.yAxis.data = rulerArray
90
+
91
+ // 设置轴长度
92
+ categoryLen = this.__option.width
93
+ valueLen = -1 * this.__option.height
94
+ } else {
95
+ bar.coordinate.xAxis.data = rulerArray
96
+ bar.coordinate.yAxis.data = initBar.category
97
+ categoryLen = this.__option.height
98
+ valueLen = this.__option.width
99
+ }
100
+
101
+ // 求解分类轴刻度
102
+ let category: any = []
103
+
104
+ // 一维
105
+ let categorySingle1Width = categoryLen / initBar.category.length
106
+ let categorySingle2Width = categorySingle1Width * 0.9
107
+ let categoryStart = categorySingle1Width * 0.05
108
+ if (initBar.data) {
109
+ for (let i = 0; i < initBar.data.length; i++) {
110
+ category.push([
111
+ categoryStart + categorySingle1Width * i,
112
+ categorySingle2Width
113
+ ])
114
+ }
115
+ }
116
+
117
+ // 二维
118
+ else {
119
+ let categorySingle3Width = categorySingle2Width / initBar.value.length
120
+ let categorySingle4Width = categorySingle3Width * 0.9
121
+ let categoryStartBlance = categorySingle3Width * 0.05
122
+ for (let i = 0; i < initBar.value[0].data.length; i++) {
123
+ category[i] = []
124
+ for (let j = 0; j < initBar.value.length; j++) {
125
+ category[i].push([
126
+ categoryStart + categorySingle1Width * i + categorySingle3Width * j + categoryStartBlance,
127
+ categorySingle4Width
128
+ ])
129
+ }
130
+ }
131
+ }
132
+
133
+ // 根据值获取长度
134
+ let singleValueLen = valueLen / (rulerArray[rulerArray.length - 1] - rulerArray[0])
135
+ let getLenByValue = (value: number) => {
136
+ return singleValueLen * (value - rulerArray[0])
137
+ }
138
+
139
+ // 计算小矩形
140
+ if (this.__option.category === "xAxis") { // 分类在x轴,从左到右
141
+ if (initBar.data) {
142
+ let nodeBar = []
143
+ for (let i = 0; i < initBar.data.length; i++) {
144
+ nodeBar.push({
145
+ x: this.__option.x + category[i][0],
146
+ y: this.__option.y,
147
+ width: category[i][1],
148
+ height: getLenByValue(initBar.data[i]),
149
+ value: initBar.data[i]
150
+ })
151
+ }
152
+ bar.node.push({
153
+ bar: nodeBar
154
+ })
155
+ } else {
156
+ for (let j = 0; j < initBar.value.length; j++) {
157
+ let nodeBar = []
158
+ for (let i = 0; i < initBar.value[j].data.length; i++) {
159
+ nodeBar.push({
160
+ x: this.__option.x + category[i][j][0],
161
+ y: this.__option.y,
162
+ width: category[i][j][1],
163
+ height: getLenByValue(initBar.value[j].data[i]),
164
+ value: initBar.value[j].data[i]
165
+ })
166
+ }
167
+ bar.node.push({
168
+ name: initBar.value[j].name,
169
+ bar: nodeBar
170
+ })
171
+ }
172
+ }
173
+ } else { // 分类在y轴,从上到下
174
+ if (initBar.data) {
175
+ let nodeBar = []
176
+ for (let i = 0; i < initBar.data.length; i++) {
177
+ nodeBar.push({
178
+ x: this.__option.x,
179
+ y: this.__option.y - this.__option.height + category[i][0],
180
+ width: getLenByValue(initBar.data[i]),
181
+ height: category[i][1],
182
+ value: initBar.data[i]
183
+ })
184
+ }
185
+ bar.node.push({
186
+ bar: nodeBar
187
+ })
188
+ } else {
189
+ for (let j = 0; j < initBar.value.length; j++) {
190
+ let nodeBar = []
191
+ for (let i = 0; i < initBar.value[j].data.length; i++) {
192
+ nodeBar.push({
193
+ x: this.__option.x,
194
+ y: this.__option.y - this.__option.height + category[i][j][0],
195
+ width: getLenByValue(initBar.value[j].data[i]),
196
+ height: category[i][j][1],
197
+ value: initBar.value[j].data[i]
198
+ })
199
+ }
200
+ bar.node.push({
201
+ name: initBar.value[j].name,
202
+ bar: nodeBar
203
+ })
204
+ }
205
+ }
206
+ }
207
+
208
+ return bar
209
+ }
210
+
211
+ bind(initBar: any, renderBack: (bar: BarResultType) => void) {
212
+ this.__rback = renderBack
213
+ this.__oralBar = initBar
214
+
215
+ this.__preBar = this.use(this.__oralBar)
216
+ this.__rback(this.__preBar)
217
+
218
+ return this
219
+ }
220
+
221
+ unbind() {
222
+ this.__rback = () => null
223
+ this.__oralBar = null
224
+ this.__preBar = null
225
+ return this
226
+ }
227
+
228
+ doUpdate() {
229
+ const newBar = this.use(this.__oralBar)
230
+
231
+ const cacheBar = JSON.parse(JSON.stringify(newBar))
232
+
233
+ animation((deep) => {
234
+
235
+ if (this.__preBar) {
236
+ // todo
237
+ }
238
+
239
+ this.__rback(cacheBar)
240
+
241
+ }, this.__option.duration, () => {
242
+ this.__preBar = newBar
243
+ this.__rback(this.__preBar)
244
+ })
245
+ return this
246
+ }
247
+ }
248
+
249
+ export default BarLayout
@@ -0,0 +1,142 @@
1
+ import type PieLayoutType from '../../types/PieLayout'
2
+ import type { PieResultType } from '../../types/Pie'
3
+ import type PieOptionType from '../../types/PieOption'
4
+ import type { default as PieConfigType, nameType, valueType } from '../../types/PieConfig'
5
+
6
+ import { initOption } from '../common/option'
7
+ import rotate from '../rotate'
8
+ import { animation } from "oipage/web/animation/index"
9
+
10
+ class PieLayout implements PieLayoutType {
11
+ readonly name: string = 'PieLayout'
12
+
13
+ private __config: PieConfigType
14
+
15
+ constructor(config: PieConfigType = {}) {
16
+ this.__config = initOption(config, {
17
+ name: (pieData: any, initPie: Array<any>) => pieData.name,
18
+ value: (pieData: any, initPie: Array<any>) => pieData.value
19
+ })
20
+ }
21
+
22
+ private __option = {
23
+ cx: 200,
24
+ cy: 200,
25
+ radius: [50, 100],
26
+ duration: 200,
27
+ }
28
+
29
+ setOption(option: PieOptionType) {
30
+ initOption(option, this.__option)
31
+ return this
32
+ }
33
+
34
+ private __rback: (pie: PieResultType) => void
35
+ private __oralPie: any
36
+ private __prePie: PieResultType | null
37
+
38
+ private __hoverIndex = -1 // 表示当前悬浮的序号
39
+
40
+ use(initPie: Array<any>, hoverIndex: number = -1) {
41
+ let pie: PieResultType = {
42
+ count: initPie.length,
43
+ cx: this.__option.cx,
44
+ cy: this.__option.cy,
45
+ radius: this.__option.radius,
46
+ hoverIndex,
47
+ node: []
48
+ }
49
+
50
+ let totalValue = 0, names = [], values = []
51
+ for (let i = 0; i < initPie.length; i++) {
52
+ names[i] = (this.__config.name as nameType)(initPie[i], initPie)
53
+ values[i] = (this.__config.value as valueType)(initPie[i], initPie)
54
+
55
+ totalValue += values[i]
56
+ }
57
+
58
+ let beginDeg = Math.PI * -0.5, currenDeg
59
+ for (let i = 0; i < initPie.length; i++) {
60
+ currenDeg = values[i] / totalValue * Math.PI * 2
61
+ let radius = [this.__option.radius[0], this.__option.radius[1] * (1 + (hoverIndex === i ? 0.05 : 0))]
62
+
63
+ let pdeg = beginDeg + currenDeg * 0.5, pradius = Math.max(this.__option.radius[0], this.__option.radius[1])
64
+ let p0 = rotate(pie.cx, pie.cy, pdeg, pie.cx + pradius, pie.cy)
65
+ let p1 = rotate(pie.cx, pie.cy, pdeg, pie.cx + pradius + 15, pie.cy)
66
+
67
+ let pflag = p0[0] > pie.cx ? 1 : -1
68
+ let p2 = [p1[0] + pflag * 20, p1[1]]
69
+ let p3 = [p1[0] + pflag * 25, p1[1]]
70
+
71
+ pie.node[i] = {
72
+ value: values[i],
73
+ name: names[i],
74
+ beginDeg,
75
+ deg: currenDeg,
76
+ isHover: hoverIndex === i,
77
+ radius,
78
+ label: {
79
+ line: [p0, p1, p2],
80
+ position: p3,
81
+ align: pflag === -1 ? "right" : "left"
82
+ }
83
+ }
84
+
85
+ beginDeg += currenDeg
86
+ }
87
+
88
+ return pie
89
+ }
90
+
91
+ bind(initPie: Array<any>, renderBack: (pie: PieResultType) => void) {
92
+ this.__rback = renderBack
93
+ this.__oralPie = initPie
94
+
95
+ this.__prePie = this.use(this.__oralPie, this.__hoverIndex)
96
+ this.__rback(this.__prePie)
97
+
98
+ return this
99
+ }
100
+
101
+ unbind() {
102
+ this.__rback = () => null
103
+ this.__oralPie = null
104
+ this.__prePie = null
105
+ this.__hoverIndex = -1
106
+ return this
107
+ }
108
+
109
+ setHover(index: number) {
110
+ if (!this.__prePie || this.__hoverIndex === index) return this
111
+
112
+ this.__hoverIndex = index
113
+
114
+ this.doUpdate()
115
+ return this
116
+ }
117
+
118
+ doUpdate() {
119
+ const newPie = this.use(this.__oralPie, this.__hoverIndex)
120
+
121
+ const cachePie = JSON.parse(JSON.stringify(newPie))
122
+
123
+ animation((deep) => {
124
+
125
+ if (this.__prePie) {
126
+ for (let i = 0; i < cachePie.count; i++) {
127
+ cachePie.node[i].radius[1] = this.__prePie.node[i].radius[1] + (newPie.node[i].radius[1] - this.__prePie.node[i].radius[1]) * deep
128
+ }
129
+ }
130
+
131
+ this.__rback(cachePie)
132
+
133
+ }, this.__option.duration, () => {
134
+ this.__prePie = newPie
135
+ this.__rback(this.__prePie)
136
+ })
137
+
138
+ return this
139
+ }
140
+ }
141
+
142
+ export default PieLayout
@@ -4,7 +4,7 @@ import type TreeOptionType from '../../types/TreeOption'
4
4
 
5
5
  import Tree from '../common/tree/index'
6
6
  import { initOption } from '../common/option'
7
- import { animation } from "oipage/corejs/animation/index"
7
+ import { animation } from "oipage/web/animation/index"
8
8
  import rotate from '../rotate'
9
9
 
10
10
  class TreeLayout extends Tree implements TreeLayoutType {
@@ -168,6 +168,7 @@ class TreeLayout extends Tree implements TreeLayoutType {
168
168
 
169
169
  closeNode(id: string) {
170
170
  if (!this.__preTree) return this
171
+ // @ts-ignore
171
172
  this.__noOpens[id] = true
172
173
 
173
174
  this.doUpdate()
@@ -176,6 +177,7 @@ class TreeLayout extends Tree implements TreeLayoutType {
176
177
 
177
178
  openNode(id: string) {
178
179
  if (!this.__preTree) return this
180
+ // @ts-ignore
179
181
  this.__noOpens[id] = false
180
182
 
181
183
  this.doUpdate()
@@ -184,6 +186,7 @@ class TreeLayout extends Tree implements TreeLayoutType {
184
186
 
185
187
  toggleNode(id: string) {
186
188
  if (!this.__preTree) return this
189
+ // @ts-ignore
187
190
  this.__noOpens[id] = !this.__noOpens[id]
188
191
 
189
192
  this.doUpdate()
package/src/move.ts CHANGED
@@ -1,8 +1,8 @@
1
- // 点(x,y)沿着向量(ax,ay)方向移动距离d
2
- export default function (ax: number, ay: number, d: number, x: number, y: number): [number, number] {
3
- const sqrt = Math.sqrt(ax * ax + ay * ay)
4
- return [
5
- ax * d / sqrt + x,
6
- ay * d / sqrt + y
7
- ]
1
+ // 点(x,y)沿着向量(ax,ay)方向移动距离d
2
+ export default function (ax: number, ay: number, d: number, x: number, y: number): [number, number] {
3
+ const sqrt = Math.sqrt(ax * ax + ay * ay)
4
+ return [
5
+ ax * d / sqrt + x,
6
+ ay * d / sqrt + y
7
+ ]
8
8
  }
package/src/rotate.ts CHANGED
@@ -1,8 +1,8 @@
1
- // 点(x,y)围绕中心(cx,cy)旋转deg度
2
- export default function (cx: number, cy: number, deg: number, x: number, y: number): [number, number] {
3
- const cos = Math.cos(deg), sin = Math.sin(deg)
4
- return [
5
- (x - cx) * cos - (y - cy) * sin + cx,
6
- (x - cx) * sin + (y - cy) * cos + cy
7
- ]
1
+ // 点(x,y)围绕中心(cx,cy)旋转deg度
2
+ export default function (cx: number, cy: number, deg: number, x: number, y: number): [number, number] {
3
+ const cos = Math.cos(deg), sin = Math.sin(deg)
4
+ return [
5
+ (x - cx) * cos - (y - cy) * sin + cx,
6
+ (x - cx) * sin + (y - cy) * cos + cy
7
+ ]
8
8
  }