vislite 1.3.0 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AUTHORS.txt +6 -6
- package/CHANGELOG +12 -5
- package/LICENSE +20 -20
- package/README.md +284 -284
- package/lib/BarLayout/index.es.d.ts +3 -0
- package/lib/BarLayout/index.es.js +467 -0
- package/lib/BarLayout/index.es.min.d.ts +3 -0
- package/lib/BarLayout/index.es.min.js +10 -0
- package/lib/Buffer/index.es.js +1 -1
- package/lib/Buffer/index.es.min.js +1 -1
- package/lib/Canvas/index.es.js +2 -2
- package/lib/Canvas/index.es.min.js +1 -1
- package/lib/Cardinal/index.es.js +1 -1
- package/lib/Cardinal/index.es.min.js +1 -1
- package/lib/Eoap/index.es.js +1 -1
- package/lib/Eoap/index.es.min.js +1 -1
- package/lib/Hermite/index.es.js +1 -1
- package/lib/Hermite/index.es.min.js +1 -1
- package/lib/MapCoordinate/index.es.js +1 -1
- package/lib/MapCoordinate/index.es.min.js +1 -1
- package/lib/Matrix4/index.es.js +1 -1
- package/lib/Matrix4/index.es.min.js +1 -1
- package/lib/Mercator/index.es.js +1 -1
- package/lib/Mercator/index.es.min.js +1 -1
- package/lib/PieLayout/index.es.d.ts +3 -0
- package/lib/PieLayout/index.es.js +234 -0
- package/lib/PieLayout/index.es.min.d.ts +3 -0
- package/lib/PieLayout/index.es.min.js +9 -0
- package/lib/RawCanvas/index.es.js +2 -2
- package/lib/RawCanvas/index.es.min.js +1 -1
- package/lib/SVG/index.es.js +29 -6
- package/lib/SVG/index.es.min.js +2 -2
- package/lib/Shader/index.es.js +1 -1
- package/lib/Shader/index.es.min.js +1 -1
- package/lib/Texture/index.es.js +1 -1
- package/lib/Texture/index.es.min.js +1 -1
- package/lib/TreeLayout/index.es.js +109 -102
- package/lib/TreeLayout/index.es.min.js +6 -2
- package/lib/animation/index.es.js +114 -103
- package/lib/animation/index.es.min.js +6 -2
- package/lib/assemble/index.es.js +1 -1
- package/lib/assemble/index.es.min.js +1 -1
- package/lib/getLoopColors/index.es.js +1 -1
- package/lib/getLoopColors/index.es.min.js +1 -1
- package/lib/getWebGLContext/index.es.js +1 -1
- package/lib/getWebGLContext/index.es.min.js +1 -1
- package/lib/index.umd.js +510 -158
- package/lib/index.umd.min.js +12 -2
- package/lib/initOption/index.es.js +1 -1
- package/lib/initOption/index.es.min.js +1 -1
- package/lib/mergeOption/index.es.js +1 -1
- package/lib/mergeOption/index.es.min.js +1 -1
- package/lib/move/index.es.js +1 -1
- package/lib/move/index.es.min.js +1 -1
- package/lib/rotate/index.es.js +1 -1
- package/lib/rotate/index.es.min.js +1 -1
- package/lib/ruler/index.es.js +1 -1
- package/lib/ruler/index.es.min.js +1 -1
- package/lib/scale/index.es.js +1 -1
- package/lib/scale/index.es.min.js +1 -1
- package/lib/throttle/index.es.js +55 -50
- package/lib/throttle/index.es.min.js +5 -1
- package/minialipay/ui-canvas/drawImage.js +35 -35
- package/minialipay/ui-canvas/index.acss +4 -4
- package/minialipay/ui-canvas/index.axml +3 -3
- package/minialipay/ui-canvas/index.d.ts +1 -1
- package/minialipay/ui-canvas/index.js +100 -100
- package/minialipay/ui-canvas/index.json +6 -6
- package/miniprogram/ui-canvas/drawImage.js +35 -35
- package/miniprogram/ui-canvas/index.js +117 -117
- package/miniprogram/ui-canvas/index.json +4 -4
- package/miniprogram/ui-canvas/index.wxml +4 -4
- package/miniprogram/ui-canvas/index.wxss +5 -5
- package/package/BarLayout/index.ts +3 -0
- package/package/Buffer/index.ts +2 -2
- package/package/Canvas/index.ts +2 -2
- package/package/Cardinal/index.ts +2 -2
- package/package/Eoap/index.ts +2 -2
- package/package/Hermite/index.ts +2 -2
- package/package/MapCoordinate/index.ts +2 -2
- package/package/Matrix4/index.ts +2 -2
- package/package/Mercator/index.ts +2 -2
- package/package/PieLayout/index.ts +3 -0
- package/package/RawCanvas/index.ts +2 -2
- package/package/SVG/index.ts +2 -2
- package/package/Shader/index.ts +2 -2
- package/package/Texture/index.ts +2 -2
- package/package/TreeLayout/index.ts +2 -2
- package/package/animation/index.ts +5 -2
- package/package/assemble/index.ts +2 -2
- package/package/getLoopColors/index.ts +2 -2
- package/package/getWebGLContext/index.ts +40 -40
- package/package/index.ts +4 -0
- package/package/initOption/index.ts +2 -2
- package/package/mergeOption/index.ts +2 -2
- package/package/move/index.ts +2 -2
- package/package/rotate/index.ts +2 -2
- package/package/ruler/index.ts +2 -2
- package/package/scale/index.ts +2 -2
- package/package/throttle/index.ts +1 -1
- package/package.json +3 -3
- package/src/Canvas.ts +84 -84
- package/src/Eoap.ts +66 -66
- package/src/Matrix4/index.ts +84 -84
- package/src/Matrix4/move.ts +12 -12
- package/src/Matrix4/rotate.ts +15 -15
- package/src/Matrix4/scale.ts +11 -11
- package/src/Matrix4/transform.ts +64 -64
- package/src/Mercator.ts +27 -27
- package/src/SVG.ts +31 -0
- package/src/common/assemble.ts +22 -22
- package/src/common/canvas/arc.ts +51 -51
- package/src/common/canvas/config.ts +176 -176
- package/src/common/canvas/default.ts +64 -64
- package/src/common/canvas/gradient.ts +1 -1
- package/src/common/canvas/index.ts +188 -188
- package/src/common/canvas/painter.ts +443 -443
- package/src/common/canvas/texts.ts +18 -18
- package/src/common/map/getBoundary.ts +15 -15
- package/src/common/map/tool.ts +29 -29
- package/src/common/option.ts +29 -29
- package/src/common/setStyle.ts +5 -5
- package/src/common/svg/config.ts +213 -213
- package/src/common/svg/default.ts +2 -2
- package/src/common/svg/gradient.ts +2 -2
- package/src/common/svg/index.ts +1 -1
- package/src/common/svg/tool.ts +51 -51
- package/src/common/tree/index.ts +25 -25
- package/src/common/tree/toInnerTree.ts +61 -61
- package/src/common/tree/toPlainTree.ts +3 -0
- package/src/common/type.ts +26 -26
- package/src/common/webgl/buffer.ts +79 -79
- package/src/common/webgl/getWebGLContext.ts +45 -45
- package/src/common/webgl/shader.ts +75 -75
- package/src/common/webgl/texture.ts +1 -0
- package/src/coordinate/MapCoordinate.ts +80 -80
- package/src/getLoopColors.ts +42 -42
- package/src/interpolation/Cardinal.ts +110 -110
- package/src/interpolation/Hermite.ts +65 -65
- package/src/layout/BarLayout.ts +249 -0
- package/src/layout/PieLayout.ts +142 -0
- package/src/layout/TreeLayout.ts +4 -1
- package/src/move.ts +7 -7
- package/src/rotate.ts +7 -7
- package/src/ruler.ts +209 -209
- package/src/scale.ts +6 -6
- package/types/Bar.d.ts +92 -0
- package/types/BarConfig.d.ts +5 -0
- package/types/BarLayout.d.ts +49 -0
- package/types/BarOption.d.ts +32 -0
- package/types/Buffer.d.ts +23 -23
- package/types/Canvas.d.ts +352 -352
- package/types/CanvasConfig.d.ts +88 -88
- package/types/CanvasOption.d.ts +8 -8
- package/types/CanvasOpts.d.ts +9 -9
- package/types/Cardinal.d.ts +13 -13
- package/types/Gradient.d.ts +14 -14
- package/types/Hermite.d.ts +18 -18
- package/types/Map.d.ts +9 -9
- package/types/MapConfig.d.ts +27 -27
- package/types/MapCoordinate.d.ts +22 -22
- package/types/Matrix4.d.ts +47 -47
- package/types/Pie.d.ts +74 -0
- package/types/PieConfig.d.ts +27 -0
- package/types/PieLayout.d.ts +41 -0
- package/types/PieOption.d.ts +22 -0
- package/types/SVG.d.ts +4 -0
- package/types/SVGConfig.d.ts +71 -71
- package/types/Shader.d.ts +16 -16
- package/types/Texture.d.ts +16 -16
- package/types/Tree.d.ts +74 -74
- package/types/TreeConfig.d.ts +36 -36
- package/types/TreeLayout.d.ts +59 -59
- package/types/TreeOption.d.ts +48 -48
- package/types/animation.d.ts +7 -1
- package/types/assemble.d.ts +5 -5
- package/types/getLoopColors.d.ts +5 -5
- package/types/getWebGLContext.d.ts +7 -7
- package/types/index.d.ts +16 -0
- package/types/move.d.ts +5 -5
- package/types/option.d.ts +12 -12
- package/types/painterConfig.d.ts +4 -4
- package/types/rotate.d.ts +5 -5
- package/types/ruler.d.ts +10 -10
- package/types/scale.d.ts +5 -5
- package/types/throttle.d.ts +1 -1
- package/types/throttleOption.d.ts +1 -1
- package/types/ui-canvas.d.ts +4 -4
- package/types/uni-canvas.d.ts +3 -3
- package/uni-app/drawImage.js +19 -19
- package/uni-app/ui-canvas.vue +284 -284
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// 着色器分为两类:顶点着色器 + 片段着色器
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// 前者用于定义一个点的特性,比如位置,大小,颜色等
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// 后者用于针对每个片段(可以理解为像素)进行处理
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// 着色器采用的语言是:GLSL ES语言
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// 把着色器字符串加载成着色器对象
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const loadShader = (painter: WebGLRenderingContext, type: number, source: string) => {
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// 创建着色器对象
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const shader = painter.createShader(type)
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if (shader == null) throw new Error('Unable to create shader!')
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// 绑定资源
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painter.shaderSource(shader, source)
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// 编译着色器
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painter.compileShader(shader)
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// 检测着色器编译是否成功
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if (!painter.getShaderParameter(shader, painter.COMPILE_STATUS))
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throw new Error('Failed to compile shader:' + painter.getShaderInfoLog(shader))
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return shader
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}
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// 建立着色器
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const useShader = (painter: WebGLRenderingContext, vshaderSource: string, fshaderSource: string) => {
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// 分别加载顶点着色器对象和片段着色器对象
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const vertexShader = loadShader(painter, painter.VERTEX_SHADER, vshaderSource)
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const fragmentShader = loadShader(painter, painter.FRAGMENT_SHADER, fshaderSource)
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const glProgram = painter.createProgram() as WebGLProgram
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painter.attachShader(glProgram, vertexShader)
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painter.attachShader(glProgram, fragmentShader)
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painter.linkProgram(glProgram)
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if (!painter.getProgramParameter(glProgram, painter.LINK_STATUS))
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throw new Error('Failed to link program: ' + painter.getProgramInfoLog(glProgram))
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return glProgram
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class ShaderObject {
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private __painter: WebGLRenderingContext
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program: WebGLProgram
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constructor(painter: WebGLRenderingContext) {
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use() {
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return this
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this.program = useShader(this.__painter, vshaderSource, fshaderSource) as WebGLProgram
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return this
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}
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// 着色器分为两类:顶点着色器 + 片段着色器
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// 前者用于定义一个点的特性,比如位置,大小,颜色等
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// 后者用于针对每个片段(可以理解为像素)进行处理
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// 着色器采用的语言是:GLSL ES语言
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// 把着色器字符串加载成着色器对象
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const loadShader = (painter: WebGLRenderingContext, type: number, source: string) => {
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const shader = painter.createShader(type)
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if (shader == null) throw new Error('Unable to create shader!')
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// 绑定资源
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painter.shaderSource(shader, source)
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painter.compileShader(shader)
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if (!painter.getShaderParameter(shader, painter.COMPILE_STATUS))
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throw new Error('Failed to compile shader:' + painter.getShaderInfoLog(shader))
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return shader
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}
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const vertexShader = loadShader(painter, painter.VERTEX_SHADER, vshaderSource)
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const fragmentShader = loadShader(painter, painter.FRAGMENT_SHADER, fshaderSource)
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const glProgram = painter.createProgram() as WebGLProgram
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painter.attachShader(glProgram, vertexShader)
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painter.attachShader(glProgram, fragmentShader)
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// 把着色器程序链接成一个完整的程序
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painter.linkProgram(glProgram)
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throw new Error('Failed to link program: ' + painter.getProgramInfoLog(glProgram))
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return glProgram
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}
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class ShaderObject {
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private __painter: WebGLRenderingContext
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program: WebGLProgram
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constructor(painter: WebGLRenderingContext) {
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use() {
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this.__painter.useProgram(this.program)
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return this
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this.program = useShader(this.__painter, vshaderSource, fshaderSource) as WebGLProgram
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return this
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}
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export default ShaderObject
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import type MapConfigType from '../../types/MapConfig'
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import type MapType from '../../types/Map'
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import getBoundary from '../common/map/getBoundary'
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import Mercator from '../Mercator'
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class MapCoordinate implements MapCoordinateType {
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constructor(config: MapConfigType = {}) {
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if (this.__config.api == "Eoap") {
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31
|
-
|
|
32
|
-
const xScale = (this.__config.width as number) * 0.836 / (maxLongitude - minLongitude)
|
|
33
|
-
const yScale = (this.__config.height as number) * 0.557 / (maxLatitude - minLatitude)
|
|
34
|
-
|
|
35
|
-
this.__map = new Eoap(xScale < yScale ? xScale : yScale, [
|
|
36
|
-
(minLongitude + maxLongitude) * 0.5 * 0.9778,
|
|
37
|
-
(minLatitude + maxLatitude) * 0.5 * 1.025
|
|
38
|
-
])
|
|
39
|
-
|
|
40
|
-
} else if (this.__config.api == "Mercator") {
|
|
41
|
-
|
|
42
|
-
const xScale = (this.__config.width as number) * 0.72 / (maxLongitude - minLongitude)
|
|
43
|
-
const yScale = (this.__config.height as number) * 0.575 / (maxLatitude - minLatitude)
|
|
44
|
-
|
|
45
|
-
this.__map = new Mercator(xScale < yScale ? xScale : yScale, [
|
|
46
|
-
(minLongitude + maxLongitude) * 0.5,
|
|
47
|
-
(minLatitude + maxLatitude) * 0.5
|
|
48
|
-
])
|
|
49
|
-
|
|
50
|
-
} else {
|
|
51
|
-
throw new Error("Unexpected API types:" + this.__config.api)
|
|
52
|
-
}
|
|
53
|
-
}
|
|
54
|
-
|
|
55
|
-
setConfig(config: MapConfigType) {
|
|
56
|
-
mergeOption(this.__config, config)
|
|
57
|
-
this.$$updateMap()
|
|
58
|
-
return this
|
|
59
|
-
}
|
|
60
|
-
|
|
61
|
-
setGeos(...geos: any[]) {
|
|
62
|
-
this.__boundary = getBoundary(...geos)
|
|
63
|
-
this.$$updateMap()
|
|
64
|
-
return this
|
|
65
|
-
}
|
|
66
|
-
|
|
67
|
-
use(λ: number, φ: number): [number, number] {
|
|
68
|
-
if (this.__map) {
|
|
69
|
-
const dxyz = this.__map.use(λ, φ)
|
|
70
|
-
return [
|
|
71
|
-
(this.__config.left as number) + (this.__config.width as number) * 0.5 + dxyz[0],
|
|
72
|
-
(this.__config.top as number) + (this.__config.height as number) * 0.5 + dxyz[1],
|
|
73
|
-
]
|
|
74
|
-
} else {
|
|
75
|
-
throw new Error("Geographic data not set")
|
|
76
|
-
}
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
}
|
|
80
|
-
|
|
1
|
+
import type MapConfigType from '../../types/MapConfig'
|
|
2
|
+
import type MapCoordinateType from '../../types/MapCoordinate'
|
|
3
|
+
import type MapType from '../../types/Map'
|
|
4
|
+
|
|
5
|
+
import { initOption, mergeOption } from '../common/option'
|
|
6
|
+
import getBoundary from '../common/map/getBoundary'
|
|
7
|
+
import Mercator from '../Mercator'
|
|
8
|
+
import Eoap from '../Eoap'
|
|
9
|
+
|
|
10
|
+
class MapCoordinate implements MapCoordinateType {
|
|
11
|
+
readonly name: string = 'MapCoordinate'
|
|
12
|
+
|
|
13
|
+
private __config: MapConfigType
|
|
14
|
+
private __map: MapType
|
|
15
|
+
private __boundary: Array<number>
|
|
16
|
+
|
|
17
|
+
constructor(config: MapConfigType = {}) {
|
|
18
|
+
this.__config = initOption(config, {
|
|
19
|
+
api: "Mercator",
|
|
20
|
+
width: 400,
|
|
21
|
+
height: 300,
|
|
22
|
+
left: 0,
|
|
23
|
+
top: 0
|
|
24
|
+
})
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
private $$updateMap() {
|
|
28
|
+
const [minLongitude, maxLongitude, minLatitude, maxLatitude] = this.__boundary
|
|
29
|
+
|
|
30
|
+
if (this.__config.api == "Eoap") {
|
|
31
|
+
|
|
32
|
+
const xScale = (this.__config.width as number) * 0.836 / (maxLongitude - minLongitude)
|
|
33
|
+
const yScale = (this.__config.height as number) * 0.557 / (maxLatitude - minLatitude)
|
|
34
|
+
|
|
35
|
+
this.__map = new Eoap(xScale < yScale ? xScale : yScale, [
|
|
36
|
+
(minLongitude + maxLongitude) * 0.5 * 0.9778,
|
|
37
|
+
(minLatitude + maxLatitude) * 0.5 * 1.025
|
|
38
|
+
])
|
|
39
|
+
|
|
40
|
+
} else if (this.__config.api == "Mercator") {
|
|
41
|
+
|
|
42
|
+
const xScale = (this.__config.width as number) * 0.72 / (maxLongitude - minLongitude)
|
|
43
|
+
const yScale = (this.__config.height as number) * 0.575 / (maxLatitude - minLatitude)
|
|
44
|
+
|
|
45
|
+
this.__map = new Mercator(xScale < yScale ? xScale : yScale, [
|
|
46
|
+
(minLongitude + maxLongitude) * 0.5,
|
|
47
|
+
(minLatitude + maxLatitude) * 0.5
|
|
48
|
+
])
|
|
49
|
+
|
|
50
|
+
} else {
|
|
51
|
+
throw new Error("Unexpected API types:" + this.__config.api)
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
setConfig(config: MapConfigType) {
|
|
56
|
+
mergeOption(this.__config, config)
|
|
57
|
+
this.$$updateMap()
|
|
58
|
+
return this
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
setGeos(...geos: any[]) {
|
|
62
|
+
this.__boundary = getBoundary(...geos)
|
|
63
|
+
this.$$updateMap()
|
|
64
|
+
return this
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
use(λ: number, φ: number): [number, number] {
|
|
68
|
+
if (this.__map) {
|
|
69
|
+
const dxyz = this.__map.use(λ, φ)
|
|
70
|
+
return [
|
|
71
|
+
(this.__config.left as number) + (this.__config.width as number) * 0.5 + dxyz[0],
|
|
72
|
+
(this.__config.top as number) + (this.__config.height as number) * 0.5 + dxyz[1],
|
|
73
|
+
]
|
|
74
|
+
} else {
|
|
75
|
+
throw new Error("Geographic data not set")
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
}
|
|
80
|
+
|
|
81
81
|
export default MapCoordinate
|
package/src/getLoopColors.ts
CHANGED
|
@@ -1,42 +1,42 @@
|
|
|
1
|
-
// 获取一组循环色彩
|
|
2
|
-
export default function (num: number, alpha: number = 1, colorsFactory?: (alpha: number) => Array<string>) {
|
|
3
|
-
// 颜色集合
|
|
4
|
-
const colorList = colorsFactory ? colorsFactory(alpha) : [
|
|
5
|
-
'rgba(84,112,198,' + alpha + ")", 'rgba(145,204,117,' + alpha + ")",
|
|
6
|
-
'rgba(250,200,88,' + alpha + ")", 'rgba(238,102,102,' + alpha + ")",
|
|
7
|
-
'rgba(115,192,222,' + alpha + ")", 'rgba(59,162,114,' + alpha + ")",
|
|
8
|
-
'rgba(252,132,82,' + alpha + ")", 'rgba(154,96,180,' + alpha + ")",
|
|
9
|
-
'rgba(234,124,204,' + alpha + ")"
|
|
10
|
-
]
|
|
11
|
-
|
|
12
|
-
let colors: string[] = []
|
|
13
|
-
|
|
14
|
-
// 根据情况返回颜色数组
|
|
15
|
-
if (num <= colorList.length) {
|
|
16
|
-
// 这种情况就不需要任何处理
|
|
17
|
-
return colorList
|
|
18
|
-
} else {
|
|
19
|
-
// 如果正好是集合长度的倍数
|
|
20
|
-
if (num % colorList.length == 0) {
|
|
21
|
-
// 将颜色数组循环加入后再返回
|
|
22
|
-
for (let i = 0; i < (num / colorList.length); i++) {
|
|
23
|
-
colors = colors.concat(colorList)
|
|
24
|
-
}
|
|
25
|
-
} else {
|
|
26
|
-
for (let j = 1; j < (num / colorList.length); j++) {
|
|
27
|
-
colors = colors.concat(colorList)
|
|
28
|
-
}
|
|
29
|
-
// 防止最后一个颜色和第一个颜色重复
|
|
30
|
-
if (num % colorList.length == 1) {
|
|
31
|
-
colors = colors.concat(colorList[4])
|
|
32
|
-
} else {
|
|
33
|
-
for (let k = 0; k < num % colorList.length; k++) {
|
|
34
|
-
colors = colors.concat(colorList[k])
|
|
35
|
-
}
|
|
36
|
-
}
|
|
37
|
-
}
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
// 返回结果
|
|
41
|
-
return colors
|
|
42
|
-
}
|
|
1
|
+
// 获取一组循环色彩
|
|
2
|
+
export default function (num: number, alpha: number = 1, colorsFactory?: (alpha: number) => Array<string>) {
|
|
3
|
+
// 颜色集合
|
|
4
|
+
const colorList = colorsFactory ? colorsFactory(alpha) : [
|
|
5
|
+
'rgba(84,112,198,' + alpha + ")", 'rgba(145,204,117,' + alpha + ")",
|
|
6
|
+
'rgba(250,200,88,' + alpha + ")", 'rgba(238,102,102,' + alpha + ")",
|
|
7
|
+
'rgba(115,192,222,' + alpha + ")", 'rgba(59,162,114,' + alpha + ")",
|
|
8
|
+
'rgba(252,132,82,' + alpha + ")", 'rgba(154,96,180,' + alpha + ")",
|
|
9
|
+
'rgba(234,124,204,' + alpha + ")"
|
|
10
|
+
]
|
|
11
|
+
|
|
12
|
+
let colors: string[] = []
|
|
13
|
+
|
|
14
|
+
// 根据情况返回颜色数组
|
|
15
|
+
if (num <= colorList.length) {
|
|
16
|
+
// 这种情况就不需要任何处理
|
|
17
|
+
return colorList
|
|
18
|
+
} else {
|
|
19
|
+
// 如果正好是集合长度的倍数
|
|
20
|
+
if (num % colorList.length == 0) {
|
|
21
|
+
// 将颜色数组循环加入后再返回
|
|
22
|
+
for (let i = 0; i < (num / colorList.length); i++) {
|
|
23
|
+
colors = colors.concat(colorList)
|
|
24
|
+
}
|
|
25
|
+
} else {
|
|
26
|
+
for (let j = 1; j < (num / colorList.length); j++) {
|
|
27
|
+
colors = colors.concat(colorList)
|
|
28
|
+
}
|
|
29
|
+
// 防止最后一个颜色和第一个颜色重复
|
|
30
|
+
if (num % colorList.length == 1) {
|
|
31
|
+
colors = colors.concat(colorList[4])
|
|
32
|
+
} else {
|
|
33
|
+
for (let k = 0; k < num % colorList.length; k++) {
|
|
34
|
+
colors = colors.concat(colorList[k])
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
}
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
// 返回结果
|
|
41
|
+
return colors
|
|
42
|
+
}
|
|
@@ -1,111 +1,111 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Cardinal三次插值
|
|
3
|
-
* ----------------------------
|
|
4
|
-
* Hermite拟合的计算是,确定两个点和两个点的斜率
|
|
5
|
-
* 用一个y=ax(3)+bx(2)+cx+d的三次多项式来求解
|
|
6
|
-
* 而Cardinal是建立在此基础上
|
|
7
|
-
* 给定需要拟合的两个点和第一个点的前一个点+最后一个点的后一个点
|
|
8
|
-
* 第一个点的斜率由第一个点的前一个点和第二个点的斜率确定
|
|
9
|
-
* 第二个点的斜率由第一个点和第二个点的后一个点的斜率确定
|
|
10
|
-
*/
|
|
11
|
-
|
|
12
|
-
import type CardinalType from '../../types/Cardinal'
|
|
13
|
-
|
|
14
|
-
import Hermite from './Hermite'
|
|
15
|
-
|
|
16
|
-
class Cardinal implements CardinalType {
|
|
17
|
-
readonly name: string = 'Cardinal'
|
|
18
|
-
|
|
19
|
-
// 该参数用于调整曲线走势,默认数值t=0,分水岭t=-1,|t-(-1)|的值越大,曲线走势调整的越严重
|
|
20
|
-
private __t: number
|
|
21
|
-
|
|
22
|
-
private __HS: {
|
|
23
|
-
x: number[],
|
|
24
|
-
h: Hermite[]
|
|
25
|
-
}
|
|
26
|
-
private __i: number
|
|
27
|
-
|
|
28
|
-
constructor(t: number = 0) {
|
|
29
|
-
this.__t = t
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
// 设置点的位置
|
|
33
|
-
// 参数格式:[[x1, y1], [x2, y2], ... ]
|
|
34
|
-
// 至少两个点
|
|
35
|
-
setP(points: number[][]) {
|
|
36
|
-
|
|
37
|
-
this.__HS = {
|
|
38
|
-
"x": [],
|
|
39
|
-
"h": []
|
|
40
|
-
};
|
|
41
|
-
let flag: number,
|
|
42
|
-
slope = (points[1][1] - points[0][1]) / (points[1][0] - points[0][0]),
|
|
43
|
-
temp: number
|
|
44
|
-
this.__HS.x[0] = points[0][0]
|
|
45
|
-
for (flag = 1; flag < points.length; flag++) {
|
|
46
|
-
if (points[flag][0] <= points[flag - 1][0]) throw new Error('The point position should be increamented!')
|
|
47
|
-
this.__HS.x[flag] = points[flag][0]
|
|
48
|
-
|
|
49
|
-
// 求点斜率
|
|
50
|
-
|
|
51
|
-
// temp = flag < points.length - 1 ?
|
|
52
|
-
// (points[flag + 1][1] - points[flag - 1][1]) / (points[flag + 1][0] - points[flag - 1][0]) :
|
|
53
|
-
// (points[flag][1] - points[flag - 1][1]) / (points[flag][0] - points[flag - 1][0])
|
|
54
|
-
|
|
55
|
-
// 修复超过界限的值问题
|
|
56
|
-
// 2023年6月25日 于南京
|
|
57
|
-
if (flag < points.length - 1) {
|
|
58
|
-
if (
|
|
59
|
-
(points[flag + 1][1] > points[flag][1] && points[flag - 1][1] > points[flag][1]) ||
|
|
60
|
-
(points[flag + 1][1] < points[flag][1] && points[flag - 1][1] < points[flag][1]) ||
|
|
61
|
-
points[flag + 1][1] == points[flag][1] ||
|
|
62
|
-
points[flag - 1][1] == points[flag][1]
|
|
63
|
-
) {
|
|
64
|
-
temp = 0
|
|
65
|
-
} else {
|
|
66
|
-
temp = (points[flag + 1][1] - points[flag - 1][1]) / (points[flag + 1][0] - points[flag - 1][0])
|
|
67
|
-
}
|
|
68
|
-
} else {
|
|
69
|
-
temp = (points[flag][1] - points[flag - 1][1]) / (points[flag][0] - points[flag - 1][0])
|
|
70
|
-
}
|
|
71
|
-
|
|
72
|
-
// 求解两个点直接的插值方程
|
|
73
|
-
// 第一个点的前一个点直接取第一个点
|
|
74
|
-
// 最后一个点的后一个点直接取最后一个点
|
|
75
|
-
this.__HS.h[flag - 1] = new Hermite((1 - this.__t) * 0.5).setP(points[flag - 1][0], points[flag - 1][1], points[flag][0], points[flag][1], slope, temp)
|
|
76
|
-
slope = temp
|
|
77
|
-
}
|
|
78
|
-
return this
|
|
79
|
-
|
|
80
|
-
}
|
|
81
|
-
|
|
82
|
-
// 根据x值返回y值
|
|
83
|
-
use(x: number) {
|
|
84
|
-
if (this.__HS) {
|
|
85
|
-
this.__i = -1
|
|
86
|
-
|
|
87
|
-
// 寻找记录x所在位置的区间
|
|
88
|
-
// 这里就是寻找对应的拟合函数
|
|
89
|
-
while (this.__i + 1 < this.__HS.x.length && (x > this.__HS.x[this.__i + 1] || (this.__i == -1 && x >= this.__HS.x[this.__i + 1]))) {
|
|
90
|
-
this.__i += 1
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
// 由于js浮点运算不准确,我们对于越界的情况进行兼容
|
|
94
|
-
|
|
95
|
-
if (this.__i < 0) {
|
|
96
|
-
return this.__HS.h[0].use(this.__HS.x[0])
|
|
97
|
-
}
|
|
98
|
-
|
|
99
|
-
else if (this.__i >= this.__HS.h.length) {
|
|
100
|
-
return this.__HS.h[this.__HS.h.length - 1].use(this.__HS.x[this.__HS.x.length - 1])
|
|
101
|
-
}
|
|
102
|
-
|
|
103
|
-
return this.__HS.h[this.__i].use(x)
|
|
104
|
-
} else {
|
|
105
|
-
throw new Error('You shoud first set the position!')
|
|
106
|
-
}
|
|
107
|
-
}
|
|
108
|
-
|
|
109
|
-
}
|
|
110
|
-
|
|
1
|
+
/**
|
|
2
|
+
* Cardinal三次插值
|
|
3
|
+
* ----------------------------
|
|
4
|
+
* Hermite拟合的计算是,确定两个点和两个点的斜率
|
|
5
|
+
* 用一个y=ax(3)+bx(2)+cx+d的三次多项式来求解
|
|
6
|
+
* 而Cardinal是建立在此基础上
|
|
7
|
+
* 给定需要拟合的两个点和第一个点的前一个点+最后一个点的后一个点
|
|
8
|
+
* 第一个点的斜率由第一个点的前一个点和第二个点的斜率确定
|
|
9
|
+
* 第二个点的斜率由第一个点和第二个点的后一个点的斜率确定
|
|
10
|
+
*/
|
|
11
|
+
|
|
12
|
+
import type CardinalType from '../../types/Cardinal'
|
|
13
|
+
|
|
14
|
+
import Hermite from './Hermite'
|
|
15
|
+
|
|
16
|
+
class Cardinal implements CardinalType {
|
|
17
|
+
readonly name: string = 'Cardinal'
|
|
18
|
+
|
|
19
|
+
// 该参数用于调整曲线走势,默认数值t=0,分水岭t=-1,|t-(-1)|的值越大,曲线走势调整的越严重
|
|
20
|
+
private __t: number
|
|
21
|
+
|
|
22
|
+
private __HS: {
|
|
23
|
+
x: number[],
|
|
24
|
+
h: Hermite[]
|
|
25
|
+
}
|
|
26
|
+
private __i: number
|
|
27
|
+
|
|
28
|
+
constructor(t: number = 0) {
|
|
29
|
+
this.__t = t
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
// 设置点的位置
|
|
33
|
+
// 参数格式:[[x1, y1], [x2, y2], ... ]
|
|
34
|
+
// 至少两个点
|
|
35
|
+
setP(points: number[][]) {
|
|
36
|
+
|
|
37
|
+
this.__HS = {
|
|
38
|
+
"x": [],
|
|
39
|
+
"h": []
|
|
40
|
+
};
|
|
41
|
+
let flag: number,
|
|
42
|
+
slope = (points[1][1] - points[0][1]) / (points[1][0] - points[0][0]),
|
|
43
|
+
temp: number
|
|
44
|
+
this.__HS.x[0] = points[0][0]
|
|
45
|
+
for (flag = 1; flag < points.length; flag++) {
|
|
46
|
+
if (points[flag][0] <= points[flag - 1][0]) throw new Error('The point position should be increamented!')
|
|
47
|
+
this.__HS.x[flag] = points[flag][0]
|
|
48
|
+
|
|
49
|
+
// 求点斜率
|
|
50
|
+
|
|
51
|
+
// temp = flag < points.length - 1 ?
|
|
52
|
+
// (points[flag + 1][1] - points[flag - 1][1]) / (points[flag + 1][0] - points[flag - 1][0]) :
|
|
53
|
+
// (points[flag][1] - points[flag - 1][1]) / (points[flag][0] - points[flag - 1][0])
|
|
54
|
+
|
|
55
|
+
// 修复超过界限的值问题
|
|
56
|
+
// 2023年6月25日 于南京
|
|
57
|
+
if (flag < points.length - 1) {
|
|
58
|
+
if (
|
|
59
|
+
(points[flag + 1][1] > points[flag][1] && points[flag - 1][1] > points[flag][1]) ||
|
|
60
|
+
(points[flag + 1][1] < points[flag][1] && points[flag - 1][1] < points[flag][1]) ||
|
|
61
|
+
points[flag + 1][1] == points[flag][1] ||
|
|
62
|
+
points[flag - 1][1] == points[flag][1]
|
|
63
|
+
) {
|
|
64
|
+
temp = 0
|
|
65
|
+
} else {
|
|
66
|
+
temp = (points[flag + 1][1] - points[flag - 1][1]) / (points[flag + 1][0] - points[flag - 1][0])
|
|
67
|
+
}
|
|
68
|
+
} else {
|
|
69
|
+
temp = (points[flag][1] - points[flag - 1][1]) / (points[flag][0] - points[flag - 1][0])
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
// 求解两个点直接的插值方程
|
|
73
|
+
// 第一个点的前一个点直接取第一个点
|
|
74
|
+
// 最后一个点的后一个点直接取最后一个点
|
|
75
|
+
this.__HS.h[flag - 1] = new Hermite((1 - this.__t) * 0.5).setP(points[flag - 1][0], points[flag - 1][1], points[flag][0], points[flag][1], slope, temp)
|
|
76
|
+
slope = temp
|
|
77
|
+
}
|
|
78
|
+
return this
|
|
79
|
+
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
// 根据x值返回y值
|
|
83
|
+
use(x: number) {
|
|
84
|
+
if (this.__HS) {
|
|
85
|
+
this.__i = -1
|
|
86
|
+
|
|
87
|
+
// 寻找记录x所在位置的区间
|
|
88
|
+
// 这里就是寻找对应的拟合函数
|
|
89
|
+
while (this.__i + 1 < this.__HS.x.length && (x > this.__HS.x[this.__i + 1] || (this.__i == -1 && x >= this.__HS.x[this.__i + 1]))) {
|
|
90
|
+
this.__i += 1
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
// 由于js浮点运算不准确,我们对于越界的情况进行兼容
|
|
94
|
+
|
|
95
|
+
if (this.__i < 0) {
|
|
96
|
+
return this.__HS.h[0].use(this.__HS.x[0])
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
else if (this.__i >= this.__HS.h.length) {
|
|
100
|
+
return this.__HS.h[this.__HS.h.length - 1].use(this.__HS.x[this.__HS.x.length - 1])
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
return this.__HS.h[this.__i].use(x)
|
|
104
|
+
} else {
|
|
105
|
+
throw new Error('You shoud first set the position!')
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
}
|
|
110
|
+
|
|
111
111
|
export default Cardinal
|