ue-mcp 1.2.1 → 1.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (54) hide show
  1. package/dist/context-cli.js +16 -16
  2. package/dist/engine-observer.js +68 -68
  3. package/dist/flow/guard.d.ts +26 -37
  4. package/dist/flow/guard.js +40 -25
  5. package/dist/flow/guard.js.map +1 -1
  6. package/dist/flow/guarded-bridge.d.ts +0 -10
  7. package/dist/flow/guarded-bridge.js +18 -23
  8. package/dist/flow/guarded-bridge.js.map +1 -1
  9. package/dist/flow/schema.d.ts +276 -16
  10. package/dist/flow/task-guards.d.ts +1 -1
  11. package/dist/flow/task-guards.js +44 -68
  12. package/dist/flow/task-guards.js.map +1 -1
  13. package/dist/instructions.js +130 -130
  14. package/dist/plugin-cli.js +299 -299
  15. package/dist/tool-counts.json +2 -2
  16. package/package.json +2 -2
  17. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/EngineStatusHooks.cpp +76 -76
  18. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/EngineStatusHooks.h +27 -27
  19. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/HandlerRegistry.cpp +128 -128
  20. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/HandlerRegistry.h +63 -63
  21. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AnimationHandlers_ControlRig.cpp +230 -230
  22. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/AssetHandlers_Struct.cpp +323 -323
  23. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/BlueprintHandlers_Internal.h +20 -20
  24. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/ChooserHandlers_Nested.cpp +537 -537
  25. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/DemoHandlers.h +77 -77
  26. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/EditorHandlers_Build.cpp +353 -353
  27. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/FoliageHandlers.h +18 -18
  28. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GameplayHandlers_InputRuntime.cpp +246 -246
  29. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GasHandlers.cpp +597 -597
  30. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/GasHandlers.h +51 -51
  31. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LandscapeHandlers.cpp +878 -878
  32. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/LandscapeHandlers_Sculpt.cpp +449 -449
  33. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/MaterialHandlers_Function.cpp +275 -275
  34. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/MaterialHandlers_Graph.cpp +551 -551
  35. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/NetworkingHandlers.cpp +531 -531
  36. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/NetworkingHandlers.h +28 -28
  37. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/PhysicsHandlers.cpp +677 -677
  38. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SequencerHandlers.cpp +822 -822
  39. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SequencerHandlers.h +22 -22
  40. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SplineHandlers.cpp +218 -218
  41. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/SplineHandlers.h +17 -17
  42. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/VolumeHelpers_Internal.cpp +46 -46
  43. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/Handlers/VolumeHelpers_Internal.h +23 -23
  44. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Private/MCPExternalRegistry.cpp +83 -83
  45. package/plugin/ue_mcp_bridge/Source/UE_MCP_Bridge/Public/UE_MCP_BridgeModule.h +14 -14
  46. package/plugin/ue_mcp_bridge/Source/UE_MCP_BridgeStatus/Private/UE_MCP_BridgeStatusModule.cpp +37 -37
  47. package/dist/manifest-signature.d.ts +0 -1
  48. package/dist/manifest-signature.js +0 -53
  49. package/dist/manifest-signature.js.map +0 -1
  50. package/dist/pie/schema.d.ts +0 -791
  51. package/dist/pie/schema.js +0 -151
  52. package/dist/pie/schema.js.map +0 -1
  53. package/dist/watch-cli.js.map +0 -1
  54. /package/plugin/ue_mcp_bridge/{ue_mcp_bridge.uplugin → UE_MCP_Bridge.uplugin} +0 -0
@@ -1,28 +1,28 @@
1
- #pragma once
2
-
3
- #include "CoreMinimal.h"
4
- #include "Dom/JsonValue.h"
5
- #include "Dom/JsonObject.h"
6
-
7
- class FNetworkingHandlers
8
- {
9
- public:
10
- static void RegisterHandlers(class FMCPHandlerRegistry& Registry);
11
-
12
- private:
13
- static TSharedPtr<FJsonValue> GetNetworkingInfo(const TSharedPtr<FJsonObject>& Params);
14
- static TSharedPtr<FJsonValue> SetReplicates(const TSharedPtr<FJsonObject>& Params);
15
- static TSharedPtr<FJsonValue> ConfigureNetUpdateFrequency(const TSharedPtr<FJsonObject>& Params);
16
- static TSharedPtr<FJsonValue> SetNetDormancy(const TSharedPtr<FJsonObject>& Params);
17
- static TSharedPtr<FJsonValue> SetAlwaysRelevant(const TSharedPtr<FJsonObject>& Params);
18
- static TSharedPtr<FJsonValue> SetNetPriority(const TSharedPtr<FJsonObject>& Params);
19
- static TSharedPtr<FJsonValue> SetReplicateMovement(const TSharedPtr<FJsonObject>& Params);
20
- static TSharedPtr<FJsonValue> SetVariableReplication(const TSharedPtr<FJsonObject>& Params);
21
- static TSharedPtr<FJsonValue> SetOwnerOnlyRelevant(const TSharedPtr<FJsonObject>& Params);
22
- static TSharedPtr<FJsonValue> SetNetLoadOnClient(const TSharedPtr<FJsonObject>& Params);
23
- static TSharedPtr<FJsonValue> ConfigureNetCullDistance(const TSharedPtr<FJsonObject>& Params);
24
-
25
- // Helper to load blueprint CDO as AActor
26
- static AActor* LoadBlueprintCDO(const FString& BlueprintPath, TSharedPtr<FJsonObject>& OutResult);
27
- static void SaveBlueprint(UBlueprint* Blueprint);
28
- };
1
+ #pragma once
2
+
3
+ #include "CoreMinimal.h"
4
+ #include "Dom/JsonValue.h"
5
+ #include "Dom/JsonObject.h"
6
+
7
+ class FNetworkingHandlers
8
+ {
9
+ public:
10
+ static void RegisterHandlers(class FMCPHandlerRegistry& Registry);
11
+
12
+ private:
13
+ static TSharedPtr<FJsonValue> GetNetworkingInfo(const TSharedPtr<FJsonObject>& Params);
14
+ static TSharedPtr<FJsonValue> SetReplicates(const TSharedPtr<FJsonObject>& Params);
15
+ static TSharedPtr<FJsonValue> ConfigureNetUpdateFrequency(const TSharedPtr<FJsonObject>& Params);
16
+ static TSharedPtr<FJsonValue> SetNetDormancy(const TSharedPtr<FJsonObject>& Params);
17
+ static TSharedPtr<FJsonValue> SetAlwaysRelevant(const TSharedPtr<FJsonObject>& Params);
18
+ static TSharedPtr<FJsonValue> SetNetPriority(const TSharedPtr<FJsonObject>& Params);
19
+ static TSharedPtr<FJsonValue> SetReplicateMovement(const TSharedPtr<FJsonObject>& Params);
20
+ static TSharedPtr<FJsonValue> SetVariableReplication(const TSharedPtr<FJsonObject>& Params);
21
+ static TSharedPtr<FJsonValue> SetOwnerOnlyRelevant(const TSharedPtr<FJsonObject>& Params);
22
+ static TSharedPtr<FJsonValue> SetNetLoadOnClient(const TSharedPtr<FJsonObject>& Params);
23
+ static TSharedPtr<FJsonValue> ConfigureNetCullDistance(const TSharedPtr<FJsonObject>& Params);
24
+
25
+ // Helper to load blueprint CDO as AActor
26
+ static AActor* LoadBlueprintCDO(const FString& BlueprintPath, TSharedPtr<FJsonObject>& OutResult);
27
+ static void SaveBlueprint(UBlueprint* Blueprint);
28
+ };